demobites 1.27.0 → 1.28.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/package.json +1 -1
- package/scripts/record.mjs +59 -4
- package/scripts/trim.mjs +45 -0
package/package.json
CHANGED
package/scripts/record.mjs
CHANGED
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@@ -12,6 +12,8 @@
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12
12
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import { chromium } from "playwright";
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import fs from "node:fs";
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import path from "node:path";
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15
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+
import { spawn } from "node:child_process";
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16
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import { ffmpeg as FFMPEG } from "./media-tools.mjs";
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// LISTENING (2026-10-14): the app's mailbox, when `npx demobite listen` runs
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// this take; a no-op everywhere else (the terminal flow, the cloud sandbox
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// copy that may not ship listen-event.mjs).
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@@ -385,14 +387,64 @@ const postFrame = async () => {
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const within = (p, ms) => Promise.race([p, new Promise((_, rej) => setTimeout(() => rej(new Error(`timeout ${ms} ms`)), ms))]);
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try {
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frameCdp ??= await within(ctx.newCDPSession(page), 4000);
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-
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-
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-
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// THE CAMERA'S VIEWPORT IS NEVER TOUCHED (founder's take of 2026-10-18, bite 1234: grey quarter-size frames at
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// 0.6 s, 8.3 s, 11.1 s, 16.1 s). A captureScreenshot with a clip at scale 0.25 made Chromium emulate that scale
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// for the capture, and the video screencast recorded those frames. So: capture at scale 1, no clip, and shrink
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// the JPEG OUTSIDE the page with ffmpeg. No ffmpeg → no thumbnail, never a glitch.
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const { data } = await within(frameCdp.send("Page.captureScreenshot", { format: "jpeg", quality: 60 }), 4000);
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const small = await within(shrinkJpeg(Buffer.from(data, "base64"), 480), 4000);
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if (small) await within(postEvent("frame", { ...frameStep, jpeg: small.toString("base64") }), 8000);
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} catch (e) {
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if (!frameWarned) { frameWarned = true; console.error(`frame: dropped (${String(e?.message ?? e).split("\n")[0]})`); }
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} finally { framing = false; }
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};
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const framer = setInterval(() => void postFrame(), FRAME_EVERY_MS);
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/** A JPEG scaled to `width` by ffmpeg, in memory; null when ffmpeg is not there. */
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let ffmpegPath;
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function shrinkJpeg(buf, width) {
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if (ffmpegPath === undefined) { try { ffmpegPath = FFMPEG() || null; } catch { ffmpegPath = null; } }
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if (!ffmpegPath) return Promise.resolve(null);
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return new Promise((resolve) => {
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const ff = spawn(ffmpegPath, ["-hide_banner", "-loglevel", "error", "-f", "image2pipe", "-i", "pipe:0", "-vf", `scale=${width}:-2`, "-q:v", "7", "-f", "image2pipe", "-vcodec", "mjpeg", "pipe:1"], { stdio: ["pipe", "pipe", "ignore"] });
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const out = [];
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ff.stdout.on("data", (d) => out.push(d));
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ff.on("error", () => resolve(null));
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ff.on("close", (code) => resolve(code === 0 && out.length ? Buffer.concat(out) : null));
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ff.stdin.on("error", () => {});
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ff.stdin.end(buf);
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});
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}
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/**
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* THE PICTURE IS STILL (founder 2026-10-18: "wait till the page loads before you're actually recording"; bite 1234
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* opened on skeleton cards). Paint is not load: text and boxes exist while thumbnails and skeletons still shimmer.
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* This waits until no skeleton / busy / shimmer element shows AND two stills 350 ms apart are identical, up to
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* `maxMs`. Stills are full-frame captures at scale 1: they never touch the camera's viewport.
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*/
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async function settledPicture(maxMs, label) {
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const deadline = Date.now() + maxMs;
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let prev = null;
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while (Date.now() < deadline) {
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const busy = await page.evaluate(() => {
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let n = 0;
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for (const el of document.querySelectorAll('.animate-pulse, [class*="skeleton" i], [class*="shimmer" i], [aria-busy="true"], [data-loading="true"]')) {
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const r = el.getBoundingClientRect();
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if (r.width > 8 && r.height > 8) n++;
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}
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return n;
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}).catch(() => 0);
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let shot = null;
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try {
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frameCdp ??= await ctx.newCDPSession(page);
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shot = (await frameCdp.send("Page.captureScreenshot", { format: "jpeg", quality: 25 })).data;
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} catch { frameCdp = null; }
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if (!busy && shot && prev && shot === prev) return true;
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prev = shot;
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await page.waitForTimeout(350);
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}
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console.log(`STILL GATE (${label}): the picture kept changing for ${Math.round(maxMs / 1000)} s — going on anyway.`);
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return false;
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}
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/** Ask the element what cursor it shows. Takes the locator visibleBox already
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* resolved — re-scanning cost ~1s of dead video per step, which inflated a
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@@ -836,6 +888,7 @@ try {
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if (painted) break;
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await page.waitForTimeout(200);
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}
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await settledPicture(6000, "navigation");
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await page.waitForTimeout(350);
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rec.nav = { from: navIssuedAt, to: t() };
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}
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@@ -871,6 +924,7 @@ try {
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if (!painted) {
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console.log("PAINT GATE: page never showed real content within 15s — the take would open on a blank frame. Judge the footage carefully.");
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}
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await settledPicture(8000, "first frame");
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const nextStep = STORYBOARD.steps[STORYBOARD.steps.indexOf(step) + 1];
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if (nextStep?.action === "expect" && nextStep.selector) {
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const sel = nextStep.text
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@@ -1073,7 +1127,7 @@ try {
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// the dialog opened in the middle of the screen. A step framed wide
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// already frames its result; a click that changed the URL leaves the
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// landing to the settle that follows (framed wide there).
