digitojs 1.0.0

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Files changed (73) hide show
  1. package/CHANGELOG.md +32 -0
  2. package/LICENSE +21 -0
  3. package/README.md +753 -0
  4. package/dist/adapters/alpine.d.ts +71 -0
  5. package/dist/adapters/alpine.d.ts.map +1 -0
  6. package/dist/adapters/alpine.js +560 -0
  7. package/dist/adapters/alpine.js.map +1 -0
  8. package/dist/adapters/react.d.ts +223 -0
  9. package/dist/adapters/react.d.ts.map +1 -0
  10. package/dist/adapters/react.js +337 -0
  11. package/dist/adapters/react.js.map +1 -0
  12. package/dist/adapters/svelte.d.ts +139 -0
  13. package/dist/adapters/svelte.d.ts.map +1 -0
  14. package/dist/adapters/svelte.js +295 -0
  15. package/dist/adapters/svelte.js.map +1 -0
  16. package/dist/adapters/vanilla.d.ts +110 -0
  17. package/dist/adapters/vanilla.d.ts.map +1 -0
  18. package/dist/adapters/vanilla.js +650 -0
  19. package/dist/adapters/vanilla.js.map +1 -0
  20. package/dist/adapters/vue.d.ts +163 -0
  21. package/dist/adapters/vue.d.ts.map +1 -0
  22. package/dist/adapters/vue.js +298 -0
  23. package/dist/adapters/vue.js.map +1 -0
  24. package/dist/adapters/web-component.d.ts +192 -0
  25. package/dist/adapters/web-component.d.ts.map +1 -0
  26. package/dist/adapters/web-component.js +832 -0
  27. package/dist/adapters/web-component.js.map +1 -0
  28. package/dist/core/feedback.d.ts +26 -0
  29. package/dist/core/feedback.d.ts.map +1 -0
  30. package/dist/core/feedback.js +47 -0
  31. package/dist/core/feedback.js.map +1 -0
  32. package/dist/core/filter.d.ts +24 -0
  33. package/dist/core/filter.d.ts.map +1 -0
  34. package/dist/core/filter.js +47 -0
  35. package/dist/core/filter.js.map +1 -0
  36. package/dist/core/index.d.ts +16 -0
  37. package/dist/core/index.d.ts.map +1 -0
  38. package/dist/core/index.js +15 -0
  39. package/dist/core/index.js.map +1 -0
  40. package/dist/core/machine.d.ts +67 -0
  41. package/dist/core/machine.d.ts.map +1 -0
  42. package/dist/core/machine.js +328 -0
  43. package/dist/core/machine.js.map +1 -0
  44. package/dist/core/timer.d.ts +24 -0
  45. package/dist/core/timer.d.ts.map +1 -0
  46. package/dist/core/timer.js +67 -0
  47. package/dist/core/timer.js.map +1 -0
  48. package/dist/core/types.d.ts +162 -0
  49. package/dist/core/types.d.ts.map +1 -0
  50. package/dist/core/types.js +10 -0
  51. package/dist/core/types.js.map +1 -0
  52. package/dist/digito-wc.min.js +254 -0
  53. package/dist/digito-wc.min.js.map +7 -0
  54. package/dist/digito.min.js +91 -0
  55. package/dist/digito.min.js.map +7 -0
  56. package/dist/index.d.ts +18 -0
  57. package/dist/index.d.ts.map +1 -0
  58. package/dist/index.js +25 -0
  59. package/dist/index.js.map +1 -0
  60. package/package.json +109 -0
  61. package/src/adapters/alpine.ts +666 -0
  62. package/src/adapters/react.tsx +603 -0
  63. package/src/adapters/svelte.ts +444 -0
  64. package/src/adapters/vanilla.ts +810 -0
  65. package/src/adapters/vue.ts +462 -0
  66. package/src/adapters/web-component.ts +858 -0
  67. package/src/core/feedback.ts +44 -0
  68. package/src/core/filter.ts +48 -0
  69. package/src/core/index.ts +16 -0
  70. package/src/core/machine.ts +373 -0
  71. package/src/core/timer.ts +75 -0
  72. package/src/core/types.ts +167 -0
  73. package/src/index.ts +51 -0
@@ -0,0 +1,44 @@
1
+ /**
2
+ * digito/core/feedback
3
+ * ─────────────────────────────────────────────────────────────────────────────
4
+ * Optional sensory feedback utilities — exported so consumers can call them
5
+ * in their own event handlers without reimplementing the Web Audio / vibration
6
+ * boilerplate ("bring your own feedback" pattern).
