dexbot 1.4.12 → 1.4.13

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1309) hide show
  1. package/README.md +15 -11
  2. package/claw/data/positions.json +144646 -0
  3. package/claw/docs/AI_BOT_LIBRARY_API.md +632 -0
  4. package/claw/docs/DEXBOT2_TUNING_CHEAT_SHEET.md +243 -0
  5. package/claw/docs/POSITION_HEALTH.md +117 -0
  6. package/claw/docs/RUNTIME_COMPARISON.md +256 -0
  7. package/claw/ecosystem.config.cjs +29 -0
  8. package/claw/examples/claw_consumer_example.ts +54 -0
  9. package/claw/examples/claw_infra_example.ts +53 -0
  10. package/claw/examples/claw_profiles_example.ts +44 -0
  11. package/claw/examples/connection_test.ts +40 -0
  12. package/claw/examples/honest_ecosystem_example.ts +35 -0
  13. package/claw/examples/memu_integration_example.ts +92 -0
  14. package/claw/examples/position_manager_cli.ts +129 -0
  15. package/claw/examples/short_mpa_bts_strategy.ts +127 -0
  16. package/claw/examples/tsconfig.json +28 -0
  17. package/claw/index.ts +64 -0
  18. package/claw/modules/bitshares_client.ts +97 -0
  19. package/claw/modules/chain_actions.ts +352 -0
  20. package/claw/modules/chain_broadcast.ts +353 -0
  21. package/claw/modules/chain_queries.ts +157 -0
  22. package/claw/modules/claw_bridge.ts +423 -0
  23. package/claw/modules/claw_catalog.ts +804 -0
  24. package/claw/modules/claw_infra.ts +326 -0
  25. package/claw/modules/claw_launcher.ts +452 -0
  26. package/claw/modules/claw_manifest.ts +55 -0
  27. package/claw/modules/claw_runtime_matrix.ts +104 -0
  28. package/claw/modules/claw_skill_md.ts +313 -0
  29. package/claw/modules/credit_runtime_adapter.ts +144 -0
  30. package/claw/modules/decision_loop.ts +184 -0
  31. package/claw/modules/dexbot_bridge.ts +82 -0
  32. package/claw/modules/dexbot_credential_client.ts +55 -0
  33. package/claw/modules/dexbot_profiles.ts +1340 -0
  34. package/claw/modules/feed_price_source.ts +134 -0
  35. package/claw/modules/honest_ecosystem.ts +337 -0
  36. package/claw/modules/kibana_price_source.ts +133 -0
  37. package/claw/modules/launcher_mode_detector.ts +192 -0
  38. package/claw/modules/launcher_paths.ts +69 -0
  39. package/claw/modules/liquidity_pools.ts +51 -0
  40. package/claw/modules/mcp_utils.ts +108 -0
  41. package/claw/modules/memu_bridge.ts +505 -0
  42. package/claw/modules/mpa_utils.ts +31 -0
  43. package/claw/modules/position_discovery.ts +163 -0
  44. package/claw/modules/position_health.ts +360 -0
  45. package/claw/modules/position_manager.ts +730 -0
  46. package/claw/modules/position_manager_watch.ts +252 -0
  47. package/claw/modules/short_mpa_strategy.ts +185 -0
  48. package/claw/modules/skill_utils.ts +74 -0
  49. package/claw/modules/types.ts +225 -0
  50. package/claw/modules/utils.ts +9 -0
  51. package/claw/node_modules/.package-lock.json +935 -0
  52. package/claw/node_modules/@babel/runtime/LICENSE +22 -0
  53. package/claw/node_modules/@babel/runtime/README.md +19 -0
  54. package/claw/node_modules/@babel/runtime/helpers/AwaitValue.js +4 -0
  55. package/claw/node_modules/@babel/runtime/helpers/OverloadYield.js +4 -0
  56. package/claw/node_modules/@babel/runtime/helpers/applyDecoratedDescriptor.js +9 -0
  57. package/claw/node_modules/@babel/runtime/helpers/applyDecs.js +236 -0
  58. package/claw/node_modules/@babel/runtime/helpers/applyDecs2203.js +184 -0
  59. package/claw/node_modules/@babel/runtime/helpers/applyDecs2203R.js +191 -0
  60. package/claw/node_modules/@babel/runtime/helpers/applyDecs2301.js +222 -0
  61. package/claw/node_modules/@babel/runtime/helpers/applyDecs2305.js +133 -0
  62. package/claw/node_modules/@babel/runtime/helpers/applyDecs2311.js +124 -0
  63. package/claw/node_modules/@babel/runtime/helpers/arrayLikeToArray.js +6 -0
  64. package/claw/node_modules/@babel/runtime/helpers/arrayWithHoles.js +4 -0
  65. package/claw/node_modules/@babel/runtime/helpers/arrayWithoutHoles.js +5 -0
  66. package/claw/node_modules/@babel/runtime/helpers/assertClassBrand.js +5 -0
  67. package/claw/node_modules/@babel/runtime/helpers/assertThisInitialized.js +5 -0
  68. package/claw/node_modules/@babel/runtime/helpers/asyncGeneratorDelegate.js +24 -0
  69. package/claw/node_modules/@babel/runtime/helpers/asyncIterator.js +45 -0
  70. package/claw/node_modules/@babel/runtime/helpers/asyncToGenerator.js +26 -0
  71. package/claw/node_modules/@babel/runtime/helpers/awaitAsyncGenerator.js +5 -0
  72. package/claw/node_modules/@babel/runtime/helpers/callSuper.js +7 -0
  73. package/claw/node_modules/@babel/runtime/helpers/checkInRHS.js +6 -0
  74. package/claw/node_modules/@babel/runtime/helpers/checkPrivateRedeclaration.js +4 -0
  75. package/claw/node_modules/@babel/runtime/helpers/classApplyDescriptorDestructureSet.js +10 -0
  76. package/claw/node_modules/@babel/runtime/helpers/classApplyDescriptorGet.js +4 -0
  77. package/claw/node_modules/@babel/runtime/helpers/classApplyDescriptorSet.js +7 -0
  78. package/claw/node_modules/@babel/runtime/helpers/classCallCheck.js +4 -0
  79. package/claw/node_modules/@babel/runtime/helpers/classCheckPrivateStaticAccess.js +5 -0
  80. package/claw/node_modules/@babel/runtime/helpers/classCheckPrivateStaticFieldDescriptor.js +4 -0
  81. package/claw/node_modules/@babel/runtime/helpers/classExtractFieldDescriptor.js +5 -0
  82. package/claw/node_modules/@babel/runtime/helpers/classNameTDZError.js +4 -0
  83. package/claw/node_modules/@babel/runtime/helpers/classPrivateFieldDestructureSet.js +7 -0
  84. package/claw/node_modules/@babel/runtime/helpers/classPrivateFieldGet.js +7 -0
  85. package/claw/node_modules/@babel/runtime/helpers/classPrivateFieldGet2.js +5 -0
  86. package/claw/node_modules/@babel/runtime/helpers/classPrivateFieldInitSpec.js +5 -0
  87. package/claw/node_modules/@babel/runtime/helpers/classPrivateFieldLooseBase.js +5 -0
  88. package/claw/node_modules/@babel/runtime/helpers/classPrivateFieldLooseKey.js +5 -0
  89. package/claw/node_modules/@babel/runtime/helpers/classPrivateFieldSet.js +7 -0
  90. package/claw/node_modules/@babel/runtime/helpers/classPrivateFieldSet2.js +5 -0
  91. package/claw/node_modules/@babel/runtime/helpers/classPrivateGetter.js +5 -0
  92. package/claw/node_modules/@babel/runtime/helpers/classPrivateMethodGet.js +5 -0
  93. package/claw/node_modules/@babel/runtime/helpers/classPrivateMethodInitSpec.js +5 -0
  94. package/claw/node_modules/@babel/runtime/helpers/classPrivateMethodSet.js +4 -0
  95. package/claw/node_modules/@babel/runtime/helpers/classPrivateSetter.js +5 -0
  96. package/claw/node_modules/@babel/runtime/helpers/classStaticPrivateFieldDestructureSet.js +7 -0
  97. package/claw/node_modules/@babel/runtime/helpers/classStaticPrivateFieldSpecGet.js +7 -0
  98. package/claw/node_modules/@babel/runtime/helpers/classStaticPrivateFieldSpecSet.js +7 -0
  99. package/claw/node_modules/@babel/runtime/helpers/classStaticPrivateMethodGet.js +5 -0
  100. package/claw/node_modules/@babel/runtime/helpers/classStaticPrivateMethodSet.js +4 -0
  101. package/claw/node_modules/@babel/runtime/helpers/construct.js +10 -0
  102. package/claw/node_modules/@babel/runtime/helpers/createClass.js +13 -0
  103. package/claw/node_modules/@babel/runtime/helpers/createForOfIteratorHelper.js +50 -0
  104. package/claw/node_modules/@babel/runtime/helpers/createForOfIteratorHelperLoose.js +19 -0
  105. package/claw/node_modules/@babel/runtime/helpers/createSuper.js +16 -0
  106. package/claw/node_modules/@babel/runtime/helpers/decorate.js +250 -0
  107. package/claw/node_modules/@babel/runtime/helpers/defaults.js +9 -0
  108. package/claw/node_modules/@babel/runtime/helpers/defineAccessor.js +8 -0
  109. package/claw/node_modules/@babel/runtime/helpers/defineEnumerableProperties.js +12 -0
  110. package/claw/node_modules/@babel/runtime/helpers/defineProperty.js +10 -0
  111. package/claw/node_modules/@babel/runtime/helpers/dispose.js +28 -0
  112. package/claw/node_modules/@babel/runtime/helpers/esm/AwaitValue.js +4 -0
  113. package/claw/node_modules/@babel/runtime/helpers/esm/OverloadYield.js +4 -0
  114. package/claw/node_modules/@babel/runtime/helpers/esm/applyDecoratedDescriptor.js +9 -0
  115. package/claw/node_modules/@babel/runtime/helpers/esm/applyDecs.js +236 -0
  116. package/claw/node_modules/@babel/runtime/helpers/esm/applyDecs2203.js +184 -0
  117. package/claw/node_modules/@babel/runtime/helpers/esm/applyDecs2203R.js +191 -0
  118. package/claw/node_modules/@babel/runtime/helpers/esm/applyDecs2301.js +222 -0
  119. package/claw/node_modules/@babel/runtime/helpers/esm/applyDecs2305.js +133 -0
  120. package/claw/node_modules/@babel/runtime/helpers/esm/applyDecs2311.js +124 -0
  121. package/claw/node_modules/@babel/runtime/helpers/esm/arrayLikeToArray.js +6 -0
  122. package/claw/node_modules/@babel/runtime/helpers/esm/arrayWithHoles.js +4 -0
  123. package/claw/node_modules/@babel/runtime/helpers/esm/arrayWithoutHoles.js +5 -0
  124. package/claw/node_modules/@babel/runtime/helpers/esm/assertClassBrand.js +5 -0
  125. package/claw/node_modules/@babel/runtime/helpers/esm/assertThisInitialized.js +5 -0
  126. package/claw/node_modules/@babel/runtime/helpers/esm/asyncGeneratorDelegate.js +24 -0
  127. package/claw/node_modules/@babel/runtime/helpers/esm/asyncIterator.js +45 -0
  128. package/claw/node_modules/@babel/runtime/helpers/esm/asyncToGenerator.js +26 -0
  129. package/claw/node_modules/@babel/runtime/helpers/esm/awaitAsyncGenerator.js +5 -0
  130. package/claw/node_modules/@babel/runtime/helpers/esm/callSuper.js +7 -0
  131. package/claw/node_modules/@babel/runtime/helpers/esm/checkInRHS.js +6 -0
  132. package/claw/node_modules/@babel/runtime/helpers/esm/checkPrivateRedeclaration.js +4 -0
  133. package/claw/node_modules/@babel/runtime/helpers/esm/classApplyDescriptorDestructureSet.js +10 -0
  134. package/claw/node_modules/@babel/runtime/helpers/esm/classApplyDescriptorGet.js +4 -0
  135. package/claw/node_modules/@babel/runtime/helpers/esm/classApplyDescriptorSet.js +7 -0
  136. package/claw/node_modules/@babel/runtime/helpers/esm/classCallCheck.js +4 -0
  137. package/claw/node_modules/@babel/runtime/helpers/esm/classCheckPrivateStaticAccess.js +5 -0
  138. package/claw/node_modules/@babel/runtime/helpers/esm/classCheckPrivateStaticFieldDescriptor.js +4 -0
  139. package/claw/node_modules/@babel/runtime/helpers/esm/classExtractFieldDescriptor.js +5 -0
  140. package/claw/node_modules/@babel/runtime/helpers/esm/classNameTDZError.js +4 -0
  141. package/claw/node_modules/@babel/runtime/helpers/esm/classPrivateFieldDestructureSet.js +7 -0
  142. package/claw/node_modules/@babel/runtime/helpers/esm/classPrivateFieldGet.js +7 -0
  143. package/claw/node_modules/@babel/runtime/helpers/esm/classPrivateFieldGet2.js +5 -0
  144. package/claw/node_modules/@babel/runtime/helpers/esm/classPrivateFieldInitSpec.js +5 -0
  145. package/claw/node_modules/@babel/runtime/helpers/esm/classPrivateFieldLooseBase.js +5 -0
  146. package/claw/node_modules/@babel/runtime/helpers/esm/classPrivateFieldLooseKey.js +5 -0
  147. package/claw/node_modules/@babel/runtime/helpers/esm/classPrivateFieldSet.js +7 -0
  148. package/claw/node_modules/@babel/runtime/helpers/esm/classPrivateFieldSet2.js +5 -0
  149. package/claw/node_modules/@babel/runtime/helpers/esm/classPrivateGetter.js +5 -0
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  153. package/claw/node_modules/@babel/runtime/helpers/esm/classPrivateSetter.js +5 -0
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  159. package/claw/node_modules/@babel/runtime/helpers/esm/construct.js +10 -0
  160. package/claw/node_modules/@babel/runtime/helpers/esm/createClass.js +13 -0
  161. package/claw/node_modules/@babel/runtime/helpers/esm/createForOfIteratorHelper.js +50 -0
  162. package/claw/node_modules/@babel/runtime/helpers/esm/createForOfIteratorHelperLoose.js +19 -0
  163. package/claw/node_modules/@babel/runtime/helpers/esm/createSuper.js +16 -0
  164. package/claw/node_modules/@babel/runtime/helpers/esm/decorate.js +250 -0
  165. package/claw/node_modules/@babel/runtime/helpers/esm/defaults.js +9 -0
  166. package/claw/node_modules/@babel/runtime/helpers/esm/defineAccessor.js +8 -0
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  173. package/claw/node_modules/@babel/runtime/helpers/esm/identity.js +4 -0
  174. package/claw/node_modules/@babel/runtime/helpers/esm/importDeferProxy.js +27 -0
  175. package/claw/node_modules/@babel/runtime/helpers/esm/inherits.js +14 -0
  176. package/claw/node_modules/@babel/runtime/helpers/esm/inheritsLoose.js +5 -0
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@@ -0,0 +1,2021 @@
1
+ ///NOTE: This file was generated by minify.js from lzma_worker.js. Do not modify.
