deeptwins-engine-3d 0.1.59 → 0.1.61

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@@ -423,7 +423,8 @@ export var DEFAULT_BASE_LAYER = {
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  name: '高德影像',
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  type: 'raster',
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  layers: [{
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- url: 'https://webst02.is.autonavi.com/appmaptile?style=6&x={x}&y={y}&z={z}',
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+ url: 'https://webst0{s}.is.autonavi.com/appmaptile?style=6&x={x}&y={y}&z={z}',
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+ subdomains: ['1', '2', '3', '4'],
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  minimumLevel: 1,
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  maximumLevel: 18,
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  credit: 'gd_img'
@@ -433,6 +434,12 @@ export var DEFAULT_BASE_LAYER = {
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  name: '高德影像注记',
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  type: 'raster',
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  layers: [{
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+ url: 'https://webst0{s}.is.autonavi.com/appmaptile?style=6&x={x}&y={y}&z={z}',
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+ subdomains: ['1', '2', '3', '4'],
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+ minimumLevel: 1,
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+ maximumLevel: 18,
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+ credit: 'gd_img'
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+ }, {
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  url: 'https://webst02.is.autonavi.com/appmaptile?x={x}&y={y}&z={z}&lang=zh_cn&size=1&scale=1&style=8',
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  minimumLevel: 1,
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  maximumLevel: 18,
@@ -443,7 +450,8 @@ export var DEFAULT_BASE_LAYER = {
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  name: '高德电子',
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  type: 'raster',
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  layers: [{
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- url: 'https://wprd02.is.autonavi.com/appmaptile?x={x}&y={y}&z={z}&lang=zh_cn&size=1&scl=2&style=7',
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+ url: 'https://wprd0{s}.is.autonavi.com/appmaptile?x={x}&y={y}&z={z}&lang=zh_cn&size=1&scl=2&style=7',
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+ subdomains: ['1', '2', '3', '4'],
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  minimumLevel: 1,
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  maximumLevel: 18,
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  credit: 'gd_vec'
@@ -463,7 +471,8 @@ export var DEFAULT_BASE_LAYER = {
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  name: '腾讯影像',
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  type: 'raster',
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  layers: [{
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- url: 'https://p2.map.gtimg.com/sateTiles/{z}/{sx}/{sy}/{x}_{reverseY}.jpg?version=400',
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+ url: 'https://p{s}.map.gtimg.com/sateTiles/{z}/{sx}/{sy}/{x}_{reverseY}.jpg?version=400',
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+ subdomains: ['0', '1', '2', '3'],
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  minimumLevel: 1,
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  maximumLevel: 18,
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  customTags: {
@@ -476,7 +485,8 @@ export var DEFAULT_BASE_LAYER = {
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  },
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  credit: 'tx_img_d'
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  }, {
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- url: 'https://rt3.map.gtimg.com/tile?z={z}&x={x}&y={reverseY}&styleid=2&version=297',
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+ url: 'https://rt{s}.map.gtimg.com/tile?z={z}&x={x}&y={reverseY}&styleid=2&version=297',
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+ subdomains: ['0', '1', '2', '3'],
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  minimumLevel: 1,
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  maximumLevel: 18,
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  credit: 'tx_img_z'
@@ -486,7 +496,8 @@ export var DEFAULT_BASE_LAYER = {
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  name: '腾讯电子',
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  type: 'raster',
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  layers: [{
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- url: 'https://rt3.map.gtimg.com/tile?z={z}&x={x}&y={reverseY}&styleid=1&version=297',
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+ url: 'https://rt{s}.map.gtimg.com/tile?z={z}&x={x}&y={reverseY}&styleid=1&version=297',