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if (page.url() !== urlBeforeClick) landingPending = true;
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if (page.url() !== urlBeforeClick) { landingPending = true; await settledPicture(5000, "landing"); }
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if (step.reveals !== false && !stepWide) {
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const opened = await revealedBox(step);
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if (opened) {
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@@ -1169,6 +1223,7 @@ try {
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await page.waitForLoadState("domcontentloaded", { timeout: 30000 }).catch(() => {});
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if (page.url() !== urlBefore) {
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await page.waitForLoadState("networkidle", { timeout: 6000 }).catch(() => {});
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await settledPicture(5000, "landing");
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await ensureCursor();
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await applyHideCss();
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await page.evaluate(([a, b]) => window.__recSetCursor?.(a, b), [x, y]);
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package/scripts/trim.mjs
CHANGED
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@@ -150,6 +150,51 @@ execFileSync(FFMPEG(), [
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clean,
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], { stdio: "inherit" });
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// GLITCH GUARD (founder 2026-10-18, bite 1234: "extremely bad glitches"): a frame the camera should never have
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// produced — the page painted small over a grey canvas (a viewport emulation caught by the screencast) — must never
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// reach a demo, whatever caused it. Each such frame is replaced by the last good one (freezeframes), the count is
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// logged and kept in the manifest. Detection: the bottom-right quadrant is flat mid-grey (Y≈128, almost no spread);
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// real UI there is white, dark or busy. Needs signalstats + freezeframes in the ffmpeg build; without them it skips.
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try {
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const filters = execFileSync(FFMPEG(), ["-hide_banner", "-filters"], { stdio: ["ignore", "pipe", "ignore"] }).toString();
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if (/\bfreezeframes\b/.test(filters) && /\bsignalstats\b/.test(filters)) {
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const stats = spawnSync(FFMPEG(), ["-hide_banner", "-loglevel", "error", "-i", clean, "-vf", "crop=iw/2:ih/2:iw/2:ih/2,signalstats,metadata=print:file=-", "-f", "null", "-"], { encoding: "utf8", maxBuffer: 64 * 1024 * 1024 });
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const bad = [];
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let frame = -1, yavg = null, ymin = null, ymax = null;
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const flush = () => { if (frame >= 0 && yavg !== null && yavg >= 118 && yavg <= 138 && ymin !== null && ymax !== null && ymax - ymin <= 24) bad.push(frame); };
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for (const line of (stats.stdout || "").split("\n")) {
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const f = line.match(/^frame:(\d+)/);
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if (f) { flush(); frame = Number(f[1]); yavg = ymin = ymax = null; continue; }
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const m = line.match(/lavfi\.signalstats\.(YAVG|YMIN|YMAX)=([\d.]+)/);
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if (!m) continue;
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if (m[1] === "YAVG") yavg = Number(m[2]); else if (m[1] === "YMIN") ymin = Number(m[2]); else ymax = Number(m[2]);
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}
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flush();
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const total = frame + 1;
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if (bad.length && bad.length < total * 0.5) {
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const runs = [];
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for (const n of bad) { const r = runs[runs.length - 1]; if (r && n === r.last + 1) r.last = n; else runs.push({ first: n, last: n }); }
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// Replace each run with the frame before it; a run at the very start takes the first good frame after it.
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const chain = runs.map((r) => ({ ...r, replace: r.first > 0 ? r.first - 1 : Math.min(total - 1, r.last + 1) })).filter((r) => r.replace >= 0 && r.replace < total);
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const labels = chain.map((_, i) => `[r${i}]`).join("");
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let graph = `[0:v]split=${chain.length + 1}[a0]${labels};`;
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chain.forEach((r, i) => { graph += `[a${i}][r${i}]freezeframes=first=${r.first}:last=${r.last}:replace=${r.replace}[a${i + 1}];`; });
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graph += `[a${chain.length}]format=yuv420p[out]`;
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const fixed = path.join(dir, "clean-fixed.mp4");
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void postEvent("finishing", { text: `Replacing ${bad.length} glitch frame${bad.length === 1 ? "" : "s"}…` });
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execFileSync(FFMPEG(), ["-y", "-loglevel", "error", "-i", clean, "-filter_complex", graph, "-map", "[out]", "-c:v", "libx264", "-preset", "medium", "-crf", "19", "-movflags", "+faststart", fixed], { stdio: "inherit" });
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fs.renameSync(fixed, clean);
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man.glitch = { frames: bad.length, windows: chain.map((r) => ({ first: r.first, last: r.last })) };
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fs.writeFileSync(manPath, JSON.stringify(man, null, 2));
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console.log(`glitch guard: ${bad.length} frame${bad.length === 1 ? "" : "s"} in ${chain.length} window${chain.length === 1 ? "" : "s"} replaced by the last good frame (${chain.map((r) => `${(r.first / 30).toFixed(2)}–${((r.last + 1) / 30).toFixed(2)}s`).join(", ")})`);
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} else if (bad.length) {
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console.log(`glitch guard: ${bad.length} of ${total} frames look padded — too many to be a glitch, left as filmed`);
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} else console.log(`glitch guard: clean (${total} frames)`);
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} else console.log("glitch guard: skipped (ffmpeg build without signalstats/freezeframes)");
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} catch (e) {
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console.error("glitch guard: skipped (" + String(e?.message ?? e).split("\n")[0] + ")");
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}
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const dur = execFileSync(FFPROBE(), [
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"-v", "error", "-show_entries", "format=duration", "-of", "csv=p=0", clean,
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]).toString().trim();
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