devlyn-cli 2.3.1 → 2.4.0

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package/AGENTS.md CHANGED
@@ -28,7 +28,7 @@ ideate (optional) -> resolve -> ship
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  - `/devlyn:ideate` (optional) — unstructured idea → `docs/specs/<id>/spec.md` + `spec.expected.json`. Modes: default Q&A, `--quick` (autonomous-pipeline-safe), `--from-spec <path>`, `--project` (multi-feature).
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  - `/devlyn:resolve` — hands-free pipeline for any coding task. Free-form goal, `--spec <path>`, or `--verify-only <ref> --spec <path>`. Phases run inline: PLAN → IMPLEMENT → BUILD_GATE → CLEANUP → VERIFY (fresh-subagent, findings-only).
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- - `/devlyn:design-ui` — required creative UI exploration surface. Optional companion skills (`/devlyn:reap`, `/devlyn:design-system`, `/devlyn:team-design-ui`) live in `optional-skills/` and install only when the user opts in.
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+ - `/devlyn:design-ui` — required creative UI exploration surface. Spawns a 5-specialist design team (Creative Director, Product Designer, Visual Designer, Interaction Designer, Accessibility Designer) to generate N (default 5) portfolio-worthy HTML/CSS samples. Optional companion skills (`/devlyn:reap`, `/devlyn:design-system`) live in `optional-skills/` and install only when the user opts in.
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  Each skill's `SKILL.md` is the source of truth for flags and workflow. Do not duplicate.
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package/CLAUDE.md CHANGED
@@ -152,7 +152,7 @@ When `/devlyn:resolve` or `/devlyn:ideate` route a phase to Codex (`--engine cod
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  ## Skill Boundary Policy
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- Post iter-0034 Phase 4 cutover (2026-05-04) the runtime pipeline surface is two skills — `/devlyn:resolve` and `/devlyn:ideate` — plus the required creative UI exploration surface `/devlyn:design-ui`. `/devlyn:resolve` runs PLAN → IMPLEMENT → BUILD_GATE → CLEANUP → VERIFY inline; verification, cleanup, and security review (delegated to the native `security-review` Claude Code skill from BUILD_GATE) all live inside the pipeline. There are no standalone `/devlyn:review`, `/devlyn:evaluate`, `/devlyn:team-resolve`, etc. surfaces to delegate to — those skills were folded into resolve's phases or removed in iter-0034. Optional creative power-user skills (`/devlyn:reap`, `/devlyn:design-system`, `/devlyn:team-design-ui`) live in `optional-skills/` and are user-invoked only; resolve never delegates to them.
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+ Post iter-0034 Phase 4 cutover (2026-05-04) the runtime pipeline surface is two skills — `/devlyn:resolve` and `/devlyn:ideate` — plus the required creative UI exploration surface `/devlyn:design-ui`. `/devlyn:resolve` runs PLAN → IMPLEMENT → BUILD_GATE → CLEANUP → VERIFY inline; verification, cleanup, and security review (delegated to the native `security-review` Claude Code skill from BUILD_GATE) all live inside the pipeline. There are no standalone `/devlyn:review`, `/devlyn:evaluate`, `/devlyn:team-resolve`, etc. surfaces to delegate to — those skills were folded into resolve's phases or removed in iter-0034. `/devlyn:design-ui` is the unified creative UI exploration surface — it spawns a 5-specialist design team (Creative Director, Product Designer, Visual Designer, Interaction Designer, Accessibility Designer) by default for any N. The legacy `/devlyn:team-design-ui` was merged into it on 2026-05-14 and the optional-skills directory deleted. Optional creative power-user skills (`/devlyn:reap`, `/devlyn:design-system`) live in `optional-skills/` and are user-invoked only; resolve never delegates to them.
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  Browser validation routes through `_shared/browser-runner.sh` (Chrome MCP → Playwright → curl tier) directly from BUILD_GATE — there is no separate `/devlyn:browser-validate` skill at HEAD.