7
+ *
8
+ * Used internally by the core machine when `haptic` / `sound` options are set.
9
+ *
10
+ * @author Olawale Balo — Product Designer + Design Engineer
11
+ * @license MIT
12
+ */
13
+
14
+ /**
15
+ * Trigger a short haptic pulse via `navigator.vibrate`.
16
+ * Silently no-ops in environments that don't support the Vibration API
17
+ * (e.g. desktop browsers, Safari, Node.js).
18
+ */
19
+ export function triggerHapticFeedback(): void {
20
+ try { navigator?.vibrate?.(10) } catch { /* not supported — fail silently */ }
21
+ }
22
+
23
+ /**
24
+ * Play a brief 880 Hz tone via the Web Audio API.
25
+ * The AudioContext is closed immediately after the tone ends to prevent
26
+ * Chrome's ~6-concurrent-context limit from being reached across calls.
27
+ * Silently no-ops where Web Audio is unavailable.
28
+ */
29
+ export function triggerSoundFeedback(): void {
30
+ try {
31
+ const audioCtx = new AudioContext()
32
+ const oscillator = audioCtx.createOscillator()
33
+ const gainNode = audioCtx.createGain()
34
+ oscillator.connect(gainNode)
35
+ gainNode.connect(audioCtx.destination)
36
+ oscillator.frequency.value = 880
37
+ gainNode.gain.setValueAtTime(0.08, audioCtx.currentTime)
38
+ gainNode.gain.exponentialRampToValueAtTime(0.001, audioCtx.currentTime + 0.08)
39
+ oscillator.start()
40
+ oscillator.stop(audioCtx.currentTime + 0.08)
41
+ // Close the context after the tone ends — prevents AudioContext instance leak
42
+ oscillator.onended = () => { audioCtx.close().catch(() => { /* ignore */ }) }
43
+ } catch { /* Web Audio not available — fail silently */ }
44
+ }
@@ -0,0 +1,48 @@
1
+ /**
2
+ * digito/core/filter
3
+ * ─────────────────────────────────────────────────────────────────────────────
4
+ * Character filtering utilities — exported for use by all adapters.
5
+ *
6
+ * @author Olawale Balo — Product Designer + Design Engineer
7
+ * @license MIT
8
+ */
9
+
10
+ import type { InputType } from './types.js'
11
+
12
+ /**
13
+ * Returns `char` if it is valid for `type` (and optional `pattern`), otherwise `''`.
14
+ * Single character input only — multi-char strings always return `''`.
15
+ *
16
+ * When `pattern` is provided it takes precedence over `type` for validation.
17
+ */
18
+ export function filterChar(char: string, type: InputType, pattern?: RegExp): string {
19
+ if (!char || char.length !== 1) return ''
20
+ if (pattern !== undefined) {
21
+ // A pattern with the /g flag has stateful lastIndex. Reset it before every
22
+ // test so the same pattern can be reused safely across multiple characters
23
+ // without alternating between matches.
24
+ if (pattern.global) pattern.lastIndex = 0
25
+ return pattern.test(char) ? char : ''
26
+ }
27
+ switch (type) {
28
+ case 'numeric': return /^[0-9]$/.test(char) ? char : ''
29
+ case 'alphabet': return /^[a-zA-Z]$/.test(char) ? char : ''
30
+ case 'alphanumeric': return /^[a-zA-Z0-9]$/.test(char) ? char : ''
31
+ case 'any': return char
32
+ default: return ''
33
+ }
34
+ }
35
+
36
+ /**
37
+ * Filters every character in `str` using `filterChar`.