2
+
3
+ /// © 2015 Nathan Rugg <nmrugg@gmail.com> | MIT
4
+ /// See LICENSE for more details.
5
+
6
+ /* jshint noarg:true, boss:true, unused:strict, strict:true, undef:true, noarg: true, forin:true, evil:true, newcap:false, -W041, -W021, worker:true, browser:true, node:true */
7
+
8
+ /* global setImmediate, setTimeout, window, onmessage */
9
+
10
+
11
+
12
+ var LZMA = (function () {
13
+
14
+ "use strict";
15
+
16
+ var /** cs */
17
+ action_compress = 1,
18
+ /** ce */
19
+
20
+ action_progress = 3,
21
+ wait = typeof setImmediate == "function" ? setImmediate : setTimeout,
22
+ __4294967296 = 4294967296,
23
+ N1_longLit = [4294967295, -__4294967296],
24
+ /** cs */
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+ MIN_VALUE = [0, -9223372036854775808],
26
+ /** ce */
27
+ P0_longLit = [0, 0],
28
+ P1_longLit = [1, 0];
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+
30
+ function update_progress(percent, cbn) {
31
+ postMessage({
32
+ action: action_progress,
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+ cbn: cbn,
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+ result: percent
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+ });
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+ }
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+
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+ function initDim(len) {
39
+ ///NOTE: This is MUCH faster than "new Array(len)" in newer versions of v8 (starting with Node.js 0.11.15, which uses v8 3.28.73).
40
+ var a = [];
41
+ a[len - 1] = undefined;
42
+ return a;
43
+ }
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+
45
+ function add(a, b) {
46
+ return create(a[0] + b[0], a[1] + b[1]);
47
+ }
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+
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+ /** cs */
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+ function and(a, b) {
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+ return makeFromBits(~~Math.max(Math.min(a[1] / __4294967296, 2147483647), -2147483648) & ~~Math.max(Math.min(b[1] / __4294967296, 2147483647), -2147483648), lowBits_0(a) & lowBits_0(b));
52
+ }
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+ /** ce */
54
+
55
+ function compare(a, b) {
56
+ var nega, negb;
57
+ if (a[0] == b[0] && a[1] == b[1]) {
58
+ return 0;
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+ }
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+ nega = a[1] < 0;
61
+ negb = b[1] < 0;
62
+ if (nega && !negb) {
63
+ return -1;
64
+ }
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+ if (!nega && negb) {
66
+ return 1;
67
+ }
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+ if (sub(a, b)[1] < 0) {
69
+ return -1;
70
+ }
71
+ return 1;
72
+ }
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+
74
+ function create(valueLow, valueHigh) {
75
+ var diffHigh, diffLow;
76
+ valueHigh %= 1.8446744073709552E19;
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+ valueLow %= 1.8446744073709552E19;
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+ diffHigh = valueHigh % __4294967296;
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+ diffLow = Math.floor(valueLow / __4294967296) * __4294967296;
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+ valueHigh = valueHigh - diffHigh + diffLow;
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+ valueLow = valueLow - diffLow + diffHigh;
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+ while (valueLow < 0) {
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+ valueLow += __4294967296;
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+ valueHigh -= __4294967296;
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+ }
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+ while (valueLow > 4294967295) {
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+ valueLow -= __4294967296;
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+ valueHigh += __4294967296;
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+ }
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+ valueHigh = valueHigh % 1.8446744073709552E19;
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+ while (valueHigh > 9223372032559808512) {
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+ valueHigh -= 1.8446744073709552E19;
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+ }
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+ while (valueHigh < -9223372036854775808) {
95
+ valueHigh += 1.8446744073709552E19;
96
+ }
97
+ return [valueLow, valueHigh];
98
+ }
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+
100
+ /** cs */
101
+ function eq(a, b) {
102
+ return a[0] == b[0] && a[1] == b[1];
103
+ }
104
+ /** ce */
105
+ function fromInt(value) {
106
+ if (value >= 0) {
107
+ return [value, 0];
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+ } else {
109
+ return [value + __4294967296, -__4294967296];
110
+ }
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+ }
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+
113
+ function lowBits_0(a) {
114
+ if (a[0] >= 2147483648) {
115
+ return ~~Math.max(Math.min(a[0] - __4294967296, 2147483647), -2147483648);
116
+ } else {
117
+ return ~~Math.max(Math.min(a[0], 2147483647), -2147483648);
118
+ }
119
+ }
120
+ /** cs */
121
+ function makeFromBits(highBits, lowBits) {
122
+ var high, low;
123
+ high = highBits * __4294967296;
124
+ low = lowBits;
125
+ if (lowBits < 0) {
126
+ low += __4294967296;
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+ }
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+ return [low, high];
129
+ }
130
+
131
+ function pwrAsDouble(n) {
132
+ if (n <= 30) {
133
+ return 1 << n;
134
+ } else {
135
+ return pwrAsDouble(30) * pwrAsDouble(n - 30);
136
+ }
137
+ }
138
+
139
+ function shl(a, n) {
140
+ var diff, newHigh, newLow, twoToN;
141
+ n &= 63;
142
+ if (eq(a, MIN_VALUE)) {
143
+ if (!n) {
144
+ return a;
145
+ }
146
+ return P0_longLit;
147
+ }
148
+ if (a[1] < 0) {
149
+ throw new Error("Neg");
150
+ }
151
+ twoToN = pwrAsDouble(n);
152
+ newHigh = a[1] * twoToN % 1.8446744073709552E19;
153
+ newLow = a[0] * twoToN;
154
+ diff = newLow - newLow % __4294967296;
155
+ newHigh += diff;
156
+ newLow -= diff;
157
+ if (newHigh >= 9223372036854775807) {
158
+ newHigh -= 1.8446744073709552E19;
159
+ }
160
+ return [newLow, newHigh];
161
+ }
162
+
163
+ function shr(a, n) {
164
+ var shiftFact;
165
+ n &= 63;
166
+ shiftFact = pwrAsDouble(n);
167
+ return create(Math.floor(a[0] / shiftFact), a[1] / shiftFact);
168
+ }
169
+
170
+ function shru(a, n) {
171
+ var sr;
172
+ n &= 63;
173
+ sr = shr(a, n);
174
+ if (a[1] < 0) {
175
+ sr = add(sr, shl([2, 0], 63 - n));
176
+ }
177
+ return sr;
178
+ }
179
+
180
+ /** ce */
181
+
182
+ function sub(a, b) {
183
+ return create(a[0] - b[0], a[1] - b[1]);
184
+ }
185
+
186
+ function $ByteArrayInputStream(this$static, buf) {
187
+ this$static.buf = buf;
188
+ this$static.pos = 0;
189
+ this$static.count = buf.length;
190
+ return this$static;
191
+ }
192
+
193
+
194
+ /** cs */
195
+ function $read_0(this$static, buf, off, len) {
196
+ if (this$static.pos >= this$static.count)
197
+ return -1;
198
+ len = Math.min(len, this$static.count - this$static.pos);
199
+ arraycopy(this$static.buf, this$static.pos, buf, off, len);
200
+ this$static.pos += len;
201
+ return len;
202
+ }
203
+ /** ce */
204
+
205
+ function $ByteArrayOutputStream(this$static) {
206
+ this$static.buf = initDim(32);
207
+ this$static.count = 0;
208
+ return this$static;
209
+ }
210
+
211
+ function $toByteArray(this$static) {
212
+ var data = this$static.buf;
213
+ data.length = this$static.count;
214
+ return data;
215
+ }
216
+
217
+ /** cs */
218
+ function $write(this$static, b) {
219
+ this$static.buf[this$static.count++] = b << 24 >> 24;
220
+ }
221
+ /** ce */
222
+
223
+ function $write_0(this$static, buf, off, len) {
224
+ arraycopy(buf, off, this$static.buf, this$static.count, len);
225
+ this$static.count += len;
226
+ }
227
+
228
+ /** cs */
229
+ function $getChars(this$static, srcBegin, srcEnd, dst, dstBegin) {
230
+ var srcIdx;
231
+ for (srcIdx = srcBegin; srcIdx < srcEnd; ++srcIdx) {
232
+ dst[dstBegin++] = this$static.charCodeAt(srcIdx);
233
+ }
234
+ }
235
+ /** ce */
236
+
237
+ function arraycopy(src, srcOfs, dest, destOfs, len) {
238
+ for (var i = 0; i < len; ++i) {
239
+ dest[destOfs + i] = src[srcOfs + i];
240
+ }
241
+ }
242
+
243
+ /** cs */
244
+ function $configure(this$static, encoder) {
245
+ $SetDictionarySize_0(encoder, 1 << this$static.s);
246
+ encoder._numFastBytes = this$static.f;
247
+ $SetMatchFinder(encoder, this$static.m);
248
+
249
+ /// lc is always 3
250
+ /// lp is always 0
251
+ /// pb is always 2
252
+ encoder._numLiteralPosStateBits = 0;
253
+ encoder._numLiteralContextBits = 3;
254
+ encoder._posStateBits = 2;
255
+ ///this$static._posStateMask = (1 << pb) - 1;
256
+ encoder._posStateMask = 3;
257
+ }
258
+
259
+ function $init(this$static, input, output, length_0, mode) {
260
+ var encoder, i;
261
+ if (compare(length_0, N1_longLit) < 0)
262
+ throw new Error("invalid length " + length_0);
263
+ this$static.length_0 = length_0;
264
+ encoder = $Encoder({});
265
+ $configure(mode, encoder);
266
+ encoder._writeEndMark = typeof LZMA.disableEndMark == "undefined";
267
+ $WriteCoderProperties(encoder, output);
268
+ for (i = 0; i < 64; i += 8)
269
+ $write(output, lowBits_0(shr(length_0, i)) & 255);
270
+ this$static.chunker = (encoder._needReleaseMFStream = 0 , (encoder._inStream = input , encoder._finished = 0 , $Create_2(encoder) , encoder._rangeEncoder.Stream = output , $Init_4(encoder) , $FillDistancesPrices(encoder) , $FillAlignPrices(encoder) , encoder._lenEncoder._tableSize = encoder._numFastBytes + 1 - 2 , $UpdateTables(encoder._lenEncoder, 1 << encoder._posStateBits) , encoder._repMatchLenEncoder._tableSize = encoder._numFastBytes + 1 - 2 , $UpdateTables(encoder._repMatchLenEncoder, 1 << encoder._posStateBits) , encoder.nowPos64 = P0_longLit , undefined) , $Chunker_0({}, encoder));
271
+ }
272
+
273
+ function $LZMAByteArrayCompressor(this$static, data, mode) {
274
+ this$static.output = $ByteArrayOutputStream({});
275
+ $init(this$static, $ByteArrayInputStream({}, data), this$static.output, fromInt(data.length), mode);
276
+ return this$static;
277
+ }
278
+ /** ce */
279
+
280
+
281
+ /** cs */
282
+ function $Create_4(this$static, keepSizeBefore, keepSizeAfter, keepSizeReserv) {
