ding-image-editor 3.15.5 → 3.15.6

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@@ -56325,6 +56325,11 @@ var shape_Shape = /*#__PURE__*/function (_Component) {
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  _this2._bindEventOnShape(shapeObj);
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+ shapeObj.hasControls = false;
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+ shapeObj.hasBorders = false;
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+ console.log('shapObe', shapeObj);
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+ shapeObj.borderColor = 'black';
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+ console.log('shapObe', shapeObj);
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  canvas.add(shapeObj).setActiveObject(shapeObj);
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  _this2._resetPositionFillFilter(shapeObj);
@@ -57440,11 +57445,30 @@ var Zoom = /*#__PURE__*/function (_Component) {
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  var deltaX = x - this._startHandPoint.x;
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  var deltaY = y - this._startHandPoint.y;
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+ console.log('deltaX', deltaX);
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+ console.log('deltaY', deltaY);
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+ var canvasImage = this.getCanvasImage();
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+ var bounding = canvasImage.getBoundingRect();
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+ console.log(bounding);
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+ var halfWidth = Math.floor(bounding.width / 2);
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+ var left = Math.floor(Math.abs(bounding.left));
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+
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+ if (bounding.left < 0 && deltaX > 0 && Math.abs(deltaX) > Math.abs(deltaY) || deltaX < 0 && left < halfWidth && Math.abs(deltaX) > Math.abs(deltaY)) {
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+ this._movePointOfZoom({
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+ x: deltaX,
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+ y: 0
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+ });
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+ }
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- this._movePointOfZoom({
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- x: deltaX,
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- y: deltaY
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- });
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+ var halfHeight = Math.floor(bounding.height / 2);
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+ var top = Math.floor(Math.abs(bounding.top));
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+
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+ if (bounding.top < 0 && deltaY > 0 && Math.abs(deltaX) < Math.abs(deltaY) || top < halfHeight && deltaY < 0 && Math.abs(deltaX) < Math.abs(deltaY)) {
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+ this._movePointOfZoom({
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+ x: 0,
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+ y: deltaY
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+ });
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+ }
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  }
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  /**
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  * onMouseUp handler in fabric canvas