38
+ * Used to sanitize pasted strings and controlled-value inputs before distribution.
39
+ *
40
+ * When `pattern` is provided it takes precedence over `type` for each character.
41
+ */
42
+ export function filterString(str: string, type: InputType, pattern?: RegExp): string {
43
+ // Array.from iterates over Unicode code points, not UTF-16 code units.
44
+ // str.split('') would split emoji and other supplementary-plane characters
45
+ // into surrogate pairs (two strings of length 1 each), causing filterChar
46
+ // to accept broken half-surrogates into slots for type:'any'.
47
+ return Array.from(str).filter(c => filterChar(c, type, pattern) !== '').join('')
48
+ }
@@ -0,0 +1,16 @@
1
+ /**
2
+ * digito/core
3
+ * ─────────────────────────────────────────────────────────────────────────────
4
+ * Pure OTP state machine — zero DOM, zero framework, zero side effects.
5
+ * All adapters (vanilla, React, Vue, Svelte, Alpine, Web Components) import
6
+ * from here. Nothing else is shared between them.
7
+ *
8
+ * @author Olawale Balo — Product Designer + Design Engineer
9
+ * @license MIT
10
+ */
11
+
12
+ export type { InputType, DigitoState, DigitoOptions, TimerOptions, TimerControls, StateListener } from './types.js'
13
+ export { filterChar, filterString } from './filter.js'
14
+ export { createTimer } from './timer.js'
15
+ export { triggerHapticFeedback, triggerSoundFeedback } from './feedback.js'
16
+ export { createDigito } from './machine.js'
@@ -0,0 +1,373 @@
1
+ /**
2
+ * digito/core/machine
3
+ * ─────────────────────────────────────────────────────────────────────────────
4
+ * Pure OTP state machine — zero DOM, zero framework, zero side effects.
5
+ * All adapters import `createDigito` from here (via core/index.ts).
6
+ *
7
+ * Subscription system: pass a listener to `subscribe()` to be notified after
8
+ * every state mutation. Compatible with XState / Zustand-style patterns:
9
+ *
10
+ * const otp = createDigito({ length: 6 })
11
+ * const unsub = otp.subscribe(state => console.log(state))
12
+ * // ... later:
13
+ * unsub()
14
+ *
15
+ * @author Olawale Balo — Product Designer + Design Engineer
16
+ * @license MIT
17
+ */
18
+
19
+ import type { DigitoOptions, DigitoState, StateListener, InputType } from './types.js'
20
+ import { filterChar, filterString } from './filter.js'
21
+ import { triggerHapticFeedback, triggerSoundFeedback } from './feedback.js'
22
+
23
+
24
+ // ─────────────────────────────────────────────────────────────────────────────
25
+ // INTERNAL HELPERS
26
+ // ─────────────────────────────────────────────────────────────────────────────
27
+
28
+ /** Returns `true` when every slot contains exactly one character. */
29
+ function allSlotsFilled(slotValues: string[]): boolean {
30
+ return slotValues.every(v => v.length === 1)
31
+ }
32
+
33
+ /** Clamp `index` to the inclusive range `[min, max]`. */
34
+ function clampIndex(index: number, min: number, max: number): number {
35
+ return Math.max(min, Math.min(max, index))
36
+ }
37
+
38
+ /** Join all slot values into a single string (the OTP code). */
39
+ function joinSlots(slotValues: string[]): string {
40
+ return slotValues.join('')
41
+ }
42
+
43
+
44
+ // ─────────────────────────────────────────────────────────────────────────────
45
+ // FACTORY
46
+ // ─────────────────────────────────────────────────────────────────────────────
47
+
48
+ /**
49
+ * Creates a pure OTP state machine.
50
+ * Returns action functions, a `state` getter, a `subscribe` method, and a
51
+ * `getState` snapshot helper — no DOM, no side effects.
52
+ */
53
+ export function createDigito(options: DigitoOptions = {}) {
54
+ // Security: guard against invalid length values.