283
+ var blockSize;
284
+ this$static._keepSizeBefore = keepSizeBefore;
285
+ this$static._keepSizeAfter = keepSizeAfter;
286
+ blockSize = keepSizeBefore + keepSizeAfter + keepSizeReserv;
287
+ if (this$static._bufferBase == null || this$static._blockSize != blockSize) {
288
+ this$static._bufferBase = null;
289
+ this$static._blockSize = blockSize;
290
+ this$static._bufferBase = initDim(this$static._blockSize);
291
+ }
292
+ this$static._pointerToLastSafePosition = this$static._blockSize - keepSizeAfter;
293
+ }
294
+
295
+ function $GetIndexByte(this$static, index) {
296
+ return this$static._bufferBase[this$static._bufferOffset + this$static._pos + index];
297
+ }
298
+
299
+ function $GetMatchLen(this$static, index, distance, limit) {
300
+ var i, pby;
301
+ if (this$static._streamEndWasReached) {
302
+ if (this$static._pos + index + limit > this$static._streamPos) {
303
+ limit = this$static._streamPos - (this$static._pos + index);
304
+ }
305
+ }
306
+ ++distance;
307
+ pby = this$static._bufferOffset + this$static._pos + index;
308
+ for (i = 0; i < limit && this$static._bufferBase[pby + i] == this$static._bufferBase[pby + i - distance]; ++i) {
309
+ }
310
+ return i;
311
+ }
312
+
313
+ function $GetNumAvailableBytes(this$static) {
314
+ return this$static._streamPos - this$static._pos;
315
+ }
316
+
317
+ function $MoveBlock(this$static) {
318
+ var i, numBytes, offset;
319
+ offset = this$static._bufferOffset + this$static._pos - this$static._keepSizeBefore;
320
+ if (offset > 0) {
321
+ --offset;
322
+ }
323
+ numBytes = this$static._bufferOffset + this$static._streamPos - offset;
324
+ for (i = 0; i < numBytes; ++i) {
325
+ this$static._bufferBase[i] = this$static._bufferBase[offset + i];
326
+ }
327
+ this$static._bufferOffset -= offset;
328
+ }
329
+
330
+ function $MovePos_1(this$static) {
331
+ var pointerToPostion;
332
+ ++this$static._pos;
333
+ if (this$static._pos > this$static._posLimit) {
334
+ pointerToPostion = this$static._bufferOffset + this$static._pos;
335
+ if (pointerToPostion > this$static._pointerToLastSafePosition) {
336
+ $MoveBlock(this$static);
337
+ }
338
+ $ReadBlock(this$static);
339
+ }
340
+ }
341
+
342
+ function $ReadBlock(this$static) {
343
+ var numReadBytes, pointerToPostion, size;
344
+ if (this$static._streamEndWasReached)
345
+ return;
346
+ while (1) {
347
+ size = -this$static._bufferOffset + this$static._blockSize - this$static._streamPos;
348
+ if (!size)
349
+ return;
350
+ numReadBytes = $read_0(this$static._stream, this$static._bufferBase, this$static._bufferOffset + this$static._streamPos, size);
351
+ if (numReadBytes == -1) {
352
+ this$static._posLimit = this$static._streamPos;
353
+ pointerToPostion = this$static._bufferOffset + this$static._posLimit;
354
+ if (pointerToPostion > this$static._pointerToLastSafePosition) {
355
+ this$static._posLimit = this$static._pointerToLastSafePosition - this$static._bufferOffset;
356
+ }
357
+ this$static._streamEndWasReached = 1;
358
+ return;
359
+ }
360
+ this$static._streamPos += numReadBytes;
361
+ if (this$static._streamPos >= this$static._pos + this$static._keepSizeAfter) {
362
+ this$static._posLimit = this$static._streamPos - this$static._keepSizeAfter;
363
+ }
364
+ }
365
+ }
366
+
367
+ function $ReduceOffsets(this$static, subValue) {
368
+ this$static._bufferOffset += subValue;
369
+ this$static._posLimit -= subValue;
370
+ this$static._pos -= subValue;
371
+ this$static._streamPos -= subValue;
372
+ }
373
+
374
+ var CrcTable = (function () {
375
+ var i, j, r, CrcTable = [];
376
+ for (i = 0; i < 256; ++i) {
377
+ r = i;
378
+ for (j = 0; j < 8; ++j)
379
+ if ((r & 1) != 0) {
380
+ r = r >>> 1 ^ -306674912;
381
+ } else {
382
+ r >>>= 1;
383
+ }
384
+ CrcTable[i] = r;
385
+ }
386
+ return CrcTable;
387
+ }());
388
+
389
+ function $Create_3(this$static, historySize, keepAddBufferBefore, matchMaxLen, keepAddBufferAfter) {
390
+ var cyclicBufferSize, hs, windowReservSize;
391
+ if (historySize < 1073741567) {
392
+ this$static._cutValue = 16 + (matchMaxLen >> 1);
393
+ windowReservSize = ~~((historySize + keepAddBufferBefore + matchMaxLen + keepAddBufferAfter) / 2) + 256;
394
+ $Create_4(this$static, historySize + keepAddBufferBefore, matchMaxLen + keepAddBufferAfter, windowReservSize);
395
+ this$static._matchMaxLen = matchMaxLen;
396
+ cyclicBufferSize = historySize + 1;
397
+ if (this$static._cyclicBufferSize != cyclicBufferSize) {
398
+ this$static._son = initDim((this$static._cyclicBufferSize = cyclicBufferSize) * 2);
399
+ }
400
+
401
+ hs = 65536;
402
+ if (this$static.HASH_ARRAY) {
403
+ hs = historySize - 1;
404
+ hs |= hs >> 1;
405
+ hs |= hs >> 2;
406
+ hs |= hs >> 4;
407
+ hs |= hs >> 8;
408
+ hs >>= 1;
409
+ hs |= 65535;
410
+ if (hs > 16777216)
411
+ hs >>= 1;
412
+ this$static._hashMask = hs;
413
+ ++hs;
414
+ hs += this$static.kFixHashSize;
415
+ }
416
+
417
+ if (hs != this$static._hashSizeSum) {
418
+ this$static._hash = initDim(this$static._hashSizeSum = hs);
419
+ }
420
+ }
421
+ }
422
+
423
+ function $GetMatches(this$static, distances) {
424
+ var count, cur, curMatch, curMatch2, curMatch3, cyclicPos, delta, hash2Value, hash3Value, hashValue, len, len0, len1, lenLimit, matchMinPos, maxLen, offset, pby1, ptr0, ptr1, temp;
425
+ if (this$static._pos + this$static._matchMaxLen <= this$static._streamPos) {
426
+ lenLimit = this$static._matchMaxLen;
427
+ } else {
428
+ lenLimit = this$static._streamPos - this$static._pos;
429
+ if (lenLimit < this$static.kMinMatchCheck) {
430
+ $MovePos_0(this$static);
431
+ return 0;
432
+ }
433
+ }
434
+ offset = 0;
435
+ matchMinPos = this$static._pos > this$static._cyclicBufferSize?this$static._pos - this$static._cyclicBufferSize:0;
436
+ cur = this$static._bufferOffset + this$static._pos;
437
+ maxLen = 1;
438
+ hash2Value = 0;
439
+ hash3Value = 0;
440
+ if (this$static.HASH_ARRAY) {
441
+ temp = CrcTable[this$static._bufferBase[cur] & 255] ^ this$static._bufferBase[cur + 1] & 255;
442
+ hash2Value = temp & 1023;
443
+ temp ^= (this$static._bufferBase[cur + 2] & 255) << 8;
444
+ hash3Value = temp & 65535;
445
+ hashValue = (temp ^ CrcTable[this$static._bufferBase[cur + 3] & 255] << 5) & this$static._hashMask;
446
+ } else {
447
+ hashValue = this$static._bufferBase[cur] & 255 ^ (this$static._bufferBase[cur + 1] & 255) << 8;
448
+ }
449
+
450
+ curMatch = this$static._hash[this$static.kFixHashSize + hashValue] || 0;
451
+ if (this$static.HASH_ARRAY) {
452
+ curMatch2 = this$static._hash[hash2Value] || 0;
453
+ curMatch3 = this$static._hash[1024 + hash3Value] || 0;
454
+ this$static._hash[hash2Value] = this$static._pos;
455
+ this$static._hash[1024 + hash3Value] = this$static._pos;
456
+ if (curMatch2 > matchMinPos) {
457
+ if (this$static._bufferBase[this$static._bufferOffset + curMatch2] == this$static._bufferBase[cur]) {
458
+ distances[offset++] = maxLen = 2;
459
+ distances[offset++] = this$static._pos - curMatch2 - 1;
460
+ }
461
+ }
462
+ if (curMatch3 > matchMinPos) {
463
+ if (this$static._bufferBase[this$static._bufferOffset + curMatch3] == this$static._bufferBase[cur]) {
464
+ if (curMatch3 == curMatch2) {
465
+ offset -= 2;
466
+ }
467
+ distances[offset++] = maxLen = 3;
468
+ distances[offset++] = this$static._pos - curMatch3 - 1;
469
+ curMatch2 = curMatch3;
470
+ }
471
+ }
472
+ if (offset != 0 && curMatch2 == curMatch) {
473
+ offset -= 2;
474
+ maxLen = 1;
475
+ }
476
+ }
477
+ this$static._hash[this$static.kFixHashSize + hashValue] = this$static._pos;
478
+ ptr0 = (this$static._cyclicBufferPos << 1) + 1;
479
+ ptr1 = this$static._cyclicBufferPos << 1;
480
+ len0 = len1 = this$static.kNumHashDirectBytes;
481
+ if (this$static.kNumHashDirectBytes != 0) {
482
+ if (curMatch > matchMinPos) {
483
+ if (this$static._bufferBase[this$static._bufferOffset + curMatch + this$static.kNumHashDirectBytes] != this$static._bufferBase[cur + this$static.kNumHashDirectBytes]) {
484
+ distances[offset++] = maxLen = this$static.kNumHashDirectBytes;
485
+ distances[offset++] = this$static._pos - curMatch - 1;
486
+ }
487
+ }
488
+ }
489
+ count = this$static._cutValue;
490
+ while (1) {
491
+ if (curMatch <= matchMinPos || count-- == 0) {
492
+ this$static._son[ptr0] = this$static._son[ptr1] = 0;
493
+ break;
494
+ }
495
+ delta = this$static._pos - curMatch;
496
+ cyclicPos = (delta <= this$static._cyclicBufferPos?this$static._cyclicBufferPos - delta:this$static._cyclicBufferPos - delta + this$static._cyclicBufferSize) << 1;
497
+ pby1 = this$static._bufferOffset + curMatch;
498
+ len = len0 < len1?len0:len1;
499
+ if (this$static._bufferBase[pby1 + len] == this$static._bufferBase[cur + len]) {
500
+ while (++len != lenLimit) {
501
+ if (this$static._bufferBase[pby1 + len] != this$static._bufferBase[cur + len]) {
502
+ break;
503
+ }
504
+ }
505
+ if (maxLen < len) {
506
+ distances[offset++] = maxLen = len;
507
+ distances[offset++] = delta - 1;
508
+ if (len == lenLimit) {
509
+ this$static._son[ptr1] = this$static._son[cyclicPos];
510
+ this$static._son[ptr0] = this$static._son[cyclicPos + 1];
511
+ break;
512
+ }
513
+ }
514
+ }
515
+ if ((this$static._bufferBase[pby1 + len] & 255) < (this$static._bufferBase[cur + len] & 255)) {
516
+ this$static._son[ptr1] = curMatch;
517
+ ptr1 = cyclicPos + 1;
518
+ curMatch = this$static._son[ptr1];
519
+ len1 = len;
520
+ } else {
521
+ this$static._son[ptr0] = curMatch;
522
+ ptr0 = cyclicPos;
523
+ curMatch = this$static._son[ptr0];
524
+ len0 = len;
525
+ }
526
+ }
527
+ $MovePos_0(this$static);
528
+ return offset;
529
+ }
530
+
531
+ function $Init_5(this$static) {
532
+ this$static._bufferOffset = 0;
533
+ this$static._pos = 0;
534
+ this$static._streamPos = 0;
535
+ this$static._streamEndWasReached = 0;
536
+ $ReadBlock(this$static);
537
+ this$static._cyclicBufferPos = 0;
538
+ $ReduceOffsets(this$static, -1);
539
+ }
540
+
541
+ function $MovePos_0(this$static) {
542
+ var subValue;
543
+ if (++this$static._cyclicBufferPos >= this$static._cyclicBufferSize) {
544
+ this$static._cyclicBufferPos = 0;
545
+ }
546
+ $MovePos_1(this$static);
547
+ if (this$static._pos == 1073741823) {
548
+ subValue = this$static._pos - this$static._cyclicBufferSize;
549
+ $NormalizeLinks(this$static._son, this$static._cyclicBufferSize * 2, subValue);
550
+ $NormalizeLinks(this$static._hash, this$static._hashSizeSum, subValue);
551
+ $ReduceOffsets(this$static, subValue);
552
+ }
553
+ }
554
+
555
+ ///NOTE: This is only called after reading one whole gigabyte.