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+ subdomains: ['0', '1', '2', '3'],
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  minimumLevel: 1,
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  maximumLevel: 18,
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  credit: 'tx_vec'
@@ -496,7 +507,8 @@ export var DEFAULT_BASE_LAYER = {
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  name: '腾讯电子黑色风格',
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  type: 'raster',
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  layers: [{
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- url: 'https://rt3.map.gtimg.com/tile?z={z}&x={x}&y={reverseY}&styleid=4&scene=0',
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+ url: 'https://rt{s}.map.gtimg.com/tile?z={z}&x={x}&y={reverseY}&styleid=4&scene=0',
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+ subdomains: ['0', '1', '2', '3'],
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  minimumLevel: 1,
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  maximumLevel: 18,
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  credit: 'tx_vec'
@@ -649,6 +661,7 @@ export var DEFAULT_IMAGE_MATERIAL_STYLE = function DEFAULT_IMAGE_MATERIAL_STYLE(
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  export var DEFAULT_GLOW_MATERIAL_STYLE = function DEFAULT_GLOW_MATERIAL_STYLE() {
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  return {
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  color: Cesium.Color.WHITE,
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+ repeat: [1, 1],
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  glowStrength: 2,
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  mixRatio: 0.5
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  };
@@ -15,7 +15,7 @@ export default class BaseSource {
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  remove(): void;
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  setData(data: any): this | undefined;
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  _toDestroy(): void;
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- static analysisSourceType(data: any): "other" | "wkt" | "sourceId" | "sourceInstance" | "geoJson" | "clampedPolygonGrid";
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+ static analysisSourceType(data: any): "wkt" | "sourceId" | "sourceInstance" | "geoJson" | "clampedPolygonGrid" | "other";
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  static wktToGeoJon(wkt: string): any;
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  static geoJsonToGeoCartesian3Array(geoJson: any): any[];
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  static handleFeaturePoint(feature: any): any;
package/dist/esm/index.js CHANGED
@@ -62,11 +62,11 @@ DEEP_TWINS_BASE_URL && (window.CESIUM_BASE_URL = DEEP_TWINS_BASE_URL);
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  // 全局加载css
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  loadCss(Cesium.buildModuleUrl('Widgets/widgets.css'));
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  // 打印版本信息
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- console.log('DeepTwinsEngine3D Version:', "0.1.59");
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+ console.log('DeepTwinsEngine3D Version:', "0.1.61");
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  export var DeepTwinsEngine3D = /*#__PURE__*/_createClass(function DeepTwinsEngine3D() {
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  _classCallCheck(this, DeepTwinsEngine3D);
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  });
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- _defineProperty(DeepTwinsEngine3D, "Version", "0.1.59");
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+ _defineProperty(DeepTwinsEngine3D, "Version", "0.1.61");
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  _defineProperty(DeepTwinsEngine3D, "Map", Map);
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  _defineProperty(DeepTwinsEngine3D, "GroundSkyBox", GroundSkyBox);
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  _defineProperty(DeepTwinsEngine3D, "RasterLayer", RasterLayer);
@@ -1,4 +1,4 @@
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- var _excluded = ["color"];
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+ var _excluded = ["color", "repeat"];
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  function _typeof(o) { "@babel/helpers - typeof"; return _typeof = "function" == typeof Symbol && "symbol" == typeof Symbol.iterator ? function (o) { return typeof o; } : function (o) { return o && "function" == typeof Symbol && o.constructor === Symbol && o !== Symbol.prototype ? "symbol" : typeof o; }, _typeof(o); }
