diamon-engine 0.1.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +119 -0
- package/dist/package/OrbitCameraController-COklTntj.js +400 -0
- package/dist/package/Spin3D-BW0UYD9X.js +193 -0
- package/dist/package/engine3d.js +14 -0
- package/dist/package/index.js +14 -0
- package/dist/package/types/engine3d/components/Light3D.d.ts +16 -0
- package/dist/package/types/engine3d/components/MeshPrimitive3D.d.ts +43 -0
- package/dist/package/types/engine3d/components/Object3DComponent.d.ts +14 -0
- package/dist/package/types/engine3d/components/OrbitCameraController.d.ts +20 -0
- package/dist/package/types/engine3d/components/Spin3D.d.ts +8 -0
- package/dist/package/types/engine3d/core/Component3D.d.ts +17 -0
- package/dist/package/types/engine3d/core/Engine3D.d.ts +65 -0
- package/dist/package/types/engine3d/core/Entity3D.d.ts +27 -0
- package/dist/package/types/engine3d/core/Scene3D.d.ts +27 -0
- package/dist/package/types/engine3d/index.d.ts +10 -0
- package/dist/package/types/engine3d/systems/Input3D.d.ts +29 -0
- package/dist/package/types/index.d.ts +1 -0
- package/dist/package/types/workbench/createEngineWorkbench.d.ts +56 -0
- package/dist/package/types/workbench/index.d.ts +1 -0
- package/dist/package/workbench.js +713 -0
- package/package.json +52 -0
- package/src/styles.css +460 -0
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import * as l from "three";
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import { GLTFLoader as L } from "three/examples/jsm/loaders/GLTFLoader.js";
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import { E as m, S as A, O as y, M as $, a as P, L as R, C as E } from "./OrbitCameraController-COklTntj.js";
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const U = {
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box: "#1ec7a6",
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sphere: "#f5c95f",
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cylinder: "#4ba3ff",
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cone: "#ef6f50",
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torus: "#d989ff"
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}, M = {
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box: "Cube",
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sphere: "Sphere",
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cylinder: "Cylinder",
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cone: "Cone",
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torus: "Torus"
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}, T = {
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box: { kind: "box", width: 1, height: 1, depth: 1 },
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sphere: { kind: "sphere", radius: 0.62 },
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cylinder: { kind: "cylinder", radius: 0.52, height: 1.15 },
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cone: { kind: "cone", radius: 0.6, height: 1.25 },
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torus: { kind: "torus", radius: 0.62, tube: 0.18 }
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}, D = 700, H = 2500, F = 12e4, _ = 8e3, B = 5e9, j = 0.07;
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function te(r) {
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return new G(r);
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}
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class G {
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constructor(e) {
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this.ui = e, this.scene.threeScene.background = new l.Color("#07100f"), this.scene.threeScene.fog = new l.Fog("#07100f", 32, 90), this.scene.add(q()), this.scene.add(z()), this.scene.add(W()), this.scene.add(K()), this.scene.add(V());
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const t = new m("Workbench Runtime");
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t.addComponent(new N(() => this.updateRuntimeUi(), 0.25)), this.scene.add(t), this.addPrimitive("box"), this.addPrimitive("sphere"), this.addPrimitive("cylinder"), this.commitHistory("初始场景"), this.bindCanvasPicking(), this.refreshUi(), this.log("引擎编辑器已启动");
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}
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ui;
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scene = new A("Engine Workbench");
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objects = /* @__PURE__ */ new Map();
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resources = /* @__PURE__ */ new Map();
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prefabs = /* @__PURE__ */ new Map();
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selectedIds = /* @__PURE__ */ new Set();
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undoStack = [];
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redoStack = [];
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clipboard = [];
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raycaster = new l.Raycaster();
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pointer = new l.Vector2();
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gltfLoader = new L();
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objectSerial = 0;
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resourceSerial = 0;
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prefabSerial = 0;
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groupSerial = 0;
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lastStressResult = "未测试";
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restoring = !1;
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addPrimitive(e) {