556
+ function $NormalizeLinks(items, numItems, subValue) {
557
+ var i, value;
558
+ for (i = 0; i < numItems; ++i) {
559
+ value = items[i] || 0;
560
+ if (value <= subValue) {
561
+ value = 0;
562
+ } else {
563
+ value -= subValue;
564
+ }
565
+ items[i] = value;
566
+ }
567
+ }
568
+
569
+ function $SetType(this$static, numHashBytes) {
570
+ this$static.HASH_ARRAY = numHashBytes > 2;
571
+ if (this$static.HASH_ARRAY) {
572
+ this$static.kNumHashDirectBytes = 0;
573
+ this$static.kMinMatchCheck = 4;
574
+ this$static.kFixHashSize = 66560;
575
+ } else {
576
+ this$static.kNumHashDirectBytes = 2;
577
+ this$static.kMinMatchCheck = 3;
578
+ this$static.kFixHashSize = 0;
579
+ }
580
+ }
581
+
582
+ function $Skip(this$static, num) {
583
+ var count, cur, curMatch, cyclicPos, delta, hash2Value, hash3Value, hashValue, len, len0, len1, lenLimit, matchMinPos, pby1, ptr0, ptr1, temp;
584
+ do {
585
+ if (this$static._pos + this$static._matchMaxLen <= this$static._streamPos) {
586
+ lenLimit = this$static._matchMaxLen;
587
+ } else {
588
+ lenLimit = this$static._streamPos - this$static._pos;
589
+ if (lenLimit < this$static.kMinMatchCheck) {
590
+ $MovePos_0(this$static);
591
+ continue;
592
+ }
593
+ }
594
+ matchMinPos = this$static._pos > this$static._cyclicBufferSize?this$static._pos - this$static._cyclicBufferSize:0;
595
+ cur = this$static._bufferOffset + this$static._pos;
596
+ if (this$static.HASH_ARRAY) {
597
+ temp = CrcTable[this$static._bufferBase[cur] & 255] ^ this$static._bufferBase[cur + 1] & 255;
598
+ hash2Value = temp & 1023;
599
+ this$static._hash[hash2Value] = this$static._pos;
600
+ temp ^= (this$static._bufferBase[cur + 2] & 255) << 8;
601
+ hash3Value = temp & 65535;
602
+ this$static._hash[1024 + hash3Value] = this$static._pos;
603
+ hashValue = (temp ^ CrcTable[this$static._bufferBase[cur + 3] & 255] << 5) & this$static._hashMask;
604
+ } else {
605
+ hashValue = this$static._bufferBase[cur] & 255 ^ (this$static._bufferBase[cur + 1] & 255) << 8;
606
+ }
607
+ curMatch = this$static._hash[this$static.kFixHashSize + hashValue];
608
+ this$static._hash[this$static.kFixHashSize + hashValue] = this$static._pos;
609
+ ptr0 = (this$static._cyclicBufferPos << 1) + 1;
610
+ ptr1 = this$static._cyclicBufferPos << 1;
611
+ len0 = len1 = this$static.kNumHashDirectBytes;
612
+ count = this$static._cutValue;
613
+ while (1) {
614
+ if (curMatch <= matchMinPos || count-- == 0) {
615
+ this$static._son[ptr0] = this$static._son[ptr1] = 0;
616
+ break;
617
+ }
618
+ delta = this$static._pos - curMatch;
619
+ cyclicPos = (delta <= this$static._cyclicBufferPos?this$static._cyclicBufferPos - delta:this$static._cyclicBufferPos - delta + this$static._cyclicBufferSize) << 1;
620
+ pby1 = this$static._bufferOffset + curMatch;
621
+ len = len0 < len1?len0:len1;
622
+ if (this$static._bufferBase[pby1 + len] == this$static._bufferBase[cur + len]) {
623
+ while (++len != lenLimit) {
624
+ if (this$static._bufferBase[pby1 + len] != this$static._bufferBase[cur + len]) {
625
+ break;
626
+ }
627
+ }
628
+ if (len == lenLimit) {
629
+ this$static._son[ptr1] = this$static._son[cyclicPos];
630
+ this$static._son[ptr0] = this$static._son[cyclicPos + 1];
631
+ break;
632
+ }
633
+ }
634
+ if ((this$static._bufferBase[pby1 + len] & 255) < (this$static._bufferBase[cur + len] & 255)) {
635
+ this$static._son[ptr1] = curMatch;
636
+ ptr1 = cyclicPos + 1;
637
+ curMatch = this$static._son[ptr1];
638
+ len1 = len;
639
+ } else {
640
+ this$static._son[ptr0] = curMatch;
641
+ ptr0 = cyclicPos;
642
+ curMatch = this$static._son[ptr0];
643
+ len0 = len;
644
+ }
645
+ }
646
+ $MovePos_0(this$static);
647
+ }
648
+ while (--num != 0);
649
+ }
650
+
651
+ /** ce */
652
+
653
+
654
+ function GetLenToPosState(len) {
655
+ len -= 2;
656
+ if (len < 4) {
657
+ return len;
658
+ }
659
+ return 3;
660
+ }
661
+
662
+ function StateUpdateChar(index) {
663
+ if (index < 4) {
664
+ return 0;
665
+ }
666
+ if (index < 10) {
667
+ return index - 3;
668
+ }
669
+ return index - 6;
670
+ }
671
+
672
+ /** cs */
673
+ function $Chunker_0(this$static, encoder) {
674
+ this$static.encoder = encoder;
675
+ this$static.decoder = null;
676
+ this$static.alive = 1;
677
+ return this$static;
678
+ }
679
+ /** ce */
680
+
681
+
682
+ function $processChunk(this$static) {
683
+ if (!this$static.alive) {
684
+ throw new Error("bad state");
685
+ }
686
+
687
+ if (this$static.encoder) {
688
+ /// do:throw new Error("No encoding");
689
+ /** cs */
690
+ $processEncoderChunk(this$static);
691
+ /** ce */
692
+ } else {
693
+ throw new Error("No decoding");
694
+
695
+ }
696
+ return this$static.alive;
697
+ }
698
+
699
+
700
+ /** cs */
701
+ function $processEncoderChunk(this$static) {
702
+ $CodeOneBlock(this$static.encoder, this$static.encoder.processedInSize, this$static.encoder.processedOutSize, this$static.encoder.finished);
703
+ this$static.inBytesProcessed = this$static.encoder.processedInSize[0];
704
+ if (this$static.encoder.finished[0]) {
705
+ $ReleaseStreams(this$static.encoder);
706
+ this$static.alive = 0;
707
+ }
708
+ }
709
+ /** ce */
710
+
711
+
712
+ /** cs */
713
+ var g_FastPos = (function () {
714
+ var j, k, slotFast, c = 2, g_FastPos = [0, 1];
715
+ for (slotFast = 2; slotFast < 22; ++slotFast) {
716
+ k = 1 << (slotFast >> 1) - 1;
717
+ for (j = 0; j < k; ++j , ++c)
718
+ g_FastPos[c] = slotFast << 24 >> 24;
719
+ }
720
+ return g_FastPos;
721
+ }());
722
+
723
+ function $Backward(this$static, cur) {
724
+ var backCur, backMem, posMem, posPrev;
725
+ this$static._optimumEndIndex = cur;
726
+ posMem = this$static._optimum[cur].PosPrev;
727
+ backMem = this$static._optimum[cur].BackPrev;
728
+ do {
729
+ if (this$static._optimum[cur].Prev1IsChar) {
730
+ $MakeAsChar(this$static._optimum[posMem]);
731
+ this$static._optimum[posMem].PosPrev = posMem - 1;
732
+ if (this$static._optimum[cur].Prev2) {
733
+ this$static._optimum[posMem - 1].Prev1IsChar = 0;
734
+ this$static._optimum[posMem - 1].PosPrev = this$static._optimum[cur].PosPrev2;
735
+ this$static._optimum[posMem - 1].BackPrev = this$static._optimum[cur].BackPrev2;
736
+ }
737
+ }
738
+ posPrev = posMem;
739
+ backCur = backMem;
740
+ backMem = this$static._optimum[posPrev].BackPrev;
741
+ posMem = this$static._optimum[posPrev].PosPrev;
742
+ this$static._optimum[posPrev].BackPrev = backCur;
743
+ this$static._optimum[posPrev].PosPrev = cur;
744
+ cur = posPrev;
745
+ } while (cur > 0);
746
+ this$static.backRes = this$static._optimum[0].BackPrev;
747
+ this$static._optimumCurrentIndex = this$static._optimum[0].PosPrev;
748
+ return this$static._optimumCurrentIndex;
749
+ }
750
+
751
+ function $BaseInit(this$static) {
752
+ this$static._state = 0;
753
+ this$static._previousByte = 0;
754
+ for (var i = 0; i < 4; ++i) {
755
+ this$static._repDistances[i] = 0;
756
+ }
757
+ }
758
+
759
+ function $CodeOneBlock(this$static, inSize, outSize, finished) {
760
+ var baseVal, complexState, curByte, distance, footerBits, i, len, lenToPosState, matchByte, pos, posReduced, posSlot, posState, progressPosValuePrev, subCoder;
761
+ inSize[0] = P0_longLit;
762
+ outSize[0] = P0_longLit;
763
+ finished[0] = 1;
764
+ if (this$static._inStream) {
765
+ this$static._matchFinder._stream = this$static._inStream;
766
+ $Init_5(this$static._matchFinder);
767
+ this$static._needReleaseMFStream = 1;
768
+ this$static._inStream = null;
769
+ }
770
+ if (this$static._finished) {
771
+ return;
772
+ }
773
+ this$static._finished = 1;
774
+ progressPosValuePrev = this$static.nowPos64;
775
+ if (eq(this$static.nowPos64, P0_longLit)) {
776
+ if (!$GetNumAvailableBytes(this$static._matchFinder)) {
777
+ $Flush(this$static, lowBits_0(this$static.nowPos64));
778
+ return;
779
+ }
780
+ $ReadMatchDistances(this$static);
781
+ posState = lowBits_0(this$static.nowPos64) & this$static._posStateMask;
782
+ $Encode_3(this$static._rangeEncoder, this$static._isMatch, (this$static._state << 4) + posState, 0);
783
+ this$static._state = StateUpdateChar(this$static._state);
784
+ curByte = $GetIndexByte(this$static._matchFinder, -this$static._additionalOffset);
785
+ $Encode_1($GetSubCoder(this$static._literalEncoder, lowBits_0(this$static.nowPos64), this$static._previousByte), this$static._rangeEncoder, curByte);
786
+ this$static._previousByte = curByte;
787
+ --this$static._additionalOffset;
788
+ this$static.nowPos64 = add(this$static.nowPos64, P1_longLit);
789
+ }
790
+ if (!$GetNumAvailableBytes(this$static._matchFinder)) {
791
+ $Flush(this$static, lowBits_0(this$static.nowPos64));
792
+ return;
793
+ }
794
+ while (1) {
795
+ len = $GetOptimum(this$static, lowBits_0(this$static.nowPos64));
796
+ pos = this$static.backRes;
797
+ posState = lowBits_0(this$static.nowPos64) & this$static._posStateMask;
798
+ complexState = (this$static._state << 4) + posState;
799
+ if (len == 1 && pos == -1) {
800
+ $Encode_3(this$static._rangeEncoder, this$static._isMatch, complexState, 0);
801
+ curByte = $GetIndexByte(this$static._matchFinder, -this$static._additionalOffset);
802
+ subCoder = $GetSubCoder(this$static._literalEncoder, lowBits_0(this$static.nowPos64), this$static._previousByte);
803
+ if (this$static._state < 7) {
804
+ $Encode_1(subCoder, this$static._rangeEncoder, curByte);
805
+ } else {
806
+ matchByte = $GetIndexByte(this$static._matchFinder, -this$static._repDistances[0] - 1 - this$static._additionalOffset);
807
+ $EncodeMatched(subCoder, this$static._rangeEncoder, matchByte, curByte);
808
+ }
809
+ this$static._previousByte = curByte;
810
+ this$static._state = StateUpdateChar(this$static._state);
811
+ } else {
812
+ $Encode_3(this$static._rangeEncoder, this$static._isMatch, complexState, 1);
813
+ if (pos < 4) {
814
+ $Encode_3(this$static._rangeEncoder, this$static._isRep, this$static._state, 1);
815
+ if (!pos) {
816
+ $Encode_3(this$static._rangeEncoder, this$static._isRepG0, this$static._state, 0);
817
+ if (len == 1) {
818
+ $Encode_3(this$static._rangeEncoder, this$static._isRep0Long, complexState, 0);
819
+ } else {
820
+ $Encode_3(this$static._rangeEncoder, this$static._isRep0Long, complexState, 1);
821
+ }
822
+ } else {
823
+ $Encode_3(this$static._rangeEncoder, this$static._isRepG0, this$static._state, 1);
824
+ if (pos == 1) {
825
+ $Encode_3(this$static._rangeEncoder, this$static._isRepG1, this$static._state, 0);
826
+ } else {
827
+ $Encode_3(this$static._rangeEncoder, this$static._isRepG1, this$static._state, 1);
828
+ $Encode_3(this$static._rangeEncoder, this$static._isRepG2, this$static._state, pos - 2);
829
+ }
830
+ }
831
+ if (len == 1) {
832
+ this$static._state = this$static._state < 7?9:11;
833
+ } else {
834
+ $Encode_0(this$static._repMatchLenEncoder, this$static._rangeEncoder, len - 2, posState);
835
+ this$static._state = this$static._state < 7?8:11;
836
+ }
837
+ distance = this$static._repDistances[pos];
838
+ if (pos != 0) {
839
+ for (i = pos; i >= 1; --i) {
840
+ this$static._repDistances[i] = this$static._repDistances[i - 1];
841
+ }
842
+ this$static._repDistances[0] = distance;
843
+ }
844
+ } else {
845
+ $Encode_3(this$static._rangeEncoder, this$static._isRep, this$static._state, 0);
846
+ this$static._state = this$static._state < 7?7:10;
847
+ $Encode_0(this$static._lenEncoder, this$static._rangeEncoder, len - 2, posState);
848
+ pos -= 4;
849
+ posSlot = GetPosSlot(pos);
850
+ lenToPosState = GetLenToPosState(len);
851
+ $Encode_2(this$static._posSlotEncoder[lenToPosState], this$static._rangeEncoder, posSlot);
