def-game 1.0.3 → 1.0.5

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.d.ts CHANGED
@@ -6,30 +6,30 @@ export type WsEvent<T extends keyof M, M extends Record<string, any>> = {
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  type: T;
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  payload: M[T];
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  };
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- export type Task = {
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+ export type Task<L extends DefaultGameLogicState> = {
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  type: string;
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- execute: <T extends DefaultGameLogicState>(gs: T) => TaskResult<T>;
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+ execute: (gs: L) => TaskResult<L>;
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  };
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- export interface TaskResult<T extends DefaultGameLogicState> {
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+ export interface TaskResult<L extends DefaultGameLogicState> {
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  type: string;
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- state: T;
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+ state: L;
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  }
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- export type GameState<T extends DefaultGameLogicState> = {
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- gameLogicState: T;
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- taskQueue: Task[];
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+ export type GameState<L extends DefaultGameLogicState> = {
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+ gameLogicState: L;
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+ taskQueue: Task<L>[];
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  };
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- export interface GameRule<T extends DefaultGameLogicState, A extends Record<string, any>> {
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- initialGameLogicState: () => T;
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- divider<T extends keyof A>(event: WsEvent<T, A>): Task[];
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- prioritizeTasks(newTasks: Task[], gameState: GameState<T>): GameState<T>;
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- doTask(state: GameState<T>): GameState<T>;
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+ export interface GameRule<L extends DefaultGameLogicState, A extends Record<string, any>> {
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+ initialGameLogicState: () => L;
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+ divider<T extends keyof A>(event: WsEvent<T, A>): Task<L>[];
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+ prioritizeTasks(newTasks: Task<L>[], gameState: GameState<L>): GameState<L>;
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+ doTask(state: GameState<L>): GameState<L>;
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  }
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  export declare class GameEngine<S extends DefaultGameLogicState, A extends Record<string, any>> {
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  private rules;
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  private storage;
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  constructor(rules: GameRule<S, A>);
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  executeAction<T extends keyof A>(action: WsEvent<T, A>): Promise<GameState<S>>;
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- getState(): Promise<GameState<S>>;
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- setState(state: GameState<S>): Promise<void>;
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+ getState(): GameState<S>;
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+ setState(state: GameState<S>): void;
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  }
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  //# sourceMappingURL=index.d.ts.map
@@ -1 +1 @@
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- {"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../src/index.ts"],"names":[],"mappings":"AACA,MAAM,WAAW,iBAAiB;CACjC;AAED,MAAM,WAAW,qBAAqB;CACrC;AAED,MAAM,MAAM,OAAO,CAAC,CAAC,SAAS,MAAM,CAAC,EAAE,CAAC,SAAS,MAAM,CAAC,MAAM,EAAE,GAAG,CAAC,IAAI;IACpE,IAAI,EAAE,CAAC,CAAC;IACR,OAAO,EAAE,CAAC,CAAC,CAAC,CAAC,CAAC;CACjB,CAAC;AAEF,MAAM,MAAM,IAAI,GAAG;IACf,IAAI,EAAE,MAAM,CAAC;IACb,OAAO,EAAE,CAAC,CAAC,SAAS,qBAAqB,EAAE,EAAE,EAAE,CAAC,KAAK,UAAU,CAAC,CAAC,CAAC,CAAC;CACtE,CAAC;AAEF,MAAM,WAAW,UAAU,CAAC,CAAC,SAAS,qBAAqB;IACvD,IAAI,EAAE,MAAM,CAAA;IACZ,KAAK,EAAE,CAAC,CAAC;CACZ;AAED,MAAM,MAAM,SAAS,CAAC,CAAC,SAAS,qBAAqB,IAAI;IACrD,cAAc,EAAE,CAAC,CAAC;IAClB,SAAS,EAAE,IAAI,EAAE,CAAC;CACrB,CAAC;AAEF,MAAM,WAAW,QAAQ,CAAC,CAAC,SAAS,qBAAqB,EAAE,CAAC,SAAS,MAAM,CAAC,MAAM,EAAE,GAAG,CAAC;IAEpF,qBAAqB,EAAE,MAAM,CAAC,CAAC;IAG/B,OAAO,CAAC,CAAC,SAAS,MAAM,CAAC,EAAE,KAAK,EAAE,OAAO,CAAC,CAAC,EAAE,CAAC,CAAC,GAAG,IAAI,EAAE,CAAC;IAGzD,eAAe,CAAC,QAAQ,EAAE,IAAI,EAAE,EAAE,SAAS,EAAE,SAAS,CAAC,CAAC,CAAC,GAAG,SAAS,CAAC,CAAC,CAAC,CAAC;IAGzE,MAAM,CAAC,KAAK,EAAE,SAAS,CAAC,CAAC,CAAC,GAAG,SAAS,CAAC,CAAC,CAAC,CAAC;CAC7C;AAGD,qBAAa,UAAU,CAAC,CAAC,SAAS,qBAAqB,EAAE,CAAC,SAAS,MAAM,CAAC,MAAM,EAAE,GAAG,CAAC;IAClF,OAAO,CAAC,KAAK,CAAiB;IAC9B,OAAO,CAAC,OAAO,CAAsB;gBAEzB,KAAK,EAAE,QAAQ,CAAC,CAAC,EAAE,CAAC,CAAC;IAY3B,aAAa,CAAC,CAAC,SAAS,MAAM,CAAC,EAAE,MAAM,EAAE,OAAO,CAAC,CAAC,EAAE,CAAC,CAAC,GAAG,OAAO,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC;IAe9E,QAAQ,IAAI,OAAO,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC;IAIjC,QAAQ,CAAC,KAAK,EAAE,SAAS,CAAC,CAAC,CAAC,GAAG,OAAO,CAAC,IAAI,CAAC;CAGrD"}
