dirk-cfx-react 1.1.68 → 1.1.69

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@@ -1741,7 +1741,7 @@ var GTA_CONTROLS = [
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  // ── Misc ───────────────────────────────────────────────────────────────────
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  { id: 51, symbol: "INPUT_CONTEXT", label: "Context (E)", defaultKey: "E", group: "Misc" },
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  { id: 52, symbol: "INPUT_CONTEXT_SECONDARY", label: "Context Secondary", defaultKey: "Q", group: "Misc" },
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- { id: 73, symbol: "INPUT_CHARACTER_WHEEL", label: "Character Wheel", defaultKey: "Left Alt", group: "Misc" },
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+ { id: 19, symbol: "INPUT_CHARACTER_WHEEL", label: "Character Wheel", defaultKey: "Left Alt", group: "Misc" },
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  { id: 105, symbol: "INPUT_HUD_SPECIAL", label: "Special Ability", defaultKey: "Caps Lock", group: "Misc" },
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  { id: 121, symbol: "INPUT_MULTIPLAYER_INFO", label: "Player List", defaultKey: "Z", group: "Misc" },
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  { id: 170, symbol: "INPUT_SAVE_REPLAY_CLIP", label: "Save Replay Clip", defaultKey: "F1", group: "Misc" },
@@ -4553,7 +4553,10 @@ var FiveMKeyBindInput = Object.assign(Root, {
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  });
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  function buildGroupedData(extraIds = []) {
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  const groups = /* @__PURE__ */ new Map();
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+ const seen = /* @__PURE__ */ new Set();
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  for (const c of GTA_CONTROLS) {
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+ if (seen.has(c.id)) continue;
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+ seen.add(c.id);
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  if (!groups.has(c.group)) groups.set(c.group, []);
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  groups.get(c.group).push(c);
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  }