55
+ // Negative numbers would throw a RangeError from Array(); zero would produce
56
+ // a permanently-incomplete input with no slots. Clamp to a safe minimum of 1.
57
+ const rawLength = options.length ?? 6
58
+ // Guard against NaN (e.g. parseInt('', 10) from a missing data-attribute).
59
+ // NaN would propagate through Math.floor and crash Array() with RangeError.
60
+ const length = isNaN(rawLength) ? 6 : Math.max(1, Math.floor(rawLength))
61
+
62
+ const {
63
+ type = 'numeric' as InputType,
64
+ pattern,
65
+ onComplete,
66
+ onInvalidChar,
67
+ haptic = true,
68
+ sound = false,
69
+ pasteTransformer,
70
+ } = options
71
+
72
+ // `disabled` is mutable so setDisabled() can toggle it at runtime without
73
+ // requiring the instance to be recreated. Adapters that pass disabled at
74
+ // construction time still work — the initial value is honoured.
75
+ let disabled = options.disabled ?? false
76
+
77
+ let state: DigitoState = {
78
+ slotValues: Array(length).fill('') as string[],
79
+ activeSlot: 0,
80
+ hasError: false,
81
+ isComplete: false,
82
+ timerSeconds: options.timer ?? 0,
83
+ }
84
+
85
+ // ── Subscription set ──────────────────────────────────────────────────────
86
+ const listeners = new Set<StateListener>()
87
+
88
+ function applyState(patch: Partial<DigitoState>): DigitoState {
89
+ state = { ...state, ...patch }
90
+ // Notify all subscribers with a deep copy of slotValues so they cannot
91
+ // mutate the live array. A simple { ...state } is a shallow copy — the
92
+ // slotValues array reference would be shared, letting a subscriber silently
93
+ // corrupt internal state.
94
+ if (listeners.size > 0) {
95
+ const snapshot = { ...state, slotValues: [...state.slotValues] }
96
+ listeners.forEach(fn => fn(snapshot))
97
+ }
98
+ return state
99
+ }
100
+
101
+ /**
102
+ * Handle for the pending onComplete timeout.
103
+ * Stored so resetState() can cancel it if the user clears the input
104
+ * within the 10ms defer window (e.g. rapid type-then-delete).
105
+ */
106
+ let completeTimeoutId: ReturnType<typeof setTimeout> | null = null
107
+
108
+ /** Fire onComplete after a short delay so DOM sync can finish first. */
109
+ function notifyCompleteIfReady(slotValues: string[]): void {
110
+ if (!allSlotsFilled(slotValues) || !onComplete) return
111
+ if (haptic) triggerHapticFeedback()
112
+ if (sound) triggerSoundFeedback()
113
+ const code = joinSlots(slotValues)
114
+ if (completeTimeoutId !== null) clearTimeout(completeTimeoutId)
115
+ completeTimeoutId = setTimeout(() => {
116
+ completeTimeoutId = null
117
+ onComplete(code)
118
+ }, 10)
119
+ }
120
+
121
+ /**
122
+ * Cancel any pending onComplete callback without clearing slot state.
123
+ * Use this after a programmatic fill (e.g. controlled-value sync in adapters)
124
+ * to prevent a parent-driven pre-fill from triggering onComplete as if the
125
+ * user had typed the code.
126
+ */
127
+ function cancelPendingComplete(): void {
128
+ if (completeTimeoutId !== null) {
129
+ clearTimeout(completeTimeoutId)
130
+ completeTimeoutId = null
131
+ }
132
+ }
133
+
134
+
135
+ // ── Actions ────────────────────────────────────────────────────────────────
136
+
137
+ /**
138
+ * Process a single character typed into `slotIndex`.
139
+ * Invalid characters leave the slot unchanged and keep focus in place.
140
+ * Out-of-bounds indices are silently ignored to prevent sparse-array corruption.