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package/README.md CHANGED
@@ -27,7 +27,7 @@ If devlyn-cli saved you time, [give it a star](https://github.com/fysoul17/devly
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  npx devlyn-cli
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  ```
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- That's it. The interactive installer handles everything. Claude Code config is installed by default; optional AI CLI instructions can be selected during install. Choose **Codex CLI (OpenAI)** to install `AGENTS.md` AND `/devlyn:resolve` + `/devlyn:ideate` + `/devlyn:design-ui` skills into `~/.codex/skills/` so the same slash commands work inside Codex too. Run it again anytime to update.
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+ That's it. The interactive installer handles everything. Claude Code config is installed by default; optional AI CLI instructions can be selected during install. Choose **Codex CLI (OpenAI)** to install `AGENTS.md` and the `devlyn:resolve`, `devlyn:ideate`, and `devlyn:design-ui` skills into `~/.codex/skills/`. In Codex, invoke them as skills with `$devlyn:resolve`, `$devlyn:ideate`, or `$devlyn:design-ui` rather than Claude Code slash commands. Run it again anytime to update.
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  ---
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@@ -39,6 +39,8 @@ devlyn-cli turns Claude Code into a hands-free development pipeline. The pipelin
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  ideate (optional) → resolve → ship
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  ```
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+ Codex note: when the optional Codex install is selected, these workflows are installed as Codex skills. Use `$devlyn:ideate`, `$devlyn:resolve`, or `$devlyn:design-ui` in Codex; the `/devlyn:*` slash-command form is for Claude Code.
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+
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  ### Step 1 (optional) — Plan with `/devlyn:ideate`
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  Turn a raw idea into a verifiable spec — single-feature, multi-feature, or "normalize this external doc".
@@ -177,14 +179,13 @@ ids.
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  ## Optional Power-User Skills
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- Two creative companion skills live in `optional-skills/` — install them via the interactive installer when you need them.
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+ One creative companion skill lives in `optional-skills/` — install it via the interactive installer when you need it.
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  | Command | Use When |
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  |---|---|
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  | `/devlyn:design-system` | Extract exact design tokens (colors, type scale, spacing) from a chosen UI style |
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- | `/devlyn:team-design-ui` | Multi-perspective design team generates 5 distinct UI style explorations |
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- > Earlier versions of devlyn-cli shipped 16+ skills (auto-resolve / preflight / evaluate / review / team-review / clean / update-docs / browser-validate / product-spec / feature-spec / recommend-features / discover-product / design-ui / implement-ui). Most were consolidated into `/devlyn:resolve` (which folds verification, review, and cleanup into its phases) plus `/devlyn:ideate` (which absorbs the planning surfaces) in the iter-0034 Phase 4 cutover (2026-05-04). `/devlyn:design-ui` is now installed as a required creative UI surface. Upgrades automatically remove the legacy skill directories from `~/.claude/skills/`.
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+ > Earlier versions of devlyn-cli shipped 16+ skills (auto-resolve / preflight / evaluate / review / team-review / clean / update-docs / browser-validate / product-spec / feature-spec / recommend-features / discover-product / design-ui / implement-ui). Most were consolidated into `/devlyn:resolve` (which folds verification, review, and cleanup into its phases) plus `/devlyn:ideate` (which absorbs the planning surfaces) in the iter-0034 Phase 4 cutover (2026-05-04). `/devlyn:design-ui` is the required creative UI surface — on 2026-05-14 the optional `/devlyn:team-design-ui` was merged into it, so `/devlyn:design-ui` now always spawns a 5-specialist design team (Creative Director, Product Designer, Visual Designer, Interaction Designer, Accessibility Designer). Upgrades automatically remove the legacy skill directories from `~/.claude/skills/`.
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  ---
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@@ -221,7 +222,6 @@ Selected during install. Run `npx devlyn-cli` again to add more.
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  | `devlyn:pencil-push` | Push codebase UI to Pencil canvas |
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  | `devlyn:reap` | Safely reap orphaned MCP / codex / Superset child processes |
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  | `devlyn:design-system` | Extract design tokens from a chosen UI style for exact reproduction |
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- | `devlyn:team-design-ui` | 5 distinct UI style explorations from a full design team |
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  </details>
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package/bin/devlyn.js CHANGED
@@ -119,6 +119,9 @@ const DEPRECATED_DIRS = [
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  // installer (matches the pencil-pull / pencil-push pattern).