852
+ if (posSlot >= 4) {
853
+ footerBits = (posSlot >> 1) - 1;
854
+ baseVal = (2 | posSlot & 1) << footerBits;
855
+ posReduced = pos - baseVal;
856
+ if (posSlot < 14) {
857
+ ReverseEncode(this$static._posEncoders, baseVal - posSlot - 1, this$static._rangeEncoder, footerBits, posReduced);
858
+ } else {
859
+ $EncodeDirectBits(this$static._rangeEncoder, posReduced >> 4, footerBits - 4);
860
+ $ReverseEncode(this$static._posAlignEncoder, this$static._rangeEncoder, posReduced & 15);
861
+ ++this$static._alignPriceCount;
862
+ }
863
+ }
864
+ distance = pos;
865
+ for (i = 3; i >= 1; --i) {
866
+ this$static._repDistances[i] = this$static._repDistances[i - 1];
867
+ }
868
+ this$static._repDistances[0] = distance;
869
+ ++this$static._matchPriceCount;
870
+ }
871
+ this$static._previousByte = $GetIndexByte(this$static._matchFinder, len - 1 - this$static._additionalOffset);
872
+ }
873
+ this$static._additionalOffset -= len;
874
+ this$static.nowPos64 = add(this$static.nowPos64, fromInt(len));
875
+ if (!this$static._additionalOffset) {
876
+ if (this$static._matchPriceCount >= 128) {
877
+ $FillDistancesPrices(this$static);
878
+ }
879
+ if (this$static._alignPriceCount >= 16) {
880
+ $FillAlignPrices(this$static);
881
+ }
882
+ inSize[0] = this$static.nowPos64;
883
+ outSize[0] = $GetProcessedSizeAdd(this$static._rangeEncoder);
884
+ if (!$GetNumAvailableBytes(this$static._matchFinder)) {
885
+ $Flush(this$static, lowBits_0(this$static.nowPos64));
886
+ return;
887
+ }
888
+ if (compare(sub(this$static.nowPos64, progressPosValuePrev), [4096, 0]) >= 0) {
889
+ this$static._finished = 0;
890
+ finished[0] = 0;
891
+ return;
892
+ }
893
+ }
894
+ }
895
+ }
896
+
897
+ function $Create_2(this$static) {
898
+ var bt, numHashBytes;
899
+ if (!this$static._matchFinder) {
900
+ bt = {};
901
+ numHashBytes = 4;
902
+ if (!this$static._matchFinderType) {
903
+ numHashBytes = 2;
904
+ }
905
+ $SetType(bt, numHashBytes);
906
+ this$static._matchFinder = bt;
907
+ }
908
+ $Create_1(this$static._literalEncoder, this$static._numLiteralPosStateBits, this$static._numLiteralContextBits);
909
+ if (this$static._dictionarySize == this$static._dictionarySizePrev && this$static._numFastBytesPrev == this$static._numFastBytes) {
910
+ return;
911
+ }
912
+ $Create_3(this$static._matchFinder, this$static._dictionarySize, 4096, this$static._numFastBytes, 274);
913
+ this$static._dictionarySizePrev = this$static._dictionarySize;
914
+ this$static._numFastBytesPrev = this$static._numFastBytes;
915
+ }
916
+
917
+ function $Encoder(this$static) {
918
+ var i;
919
+ this$static._repDistances = initDim(4);
920
+ this$static._optimum = [];
921
+ this$static._rangeEncoder = {};
922
+ this$static._isMatch = initDim(192);
923
+ this$static._isRep = initDim(12);
924
+ this$static._isRepG0 = initDim(12);
925
+ this$static._isRepG1 = initDim(12);
926
+ this$static._isRepG2 = initDim(12);
927
+ this$static._isRep0Long = initDim(192);
928
+ this$static._posSlotEncoder = [];
929
+ this$static._posEncoders = initDim(114);
930
+ this$static._posAlignEncoder = $BitTreeEncoder({}, 4);
931
+ this$static._lenEncoder = $Encoder$LenPriceTableEncoder({});
932
+ this$static._repMatchLenEncoder = $Encoder$LenPriceTableEncoder({});
933
+ this$static._literalEncoder = {};
934
+ this$static._matchDistances = [];
935
+ this$static._posSlotPrices = [];
936
+ this$static._distancesPrices = [];
937
+ this$static._alignPrices = initDim(16);
938
+ this$static.reps = initDim(4);
939
+ this$static.repLens = initDim(4);
940
+ this$static.processedInSize = [P0_longLit];
941
+ this$static.processedOutSize = [P0_longLit];
942
+ this$static.finished = [0];
943
+ this$static.properties = initDim(5);
944
+ this$static.tempPrices = initDim(128);
945
+ this$static._longestMatchLength = 0;
946
+ this$static._matchFinderType = 1;
947
+ this$static._numDistancePairs = 0;
948
+ this$static._numFastBytesPrev = -1;
949
+ this$static.backRes = 0;
950
+ for (i = 0; i < 4096; ++i) {
951
+ this$static._optimum[i] = {};
952
+ }
953
+ for (i = 0; i < 4; ++i) {
954
+ this$static._posSlotEncoder[i] = $BitTreeEncoder({}, 6);
955
+ }
956
+ return this$static;
957
+ }
958
+
959
+ function $FillAlignPrices(this$static) {
960
+ for (var i = 0; i < 16; ++i) {
961
+ this$static._alignPrices[i] = $ReverseGetPrice(this$static._posAlignEncoder, i);
962
+ }
963
+ this$static._alignPriceCount = 0;
964
+ }
965
+
966
+ function $FillDistancesPrices(this$static) {
967
+ var baseVal, encoder, footerBits, i, lenToPosState, posSlot, st, st2;
968
+ for (i = 4; i < 128; ++i) {
969
+ posSlot = GetPosSlot(i);
970
+ footerBits = (posSlot >> 1) - 1;
971
+ baseVal = (2 | posSlot & 1) << footerBits;
972
+ this$static.tempPrices[i] = ReverseGetPrice(this$static._posEncoders, baseVal - posSlot - 1, footerBits, i - baseVal);
973
+ }
974
+ for (lenToPosState = 0; lenToPosState < 4; ++lenToPosState) {
975
+ encoder = this$static._posSlotEncoder[lenToPosState];
976
+ st = lenToPosState << 6;
977
+ for (posSlot = 0; posSlot < this$static._distTableSize; ++posSlot) {
978
+ this$static._posSlotPrices[st + posSlot] = $GetPrice_1(encoder, posSlot);
979
+ }
980
+ for (posSlot = 14; posSlot < this$static._distTableSize; ++posSlot) {
981
+ this$static._posSlotPrices[st + posSlot] += (posSlot >> 1) - 1 - 4 << 6;
982
+ }
983
+ st2 = lenToPosState * 128;
984
+ for (i = 0; i < 4; ++i) {
985
+ this$static._distancesPrices[st2 + i] = this$static._posSlotPrices[st + i];
986
+ }
987
+ for (; i < 128; ++i) {
988
+ this$static._distancesPrices[st2 + i] = this$static._posSlotPrices[st + GetPosSlot(i)] + this$static.tempPrices[i];
989
+ }
990
+ }
991
+ this$static._matchPriceCount = 0;
992
+ }
993
+
994
+ function $Flush(this$static, nowPos) {
995
+ $ReleaseMFStream(this$static);
996
+ $WriteEndMarker(this$static, nowPos & this$static._posStateMask);
997
+ for (var i = 0; i < 5; ++i) {
998
+ $ShiftLow(this$static._rangeEncoder);
999
+ }
1000
+ }
1001
+
1002
+ function $GetOptimum(this$static, position) {
1003
+ var cur, curAnd1Price, curAndLenCharPrice, curAndLenPrice, curBack, curPrice, currentByte, distance, i, len, lenEnd, lenMain, lenRes, lenTest, lenTest2, lenTestTemp, matchByte, matchPrice, newLen, nextIsChar, nextMatchPrice, nextOptimum, nextRepMatchPrice, normalMatchPrice, numAvailableBytes, numAvailableBytesFull, numDistancePairs, offs, offset, opt, optimum, pos, posPrev, posState, posStateNext, price_4, repIndex, repLen, repMatchPrice, repMaxIndex, shortRepPrice, startLen, state, state2, t, price, price_0, price_1, price_2, price_3;
1004
+ if (this$static._optimumEndIndex != this$static._optimumCurrentIndex) {
1005
+ lenRes = this$static._optimum[this$static._optimumCurrentIndex].PosPrev - this$static._optimumCurrentIndex;
1006
+ this$static.backRes = this$static._optimum[this$static._optimumCurrentIndex].BackPrev;
1007
+ this$static._optimumCurrentIndex = this$static._optimum[this$static._optimumCurrentIndex].PosPrev;
1008
+ return lenRes;
1009
+ }
1010
+ this$static._optimumCurrentIndex = this$static._optimumEndIndex = 0;
1011
+ if (this$static._longestMatchWasFound) {
1012
+ lenMain = this$static._longestMatchLength;
1013
+ this$static._longestMatchWasFound = 0;
1014
+ } else {
1015
+ lenMain = $ReadMatchDistances(this$static);
1016
+ }
1017
+ numDistancePairs = this$static._numDistancePairs;
1018
+ numAvailableBytes = $GetNumAvailableBytes(this$static._matchFinder) + 1;
1019
+ if (numAvailableBytes < 2) {
1020
+ this$static.backRes = -1;
1021
+ return 1;
1022
+ }
1023
+ if (numAvailableBytes > 273) {
1024
+ numAvailableBytes = 273;
1025
+ }
1026
+ repMaxIndex = 0;
1027
+ for (i = 0; i < 4; ++i) {
1028
+ this$static.reps[i] = this$static._repDistances[i];
1029
+ this$static.repLens[i] = $GetMatchLen(this$static._matchFinder, -1, this$static.reps[i], 273);
1030
+ if (this$static.repLens[i] > this$static.repLens[repMaxIndex]) {
1031
+ repMaxIndex = i;
1032
+ }
1033
+ }
1034
+ if (this$static.repLens[repMaxIndex] >= this$static._numFastBytes) {
1035
+ this$static.backRes = repMaxIndex;
1036
+ lenRes = this$static.repLens[repMaxIndex];
1037
+ $MovePos(this$static, lenRes - 1);
1038
+ return lenRes;
1039
+ }
1040
+ if (lenMain >= this$static._numFastBytes) {
1041
+ this$static.backRes = this$static._matchDistances[numDistancePairs - 1] + 4;
1042
+ $MovePos(this$static, lenMain - 1);
1043
+ return lenMain;
1044
+ }
1045
+ currentByte = $GetIndexByte(this$static._matchFinder, -1);
1046
+ matchByte = $GetIndexByte(this$static._matchFinder, -this$static._repDistances[0] - 1 - 1);
1047
+ if (lenMain < 2 && currentByte != matchByte && this$static.repLens[repMaxIndex] < 2) {
1048
+ this$static.backRes = -1;
1049
+ return 1;
1050
+ }
1051
+ this$static._optimum[0].State = this$static._state;
1052
+ posState = position & this$static._posStateMask;
1053
+ this$static._optimum[1].Price = ProbPrices[this$static._isMatch[(this$static._state << 4) + posState] >>> 2] + $GetPrice_0($GetSubCoder(this$static._literalEncoder, position, this$static._previousByte), this$static._state >= 7, matchByte, currentByte);
1054
+ $MakeAsChar(this$static._optimum[1]);
1055
+ matchPrice = ProbPrices[2048 - this$static._isMatch[(this$static._state << 4) + posState] >>> 2];
1056
+ repMatchPrice = matchPrice + ProbPrices[2048 - this$static._isRep[this$static._state] >>> 2];
1057
+ if (matchByte == currentByte) {
1058
+ shortRepPrice = repMatchPrice + $GetRepLen1Price(this$static, this$static._state, posState);
1059
+ if (shortRepPrice < this$static._optimum[1].Price) {
1060
+ this$static._optimum[1].Price = shortRepPrice;
1061
+ $MakeAsShortRep(this$static._optimum[1]);
1062
+ }
1063
+ }
1064
+ lenEnd = lenMain >= this$static.repLens[repMaxIndex]?lenMain:this$static.repLens[repMaxIndex];
1065
+ if (lenEnd < 2) {
1066
+ this$static.backRes = this$static._optimum[1].BackPrev;
1067
+ return 1;
1068
+ }
1069
+ this$static._optimum[1].PosPrev = 0;
1070
+ this$static._optimum[0].Backs0 = this$static.reps[0];
1071
+ this$static._optimum[0].Backs1 = this$static.reps[1];
1072
+ this$static._optimum[0].Backs2 = this$static.reps[2];
1073
+ this$static._optimum[0].Backs3 = this$static.reps[3];
1074
+ len = lenEnd;
1075
+ do {
1076
+ this$static._optimum[len--].Price = 268435455;
1077
+ } while (len >= 2);
1078
+ for (i = 0; i < 4; ++i) {
1079
+ repLen = this$static.repLens[i];
1080
+ if (repLen < 2) {
1081
+ continue;
1082
+ }
1083
+ price_4 = repMatchPrice + $GetPureRepPrice(this$static, i, this$static._state, posState);
1084
+ do {
1085
+ curAndLenPrice = price_4 + $GetPrice(this$static._repMatchLenEncoder, repLen - 2, posState);
1086
+ optimum = this$static._optimum[repLen];
1087
+ if (curAndLenPrice < optimum.Price) {
1088
+ optimum.Price = curAndLenPrice;
1089
+ optimum.PosPrev = 0;
1090
+ optimum.BackPrev = i;
1091
+ optimum.Prev1IsChar = 0;
1092
+ }
1093
+ } while (--repLen >= 2);
1094
+ }
1095
+ normalMatchPrice = matchPrice + ProbPrices[this$static._isRep[this$static._state] >>> 2];
1096
+ len = this$static.repLens[0] >= 2?this$static.repLens[0] + 1:2;
1097
+ if (len <= lenMain) {
1098
+ offs = 0;
1099
+ while (len > this$static._matchDistances[offs]) {
1100
+ offs += 2;
1101
+ }
1102
+ for (;; ++len) {
1103
+ distance = this$static._matchDistances[offs + 1];
1104
+ curAndLenPrice = normalMatchPrice + $GetPosLenPrice(this$static, distance, len, posState);
1105
+ optimum = this$static._optimum[len];
1106
+ if (curAndLenPrice < optimum.Price) {
1107
+ optimum.Price = curAndLenPrice;
1108
