deeptwins-engine-3d 0.0.51 → 0.1.1

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Files changed (207) hide show
  1. package/dist/{index.d.ts → esm/index.d.ts} +1 -2
  2. package/dist/{index.js → esm/index.js} +6 -3
  3. package/dist/{material → esm/material}/CircleWaveMaterialProperty.js +1 -1
  4. package/dist/{material → esm/material}/DynamicWallMaterialProperty.js +1 -1
  5. package/dist/{tool → esm/tool}/utils.d.ts +1 -0
  6. package/dist/{tool → esm/tool}/utils.js +46 -3
  7. package/dist/esm/toolTip/index.css +24 -0
  8. package/dist/{toolTip → esm/toolTip}/index.d.ts +1 -1
  9. package/dist/{toolTip → esm/toolTip}/index.js +2 -2
  10. package/dist/esm/typings.d.ts +14 -0
  11. package/dist/umd/deeptwins-engine-3d.min.css +1 -0
  12. package/dist/umd/deeptwins-engine-3d.min.js +1 -0
  13. package/package.json +3 -4
  14. package/dist/toolTip/index.less +0 -24
  15. package/dist/typings.d.ts +0 -4
  16. /package/dist/{cameraControl → esm/cameraControl}/ModelRoamHistory.d.ts +0 -0
  17. /package/dist/{cameraControl → esm/cameraControl}/ModelRoamHistory.js +0 -0
  18. /package/dist/{cameraControl → esm/cameraControl}/ModelRoamRealTime.d.ts +0 -0
  19. /package/dist/{cameraControl → esm/cameraControl}/ModelRoamRealTime.js +0 -0
  20. /package/dist/{cameraControl → esm/cameraControl}/ModelRoamUpDate.d.ts +0 -0
  21. /package/dist/{cameraControl → esm/cameraControl}/ModelRoamUpDate.js +0 -0
  22. /package/dist/{cameraControl → esm/cameraControl}/Roam.d.ts +0 -0
  23. /package/dist/{cameraControl → esm/cameraControl}/Roam.js +0 -0
  24. /package/dist/{cameraControl → esm/cameraControl}/Rotate.d.ts +0 -0
  25. /package/dist/{cameraControl → esm/cameraControl}/Rotate.js +0 -0
  26. /package/dist/{cameraControl → esm/cameraControl}/RotateInPlace.d.ts +0 -0
  27. /package/dist/{cameraControl → esm/cameraControl}/RotateInPlace.js +0 -0
  28. /package/dist/{constant.d.ts → esm/constant.d.ts} +0 -0
  29. /package/dist/{constant.js → esm/constant.js} +0 -0
  30. /package/dist/{deepTwins → esm/deepTwins}/index.d.ts +0 -0
  31. /package/dist/{deepTwins → esm/deepTwins}/index.js +0 -0
  32. /package/dist/{drawer → esm/drawer}/base.d.ts +0 -0
  33. /package/dist/{drawer → esm/drawer}/base.js +0 -0
  34. /package/dist/{drawer → esm/drawer}/index.d.ts +0 -0
  35. /package/dist/{drawer → esm/drawer}/index.js +0 -0
  36. /package/dist/{drawer → esm/drawer}/painter.d.ts +0 -0
  37. /package/dist/{drawer → esm/drawer}/painter.js +0 -0
  38. /package/dist/{drawer → esm/drawer}/shape/Ellipse.d.ts +0 -0
  39. /package/dist/{drawer → esm/drawer}/shape/Ellipse.js +0 -0
  40. /package/dist/{drawer → esm/drawer}/shape/Point.d.ts +0 -0
  41. /package/dist/{drawer → esm/drawer}/shape/Point.js +0 -0
  42. /package/dist/{drawer → esm/drawer}/shape/Polygon.d.ts +0 -0
  43. /package/dist/{drawer → esm/drawer}/shape/Polygon.js +0 -0
  44. /package/dist/{drawer → esm/drawer}/shape/Polyline.d.ts +0 -0
  45. /package/dist/{drawer → esm/drawer}/shape/Polyline.js +0 -0
  46. /package/dist/{drawer → esm/drawer}/shape/Rectangle.d.ts +0 -0