141
+ */
142
+ function inputChar(slotIndex: number, char: string): DigitoState {
143
+ if (disabled) return state
144
+ if (slotIndex < 0 || slotIndex >= length) return state
145
+ const validChar = filterChar(char, type, pattern)
146
+ if (!validChar) {
147
+ // Fire onInvalidChar for single rejected characters (not empty/multi-char)
148
+ if (char.length === 1) onInvalidChar?.(char, slotIndex)
149
+ // Only notify subscribers if focus actually needs to move. Firing applyState
150
+ // when activeSlot is already slotIndex causes a spurious state notification
151
+ // on every invalid keystroke, which can trigger expensive re-renders.
152
+ if (state.activeSlot !== slotIndex) {
153
+ return applyState({ activeSlot: slotIndex })
154
+ }
155
+ return state
156
+ }
157
+
158
+ const slotValues = [...state.slotValues]
159
+ slotValues[slotIndex] = validChar
160
+
161
+ const nextSlot = slotIndex < length - 1 ? slotIndex + 1 : length - 1
162
+
163
+ const newState = applyState({
164
+ slotValues,
165
+ activeSlot: nextSlot,
166
+ hasError: false,
167
+ isComplete: allSlotsFilled(slotValues),
168
+ })
169
+
170
+ notifyCompleteIfReady(slotValues)
171
+ return newState
172
+ }
173
+
174
+ /**
175
+ * Handle backspace at `slotIndex`.
176
+ * Clears the current slot if filled, otherwise clears the previous slot and moves back.
177
+ */
178
+ function deleteChar(slotIndex: number): DigitoState {
179
+ if (disabled) return state
180
+ if (slotIndex < 0 || slotIndex >= length) return state
181
+ const slotValues = [...state.slotValues]
182
+
183
+ if (slotValues[slotIndex]) {
184
+ slotValues[slotIndex] = ''
185
+ return applyState({ slotValues, activeSlot: slotIndex, isComplete: false })
186
+ }
187
+
188
+ const prevSlot = clampIndex(slotIndex - 1, 0, length - 1)
189
+ slotValues[prevSlot] = ''
190
+ return applyState({ slotValues, activeSlot: prevSlot, isComplete: false })
191
+ }
192
+
193
+ /** Move focus one slot to the left, clamped to slot 0. */
194
+ function moveFocusLeft(slotIndex: number): DigitoState {
195
+ return applyState({ activeSlot: clampIndex(slotIndex - 1, 0, length - 1) })
196
+ }
197
+
198
+ /** Move focus one slot to the right, clamped to the last slot. */
199
+ function moveFocusRight(slotIndex: number): DigitoState {
200
+ return applyState({ activeSlot: clampIndex(slotIndex + 1, 0, length - 1) })
201
+ }
202
+
203
+ /**
204
+ * Smart paste — distributes valid characters from `cursorSlot` forward,
205
+ * wrapping around to slot 0 if the string is longer than the remaining slots.
206
+ *
207
+ * Examples (length = 6, type = numeric):
208
+ * paste(0, '123456') → fills all slots
209
+ * paste(5, '847291') → slot5='8', slot0='4', slot1='7', slot2='2', slot3='9', slot4='1'
210
+ * paste(0, '84AB91') → filtered='8491', fills slots 0–3, slots 4–5 unchanged
211
+ */
212
+ function pasteString(cursorSlot: number, rawText: string): DigitoState {
213
+ if (disabled) return state
214
+
215
+ let transformed: string
216
+ try {
217
+ transformed = pasteTransformer ? pasteTransformer(rawText) : rawText
218
+ } catch (err) {
219
+ console.warn('[digito] pasteTransformer threw — using raw paste text.', err)
220
+ transformed = rawText
221
+ }
222
+
223
+ // Report each rejected character so adapters can provide inline feedback.
224
+ // Tracks the effective write cursor so the reported slot index matches where
225
+ // the character would have landed if it had been valid.