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+ {"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../src/index.ts"],"names":[],"mappings":"AACA,MAAM,WAAW,iBAAiB;CACjC;AAED,MAAM,WAAW,qBAAqB;CACrC;AAED,MAAM,MAAM,OAAO,CAAC,CAAC,SAAS,MAAM,CAAC,EAAE,CAAC,SAAS,MAAM,CAAC,MAAM,EAAE,GAAG,CAAC,IAAI;IACpE,IAAI,EAAE,CAAC,CAAC;IACR,OAAO,EAAE,CAAC,CAAC,CAAC,CAAC,CAAC;CACjB,CAAC;AACF,MAAM,MAAM,IAAI,CAAC,CAAC,SAAS,qBAAqB,IAAI;IAChD,IAAI,EAAE,MAAM,CAAC;IACb,OAAO,EAAE,CAAC,EAAE,EAAE,CAAC,KAAK,UAAU,CAAC,CAAC,CAAC,CAAC;CACrC,CAAC;AACF,MAAM,WAAW,UAAU,CAAC,CAAC,SAAS,qBAAqB;IACvD,IAAI,EAAE,MAAM,CAAC;IACb,KAAK,EAAE,CAAC,CAAC;CACZ;AACD,MAAM,MAAM,SAAS,CAAC,CAAC,SAAS,qBAAqB,IAAI;IACrD,cAAc,EAAE,CAAC,CAAC;IAClB,SAAS,EAAE,IAAI,CAAC,CAAC,CAAC,EAAE,CAAC;CACxB,CAAC;AACF,MAAM,WAAW,QAAQ,CAAC,CAAC,SAAS,qBAAqB,EAAE,CAAC,SAAS,MAAM,CAAC,MAAM,EAAE,GAAG,CAAC;IACpF,qBAAqB,EAAE,MAAM,CAAC,CAAC;IAC/B,OAAO,CAAC,CAAC,SAAS,MAAM,CAAC,EAAE,KAAK,EAAE,OAAO,CAAC,CAAC,EAAE,CAAC,CAAC,GAAG,IAAI,CAAC,CAAC,CAAC,EAAE,CAAC;IAC5D,eAAe,CAAC,QAAQ,EAAE,IAAI,CAAC,CAAC,CAAC,EAAE,EAAE,SAAS,EAAE,SAAS,CAAC,CAAC,CAAC,GAAG,SAAS,CAAC,CAAC,CAAC,CAAC;IAC5E,MAAM,CAAC,KAAK,EAAE,SAAS,CAAC,CAAC,CAAC,GAAG,SAAS,CAAC,CAAC,CAAC,CAAC;CAC7C;AAGD,qBAAa,UAAU,CAAC,CAAC,SAAS,qBAAqB,EAAE,CAAC,SAAS,MAAM,CAAC,MAAM,EAAE,GAAG,CAAC;IAClF,OAAO,CAAC,KAAK,CAAiB;IAC9B,OAAO,CAAC,OAAO,CAAsB;gBAEzB,KAAK,EAAE,QAAQ,CAAC,CAAC,EAAE,CAAC,CAAC;IAY3B,aAAa,CAAC,CAAC,SAAS,MAAM,CAAC,EAAE,MAAM,EAAE,OAAO,CAAC,CAAC,EAAE,CAAC,CAAC,GAAG,OAAO,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC;IAepF,QAAQ,IAAI,SAAS,CAAC,CAAC,CAAC;IAIxB,QAAQ,CAAC,KAAK,EAAE,SAAS,CAAC,CAAC,CAAC,GAAG,IAAI;CAGtC"}
package/dist/index.js CHANGED
@@ -24,11 +24,11 @@ class GameEngine {
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  await this.storage.saveGameState(newState);
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  return newState; // this means that this game state is broadcasted to all players
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  }
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- async getState() {
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- return await this.storage.loadGameState();
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+ getState() {
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+ return this.storage.loadGameState();
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  }
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- async setState(state) {
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- await this.storage.saveGameState(state);
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+ setState(state) {
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+ this.storage.saveGameState(state);
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  }
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  }
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  exports.GameEngine = GameEngine;
@@ -36,13 +36,13 @@ class InMemoryGameStateStorage {
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  constructor() {
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  this.state = null;
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  }
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- async loadGameState() {
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+ loadGameState() {
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  if (this.state === null) {
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  throw new Error('Game state is not initialized');
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  }
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  return this.state;
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  }
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- async saveGameState(state) {
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+ saveGameState(state) {
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  this.state = state;
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  }
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  }
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "def-game",
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- "version": "1.0.3",
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+ "version": "1.0.5",
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  "description": "",
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  "main": "dist/index.js",
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  "types": "dist/index.d.ts",