dgeoutils 2.4.25 → 2.4.26

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@@ -207,8 +207,8 @@ var TraceMatrix = (function () {
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  return TraceMatrixValues.f;
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  });
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  this.m = TraceMatrix.createMatrix(this.size);
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- for (var i = 1; i < this.size.x - 1; i++) {
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- for (var j = 1; j < this.size.y - 1; j++) {
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+ for (var i = 1; i < this.size.y - 1; i++) {
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+ for (var j = 1; j < this.size.x - 1; j++) {
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  if (t[i][j] === TraceMatrixValues.t) {
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  this.m[i - 1][j - 1] = TraceMatrixValues.t;
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  this.m[i - 1][j] = TraceMatrixValues.t;
@@ -155,8 +155,8 @@ export class TraceMatrix {
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  return TraceMatrixValues.f;
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  });
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  this.m = TraceMatrix.createMatrix(this.size);
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- for (let i = 1; i < this.size.x - 1; i++) {
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- for (let j = 1; j < this.size.y - 1; j++) {
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+ for (let i = 1; i < this.size.y - 1; i++) {
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+ for (let j = 1; j < this.size.x - 1; j++) {
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  if (t[i][j] === TraceMatrixValues.t) {
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  this.m[i - 1][j - 1] = TraceMatrixValues.t;
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  this.m[i - 1][j] = TraceMatrixValues.t;
@@ -204,8 +204,8 @@ var TraceMatrix = (function () {
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  return TraceMatrixValues.f;
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  });
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  this.m = TraceMatrix.createMatrix(this.size);
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- for (var i = 1; i < this.size.x - 1; i++) {
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- for (var j = 1; j < this.size.y - 1; j++) {
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+ for (var i = 1; i < this.size.y - 1; i++) {
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+ for (var j = 1; j < this.size.x - 1; j++) {
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  if (t[i][j] === TraceMatrixValues.t) {
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  this.m[i - 1][j - 1] = TraceMatrixValues.t;
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  this.m[i - 1][j] = TraceMatrixValues.t;