dexbot 1.4.12 → 1.4.14

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1567) hide show
  1. package/README.md +70 -42
  2. package/claw/data/positions.json +147132 -0
  3. package/claw/docs/AI_BOT_LIBRARY_API.md +632 -0
  4. package/claw/docs/DEXBOT2_TUNING_CHEAT_SHEET.md +243 -0
  5. package/claw/docs/POSITION_HEALTH.md +117 -0
  6. package/claw/docs/RUNTIME_COMPARISON.md +256 -0
  7. package/claw/ecosystem.config.cjs +29 -0
  8. package/claw/examples/claw_consumer_example.ts +54 -0
  9. package/claw/examples/claw_infra_example.ts +53 -0
  10. package/claw/examples/claw_profiles_example.ts +44 -0
  11. package/claw/examples/connection_test.ts +40 -0
  12. package/claw/examples/honest_ecosystem_example.ts +35 -0
  13. package/claw/examples/memu_integration_example.ts +92 -0
  14. package/claw/examples/position_manager_cli.ts +129 -0
  15. package/claw/examples/short_mpa_bts_strategy.ts +127 -0
  16. package/claw/examples/tsconfig.json +28 -0
  17. package/claw/index.ts +64 -0
  18. package/claw/modules/bitshares_client.ts +97 -0
  19. package/claw/modules/chain_actions.ts +352 -0
  20. package/claw/modules/chain_broadcast.ts +353 -0
  21. package/claw/modules/chain_queries.ts +157 -0
  22. package/claw/modules/claw_bridge.ts +423 -0
  23. package/claw/modules/claw_catalog.ts +802 -0
  24. package/claw/modules/claw_infra.ts +326 -0
  25. package/claw/modules/claw_launcher.ts +451 -0
  26. package/claw/modules/claw_manifest.ts +55 -0
  27. package/claw/modules/claw_runtime_matrix.ts +104 -0
  28. package/claw/modules/claw_skill_md.ts +313 -0
  29. package/claw/modules/credit_runtime_adapter.ts +144 -0
  30. package/claw/modules/decision_loop.ts +184 -0
  31. package/claw/modules/dexbot_bridge.ts +82 -0
  32. package/claw/modules/dexbot_credential_client.ts +55 -0
  33. package/claw/modules/dexbot_profiles.ts +1309 -0
  34. package/claw/modules/feed_price_source.ts +105 -0
  35. package/claw/modules/honest_ecosystem.ts +337 -0
  36. package/claw/modules/kibana_price_source.ts +133 -0
  37. package/claw/modules/launcher_mode_detector.ts +192 -0
  38. package/claw/modules/launcher_paths.ts +69 -0
  39. package/claw/modules/liquidity_pools.ts +51 -0
  40. package/claw/modules/mcp_utils.ts +108 -0
  41. package/claw/modules/memu_bridge.ts +505 -0
  42. package/claw/modules/mpa_utils.ts +66 -0
  43. package/claw/modules/position_discovery.ts +136 -0
  44. package/claw/modules/position_health.ts +341 -0
  45. package/claw/modules/position_manager.ts +705 -0
  46. package/claw/modules/position_manager_watch.ts +252 -0
  47. package/claw/modules/short_mpa_strategy.ts +185 -0
  48. package/claw/modules/skill_utils.ts +74 -0
  49. package/claw/modules/types.ts +172 -0
  50. package/claw/modules/utils.ts +9 -0
  51. package/claw/node_modules/.package-lock.json +935 -0
  52. package/claw/node_modules/@babel/runtime/LICENSE +22 -0
  53. package/claw/node_modules/@babel/runtime/README.md +19 -0
  54. package/claw/node_modules/@babel/runtime/helpers/AwaitValue.js +4 -0
  55. package/claw/node_modules/@babel/runtime/helpers/OverloadYield.js +4 -0
  56. package/claw/node_modules/@babel/runtime/helpers/applyDecoratedDescriptor.js +9 -0
  57. package/claw/node_modules/@babel/runtime/helpers/applyDecs.js +236 -0
  58. package/claw/node_modules/@babel/runtime/helpers/applyDecs2203.js +184 -0
  59. package/claw/node_modules/@babel/runtime/helpers/applyDecs2203R.js +191 -0
  60. package/claw/node_modules/@babel/runtime/helpers/applyDecs2301.js +222 -0
  61. package/claw/node_modules/@babel/runtime/helpers/applyDecs2305.js +133 -0
  62. package/claw/node_modules/@babel/runtime/helpers/applyDecs2311.js +124 -0
  63. package/claw/node_modules/@babel/runtime/helpers/arrayLikeToArray.js +6 -0
  64. package/claw/node_modules/@babel/runtime/helpers/arrayWithHoles.js +4 -0
  65. package/claw/node_modules/@babel/runtime/helpers/arrayWithoutHoles.js +5 -0
  66. package/claw/node_modules/@babel/runtime/helpers/assertClassBrand.js +5 -0
  67. package/claw/node_modules/@babel/runtime/helpers/assertThisInitialized.js +5 -0
  68. package/claw/node_modules/@babel/runtime/helpers/asyncGeneratorDelegate.js +24 -0
  69. package/claw/node_modules/@babel/runtime/helpers/asyncIterator.js +45 -0
  70. package/claw/node_modules/@babel/runtime/helpers/asyncToGenerator.js +26 -0
  71. package/claw/node_modules/@babel/runtime/helpers/awaitAsyncGenerator.js +5 -0
  72. package/claw/node_modules/@babel/runtime/helpers/callSuper.js +7 -0
  73. package/claw/node_modules/@babel/runtime/helpers/checkInRHS.js +6 -0
  74. package/claw/node_modules/@babel/runtime/helpers/checkPrivateRedeclaration.js +4 -0
  75. package/claw/node_modules/@babel/runtime/helpers/classApplyDescriptorDestructureSet.js +10 -0
  76. package/claw/node_modules/@babel/runtime/helpers/classApplyDescriptorGet.js +4 -0
  77. package/claw/node_modules/@babel/runtime/helpers/classApplyDescriptorSet.js +7 -0
  78. package/claw/node_modules/@babel/runtime/helpers/classCallCheck.js +4 -0
  79. package/claw/node_modules/@babel/runtime/helpers/classCheckPrivateStaticAccess.js +5 -0
  80. package/claw/node_modules/@babel/runtime/helpers/classCheckPrivateStaticFieldDescriptor.js +4 -0
  81. package/claw/node_modules/@babel/runtime/helpers/classExtractFieldDescriptor.js +5 -0
  82. package/claw/node_modules/@babel/runtime/helpers/classNameTDZError.js +4 -0
  83. package/claw/node_modules/@babel/runtime/helpers/classPrivateFieldDestructureSet.js +7 -0
  84. package/claw/node_modules/@babel/runtime/helpers/classPrivateFieldGet.js +7 -0
  85. package/claw/node_modules/@babel/runtime/helpers/classPrivateFieldGet2.js +5 -0
  86. package/claw/node_modules/@babel/runtime/helpers/classPrivateFieldInitSpec.js +5 -0
  87. package/claw/node_modules/@babel/runtime/helpers/classPrivateFieldLooseBase.js +5 -0
  88. package/claw/node_modules/@babel/runtime/helpers/classPrivateFieldLooseKey.js +5 -0
  89. package/claw/node_modules/@babel/runtime/helpers/classPrivateFieldSet.js +7 -0
  90. package/claw/node_modules/@babel/runtime/helpers/classPrivateFieldSet2.js +5 -0
  91. package/claw/node_modules/@babel/runtime/helpers/classPrivateGetter.js +5 -0
  92. package/claw/node_modules/@babel/runtime/helpers/classPrivateMethodGet.js +5 -0
  93. package/claw/node_modules/@babel/runtime/helpers/classPrivateMethodInitSpec.js +5 -0
  94. package/claw/node_modules/@babel/runtime/helpers/classPrivateMethodSet.js +4 -0
  95. package/claw/node_modules/@babel/runtime/helpers/classPrivateSetter.js +5 -0
  96. package/claw/node_modules/@babel/runtime/helpers/classStaticPrivateFieldDestructureSet.js +7 -0
  97. package/claw/node_modules/@babel/runtime/helpers/classStaticPrivateFieldSpecGet.js +7 -0
  98. package/claw/node_modules/@babel/runtime/helpers/classStaticPrivateFieldSpecSet.js +7 -0
  99. package/claw/node_modules/@babel/runtime/helpers/classStaticPrivateMethodGet.js +5 -0
  100. package/claw/node_modules/@babel/runtime/helpers/classStaticPrivateMethodSet.js +4 -0
  101. package/claw/node_modules/@babel/runtime/helpers/construct.js +10 -0
  102. package/claw/node_modules/@babel/runtime/helpers/createClass.js +13 -0
  103. package/claw/node_modules/@babel/runtime/helpers/createForOfIteratorHelper.js +50 -0
  104. package/claw/node_modules/@babel/runtime/helpers/createForOfIteratorHelperLoose.js +19 -0
  105. package/claw/node_modules/@babel/runtime/helpers/createSuper.js +16 -0
  106. package/claw/node_modules/@babel/runtime/helpers/decorate.js +250 -0
  107. package/claw/node_modules/@babel/runtime/helpers/defaults.js +9 -0
  108. package/claw/node_modules/@babel/runtime/helpers/defineAccessor.js +8 -0
  109. package/claw/node_modules/@babel/runtime/helpers/defineEnumerableProperties.js +12 -0
  110. package/claw/node_modules/@babel/runtime/helpers/defineProperty.js +10 -0
  111. package/claw/node_modules/@babel/runtime/helpers/dispose.js +28 -0
  112. package/claw/node_modules/@babel/runtime/helpers/esm/AwaitValue.js +4 -0
  113. package/claw/node_modules/@babel/runtime/helpers/esm/OverloadYield.js +4 -0
  114. package/claw/node_modules/@babel/runtime/helpers/esm/applyDecoratedDescriptor.js +9 -0
  115. package/claw/node_modules/@babel/runtime/helpers/esm/applyDecs.js +236 -0
  116. package/claw/node_modules/@babel/runtime/helpers/esm/applyDecs2203.js +184 -0
  117. package/claw/node_modules/@babel/runtime/helpers/esm/applyDecs2203R.js +191 -0
  118. package/claw/node_modules/@babel/runtime/helpers/esm/applyDecs2301.js +222 -0
  119. package/claw/node_modules/@babel/runtime/helpers/esm/applyDecs2305.js +133 -0
  120. package/claw/node_modules/@babel/runtime/helpers/esm/applyDecs2311.js +124 -0
  121. package/claw/node_modules/@babel/runtime/helpers/esm/arrayLikeToArray.js +6 -0
  122. package/claw/node_modules/@babel/runtime/helpers/esm/arrayWithHoles.js +4 -0
  123. package/claw/node_modules/@babel/runtime/helpers/esm/arrayWithoutHoles.js +5 -0
  124. package/claw/node_modules/@babel/runtime/helpers/esm/assertClassBrand.js +5 -0
  125. package/claw/node_modules/@babel/runtime/helpers/esm/assertThisInitialized.js +5 -0
  126. package/claw/node_modules/@babel/runtime/helpers/esm/asyncGeneratorDelegate.js +24 -0
  127. package/claw/node_modules/@babel/runtime/helpers/esm/asyncIterator.js +45 -0
  128. package/claw/node_modules/@babel/runtime/helpers/esm/asyncToGenerator.js +26 -0
  129. package/claw/node_modules/@babel/runtime/helpers/esm/awaitAsyncGenerator.js +5 -0
  130. package/claw/node_modules/@babel/runtime/helpers/esm/callSuper.js +7 -0
  131. package/claw/node_modules/@babel/runtime/helpers/esm/checkInRHS.js +6 -0
  132. package/claw/node_modules/@babel/runtime/helpers/esm/checkPrivateRedeclaration.js +4 -0
  133. package/claw/node_modules/@babel/runtime/helpers/esm/classApplyDescriptorDestructureSet.js +10 -0
  134. package/claw/node_modules/@babel/runtime/helpers/esm/classApplyDescriptorGet.js +4 -0
  135. package/claw/node_modules/@babel/runtime/helpers/esm/classApplyDescriptorSet.js +7 -0
  136. package/claw/node_modules/@babel/runtime/helpers/esm/classCallCheck.js +4 -0
  137. package/claw/node_modules/@babel/runtime/helpers/esm/classCheckPrivateStaticAccess.js +5 -0
  138. package/claw/node_modules/@babel/runtime/helpers/esm/classCheckPrivateStaticFieldDescriptor.js +4 -0
  139. package/claw/node_modules/@babel/runtime/helpers/esm/classExtractFieldDescriptor.js +5 -0
  140. package/claw/node_modules/@babel/runtime/helpers/esm/classNameTDZError.js +4 -0
  141. package/claw/node_modules/@babel/runtime/helpers/esm/classPrivateFieldDestructureSet.js +7 -0
  142. package/claw/node_modules/@babel/runtime/helpers/esm/classPrivateFieldGet.js +7 -0
  143. package/claw/node_modules/@babel/runtime/helpers/esm/classPrivateFieldGet2.js +5 -0
  144. package/claw/node_modules/@babel/runtime/helpers/esm/classPrivateFieldInitSpec.js +5 -0
  145. package/claw/node_modules/@babel/runtime/helpers/esm/classPrivateFieldLooseBase.js +5 -0
  146. package/claw/node_modules/@babel/runtime/helpers/esm/classPrivateFieldLooseKey.js +5 -0
  147. package/claw/node_modules/@babel/runtime/helpers/esm/classPrivateFieldSet.js +7 -0
  148. package/claw/node_modules/@babel/runtime/helpers/esm/classPrivateFieldSet2.js +5 -0
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  160. package/claw/node_modules/@babel/runtime/helpers/esm/createClass.js +13 -0
  161. package/claw/node_modules/@babel/runtime/helpers/esm/createForOfIteratorHelper.js +50 -0
  162. package/claw/node_modules/@babel/runtime/helpers/esm/createForOfIteratorHelperLoose.js +19 -0
  163. package/claw/node_modules/@babel/runtime/helpers/esm/createSuper.js +16 -0
  164. package/claw/node_modules/@babel/runtime/helpers/esm/decorate.js +250 -0
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  1423. package/dist/modules/cr_planner.js.map +1 -1
  1424. package/dist/modules/credential_policy.d.ts +6 -4
  1425. package/dist/modules/credential_policy.d.ts.map +1 -1
  1426. package/dist/modules/credential_policy.js +6 -4
  1427. package/dist/modules/credential_policy.js.map +1 -1
  1428. package/dist/modules/credit_runtime.d.ts.map +1 -1
  1429. package/dist/modules/credit_runtime.js +4 -8
  1430. package/dist/modules/credit_runtime.js.map +1 -1
  1431. package/dist/modules/dexbot_class.d.ts +35 -72
  1432. package/dist/modules/dexbot_class.d.ts.map +1 -1
  1433. package/dist/modules/dexbot_class.js +43 -68
  1434. package/dist/modules/dexbot_class.js.map +1 -1
  1435. package/dist/modules/dexbot_cow_runtime.d.ts +25 -8
  1436. package/dist/modules/dexbot_cow_runtime.d.ts.map +1 -1
  1437. package/dist/modules/dexbot_cow_runtime.js +79 -14
  1438. package/dist/modules/dexbot_cow_runtime.js.map +1 -1
  1439. package/dist/modules/dexbot_credential_client.d.ts +3 -3
  1440. package/dist/modules/dexbot_credential_client.js +3 -3
  1441. package/dist/modules/dexbot_credential_client.js.map +1 -1
  1442. package/dist/modules/dexbot_fill_runtime.d.ts +1 -7
  1443. package/dist/modules/dexbot_fill_runtime.d.ts.map +1 -1
  1444. package/dist/modules/dexbot_fill_runtime.js +1 -9
  1445. package/dist/modules/dexbot_fill_runtime.js.map +1 -1
  1446. package/dist/modules/dexbot_maintenance_runtime.d.ts +6 -0
  1447. package/dist/modules/dexbot_maintenance_runtime.d.ts.map +1 -1
  1448. package/dist/modules/dexbot_maintenance_runtime.js +29 -6
  1449. package/dist/modules/dexbot_maintenance_runtime.js.map +1 -1
  1450. package/dist/modules/dexbot_state_recovery.d.ts.map +1 -1
  1451. package/dist/modules/dexbot_state_recovery.js +99 -1
  1452. package/dist/modules/dexbot_state_recovery.js.map +1 -1
  1453. package/dist/modules/graceful_shutdown.d.ts +4 -2
  1454. package/dist/modules/graceful_shutdown.d.ts.map +1 -1
  1455. package/dist/modules/graceful_shutdown.js +4 -2
  1456. package/dist/modules/graceful_shutdown.js.map +1 -1
  1457. package/dist/modules/launcher/bot_supervisor.d.ts +1 -1
  1458. package/dist/modules/launcher/bot_supervisor.d.ts.map +1 -1
  1459. package/dist/modules/launcher/bot_supervisor.js +1 -4
  1460. package/dist/modules/launcher/bot_supervisor.js.map +1 -1
  1461. package/dist/modules/launcher/foreign_cred_daemon.d.ts +1 -1
  1462. package/dist/modules/launcher/foreign_cred_daemon.js +1 -1
  1463. package/dist/modules/launcher/supervisor_control.js +1 -1
  1464. package/dist/modules/launcher/supervisor_control.js.map +1 -1
  1465. package/dist/modules/market_adapter_whitelist.d.ts +1 -2
  1466. package/dist/modules/market_adapter_whitelist.d.ts.map +1 -1
  1467. package/dist/modules/market_adapter_whitelist.js +1 -4
  1468. package/dist/modules/market_adapter_whitelist.js.map +1 -1
  1469. package/dist/modules/node_health_cache.d.ts +12 -4
  1470. package/dist/modules/node_health_cache.d.ts.map +1 -1
  1471. package/dist/modules/node_health_cache.js +13 -13
  1472. package/dist/modules/node_health_cache.js.map +1 -1
  1473. package/dist/modules/node_manager.d.ts.map +1 -1
  1474. package/dist/modules/node_manager.js +3 -6
  1475. package/dist/modules/node_manager.js.map +1 -1
  1476. package/dist/modules/order/accounting.d.ts +2 -37
  1477. package/dist/modules/order/accounting.d.ts.map +1 -1
  1478. package/dist/modules/order/accounting.js +2 -64
  1479. package/dist/modules/order/accounting.js.map +1 -1
  1480. package/dist/modules/order/async_lock.d.ts +25 -1
  1481. package/dist/modules/order/async_lock.d.ts.map +1 -1
  1482. package/dist/modules/order/async_lock.js +67 -6
  1483. package/dist/modules/order/async_lock.js.map +1 -1
  1484. package/dist/modules/order/export.d.ts +1 -37
  1485. package/dist/modules/order/export.d.ts.map +1 -1
  1486. package/dist/modules/order/export.js +1 -1
  1487. package/dist/modules/order/export.js.map +1 -1
  1488. package/dist/modules/order/format.d.ts +28 -14
  1489. package/dist/modules/order/format.d.ts.map +1 -1
  1490. package/dist/modules/order/format.js +73 -18
  1491. package/dist/modules/order/format.js.map +1 -1
  1492. package/dist/modules/order/grid.d.ts +11 -5
  1493. package/dist/modules/order/grid.d.ts.map +1 -1
  1494. package/dist/modules/order/grid.js +79 -37
  1495. package/dist/modules/order/grid.js.map +1 -1
  1496. package/dist/modules/order/grid_reconcile_internal.js +2 -2
  1497. package/dist/modules/order/grid_reconcile_internal.js.map +1 -1
  1498. package/dist/modules/order/logger_state.d.ts +3 -45
  1499. package/dist/modules/order/logger_state.d.ts.map +1 -1
  1500. package/dist/modules/order/logger_state.js +3 -55
  1501. package/dist/modules/order/logger_state.js.map +1 -1
  1502. package/dist/modules/order/manager.d.ts +0 -4
  1503. package/dist/modules/order/manager.d.ts.map +1 -1
  1504. package/dist/modules/order/manager.js +3 -9
  1505. package/dist/modules/order/manager.js.map +1 -1
  1506. package/dist/modules/order/sync_engine.d.ts +0 -2
  1507. package/dist/modules/order/sync_engine.d.ts.map +1 -1
  1508. package/dist/modules/order/sync_engine.js +1 -4
  1509. package/dist/modules/order/sync_engine.js.map +1 -1
  1510. package/dist/modules/order/utils/math.d.ts +2 -11
  1511. package/dist/modules/order/utils/math.d.ts.map +1 -1
  1512. package/dist/modules/order/utils/math.js +3 -14
  1513. package/dist/modules/order/utils/math.js.map +1 -1
  1514. package/dist/modules/order/utils/order.d.ts +1 -17
  1515. package/dist/modules/order/utils/order.d.ts.map +1 -1
  1516. package/dist/modules/order/utils/order.js +3 -21
  1517. package/dist/modules/order/utils/order.js.map +1 -1
  1518. package/dist/modules/order/utils/system.d.ts +1 -11
  1519. package/dist/modules/order/utils/system.d.ts.map +1 -1
  1520. package/dist/modules/order/utils/system.js +3 -3
  1521. package/dist/modules/order/utils/system.js.map +1 -1
  1522. package/dist/modules/order/utils/validate.d.ts +1 -26
  1523. package/dist/modules/order/utils/validate.d.ts.map +1 -1
  1524. package/dist/modules/order/utils/validate.js +1 -1
  1525. package/dist/modules/order/utils/validate.js.map +1 -1
  1526. package/dist/modules/order/working_grid.d.ts +3 -9
  1527. package/dist/modules/order/working_grid.d.ts.map +1 -1
  1528. package/dist/modules/order/working_grid.js +3 -11
  1529. package/dist/modules/order/working_grid.js.map +1 -1
  1530. package/dist/modules/runtime_settings.js +1 -1
  1531. package/dist/modules/runtime_settings.js.map +1 -1
  1532. package/dist/pm2.d.ts +1 -1
  1533. package/dist/pm2.d.ts.map +1 -1
  1534. package/dist/pm2.js +1 -4
  1535. package/dist/pm2.js.map +1 -1
  1536. package/dist/scripts/analyze-orders.d.ts.map +1 -1
  1537. package/dist/scripts/analyze-orders.js +36 -45
  1538. package/dist/scripts/analyze-orders.js.map +1 -1
  1539. package/dist/scripts/sync-version.js +22 -0
  1540. package/dist/scripts/sync-version.js.map +1 -1
  1541. package/dist/scripts/update.js +6 -6
  1542. package/dist/scripts/update.js.map +1 -1
  1543. package/dist/unlock.d.ts.map +1 -1
  1544. package/dist/unlock.js +15 -14
  1545. package/dist/unlock.js.map +1 -1
  1546. package/ecosystem.config.cjs +32 -0
  1547. package/package.json +17 -4
  1548. package/scripts/README.md +4 -4
  1549. package/scripts/postinstall.js +1 -1
  1550. package/dist/analysis/trend_detection/hurst_analyzer.d.ts.map +0 -1
  1551. package/dist/analysis/trend_detection/hurst_analyzer.js.map +0 -1
  1552. package/dist/analysis/trend_detection/kalman_trend_analyzer.d.ts.map +0 -1
  1553. package/dist/analysis/trend_detection/kalman_trend_analyzer.js.map +0 -1
  1554. package/dist/analysis/trend_detection/kalman_velocity_smoothing.d.ts.map +0 -1
  1555. package/dist/analysis/trend_detection/kalman_velocity_smoothing.js.map +0 -1
  1556. package/dist/analysis/trend_detection/permutation_entropy_analyzer.d.ts.map +0 -1
  1557. package/dist/analysis/trend_detection/permutation_entropy_analyzer.js.map +0 -1
  1558. package/dist/market_adapter/index.d.ts +0 -32
  1559. package/dist/market_adapter/index.d.ts.map +0 -1
  1560. package/dist/market_adapter/index.js +0 -39
  1561. package/dist/market_adapter/index.js.map +0 -1
  1562. package/dist/scripts/fix-err-message.d.ts +0 -3
  1563. package/dist/scripts/fix-err-message.d.ts.map +0 -1
  1564. package/dist/scripts/fix-err-message.js +0 -193
  1565. package/dist/scripts/fix-err-message.js.map +0 -1
  1566. /package/dist/{analysis/trend_detection → market_adapter/core/signals}/hurst_analyzer.d.ts +0 -0
  1567. /package/dist/{analysis/trend_detection → market_adapter/core/signals}/permutation_entropy_analyzer.d.ts +0 -0
@@ -0,0 +1,2668 @@
1
+ /// © 2015 Nathan Rugg <nmrugg@gmail.com> | MIT
2
+ /// See LICENSE for more details.