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const t = this.createPrimitiveRecord(e);
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return this.selectOnly(t.id), this.commitHistory(`添加 ${M[e]}`), this.refreshUi(), t.entity;
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}
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copySelection() {
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this.clipboard.length = 0;
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for (const e of this.getSelectedRecords())
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this.clipboard.push(this.serializeObject(e, !1));
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this.log(`已复制 ${this.clipboard.length} 个对象`), this.refreshUi();
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}
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pasteSelection() {
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if (this.clipboard.length === 0) {
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this.log("没有可粘贴对象");
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return;
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}
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this.selectedIds.clear();
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for (const e of this.clipboard) {
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const t = {
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...e,
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name: `${e.name} Copy`,
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position: [
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e.position[0] + 0.75,
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e.position[1],
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e.position[2] + 0.75
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]
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}, s = this.createRecordFromSerialized(t);
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this.selectedIds.add(s.id);
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}
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this.commitHistory("粘贴对象"), this.refreshUi();
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}
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deleteSelection() {
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const e = this.getSelectedRecords();
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if (e.length === 0) {
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this.log("没有选中对象");
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return;
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}
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for (const t of e)
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this.removeRecord(t);
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this.selectedIds.clear(), this.commitHistory(`删除 ${e.length} 个对象`), this.refreshUi();
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}
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undo() {
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if (this.undoStack.length <= 1) {
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this.log("没有可撤销操作");
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return;
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}
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const e = this.undoStack.pop();
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e && this.redoStack.push(e);
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const t = this.undoStack[this.undoStack.length - 1];
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this.restoreSnapshot(t), this.log("已撤销");
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}
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redo() {
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const e = this.redoStack.pop();
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if (!e) {
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this.log("没有可重做操作");
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return;
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}
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this.undoStack.push(e), this.restoreSnapshot(e), this.log("已重做");
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}
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selectAll() {
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this.selectedIds.clear();
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for (const e of this.objects.keys())
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this.selectedIds.add(e);
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this.refreshUi(), this.log(`已选择 ${this.selectedIds.size} 个对象`);
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}
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createGroupFromSelection() {
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const e = this.getSelectedRecords();
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if (e.length === 0) {
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this.log("请先选择对象再分组");
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return;
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}
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this.groupSerial += 1;
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const t = `Group ${this.groupSerial}`;
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for (const s of e)
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s.group = t;
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this.commitHistory(`创建分组 ${t}`), this.refreshUi();