  47. /package/dist/{drawer → esm/drawer}/shape/Rectangle.js +0 -0
  48. /package/dist/{drawer → esm/drawer}/typings.d.ts +0 -0
  49. /package/dist/{drawer → esm/drawer}/typings.js +0 -0
  50. /package/dist/{global.css → esm/global.css} +0 -0
  51. /package/dist/{graphicLayer → esm/graphicLayer}/BaseEntity.d.ts +0 -0
  52. /package/dist/{graphicLayer → esm/graphicLayer}/BaseEntity.js +0 -0
  53. /package/dist/{graphicLayer → esm/graphicLayer}/BaseLayer.d.ts +0 -0
  54. /package/dist/{graphicLayer → esm/graphicLayer}/BaseLayer.js +0 -0
  55. /package/dist/{graphicLayer → esm/graphicLayer}/BasePointPrimitive.d.ts +0 -0
  56. /package/dist/{graphicLayer → esm/graphicLayer}/BasePointPrimitive.js +0 -0
  57. /package/dist/{graphicLayer → esm/graphicLayer}/BasePrimitive.d.ts +0 -0
  58. /package/dist/{graphicLayer → esm/graphicLayer}/BasePrimitive.js +0 -0
  59. /package/dist/{graphicLayer → esm/graphicLayer}/BasePrimitiveInstance.d.ts +0 -0
  60. /package/dist/{graphicLayer → esm/graphicLayer}/BasePrimitiveInstance.js +0 -0
  61. /package/dist/{graphicLayer → esm/graphicLayer}/BaseSource.d.ts +0 -0
  62. /package/dist/{graphicLayer → esm/graphicLayer}/BaseSource.js +0 -0
  63. /package/dist/{graphicLayer → esm/graphicLayer}/BillboardEntity.d.ts +0 -0
  64. /package/dist/{graphicLayer → esm/graphicLayer}/BillboardEntity.js +0 -0
  65. /package/dist/{graphicLayer → esm/graphicLayer}/BillboardPrimitive.d.ts +0 -0
  66. /package/dist/{graphicLayer → esm/graphicLayer}/BillboardPrimitive.js +0 -0
  67. /package/dist/{graphicLayer → esm/graphicLayer}/BoxEntity.d.ts +0 -0
  68. /package/dist/{graphicLayer → esm/graphicLayer}/BoxEntity.js +0 -0
  69. /package/dist/{graphicLayer → esm/graphicLayer}/BoxPrimitive.d.ts +0 -0
  70. /package/dist/{graphicLayer → esm/graphicLayer}/BoxPrimitive.js +0 -0
  71. /package/dist/{graphicLayer → esm/graphicLayer}/BoxPrimitiveInstance.d.ts +0 -0
  72. /package/dist/{graphicLayer → esm/graphicLayer}/BoxPrimitiveInstance.js +0 -0
  73. /package/dist/{graphicLayer → esm/graphicLayer}/EllipseEntity.d.ts +0 -0
  74. /package/dist/{graphicLayer → esm/graphicLayer}/EllipseEntity.js +0 -0
  75. /package/dist/{graphicLayer → esm/graphicLayer}/EllipsePrimitive.d.ts +0 -0
  76. /package/dist/{graphicLayer → esm/graphicLayer}/EllipsePrimitive.js +0 -0
  77. /package/dist/{graphicLayer → esm/graphicLayer}/EllipsePrimitiveInstance.d.ts +0 -0
  78. /package/dist/{graphicLayer → esm/graphicLayer}/EllipsePrimitiveInstance.js +0 -0
  79. /package/dist/{graphicLayer → esm/graphicLayer}/EllipsoidEntity.d.ts +0 -0
  80. /package/dist/{graphicLayer → esm/graphicLayer}/EllipsoidEntity.js +0 -0
  81. /package/dist/{graphicLayer → esm/graphicLayer}/EllipsoidPrimitive.d.ts +0 -0
  82. /package/dist/{graphicLayer → esm/graphicLayer}/EllipsoidPrimitive.js +0 -0
  83. /package/dist/{graphicLayer → esm/graphicLayer}/EllipsoidPrimitiveInstance.d.ts +0 -0
  84. /package/dist/{graphicLayer → esm/graphicLayer}/EllipsoidPrimitiveInstance.js +0 -0
  85. /package/dist/{graphicLayer → esm/graphicLayer}/GraphicLayerCollection.d.ts +0 -0
  86. /package/dist/{graphicLayer → esm/graphicLayer}/GraphicLayerCollection.js +0 -0