3
+
4
+ /* jshint noarg:true, boss:true, unused:strict, strict:true, undef:true, noarg: true, forin:true, evil:true, newcap:false, -W041, -W021, worker:true, browser:true, node:true */
5
+
6
+ /* global setImmediate, setTimeout, window, onmessage */
7
+
8
+ /** xs */
9
+ ///NOTE: This is the master file that is used to generate lzma-c.js and lzma-d.js.
10
+ /// Comments are used to determine which parts are to be removed.
11
+ ///
12
+ /// cs-ce (compression start-end)
13
+ /// ds-de (decompression start-end)
14
+ /// xs-xe (only in this file start-end)
15
+ /// co (compression only)
16
+ /// do (decompression only)
17
+ /** xe */
18
+
19
+ var LZMA = (function () {
20
+
21
+ "use strict";
22
+
23
+ var /** cs */
24
+ action_compress = 1,
25
+ /** ce */
26
+ /** ds */
27
+ action_decompress = 2,
28
+ /** de */
29
+ action_progress = 3,
30
+ wait = typeof setImmediate == "function" ? setImmediate : setTimeout,
31
+ __4294967296 = 4294967296,
32
+ N1_longLit = [4294967295, -__4294967296],
33
+ /** cs */
34
+ MIN_VALUE = [0, -9223372036854775808],
35
+ /** ce */
36
+ P0_longLit = [0, 0],
37
+ P1_longLit = [1, 0];
38
+
39
+ function update_progress(percent, cbn) {
40
+ postMessage({
41
+ action: action_progress,
42
+ cbn: cbn,
43
+ result: percent
44
+ });
45
+ }
46
+
47
+ function initDim(len) {
48
+ ///NOTE: This is MUCH faster than "new Array(len)" in newer versions of v8 (starting with Node.js 0.11.15, which uses v8 3.28.73).
49
+ var a = [];
50
+ a[len - 1] = undefined;
51
+ return a;
52
+ }
53
+
54
+ function add(a, b) {
55
+ return create(a[0] + b[0], a[1] + b[1]);
56
+ }
57
+
58
+ /** cs */
59
+ function and(a, b) {
60
+ return makeFromBits(~~Math.max(Math.min(a[1] / __4294967296, 2147483647), -2147483648) & ~~Math.max(Math.min(b[1] / __4294967296, 2147483647), -2147483648), lowBits_0(a) & lowBits_0(b));
61
+ }
62
+ /** ce */
63
+
64
+ function compare(a, b) {
65
+ var nega, negb;
66
+ if (a[0] == b[0] && a[1] == b[1]) {
67
+ return 0;
68
+ }
69
+ nega = a[1] < 0;
70
+ negb = b[1] < 0;
71
+ if (nega && !negb) {
72
+ return -1;
73
+ }
74
+ if (!nega && negb) {
75
+ return 1;
76
+ }
77
+ if (sub(a, b)[1] < 0) {
78
+ return -1;
79
+ }
80
+ return 1;
81
+ }
82
+
83
+ function create(valueLow, valueHigh) {
84
+ var diffHigh, diffLow;
85
+ valueHigh %= 1.8446744073709552E19;
86
+ valueLow %= 1.8446744073709552E19;
87
+ diffHigh = valueHigh % __4294967296;
88
+ diffLow = Math.floor(valueLow / __4294967296) * __4294967296;
89
+ valueHigh = valueHigh - diffHigh + diffLow;
90
+ valueLow = valueLow - diffLow + diffHigh;
91
+ while (valueLow < 0) {
92
+ valueLow += __4294967296;
93
+ valueHigh -= __4294967296;
94
+ }
95
+ while (valueLow > 4294967295) {
96
+ valueLow -= __4294967296;
97
+ valueHigh += __4294967296;
98
+ }
99
+ valueHigh = valueHigh % 1.8446744073709552E19;
100
+ while (valueHigh > 9223372032559808512) {
101
+ valueHigh -= 1.8446744073709552E19;
102
+ }
103
+ while (valueHigh < -9223372036854775808) {
104
+ valueHigh += 1.8446744073709552E19;
105
+ }
106
+ return [valueLow, valueHigh];
107
+ }
108
+
109
+ /** cs */
110
+ function eq(a, b) {
111
+ return a[0] == b[0] && a[1] == b[1];
112
+ }
113
+ /** ce */
114
+ function fromInt(value) {
115
+ if (value >= 0) {
116
+ return [value, 0];
117
+ } else {
118
+ return [value + __4294967296, -__4294967296];
119
+ }
120
+ }
121
+
122
+ function lowBits_0(a) {
123
+ if (a[0] >= 2147483648) {
124
+ return ~~Math.max(Math.min(a[0] - __4294967296, 2147483647), -2147483648);
125
+ } else {
126
+ return ~~Math.max(Math.min(a[0], 2147483647), -2147483648);
127
+ }
128
+ }
129
+ /** cs */
130
+ function makeFromBits(highBits, lowBits) {
131
+ var high, low;
132
+ high = highBits * __4294967296;
133
+ low = lowBits;
134
+ if (lowBits < 0) {
135
+ low += __4294967296;
136
+ }
137
+ return [low, high];
138
+ }
139
+
140
+ function pwrAsDouble(n) {
141
+ if (n <= 30) {
142
+ return 1 << n;
143
+ } else {
144
+ return pwrAsDouble(30) * pwrAsDouble(n - 30);
145
+ }
146
+ }
147
+
148
+ function shl(a, n) {
149
+ var diff, newHigh, newLow, twoToN;
150
+ n &= 63;
151
+ if (eq(a, MIN_VALUE)) {
152
+ if (!n) {
153
+ return a;
154
+ }
155
+ return P0_longLit;
156
+ }
157
+ if (a[1] < 0) {
158
+ throw new Error("Neg");
159
+ }
160
+ twoToN = pwrAsDouble(n);
161
+ newHigh = a[1] * twoToN % 1.8446744073709552E19;
162
+ newLow = a[0] * twoToN;
163
+ diff = newLow - newLow % __4294967296;
164
+ newHigh += diff;
165
+ newLow -= diff;
166
+ if (newHigh >= 9223372036854775807) {
167
+ newHigh -= 1.8446744073709552E19;
168
+ }
169
+ return [newLow, newHigh];
170
+ }
171
+
172
+ function shr(a, n) {
173
+ var shiftFact;
174
+ n &= 63;
175
+ shiftFact = pwrAsDouble(n);
176
+ return create(Math.floor(a[0] / shiftFact), a[1] / shiftFact);
177
+ }
178
+
179
+ function shru(a, n) {
180
+ var sr;
181
+ n &= 63;
182
+ sr = shr(a, n);
183
+ if (a[1] < 0) {
184
+ sr = add(sr, shl([2, 0], 63 - n));
185
+ }
186
+ return sr;
187
+ }
188
+
189
+ /** ce */
190
+
191
+ function sub(a, b) {
192
+ return create(a[0] - b[0], a[1] - b[1]);
193
+ }
194
+
195
+ function $ByteArrayInputStream(this$static, buf) {
196
+ this$static.buf = buf;
197
+ this$static.pos = 0;
198
+ this$static.count = buf.length;
199
+ return this$static;
200
+ }
201
+
202
+ /** ds */
203
+ function $read(this$static) {
204
+ if (this$static.pos >= this$static.count)
205
+ return -1;
206
+ return this$static.buf[this$static.pos++] & 255;
207
+ }
208
+ /** de */
209
+ /** cs */
210
+ function $read_0(this$static, buf, off, len) {
211
+ if (this$static.pos >= this$static.count)
212
+ return -1;
213
+ len = Math.min(len, this$static.count - this$static.pos);
214
+ arraycopy(this$static.buf, this$static.pos, buf, off, len);
215
+ this$static.pos += len;
216
+ return len;
217
+ }
218
+ /** ce */
219
+
220
+ function $ByteArrayOutputStream(this$static) {
221
+ this$static.buf = initDim(32);
222
+ this$static.count = 0;
223
+ return this$static;
224
+ }
225
+
226
+ function $toByteArray(this$static) {
227
+ var data = this$static.buf;
228
+ data.length = this$static.count;
229
+ return data;
230
+ }
231
+
232
+ /** cs */
233
+ function $write(this$static, b) {
234
+ this$static.buf[this$static.count++] = b << 24 >> 24;
235
+ }
236
+ /** ce */
237
+
238
+ function $write_0(this$static, buf, off, len) {
239
+ arraycopy(buf, off, this$static.buf, this$static.count, len);
240
+ this$static.count += len;
241
+ }
242
+
243
+ /** cs */
244
+ function $getChars(this$static, srcBegin, srcEnd, dst, dstBegin) {
245
+ var srcIdx;
246
+ for (srcIdx = srcBegin; srcIdx < srcEnd; ++srcIdx) {
247
+ dst[dstBegin++] = this$static.charCodeAt(srcIdx);
248
+ }
249
+ }
250
+ /** ce */
251
+
252
+ function arraycopy(src, srcOfs, dest, destOfs, len) {
253
+ for (var i = 0; i < len; ++i) {
254
+ dest[destOfs + i] = src[srcOfs + i];
255
+ }
256
+ }
257
+
258
+ /** cs */
259
+ function $configure(this$static, encoder) {
260
+ $SetDictionarySize_0(encoder, 1 << this$static.s);
261
+ encoder._numFastBytes = this$static.f;
262
+ $SetMatchFinder(encoder, this$static.m);
263
+
264
+ /// lc is always 3
265
+ /// lp is always 0
266
+ /// pb is always 2
267
+ encoder._numLiteralPosStateBits = 0;
268
+ encoder._numLiteralContextBits = 3;
269
+ encoder._posStateBits = 2;
270
+ ///this$static._posStateMask = (1 << pb) - 1;
271
+ encoder._posStateMask = 3;
272
+ }
273
+
274
+ function $init(this$static, input, output, length_0, mode) {
275
+ var encoder, i;
276
+ if (compare(length_0, N1_longLit) < 0)
277
+ throw new Error("invalid length " + length_0);
278
+ this$static.length_0 = length_0;
279
+ encoder = $Encoder({});
280
+ $configure(mode, encoder);
281
+ encoder._writeEndMark = typeof LZMA.disableEndMark == "undefined";
282
+ $WriteCoderProperties(encoder, output);
283
+ for (i = 0; i < 64; i += 8)
284
+ $write(output, lowBits_0(shr(length_0, i)) & 255);
285
+ this$static.chunker = (encoder._needReleaseMFStream = 0 , (encoder._inStream = input , encoder._finished = 0 , $Create_2(encoder) , encoder._rangeEncoder.Stream = output , $Init_4(encoder) , $FillDistancesPrices(encoder) , $FillAlignPrices(encoder) , encoder._lenEncoder._tableSize = encoder._numFastBytes + 1 - 2 , $UpdateTables(encoder._lenEncoder, 1 << encoder._posStateBits) , encoder._repMatchLenEncoder._tableSize = encoder._numFastBytes + 1 - 2 , $UpdateTables(encoder._repMatchLenEncoder, 1 << encoder._posStateBits) , encoder.nowPos64 = P0_longLit , undefined) , $Chunker_0({}, encoder));
286
+ }
287
+
288
+ function $LZMAByteArrayCompressor(this$static, data, mode) {
289
+ this$static.output = $ByteArrayOutputStream({});
290
+ $init(this$static, $ByteArrayInputStream({}, data), this$static.output, fromInt(data.length), mode);
291
+ return this$static;
292
+ }
293
+ /** ce */
294
+
295
+ /** ds */
296
+ function $init_0(this$static, input, output) {
297
+ var decoder,
298
+ hex_length = "",
299
+ i,
300
+ properties = [],
301
+ r,
302
+ tmp_length;
303
+
304
+ for (i = 0; i < 5; ++i) {
305
+ r = $read(input);
306
+ if (r == -1)
307
+ throw new Error("truncated input");
308
+ properties[i] = r << 24 >> 24;
309
+ }
310
+
311
+ decoder = $Decoder({});
312
+ if (!$SetDecoderProperties(decoder, properties)) {
313
+ throw new Error("corrupted input");
314
+ }
315
+ for (i = 0; i < 64; i += 8) {
316
+ r = $read(input);
317
+ if (r == -1)
318
+ throw new Error("truncated input");
319
+ r = r.toString(16);
320
+ if (r.length == 1) r = "0" + r;
321
+ hex_length = r + "" + hex_length;
322
+ }
323
+
324
+ /// Was the length set in the header (if it was compressed from a stream, the length is all f"s).
325
+ if (/^0+$|^f+$/i.test(hex_length)) {
326
+ /// The length is unknown, so set to -1.
327
+ this$static.length_0 = N1_longLit;
328
+ } else {
329
+ ///NOTE: If there is a problem with the decoder because of the length, you can always set the length to -1 (N1_longLit) which means unknown.
330
+ tmp_length = parseInt(hex_length, 16);
331
+ /// If the length is too long to handle, just set it to unknown.