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}
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saveScene() {
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const e = this.makeSnapshot(), t = JSON.stringify(e, null, 2);
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this.ui.sceneData.value = t, window.localStorage.setItem("diamon-engine-scene", t), this.log("场景已保存到面板和本地缓存");
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}
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loadScene() {
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const e = this.ui.sceneData.value.trim() || window.localStorage.getItem("diamon-engine-scene");
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if (!e) {
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this.log("没有可加载的场景数据");
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return;
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}
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try {
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const t = JSON.parse(e);
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this.restoreSnapshot(t), this.commitHistory("加载场景"), this.log("场景加载完成");
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} catch (t) {
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this.log(`场景加载失败:${t instanceof Error ? t.message : String(t)}`);
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}
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}
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downloadScene() {
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this.saveScene(), this.downloadText("diamon-scene.json", this.ui.sceneData.value, "application/json");
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}
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createPrefabFromSelection() {
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const e = this.getSelectedRecords();
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if (e.length === 0) {
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this.log("请先选择对象再保存预制体");
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return;
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}
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this.prefabSerial += 1;
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const t = {
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id: `prefab-${this.prefabSerial}`,
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name: `Prefab ${this.prefabSerial}`,
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objects: e.map((s) => this.serializeObject(s, !1))
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};
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this.prefabs.set(t.id, t), this.commitHistory(`保存预制体 ${t.name}`), this.refreshUi(), this.log(`已保存预制体:${t.name}`);
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}
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addStressObjects(e) {
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const t = performance.now();
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this.selectedIds.clear();
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const s = Math.ceil(Math.sqrt(e));
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for (let o = 0; o < e; o += 1) {
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const i = this.createPrimitiveRecord("box", {
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name: `Stress Cube ${this.objectSerial + 1}`,
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color: o % 2 === 0 ? "#1ec7a6" : "#4ba3ff",
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position: [
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o % s * 0.78 - s * 0.39,
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0.45,
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Math.floor(o / s) * 0.78 + 5
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],
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layer: 2,
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group: "Stress Objects"
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});
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o < 20 && this.selectedIds.add(i.id);
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}
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const n = Math.round(performance.now() - t);
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this.lastStressResult = `新增 ${e} 个对象,用时 ${n}ms`, this.commitHistory("大量对象压力测试"), this.refreshUi(), this.log(this.lastStressResult);
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}
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addInstancedStressObjects(e) {
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const t = performance.now(), s = new m(`Instanced Stress ${e}`);
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s.tag = "workbench-object";
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const n = new l.BoxGeometry(0.42, 0.42, 0.42), o = new l.MeshStandardMaterial({
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color: "#1ec7a6",
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roughness: 0.65,
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metalness: 0.08
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}), i = new l.InstancedMesh(n, o, e);
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i.castShadow = !1, i.receiveShadow = !1;
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const c = new l.Matrix4(), a = Math.ceil(Math.sqrt(e));
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for (let f = 0; f < e; f += 1) {