+ optimum.PosPrev = 0;
1109
+ optimum.BackPrev = distance + 4;
1110
+ optimum.Prev1IsChar = 0;
1111
+ }
1112
+ if (len == this$static._matchDistances[offs]) {
1113
+ offs += 2;
1114
+ if (offs == numDistancePairs) {
1115
+ break;
1116
+ }
1117
+ }
1118
+ }
1119
+ }
1120
+ cur = 0;
1121
+ while (1) {
1122
+ ++cur;
1123
+ if (cur == lenEnd) {
1124
+ return $Backward(this$static, cur);
1125
+ }
1126
+ newLen = $ReadMatchDistances(this$static);
1127
+ numDistancePairs = this$static._numDistancePairs;
1128
+ if (newLen >= this$static._numFastBytes) {
1129
+ this$static._longestMatchLength = newLen;
1130
+ this$static._longestMatchWasFound = 1;
1131
+ return $Backward(this$static, cur);
1132
+ }
1133
+ ++position;
1134
+ posPrev = this$static._optimum[cur].PosPrev;
1135
+ if (this$static._optimum[cur].Prev1IsChar) {
1136
+ --posPrev;
1137
+ if (this$static._optimum[cur].Prev2) {
1138
+ state = this$static._optimum[this$static._optimum[cur].PosPrev2].State;
1139
+ if (this$static._optimum[cur].BackPrev2 < 4) {
1140
+ state = (state < 7) ? 8 : 11;
1141
+ } else {
1142
+ state = (state < 7) ? 7 : 10;
1143
+ }
1144
+ } else {
1145
+ state = this$static._optimum[posPrev].State;
1146
+ }
1147
+ state = StateUpdateChar(state);
1148
+ } else {
1149
+ state = this$static._optimum[posPrev].State;
1150
+ }
1151
+ if (posPrev == cur - 1) {
1152
+ if (!this$static._optimum[cur].BackPrev) {
1153
+ state = state < 7?9:11;
1154
+ } else {
1155
+ state = StateUpdateChar(state);
1156
+ }
1157
+ } else {
1158
+ if (this$static._optimum[cur].Prev1IsChar && this$static._optimum[cur].Prev2) {
1159
+ posPrev = this$static._optimum[cur].PosPrev2;
1160
+ pos = this$static._optimum[cur].BackPrev2;
1161
+ state = state < 7?8:11;
1162
+ } else {
1163
+ pos = this$static._optimum[cur].BackPrev;
1164
+ if (pos < 4) {
1165
+ state = state < 7?8:11;
1166
+ } else {
1167
+ state = state < 7?7:10;
1168
+ }
1169
+ }
1170
+ opt = this$static._optimum[posPrev];
1171
+ if (pos < 4) {
1172
+ if (!pos) {
1173
+ this$static.reps[0] = opt.Backs0;
1174
+ this$static.reps[1] = opt.Backs1;
1175
+ this$static.reps[2] = opt.Backs2;
1176
+ this$static.reps[3] = opt.Backs3;
1177
+ } else if (pos == 1) {
1178
+ this$static.reps[0] = opt.Backs1;
1179
+ this$static.reps[1] = opt.Backs0;
1180
+ this$static.reps[2] = opt.Backs2;
1181
+ this$static.reps[3] = opt.Backs3;
1182
+ } else if (pos == 2) {
1183
+ this$static.reps[0] = opt.Backs2;
1184
+ this$static.reps[1] = opt.Backs0;
1185
+ this$static.reps[2] = opt.Backs1;
1186
+ this$static.reps[3] = opt.Backs3;
1187
+ } else {
1188
+ this$static.reps[0] = opt.Backs3;
1189
+ this$static.reps[1] = opt.Backs0;
1190
+ this$static.reps[2] = opt.Backs1;
1191
+ this$static.reps[3] = opt.Backs2;
1192
+ }
1193
+ } else {
1194
+ this$static.reps[0] = pos - 4;
1195
+ this$static.reps[1] = opt.Backs0;
1196
+ this$static.reps[2] = opt.Backs1;
1197
+ this$static.reps[3] = opt.Backs2;
1198
+ }
1199
+ }
1200
+ this$static._optimum[cur].State = state;
1201
+ this$static._optimum[cur].Backs0 = this$static.reps[0];
1202
+ this$static._optimum[cur].Backs1 = this$static.reps[1];
1203
+ this$static._optimum[cur].Backs2 = this$static.reps[2];
1204
+ this$static._optimum[cur].Backs3 = this$static.reps[3];
1205
+ curPrice = this$static._optimum[cur].Price;
1206
+ currentByte = $GetIndexByte(this$static._matchFinder, -1);
1207
+ matchByte = $GetIndexByte(this$static._matchFinder, -this$static.reps[0] - 1 - 1);
1208
+ posState = position & this$static._posStateMask;
1209
+ curAnd1Price = curPrice + ProbPrices[this$static._isMatch[(state << 4) + posState] >>> 2] + $GetPrice_0($GetSubCoder(this$static._literalEncoder, position, $GetIndexByte(this$static._matchFinder, -2)), state >= 7, matchByte, currentByte);
1210
+ nextOptimum = this$static._optimum[cur + 1];
1211
+ nextIsChar = 0;
1212
+ if (curAnd1Price < nextOptimum.Price) {
1213
+ nextOptimum.Price = curAnd1Price;
1214
+ nextOptimum.PosPrev = cur;
1215
+ nextOptimum.BackPrev = -1;
1216
+ nextOptimum.Prev1IsChar = 0;
1217
+ nextIsChar = 1;
1218
+ }
1219
+ matchPrice = curPrice + ProbPrices[2048 - this$static._isMatch[(state << 4) + posState] >>> 2];
1220
+ repMatchPrice = matchPrice + ProbPrices[2048 - this$static._isRep[state] >>> 2];
1221
+ if (matchByte == currentByte && !(nextOptimum.PosPrev < cur && !nextOptimum.BackPrev)) {
1222
+ shortRepPrice = repMatchPrice + (ProbPrices[this$static._isRepG0[state] >>> 2] + ProbPrices[this$static._isRep0Long[(state << 4) + posState] >>> 2]);
1223
+ if (shortRepPrice <= nextOptimum.Price) {
1224
+ nextOptimum.Price = shortRepPrice;
1225
+ nextOptimum.PosPrev = cur;
1226
+ nextOptimum.BackPrev = 0;
1227
+ nextOptimum.Prev1IsChar = 0;
1228
+ nextIsChar = 1;
1229
+ }
1230
+ }
1231
+ numAvailableBytesFull = $GetNumAvailableBytes(this$static._matchFinder) + 1;
1232
+ numAvailableBytesFull = 4095 - cur < numAvailableBytesFull?4095 - cur:numAvailableBytesFull;
1233
+ numAvailableBytes = numAvailableBytesFull;
1234
+ if (numAvailableBytes < 2) {
1235
+ continue;
1236
+ }
1237
+ if (numAvailableBytes > this$static._numFastBytes) {
1238
+ numAvailableBytes = this$static._numFastBytes;
1239
+ }
1240
+ if (!nextIsChar && matchByte != currentByte) {
1241
+ t = Math.min(numAvailableBytesFull - 1, this$static._numFastBytes);
1242
+ lenTest2 = $GetMatchLen(this$static._matchFinder, 0, this$static.reps[0], t);
1243
+ if (lenTest2 >= 2) {
1244
+ state2 = StateUpdateChar(state);
1245
+ posStateNext = position + 1 & this$static._posStateMask;
1246
+ nextRepMatchPrice = curAnd1Price + ProbPrices[2048 - this$static._isMatch[(state2 << 4) + posStateNext] >>> 2] + ProbPrices[2048 - this$static._isRep[state2] >>> 2];
1247
+ offset = cur + 1 + lenTest2;
1248
+ while (lenEnd < offset) {
1249
+ this$static._optimum[++lenEnd].Price = 268435455;
1250
+ }
1251
+ curAndLenPrice = nextRepMatchPrice + (price = $GetPrice(this$static._repMatchLenEncoder, lenTest2 - 2, posStateNext) , price + $GetPureRepPrice(this$static, 0, state2, posStateNext));
1252
+ optimum = this$static._optimum[offset];
1253
+ if (curAndLenPrice < optimum.Price) {
1254
+ optimum.Price = curAndLenPrice;
1255
+ optimum.PosPrev = cur + 1;
1256
+ optimum.BackPrev = 0;
1257
+ optimum.Prev1IsChar = 1;
1258
+ optimum.Prev2 = 0;
1259
+ }
1260
+ }
1261
+ }
1262
+ startLen = 2;
1263
+ for (repIndex = 0; repIndex < 4; ++repIndex) {
1264
+ lenTest = $GetMatchLen(this$static._matchFinder, -1, this$static.reps[repIndex], numAvailableBytes);
1265
+ if (lenTest < 2) {
1266
+ continue;
1267
+ }
1268
+ lenTestTemp = lenTest;
1269
+ do {
1270
+ while (lenEnd < cur + lenTest) {
1271
+ this$static._optimum[++lenEnd].Price = 268435455;
1272
+ }
1273
+ curAndLenPrice = repMatchPrice + (price_0 = $GetPrice(this$static._repMatchLenEncoder, lenTest - 2, posState) , price_0 + $GetPureRepPrice(this$static, repIndex, state, posState));
1274
+ optimum = this$static._optimum[cur + lenTest];
1275
+ if (curAndLenPrice < optimum.Price) {
1276
+ optimum.Price = curAndLenPrice;
1277
+ optimum.PosPrev = cur;
1278
+ optimum.BackPrev = repIndex;
1279
+ optimum.Prev1IsChar = 0;
1280
+ }
1281
+ } while (--lenTest >= 2);
1282
+ lenTest = lenTestTemp;
1283
+ if (!repIndex) {
1284
+ startLen = lenTest + 1;
1285
+ }
1286
+ if (lenTest < numAvailableBytesFull) {
1287
+ t = Math.min(numAvailableBytesFull - 1 - lenTest, this$static._numFastBytes);
1288
+ lenTest2 = $GetMatchLen(this$static._matchFinder, lenTest, this$static.reps[repIndex], t);
1289
+ if (lenTest2 >= 2) {
1290
+ state2 = state < 7?8:11;
1291
+ posStateNext = position + lenTest & this$static._posStateMask;
1292
+ curAndLenCharPrice = repMatchPrice + (price_1 = $GetPrice(this$static._repMatchLenEncoder, lenTest - 2, posState) , price_1 + $GetPureRepPrice(this$static, repIndex, state, posState)) + ProbPrices[this$static._isMatch[(state2 << 4) + posStateNext] >>> 2] + $GetPrice_0($GetSubCoder(this$static._literalEncoder, position + lenTest, $GetIndexByte(this$static._matchFinder, lenTest - 1 - 1)), 1, $GetIndexByte(this$static._matchFinder, lenTest - 1 - (this$static.reps[repIndex] + 1)), $GetIndexByte(this$static._matchFinder, lenTest - 1));
1293
+ state2 = StateUpdateChar(state2);
1294
+ posStateNext = position + lenTest + 1 & this$static._posStateMask;
1295
+ nextMatchPrice = curAndLenCharPrice + ProbPrices[2048 - this$static._isMatch[(state2 << 4) + posStateNext] >>> 2];
1296
+ nextRepMatchPrice = nextMatchPrice + ProbPrices[2048 - this$static._isRep[state2] >>> 2];
1297
+ offset = lenTest + 1 + lenTest2;
1298
+ while (lenEnd < cur + offset) {
1299
+ this$static._optimum[++lenEnd].Price = 268435455;
1300
+ }
1301
+ curAndLenPrice = nextRepMatchPrice + (price_2 = $GetPrice(this$static._repMatchLenEncoder, lenTest2 - 2, posStateNext) , price_2 + $GetPureRepPrice(this$static, 0, state2, posStateNext));
1302
+ optimum = this$static._optimum[cur + offset];
1303
+ if (curAndLenPrice < optimum.Price) {
1304
+ optimum.Price = curAndLenPrice;
1305
+ optimum.PosPrev = cur + lenTest + 1;
1306
+ optimum.BackPrev = 0;
1307
+ optimum.Prev1IsChar = 1;
1308
+ optimum.Prev2 = 1;
1309
+ optimum.PosPrev2 = cur;
1310
+ optimum.BackPrev2 = repIndex;
1311
+ }
1312
+ }
1313
+ }
1314
+ }
1315
+ if (newLen > numAvailableBytes) {
1316
+ newLen = numAvailableBytes;
1317
+ for (numDistancePairs = 0; newLen > this$static._matchDistances[numDistancePairs]; numDistancePairs += 2) {}
1318
+ this$static._matchDistances[numDistancePairs] = newLen;
1319
+ numDistancePairs += 2;
1320
+ }
1321
+ if (newLen >= startLen) {
1322
+ normalMatchPrice = matchPrice + ProbPrices[this$static._isRep[state] >>> 2];
1323
+ while (lenEnd < cur + newLen) {
1324
+ this$static._optimum[++lenEnd].Price = 268435455;
1325
+ }
1326
+ offs = 0;
1327
+ while (startLen > this$static._matchDistances[offs]) {
1328
+ offs += 2;
1329
+ }
1330
+ for (lenTest = startLen;; ++lenTest) {
1331
+ curBack = this$static._matchDistances[offs + 1];
1332
+ curAndLenPrice = normalMatchPrice + $GetPosLenPrice(this$static, curBack, lenTest, posState);
1333
+ optimum = this$static._optimum[cur + lenTest];
1334
+ if (curAndLenPrice < optimum.Price) {
1335
+ optimum.Price = curAndLenPrice;
1336
+ optimum.PosPrev = cur;
1337
+ optimum.BackPrev = curBack + 4;
1338
+ optimum.Prev1IsChar = 0;
1339
+ }
1340
+ if (lenTest == this$static._matchDistances[offs]) {
1341
+ if (lenTest < numAvailableBytesFull) {
1342
+ t = Math.min(numAvailableBytesFull - 1 - lenTest, this$static._numFastBytes);
1343
+ lenTest2 = $GetMatchLen(this$static._matchFinder, lenTest, curBack, t);
1344
+ if (lenTest2 >= 2) {
1345
+ state2 = state < 7?7:10;
1346
+ posStateNext = position + lenTest & this$static._posStateMask;
1347
+ curAndLenCharPrice = curAndLenPrice + ProbPrices[this$static._isMatch[(state2 << 4) + posStateNext] >>> 2] + $GetPrice_0($GetSubCoder(this$static._literalEncoder, position + lenTest, $GetIndexByte(this$static._matchFinder, lenTest - 1 - 1)), 1, $GetIndexByte(this$static._matchFinder, lenTest - (curBack + 1) - 1), $GetIndexByte(this$static._matchFinder, lenTest - 1));
1348
+ state2 = StateUpdateChar(state2);
1349
+ posStateNext = position + lenTest + 1 & this$static._posStateMask;
1350
+ nextMatchPrice = curAndLenCharPrice + ProbPrices[2048 - this$static._isMatch[(state2 << 4) + posStateNext] >>> 2];
1351
+ nextRepMatchPrice = nextMatchPrice + ProbPrices[2048 - this$static._isRep[state2] >>> 2];
1352
+ offset = lenTest + 1 + lenTest2;
1353
+ while (lenEnd < cur + offset) {
1354
+ this$static._optimum[++lenEnd].Price = 268435455;