332
+ if (tmp_length > 4294967295) {
333
+ this$static.length_0 = N1_longLit;
334
+ } else {
335
+ this$static.length_0 = fromInt(tmp_length);
336
+ }
337
+ }
338
+
339
+ this$static.chunker = $CodeInChunks(decoder, input, output, this$static.length_0);
340
+ }
341
+
342
+ function $LZMAByteArrayDecompressor(this$static, data) {
343
+ this$static.output = $ByteArrayOutputStream({});
344
+ $init_0(this$static, $ByteArrayInputStream({}, data), this$static.output);
345
+ return this$static;
346
+ }
347
+ /** de */
348
+ /** cs */
349
+ function $Create_4(this$static, keepSizeBefore, keepSizeAfter, keepSizeReserv) {
350
+ var blockSize;
351
+ this$static._keepSizeBefore = keepSizeBefore;
352
+ this$static._keepSizeAfter = keepSizeAfter;
353
+ blockSize = keepSizeBefore + keepSizeAfter + keepSizeReserv;
354
+ if (this$static._bufferBase == null || this$static._blockSize != blockSize) {
355
+ this$static._bufferBase = null;
356
+ this$static._blockSize = blockSize;
357
+ this$static._bufferBase = initDim(this$static._blockSize);
358
+ }
359
+ this$static._pointerToLastSafePosition = this$static._blockSize - keepSizeAfter;
360
+ }
361
+
362
+ function $GetIndexByte(this$static, index) {
363
+ return this$static._bufferBase[this$static._bufferOffset + this$static._pos + index];
364
+ }
365
+
366
+ function $GetMatchLen(this$static, index, distance, limit) {
367
+ var i, pby;
368
+ if (this$static._streamEndWasReached) {
369
+ if (this$static._pos + index + limit > this$static._streamPos) {
370
+ limit = this$static._streamPos - (this$static._pos + index);
371
+ }
372
+ }
373
+ ++distance;
374
+ pby = this$static._bufferOffset + this$static._pos + index;
375
+ for (i = 0; i < limit && this$static._bufferBase[pby + i] == this$static._bufferBase[pby + i - distance]; ++i) {
376
+ }
377
+ return i;
378
+ }
379
+
380
+ function $GetNumAvailableBytes(this$static) {
381
+ return this$static._streamPos - this$static._pos;
382
+ }
383
+
384
+ function $MoveBlock(this$static) {
385
+ var i, numBytes, offset;
386
+ offset = this$static._bufferOffset + this$static._pos - this$static._keepSizeBefore;
387
+ if (offset > 0) {
388
+ --offset;
389
+ }
390
+ numBytes = this$static._bufferOffset + this$static._streamPos - offset;
391
+ for (i = 0; i < numBytes; ++i) {
392
+ this$static._bufferBase[i] = this$static._bufferBase[offset + i];
393
+ }
394
+ this$static._bufferOffset -= offset;
395
+ }
396
+
397
+ function $MovePos_1(this$static) {
398
+ var pointerToPostion;
399
+ ++this$static._pos;
400
+ if (this$static._pos > this$static._posLimit) {
401
+ pointerToPostion = this$static._bufferOffset + this$static._pos;
402
+ if (pointerToPostion > this$static._pointerToLastSafePosition) {
403
+ $MoveBlock(this$static);
404
+ }
405
+ $ReadBlock(this$static);
406
+ }
407
+ }
408
+
409
+ function $ReadBlock(this$static) {
410
+ var numReadBytes, pointerToPostion, size;
411
+ if (this$static._streamEndWasReached)
412
+ return;
413
+ while (1) {
414
+ size = -this$static._bufferOffset + this$static._blockSize - this$static._streamPos;
415
+ if (!size)
416
+ return;
417
+ numReadBytes = $read_0(this$static._stream, this$static._bufferBase, this$static._bufferOffset + this$static._streamPos, size);
418
+ if (numReadBytes == -1) {
419
+ this$static._posLimit = this$static._streamPos;
420
+ pointerToPostion = this$static._bufferOffset + this$static._posLimit;
421
+ if (pointerToPostion > this$static._pointerToLastSafePosition) {
422
+ this$static._posLimit = this$static._pointerToLastSafePosition - this$static._bufferOffset;
423
+ }
424
+ this$static._streamEndWasReached = 1;
425
+ return;
426
+ }
427
+ this$static._streamPos += numReadBytes;
428
+ if (this$static._streamPos >= this$static._pos + this$static._keepSizeAfter) {
429
+ this$static._posLimit = this$static._streamPos - this$static._keepSizeAfter;
430
+ }
431
+ }
432
+ }
433
+
434
+ function $ReduceOffsets(this$static, subValue) {
435
+ this$static._bufferOffset += subValue;
436
+ this$static._posLimit -= subValue;
437
+ this$static._pos -= subValue;
438
+ this$static._streamPos -= subValue;
439
+ }
440
+
441
+ var CrcTable = (function () {
442
+ var i, j, r, CrcTable = [];
443
+ for (i = 0; i < 256; ++i) {
444
+ r = i;
445
+ for (j = 0; j < 8; ++j)
446
+ if ((r & 1) != 0) {
447
+ r = r >>> 1 ^ -306674912;
448
+ } else {
449
+ r >>>= 1;
450
+ }
451
+ CrcTable[i] = r;
452
+ }
453
+ return CrcTable;
454
+ }());
455
+
456
+ function $Create_3(this$static, historySize, keepAddBufferBefore, matchMaxLen, keepAddBufferAfter) {
457
+ var cyclicBufferSize, hs, windowReservSize;
458
+ if (historySize < 1073741567) {
459
+ this$static._cutValue = 16 + (matchMaxLen >> 1);
460
+ windowReservSize = ~~((historySize + keepAddBufferBefore + matchMaxLen + keepAddBufferAfter) / 2) + 256;
461
+ $Create_4(this$static, historySize + keepAddBufferBefore, matchMaxLen + keepAddBufferAfter, windowReservSize);
462
+ this$static._matchMaxLen = matchMaxLen;
463
+ cyclicBufferSize = historySize + 1;
464
+ if (this$static._cyclicBufferSize != cyclicBufferSize) {
465
+ this$static._son = initDim((this$static._cyclicBufferSize = cyclicBufferSize) * 2);
466
+ }
467
+
468
+ hs = 65536;
469
+ if (this$static.HASH_ARRAY) {
470
+ hs = historySize - 1;
471
+ hs |= hs >> 1;
472
+ hs |= hs >> 2;
473
+ hs |= hs >> 4;
474
+ hs |= hs >> 8;
475
+ hs >>= 1;
476
+ hs |= 65535;
477
+ if (hs > 16777216)
478
+ hs >>= 1;
479
+ this$static._hashMask = hs;
480
+ ++hs;
481
+ hs += this$static.kFixHashSize;
482
+ }
483
+
484
+ if (hs != this$static._hashSizeSum) {
485
+ this$static._hash = initDim(this$static._hashSizeSum = hs);
486
+ }
487
+ }
488
+ }
489
+
490
+ function $GetMatches(this$static, distances) {
491
+ var count, cur, curMatch, curMatch2, curMatch3, cyclicPos, delta, hash2Value, hash3Value, hashValue, len, len0, len1, lenLimit, matchMinPos, maxLen, offset, pby1, ptr0, ptr1, temp;
492
+ if (this$static._pos + this$static._matchMaxLen <= this$static._streamPos) {
493
+ lenLimit = this$static._matchMaxLen;
494
+ } else {
495
+ lenLimit = this$static._streamPos - this$static._pos;
496
+ if (lenLimit < this$static.kMinMatchCheck) {
497
+ $MovePos_0(this$static);
498
+ return 0;
499
+ }
500
+ }
501
+ offset = 0;
502
+ matchMinPos = this$static._pos > this$static._cyclicBufferSize?this$static._pos - this$static._cyclicBufferSize:0;
503
+ cur = this$static._bufferOffset + this$static._pos;
504
+ maxLen = 1;
505
+ hash2Value = 0;
506
+ hash3Value = 0;
507
+ if (this$static.HASH_ARRAY) {
508
+ temp = CrcTable[this$static._bufferBase[cur] & 255] ^ this$static._bufferBase[cur + 1] & 255;
509
+ hash2Value = temp & 1023;
510
+ temp ^= (this$static._bufferBase[cur + 2] & 255) << 8;
511
+ hash3Value = temp & 65535;
512
+ hashValue = (temp ^ CrcTable[this$static._bufferBase[cur + 3] & 255] << 5) & this$static._hashMask;
513
+ } else {
514
+ hashValue = this$static._bufferBase[cur] & 255 ^ (this$static._bufferBase[cur + 1] & 255) << 8;
515
+ }
516
+
517
+ curMatch = this$static._hash[this$static.kFixHashSize + hashValue] || 0;
518
+ if (this$static.HASH_ARRAY) {
519
+ curMatch2 = this$static._hash[hash2Value] || 0;
520
+ curMatch3 = this$static._hash[1024 + hash3Value] || 0;
521
+ this$static._hash[hash2Value] = this$static._pos;
522
+ this$static._hash[1024 + hash3Value] = this$static._pos;
523
+ if (curMatch2 > matchMinPos) {
524
+ if (this$static._bufferBase[this$static._bufferOffset + curMatch2] == this$static._bufferBase[cur]) {
525
+ distances[offset++] = maxLen = 2;
526
+ distances[offset++] = this$static._pos - curMatch2 - 1;
527
+ }
528
+ }
529
+ if (curMatch3 > matchMinPos) {
530
+ if (this$static._bufferBase[this$static._bufferOffset + curMatch3] == this$static._bufferBase[cur]) {
531
+ if (curMatch3 == curMatch2) {
532
+ offset -= 2;
533
+ }
534
+ distances[offset++] = maxLen = 3;
535
+ distances[offset++] = this$static._pos - curMatch3 - 1;
536
+ curMatch2 = curMatch3;
537
+ }
538
+ }
539
+ if (offset != 0 && curMatch2 == curMatch) {
540
+ offset -= 2;
541
+ maxLen = 1;
542
+ }
543
+ }
544
+ this$static._hash[this$static.kFixHashSize + hashValue] = this$static._pos;
545
+ ptr0 = (this$static._cyclicBufferPos << 1) + 1;
546
+ ptr1 = this$static._cyclicBufferPos << 1;
547
+ len0 = len1 = this$static.kNumHashDirectBytes;
548
+ if (this$static.kNumHashDirectBytes != 0) {
549
+ if (curMatch > matchMinPos) {
550
+ if (this$static._bufferBase[this$static._bufferOffset + curMatch + this$static.kNumHashDirectBytes] != this$static._bufferBase[cur + this$static.kNumHashDirectBytes]) {
551
+ distances[offset++] = maxLen = this$static.kNumHashDirectBytes;
552
+ distances[offset++] = this$static._pos - curMatch - 1;
553
+ }
554
+ }
555
+ }
556
+ count = this$static._cutValue;
557
+ while (1) {
558
+ if (curMatch <= matchMinPos || count-- == 0) {
559
+ this$static._son[ptr0] = this$static._son[ptr1] = 0;
560
+ break;
561
+ }
562
+ delta = this$static._pos - curMatch;
563
+ cyclicPos = (delta <= this$static._cyclicBufferPos?this$static._cyclicBufferPos - delta:this$static._cyclicBufferPos - delta + this$static._cyclicBufferSize) << 1;
564
+ pby1 = this$static._bufferOffset + curMatch;
565
+ len = len0 < len1?len0:len1;
566
+ if (this$static._bufferBase[pby1 + len] == this$static._bufferBase[cur + len]) {
567
+ while (++len != lenLimit) {
568
+ if (this$static._bufferBase[pby1 + len] != this$static._bufferBase[cur + len]) {
569
+ break;
570
+ }
571
+ }
572
+ if (maxLen < len) {
573
+ distances[offset++] = maxLen = len;
574
+ distances[offset++] = delta - 1;
575
+ if (len == lenLimit) {
576
+ this$static._son[ptr1] = this$static._son[cyclicPos];
577
+ this$static._son[ptr0] = this$static._son[cyclicPos + 1];
578
+ break;
579
+ }
580
+ }
581
+ }
582
+ if ((this$static._bufferBase[pby1 + len] & 255) < (this$static._bufferBase[cur + len] & 255)) {
583
+ this$static._son[ptr1] = curMatch;
584
+ ptr1 = cyclicPos + 1;
585
+ curMatch = this$static._son[ptr1];
586
+ len1 = len;
587
+ } else {
588
+ this$static._son[ptr0] = curMatch;
589
+ ptr0 = cyclicPos;
590
+ curMatch = this$static._son[ptr0];
591
+ len0 = len;
592
+ }
593
+ }
594
+ $MovePos_0(this$static);
595
+ return offset;
596
+ }
597
+
598
+ function $Init_5(this$static) {
599
+ this$static._bufferOffset = 0;
600
+ this$static._pos = 0;
601
+ this$static._streamPos = 0;
602
+ this$static._streamEndWasReached = 0;
603
+ $ReadBlock(this$static);
604
+ this$static._cyclicBufferPos = 0;
605
+ $ReduceOffsets(this$static, -1);
606
+ }
607
+
608
+ function $MovePos_0(this$static) {
609
+ var subValue;
610
+ if (++this$static._cyclicBufferPos >= this$static._cyclicBufferSize) {
611
+ this$static._cyclicBufferPos = 0;
612
+ }
613
+ $MovePos_1(this$static);
614
+ if (this$static._pos == 1073741823) {
615
+ subValue = this$static._pos - this$static._cyclicBufferSize;
616
+ $NormalizeLinks(this$static._son, this$static._cyclicBufferSize * 2, subValue);
617
+ $NormalizeLinks(this$static._hash, this$static._hashSizeSum, subValue);
618
+ $ReduceOffsets(this$static, subValue);
619
+ }
620
+ }
621
+
622
+ ///NOTE: This is only called after reading one whole gigabyte.
623
+ function $NormalizeLinks(items, numItems, subValue) {
624
+ var i, value;
625
+ for (i = 0; i < numItems; ++i) {
626
+ value = items[i] || 0;
627
+ if (value <= subValue) {
628
+ value = 0;
629
+ } else {
630
+ value -= subValue;
631
+ }
632
+ items[i] = value;
633
+ }
634
+ }
635
+
636
+ function $SetType(this$static, numHashBytes) {
637
+ this$static.HASH_ARRAY = numHashBytes > 2;
638
+ if (this$static.HASH_ARRAY) {
639
+ this$static.kNumHashDirectBytes = 0;
640
+ this$static.kMinMatchCheck = 4;
641
+ this$static.kFixHashSize = 66560;
642
+ } else {
643
+ this$static.kNumHashDirectBytes = 2;
644
+ this$static.kMinMatchCheck = 3;
645
+ this$static.kFixHashSize = 0;
646
+ }
647
+ }
648
+
649
+ function $Skip(this$static, num) {
650
+ var count, cur, curMatch, cyclicPos, delta, hash2Value, hash3Value, hashValue, len, len0, len1, lenLimit, matchMinPos, pby1, ptr0, ptr1, temp;
651
+ do {
652
+ if (this$static._pos + this$static._matchMaxLen <= this$static._streamPos) {
653
+ lenLimit = this$static._matchMaxLen;
654
+ } else {
655
+ lenLimit = this$static._streamPos - this$static._pos;
656
+ if (lenLimit < this$static.kMinMatchCheck) {
657
+ $MovePos_0(this$static);
658
+ continue;
659
+ }
660
+ }
661
+ matchMinPos = this$static._pos > this$static._cyclicBufferSize?this$static._pos - this$static._cyclicBufferSize:0;
662
+ cur = this$static._bufferOffset + this$static._pos;
663
+ if (this$static.HASH_ARRAY) {
664
+ temp = CrcTable[this$static._bufferBase[cur] & 255] ^ this$static._bufferBase[cur + 1] & 255;
665
+ hash2Value = temp & 1023;
666
+ this$static._hash[hash2Value] = this$static._pos;
667
+ temp ^= (this$static._bufferBase[cur + 2] & 255) << 8;
668
+ hash3Value = temp & 65535;
669
+ this$static._hash[1024 + hash3Value] = this$static._pos;
670
+ hashValue = (temp ^ CrcTable[this$static._bufferBase[cur + 3] & 255] << 5) & this$static._hashMask;
671
+ } else {
672
+ hashValue = this$static._bufferBase[cur] & 255 ^ (this$static._bufferBase[cur + 1] & 255) << 8;
673
+ }
674
+ curMatch = this$static._hash[this$static.kFixHashSize + hashValue];
675
+ this$static._hash[this$static.kFixHashSize + hashValue] = this$static._pos;
676
+ ptr0 = (this$static._cyclicBufferPos << 1) + 1;
677
+ ptr1 = this$static._cyclicBufferPos << 1;
678
+ len0 = len1 = this$static.kNumHashDirectBytes;
679
+ count = this$static._cutValue;
680
+ while (1) {
681
+ if (curMatch <= matchMinPos || count-- == 0) {
682
+ this$static._son[ptr0] = this$static._son[ptr1] = 0;
683
+ break;
684
+ }
685
+ delta = this$static._pos - curMatch;
686
+ cyclicPos = (delta <= this$static._cyclicBufferPos?this$static._cyclicBufferPos - delta:this$static._cyclicBufferPos - delta + this$static._cyclicBufferSize) << 1;
687
+ pby1 = this$static._bufferOffset + curMatch;
688
+ len = len0 < len1?len0:len1;
689
+ if (this$static._bufferBase[pby1 + len] == this$static._bufferBase[cur + len]) {
690
+ while (++len != lenLimit) {
691
+ if (this$static._bufferBase[pby1 + len] != this$static._bufferBase[cur + len]) {
692
+ break;
693
+ }
694
+ }
695
+ if (len == lenLimit) {
696
+ this$static._son[ptr1] = this$static._son[cyclicPos];
697
+ this$static._son[ptr0] = this$static._son[cyclicPos + 1];
698
+ break;
699
+ }
700
+ }
701
+ if ((this$static._bufferBase[pby1 + len] & 255) < (this$static._bufferBase[cur + len] & 255)) {
702
+ this$static._son[ptr1] = curMatch;
703
+ ptr1 = cyclicPos + 1;
704
+ curMatch = this$static._son[ptr1];
705
+ len1 = len;
706
+ } else {
707
+ this$static._son[ptr0] = curMatch;
708
+ ptr0 = cyclicPos;
709
+ curMatch = this$static._son[ptr0];
710
+ len0 = len;
711
+ }
712
+ }
713
+ $MovePos_0(this$static);
714
+ }
715
+ while (--num != 0);
716
+ }
717
+
718
+ /** ce */
719
+ /** ds */
720
+ function $CopyBlock(this$static, distance, len) {
721
+ var pos = this$static._pos - distance - 1;
722
+ if (pos < 0) {
723
+ pos += this$static._windowSize;
724
+ }
725
+ for (; len != 0; --len) {
726
+ if (pos >= this$static._windowSize) {