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const g = f % a * 0.55 - a * 0.275, S = Math.floor(f / a) * 0.55 + 16;
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c.makeTranslation(g, 0.35, S), i.setMatrixAt(f, c);
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}
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i.instanceMatrix.needsUpdate = !0, i.userData.workbenchId = `object-${this.objectSerial + 1}`, s.addComponent(new y(i, { disposeOnDestroy: !0 }));
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const d = this.nextObjectId(), u = {
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id: d,
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entity: s,
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kind: "instanced",
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primitiveKind: "box",
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instancedCount: e,
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color: "#1ec7a6",
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layer: 2,
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group: "Instanced Stress",
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locked: !1,
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visible: !0
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};
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i.userData.workbenchId = d, this.scene.add(s), this.objects.set(d, u), this.selectOnly(d);
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const v = Math.round(performance.now() - t);
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this.lastStressResult = `实例化 ${e} 个对象,用时 ${v}ms`, this.commitHistory("实例化压力测试"), this.refreshUi(), this.log(this.lastStressResult);
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}
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addMegaInstancedStressObjects(e) {
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const t = performance.now(), s = this.getMegaStressRecord();
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if (s) {
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const n = (s.instancedCount ?? 0) + e;
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this.updateMegaStressRecord(s, n, t, "合并极限压力层", "极限实例化累计");
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return;
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}
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this.createMegaStressRecord(e, t, "500万对象极限压力测试", "极限实例化");
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}
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setMegaInstancedStressObjects(e) {
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const t = performance.now(), s = Y(e), n = `设置${s}极限压力层`, o = `${s}目标`, i = this.getMegaStressRecord();
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if (i) {
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this.updateMegaStressRecord(i, e, t, n, o);
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return;
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}
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this.createMegaStressRecord(e, t, n, o);
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}
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importAssets(e) {
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const t = Array.from(e);
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if (t.length !== 0) {
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for (const s of t)
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this.registerAsset(s);
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this.commitHistory("导入资源"), this.refreshUi();
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}
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}
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clearLogs() {
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this.ui.logList.innerHTML = "";
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}
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stats() {
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return {
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objects: this.objects.size,
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logicalObjects: this.logicalObjectCount(),
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resources: this.resources.size,
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prefabs: this.prefabs.size,
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selected: this.selectedIds.size,
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lastStressResult: this.lastStressResult
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};
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}
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createPrimitiveRecord(e, t = {}) {
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const s = this.nextObjectId(), n = this.objectSerial, o = new m(t.name ?? `${M[e]} ${n}`);
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o.tag = "workbench-object";
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const i = t.position ?? [
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-3 + n % 6 * 1.15,
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0.62,
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Math.floor(n / 6) * 1.15
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];
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o.position.set(i[0], i[1], i[2]), t.rotation && o.rotation.set(t.rotation[0], t.rotation[1], t.rotation[2]), t.scale && o.scale.set(t.scale[0], t.scale[1], t.scale[2]);
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const c = t.color ?? U[e];
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o.addComponent(