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  function _objectWithoutProperties(source, excluded) { if (source == null) return {}; var target = _objectWithoutPropertiesLoose(source, excluded); var key, i; if (Object.getOwnPropertySymbols) { var sourceSymbolKeys = Object.getOwnPropertySymbols(source); for (i = 0; i < sourceSymbolKeys.length; i++) { key = sourceSymbolKeys[i]; if (excluded.indexOf(key) >= 0) continue; if (!Object.prototype.propertyIsEnumerable.call(source, key)) continue; target[key] = source[key]; } } return target; }
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  function _objectWithoutPropertiesLoose(source, excluded) { if (source == null) return {}; var target = {}; var sourceKeys = Object.keys(source); var key, i; for (i = 0; i < sourceKeys.length; i++) { key = sourceKeys[i]; if (excluded.indexOf(key) >= 0) continue; target[key] = source[key]; } return target; }
@@ -22,7 +22,7 @@ import { cloneDeep, isEqual, merge } from 'lodash';
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  import { DEFAULT_GLOW_MATERIAL_STYLE } from "../../constant";
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  import * as utils from "../../tool/utils";
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  /* babel-plugin-inline-import '../shader/ImageGlowingShader.glsl' */
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- var ImageGlowingShader = "uniform sampler2D image;\nuniform float glowStrength;\nuniform vec4 color;\nuniform float mixRatio;\n\nczm_material czm_getMaterial(czm_materialInput materialInput) {\n czm_material material = czm_getDefaultMaterial(materialInput);\n vec2 st = materialInput.st;\n\n // \u91C7\u6837\u56FE\u7247\n vec4 texColor = texture(image, st);\n\n // \u989C\u8272\u6DF7\u5408\uFF1Amix(\u539F\u59CB\u989C\u8272, \u76EE\u6807\u989C\u8272, mixRatio)\n vec3 mixedColor = mix(texColor.rgb, texColor.rgb * color.rgb, mixRatio);\n\n // \u53D1\u5149\u589E\u5F3A\n material.diffuse = mixedColor * glowStrength;\n\n // \u900F\u660E\u5EA6\u968F\u989C\u8272\u53D8\u5316\n material.alpha = texColor.a * mix(color.a, 1.0, 1.0 - mixRatio);\n\n return material;\n}\n";
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+ var ImageGlowingShader = "uniform sampler2D image;\nuniform float glowStrength;\nuniform vec4 color;\nuniform float mixRatio;\nuniform vec2 repeat;\n\nczm_material czm_getMaterial(czm_materialInput materialInput) {\n czm_material material = czm_getDefaultMaterial(materialInput);\n vec2 st = fract(materialInput.st * repeat);\n\n // \u91C7\u6837\u56FE\u7247\n vec4 texColor = texture(image, st);\n\n // \u989C\u8272\u6DF7\u5408\uFF1Amix(\u539F\u59CB\u989C\u8272, \u76EE\u6807\u989C\u8272, mixRatio)\n vec3 mixedColor = mix(texColor.rgb, texColor.rgb * color.rgb, mixRatio);\n\n // \u53D1\u5149\u589E\u5F3A\n material.diffuse = mixedColor * glowStrength;\n\n // \u900F\u660E\u5EA6\u968F\u989C\u8272\u53D8\u5316\n material.alpha = texColor.a * mix(color.a, 1.0, 1.0 - mixRatio);\n\n return material;\n}\n";
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  import BaseMaterialProperty from "./BaseMaterialProperty";
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  var ImageGlowingMaterialProperty = /*#__PURE__*/function (_BaseMaterialProperty) {
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  _inherits(ImageGlowingMaterialProperty, _BaseMaterialProperty);
@@ -76,9 +76,11 @@ var ImageGlowingMaterialProperty = /*#__PURE__*/function (_BaseMaterialProperty)
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  key: "handleStyle",
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  value: function handleStyle(style) {
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  var color = style.color,
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+ repeat = style.repeat,
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  options = _objectWithoutProperties(style, _excluded);
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  var backStyle = _objectSpread({}, options);
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  backStyle.color = utils.colorString(color);
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+ backStyle.repeat = utils.arrCartesian2(repeat);
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  return backStyle;
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  }
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  }]);
@@ -1,4 +1,4 @@
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- var _excluded = ["color"];
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+ var _excluded = ["color", "repeat"];
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  function _typeof(o) { "@babel/helpers - typeof"; return _typeof = "function" == typeof Symbol && "symbol" == typeof Symbol.iterator ? function (o) { return typeof o; } : function (o) { return o && "function" == typeof Symbol && o.constructor === Symbol && o !== Symbol.prototype ? "symbol" : typeof o; }, _typeof(o); }
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  function _objectWithoutProperties(source, excluded) { if (source == null) return {}; var target = _objectWithoutPropertiesLoose(source, excluded); var key, i; if (Object.getOwnPropertySymbols) { var sourceSymbolKeys = Object.getOwnPropertySymbols(source); for (i = 0; i < sourceSymbolKeys.length; i++) { key = sourceSymbolKeys[i]; if (excluded.indexOf(key) >= 0) continue; if (!Object.prototype.propertyIsEnumerable.call(source, key)) continue; target[key] = source[key]; } } return target; }