226
+ if (onInvalidChar && transformed) {
227
+ let slotCursor = cursorSlot
228
+ for (const char of Array.from(transformed)) {
229
+ if (filterChar(char, type, pattern)) {
230
+ slotCursor = (slotCursor + 1) % length
231
+ } else {
232
+ onInvalidChar(char, slotCursor)
233
+ }
234
+ }
235
+ }
236
+
237
+ const validChars = filterString(transformed, type, pattern)
238
+ if (!validChars) return state
239
+
240
+ const slotValues = [...state.slotValues]
241
+ let writeSlot = cursorSlot
242
+
243
+ for (let i = 0; i < validChars.length && i < length; i++) {
244
+ slotValues[writeSlot] = validChars[i]
245
+ writeSlot = (writeSlot + 1) % length
246
+ }
247
+
248
+ const charsWritten = Math.min(validChars.length, length)
249
+ const nextActiveSlot = charsWritten >= length
250
+ ? length - 1
251
+ : (cursorSlot + charsWritten) % length
252
+
253
+ const newState = applyState({
254
+ slotValues,
255
+ activeSlot: nextActiveSlot,
256
+ hasError: false,
257
+ isComplete: allSlotsFilled(slotValues),
258
+ })
259
+
260
+ notifyCompleteIfReady(slotValues)
261
+ return newState
262
+ }
263
+
264
+ /** Set or clear the error state. Triggers haptic feedback when setting. */
265
+ function setError(isError: boolean): DigitoState {
266
+ if (isError && haptic) triggerHapticFeedback()
267
+ return applyState({ hasError: isError })
268
+ }
269
+
270
+ /** Clear all slots and reset to initial state. Cancels any pending onComplete callback. */
271
+ function resetState(): DigitoState {
272
+ if (completeTimeoutId !== null) {
273
+ clearTimeout(completeTimeoutId)
274
+ completeTimeoutId = null
275
+ }
276
+ return applyState({
277
+ slotValues: Array(length).fill('') as string[],
278
+ activeSlot: 0,
279
+ hasError: false,
280
+ isComplete: false,
281
+ timerSeconds: options.timer ?? 0,
282
+ })
283
+ }
284
+
285
+ /** Move focus to a specific slot index. */
286
+ function moveFocusTo(slotIndex: number): DigitoState {
287
+ return applyState({ activeSlot: clampIndex(slotIndex, 0, length - 1) })
288
+ }
289
+
290
+ /**
291
+ * Reactively enable or disable the input.
292
+ * When `true`, inputChar / deleteChar / pasteString are silently ignored.
293
+ * Navigation (moveFocusLeft/Right/To) is always allowed regardless of state.
294
+ *
295
+ * Prefer this over passing `disabled` at construction time whenever you need
296
+ * to toggle disabled at runtime (e.g. during async verification).
297
+ */
298
+ function setDisabled(value: boolean): void {
299
+ disabled = value
300
+ }
301
+
302
+ /**
303
+ * Subscribe to state changes. The listener is called after every mutation
304
+ * with a shallow copy of the new state.
305
+ *
306
+ * @returns An unsubscribe function — call it to stop receiving updates.
307
+ *
308
+ * @example
309
+ * ```ts
310
+ * const otp = createDigito({ length: 6 })
311
+ * const unsub = otp.subscribe(state => console.log(state.slotValues))
312
+ * // Later:
313
+ * unsub()
314
+ * ```
315
+ */
316
+ function subscribe(listener: StateListener): () => void {
317
+ listeners.add(listener)
318
+ return () => { listeners.delete(listener) }
319
+ }
320
+
321
+ return {
322
+ /** Current state snapshot. */
323
+ get state() { return state },
324
+
325
+ // Input actions
326
+ inputChar,
327
+ deleteChar,
328
+ moveFocusLeft,
329
+ moveFocusRight,
330
+ pasteString,
331
+
332
+ // State control
333
+ setError,
334
+ resetState,
335
+ moveFocusTo,
336
+
337
+ /**
338
+ * Cancel any pending onComplete callback without resetting slot state.
339
+ * Intended for adapter-layer controlled-value syncs where a programmatic
340
+ * fill should not be treated as a user completing the code.
341
+ */
342
+ cancelPendingComplete,
343
+
344
+ /**
345
+ * Toggle the disabled state at runtime.
346
+ * Affects inputChar, deleteChar, and pasteString only.
347
+ * Navigation actions are always allowed.