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new $({
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...T[e],
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color: c,
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segments: 24,
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metalness: 0.14,
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roughness: 0.5
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})
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), o.object.traverse((d) => {
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d.userData.workbenchId = s;
|
|
270
|
+
});
|
|
271
|
+
const a = {
|
|
272
|
+
id: s,
|
|
273
|
+
entity: o,
|
|
274
|
+
kind: "primitive",
|
|
275
|
+
primitiveKind: e,
|
|
276
|
+
color: c,
|
|
277
|
+
layer: t.layer ?? 0,
|
|
278
|
+
group: t.group ?? "",
|
|
279
|
+
locked: t.locked ?? !1,
|
|
280
|
+
visible: t.visible ?? !0
|
|
281
|
+
};
|
|
282
|
+
return o.enabled = a.visible, o.object.visible = a.visible, this.scene.add(o), this.objects.set(s, a), a;
|
|
283
|
+
}
|
|
284
|
+
createRecordFromSerialized(e) {
|
|
285
|
+
return e.kind === "mega-instanced" ? this.createMegaInstancedRecordFromSerialized(e) : e.kind === "instanced" ? this.createInstancedRecordFromSerialized(e) : e.kind === "model" ? this.createModelPlaceholder(e) : this.createPrimitiveRecord(e.primitiveKind ?? "box", e);
|
|
286
|
+
}
|
|
287
|
+
createModelPlaceholder(e) {
|
|
288
|
+
const t = this.createPrimitiveRecord("box", {
|
|
289
|
+
...e,
|
|
290
|
+
color: e.color || "#ef6f50"
|
|
291
|
+
});
|
|
292
|
+
return t.kind = "model", t.resourceId = e.resourceId, t.entity.name = e.name, t.entity.object.name = e.name, t;
|
|
293
|
+
}
|
|
294
|
+
createInstancedRecordFromSerialized(e) {
|
|
295
|
+
const t = e.instancedCount ?? 100;
|
|
296
|
+
this.addInstancedStressObjects(t);
|
|
297
|
+
const s = this.getSelectedRecords()[0];
|
|
298
|
+
return s.entity.name = e.name, s.entity.object.name = e.name, s.entity.position.set(...e.position), s.entity.rotation.set(...e.rotation), s.entity.scale.set(...e.scale), s.layer = e.layer, s.group = e.group, s.locked = e.locked, s.visible = e.visible, s;
|
|
299
|
+
}
|
|
300
|
+
createMegaInstancedRecordFromSerialized(e) {
|
|
301
|
+
const t = e.instancedCount ?? 5e6;
|
|
302
|
+
this.setMegaInstancedStressObjects(t);
|
|
303
|
+
const s = this.getSelectedRecords()[0];
|
|
304
|
+
return s.entity.name = e.name, s.entity.object.name = e.name, s.entity.position.set(...e.position), s.entity.rotation.set(...e.rotation), s.entity.scale.set(...e.scale), s.layer = e.layer, s.group = e.group, s.locked = e.locked, s.visible = e.visible, s.entity.enabled = s.visible, s.entity.object.visible = s.visible, s;
|
|
305
|
+
}
|
|
306
|
+
nextObjectId() {
|
|
307
|
+
return this.objectSerial += 1, `object-${this.objectSerial}`;
|
|
308
|
+
}
|
|
309
|
+
registerAsset(e) {
|
|
310
|
+
this.resourceSerial += 1;
|
|
311
|
+
const t = `asset-${this.resourceSerial}`, s = J(e.name), n = URL.createObjectURL(e), o = {
|
|
312
|
+
id: t,
|
|
313
|
+
kind: s,
|
|
314
|
+
name: e.name,
|
|
315
|
+
size: e.size,
|
|
316
|
+
url: n
|
|
317
|
+
};
|
|
318
|
+
this.resources.set(t, o), this.log(`导入资源:${e.name}`), s === "model" && this.gltfLoader.load(
|
|
319
|
+
n,
|
|
320
|
+
(i) => {
|
|
321
|
+
const c = new m(e.name.replace(/\.[^.]+$/, ""));
|
|
322
|
+
c.tag = "workbench-object", c.position.set(0, 0, 3 + this.objects.size * 0.45), i.scene.traverse((u) => {
|
|
323
|
+
u.userData.workbenchId = t, u instanceof l.Mesh && (u.castShadow = !0, u.receiveShadow = !0);
|
|
324
|
+
}), c.addComponent(new y(i.scene));
|
|
325
|
+
const a = this.nextObjectId();
|
|
326
|
+
i.scene.traverse((u) => {
|
|
327
|
+
u.userData.workbenchId = a;
|
|
328
|
+
});
|
|
329
|
+
const d = {
|
|
330
|
+
id: a,
|
|
331
|
+
entity: c,
|
|
332
|
+
kind: "model",
|
|
333
|
+
resourceId: t,
|
|
334
|
+
color: "#ffffff",
|
|
335
|
+
layer: 0,
|
|
336
|
+
group: "Imported Models",
|
|
337
|
+
locked: !1,
|
|
338
|
+
visible: !0
|
|
339
|
+
};
|
|
340
|
+
this.scene.add(c), this.objects.set(a, d), this.selectOnly(a), this.commitHistory("导入模型"), this.refreshUi(), this.log(`模型已加入场景:${e.name}`);
|
|
341
|
+
},
|
|
342
|
+
void 0,
|
|
343
|
+
(i) => this.log(`模型加载失败:${i instanceof Error ? i.message : String(i)}`)
|
|
344
|
+
);
|
|
345
|
+
}
|
|
346
|
+
createMegaStressRecord(e, t, s, n) {
|
|
347
|
+
const o = this.nextObjectId(), i = new m(`Mega Instance Stress ${e}`);
|
|
348
|
+
i.tag = "workbench-object";
|
|
349
|
+
const c = this.createMegaStressPoints(e, o);
|
|
350
|
+
i.addComponent(new y(c, { disposeOnDestroy: !0 }));
|
|
351
|
+
const a = {
|
|
352
|
+
id: o,
|
|
353
|
+
entity: i,
|
|
354
|
+
kind: "mega-instanced",
|
|
355
|
+
primitiveKind: "box",
|
|
356
|
+
instancedCount: e,
|
|
357
|
+
color: "#75f0c8",
|
|
358
|
+
layer: 2,
|
|
359
|
+
group: "Mega Instance Stress",
|
|
360
|
+
locked: !1,
|
|
361
|
+
visible: !0
|
|
362
|
+
};
|
|
363
|
+
return this.scene.add(i), this.objects.set(o, a), this.selectOnly(o), this.finishMegaStressUpdate(a, t, s, n), a;
|
|
364
|
+
}
|
|
365
|
+
updateMegaStressRecord(e, t, s, n, o) {
|
|
366
|
+
const i = this.createMegaStressPoints(t, e.id);
|
|
367
|
+
e.entity.getComponent(y)?.replaceObject(i), e.instancedCount = t, e.entity.name = `Mega Instance Stress ${t}`, e.entity.object.name = e.entity.name, this.selectOnly(e.id), this.finishMegaStressUpdate(e, s, n, o);
|
|
368
|
+
}
|
|
369
|
+
finishMegaStressUpdate(e, t, s, n) {
|
|
370
|
+
const o = e.instancedCount ?? 0, i = C(o), c = Math.round(performance.now() - t);
|
|
371
|
+
this.lastStressResult = `${n} ${o} 个对象,渲染代表点 ${i},用时 ${c}ms`, this.commitHistory(s), this.refreshUi(), this.log(this.lastStressResult);