727
+ pos = 0;
728
+ }
729
+ this$static._buffer[this$static._pos++] = this$static._buffer[pos++];
730
+ if (this$static._pos >= this$static._windowSize) {
731
+ $Flush_0(this$static);
732
+ }
733
+ }
734
+ }
735
+
736
+ function $Create_5(this$static, windowSize) {
737
+ if (this$static._buffer == null || this$static._windowSize != windowSize) {
738
+ this$static._buffer = initDim(windowSize);
739
+ }
740
+ this$static._windowSize = windowSize;
741
+ this$static._pos = 0;
742
+ this$static._streamPos = 0;
743
+ }
744
+
745
+ function $Flush_0(this$static) {
746
+ var size = this$static._pos - this$static._streamPos;
747
+ if (!size) {
748
+ return;
749
+ }
750
+ $write_0(this$static._stream, this$static._buffer, this$static._streamPos, size);
751
+ if (this$static._pos >= this$static._windowSize) {
752
+ this$static._pos = 0;
753
+ }
754
+ this$static._streamPos = this$static._pos;
755
+ }
756
+
757
+ function $GetByte(this$static, distance) {
758
+ var pos = this$static._pos - distance - 1;
759
+ if (pos < 0) {
760
+ pos += this$static._windowSize;
761
+ }
762
+ return this$static._buffer[pos];
763
+ }
764
+
765
+ function $PutByte(this$static, b) {
766
+ this$static._buffer[this$static._pos++] = b;
767
+ if (this$static._pos >= this$static._windowSize) {
768
+ $Flush_0(this$static);
769
+ }
770
+ }
771
+
772
+ function $ReleaseStream(this$static) {
773
+ $Flush_0(this$static);
774
+ this$static._stream = null;
775
+ }
776
+ /** de */
777
+
778
+ function GetLenToPosState(len) {
779
+ len -= 2;
780
+ if (len < 4) {
781
+ return len;
782
+ }
783
+ return 3;
784
+ }
785
+
786
+ function StateUpdateChar(index) {
787
+ if (index < 4) {
788
+ return 0;
789
+ }
790
+ if (index < 10) {
791
+ return index - 3;
792
+ }
793
+ return index - 6;
794
+ }
795
+
796
+ /** cs */
797
+ function $Chunker_0(this$static, encoder) {
798
+ this$static.encoder = encoder;
799
+ this$static.decoder = null;
800
+ this$static.alive = 1;
801
+ return this$static;
802
+ }
803
+ /** ce */
804
+ /** ds */
805
+ function $Chunker(this$static, decoder) {
806
+ this$static.decoder = decoder;
807
+ this$static.encoder = null;
808
+ this$static.alive = 1;
809
+ return this$static;
810
+ }
811
+ /** de */
812
+
813
+ function $processChunk(this$static) {
814
+ if (!this$static.alive) {
815
+ throw new Error("bad state");
816
+ }
817
+
818
+ if (this$static.encoder) {
819
+ /// do:throw new Error("No encoding");
820
+ /** cs */
821
+ $processEncoderChunk(this$static);
822
+ /** ce */
823
+ } else {
824
+ /// co:throw new Error("No decoding");
825
+ /** ds */
826
+ $processDecoderChunk(this$static);
827
+ /** de */
828
+ }
829
+ return this$static.alive;
830
+ }
831
+
832
+ /** ds */
833
+ function $processDecoderChunk(this$static) {
834
+ var result = $CodeOneChunk(this$static.decoder);
835
+ if (result == -1) {
836
+ throw new Error("corrupted input");
837
+ }
838
+ this$static.inBytesProcessed = N1_longLit;
839
+ this$static.outBytesProcessed = this$static.decoder.nowPos64;
840
+ if (result || compare(this$static.decoder.outSize, P0_longLit) >= 0 && compare(this$static.decoder.nowPos64, this$static.decoder.outSize) >= 0) {
841
+ $Flush_0(this$static.decoder.m_OutWindow);
842
+ $ReleaseStream(this$static.decoder.m_OutWindow);
843
+ this$static.decoder.m_RangeDecoder.Stream = null;
844
+ this$static.alive = 0;
845
+ }
846
+ }
847
+ /** de */
848
+ /** cs */
849
+ function $processEncoderChunk(this$static) {
850
+ $CodeOneBlock(this$static.encoder, this$static.encoder.processedInSize, this$static.encoder.processedOutSize, this$static.encoder.finished);
851
+ this$static.inBytesProcessed = this$static.encoder.processedInSize[0];
852
+ if (this$static.encoder.finished[0]) {
853
+ $ReleaseStreams(this$static.encoder);
854
+ this$static.alive = 0;
855
+ }
856
+ }
857
+ /** ce */
858
+
859
+ /** ds */
860
+ function $CodeInChunks(this$static, inStream, outStream, outSize) {
861
+ this$static.m_RangeDecoder.Stream = inStream;
862
+ $ReleaseStream(this$static.m_OutWindow);
863
+ this$static.m_OutWindow._stream = outStream;
864
+ $Init_1(this$static);
865
+ this$static.state = 0;
866
+ this$static.rep0 = 0;
867
+ this$static.rep1 = 0;
868
+ this$static.rep2 = 0;
869
+ this$static.rep3 = 0;
870
+ this$static.outSize = outSize;
871
+ this$static.nowPos64 = P0_longLit;
872
+ this$static.prevByte = 0;
873
+ return $Chunker({}, this$static);
874
+ }
875
+
876
+ function $CodeOneChunk(this$static) {
877
+ var decoder2, distance, len, numDirectBits, posSlot, posState;
878
+ posState = lowBits_0(this$static.nowPos64) & this$static.m_PosStateMask;
879
+ if (!$DecodeBit(this$static.m_RangeDecoder, this$static.m_IsMatchDecoders, (this$static.state << 4) + posState)) {
880
+ decoder2 = $GetDecoder(this$static.m_LiteralDecoder, lowBits_0(this$static.nowPos64), this$static.prevByte);
881
+ if (this$static.state < 7) {
882
+ this$static.prevByte = $DecodeNormal(decoder2, this$static.m_RangeDecoder);
883
+ } else {
884
+ this$static.prevByte = $DecodeWithMatchByte(decoder2, this$static.m_RangeDecoder, $GetByte(this$static.m_OutWindow, this$static.rep0));
885
+ }
886
+ $PutByte(this$static.m_OutWindow, this$static.prevByte);
887
+ this$static.state = StateUpdateChar(this$static.state);
888
+ this$static.nowPos64 = add(this$static.nowPos64, P1_longLit);
889
+ } else {
890
+ if ($DecodeBit(this$static.m_RangeDecoder, this$static.m_IsRepDecoders, this$static.state)) {
891
+ len = 0;
892
+ if (!$DecodeBit(this$static.m_RangeDecoder, this$static.m_IsRepG0Decoders, this$static.state)) {
893
+ if (!$DecodeBit(this$static.m_RangeDecoder, this$static.m_IsRep0LongDecoders, (this$static.state << 4) + posState)) {
894
+ this$static.state = this$static.state < 7?9:11;
895
+ len = 1;
896
+ }
897
+ } else {
898
+ if (!$DecodeBit(this$static.m_RangeDecoder, this$static.m_IsRepG1Decoders, this$static.state)) {
899
+ distance = this$static.rep1;
900
+ } else {
901
+ if (!$DecodeBit(this$static.m_RangeDecoder, this$static.m_IsRepG2Decoders, this$static.state)) {
902
+ distance = this$static.rep2;
903
+ } else {
904
+ distance = this$static.rep3;
905
+ this$static.rep3 = this$static.rep2;
906
+ }
907
+ this$static.rep2 = this$static.rep1;
908
+ }
909
+ this$static.rep1 = this$static.rep0;
910
+ this$static.rep0 = distance;
911
+ }
912
+ if (!len) {
913
+ len = $Decode(this$static.m_RepLenDecoder, this$static.m_RangeDecoder, posState) + 2;
914
+ this$static.state = this$static.state < 7?8:11;
915
+ }
916
+ } else {
917
+ this$static.rep3 = this$static.rep2;
918
+ this$static.rep2 = this$static.rep1;
919
+ this$static.rep1 = this$static.rep0;
920
+ len = 2 + $Decode(this$static.m_LenDecoder, this$static.m_RangeDecoder, posState);
921
+ this$static.state = this$static.state < 7?7:10;
922
+ posSlot = $Decode_0(this$static.m_PosSlotDecoder[GetLenToPosState(len)], this$static.m_RangeDecoder);
923
+ if (posSlot >= 4) {
924
+ numDirectBits = (posSlot >> 1) - 1;
925
+ this$static.rep0 = (2 | posSlot & 1) << numDirectBits;
926
+ if (posSlot < 14) {
927
+ this$static.rep0 += ReverseDecode(this$static.m_PosDecoders, this$static.rep0 - posSlot - 1, this$static.m_RangeDecoder, numDirectBits);
928
+ } else {
929
+ this$static.rep0 += $DecodeDirectBits(this$static.m_RangeDecoder, numDirectBits - 4) << 4;
930
+ this$static.rep0 += $ReverseDecode(this$static.m_PosAlignDecoder, this$static.m_RangeDecoder);
931
+ if (this$static.rep0 < 0) {
932
+ if (this$static.rep0 == -1) {
933
+ return 1;
934
+ }
935
+ return -1;
936
+ }
937
+ }
938
+ } else
939
+ this$static.rep0 = posSlot;
940
+ }
941
+ if (compare(fromInt(this$static.rep0), this$static.nowPos64) >= 0 || this$static.rep0 >= this$static.m_DictionarySizeCheck) {
942
+ return -1;
943
+ }
944
+ $CopyBlock(this$static.m_OutWindow, this$static.rep0, len);
945
+ this$static.nowPos64 = add(this$static.nowPos64, fromInt(len));
946
+ this$static.prevByte = $GetByte(this$static.m_OutWindow, 0);
947
+ }
948
+ return 0;
949
+ }
950
+
951
+ function $Decoder(this$static) {
952
+ this$static.m_OutWindow = {};
953
+ this$static.m_RangeDecoder = {};
954
+ this$static.m_IsMatchDecoders = initDim(192);
955
+ this$static.m_IsRepDecoders = initDim(12);
956
+ this$static.m_IsRepG0Decoders = initDim(12);
957
+ this$static.m_IsRepG1Decoders = initDim(12);
958
+ this$static.m_IsRepG2Decoders = initDim(12);
959
+ this$static.m_IsRep0LongDecoders = initDim(192);
960
+ this$static.m_PosSlotDecoder = initDim(4);
961
+ this$static.m_PosDecoders = initDim(114);
962
+ this$static.m_PosAlignDecoder = $BitTreeDecoder({}, 4);
963
+ this$static.m_LenDecoder = $Decoder$LenDecoder({});
964
+ this$static.m_RepLenDecoder = $Decoder$LenDecoder({});
965
+ this$static.m_LiteralDecoder = {};
966
+ for (var i = 0; i < 4; ++i) {
967
+ this$static.m_PosSlotDecoder[i] = $BitTreeDecoder({}, 6);
968
+ }
969
+ return this$static;
970
+ }
971
+
972
+ function $Init_1(this$static) {
973
+ this$static.m_OutWindow._streamPos = 0;
974
+ this$static.m_OutWindow._pos = 0;
975
+ InitBitModels(this$static.m_IsMatchDecoders);
976
+ InitBitModels(this$static.m_IsRep0LongDecoders);
977
+ InitBitModels(this$static.m_IsRepDecoders);
978
+ InitBitModels(this$static.m_IsRepG0Decoders);
979
+ InitBitModels(this$static.m_IsRepG1Decoders);
980
+ InitBitModels(this$static.m_IsRepG2Decoders);
981
+ InitBitModels(this$static.m_PosDecoders);
982
+ $Init_0(this$static.m_LiteralDecoder);
983
+ for (var i = 0; i < 4; ++i) {
984
+ InitBitModels(this$static.m_PosSlotDecoder[i].Models);
985
+ }
986
+ $Init(this$static.m_LenDecoder);
987
+ $Init(this$static.m_RepLenDecoder);
988
+ InitBitModels(this$static.m_PosAlignDecoder.Models);
989
+ $Init_8(this$static.m_RangeDecoder);
990
+ }
991
+
992
+ function $SetDecoderProperties(this$static, properties) {
993
+ var dictionarySize, i, lc, lp, pb, remainder, val;
994
+ if (properties.length < 5)
995
+ return 0;
996
+ val = properties[0] & 255;
997
+ lc = val % 9;
998
+ remainder = ~~(val / 9);
999
+ lp = remainder % 5;
1000
+ pb = ~~(remainder / 5);
1001
+ dictionarySize = 0;
1002
+ for (i = 0; i < 4; ++i) {
1003
+ dictionarySize += (properties[1 + i] & 255) << i * 8;
1004
+ }
1005
+ ///NOTE: If the input is bad, it might call for an insanely large dictionary size, which would crash the script.
1006
+ if (dictionarySize > 99999999 || !$SetLcLpPb(this$static, lc, lp, pb)) {
1007
+ return 0;
1008
+ }
1009
+ return $SetDictionarySize(this$static, dictionarySize);
1010
+ }
1011
+
1012
+ function $SetDictionarySize(this$static, dictionarySize) {
1013
+ if (dictionarySize < 0) {
1014
+ return 0;
1015
+ }
1016
+ if (this$static.m_DictionarySize != dictionarySize) {
1017
+ this$static.m_DictionarySize = dictionarySize;
1018
+ this$static.m_DictionarySizeCheck = Math.max(this$static.m_DictionarySize, 1);
1019
+ $Create_5(this$static.m_OutWindow, Math.max(this$static.m_DictionarySizeCheck, 4096));
1020
+ }
1021
+ return 1;
1022
+ }
1023
+
1024
+ function $SetLcLpPb(this$static, lc, lp, pb) {
1025
+ if (lc > 8 || lp > 4 || pb > 4) {
1026
+ return 0;
1027
+ }
1028
+ $Create_0(this$static.m_LiteralDecoder, lp, lc);
1029
+ var numPosStates = 1 << pb;
1030
+ $Create(this$static.m_LenDecoder, numPosStates);
1031
+ $Create(this$static.m_RepLenDecoder, numPosStates);
1032
+ this$static.m_PosStateMask = numPosStates - 1;
1033
+ return 1;
1034
+ }
1035
+
1036
+ function $Create(this$static, numPosStates) {
1037
+ for (; this$static.m_NumPosStates < numPosStates; ++this$static.m_NumPosStates) {
1038
+ this$static.m_LowCoder[this$static.m_NumPosStates] = $BitTreeDecoder({}, 3);
1039
+ this$static.m_MidCoder[this$static.m_NumPosStates] = $BitTreeDecoder({}, 3);
1040
+ }
1041
+ }
1042
+
1043
+ function $Decode(this$static, rangeDecoder, posState) {
1044
+ if (!$DecodeBit(rangeDecoder, this$static.m_Choice, 0)) {
1045
+ return $Decode_0(this$static.m_LowCoder[posState], rangeDecoder);
1046
+ }
1047
+ var symbol = 8;
1048
+ if (!$DecodeBit(rangeDecoder, this$static.m_Choice, 1)) {
1049
+ symbol += $Decode_0(this$static.m_MidCoder[posState], rangeDecoder);
1050
+ } else {
1051
+ symbol += 8 + $Decode_0(this$static.m_HighCoder, rangeDecoder);
1052
+ }
1053
+ return symbol;
1054
+ }
1055
+
1056
+ function $Decoder$LenDecoder(this$static) {
1057
+ this$static.m_Choice = initDim(2);
1058
+ this$static.m_LowCoder = initDim(16);
1059
+ this$static.m_MidCoder = initDim(16);
1060
+ this$static.m_HighCoder = $BitTreeDecoder({}, 8);
1061
+ this$static.m_NumPosStates = 0;
1062
+ return this$static;
1063
+ }
1064
+
1065
+ function $Init(this$static) {
1066
+ InitBitModels(this$static.m_Choice);
1067
+ for (var posState = 0; posState < this$static.m_NumPosStates; ++posState) {
1068
+ InitBitModels(this$static.m_LowCoder[posState].Models);
1069
+ InitBitModels(this$static.m_MidCoder[posState].Models);
1070
+ }
1071
+ InitBitModels(this$static.m_HighCoder.Models);
1072
+ }
1073
+
1074
+
1075
+ function $Create_0(this$static, numPosBits, numPrevBits) {
1076
+ var i, numStates;
1077
+ if (this$static.m_Coders != null && this$static.m_NumPrevBits == numPrevBits && this$static.m_NumPosBits == numPosBits)
1078
+ return;
1079
+ this$static.m_NumPosBits = numPosBits;
1080
+ this$static.m_PosMask = (1 << numPosBits) - 1;
1081
+ this$static.m_NumPrevBits = numPrevBits;
1082
+ numStates = 1 << this$static.m_NumPrevBits + this$static.m_NumPosBits;
1083
+ this$static.m_Coders = initDim(numStates);
1084
+ for (i = 0; i < numStates; ++i)
1085
+ this$static.m_Coders[i] = $Decoder$LiteralDecoder$Decoder2({});
1086
+ }
1087
+
1088
+ function $GetDecoder(this$static, pos, prevByte) {
1089
+ return this$static.m_Coders[((pos & this$static.m_PosMask) << this$static.m_NumPrevBits) + ((prevByte & 255) >>> 8 - this$static.m_NumPrevBits)];
1090
+ }
1091
+
1092
+ function $Init_0(this$static) {
1093
+ var i, numStates;
1094
+ numStates = 1 << this$static.m_NumPrevBits + this$static.m_NumPosBits;
1095
+ for (i = 0; i < numStates; ++i) {
1096
+ InitBitModels(this$static.m_Coders[i].m_Decoders);
1097
+ }
1098
+ }
1099
+
1100
+
1101
+ function $DecodeNormal(this$static, rangeDecoder) {
1102
+ var symbol = 1;
1103
+ do {
1104
+ symbol = symbol << 1 | $DecodeBit(rangeDecoder, this$static.m_Decoders, symbol);
1105
+ } while (symbol < 256);
1106
+ return symbol << 24 >> 24;
1107
+ }
1108
+
1109
+ function $DecodeWithMatchByte(this$static, rangeDecoder, matchByte) {
1110
+ var bit, matchBit, symbol = 1;
1111
+ do {
1112
+ matchBit = matchByte >> 7 & 1;
1113
+ matchByte <<= 1;
1114
+ bit = $DecodeBit(rangeDecoder, this$static.m_Decoders, (1 + matchBit << 8) + symbol);
1115
+ symbol = symbol << 1 | bit;
1116
+ if (matchBit != bit) {
1117
+ while (symbol < 256) {
1118
+ symbol = symbol << 1 | $DecodeBit(rangeDecoder, this$static.m_Decoders, symbol);
1119
+ }
1120
+ break;
1121
+ }
1122
+ } while (symbol < 256);
1123
+ return symbol << 24 >> 24;
1124
+ }
1125
+
1126
+ function $Decoder$LiteralDecoder$Decoder2(this$static) {
1127
+ this$static.m_Decoders = initDim(768);
1128
+ return this$static;
1129
+ }
1130
+
1131
+ /** de */
1132
+ /** cs */
1133
+ var g_FastPos = (function () {
1134