  87. /package/dist/{graphicLayer → esm/graphicLayer}/HtmlEntity.d.ts +0 -0
  88. /package/dist/{graphicLayer → esm/graphicLayer}/HtmlEntity.js +0 -0
  89. /package/dist/{graphicLayer → esm/graphicLayer}/LabelEntity.d.ts +0 -0
  90. /package/dist/{graphicLayer → esm/graphicLayer}/LabelEntity.js +0 -0
  91. /package/dist/{graphicLayer → esm/graphicLayer}/LabelPrimitive.d.ts +0 -0
  92. /package/dist/{graphicLayer → esm/graphicLayer}/LabelPrimitive.js +0 -0
  93. /package/dist/{graphicLayer → esm/graphicLayer}/ModelEntity.d.ts +0 -0
  94. /package/dist/{graphicLayer → esm/graphicLayer}/ModelEntity.js +0 -0
  95. /package/dist/{graphicLayer → esm/graphicLayer}/ModelPrimitive.d.ts +0 -0
  96. /package/dist/{graphicLayer → esm/graphicLayer}/ModelPrimitive.js +0 -0
  97. /package/dist/{graphicLayer → esm/graphicLayer}/ModelPrimitiveInstance.d.ts +0 -0
  98. /package/dist/{graphicLayer → esm/graphicLayer}/ModelPrimitiveInstance.js +0 -0
  99. /package/dist/{graphicLayer → esm/graphicLayer}/PointEntity.d.ts +0 -0
  100. /package/dist/{graphicLayer → esm/graphicLayer}/PointEntity.js +0 -0
  101. /package/dist/{graphicLayer → esm/graphicLayer}/PointPrimitive.d.ts +0 -0
  102. /package/dist/{graphicLayer → esm/graphicLayer}/PointPrimitive.js +0 -0
  103. /package/dist/{graphicLayer → esm/graphicLayer}/PolygonEntity.d.ts +0 -0
  104. /package/dist/{graphicLayer → esm/graphicLayer}/PolygonEntity.js +0 -0
  105. /package/dist/{graphicLayer → esm/graphicLayer}/PolygonPrimitive.d.ts +0 -0
  106. /package/dist/{graphicLayer → esm/graphicLayer}/PolygonPrimitive.js +0 -0
  107. /package/dist/{graphicLayer → esm/graphicLayer}/PolygonPrimitiveInstance.d.ts +0 -0
  108. /package/dist/{graphicLayer → esm/graphicLayer}/PolygonPrimitiveInstance.js +0 -0
  109. /package/dist/{graphicLayer → esm/graphicLayer}/PolylineEntity.d.ts +0 -0
  110. /package/dist/{graphicLayer → esm/graphicLayer}/PolylineEntity.js +0 -0
  111. /package/dist/{graphicLayer → esm/graphicLayer}/PolylinePrimitive.d.ts +0 -0
  112. /package/dist/{graphicLayer → esm/graphicLayer}/PolylinePrimitive.js +0 -0
  113. /package/dist/{graphicLayer → esm/graphicLayer}/PolylinePrimitiveInstance.d.ts +0 -0
  114. /package/dist/{graphicLayer → esm/graphicLayer}/PolylinePrimitiveInstance.js +0 -0
  115. /package/dist/{graphicLayer → esm/graphicLayer}/PolylineVolumeEntity.d.ts +0 -0
  116. /package/dist/{graphicLayer → esm/graphicLayer}/PolylineVolumeEntity.js +0 -0
  117. /package/dist/{graphicLayer → esm/graphicLayer}/PolylineVolumePrimitive.d.ts +0 -0
  118. /package/dist/{graphicLayer → esm/graphicLayer}/PolylineVolumePrimitive.js +0 -0
  119. /package/dist/{graphicLayer → esm/graphicLayer}/PolylineVolumePrimitiveInstance.d.ts +0 -0
  120. /package/dist/{graphicLayer → esm/graphicLayer}/PolylineVolumePrimitiveInstance.js +0 -0
  121. /package/dist/{graphicLayer → esm/graphicLayer}/WallEntity.d.ts +0 -0
  122. /package/dist/{graphicLayer → esm/graphicLayer}/WallEntity.js +0 -0
  123. /package/dist/{graphicLayer → esm/graphicLayer}/WallPrimitive.d.ts +0 -0