|
|
372
|
+
}
|
|
373
|
+
createMegaStressPoints(e, t) {
|
|
374
|
+
const s = C(e), n = new Float32Array(s * 3), o = H, i = Math.ceil(e / o), c = (o - 1) * j, a = (i - 1) * j;
|
|
375
|
+
for (let g = 0; g < s; g += 1) {
|
|
376
|
+
const S = g * 3, k = Math.min(e - 1, Math.floor(g / s * e)), I = k % o, O = Math.floor(k / o);
|
|
377
|
+
n[S] = I * j - c * 0.5, n[S + 1] = 0.32 + g * 17 % 11 * 0.01, n[S + 2] = O * j + 8;
|
|
378
|
+
}
|
|
379
|
+
const d = new l.BufferGeometry(), u = new l.BufferAttribute(n, 3);
|
|
380
|
+
u.setUsage(l.StaticDrawUsage), d.setAttribute("position", u), d.boundingSphere = new l.Sphere(
|
|
381
|
+
new l.Vector3(0, 0.4, 8 + a * 0.5),
|
|
382
|
+
Math.sqrt((c * 0.5) ** 2 + (a * 0.5) ** 2 + 2)
|
|
383
|
+
);
|
|
384
|
+
const v = new l.PointsMaterial({
|
|
385
|
+
color: "#75f0c8",
|
|
386
|
+
size: 0.055,
|
|
387
|
+
sizeAttenuation: !0,
|
|
388
|
+
depthWrite: !1
|
|
389
|
+
}), f = new l.Points(d, v);
|
|
390
|
+
return f.frustumCulled = !1, f.userData.workbenchId = t, f;
|
|
391
|
+
}
|
|
392
|
+
selectOnly(e) {
|
|
393
|
+
this.selectedIds.clear(), this.selectedIds.add(e);
|
|
394
|
+
}
|
|
395
|
+
getSelectedRecords() {
|
|
396
|
+
return Array.from(this.selectedIds).map((e) => this.objects.get(e)).filter((e) => !!e);
|
|
397
|
+
}
|
|
398
|
+
getMegaStressRecord() {
|
|
399
|
+
return Array.from(this.objects.values()).find((e) => e.kind === "mega-instanced");
|
|
400
|
+
}
|
|
401
|
+
primarySelection() {
|
|
402
|
+
return this.getSelectedRecords()[0];
|
|
403
|
+
}
|
|
404
|
+
removeRecord(e) {
|
|
405
|
+
this.scene.remove(e.entity), this.objects.delete(e.id);
|
|
406
|
+
}
|
|
407
|
+
commitHistory(e) {
|
|
408
|
+
this.restoring || (this.undoStack.push(this.makeSnapshot()), this.undoStack.length > 60 && this.undoStack.shift(), this.redoStack.length = 0, e && this.log(e));
|
|
409
|
+
}
|
|
410
|
+
makeSnapshot() {
|
|
411
|
+
return {
|
|
412
|
+
version: 1,
|
|
413
|
+
objectSerial: this.objectSerial,
|
|
414
|
+
resourceSerial: this.resourceSerial,
|
|
415
|
+
prefabSerial: this.prefabSerial,
|
|
416
|
+
objects: Array.from(this.objects.values()).map((e) => this.serializeObject(e, !0)),
|
|
417
|
+
resources: Array.from(this.resources.values()).map((e) => ({ ...e })),
|
|
418
|
+
prefabs: Array.from(this.prefabs.values()).map((e) => ({
|
|
419
|
+
...e,
|
|
420
|
+
objects: e.objects.map((t) => ({ ...t }))
|
|
421
|
+
}))
|
|
422
|
+
};
|
|
423
|
+
}
|
|
424
|
+
restoreSnapshot(e) {
|
|
425
|
+
this.restoring = !0;
|
|
426
|
+
for (const t of Array.from(this.objects.values()))
|
|
427
|
+
this.removeRecord(t);
|
|
428
|
+
this.objects.clear(), this.resources.clear(), this.prefabs.clear(), this.selectedIds.clear(), this.objectSerial = e.objectSerial ?? 0, this.resourceSerial = e.resourceSerial ?? 0, this.prefabSerial = e.prefabSerial ?? 0;
|
|
429
|
+
for (const t of e.resources ?? [])
|
|
430
|
+
this.resources.set(t.id, { ...t });
|
|
431
|
+
for (const t of e.prefabs ?? [])
|
|
432
|
+
this.prefabs.set(t.id, {
|
|
433
|
+
...t,
|
|
434
|
+
objects: t.objects.map((s) => ({ ...s }))
|
|
435
|
+
});
|
|
436
|
+
for (const t of e.objects ?? []) {
|
|
437
|
+
const s = this.createRecordFromSerialized(t);
|
|
438
|
+
t.id && t.id !== s.id && (this.objects.delete(s.id), s.id = t.id, s.entity.object.traverse((n) => {
|
|
439
|
+
n.userData.workbenchId = s.id;
|
|
440
|
+
}), this.objects.set(s.id, s));
|
|
441
|
+
}
|
|
442
|
+
this.restoring = !1, this.refreshUi();
|
|
443
|
+
}
|
|
444
|
+
serializeObject(e, t) {
|
|
445
|
+
const s = e.entity, n = {
|
|
446
|
+
name: s.name,
|
|
447
|
+
kind: e.kind,
|
|
448
|
+
primitiveKind: e.primitiveKind,
|
|
449
|
+
instancedCount: e.instancedCount,
|
|
450
|
+
resourceId: e.resourceId,
|
|
451
|
+
color: e.color,
|
|
452
|
+
layer: e.layer,
|
|
453
|
+
group: e.group,
|
|
454
|
+
locked: e.locked,
|
|
455
|
+
visible: e.visible,
|
|
456
|
+
position: [s.position.x, s.position.y, s.position.z],
|
|
457
|
+
rotation: [s.rotation.x, s.rotation.y, s.rotation.z],
|
|
458
|
+
scale: [s.scale.x, s.scale.y, s.scale.z]
|
|
459
|
+
};
|
|
460
|
+
return t && (n.id = e.id), n;
|
|
461
|
+
}
|
|
462
|
+
refreshUi() {
|
|
463
|
+
this.renderSceneTree(), this.renderResourceList(), this.renderPrefabList(), this.renderPropertyPanel(), this.updateRuntimeUi();
|
|
464
|
+
}
|
|
465
|
+
updateRuntimeUi() {
|
|
466
|
+
const e = this.scene.engine?.stats, t = this.primarySelection(), s = this.logicalObjectCount(), n = this.logicalVisibleObjectCount(), o = Z(), i = this.detectSlowSystem();
|
|
467
|
+
this.ui.objects.textContent = `${s}`, this.ui.visible.textContent = `${n}`, this.ui.drawCalls.textContent = `${e?.drawCalls ?? 0}`, this.ui.triangles.textContent = `${e?.triangles ?? 0}`, this.ui.fps.textContent = `${e?.fps ?? 0}`, this.ui.frame.textContent = `${e?.frameTimeMs ?? 0}ms`, this.ui.geometries.textContent = `${e?.geometries ?? 0}`, this.ui.textures.textContent = `${e?.textures ?? 0}`, this.ui.assets.textContent = `${this.resources.size}`, this.ui.memory.textContent = o, this.ui.quality.textContent = `${Math.round((e?.qualityScale ?? 1) * 100)}%`, this.ui.slowSystem.textContent = i, this.ui.state.textContent = `编辑器运行中 · ${this.lastStressResult}`, this.ui.selected.textContent = t ? t.entity.name : `${this.selectedIds.size} 个对象`;
|
|
468
|
+
}
|
|
469
|
+
renderSceneTree() {
|
|
470
|
+
const e = Array.from(this.objects.values()), t = e.filter((i) => this.selectedIds.has(i.id)), s = e.filter((i) => !this.selectedIds.has(i.id)), n = [...t, ...s].slice(0, D), o = n.map((i) => {
|
|
471
|
+
const c = this.selectedIds.has(i.id) ? " is-selected" : "", a = i.visible ? "" : " is-hidden", d = i.group ? ` · ${i.group}` : "";