+ var j, k, slotFast, c = 2, g_FastPos = [0, 1];
1135
+ for (slotFast = 2; slotFast < 22; ++slotFast) {
1136
+ k = 1 << (slotFast >> 1) - 1;
1137
+ for (j = 0; j < k; ++j , ++c)
1138
+ g_FastPos[c] = slotFast << 24 >> 24;
1139
+ }
1140
+ return g_FastPos;
1141
+ }());
1142
+
1143
+ function $Backward(this$static, cur) {
1144
+ var backCur, backMem, posMem, posPrev;
1145
+ this$static._optimumEndIndex = cur;
1146
+ posMem = this$static._optimum[cur].PosPrev;
1147
+ backMem = this$static._optimum[cur].BackPrev;
1148
+ do {
1149
+ if (this$static._optimum[cur].Prev1IsChar) {
1150
+ $MakeAsChar(this$static._optimum[posMem]);
1151
+ this$static._optimum[posMem].PosPrev = posMem - 1;
1152
+ if (this$static._optimum[cur].Prev2) {
1153
+ this$static._optimum[posMem - 1].Prev1IsChar = 0;
1154
+ this$static._optimum[posMem - 1].PosPrev = this$static._optimum[cur].PosPrev2;
1155
+ this$static._optimum[posMem - 1].BackPrev = this$static._optimum[cur].BackPrev2;
1156
+ }
1157
+ }
1158
+ posPrev = posMem;
1159
+ backCur = backMem;
1160
+ backMem = this$static._optimum[posPrev].BackPrev;
1161
+ posMem = this$static._optimum[posPrev].PosPrev;
1162
+ this$static._optimum[posPrev].BackPrev = backCur;
1163
+ this$static._optimum[posPrev].PosPrev = cur;
1164
+ cur = posPrev;
1165
+ } while (cur > 0);
1166
+ this$static.backRes = this$static._optimum[0].BackPrev;
1167
+ this$static._optimumCurrentIndex = this$static._optimum[0].PosPrev;
1168
+ return this$static._optimumCurrentIndex;
1169
+ }
1170
+
1171
+ function $BaseInit(this$static) {
1172
+ this$static._state = 0;
1173
+ this$static._previousByte = 0;
1174
+ for (var i = 0; i < 4; ++i) {
1175
+ this$static._repDistances[i] = 0;
1176
+ }
1177
+ }
1178
+
1179
+ function $CodeOneBlock(this$static, inSize, outSize, finished) {
1180
+ var baseVal, complexState, curByte, distance, footerBits, i, len, lenToPosState, matchByte, pos, posReduced, posSlot, posState, progressPosValuePrev, subCoder;
1181
+ inSize[0] = P0_longLit;
1182
+ outSize[0] = P0_longLit;
1183
+ finished[0] = 1;
1184
+ if (this$static._inStream) {
1185
+ this$static._matchFinder._stream = this$static._inStream;
1186
+ $Init_5(this$static._matchFinder);
1187
+ this$static._needReleaseMFStream = 1;
1188
+ this$static._inStream = null;
1189
+ }
1190
+ if (this$static._finished) {
1191
+ return;
1192
+ }
1193
+ this$static._finished = 1;
1194
+ progressPosValuePrev = this$static.nowPos64;
1195
+ if (eq(this$static.nowPos64, P0_longLit)) {
1196
+ if (!$GetNumAvailableBytes(this$static._matchFinder)) {
1197
+ $Flush(this$static, lowBits_0(this$static.nowPos64));
1198
+ return;
1199
+ }
1200
+ $ReadMatchDistances(this$static);
1201
+ posState = lowBits_0(this$static.nowPos64) & this$static._posStateMask;
1202
+ $Encode_3(this$static._rangeEncoder, this$static._isMatch, (this$static._state << 4) + posState, 0);
1203
+ this$static._state = StateUpdateChar(this$static._state);
1204
+ curByte = $GetIndexByte(this$static._matchFinder, -this$static._additionalOffset);
1205
+ $Encode_1($GetSubCoder(this$static._literalEncoder, lowBits_0(this$static.nowPos64), this$static._previousByte), this$static._rangeEncoder, curByte);
1206
+ this$static._previousByte = curByte;
1207
+ --this$static._additionalOffset;
1208
+ this$static.nowPos64 = add(this$static.nowPos64, P1_longLit);
1209
+ }
1210
+ if (!$GetNumAvailableBytes(this$static._matchFinder)) {
1211
+ $Flush(this$static, lowBits_0(this$static.nowPos64));
1212
+ return;
1213
+ }
1214
+ while (1) {
1215
+ len = $GetOptimum(this$static, lowBits_0(this$static.nowPos64));
1216
+ pos = this$static.backRes;
1217
+ posState = lowBits_0(this$static.nowPos64) & this$static._posStateMask;
1218
+ complexState = (this$static._state << 4) + posState;
1219
+ if (len == 1 && pos == -1) {
1220
+ $Encode_3(this$static._rangeEncoder, this$static._isMatch, complexState, 0);
1221
+ curByte = $GetIndexByte(this$static._matchFinder, -this$static._additionalOffset);
1222
+ subCoder = $GetSubCoder(this$static._literalEncoder, lowBits_0(this$static.nowPos64), this$static._previousByte);
1223
+ if (this$static._state < 7) {
1224
+ $Encode_1(subCoder, this$static._rangeEncoder, curByte);
1225
+ } else {
1226
+ matchByte = $GetIndexByte(this$static._matchFinder, -this$static._repDistances[0] - 1 - this$static._additionalOffset);
1227
+ $EncodeMatched(subCoder, this$static._rangeEncoder, matchByte, curByte);
1228
+ }
1229
+ this$static._previousByte = curByte;
1230
+ this$static._state = StateUpdateChar(this$static._state);
1231
+ } else {
1232
+ $Encode_3(this$static._rangeEncoder, this$static._isMatch, complexState, 1);
1233
+ if (pos < 4) {
1234
+ $Encode_3(this$static._rangeEncoder, this$static._isRep, this$static._state, 1);
1235
+ if (!pos) {
1236
+ $Encode_3(this$static._rangeEncoder, this$static._isRepG0, this$static._state, 0);
1237
+ if (len == 1) {
1238
+ $Encode_3(this$static._rangeEncoder, this$static._isRep0Long, complexState, 0);
1239
+ } else {
1240
+ $Encode_3(this$static._rangeEncoder, this$static._isRep0Long, complexState, 1);
1241
+ }
1242
+ } else {
1243
+ $Encode_3(this$static._rangeEncoder, this$static._isRepG0, this$static._state, 1);
1244
+ if (pos == 1) {
1245
+ $Encode_3(this$static._rangeEncoder, this$static._isRepG1, this$static._state, 0);
1246
+ } else {
1247
+ $Encode_3(this$static._rangeEncoder, this$static._isRepG1, this$static._state, 1);
1248
+ $Encode_3(this$static._rangeEncoder, this$static._isRepG2, this$static._state, pos - 2);
1249
+ }
1250
+ }
1251
+ if (len == 1) {
1252
+ this$static._state = this$static._state < 7?9:11;
1253
+ } else {
1254
+ $Encode_0(this$static._repMatchLenEncoder, this$static._rangeEncoder, len - 2, posState);
1255
+ this$static._state = this$static._state < 7?8:11;
1256
+ }
1257
+ distance = this$static._repDistances[pos];
1258
+ if (pos != 0) {
1259
+ for (i = pos; i >= 1; --i) {
1260
+ this$static._repDistances[i] = this$static._repDistances[i - 1];
1261
+ }
1262
+ this$static._repDistances[0] = distance;
1263
+ }
1264
+ } else {
1265
+ $Encode_3(this$static._rangeEncoder, this$static._isRep, this$static._state, 0);
1266
+ this$static._state = this$static._state < 7?7:10;
1267
+ $Encode_0(this$static._lenEncoder, this$static._rangeEncoder, len - 2, posState);
1268
+ pos -= 4;
1269
+ posSlot = GetPosSlot(pos);
1270
+ lenToPosState = GetLenToPosState(len);
1271
+ $Encode_2(this$static._posSlotEncoder[lenToPosState], this$static._rangeEncoder, posSlot);
1272
+ if (posSlot >= 4) {
1273
+ footerBits = (posSlot >> 1) - 1;
1274
+ baseVal = (2 | posSlot & 1) << footerBits;
1275
+ posReduced = pos - baseVal;
1276
+ if (posSlot < 14) {
1277
+ ReverseEncode(this$static._posEncoders, baseVal - posSlot - 1, this$static._rangeEncoder, footerBits, posReduced);
1278
+ } else {
1279
+ $EncodeDirectBits(this$static._rangeEncoder, posReduced >> 4, footerBits - 4);
1280
+ $ReverseEncode(this$static._posAlignEncoder, this$static._rangeEncoder, posReduced & 15);
1281
+ ++this$static._alignPriceCount;
1282
+ }
1283
+ }
1284
+ distance = pos;
1285
+ for (i = 3; i >= 1; --i) {
1286
+ this$static._repDistances[i] = this$static._repDistances[i - 1];
1287
+ }
1288
+ this$static._repDistances[0] = distance;
1289
+ ++this$static._matchPriceCount;
1290
+ }
1291
+ this$static._previousByte = $GetIndexByte(this$static._matchFinder, len - 1 - this$static._additionalOffset);
1292
+ }
1293
+ this$static._additionalOffset -= len;
1294
+ this$static.nowPos64 = add(this$static.nowPos64, fromInt(len));
1295
+ if (!this$static._additionalOffset) {
1296
+ if (this$static._matchPriceCount >= 128) {
1297
+ $FillDistancesPrices(this$static);
1298
+ }
1299
+ if (this$static._alignPriceCount >= 16) {
1300
+ $FillAlignPrices(this$static);
1301
+ }
1302
+ inSize[0] = this$static.nowPos64;
1303
+ outSize[0] = $GetProcessedSizeAdd(this$static._rangeEncoder);
1304
+ if (!$GetNumAvailableBytes(this$static._matchFinder)) {
1305
+ $Flush(this$static, lowBits_0(this$static.nowPos64));
1306
+ return;
1307
+ }
1308
+ if (compare(sub(this$static.nowPos64, progressPosValuePrev), [4096, 0]) >= 0) {
1309
+ this$static._finished = 0;
1310
+ finished[0] = 0;
1311
+ return;
1312
+ }
1313
+ }
1314
+ }
1315
+ }
1316
+
1317
+ function $Create_2(this$static) {
1318
+ var bt, numHashBytes;
1319
+ if (!this$static._matchFinder) {
1320
+ bt = {};
1321
+ numHashBytes = 4;
1322
+ if (!this$static._matchFinderType) {
1323
+ numHashBytes = 2;
1324
+ }
1325
+ $SetType(bt, numHashBytes);
1326
+ this$static._matchFinder = bt;
1327
+ }
1328
+ $Create_1(this$static._literalEncoder, this$static._numLiteralPosStateBits, this$static._numLiteralContextBits);
1329
+ if (this$static._dictionarySize == this$static._dictionarySizePrev && this$static._numFastBytesPrev == this$static._numFastBytes) {
1330
+ return;
1331
+ }
1332
+ $Create_3(this$static._matchFinder, this$static._dictionarySize, 4096, this$static._numFastBytes, 274);
1333
+ this$static._dictionarySizePrev = this$static._dictionarySize;
1334
+ this$static._numFastBytesPrev = this$static._numFastBytes;
1335
+ }
1336
+
1337
+ function $Encoder(this$static) {
1338
+ var i;
1339
+ this$static._repDistances = initDim(4);
1340
+ this$static._optimum = [];
1341
+ this$static._rangeEncoder = {};
1342
+ this$static._isMatch = initDim(192);
1343
+ this$static._isRep = initDim(12);
1344
+ this$static._isRepG0 = initDim(12);
1345
+ this$static._isRepG1 = initDim(12);
1346
+ this$static._isRepG2 = initDim(12);
1347
+ this$static._isRep0Long = initDim(192);
1348
+ this$static._posSlotEncoder = [];
1349
+ this$static._posEncoders = initDim(114);
1350
+ this$static._posAlignEncoder = $BitTreeEncoder({}, 4);
1351
+ this$static._lenEncoder = $Encoder$LenPriceTableEncoder({});
1352
+ this$static._repMatchLenEncoder = $Encoder$LenPriceTableEncoder({});
1353
+ this$static._literalEncoder = {};
1354
+ this$static._matchDistances = [];
1355
+ this$static._posSlotPrices = [];
1356
+ this$static._distancesPrices = [];
1357
+ this$static._alignPrices = initDim(16);
1358
+ this$static.reps = initDim(4);
1359
+ this$static.repLens = initDim(4);
1360
+ this$static.processedInSize = [P0_longLit];
1361
+ this$static.processedOutSize = [P0_longLit];
1362
+ this$static.finished = [0];
1363
+ this$static.properties = initDim(5);
1364
+ this$static.tempPrices = initDim(128);
1365
+ this$static._longestMatchLength = 0;
1366
+ this$static._matchFinderType = 1;
1367
+ this$static._numDistancePairs = 0;
1368
+ this$static._numFastBytesPrev = -1;
1369
+ this$static.backRes = 0;
1370
+ for (i = 0; i < 4096; ++i) {
1371
+ this$static._optimum[i] = {};
1372
+ }
1373
+ for (i = 0; i < 4; ++i) {
1374
+ this$static._posSlotEncoder[i] = $BitTreeEncoder({}, 6);
1375
+ }
1376
+ return this$static;
1377
+ }
1378
+
1379
+ function $FillAlignPrices(this$static) {
1380
+ for (var i = 0; i < 16; ++i) {
1381
+ this$static._alignPrices[i] = $ReverseGetPrice(this$static._posAlignEncoder, i);
1382
+ }
1383
+ this$static._alignPriceCount = 0;
1384
+ }
1385
+
1386
+ function $FillDistancesPrices(this$static) {
1387
+ var baseVal, encoder, footerBits, i, lenToPosState, posSlot, st, st2;
1388
+ for (i = 4; i < 128; ++i) {
1389
+ posSlot = GetPosSlot(i);
1390
+ footerBits = (posSlot >> 1) - 1;
1391
+ baseVal = (2 | posSlot & 1) << footerBits;
1392
+ this$static.tempPrices[i] = ReverseGetPrice(this$static._posEncoders, baseVal - posSlot - 1, footerBits, i - baseVal);
1393
+ }
1394
+ for (lenToPosState = 0; lenToPosState < 4; ++lenToPosState) {
1395
+ encoder = this$static._posSlotEncoder[lenToPosState];
1396
+ st = lenToPosState << 6;
1397
+ for (posSlot = 0; posSlot < this$static._distTableSize; ++posSlot) {
1398
+ this$static._posSlotPrices[st + posSlot] = $GetPrice_1(encoder, posSlot);
1399
+ }
1400
+ for (posSlot = 14; posSlot < this$static._distTableSize; ++posSlot) {
1401
+ this$static._posSlotPrices[st + posSlot] += (posSlot >> 1) - 1 - 4 << 6;
1402
+ }
1403
+ st2 = lenToPosState * 128;
1404
+ for (i = 0; i < 4; ++i) {
1405
+ this$static._distancesPrices[st2 + i] = this$static._posSlotPrices[st + i];
1406
+ }
1407
+ for (; i < 128; ++i) {
1408
+ this$static._distancesPrices[st2 + i] = this$static._posSlotPrices[st + GetPosSlot(i)] + this$static.tempPrices[i];
1409
+ }
1410
+ }
1411
+ this$static._matchPriceCount = 0;
1412
+ }
1413
+
1414
+ function $Flush(this$static, nowPos) {
1415
+ $ReleaseMFStream(this$static);
1416
+ $WriteEndMarker(this$static, nowPos & this$static._posStateMask);
1417
+ for (var i = 0; i < 5; ++i) {
1418
+ $ShiftLow(this$static._rangeEncoder);
1419
+ }
1420
+ }
1421
+
1422
+ function $GetOptimum(this$static, position) {
1423
+ var cur, curAnd1Price, curAndLenCharPrice, curAndLenPrice, curBack, curPrice, currentByte, distance, i, len, lenEnd, lenMain, lenRes, lenTest, lenTest2, lenTestTemp, matchByte, matchPrice, newLen, nextIsChar, nextMatchPrice, nextOptimum, nextRepMatchPrice, normalMatchPrice, numAvailableBytes, numAvailableBytesFull, numDistancePairs, offs, offset, opt, optimum, pos, posPrev, posState, posStateNext, price_4, repIndex, repLen, repMatchPrice, repMaxIndex, shortRepPrice, startLen, state, state2, t, price, price_0, price_1, price_2, price_3;
1424
+ if (this$static._optimumEndIndex != this$static._optimumCurrentIndex) {
1425
+ lenRes = this$static._optimum[this$static._optimumCurrentIndex].PosPrev - this$static._optimumCurrentIndex;
1426
+ this$static.backRes = this$static._optimum[this$static._optimumCurrentIndex].BackPrev;
1427
+ this$static._optimumCurrentIndex = this$static._optimum[this$static._optimumCurrentIndex].PosPrev;
1428
+ return lenRes;
1429
+ }
1430
+ this$static._optimumCurrentIndex = this$static._optimumEndIndex = 0;
1431
+ if (this$static._longestMatchWasFound) {
1432
+ lenMain = this$static._longestMatchLength;
1433
+ this$static._longestMatchWasFound = 0;
1434
+ } else {
1435
+ lenMain = $ReadMatchDistances(this$static);
1436
+ }
1437
+ numDistancePairs = this$static._numDistancePairs;
1438
+ numAvailableBytes = $GetNumAvailableBytes(this$static._matchFinder) + 1;
1439
+ if (numAvailableBytes < 2) {
1440
+ this$static.backRes = -1;
1441
+ return 1;
1442
+ }
1443
+ if (numAvailableBytes > 273) {
1444
+ numAvailableBytes = 273;
1445
+ }
1446
+ repMaxIndex = 0;
1447
+ for (i = 0; i < 4; ++i) {
1448
+ this$static.reps[i] = this$static._repDistances[i];
1449
+ this$static.repLens[i] = $GetMatchLen(this$static._matchFinder, -1, this$static.reps[i], 273);
1450
+ if (this$static.repLens[i] > this$static.repLens[repMaxIndex]) {
1451
+ repMaxIndex = i;
1452
+ }
1453
+ }
1454
+ if (this$static.repLens[repMaxIndex] >= this$static._numFastBytes) {
1455
+ this$static.backRes = repMaxIndex;
1456
+ lenRes = this$static.repLens[repMaxIndex];
1457
+ $MovePos(this$static, lenRes - 1);
1458
+ return lenRes;
1459
+ }
1460
+ if (lenMain >= this$static._numFastBytes) {
1461
+ this$static.backRes = this$static._matchDistances[numDistancePairs - 1] + 4;
1462
+ $MovePos(this$static, lenMain - 1);
1463
+ return lenMain;
1464
+ }
1465
+ currentByte = $GetIndexByte(this$static._matchFinder, -1);
1466