1355
+ }
1356
+ curAndLenPrice = nextRepMatchPrice + (price_3 = $GetPrice(this$static._repMatchLenEncoder, lenTest2 - 2, posStateNext) , price_3 + $GetPureRepPrice(this$static, 0, state2, posStateNext));
1357
+ optimum = this$static._optimum[cur + offset];
1358
+ if (curAndLenPrice < optimum.Price) {
1359
+ optimum.Price = curAndLenPrice;
1360
+ optimum.PosPrev = cur + lenTest + 1;
1361
+ optimum.BackPrev = 0;
1362
+ optimum.Prev1IsChar = 1;
1363
+ optimum.Prev2 = 1;
1364
+ optimum.PosPrev2 = cur;
1365
+ optimum.BackPrev2 = curBack + 4;
1366
+ }
1367
+ }
1368
+ }
1369
+ offs += 2;
1370
+ if (offs == numDistancePairs)
1371
+ break;
1372
+ }
1373
+ }
1374
+ }
1375
+ }
1376
+ }
1377
+
1378
+ function $GetPosLenPrice(this$static, pos, len, posState) {
1379
+ var price, lenToPosState = GetLenToPosState(len);
1380
+ if (pos < 128) {
1381
+ price = this$static._distancesPrices[lenToPosState * 128 + pos];
1382
+ } else {
1383
+ price = this$static._posSlotPrices[(lenToPosState << 6) + GetPosSlot2(pos)] + this$static._alignPrices[pos & 15];
1384
+ }
1385
+ return price + $GetPrice(this$static._lenEncoder, len - 2, posState);
1386
+ }
1387
+
1388
+ function $GetPureRepPrice(this$static, repIndex, state, posState) {
1389
+ var price;
1390
+ if (!repIndex) {
1391
+ price = ProbPrices[this$static._isRepG0[state] >>> 2];
1392
+ price += ProbPrices[2048 - this$static._isRep0Long[(state << 4) + posState] >>> 2];
1393
+ } else {
1394
+ price = ProbPrices[2048 - this$static._isRepG0[state] >>> 2];
1395
+ if (repIndex == 1) {
1396
+ price += ProbPrices[this$static._isRepG1[state] >>> 2];
1397
+ } else {
1398
+ price += ProbPrices[2048 - this$static._isRepG1[state] >>> 2];
1399
+ price += GetPrice(this$static._isRepG2[state], repIndex - 2);
1400
+ }
1401
+ }
1402
+ return price;
1403
+ }
1404
+
1405
+ function $GetRepLen1Price(this$static, state, posState) {
1406
+ return ProbPrices[this$static._isRepG0[state] >>> 2] + ProbPrices[this$static._isRep0Long[(state << 4) + posState] >>> 2];
1407
+ }
1408
+
1409
+ function $Init_4(this$static) {
1410
+ $BaseInit(this$static);
1411
+ $Init_9(this$static._rangeEncoder);
1412
+ InitBitModels(this$static._isMatch);
1413
+ InitBitModels(this$static._isRep0Long);
1414
+ InitBitModels(this$static._isRep);
1415
+ InitBitModels(this$static._isRepG0);
1416
+ InitBitModels(this$static._isRepG1);
1417
+ InitBitModels(this$static._isRepG2);
1418
+ InitBitModels(this$static._posEncoders);
1419
+ $Init_3(this$static._literalEncoder);
1420
+ for (var i = 0; i < 4; ++i) {
1421
+ InitBitModels(this$static._posSlotEncoder[i].Models);
1422
+ }
1423
+ $Init_2(this$static._lenEncoder, 1 << this$static._posStateBits);
1424
+ $Init_2(this$static._repMatchLenEncoder, 1 << this$static._posStateBits);
1425
+ InitBitModels(this$static._posAlignEncoder.Models);
1426
+ this$static._longestMatchWasFound = 0;
1427
+ this$static._optimumEndIndex = 0;
1428
+ this$static._optimumCurrentIndex = 0;
1429
+ this$static._additionalOffset = 0;
1430
+ }
1431
+
1432
+ function $MovePos(this$static, num) {
1433
+ if (num > 0) {
1434
+ $Skip(this$static._matchFinder, num);
1435
+ this$static._additionalOffset += num;
1436
+ }
1437
+ }
1438
+
1439
+ function $ReadMatchDistances(this$static) {
1440
+ var lenRes = 0;
1441
+ this$static._numDistancePairs = $GetMatches(this$static._matchFinder, this$static._matchDistances);
1442
+ if (this$static._numDistancePairs > 0) {
1443
+ lenRes = this$static._matchDistances[this$static._numDistancePairs - 2];
1444
+ if (lenRes == this$static._numFastBytes)
1445
+ lenRes += $GetMatchLen(this$static._matchFinder, lenRes - 1, this$static._matchDistances[this$static._numDistancePairs - 1], 273 - lenRes);
1446
+ }
1447
+ ++this$static._additionalOffset;
1448
+ return lenRes;
1449
+ }
1450
+
1451
+ function $ReleaseMFStream(this$static) {
1452
+ if (this$static._matchFinder && this$static._needReleaseMFStream) {
1453
+ this$static._matchFinder._stream = null;
1454
+ this$static._needReleaseMFStream = 0;
1455
+ }
1456
+ }
1457
+
1458
+ function $ReleaseStreams(this$static) {
1459
+ $ReleaseMFStream(this$static);
1460
+ this$static._rangeEncoder.Stream = null;
1461
+ }
1462
+
1463
+ function $SetDictionarySize_0(this$static, dictionarySize) {
1464
+ this$static._dictionarySize = dictionarySize;
1465
+ for (var dicLogSize = 0; dictionarySize > 1 << dicLogSize; ++dicLogSize) {}
1466
+ this$static._distTableSize = dicLogSize * 2;
1467
+ }
1468
+
1469
+ function $SetMatchFinder(this$static, matchFinderIndex) {
1470
+ var matchFinderIndexPrev = this$static._matchFinderType;
1471
+ this$static._matchFinderType = matchFinderIndex;
1472
+ if (this$static._matchFinder && matchFinderIndexPrev != this$static._matchFinderType) {
1473
+ this$static._dictionarySizePrev = -1;
1474
+ this$static._matchFinder = null;
1475
+ }
1476
+ }
1477
+
1478
+ function $WriteCoderProperties(this$static, outStream) {
1479
+ this$static.properties[0] = (this$static._posStateBits * 5 + this$static._numLiteralPosStateBits) * 9 + this$static._numLiteralContextBits << 24 >> 24;
1480
+ for (var i = 0; i < 4; ++i) {
1481
+ this$static.properties[1 + i] = this$static._dictionarySize >> 8 * i << 24 >> 24;
1482
+ }
1483
+ $write_0(outStream, this$static.properties, 0, 5);
1484
+ }
1485
+
1486
+ function $WriteEndMarker(this$static, posState) {
1487
+ if (!this$static._writeEndMark) {
1488
+ return;
1489
+ }
1490
+ $Encode_3(this$static._rangeEncoder, this$static._isMatch, (this$static._state << 4) + posState, 1);
1491
+ $Encode_3(this$static._rangeEncoder, this$static._isRep, this$static._state, 0);
1492
+ this$static._state = this$static._state < 7?7:10;
1493
+ $Encode_0(this$static._lenEncoder, this$static._rangeEncoder, 0, posState);
1494
+ var lenToPosState = GetLenToPosState(2);
1495
+ $Encode_2(this$static._posSlotEncoder[lenToPosState], this$static._rangeEncoder, 63);
1496
+ $EncodeDirectBits(this$static._rangeEncoder, 67108863, 26);
1497
+ $ReverseEncode(this$static._posAlignEncoder, this$static._rangeEncoder, 15);
1498
+ }
1499
+
1500
+ function GetPosSlot(pos) {
1501
+ if (pos < 2048) {
1502
+ return g_FastPos[pos];
1503
+ }
1504
+ if (pos < 2097152) {
1505
+ return g_FastPos[pos >> 10] + 20;
1506
+ }
1507
+ return g_FastPos[pos >> 20] + 40;
1508
+ }
1509
+
1510
+ function GetPosSlot2(pos) {
1511
+ if (pos < 131072) {
1512
+ return g_FastPos[pos >> 6] + 12;
1513
+ }
1514
+ if (pos < 134217728) {
1515
+ return g_FastPos[pos >> 16] + 32;
1516
+ }
1517
+ return g_FastPos[pos >> 26] + 52;
1518
+ }
1519
+
1520
+ function $Encode(this$static, rangeEncoder, symbol, posState) {
1521
+ if (symbol < 8) {
1522
+ $Encode_3(rangeEncoder, this$static._choice, 0, 0);
1523
+ $Encode_2(this$static._lowCoder[posState], rangeEncoder, symbol);
1524
+ } else {
1525
+ symbol -= 8;
1526
+ $Encode_3(rangeEncoder, this$static._choice, 0, 1);
1527
+ if (symbol < 8) {
1528
+ $Encode_3(rangeEncoder, this$static._choice, 1, 0);
1529
+ $Encode_2(this$static._midCoder[posState], rangeEncoder, symbol);
1530
+ } else {
1531
+ $Encode_3(rangeEncoder, this$static._choice, 1, 1);
1532
+ $Encode_2(this$static._highCoder, rangeEncoder, symbol - 8);
1533
+ }
1534
+ }
1535
+ }
1536
+
1537
+ function $Encoder$LenEncoder(this$static) {
1538
+ this$static._choice = initDim(2);
1539
+ this$static._lowCoder = initDim(16);
1540
+ this$static._midCoder = initDim(16);
1541
+ this$static._highCoder = $BitTreeEncoder({}, 8);
1542
+ for (var posState = 0; posState < 16; ++posState) {
1543
+ this$static._lowCoder[posState] = $BitTreeEncoder({}, 3);
1544
+ this$static._midCoder[posState] = $BitTreeEncoder({}, 3);
1545
+ }
1546
+ return this$static;
1547
+ }
1548
+
1549
+ function $Init_2(this$static, numPosStates) {
1550
+ InitBitModels(this$static._choice);
1551
+ for (var posState = 0; posState < numPosStates; ++posState) {
1552
+ InitBitModels(this$static._lowCoder[posState].Models);
1553
+ InitBitModels(this$static._midCoder[posState].Models);
1554
+ }
1555
+ InitBitModels(this$static._highCoder.Models);
1556
+ }
1557
+
1558
+ function $SetPrices(this$static, posState, numSymbols, prices, st) {
1559
+ var a0, a1, b0, b1, i;
1560
+ a0 = ProbPrices[this$static._choice[0] >>> 2];
1561
+ a1 = ProbPrices[2048 - this$static._choice[0] >>> 2];
1562
+ b0 = a1 + ProbPrices[this$static._choice[1] >>> 2];
1563
+ b1 = a1 + ProbPrices[2048 - this$static._choice[1] >>> 2];
1564
+ i = 0;
1565
+ for (i = 0; i < 8; ++i) {
1566
+ if (i >= numSymbols)
1567
+ return;
1568
+ prices[st + i] = a0 + $GetPrice_1(this$static._lowCoder[posState], i);
1569
+ }
1570
+ for (; i < 16; ++i) {
1571
+ if (i >= numSymbols)
1572
+ return;
1573
+ prices[st + i] = b0 + $GetPrice_1(this$static._midCoder[posState], i - 8);
1574
+ }
1575
+ for (; i < numSymbols; ++i) {
1576
+ prices[st + i] = b1 + $GetPrice_1(this$static._highCoder, i - 8 - 8);
1577
+ }
1578
+ }
1579
+
1580
+ function $Encode_0(this$static, rangeEncoder, symbol, posState) {
1581
+ $Encode(this$static, rangeEncoder, symbol, posState);
1582
+ if (--this$static._counters[posState] == 0) {
1583
+ $SetPrices(this$static, posState, this$static._tableSize, this$static._prices, posState * 272);
1584
+ this$static._counters[posState] = this$static._tableSize;
1585
+ }
1586
+ }
1587
+
1588
+ function $Encoder$LenPriceTableEncoder(this$static) {
1589
+ $Encoder$LenEncoder(this$static);
1590
+ this$static._prices = [];
1591
+ this$static._counters = [];
1592
+ return this$static;
1593
+ }
1594
+
1595
+ function $GetPrice(this$static, symbol, posState) {
1596
+ return this$static._prices[posState * 272 + symbol];
1597
+ }
1598
+
1599
+ function $UpdateTables(this$static, numPosStates) {
1600
+ for (var posState = 0; posState < numPosStates; ++posState) {
1601
+ $SetPrices(this$static, posState, this$static._tableSize, this$static._prices, posState * 272);
1602
+ this$static._counters[posState] = this$static._tableSize;
1603
+ }
1604
+ }
1605
+
1606
+ function $Create_1(this$static, numPosBits, numPrevBits) {
1607
+ var i, numStates;
1608
+ if (this$static.m_Coders != null && this$static.m_NumPrevBits == numPrevBits && this$static.m_NumPosBits == numPosBits) {
1609
+ return;
1610
+ }
1611
+ this$static.m_NumPosBits = numPosBits;
1612
+ this$static.m_PosMask = (1 << numPosBits) - 1;
1613
+ this$static.m_NumPrevBits = numPrevBits;
1614
+ numStates = 1 << this$static.m_NumPrevBits + this$static.m_NumPosBits;
1615
+ this$static.m_Coders = initDim(numStates);
1616
+ for (i = 0; i < numStates; ++i) {
1617
+ this$static.m_Coders[i] = $Encoder$LiteralEncoder$Encoder2({});
1618
+ }
1619
+ }
1620
+
1621
+ function $GetSubCoder(this$static, pos, prevByte) {
1622
+ return this$static.m_Coders[((pos & this$static.m_PosMask) << this$static.m_NumPrevBits) + ((prevByte & 255) >>> 8 - this$static.m_NumPrevBits)];
1623
+ }
1624
+
1625
+ function $Init_3(this$static) {
1626
+ var i, numStates = 1 << this$static.m_NumPrevBits + this$static.m_NumPosBits;
1627
+ for (i = 0; i < numStates; ++i) {
1628
+ InitBitModels(this$static.m_Coders[i].m_Encoders);
1629
+ }
1630
+ }
1631
+
1632
+ function $Encode_1(this$static, rangeEncoder, symbol) {
1633
+ var bit, i, context = 1;
1634
+ for (i = 7; i >= 0; --i) {
1635
+ bit = symbol >> i & 1;
1636
+ $Encode_3(rangeEncoder, this$static.m_Encoders, context, bit);
1637
+ context = context << 1 | bit;
1638
+ }
1639
+ }
1640
+
1641
+ function $EncodeMatched(this$static, rangeEncoder, matchByte, symbol) {
1642
+ var bit, i, matchBit, state, same = 1, context = 1;
1643