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  'skills/devlyn:reap',
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  'skills/devlyn:design-system',
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+ // Merged into devlyn:design-ui on 2026-05-14. Source dir deleted entirely;
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+ // entry kept here so users who opted into the team variant get their stale
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+ // copy purged on upgrade.
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  'skills/devlyn:team-design-ui',
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  ];
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@@ -183,7 +186,6 @@ const OPTIONAL_ADDONS = [
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  { name: 'devlyn:pencil-push', desc: 'Push codebase UI to Pencil canvas for design sync', type: 'local' },
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  { name: 'devlyn:reap', desc: 'Safely reap orphaned MCP / codex / Superset child processes left behind by long Claude sessions', type: 'local' },
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  { name: 'devlyn:design-system', desc: 'Extract design tokens from a chosen UI style for exact reproduction (creative power-user)', type: 'local' },
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- { name: 'devlyn:team-design-ui', desc: '5 distinct UI style explorations from a full design team (creative power-user)', type: 'local' },
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  // External skill packs (installed via npx skills add)
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  { name: 'vercel-labs/agent-skills', desc: 'React, Next.js, React Native best practices', type: 'external' },
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  { name: 'supabase/agent-skills', desc: 'Supabase integration patterns', type: 'external' },
@@ -523,7 +525,7 @@ function detectOtherCLIs() {
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  return detected;
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  }
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- // Install /devlyn:resolve + /devlyn:ideate + /devlyn:design-ui + _shared skills into a CLI's
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+ // Install devlyn:resolve + devlyn:ideate + devlyn:design-ui + _shared skills into a CLI's
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  // global skills directory (e.g. ~/.codex/skills/). Returns count of skills
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  // copied. Skipped silently for CLIs without a skillsDir (e.g. cursor, copilot
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  // at the time of writing — they don't have an analogous skill-loader).
@@ -607,8 +609,8 @@ function installAgentsForCLI(cliKey) {
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  }
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  // If this CLI also supports a global skill-loader (currently Codex), install
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- // /devlyn:resolve + /devlyn:ideate + /devlyn:design-ui + _shared so the same
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- // slash commands work there. Skipped for CLIs without a skillsDir entry.
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+ // devlyn:resolve + devlyn:ideate + devlyn:design-ui + _shared. Codex invokes
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+ // these as skills (for example `$devlyn:resolve`), not Claude slash commands.
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  const skillsCopied = installSkillsForCLI(cliKey);
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  if (skillsCopied > 0) {
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  log(` → ${skillsCopied} skill${skillsCopied > 1 ? 's' : ''} installed (devlyn:resolve / devlyn:ideate / devlyn:design-ui / _shared)`, 'dim');
@@ -761,7 +763,7 @@ async function init(skipPrompts = false) {
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  if (cli.configDir) {
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  desc = `Install agents into ${cli.configDir}/`;
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  } else if (cli.skillsDir) {
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- desc = `Install ${cli.instructionsFile} + /devlyn:resolve + /devlyn:ideate + /devlyn:design-ui skills (~/.codex/skills/)`;
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+ desc = `Install ${cli.instructionsFile} + devlyn:resolve/devlyn:ideate/devlyn:design-ui skills (~/.codex/skills/; use $devlyn:* in Codex)`;
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  } else {
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  desc = `Install ${cli.instructionsFile}`;
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  }
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  log(` ✅ Agent instructions installed for ${agentsInstalled} CLI${agentsInstalled !== 1 ? 's' : ''}`, 'green');
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  } else {
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  log('💡 No additional CLI instructions selected', 'dim');
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- log(' Run `npx devlyn-cli agents codex` later to install Codex AGENTS.md + /devlyn skills', 'dim');
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+ log(' Run `npx devlyn-cli agents codex` later to install Codex AGENTS.md + devlyn skills', 'dim');
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  }
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  // Ask about optional addons (local skills + external packs)