|
|
472
|
+
return `<div class="tree-row${c}${a}" data-id="${i.id}">
|
|
473
|
+
<span class="tree-name">${w(i.entity.name)}</span>
|
|
474
|
+
<span class="tree-meta">L${i.layer}${d}</span>
|
|
475
|
+
</div>`;
|
|
476
|
+
});
|
|
477
|
+
e.length > n.length && o.push(`<div class="tree-row">
|
|
478
|
+
<span class="tree-name">已省略 ${e.length - n.length} 个编辑对象</span>
|
|
479
|
+
<span class="tree-meta">场景总数 ${e.length},逻辑对象 ${this.logicalObjectCount()}</span>
|
|
480
|
+
</div>`), this.ui.sceneTree.innerHTML = o.join("") || '<div class="tree-row">空场景</div>';
|
|
481
|
+
for (const i of Array.from(this.ui.sceneTree.querySelectorAll(".tree-row[data-id]")))
|
|
482
|
+
i.addEventListener("click", (c) => {
|
|
483
|
+
const a = i.dataset.id;
|
|
484
|
+
a && (c.shiftKey || c.metaKey ? this.selectedIds.has(a) ? this.selectedIds.delete(a) : this.selectedIds.add(a) : this.selectOnly(a), this.refreshUi());
|
|
485
|
+
});
|
|
486
|
+
}
|
|
487
|
+
renderResourceList() {
|
|
488
|
+
const e = Array.from(this.resources.values()).map(
|
|
489
|
+
(t) => `<div class="resource-row">
|
|
490
|
+
<span class="resource-name">${w(t.name)}</span>
|
|
491
|
+
<span class="resource-kind">${t.kind} · ${x(t.size)}</span>
|
|
492
|
+
</div>`
|
|
493
|
+
);
|
|
494
|
+
this.ui.resourceList.innerHTML = e.join("") || '<div class="resource-row">暂无资源</div>';
|
|
495
|
+
}
|
|
496
|
+
renderPrefabList() {
|
|
497
|
+
const e = Array.from(this.prefabs.values()).map(
|
|
498
|
+
(t) => `<button class="resource-row" data-prefab="${t.id}" type="button">
|
|
499
|
+
<span class="resource-name">${w(t.name)}</span>
|
|
500
|
+
<span class="resource-kind">${t.objects.length} 对象</span>
|
|
501
|
+
</button>`
|
|
502
|
+
);
|
|
503
|
+
this.ui.prefabList.innerHTML = e.join("") || '<div class="resource-row">暂无预制体</div>';
|
|
504
|
+
for (const t of Array.from(this.ui.prefabList.querySelectorAll("[data-prefab]")))
|
|
505
|
+
t.addEventListener("click", () => {
|
|
506
|
+
const s = this.prefabs.get(t.dataset.prefab ?? "");
|
|
507
|
+
if (s) {
|
|
508
|
+
this.selectedIds.clear();
|
|
509
|
+
for (const n of s.objects) {
|
|
510
|
+
const o = this.createRecordFromSerialized({
|
|
511
|
+
...n,
|
|
512
|
+
name: `${n.name} Instance`,
|
|
513
|
+
position: [n.position[0] + 1, n.position[1], n.position[2] + 1]
|
|
514
|
+
});
|
|
515
|
+
this.selectedIds.add(o.id);
|
|
516
|
+
}
|
|
517
|
+
this.commitHistory(`实例化预制体 ${s.name}`), this.refreshUi();
|
|
518
|
+
}
|
|
519
|
+
});
|
|
520
|
+
}
|
|
521
|
+
renderPropertyPanel() {
|
|
522
|
+
const e = this.primarySelection();
|
|
523
|
+
if (!e) {
|
|
524
|
+
this.ui.propertyPanel.innerHTML = '<p class="tree-meta">请选择一个对象。</p>';
|
|
525
|
+
return;
|
|
526
|
+
}
|
|
527
|
+
const t = e.entity;
|
|
528
|
+
this.ui.propertyPanel.innerHTML = `
|
|
529
|
+
<div class="property-grid">
|
|
530
|
+
${h("名称", "name", t.name, "text", "full")}
|
|
531
|
+
${h("X", "px", b(t.position.x))}
|
|
532
|
+
${h("Y", "py", b(t.position.y))}
|
|
533
|
+
${h("Z", "pz", b(t.position.z))}
|
|
534
|
+
${h("旋转X", "rx", b(t.rotation.x))}
|
|
535
|
+
${h("旋转Y", "ry", b(t.rotation.y))}
|
|
536
|
+
${h("旋转Z", "rz", b(t.rotation.z))}
|
|
537
|
+
${h("缩放X", "sx", b(t.scale.x))}
|
|
538
|
+
${h("缩放Y", "sy", b(t.scale.y))}
|
|
539
|
+
${h("缩放Z", "sz", b(t.scale.z))}
|
|
540
|
+
${h("颜色", "color", e.color, "color")}
|
|
541
|
+
${h("图层", "layer", `${e.layer}`, "number")}
|
|
542
|
+
${h("分组", "group", e.group, "text")}
|
|
543
|
+
<div class="property-field">
|
|
544
|
+
<label>显示</label>
|
|
545
|
+
<input id="prop-visible" type="checkbox" ${e.visible ? "checked" : ""} />
|
|
546
|
+
</div>
|
|
547
|
+
<div class="property-field">
|
|
548
|
+
<label>锁定</label>
|
|
549
|
+
<input id="prop-locked" type="checkbox" ${e.locked ? "checked" : ""} />
|
|
550
|
+
</div>
|
|
551
|
+
</div>
|
|
552
|
+
<div class="property-actions">
|
|
553
|
+
<button id="applyPropertyButton" type="button">应用属性</button>
|
|
554
|
+
<button id="focusObjectButton" type="button">定位</button>
|
|
555
|
+
</div>
|
|
556
|
+
`, this.ui.propertyPanel.querySelector("#applyPropertyButton")?.addEventListener("click", () => {
|
|
557
|
+
this.applyPropertyChanges(e);
|
|
558
|
+
}), this.ui.propertyPanel.querySelector("#focusObjectButton")?.addEventListener("click", () => {
|
|
559
|
+
this.focusObject(e);
|
|
560
|
+
});
|
|
561
|
+
}
|
|
562
|
+
applyPropertyChanges(e) {
|
|
563
|
+
if (e.locked) {
|
|
564
|
+
this.log("对象已锁定,不能修改");
|
|
565
|
+
return;
|
|
566
|
+
}
|
|
567
|
+
const t = (n) => this.ui.propertyPanel.querySelector(`#prop-${n}`)?.value ?? "", s = (n) => this.ui.propertyPanel.querySelector(`#prop-${n}`)?.checked ?? !1;
|
|
568
|
+
e.entity.name = t("name") || e.entity.name, e.entity.object.name = e.entity.name, e.entity.position.set(p(t("px")), p(t("py")), p(t("pz"))), e.entity.rotation.set(p(t("rx")), p(t("ry")), p(t("rz"))), e.entity.scale.set(p(t("sx"), 1), p(t("sy"), 1), p(t("sz"), 1)), e.color = t("color") || e.color, e.layer = Math.max(0, Math.floor(p(t("layer")))), e.group = t("group"), e.visible = s("visible"), e.locked = s("locked"), e.entity.enabled = e.visible, e.entity.object.visible = e.visible, e.entity.getComponent($)?.setColor(e.color), this.commitHistory("修改对象属性"), this.refreshUi();
|
|
569
|
+
}
|
|
570
|
+
focusObject(e) {
|
|
571
|
+
const t = this.scene.camera, s = e.entity.position;
|
|
572
|
+
t.position.set(s.x + 5, s.y + 4, s.z + 6), t.lookAt(s), this.scene.engine?.renderOnce(), this.log(`已定位到 ${e.entity.name}`);
|
|
573
|
+
}
|
|
574
|
+
bindCanvasPicking() {
|
|
575
|
+
window.setTimeout(() => {
|
|
576
|
+
const e = this.scene.engine?.renderer.domElement;
|
|
577
|
+
e?.addEventListener("pointerup", (t) => {
|
|