+ matchByte = $GetIndexByte(this$static._matchFinder, -this$static._repDistances[0] - 1 - 1);
1467
+ if (lenMain < 2 && currentByte != matchByte && this$static.repLens[repMaxIndex] < 2) {
1468
+ this$static.backRes = -1;
1469
+ return 1;
1470
+ }
1471
+ this$static._optimum[0].State = this$static._state;
1472
+ posState = position & this$static._posStateMask;
1473
+ this$static._optimum[1].Price = ProbPrices[this$static._isMatch[(this$static._state << 4) + posState] >>> 2] + $GetPrice_0($GetSubCoder(this$static._literalEncoder, position, this$static._previousByte), this$static._state >= 7, matchByte, currentByte);
1474
+ $MakeAsChar(this$static._optimum[1]);
1475
+ matchPrice = ProbPrices[2048 - this$static._isMatch[(this$static._state << 4) + posState] >>> 2];
1476
+ repMatchPrice = matchPrice + ProbPrices[2048 - this$static._isRep[this$static._state] >>> 2];
1477
+ if (matchByte == currentByte) {
1478
+ shortRepPrice = repMatchPrice + $GetRepLen1Price(this$static, this$static._state, posState);
1479
+ if (shortRepPrice < this$static._optimum[1].Price) {
1480
+ this$static._optimum[1].Price = shortRepPrice;
1481
+ $MakeAsShortRep(this$static._optimum[1]);
1482
+ }
1483
+ }
1484
+ lenEnd = lenMain >= this$static.repLens[repMaxIndex]?lenMain:this$static.repLens[repMaxIndex];
1485
+ if (lenEnd < 2) {
1486
+ this$static.backRes = this$static._optimum[1].BackPrev;
1487
+ return 1;
1488
+ }
1489
+ this$static._optimum[1].PosPrev = 0;
1490
+ this$static._optimum[0].Backs0 = this$static.reps[0];
1491
+ this$static._optimum[0].Backs1 = this$static.reps[1];
1492
+ this$static._optimum[0].Backs2 = this$static.reps[2];
1493
+ this$static._optimum[0].Backs3 = this$static.reps[3];
1494
+ len = lenEnd;
1495
+ do {
1496
+ this$static._optimum[len--].Price = 268435455;
1497
+ } while (len >= 2);
1498
+ for (i = 0; i < 4; ++i) {
1499
+ repLen = this$static.repLens[i];
1500
+ if (repLen < 2) {
1501
+ continue;
1502
+ }
1503
+ price_4 = repMatchPrice + $GetPureRepPrice(this$static, i, this$static._state, posState);
1504
+ do {
1505
+ curAndLenPrice = price_4 + $GetPrice(this$static._repMatchLenEncoder, repLen - 2, posState);
1506
+ optimum = this$static._optimum[repLen];
1507
+ if (curAndLenPrice < optimum.Price) {
1508
+ optimum.Price = curAndLenPrice;
1509
+ optimum.PosPrev = 0;
1510
+ optimum.BackPrev = i;
1511
+ optimum.Prev1IsChar = 0;
1512
+ }
1513
+ } while (--repLen >= 2);
1514
+ }
1515
+ normalMatchPrice = matchPrice + ProbPrices[this$static._isRep[this$static._state] >>> 2];
1516
+ len = this$static.repLens[0] >= 2?this$static.repLens[0] + 1:2;
1517
+ if (len <= lenMain) {
1518
+ offs = 0;
1519
+ while (len > this$static._matchDistances[offs]) {
1520
+ offs += 2;
1521
+ }
1522
+ for (;; ++len) {
1523
+ distance = this$static._matchDistances[offs + 1];
1524
+ curAndLenPrice = normalMatchPrice + $GetPosLenPrice(this$static, distance, len, posState);
1525
+ optimum = this$static._optimum[len];
1526
+ if (curAndLenPrice < optimum.Price) {
1527
+ optimum.Price = curAndLenPrice;
1528
+ optimum.PosPrev = 0;
1529
+ optimum.BackPrev = distance + 4;
1530
+ optimum.Prev1IsChar = 0;
1531
+ }
1532
+ if (len == this$static._matchDistances[offs]) {
1533
+ offs += 2;
1534
+ if (offs == numDistancePairs) {
1535
+ break;
1536
+ }
1537
+ }
1538
+ }
1539
+ }
1540
+ cur = 0;
1541
+ while (1) {
1542
+ ++cur;
1543
+ if (cur == lenEnd) {
1544
+ return $Backward(this$static, cur);
1545
+ }
1546
+ newLen = $ReadMatchDistances(this$static);
1547
+ numDistancePairs = this$static._numDistancePairs;
1548
+ if (newLen >= this$static._numFastBytes) {
1549
+ this$static._longestMatchLength = newLen;
1550
+ this$static._longestMatchWasFound = 1;
1551
+ return $Backward(this$static, cur);
1552
+ }
1553
+ ++position;
1554
+ posPrev = this$static._optimum[cur].PosPrev;
1555
+ if (this$static._optimum[cur].Prev1IsChar) {
1556
+ --posPrev;
1557
+ if (this$static._optimum[cur].Prev2) {
1558
+ state = this$static._optimum[this$static._optimum[cur].PosPrev2].State;
1559
+ if (this$static._optimum[cur].BackPrev2 < 4) {
1560
+ state = (state < 7) ? 8 : 11;
1561
+ } else {
1562
+ state = (state < 7) ? 7 : 10;
1563
+ }
1564
+ } else {
1565
+ state = this$static._optimum[posPrev].State;
1566
+ }
1567
+ state = StateUpdateChar(state);
1568
+ } else {
1569
+ state = this$static._optimum[posPrev].State;
1570
+ }
1571
+ if (posPrev == cur - 1) {
1572
+ if (!this$static._optimum[cur].BackPrev) {
1573
+ state = state < 7?9:11;
1574
+ } else {
1575
+ state = StateUpdateChar(state);
1576
+ }
1577
+ } else {
1578
+ if (this$static._optimum[cur].Prev1IsChar && this$static._optimum[cur].Prev2) {
1579
+ posPrev = this$static._optimum[cur].PosPrev2;
1580
+ pos = this$static._optimum[cur].BackPrev2;
1581
+ state = state < 7?8:11;
1582
+ } else {
1583
+ pos = this$static._optimum[cur].BackPrev;
1584
+ if (pos < 4) {
1585
+ state = state < 7?8:11;
1586
+ } else {
1587
+ state = state < 7?7:10;
1588
+ }
1589
+ }
1590
+ opt = this$static._optimum[posPrev];
1591
+ if (pos < 4) {
1592
+ if (!pos) {
1593
+ this$static.reps[0] = opt.Backs0;
1594
+ this$static.reps[1] = opt.Backs1;
1595
+ this$static.reps[2] = opt.Backs2;
1596
+ this$static.reps[3] = opt.Backs3;
1597
+ } else if (pos == 1) {
1598
+ this$static.reps[0] = opt.Backs1;
1599
+ this$static.reps[1] = opt.Backs0;
1600
+ this$static.reps[2] = opt.Backs2;
1601
+ this$static.reps[3] = opt.Backs3;
1602
+ } else if (pos == 2) {
1603
+ this$static.reps[0] = opt.Backs2;
1604
+ this$static.reps[1] = opt.Backs0;
1605
+ this$static.reps[2] = opt.Backs1;
1606
+ this$static.reps[3] = opt.Backs3;
1607
+ } else {
1608
+ this$static.reps[0] = opt.Backs3;
1609
+ this$static.reps[1] = opt.Backs0;
1610
+ this$static.reps[2] = opt.Backs1;
1611
+ this$static.reps[3] = opt.Backs2;
1612
+ }
1613
+ } else {
1614
+ this$static.reps[0] = pos - 4;
1615
+ this$static.reps[1] = opt.Backs0;
1616
+ this$static.reps[2] = opt.Backs1;
1617
+ this$static.reps[3] = opt.Backs2;
1618
+ }
1619
+ }
1620
+ this$static._optimum[cur].State = state;
1621
+ this$static._optimum[cur].Backs0 = this$static.reps[0];
1622
+ this$static._optimum[cur].Backs1 = this$static.reps[1];
1623
+ this$static._optimum[cur].Backs2 = this$static.reps[2];
1624
+ this$static._optimum[cur].Backs3 = this$static.reps[3];
1625
+ curPrice = this$static._optimum[cur].Price;
1626
+ currentByte = $GetIndexByte(this$static._matchFinder, -1);
1627
+ matchByte = $GetIndexByte(this$static._matchFinder, -this$static.reps[0] - 1 - 1);
1628
+ posState = position & this$static._posStateMask;
1629
+ curAnd1Price = curPrice + ProbPrices[this$static._isMatch[(state << 4) + posState] >>> 2] + $GetPrice_0($GetSubCoder(this$static._literalEncoder, position, $GetIndexByte(this$static._matchFinder, -2)), state >= 7, matchByte, currentByte);
1630
+ nextOptimum = this$static._optimum[cur + 1];
1631
+ nextIsChar = 0;
1632
+ if (curAnd1Price < nextOptimum.Price) {
1633
+ nextOptimum.Price = curAnd1Price;
1634
+ nextOptimum.PosPrev = cur;
1635
+ nextOptimum.BackPrev = -1;
1636
+ nextOptimum.Prev1IsChar = 0;
1637
+ nextIsChar = 1;
1638
+ }
1639
+ matchPrice = curPrice + ProbPrices[2048 - this$static._isMatch[(state << 4) + posState] >>> 2];
1640
+ repMatchPrice = matchPrice + ProbPrices[2048 - this$static._isRep[state] >>> 2];
1641
+ if (matchByte == currentByte && !(nextOptimum.PosPrev < cur && !nextOptimum.BackPrev)) {
1642
+ shortRepPrice = repMatchPrice + (ProbPrices[this$static._isRepG0[state] >>> 2] + ProbPrices[this$static._isRep0Long[(state << 4) + posState] >>> 2]);
1643
+ if (shortRepPrice <= nextOptimum.Price) {
1644
+ nextOptimum.Price = shortRepPrice;
1645
+ nextOptimum.PosPrev = cur;
1646
+ nextOptimum.BackPrev = 0;
1647
+ nextOptimum.Prev1IsChar = 0;
1648
+ nextIsChar = 1;
1649
+ }
1650
+ }
1651
+ numAvailableBytesFull = $GetNumAvailableBytes(this$static._matchFinder) + 1;
1652
+ numAvailableBytesFull = 4095 - cur < numAvailableBytesFull?4095 - cur:numAvailableBytesFull;
1653
+ numAvailableBytes = numAvailableBytesFull;
1654
+ if (numAvailableBytes < 2) {
1655
+ continue;
1656
+ }
1657
+ if (numAvailableBytes > this$static._numFastBytes) {
1658
+ numAvailableBytes = this$static._numFastBytes;
1659
+ }
1660
+ if (!nextIsChar && matchByte != currentByte) {
1661
+ t = Math.min(numAvailableBytesFull - 1, this$static._numFastBytes);
1662
+ lenTest2 = $GetMatchLen(this$static._matchFinder, 0, this$static.reps[0], t);
1663
+ if (lenTest2 >= 2) {
1664
+ state2 = StateUpdateChar(state);
1665
+ posStateNext = position + 1 & this$static._posStateMask;
1666
+ nextRepMatchPrice = curAnd1Price + ProbPrices[2048 - this$static._isMatch[(state2 << 4) + posStateNext] >>> 2] + ProbPrices[2048 - this$static._isRep[state2] >>> 2];
1667
+ offset = cur + 1 + lenTest2;
1668
+ while (lenEnd < offset) {
1669
+ this$static._optimum[++lenEnd].Price = 268435455;
1670
+ }
1671
+ curAndLenPrice = nextRepMatchPrice + (price = $GetPrice(this$static._repMatchLenEncoder, lenTest2 - 2, posStateNext) , price + $GetPureRepPrice(this$static, 0, state2, posStateNext));
1672
+ optimum = this$static._optimum[offset];
1673
+ if (curAndLenPrice < optimum.Price) {
1674
+ optimum.Price = curAndLenPrice;
1675
+ optimum.PosPrev = cur + 1;
1676
+ optimum.BackPrev = 0;
1677
+ optimum.Prev1IsChar = 1;
1678
+ optimum.Prev2 = 0;
1679
+ }
1680
+ }
1681
+ }
1682
+ startLen = 2;
1683
+ for (repIndex = 0; repIndex < 4; ++repIndex) {
1684
+ lenTest = $GetMatchLen(this$static._matchFinder, -1, this$static.reps[repIndex], numAvailableBytes);
1685
+ if (lenTest < 2) {
1686
+ continue;
1687
+ }
1688
+ lenTestTemp = lenTest;
1689
+ do {
1690
+ while (lenEnd < cur + lenTest) {
1691
+ this$static._optimum[++lenEnd].Price = 268435455;
1692
+ }
1693
+ curAndLenPrice = repMatchPrice + (price_0 = $GetPrice(this$static._repMatchLenEncoder, lenTest - 2, posState) , price_0 + $GetPureRepPrice(this$static, repIndex, state, posState));
1694
+ optimum = this$static._optimum[cur + lenTest];
1695
+ if (curAndLenPrice < optimum.Price) {
1696
+ optimum.Price = curAndLenPrice;
1697
+ optimum.PosPrev = cur;
1698
+ optimum.BackPrev = repIndex;
1699
+ optimum.Prev1IsChar = 0;
1700
+ }
1701
+ } while (--lenTest >= 2);
1702
+ lenTest = lenTestTemp;
1703
+ if (!repIndex) {
1704
+ startLen = lenTest + 1;
1705
+ }
1706
+ if (lenTest < numAvailableBytesFull) {
1707
+ t = Math.min(numAvailableBytesFull - 1 - lenTest, this$static._numFastBytes);
1708
+ lenTest2 = $GetMatchLen(this$static._matchFinder, lenTest, this$static.reps[repIndex], t);
1709
+ if (lenTest2 >= 2) {
1710
+ state2 = state < 7?8:11;
1711
+ posStateNext = position + lenTest & this$static._posStateMask;
1712
+ curAndLenCharPrice = repMatchPrice + (price_1 = $GetPrice(this$static._repMatchLenEncoder, lenTest - 2, posState) , price_1 + $GetPureRepPrice(this$static, repIndex, state, posState)) + ProbPrices[this$static._isMatch[(state2 << 4) + posStateNext] >>> 2] + $GetPrice_0($GetSubCoder(this$static._literalEncoder, position + lenTest, $GetIndexByte(this$static._matchFinder, lenTest - 1 - 1)), 1, $GetIndexByte(this$static._matchFinder, lenTest - 1 - (this$static.reps[repIndex] + 1)), $GetIndexByte(this$static._matchFinder, lenTest - 1));
1713
+ state2 = StateUpdateChar(state2);
1714
+ posStateNext = position + lenTest + 1 & this$static._posStateMask;
1715
+ nextMatchPrice = curAndLenCharPrice + ProbPrices[2048 - this$static._isMatch[(state2 << 4) + posStateNext] >>> 2];
1716
+ nextRepMatchPrice = nextMatchPrice + ProbPrices[2048 - this$static._isRep[state2] >>> 2];
1717
+ offset = lenTest + 1 + lenTest2;
1718
+ while (lenEnd < cur + offset) {
1719
+ this$static._optimum[++lenEnd].Price = 268435455;
1720
+ }
1721
+ curAndLenPrice = nextRepMatchPrice + (price_2 = $GetPrice(this$static._repMatchLenEncoder, lenTest2 - 2, posStateNext) , price_2 + $GetPureRepPrice(this$static, 0, state2, posStateNext));
1722
+ optimum = this$static._optimum[cur + offset];
1723
+ if (curAndLenPrice < optimum.Price) {
1724
+ optimum.Price = curAndLenPrice;
1725
+ optimum.PosPrev = cur + lenTest + 1;
1726
+ optimum.BackPrev = 0;
1727
+ optimum.Prev1IsChar = 1;
1728
+ optimum.Prev2 = 1;
1729
+ optimum.PosPrev2 = cur;
1730
+ optimum.BackPrev2 = repIndex;
1731
+ }
1732
+ }
1733
+ }
1734
+ }
1735
+ if (newLen > numAvailableBytes) {
1736
+ newLen = numAvailableBytes;
1737
+ for (numDistancePairs = 0; newLen > this$static._matchDistances[numDistancePairs]; numDistancePairs += 2) {}
1738
+ this$static._matchDistances[numDistancePairs] = newLen;
1739
+ numDistancePairs += 2;
1740
+ }
1741
+ if (newLen >= startLen) {
1742
+ normalMatchPrice = matchPrice + ProbPrices[this$static._isRep[state] >>> 2];
1743
+ while (lenEnd < cur + newLen) {
1744
+ this$static._optimum[++lenEnd].Price = 268435455;
1745
+ }
1746
+ offs = 0;
1747
+ while (startLen > this$static._matchDistances[offs]) {
1748
+ offs += 2;
1749
+ }
1750
+ for (lenTest = startLen;; ++lenTest) {
1751
+ curBack = this$static._matchDistances[offs + 1];
1752
+ curAndLenPrice = normalMatchPrice + $GetPosLenPrice(this$static, curBack, lenTest, posState);
1753
+ optimum = this$static._optimum[cur + lenTest];
1754
+ if (curAndLenPrice < optimum.Price) {
1755
+ optimum.Price = curAndLenPrice;
1756
+ optimum.PosPrev = cur;
1757
+ optimum.BackPrev = curBack + 4;
1758
+ optimum.Prev1IsChar = 0;
1759
+ }
1760
+ if (lenTest == this$static._matchDistances[offs]) {
1761
+ if (lenTest < numAvailableBytesFull) {
1762
+ t = Math.min(numAvailableBytesFull - 1 - lenTest, this$static._numFastBytes);
1763
+ lenTest2 = $GetMatchLen(this$static._matchFinder, lenTest, curBack, t);
1764
+ if (lenTest2 >= 2) {
1765
+ state2 = state < 7?7:10;
1766
+ posStateNext = position + lenTest & this$static._posStateMask;
1767
+ curAndLenCharPrice = curAndLenPrice + ProbPrices[this$static._isMatch[(state2 << 4) + posStateNext] >>> 2] + $GetPrice_0($GetSubCoder(this$static._literalEncoder, position + lenTest, $GetIndexByte(this$static._matchFinder, lenTest - 1 - 1)), 1, $GetIndexByte(this$static._matchFinder, lenTest - (curBack + 1) - 1), $GetIndexByte(this$static._matchFinder, lenTest - 1));
1768
+ state2 = StateUpdateChar(state2);
1769
+ posStateNext = position + lenTest + 1 & this$static._posStateMask;
1770
+ nextMatchPrice = curAndLenCharPrice + ProbPrices[2048 - this$static._isMatch[(state2 << 4) + posStateNext] >>> 2];
1771
+ nextRepMatchPrice = nextMatchPrice + ProbPrices[2048 - this$static._isRep[state2] >>> 2];
1772
+ offset = lenTest + 1 + lenTest2;
1773
+ while (lenEnd < cur + offset) {
1774
+ this$static._optimum[++lenEnd].Price = 268435455;
1775
+ }
1776
+ curAndLenPrice = nextRepMatchPrice + (price_3 = $GetPrice(this$static._repMatchLenEncoder, lenTest2 - 2, posStateNext) , price_3 + $GetPureRepPrice(this$static, 0, state2, posStateNext));
1777
+ optimum = this$static._optimum[cur + offset];
1778
+ if (curAndLenPrice < optimum.Price) {
1779
+ optimum.Price = curAndLenPrice;
1780
+ optimum.PosPrev = cur + lenTest + 1;
1781
+ optimum.BackPrev = 0;
1782
+ optimum.Prev1IsChar = 1;
1783
+ optimum.Prev2 = 1;
1784
+ optimum.PosPrev2 = cur;
1785
+ optimum.BackPrev2 = curBack + 4;
1786
+ }
1787
+ }
1788