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  function _objectWithoutPropertiesLoose(source, excluded) { if (source == null) return {}; var target = {}; var sourceKeys = Object.keys(source); var key, i; for (i = 0; i < sourceKeys.length; i++) { key = sourceKeys[i]; if (excluded.indexOf(key) >= 0) continue; target[key] = source[key]; } return target; }
@@ -22,7 +22,7 @@ import { cloneDeep, merge } from 'lodash';
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  import { DEFAULT_GLOW_MATERIAL_STYLE, DEFAULT_MATERIAL_APPEARANCE } from "../../constant";
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  import * as utils from "../../tool/utils";
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  /* babel-plugin-inline-import '../shader/ImageGlowingShader.glsl' */
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- var ImageGlowingShader = "uniform sampler2D image;\nuniform float glowStrength;\nuniform vec4 color;\nuniform float mixRatio;\n\nczm_material czm_getMaterial(czm_materialInput materialInput) {\n czm_material material = czm_getDefaultMaterial(materialInput);\n vec2 st = materialInput.st;\n\n // \u91C7\u6837\u56FE\u7247\n vec4 texColor = texture(image, st);\n\n // \u989C\u8272\u6DF7\u5408\uFF1Amix(\u539F\u59CB\u989C\u8272, \u76EE\u6807\u989C\u8272, mixRatio)\n vec3 mixedColor = mix(texColor.rgb, texColor.rgb * color.rgb, mixRatio);\n\n // \u53D1\u5149\u589E\u5F3A\n material.diffuse = mixedColor * glowStrength;\n\n // \u900F\u660E\u5EA6\u968F\u989C\u8272\u53D8\u5316\n material.alpha = texColor.a * mix(color.a, 1.0, 1.0 - mixRatio);\n\n return material;\n}\n";
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+ var ImageGlowingShader = "uniform sampler2D image;\nuniform float glowStrength;\nuniform vec4 color;\nuniform float mixRatio;\nuniform vec2 repeat;\n\nczm_material czm_getMaterial(czm_materialInput materialInput) {\n czm_material material = czm_getDefaultMaterial(materialInput);\n vec2 st = fract(materialInput.st * repeat);\n\n // \u91C7\u6837\u56FE\u7247\n vec4 texColor = texture(image, st);\n\n // \u989C\u8272\u6DF7\u5408\uFF1Amix(\u539F\u59CB\u989C\u8272, \u76EE\u6807\u989C\u8272, mixRatio)\n vec3 mixedColor = mix(texColor.rgb, texColor.rgb * color.rgb, mixRatio);\n\n // \u53D1\u5149\u589E\u5F3A\n material.diffuse = mixedColor * glowStrength;\n\n // \u900F\u660E\u5EA6\u968F\u989C\u8272\u53D8\u5316\n material.alpha = texColor.a * mix(color.a, 1.0, 1.0 - mixRatio);\n\n return material;\n}\n";
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  import BaseMaterialAppearance from "./BaseMaterialAppearance";
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  var ImageGlowingMaterialAppearance = /*#__PURE__*/function (_BaseMaterialAppearan) {
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  _inherits(ImageGlowingMaterialAppearance, _BaseMaterialAppearan);
@@ -64,9 +64,11 @@ var ImageGlowingMaterialAppearance = /*#__PURE__*/function (_BaseMaterialAppeara
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  key: "handleMaterial",
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  value: function handleMaterial(style) {
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  var color = style.color,
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+ repeat = style.repeat,
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  options = _objectWithoutProperties(style, _excluded);
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  var backStyle = _objectSpread({}, options);
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  backStyle.color = utils.colorString(color);
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+ backStyle.repeat = utils.arrCartesian2(repeat);
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  return backStyle;
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  }
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  }]);
@@ -2,10 +2,11 @@ uniform sampler2D image;
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  uniform float glowStrength;
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  uniform vec4 color;
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  uniform float mixRatio;
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+ uniform vec2 repeat;
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  czm_material czm_getMaterial(czm_materialInput materialInput) {
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  czm_material material = czm_getDefaultMaterial(materialInput);
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- vec2 st = materialInput.st;
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+ vec2 st = fract(materialInput.st * repeat);
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  // 采样图片
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  vec4 texColor = texture(image, st);