+ for (i = 7; i >= 0; --i) {
1644
+ bit = symbol >> i & 1;
1645
+ state = context;
1646
+ if (same) {
1647
+ matchBit = matchByte >> i & 1;
1648
+ state += 1 + matchBit << 8;
1649
+ same = matchBit == bit;
1650
+ }
1651
+ $Encode_3(rangeEncoder, this$static.m_Encoders, state, bit);
1652
+ context = context << 1 | bit;
1653
+ }
1654
+ }
1655
+
1656
+ function $Encoder$LiteralEncoder$Encoder2(this$static) {
1657
+ this$static.m_Encoders = initDim(768);
1658
+ return this$static;
1659
+ }
1660
+
1661
+ function $GetPrice_0(this$static, matchMode, matchByte, symbol) {
1662
+ var bit, context = 1, i = 7, matchBit, price = 0;
1663
+ if (matchMode) {
1664
+ for (; i >= 0; --i) {
1665
+ matchBit = matchByte >> i & 1;
1666
+ bit = symbol >> i & 1;
1667
+ price += GetPrice(this$static.m_Encoders[(1 + matchBit << 8) + context], bit);
1668
+ context = context << 1 | bit;
1669
+ if (matchBit != bit) {
1670
+ --i;
1671
+ break;
1672
+ }
1673
+ }
1674
+ }
1675
+ for (; i >= 0; --i) {
1676
+ bit = symbol >> i & 1;
1677
+ price += GetPrice(this$static.m_Encoders[context], bit);
1678
+ context = context << 1 | bit;
1679
+ }
1680
+ return price;
1681
+ }
1682
+
1683
+ function $MakeAsChar(this$static) {
1684
+ this$static.BackPrev = -1;
1685
+ this$static.Prev1IsChar = 0;
1686
+ }
1687
+
1688
+ function $MakeAsShortRep(this$static) {
1689
+ this$static.BackPrev = 0;
1690
+ this$static.Prev1IsChar = 0;
1691
+ }
1692
+ /** ce */
1693
+
1694
+ /** cs */
1695
+ function $BitTreeEncoder(this$static, numBitLevels) {
1696
+ this$static.NumBitLevels = numBitLevels;
1697
+ this$static.Models = initDim(1 << numBitLevels);
1698
+ return this$static;
1699
+ }
1700
+
1701
+ function $Encode_2(this$static, rangeEncoder, symbol) {
1702
+ var bit, bitIndex, m = 1;
1703
+ for (bitIndex = this$static.NumBitLevels; bitIndex != 0;) {
1704
+ --bitIndex;
1705
+ bit = symbol >>> bitIndex & 1;
1706
+ $Encode_3(rangeEncoder, this$static.Models, m, bit);
1707
+ m = m << 1 | bit;
1708
+ }
1709
+ }
1710
+
1711
+ function $GetPrice_1(this$static, symbol) {
1712
+ var bit, bitIndex, m = 1, price = 0;
1713
+ for (bitIndex = this$static.NumBitLevels; bitIndex != 0;) {
1714
+ --bitIndex;
1715
+ bit = symbol >>> bitIndex & 1;
1716
+ price += GetPrice(this$static.Models[m], bit);
1717
+ m = (m << 1) + bit;
1718
+ }
1719
+ return price;
1720
+ }
1721
+
1722
+ function $ReverseEncode(this$static, rangeEncoder, symbol) {
1723
+ var bit, i, m = 1;
1724
+ for (i = 0; i < this$static.NumBitLevels; ++i) {
1725
+ bit = symbol & 1;
1726
+ $Encode_3(rangeEncoder, this$static.Models, m, bit);
1727
+ m = m << 1 | bit;
1728
+ symbol >>= 1;
1729
+ }
1730
+ }
1731
+
1732
+ function $ReverseGetPrice(this$static, symbol) {
1733
+ var bit, i, m = 1, price = 0;
1734
+ for (i = this$static.NumBitLevels; i != 0; --i) {
1735
+ bit = symbol & 1;
1736
+ symbol >>>= 1;
1737
+ price += GetPrice(this$static.Models[m], bit);
1738
+ m = m << 1 | bit;
1739
+ }
1740
+ return price;
1741
+ }
1742
+
1743
+ function ReverseEncode(Models, startIndex, rangeEncoder, NumBitLevels, symbol) {
1744
+ var bit, i, m = 1;
1745
+ for (i = 0; i < NumBitLevels; ++i) {
1746
+ bit = symbol & 1;
1747
+ $Encode_3(rangeEncoder, Models, startIndex + m, bit);
1748
+ m = m << 1 | bit;
1749
+ symbol >>= 1;
1750
+ }
1751
+ }
1752
+
1753
+ function ReverseGetPrice(Models, startIndex, NumBitLevels, symbol) {
1754
+ var bit, i, m = 1, price = 0;
1755
+ for (i = NumBitLevels; i != 0; --i) {
1756
+ bit = symbol & 1;
1757
+ symbol >>>= 1;
1758
+ price += ProbPrices[((Models[startIndex + m] - bit ^ -bit) & 2047) >>> 2];
1759
+ m = m << 1 | bit;
1760
+ }
1761
+ return price;
1762
+ }
1763
+ /** ce */
1764
+
1765
+
1766
+ function InitBitModels(probs) {
1767
+ for (var i = probs.length - 1; i >= 0; --i) {
1768
+ probs[i] = 1024;
1769
+ }
1770
+ }
1771
+ /** cs */
1772
+ var ProbPrices = (function () {
1773
+ var end, i, j, start, ProbPrices = [];
1774
+ for (i = 8; i >= 0; --i) {
1775
+ start = 1 << 9 - i - 1;
1776
+ end = 1 << 9 - i;
1777
+ for (j = start; j < end; ++j) {
1778
+ ProbPrices[j] = (i << 6) + (end - j << 6 >>> 9 - i - 1);
1779
+ }
1780
+ }
1781
+ return ProbPrices;
1782
+ }());
1783
+
1784
+ function $Encode_3(this$static, probs, index, symbol) {
1785
+ var newBound, prob = probs[index];
1786
+ newBound = (this$static.Range >>> 11) * prob;
1787
+ if (!symbol) {
1788
+ this$static.Range = newBound;
1789
+ probs[index] = prob + (2048 - prob >>> 5) << 16 >> 16;
1790
+ } else {
1791
+ this$static.Low = add(this$static.Low, and(fromInt(newBound), [4294967295, 0]));
1792
+ this$static.Range -= newBound;
1793
+ probs[index] = prob - (prob >>> 5) << 16 >> 16;
1794
+ }
1795
+ if (!(this$static.Range & -16777216)) {
1796
+ this$static.Range <<= 8;
1797
+ $ShiftLow(this$static);
1798
+ }
1799
+ }
1800
+
1801
+ function $EncodeDirectBits(this$static, v, numTotalBits) {
1802
+ for (var i = numTotalBits - 1; i >= 0; --i) {
1803
+ this$static.Range >>>= 1;
1804
+ if ((v >>> i & 1) == 1) {
1805
+ this$static.Low = add(this$static.Low, fromInt(this$static.Range));
1806
+ }
1807
+ if (!(this$static.Range & -16777216)) {
1808
+ this$static.Range <<= 8;
1809
+ $ShiftLow(this$static);
1810
+ }
1811
+ }
1812
+ }
1813
+
1814
+ function $GetProcessedSizeAdd(this$static) {
1815
+ return add(add(fromInt(this$static._cacheSize), this$static._position), [4, 0]);
1816
+ }
1817
+
1818
+ function $Init_9(this$static) {
1819
+ this$static._position = P0_longLit;
1820
+ this$static.Low = P0_longLit;
1821
+ this$static.Range = -1;
1822
+ this$static._cacheSize = 1;
1823
+ this$static._cache = 0;
1824
+ }
1825
+
1826
+ function $ShiftLow(this$static) {
1827
+ var temp, LowHi = lowBits_0(shru(this$static.Low, 32));
1828
+ if (LowHi != 0 || compare(this$static.Low, [4278190080, 0]) < 0) {
1829
+ this$static._position = add(this$static._position, fromInt(this$static._cacheSize));
1830
+ temp = this$static._cache;
1831
+ do {
1832
+ $write(this$static.Stream, temp + LowHi);
1833
+ temp = 255;
1834
+ } while (--this$static._cacheSize != 0);
1835
+ this$static._cache = lowBits_0(this$static.Low) >>> 24;
1836
+ }
1837
+ ++this$static._cacheSize;
1838
+ this$static.Low = shl(and(this$static.Low, [16777215, 0]), 8);
1839
+ }
1840
+
1841
+ function GetPrice(Prob, symbol) {
1842
+ return ProbPrices[((Prob - symbol ^ -symbol) & 2047) >>> 2];
1843
+ }
1844
+
1845
+ /** ce */
1846
+
1847
+ /** cs */
1848
+ function encode(s) {
1849
+ var ch, chars = [], data, elen = 0, i, l = s.length;
1850
+ /// Be able to handle binary arrays and buffers.
1851
+ if (typeof s == "object") {
1852
+ return s;
1853
+ } else {
1854
+ $getChars(s, 0, l, chars, 0);
1855
+ }
1856
+ /// Add extra spaces in the array to break up the unicode symbols.
1857
+ for (i = 0; i < l; ++i) {
1858
+ ch = chars[i];
1859
+ if (ch >= 1 && ch <= 127) {
1860
+ ++elen;
1861
+ } else if (!ch || ch >= 128 && ch <= 2047) {
1862
+ elen += 2;
1863
+ } else {
1864
+ elen += 3;
1865
+ }
1866
+ }
1867
+ data = [];
1868
+ elen = 0;
1869
+ for (i = 0; i < l; ++i) {
1870
+ ch = chars[i];
1871
+ if (ch >= 1 && ch <= 127) {
1872
+ data[elen++] = ch << 24 >> 24;
1873
+ } else if (!ch || ch >= 128 && ch <= 2047) {
1874
+ data[elen++] = (192 | ch >> 6 & 31) << 24 >> 24;
1875
+ data[elen++] = (128 | ch & 63) << 24 >> 24;
1876
+ } else {
1877
+ data[elen++] = (224 | ch >> 12 & 15) << 24 >> 24;
1878
+ data[elen++] = (128 | ch >> 6 & 63) << 24 >> 24;
1879
+ data[elen++] = (128 | ch & 63) << 24 >> 24;
1880
+ }
1881
+ }
1882
+ return data;
1883
+ }
1884
+ /** ce */
1885
+
1886
+ function toDouble(a) {
1887
+ return a[1] + a[0];
1888
+ }
1889
+
1890
+ /** cs */
1891
+ function compress(str, mode, on_finish, on_progress) {
1892
+ var this$static = {},
1893
+ percent,
1894
+ cbn, /// A callback number should be supplied instead of on_finish() if we are using Web Workers.
1895
+ sync = typeof on_finish == "undefined" && typeof on_progress == "undefined";
1896
+
1897
+ if (typeof on_finish != "function") {
1898
+ cbn = on_finish;
1899
+ on_finish = on_progress = 0;
1900
+ }
1901
+
1902
+ on_progress = on_progress || function(percent) {
1903
+ if (typeof cbn == "undefined")
1904
+ return;
1905
+
1906
+ return update_progress(percent, cbn);
1907
+ };
1908
+
1909
+ on_finish = on_finish || function(res, err) {
1910
+ if (typeof cbn == "undefined")
1911
+ return;
1912
+
1913
+ return postMessage({
1914
+ action: action_compress,
1915
+ cbn: cbn,
1916
+ result: res,
1917
+ error: err
1918
+ });
1919
+ };
1920
+
1921
+ if (sync) {
1922
+ this$static.c = $LZMAByteArrayCompressor({}, encode(str), get_mode_obj(mode));
1923
+ while ($processChunk(this$static.c.chunker));
1924
+ return $toByteArray(this$static.c.output);
1925
+ }
1926
+
1927
+ try {
1928
+ this$static.c = $LZMAByteArrayCompressor({}, encode(str), get_mode_obj(mode));
1929
+
1930
+ on_progress(0);
1931
+ } catch (err) {
1932
+ return on_finish(null, err);
1933
+ }
1934
+
1935
+ function do_action() {
1936
+ try {
1937
+ var res, start = (new Date()).getTime();
1938
+
1939
+ while ($processChunk(this$static.c.chunker)) {
1940
+ percent = toDouble(this$static.c.chunker.inBytesProcessed) / toDouble(this$static.c.length_0);
1941
+ /// If about 200 miliseconds have passed, update the progress.
1942
+ if ((new Date()).getTime() - start > 200) {
1943
+ on_progress(percent);
1944
+
1945
+ wait(do_action, 0);
1946
+ return 0;
1947
+ }
1948
+ }
1949
+
1950
+ on_progress(1);
1951
+
1952
+ res = $toByteArray(this$static.c.output);
1953
+
1954
+ /// delay so we don’t catch errors from the on_finish handler
1955
+ wait(on_finish.bind(null, res), 0);
1956
+ } catch (err) {
1957
+ on_finish(null, err);
1958
+ }
1959
+ }
1960
+
1961
+ ///NOTE: We need to wait to make sure it is always async.
1962
+ wait(do_action, 0);
1963
+ }
1964
+ /** ce */
1965
+
1966
+ /** cs */
1967
+ var get_mode_obj = (function () {
1968
+ /// s is dictionarySize
1969
+ /// f is fb
1970
+ /// m is matchFinder
1971
+ ///NOTE: Because some values are always the same, they have been removed.
1972
+ /// lc is always 3
1973
+ /// lp is always 0
1974
+ /// pb is always 2
1975
+ var modes = [
1976
+ {s: 16, f: 64, m: 0},
1977
+ {s: 20, f: 64, m: 0},
1978
+ {s: 19, f: 64, m: 1},
1979
+ {s: 20, f: 64, m: 1},
1980
+ {s: 21, f: 128, m: 1},
1981
+ {s: 22, f: 128, m: 1},
1982
+ {s: 23, f: 128, m: 1},
1983
+ {s: 24, f: 255, m: 1},
1984
+ {s: 25, f: 255, m: 1}
1985
+ ];
1986
+
1987
+ return function (mode) {
1988
+ return modes[mode - 1] || modes[6];
1989
+ };
1990
+ }());
1991
+ /** ce */
1992
+
1993
+ /// If we're in a Web Worker, create the onmessage() communication channel.
1994
+ ///NOTE: This seems to be the most reliable way to detect this.
1995
+ if (typeof onmessage != "undefined" && (typeof window == "undefined" || typeof window.document == "undefined")) {
1996
+ (function () {
1997
+ /* jshint -W020 */
1998
+ /// Create the global onmessage function.
1999
+ onmessage = function (e) {
2000
+ if (e && e.data) {
2001
+
2002
+ if (e.data.action == action_compress) {
2003
+ LZMA.compress(e.data.data, e.data.mode, e.data.cbn);
2004
+ }
2005
+ /// do:if (e.data.action == action_decompress) {
2006
+ /// do: LZMA.decompress(e.data.data, e.data.cbn);
2007
+ /// do:}
2008
+ }
2009
+ };
2010
+ }());
2011
+ }
2012
+
2013
+ return {
2014
+
2015
+ compress: compress
2016
+ /// do:decompress: decompress
2017
+ };
2018
+ }());
2019
+
2020
+ /// This is used by browsers that do not support web workers (and possibly Node.js).
2021
+ this.LZMA = this.LZMA_WORKER = LZMA;