+ }
1789
+ offs += 2;
1790
+ if (offs == numDistancePairs)
1791
+ break;
1792
+ }
1793
+ }
1794
+ }
1795
+ }
1796
+ }
1797
+
1798
+ function $GetPosLenPrice(this$static, pos, len, posState) {
1799
+ var price, lenToPosState = GetLenToPosState(len);
1800
+ if (pos < 128) {
1801
+ price = this$static._distancesPrices[lenToPosState * 128 + pos];
1802
+ } else {
1803
+ price = this$static._posSlotPrices[(lenToPosState << 6) + GetPosSlot2(pos)] + this$static._alignPrices[pos & 15];
1804
+ }
1805
+ return price + $GetPrice(this$static._lenEncoder, len - 2, posState);
1806
+ }
1807
+
1808
+ function $GetPureRepPrice(this$static, repIndex, state, posState) {
1809
+ var price;
1810
+ if (!repIndex) {
1811
+ price = ProbPrices[this$static._isRepG0[state] >>> 2];
1812
+ price += ProbPrices[2048 - this$static._isRep0Long[(state << 4) + posState] >>> 2];
1813
+ } else {
1814
+ price = ProbPrices[2048 - this$static._isRepG0[state] >>> 2];
1815
+ if (repIndex == 1) {
1816
+ price += ProbPrices[this$static._isRepG1[state] >>> 2];
1817
+ } else {
1818
+ price += ProbPrices[2048 - this$static._isRepG1[state] >>> 2];
1819
+ price += GetPrice(this$static._isRepG2[state], repIndex - 2);
1820
+ }
1821
+ }
1822
+ return price;
1823
+ }
1824
+
1825
+ function $GetRepLen1Price(this$static, state, posState) {
1826
+ return ProbPrices[this$static._isRepG0[state] >>> 2] + ProbPrices[this$static._isRep0Long[(state << 4) + posState] >>> 2];
1827
+ }
1828
+
1829
+ function $Init_4(this$static) {
1830
+ $BaseInit(this$static);
1831
+ $Init_9(this$static._rangeEncoder);
1832
+ InitBitModels(this$static._isMatch);
1833
+ InitBitModels(this$static._isRep0Long);
1834
+ InitBitModels(this$static._isRep);
1835
+ InitBitModels(this$static._isRepG0);
1836
+ InitBitModels(this$static._isRepG1);
1837
+ InitBitModels(this$static._isRepG2);
1838
+ InitBitModels(this$static._posEncoders);
1839
+ $Init_3(this$static._literalEncoder);
1840
+ for (var i = 0; i < 4; ++i) {
1841
+ InitBitModels(this$static._posSlotEncoder[i].Models);
1842
+ }
1843
+ $Init_2(this$static._lenEncoder, 1 << this$static._posStateBits);
1844
+ $Init_2(this$static._repMatchLenEncoder, 1 << this$static._posStateBits);
1845
+ InitBitModels(this$static._posAlignEncoder.Models);
1846
+ this$static._longestMatchWasFound = 0;
1847
+ this$static._optimumEndIndex = 0;
1848
+ this$static._optimumCurrentIndex = 0;
1849
+ this$static._additionalOffset = 0;
1850
+ }
1851
+
1852
+ function $MovePos(this$static, num) {
1853
+ if (num > 0) {
1854
+ $Skip(this$static._matchFinder, num);
1855
+ this$static._additionalOffset += num;
1856
+ }
1857
+ }
1858
+
1859
+ function $ReadMatchDistances(this$static) {
1860
+ var lenRes = 0;
1861
+ this$static._numDistancePairs = $GetMatches(this$static._matchFinder, this$static._matchDistances);
1862
+ if (this$static._numDistancePairs > 0) {
1863
+ lenRes = this$static._matchDistances[this$static._numDistancePairs - 2];
1864
+ if (lenRes == this$static._numFastBytes)
1865
+ lenRes += $GetMatchLen(this$static._matchFinder, lenRes - 1, this$static._matchDistances[this$static._numDistancePairs - 1], 273 - lenRes);
1866
+ }
1867
+ ++this$static._additionalOffset;
1868
+ return lenRes;
1869
+ }
1870
+
1871
+ function $ReleaseMFStream(this$static) {
1872
+ if (this$static._matchFinder && this$static._needReleaseMFStream) {
1873
+ this$static._matchFinder._stream = null;
1874
+ this$static._needReleaseMFStream = 0;
1875
+ }
1876
+ }
1877
+
1878
+ function $ReleaseStreams(this$static) {
1879
+ $ReleaseMFStream(this$static);
1880
+ this$static._rangeEncoder.Stream = null;
1881
+ }
1882
+
1883
+ function $SetDictionarySize_0(this$static, dictionarySize) {
1884
+ this$static._dictionarySize = dictionarySize;
1885
+ for (var dicLogSize = 0; dictionarySize > 1 << dicLogSize; ++dicLogSize) {}
1886
+ this$static._distTableSize = dicLogSize * 2;
1887
+ }
1888
+
1889
+ function $SetMatchFinder(this$static, matchFinderIndex) {
1890
+ var matchFinderIndexPrev = this$static._matchFinderType;
1891
+ this$static._matchFinderType = matchFinderIndex;
1892
+ if (this$static._matchFinder && matchFinderIndexPrev != this$static._matchFinderType) {
1893
+ this$static._dictionarySizePrev = -1;
1894
+ this$static._matchFinder = null;
1895
+ }
1896
+ }
1897
+
1898
+ function $WriteCoderProperties(this$static, outStream) {
1899
+ this$static.properties[0] = (this$static._posStateBits * 5 + this$static._numLiteralPosStateBits) * 9 + this$static._numLiteralContextBits << 24 >> 24;
1900
+ for (var i = 0; i < 4; ++i) {
1901
+ this$static.properties[1 + i] = this$static._dictionarySize >> 8 * i << 24 >> 24;
1902
+ }
1903
+ $write_0(outStream, this$static.properties, 0, 5);
1904
+ }
1905
+
1906
+ function $WriteEndMarker(this$static, posState) {
1907
+ if (!this$static._writeEndMark) {
1908
+ return;
1909
+ }
1910
+ $Encode_3(this$static._rangeEncoder, this$static._isMatch, (this$static._state << 4) + posState, 1);
1911
+ $Encode_3(this$static._rangeEncoder, this$static._isRep, this$static._state, 0);
1912
+ this$static._state = this$static._state < 7?7:10;
1913
+ $Encode_0(this$static._lenEncoder, this$static._rangeEncoder, 0, posState);
1914
+ var lenToPosState = GetLenToPosState(2);
1915
+ $Encode_2(this$static._posSlotEncoder[lenToPosState], this$static._rangeEncoder, 63);
1916
+ $EncodeDirectBits(this$static._rangeEncoder, 67108863, 26);
1917
+ $ReverseEncode(this$static._posAlignEncoder, this$static._rangeEncoder, 15);
1918
+ }
1919
+
1920
+ function GetPosSlot(pos) {
1921
+ if (pos < 2048) {
1922
+ return g_FastPos[pos];
1923
+ }
1924
+ if (pos < 2097152) {
1925
+ return g_FastPos[pos >> 10] + 20;
1926
+ }
1927
+ return g_FastPos[pos >> 20] + 40;
1928
+ }
1929
+
1930
+ function GetPosSlot2(pos) {
1931
+ if (pos < 131072) {
1932
+ return g_FastPos[pos >> 6] + 12;
1933
+ }
1934
+ if (pos < 134217728) {
1935
+ return g_FastPos[pos >> 16] + 32;
1936
+ }
1937
+ return g_FastPos[pos >> 26] + 52;
1938
+ }
1939
+
1940
+ function $Encode(this$static, rangeEncoder, symbol, posState) {
1941
+ if (symbol < 8) {
1942
+ $Encode_3(rangeEncoder, this$static._choice, 0, 0);
1943
+ $Encode_2(this$static._lowCoder[posState], rangeEncoder, symbol);
1944
+ } else {
1945
+ symbol -= 8;
1946
+ $Encode_3(rangeEncoder, this$static._choice, 0, 1);
1947
+ if (symbol < 8) {
1948
+ $Encode_3(rangeEncoder, this$static._choice, 1, 0);
1949
+ $Encode_2(this$static._midCoder[posState], rangeEncoder, symbol);
1950
+ } else {
1951
+ $Encode_3(rangeEncoder, this$static._choice, 1, 1);
1952
+ $Encode_2(this$static._highCoder, rangeEncoder, symbol - 8);
1953
+ }
1954
+ }
1955
+ }
1956
+
1957
+ function $Encoder$LenEncoder(this$static) {
1958
+ this$static._choice = initDim(2);
1959
+ this$static._lowCoder = initDim(16);
1960
+ this$static._midCoder = initDim(16);
1961
+ this$static._highCoder = $BitTreeEncoder({}, 8);
1962
+ for (var posState = 0; posState < 16; ++posState) {
1963
+ this$static._lowCoder[posState] = $BitTreeEncoder({}, 3);
1964
+ this$static._midCoder[posState] = $BitTreeEncoder({}, 3);
1965
+ }
1966
+ return this$static;
1967
+ }
1968
+
1969
+ function $Init_2(this$static, numPosStates) {
1970
+ InitBitModels(this$static._choice);
1971
+ for (var posState = 0; posState < numPosStates; ++posState) {
1972
+ InitBitModels(this$static._lowCoder[posState].Models);
1973
+ InitBitModels(this$static._midCoder[posState].Models);
1974
+ }
1975
+ InitBitModels(this$static._highCoder.Models);
1976
+ }
1977
+
1978
+ function $SetPrices(this$static, posState, numSymbols, prices, st) {
1979
+ var a0, a1, b0, b1, i;
1980
+ a0 = ProbPrices[this$static._choice[0] >>> 2];
1981
+ a1 = ProbPrices[2048 - this$static._choice[0] >>> 2];
1982
+ b0 = a1 + ProbPrices[this$static._choice[1] >>> 2];
1983
+ b1 = a1 + ProbPrices[2048 - this$static._choice[1] >>> 2];
1984
+ i = 0;
1985
+ for (i = 0; i < 8; ++i) {
1986
+ if (i >= numSymbols)
1987
+ return;
1988
+ prices[st + i] = a0 + $GetPrice_1(this$static._lowCoder[posState], i);
1989
+ }
1990
+ for (; i < 16; ++i) {
1991
+ if (i >= numSymbols)
1992
+ return;
1993
+ prices[st + i] = b0 + $GetPrice_1(this$static._midCoder[posState], i - 8);
1994
+ }
1995
+ for (; i < numSymbols; ++i) {
1996
+ prices[st + i] = b1 + $GetPrice_1(this$static._highCoder, i - 8 - 8);
1997
+ }
1998
+ }
1999
+
2000
+ function $Encode_0(this$static, rangeEncoder, symbol, posState) {
2001
+ $Encode(this$static, rangeEncoder, symbol, posState);
2002
+ if (--this$static._counters[posState] == 0) {
2003
+ $SetPrices(this$static, posState, this$static._tableSize, this$static._prices, posState * 272);
2004
+ this$static._counters[posState] = this$static._tableSize;
2005
+ }
2006
+ }
2007
+
2008
+ function $Encoder$LenPriceTableEncoder(this$static) {
2009
+ $Encoder$LenEncoder(this$static);
2010
+ this$static._prices = [];
2011
+ this$static._counters = [];
2012
+ return this$static;
2013
+ }
2014
+
2015
+ function $GetPrice(this$static, symbol, posState) {
2016
+ return this$static._prices[posState * 272 + symbol];
2017
+ }
2018
+
2019
+ function $UpdateTables(this$static, numPosStates) {
2020
+ for (var posState = 0; posState < numPosStates; ++posState) {
2021
+ $SetPrices(this$static, posState, this$static._tableSize, this$static._prices, posState * 272);
2022
+ this$static._counters[posState] = this$static._tableSize;
2023
+ }
2024
+ }
2025
+
2026
+ function $Create_1(this$static, numPosBits, numPrevBits) {
2027
+ var i, numStates;
2028
+ if (this$static.m_Coders != null && this$static.m_NumPrevBits == numPrevBits && this$static.m_NumPosBits == numPosBits) {
2029
+ return;
2030
+ }
2031
+ this$static.m_NumPosBits = numPosBits;
2032
+ this$static.m_PosMask = (1 << numPosBits) - 1;
2033
+ this$static.m_NumPrevBits = numPrevBits;
2034
+ numStates = 1 << this$static.m_NumPrevBits + this$static.m_NumPosBits;
2035
+ this$static.m_Coders = initDim(numStates);
2036
+ for (i = 0; i < numStates; ++i) {
2037
+ this$static.m_Coders[i] = $Encoder$LiteralEncoder$Encoder2({});
2038
+ }
2039
+ }
2040
+
2041
+ function $GetSubCoder(this$static, pos, prevByte) {
2042
+ return this$static.m_Coders[((pos & this$static.m_PosMask) << this$static.m_NumPrevBits) + ((prevByte & 255) >>> 8 - this$static.m_NumPrevBits)];
2043
+ }
2044
+
2045
+ function $Init_3(this$static) {
2046
+ var i, numStates = 1 << this$static.m_NumPrevBits + this$static.m_NumPosBits;
2047
+ for (i = 0; i < numStates; ++i) {
2048
+ InitBitModels(this$static.m_Coders[i].m_Encoders);
2049
+ }
2050
+ }
2051
+
2052
+ function $Encode_1(this$static, rangeEncoder, symbol) {
2053
+ var bit, i, context = 1;
2054
+ for (i = 7; i >= 0; --i) {
2055
+ bit = symbol >> i & 1;
2056
+ $Encode_3(rangeEncoder, this$static.m_Encoders, context, bit);
2057
+ context = context << 1 | bit;
2058
+ }
2059
+ }
2060
+
2061
+ function $EncodeMatched(this$static, rangeEncoder, matchByte, symbol) {
2062
+ var bit, i, matchBit, state, same = 1, context = 1;
2063
+ for (i = 7; i >= 0; --i) {
2064
+ bit = symbol >> i & 1;
2065
+ state = context;
2066
+ if (same) {
2067
+ matchBit = matchByte >> i & 1;
2068
+ state += 1 + matchBit << 8;
2069
+ same = matchBit == bit;
2070
+ }
2071
+ $Encode_3(rangeEncoder, this$static.m_Encoders, state, bit);
2072
+ context = context << 1 | bit;
2073
+ }
2074
+ }
2075
+
2076
+ function $Encoder$LiteralEncoder$Encoder2(this$static) {
2077
+ this$static.m_Encoders = initDim(768);
2078
+ return this$static;
2079
+ }
2080
+
2081
+ function $GetPrice_0(this$static, matchMode, matchByte, symbol) {
2082
+ var bit, context = 1, i = 7, matchBit, price = 0;
2083
+ if (matchMode) {
2084
+ for (; i >= 0; --i) {
2085
+ matchBit = matchByte >> i & 1;
2086
+ bit = symbol >> i & 1;
2087
+ price += GetPrice(this$static.m_Encoders[(1 + matchBit << 8) + context], bit);
2088
+ context = context << 1 | bit;
2089
+ if (matchBit != bit) {
2090
+ --i;
2091
+ break;
2092
+ }
2093
+ }
2094
+ }
2095
+ for (; i >= 0; --i) {
2096
+ bit = symbol >> i & 1;
2097
+ price += GetPrice(this$static.m_Encoders[context], bit);
2098
+ context = context << 1 | bit;
2099
+ }
2100
+ return price;
2101
+ }
2102
+
2103
+ function $MakeAsChar(this$static) {
2104
+ this$static.BackPrev = -1;
2105
+ this$static.Prev1IsChar = 0;
2106
+ }
2107
+
2108
+ function $MakeAsShortRep(this$static) {
2109
+ this$static.BackPrev = 0;
2110
+ this$static.Prev1IsChar = 0;
2111
+ }
2112
+ /** ce */
2113
+ /** ds */
2114
+ function $BitTreeDecoder(this$static, numBitLevels) {
2115
+ this$static.NumBitLevels = numBitLevels;
2116
+ this$static.Models = initDim(1 << numBitLevels);
2117
+ return this$static;
2118
+ }
2119
+
2120
+ function $Decode_0(this$static, rangeDecoder) {
2121
+ var bitIndex, m = 1;
2122
+ for (bitIndex = this$static.NumBitLevels; bitIndex != 0; --bitIndex) {
2123
+ m = (m << 1) + $DecodeBit(rangeDecoder, this$static.Models, m);
2124
+ }
2125
+ return m - (1 << this$static.NumBitLevels);
2126
+ }
2127
+
2128
+ function $ReverseDecode(this$static, rangeDecoder) {
2129
+ var bit, bitIndex, m = 1, symbol = 0;
2130
+ for (bitIndex = 0; bitIndex < this$static.NumBitLevels; ++bitIndex) {
2131
+ bit = $DecodeBit(rangeDecoder, this$static.Models, m);
2132
+ m <<= 1;
2133
+ m += bit;
2134
+ symbol |= bit << bitIndex;
2135
+ }
2136
+ return symbol;
2137
+ }
2138
+
2139
+ function ReverseDecode(Models, startIndex, rangeDecoder, NumBitLevels) {
2140
+ var bit, bitIndex, m = 1, symbol = 0;
2141
+ for (bitIndex = 0; bitIndex < NumBitLevels; ++bitIndex) {
2142
+ bit = $DecodeBit(rangeDecoder, Models, startIndex + m);
2143
+ m <<= 1;
2144
+ m += bit;
2145
+ symbol |= bit << bitIndex;
2146
+ }
2147
+ return symbol;
2148
+ }
2149
+ /** de */
2150
+ /** cs */
2151
+ function $BitTreeEncoder(this$static, numBitLevels) {
2152
+ this$static.NumBitLevels = numBitLevels;
2153
+ this$static.Models = initDim(1 << numBitLevels);
2154
+ return this$static;
2155
+ }
2156
+
2157
+ function $Encode_2(this$static, rangeEncoder, symbol) {
2158
+ var bit, bitIndex, m = 1;
2159
+ for (bitIndex = this$static.NumBitLevels; bitIndex != 0;) {
2160
+ --bitIndex;
2161
+ bit = symbol >>> bitIndex & 1;
2162
+ $Encode_3(rangeEncoder, this$static.Models, m, bit);
2163
+ m = m << 1 | bit;
2164
+ }
2165
+ }
2166
+
2167
+ function $GetPrice_1(this$static, symbol) {
2168
+ var bit, bitIndex, m = 1, price = 0;
2169
+ for (bitIndex = this$static.NumBitLevels; bitIndex != 0;) {
2170
+ --bitIndex;
2171
+ bit = symbol >>> bitIndex & 1;
2172
+ price += GetPrice(this$static.Models[m], bit);
2173
+ m = (m << 1) + bit;
2174
+ }
2175
+ return price;
2176
+ }
2177
+
2178
+ function $ReverseEncode(this$static, rangeEncoder, symbol) {
2179
+ var bit, i, m = 1;
2180
+ for (i = 0; i < this$static.NumBitLevels; ++i) {
2181
+ bit = symbol & 1;
2182
+ $Encode_3(rangeEncoder, this$static.Models, m, bit);
2183
+ m = m << 1 | bit;
2184
+ symbol >>= 1;
2185
+ }
2186
+ }
2187
+
2188
+ function $ReverseGetPrice(this$static, symbol) {
2189
+ var bit, i, m = 1, price = 0;
2190
+ for (i = this$static.NumBitLevels; i != 0; --i) {
2191
+ bit = symbol & 1;
2192
+ symbol >>>= 1;
2193
+ price += GetPrice(this$static.Models[m], bit);