348
+ */
349
+ setDisabled,
350
+
351
+ /** Returns the current joined code string. */
352
+ getCode: () => joinSlots(state.slotValues),
353
+ /**
354
+ * Returns a copy of the current state with a cloned slotValues array.
355
+ * Mutations to the returned object (including its slotValues array) will
356
+ * not affect live state.
357
+ */
358
+ getSnapshot: (): DigitoState => ({ ...state, slotValues: [...state.slotValues] }),
359
+
360
+ /**
361
+ * Subscribe to state changes. Returns an unsubscribe function.
362
+ * Compatible with XState / Zustand-style patterns.
363
+ */
364
+ subscribe,
365
+
366
+ /**
367
+ * Returns a copy of the current state with a cloned slotValues array.
368
+ * Equivalent to `digito.getSnapshot()` — provided for ergonomic parity
369
+ * with state-management libraries that expose a `getState()` method.
370
+ */
371
+ getState: (): DigitoState => ({ ...state, slotValues: [...state.slotValues] }),
372
+ }
373
+ }
@@ -0,0 +1,75 @@
1
+ /**
2
+ * digito/core/timer
3
+ * ─────────────────────────────────────────────────────────────────────────────
4
+ * Standalone countdown timer — re-exported from core for use by adapters and
5
+ * developers who want to drive their own timer UI.
6
+ *
7
+ * @author Olawale Balo — Product Designer + Design Engineer
8
+ * @license MIT
9
+ */
10
+
11
+ import type { TimerOptions, TimerControls } from './types.js'
12
+
13
+ /**
14
+ * Create a 1-second countdown timer.
15
+ *
16
+ * Lifecycle notes:
17
+ * - `start()` is idempotent — it stops any running interval before starting a
18
+ * new one, so calling it twice never produces double-ticking.
19
+ * - If `totalSeconds <= 0`, `onExpire` fires synchronously on `start()` and no
20
+ * interval is created (avoids decrementing to -1 and passing invalid values).
21
+ * - `reset()` stops and restores remaining seconds without restarting.
22
+ * - `restart()` is shorthand for `reset()` followed immediately by `start()`.
23
+ * Used by the vanilla adapter's "Resend" button to reset the countdown.
24
+ */
25
+ export function createTimer(options: TimerOptions): TimerControls {
26
+ const { totalSeconds, onTick, onExpire } = options
27
+
28
+ let remainingSeconds = totalSeconds
29
+ let intervalId: ReturnType<typeof setInterval> | null = null
30
+
31
+ /** Stop the running interval. No-op if already stopped. */
32
+ function stop(): void {
33
+ if (intervalId !== null) {
34
+ clearInterval(intervalId)
35
+ intervalId = null
36
+ }
37
+ }
38
+
39
+ /** Stop the interval and restore `remainingSeconds` to `totalSeconds`. Does not restart. */
40
+ function reset(): void {
41
+ stop()
42
+ remainingSeconds = totalSeconds
43
+ }
44
+
45
+ /**
46
+ * Start ticking. Stops any existing interval first to prevent double-ticking.
47
+ * If `totalSeconds <= 0`, fires `onExpire` immediately without creating an interval.
48
+ */
49
+ function start(): void {
50
+ stop()
51
+ // Guard: if totalSeconds is zero or negative, fire onExpire immediately
52
+ // without starting an interval. Without this, the first tick would decrement
53
+ // to -1 and pass an invalid value to onTick before calling onExpire.
54
+ if (totalSeconds <= 0) {
55
+ onExpire?.()
56
+ return
57
+ }
58
+ intervalId = setInterval(() => {
59
+ remainingSeconds -= 1
60
+ onTick?.(remainingSeconds)
61
+ if (remainingSeconds <= 0) {
62
+ stop()
63
+ onExpire?.()
64
+ }
65
+ }, 1000)
66
+ }
67
+
68
+ /** Reset to `totalSeconds` and immediately start ticking. */
69
+ function restart(): void {
70
+ reset()
71
+ start()
72
+ }
73
+
74
+ return { start, stop, reset, restart }
75
+ }