578
|
+
if (!this.scene.engine || t.button !== 0)
|
|
579
|
+
return;
|
|
580
|
+
const s = e.getBoundingClientRect();
|
|
581
|
+
this.pointer.x = (t.clientX - s.left) / s.width * 2 - 1, this.pointer.y = -((t.clientY - s.top) / s.height * 2 - 1), this.raycaster.setFromCamera(this.pointer, this.scene.camera);
|
|
582
|
+
const i = this.raycaster.intersectObjects(this.scene.threeScene.children, !0).find((c) => !!c.object.userData.workbenchId)?.object.userData.workbenchId;
|
|
583
|
+
i && this.objects.has(i) && (this.selectOnly(i), this.refreshUi());
|
|
584
|
+
});
|
|
585
|
+
}, 0);
|
|
586
|
+
}
|
|
587
|
+
detectSlowSystem() {
|
|
588
|
+
const e = this.scene.engine?.stats;
|
|
589
|
+
return e ? e.frameTimeMs > 33 ? "帧耗时过高" : e.updatableEntities > 1e3 ? "逐帧对象过多" : e.drawCalls > 900 ? "Draw Call 过高" : e.triangles > 15e5 ? "三角面过高" : e.qualityScale < 0.95 ? "已自动降画质" : "无" : "无";
|
|
590
|
+
}
|
|
591
|
+
logicalObjectCount() {
|
|
592
|
+
let e = 0;
|
|
593
|
+
for (const t of this.objects.values())
|
|
594
|
+
e += t.instancedCount ?? 1;
|
|
595
|
+
return e;
|
|
596
|
+
}
|
|
597
|
+
logicalVisibleObjectCount() {
|
|
598
|
+
let e = 0;
|
|
599
|
+
for (const t of this.objects.values())
|
|
600
|
+
t.visible && (e += t.instancedCount ?? 1);
|
|
601
|
+
return e;
|
|
602
|
+
}
|
|
603
|
+
downloadText(e, t, s) {
|
|
604
|
+
const n = URL.createObjectURL(new Blob([t], { type: s })), o = document.createElement("a");
|
|
605
|
+
o.href = n, o.download = e, document.body.append(o), o.click(), o.remove(), URL.revokeObjectURL(n);
|
|
606
|
+
}
|
|
607
|
+
log(e) {
|
|
608
|
+
const t = document.createElement("div");
|
|
609
|
+
for (t.className = "log-row", t.innerHTML = `<span class="log-time">${(/* @__PURE__ */ new Date()).toLocaleTimeString()}</span><span>${w(e)}</span>`, this.ui.logList.prepend(t); this.ui.logList.children.length > 80; )
|
|
610
|
+
this.ui.logList.lastElementChild?.remove();
|
|
611
|
+
}
|
|
612
|
+
}
|
|
613
|
+
class N extends E {
|
|
614
|
+
constructor(e, t) {
|
|
615
|
+
super(), this.onFrame = e, this.intervalSeconds = t;
|
|
616
|
+
}
|
|
617
|
+
onFrame;
|
|
618
|
+
intervalSeconds;
|
|
619
|
+
elapsed = 0;
|
|
620
|
+
onUpdate(e) {
|
|
621
|
+
this.elapsed += e, !(this.elapsed < this.intervalSeconds) && (this.elapsed = 0, this.onFrame());
|
|
622
|
+
}
|
|
623
|
+
}
|
|
624
|
+
function q() {
|
|
625
|
+
const r = new m("Editor Camera");
|
|
626
|
+
return r.addComponent(
|
|
627
|
+
new P({
|
|
628
|
+
target: new l.Vector3(0, 0.7, 0),
|
|
629
|
+
distance: 10,
|
|
630
|
+
azimuth: Math.PI * 0.24,
|
|
631
|
+
polar: Math.PI * 0.34
|
|
632
|
+
})
|
|
633
|
+
), r;
|
|
634
|
+
}
|
|
635
|
+
function z() {
|
|
636
|
+
const r = new m("Ambient Light");
|
|
637
|
+
return r.addComponent(new R({ kind: "ambient", color: "#d7f8ee", intensity: 0.78 })), r;
|
|
638
|
+
}
|
|
639
|
+
function W() {
|
|
640
|
+
const r = new m("Directional Light");
|
|
641
|
+
return r.position.set(4, 7, 5), r.addComponent(new R({ kind: "directional", color: "#fff4d2", intensity: 2.75 })), r;
|
|
642
|
+
}
|
|
643
|
+
function K() {
|
|
644
|
+
const r = new m("Workbench Grid");
|
|
645
|
+
return r.position.set(0, -0.05, 0), r.rotation.x = -Math.PI / 2, r.addComponent(
|
|
646
|
+
new $({
|
|
647
|
+
kind: "plane",
|
|
648
|
+
width: 32,
|
|
649
|
+
depth: 32,
|
|
650
|
+
color: "#18211d",
|
|
651
|
+
roughness: 0.82,
|
|
652
|
+
receiveShadow: !0,
|
|
653
|
+
castShadow: !1
|
|
654
|
+
})
|
|
655
|
+
), r.addComponent(new y(X())), r;
|
|
656
|
+
}
|
|
657
|
+
function V() {
|
|
658
|
+
const r = new m("World Axis");
|
|
659
|
+
return r.addComponent(new y(new l.AxesHelper(3))), r;
|
|
660
|
+
}
|
|
661
|
+
function X() {
|
|
662
|
+
const r = new l.GridHelper(32, 32, "#1ec7a6", "#31403a"), e = r.material;
|
|
663
|
+
return Array.isArray(e) || (e.transparent = !0, e.opacity = 0.42), r.position.y = 0.02, r;
|
|
664
|
+
}
|
|
665
|
+
function J(r) {
|
|
666
|
+
const e = r.split(".").pop()?.toLowerCase() ?? "";
|
|
667
|
+
return ["glb", "gltf"].includes(e) ? "model" : ["png", "jpg", "jpeg", "webp", "ktx2"].includes(e) ? "texture" : ["mp3", "wav", "ogg", "m4a"].includes(e) ? "audio" : ["mat", "json"].includes(e) ? "material" : "unknown";
|
|
668
|
+
}
|
|
669
|
+
function h(r, e, t, s = "number", n = "") {
|
|
670
|
+
return `<div class="property-field ${n}">
|
|
671
|
+
<label for="prop-${e}">${r}</label>
|
|
672
|
+
<input id="prop-${e}" type="${s}" value="${w(String(t))}" />
|
|
673
|
+
</div>`;
|
|
674
|
+
}
|
|
675
|
+
function b(r) {
|
|
676
|
+
return `${Math.round(r * 100) / 100}`;
|
|
677
|
+
}
|
|
678
|
+
function p(r, e = 0) {
|
|
679
|
+
const t = Number(r);
|
|
680
|
+
return Number.isFinite(t) ? t : e;
|
|
681
|
+
}
|
|
682
|
+
function C(r) {
|
|
683
|
+
return r >= B ? Math.min(r, _) : Math.min(r, F);
|
|
684
|
+
}
|
|
685
|
+
function Y(r) {
|
|
686
|
+
return r >= 1e8 && r % 1e8 === 0 ? `${r / 1e8}亿` : `${r}`;
|
|
687
|
+
}
|
|
688
|
+
function w(r) {
|
|
689
|
+
return r.replace(/[&<>"']/g, (e) => {
|
|
690
|
+
switch (e) {
|
|
691
|
+
case "&":
|
|
692
|
+
return "&";
|
|
693
|
+
case "<":
|
|
694
|
+
return "<";
|
|
695
|
+
case ">":
|
|
696
|
+
return ">";
|
|
697
|
+
case '"':
|
|
698
|
+
return """;
|
|
699
|
+
default:
|
|
700
|
+
return "'";
|
|
701
|
+
}
|
|
702
|
+
});
|
|
703
|
+
}
|
|
704
|
+
function x(r) {
|
|
705
|
+
return r < 1024 ? `${r}B` : r < 1024 * 1024 ? `${Math.round(r / 1024)}KB` : `${Math.round(r / (1024 * 1024) * 10) / 10}MB`;
|
|
706
|
+
}
|
|
707
|
+
function Z() {
|
|
708
|
+
const e = performance.memory?.usedJSHeapSize;
|
|
709
|
+
return typeof e == "number" ? x(e) : "未知";
|
|
710
|
+
}
|
|
711
|
+
export {
|
|
712
|
+
te as createEngineWorkbench
|
|
713
|
+
};
|