2194
+ m = m << 1 | bit;
2195
+ }
2196
+ return price;
2197
+ }
2198
+
2199
+ function ReverseEncode(Models, startIndex, rangeEncoder, NumBitLevels, symbol) {
2200
+ var bit, i, m = 1;
2201
+ for (i = 0; i < NumBitLevels; ++i) {
2202
+ bit = symbol & 1;
2203
+ $Encode_3(rangeEncoder, Models, startIndex + m, bit);
2204
+ m = m << 1 | bit;
2205
+ symbol >>= 1;
2206
+ }
2207
+ }
2208
+
2209
+ function ReverseGetPrice(Models, startIndex, NumBitLevels, symbol) {
2210
+ var bit, i, m = 1, price = 0;
2211
+ for (i = NumBitLevels; i != 0; --i) {
2212
+ bit = symbol & 1;
2213
+ symbol >>>= 1;
2214
+ price += ProbPrices[((Models[startIndex + m] - bit ^ -bit) & 2047) >>> 2];
2215
+ m = m << 1 | bit;
2216
+ }
2217
+ return price;
2218
+ }
2219
+ /** ce */
2220
+ /** ds */
2221
+ function $DecodeBit(this$static, probs, index) {
2222
+ var newBound, prob = probs[index];
2223
+ newBound = (this$static.Range >>> 11) * prob;
2224
+ if ((this$static.Code ^ -2147483648) < (newBound ^ -2147483648)) {
2225
+ this$static.Range = newBound;
2226
+ probs[index] = prob + (2048 - prob >>> 5) << 16 >> 16;
2227
+ if (!(this$static.Range & -16777216)) {
2228
+ this$static.Code = this$static.Code << 8 | $read(this$static.Stream);
2229
+ this$static.Range <<= 8;
2230
+ }
2231
+ return 0;
2232
+ } else {
2233
+ this$static.Range -= newBound;
2234
+ this$static.Code -= newBound;
2235
+ probs[index] = prob - (prob >>> 5) << 16 >> 16;
2236
+ if (!(this$static.Range & -16777216)) {
2237
+ this$static.Code = this$static.Code << 8 | $read(this$static.Stream);
2238
+ this$static.Range <<= 8;
2239
+ }
2240
+ return 1;
2241
+ }
2242
+ }
2243
+
2244
+ function $DecodeDirectBits(this$static, numTotalBits) {
2245
+ var i, t, result = 0;
2246
+ for (i = numTotalBits; i != 0; --i) {
2247
+ this$static.Range >>>= 1;
2248
+ t = this$static.Code - this$static.Range >>> 31;
2249
+ this$static.Code -= this$static.Range & t - 1;
2250
+ result = result << 1 | 1 - t;
2251
+ if (!(this$static.Range & -16777216)) {
2252
+ this$static.Code = this$static.Code << 8 | $read(this$static.Stream);
2253
+ this$static.Range <<= 8;
2254
+ }
2255
+ }
2256
+ return result;
2257
+ }
2258
+
2259
+ function $Init_8(this$static) {
2260
+ this$static.Code = 0;
2261
+ this$static.Range = -1;
2262
+ for (var i = 0; i < 5; ++i) {
2263
+ this$static.Code = this$static.Code << 8 | $read(this$static.Stream);
2264
+ }
2265
+ }
2266
+ /** de */
2267
+
2268
+ function InitBitModels(probs) {
2269
+ for (var i = probs.length - 1; i >= 0; --i) {
2270
+ probs[i] = 1024;
2271
+ }
2272
+ }
2273
+ /** cs */
2274
+ var ProbPrices = (function () {
2275
+ var end, i, j, start, ProbPrices = [];
2276
+ for (i = 8; i >= 0; --i) {
2277
+ start = 1 << 9 - i - 1;
2278
+ end = 1 << 9 - i;
2279
+ for (j = start; j < end; ++j) {
2280
+ ProbPrices[j] = (i << 6) + (end - j << 6 >>> 9 - i - 1);
2281
+ }
2282
+ }
2283
+ return ProbPrices;
2284
+ }());
2285
+
2286
+ function $Encode_3(this$static, probs, index, symbol) {
2287
+ var newBound, prob = probs[index];
2288
+ newBound = (this$static.Range >>> 11) * prob;
2289
+ if (!symbol) {
2290
+ this$static.Range = newBound;
2291
+ probs[index] = prob + (2048 - prob >>> 5) << 16 >> 16;
2292
+ } else {
2293
+ this$static.Low = add(this$static.Low, and(fromInt(newBound), [4294967295, 0]));
2294
+ this$static.Range -= newBound;
2295
+ probs[index] = prob - (prob >>> 5) << 16 >> 16;
2296
+ }
2297
+ if (!(this$static.Range & -16777216)) {
2298
+ this$static.Range <<= 8;
2299
+ $ShiftLow(this$static);
2300
+ }
2301
+ }
2302
+
2303
+ function $EncodeDirectBits(this$static, v, numTotalBits) {
2304
+ for (var i = numTotalBits - 1; i >= 0; --i) {
2305
+ this$static.Range >>>= 1;
2306
+ if ((v >>> i & 1) == 1) {
2307
+ this$static.Low = add(this$static.Low, fromInt(this$static.Range));
2308
+ }
2309
+ if (!(this$static.Range & -16777216)) {
2310
+ this$static.Range <<= 8;
2311
+ $ShiftLow(this$static);
2312
+ }
2313
+ }
2314
+ }
2315
+
2316
+ function $GetProcessedSizeAdd(this$static) {
2317
+ return add(add(fromInt(this$static._cacheSize), this$static._position), [4, 0]);
2318
+ }
2319
+
2320
+ function $Init_9(this$static) {
2321
+ this$static._position = P0_longLit;
2322
+ this$static.Low = P0_longLit;
2323
+ this$static.Range = -1;
2324
+ this$static._cacheSize = 1;
2325
+ this$static._cache = 0;
2326
+ }
2327
+
2328
+ function $ShiftLow(this$static) {
2329
+ var temp, LowHi = lowBits_0(shru(this$static.Low, 32));
2330
+ if (LowHi != 0 || compare(this$static.Low, [4278190080, 0]) < 0) {
2331
+ this$static._position = add(this$static._position, fromInt(this$static._cacheSize));
2332
+ temp = this$static._cache;
2333
+ do {
2334
+ $write(this$static.Stream, temp + LowHi);
2335
+ temp = 255;
2336
+ } while (--this$static._cacheSize != 0);
2337
+ this$static._cache = lowBits_0(this$static.Low) >>> 24;
2338
+ }
2339
+ ++this$static._cacheSize;
2340
+ this$static.Low = shl(and(this$static.Low, [16777215, 0]), 8);
2341
+ }
2342
+
2343
+ function GetPrice(Prob, symbol) {
2344
+ return ProbPrices[((Prob - symbol ^ -symbol) & 2047) >>> 2];
2345
+ }
2346
+
2347
+ /** ce */
2348
+ /** ds */
2349
+ function decode(utf) {
2350
+ var i = 0, j = 0, x, y, z, l = utf.length, buf = [], charCodes = [];
2351
+ for (; i < l; ++i, ++j) {
2352
+ x = utf[i] & 255;
2353
+ if (!(x & 128)) {
2354
+ if (!x) {
2355
+ /// It appears that this is binary data, so it cannot be converted to a string, so just send it back.
2356
+ return utf;
2357
+ }
2358
+ charCodes[j] = x;
2359
+ } else if ((x & 224) == 192) {
2360
+ if (i + 1 >= l) {
2361
+ /// It appears that this is binary data, so it cannot be converted to a string, so just send it back.
2362
+ return utf;
2363
+ }
2364
+ y = utf[++i] & 255;
2365
+ if ((y & 192) != 128) {
2366
+ /// It appears that this is binary data, so it cannot be converted to a string, so just send it back.
2367
+ return utf;
2368
+ }
2369
+ charCodes[j] = ((x & 31) << 6) | (y & 63);
2370
+ } else if ((x & 240) == 224) {
2371
+ if (i + 2 >= l) {
2372
+ /// It appears that this is binary data, so it cannot be converted to a string, so just send it back.
2373
+ return utf;
2374
+ }
2375
+ y = utf[++i] & 255;
2376
+ if ((y & 192) != 128) {
2377
+ /// It appears that this is binary data, so it cannot be converted to a string, so just send it back.
2378
+ return utf;
2379
+ }
2380
+ z = utf[++i] & 255;
2381
+ if ((z & 192) != 128) {
2382
+ /// It appears that this is binary data, so it cannot be converted to a string, so just send it back.
2383
+ return utf;
2384
+ }
2385
+ charCodes[j] = ((x & 15) << 12) | ((y & 63) << 6) | (z & 63);
2386
+ } else {
2387
+ /// It appears that this is binary data, so it cannot be converted to a string, so just send it back.
2388
+ return utf;
2389
+ }
2390
+ if (j == 16383) {
2391
+ buf.push(String.fromCharCode.apply(String, charCodes));
2392
+ j = -1;
2393
+ }
2394
+ }
2395
+ if (j > 0) {
2396
+ charCodes.length = j;
2397
+ buf.push(String.fromCharCode.apply(String, charCodes));
2398
+ }
2399
+ return buf.join("");
2400
+ }
2401
+ /** de */
2402
+ /** cs */
2403
+ function encode(s) {
2404
+ var ch, chars = [], data, elen = 0, i, l = s.length;
2405
+ /// Be able to handle binary arrays and buffers.
2406
+ if (typeof s == "object") {
2407
+ return s;
2408
+ } else {
2409
+ $getChars(s, 0, l, chars, 0);
2410
+ }
2411
+ /// Add extra spaces in the array to break up the unicode symbols.
2412
+ for (i = 0; i < l; ++i) {
2413
+ ch = chars[i];
2414
+ if (ch >= 1 && ch <= 127) {
2415
+ ++elen;
2416
+ } else if (!ch || ch >= 128 && ch <= 2047) {
2417
+ elen += 2;
2418
+ } else {
2419
+ elen += 3;
2420
+ }
2421
+ }
2422
+ data = [];
2423
+ elen = 0;
2424
+ for (i = 0; i < l; ++i) {
2425
+ ch = chars[i];
2426
+ if (ch >= 1 && ch <= 127) {
2427
+ data[elen++] = ch << 24 >> 24;
2428
+ } else if (!ch || ch >= 128 && ch <= 2047) {
2429
+ data[elen++] = (192 | ch >> 6 & 31) << 24 >> 24;
2430
+ data[elen++] = (128 | ch & 63) << 24 >> 24;
2431
+ } else {
2432
+ data[elen++] = (224 | ch >> 12 & 15) << 24 >> 24;
2433
+ data[elen++] = (128 | ch >> 6 & 63) << 24 >> 24;
2434
+ data[elen++] = (128 | ch & 63) << 24 >> 24;
2435
+ }
2436
+ }
2437
+ return data;
2438
+ }
2439
+ /** ce */
2440
+
2441
+ function toDouble(a) {
2442
+ return a[1] + a[0];
2443
+ }
2444
+
2445
+ /** cs */
2446
+ function compress(str, mode, on_finish, on_progress) {
2447
+ var this$static = {},
2448
+ percent,
2449
+ cbn, /// A callback number should be supplied instead of on_finish() if we are using Web Workers.
2450
+ sync = typeof on_finish == "undefined" && typeof on_progress == "undefined";
2451
+
2452
+ if (typeof on_finish != "function") {
2453
+ cbn = on_finish;
2454
+ on_finish = on_progress = 0;
2455
+ }
2456
+
2457
+ on_progress = on_progress || function(percent) {
2458
+ if (typeof cbn == "undefined")
2459
+ return;
2460
+
2461
+ return update_progress(percent, cbn);
2462
+ };
2463
+
2464
+ on_finish = on_finish || function(res, err) {
2465
+ if (typeof cbn == "undefined")
2466
+ return;
2467
+
2468
+ return postMessage({
2469
+ action: action_compress,
2470
+ cbn: cbn,
2471
+ result: res,
2472
+ error: err
2473
+ });
2474
+ };
2475
+
2476
+ if (sync) {
2477
+ this$static.c = $LZMAByteArrayCompressor({}, encode(str), get_mode_obj(mode));
2478
+ while ($processChunk(this$static.c.chunker));
2479
+ return $toByteArray(this$static.c.output);
2480
+ }
2481
+
2482
+ try {
2483
+ this$static.c = $LZMAByteArrayCompressor({}, encode(str), get_mode_obj(mode));
2484
+
2485
+ on_progress(0);
2486
+ } catch (err) {
2487
+ return on_finish(null, err);
2488
+ }
2489
+
2490
+ function do_action() {
2491
+ try {
2492
+ var res, start = (new Date()).getTime();
2493
+
2494
+ while ($processChunk(this$static.c.chunker)) {
2495
+ percent = toDouble(this$static.c.chunker.inBytesProcessed) / toDouble(this$static.c.length_0);
2496
+ /// If about 200 miliseconds have passed, update the progress.
2497
+ if ((new Date()).getTime() - start > 200) {
2498
+ on_progress(percent);
2499
+
2500
+ wait(do_action, 0);
2501
+ return 0;
2502
+ }
2503
+ }
2504
+
2505
+ on_progress(1);
2506
+
2507
+ res = $toByteArray(this$static.c.output);
2508
+
2509
+ /// delay so we don’t catch errors from the on_finish handler
2510
+ wait(on_finish.bind(null, res), 0);
2511
+ } catch (err) {
2512
+ on_finish(null, err);
2513
+ }
2514
+ }
2515
+
2516
+ ///NOTE: We need to wait to make sure it is always async.
2517
+ wait(do_action, 0);
2518
+ }
2519
+ /** ce */
2520
+ /** ds */
2521
+ function decompress(byte_arr, on_finish, on_progress) {
2522
+ var this$static = {},
2523
+ percent,
2524
+ cbn, /// A callback number should be supplied instead of on_finish() if we are using Web Workers.
2525
+ has_progress,
2526
+ len,
2527
+ sync = typeof on_finish == "undefined" && typeof on_progress == "undefined";
2528
+
2529
+ if (typeof on_finish != "function") {
2530
+ cbn = on_finish;
2531
+ on_finish = on_progress = 0;
2532
+ }
2533
+
2534
+ on_progress = on_progress || function(percent) {
2535
+ if (typeof cbn == "undefined")
2536
+ return;
2537
+
2538
+ return update_progress(has_progress ? percent : -1, cbn);
2539
+ };
2540
+
2541
+ on_finish = on_finish || function(res, err) {
2542
+ if (typeof cbn == "undefined")
2543
+ return;
2544
+
2545
+ return postMessage({
2546
+ action: action_decompress,
2547
+ cbn: cbn,
2548
+ result: res,
2549
+ error: err
2550
+ });
2551
+ };
2552
+
2553
+ if (sync) {
2554
+ this$static.d = $LZMAByteArrayDecompressor({}, byte_arr);
2555
+ while ($processChunk(this$static.d.chunker));
2556
+ return decode($toByteArray(this$static.d.output));
2557
+ }
2558
+
2559
+ try {
2560
+ this$static.d = $LZMAByteArrayDecompressor({}, byte_arr);
2561
+
2562
+ len = toDouble(this$static.d.length_0);
2563
+
2564
+ ///NOTE: If the data was created via a stream, it will not have a length value, and therefore we can't calculate the progress.
2565
+ has_progress = len > -1;
2566
+
2567
+ on_progress(0);
2568
+ } catch (err) {
2569
+ return on_finish(null, err);
2570
+ }
2571
+
2572
+ function do_action() {
2573
+ try {
2574
+ var res, i = 0, start = (new Date()).getTime();
2575
+ while ($processChunk(this$static.d.chunker)) {
2576
+ if (++i % 1000 == 0 && (new Date()).getTime() - start > 200) {
2577
+ if (has_progress) {
2578
+ percent = toDouble(this$static.d.chunker.decoder.nowPos64) / len;
2579
+ /// If about 200 miliseconds have passed, update the progress.
2580
+ on_progress(percent);
2581
+ }
2582
+
2583
+ ///NOTE: This allows other code to run, like the browser to update.
2584
+ wait(do_action, 0);
2585
+ return 0;
2586
+ }
2587
+ }
2588
+
2589
+ on_progress(1);
2590
+
2591
+ res = decode($toByteArray(this$static.d.output));
2592
+
2593
+ /// delay so we don’t catch errors from the on_finish handler
2594
+ wait(on_finish.bind(null, res), 0);
2595
+ } catch (err) {
2596
+ on_finish(null, err);
2597
+ }
2598
+ }
2599
+
2600
+ ///NOTE: We need to wait to make sure it is always async.
2601
+ wait(do_action, 0);
2602
+ }
2603
+ /** de */
2604
+ /** cs */
2605
+ var get_mode_obj = (function () {
2606
+ /// s is dictionarySize
2607
+ /// f is fb
2608
+ /// m is matchFinder
2609
+ ///NOTE: Because some values are always the same, they have been removed.
2610
+ /// lc is always 3
2611
+ /// lp is always 0
2612
+ /// pb is always 2
2613
+ var modes = [
2614
+ {s: 16, f: 64, m: 0},
2615
+ {s: 20, f: 64, m: 0},
2616
+ {s: 19, f: 64, m: 1},
2617
+ {s: 20, f: 64, m: 1},
2618
+ {s: 21, f: 128, m: 1},
2619
+ {s: 22, f: 128, m: 1},
2620
+ {s: 23, f: 128, m: 1},
2621
+ {s: 24, f: 255, m: 1},
2622
+ {s: 25, f: 255, m: 1}
2623
+ ];
2624
+
2625
+ return function (mode) {
2626
+ return modes[mode - 1] || modes[6];
2627
+ };
2628
+ }());
2629
+ /** ce */
2630
+
2631
+ /// If we're in a Web Worker, create the onmessage() communication channel.
2632
+ ///NOTE: This seems to be the most reliable way to detect this.
2633
+ if (typeof onmessage != "undefined" && (typeof window == "undefined" || typeof window.document == "undefined")) {
2634
+ (function () {
2635
+ /* jshint -W020 */
2636
+ /// Create the global onmessage function.
2637
+ onmessage = function (e) {
2638
+ if (e && e.data) {
2639
+ /** xs */
2640
+ if (e.data.action == action_decompress) {
2641
+ LZMA.decompress(e.data.data, e.data.cbn);
2642
+ } else if (e.data.action == action_compress) {
2643
+ LZMA.compress(e.data.data, e.data.mode, e.data.cbn);
2644
+ }
2645
+ /** xe */
2646
+ /// co:if (e.data.action == action_compress) {
2647
+ /// co: LZMA.compress(e.data.data, e.data.mode, e.data.cbn);
2648
+ /// co:}
2649
+ /// do:if (e.data.action == action_decompress) {
2650
+ /// do: LZMA.decompress(e.data.data, e.data.cbn);
2651
+ /// do:}
2652
+ }
2653
+ };
2654
+ }());
2655
+ }
2656
+
2657
+ return {
2658
+ /** xs */
2659
+ compress: compress,
2660
+ decompress: decompress,
2661
+ /** xe */
2662
+ /// co:compress: compress
2663
+ /// do:decompress: decompress
2664
+ };
2665
+ }());
2666
+
2667
+ /// This is used by browsers that do not support web workers (and possibly Node.js).
2668
+ this.LZMA = this.LZMA_WORKER = LZMA;