  124. /package/dist/{graphicLayer → esm/graphicLayer}/WallPrimitive.js +0 -0
  125. /package/dist/{graphicLayer → esm/graphicLayer}/WallPrimitiveInstance.d.ts +0 -0
  126. /package/dist/{graphicLayer → esm/graphicLayer}/WallPrimitiveInstance.js +0 -0
  127. /package/dist/{map → esm/map}/Event.d.ts +0 -0
  128. /package/dist/{map → esm/map}/Event.js +0 -0
  129. /package/dist/{map → esm/map}/GroundSkyBox.d.ts +0 -0
  130. /package/dist/{map → esm/map}/GroundSkyBox.js +0 -0
  131. /package/dist/{map → esm/map}/Map.d.ts +0 -0
  132. /package/dist/{map → esm/map}/Map.js +0 -0
  133. /package/dist/{map → esm/map}/Property.d.ts +0 -0
  134. /package/dist/{map → esm/map}/Property.js +0 -0
  135. /package/dist/{material → esm/material}/BaseMaterialProperty.d.ts +0 -0
  136. /package/dist/{material → esm/material}/BaseMaterialProperty.js +0 -0
  137. /package/dist/{material → esm/material}/CircleWaveMaterialProperty.d.ts +0 -0
  138. /package/dist/{material → esm/material}/DynamicWallMaterialProperty.d.ts +0 -0
  139. /package/dist/{material → esm/material}/ImageMaterialProperty.d.ts +0 -0
  140. /package/dist/{material → esm/material}/ImageMaterialProperty.js +0 -0
  141. /package/dist/{material → esm/material}/PolylineTrailLinkMaterialProperty.d.ts +0 -0
  142. /package/dist/{material → esm/material}/PolylineTrailLinkMaterialProperty.js +0 -0
  143. /package/dist/{material → esm/material}/WeatherEffects.d.ts +0 -0
  144. /package/dist/{material → esm/material}/WeatherEffects.js +0 -0
  145. /package/dist/{material → esm/material}/shader/CircleWaveShader.glsl +0 -0
  146. /package/dist/{material → esm/material}/shader/DynamicWallShader.glsl +0 -0
  147. /package/dist/{material → esm/material}/shader/FogShader.glsl +0 -0
  148. /package/dist/{material → esm/material}/shader/PolylineTrailLinkShader.glsl +0 -0
  149. /package/dist/{material → esm/material}/shader/RainShader.glsl +0 -0
  150. /package/dist/{material → esm/material}/shader/SnowShader.glsl +0 -0
  151. /package/dist/{measure → esm/measure}/AreaMeasure.d.ts +0 -0
  152. /package/dist/{measure → esm/measure}/AreaMeasure.js +0 -0
  153. /package/dist/{measure → esm/measure}/AreaSurfaceMeasure.d.ts +0 -0
  154. /package/dist/{measure → esm/measure}/AreaSurfaceMeasure.js +0 -0
  155. /package/dist/{measure → esm/measure}/DistanceMeasure.d.ts +0 -0
  156. /package/dist/{measure → esm/measure}/DistanceMeasure.js +0 -0
  157. /package/dist/{measure → esm/measure}/DistanceSurfaceMeasure.d.ts +0 -0
  158. /package/dist/{measure → esm/measure}/DistanceSurfaceMeasure.js +0 -0
  159. /package/dist/{measure → esm/measure}/Measure.d.ts +0 -0
  160. /package/dist/{measure → esm/measure}/Measure.js +0 -0
  161. /package/dist/{measure → esm/measure}/index.d.ts +0 -0
  162. /package/dist/{measure → esm/measure}/index.js +0 -0
  163. /package/dist/{measure → esm/measure}/utils.d.ts +0 -0
  164. /package/dist/{measure → esm/measure}/utils.js +0 -0
  165. /package/dist/{property → esm/property}/PositionProperty.d.ts +0 -0
  166. /package/dist/{property → esm/property}/PositionProperty.js +0 -0
  167. /package/dist/{tileLayer → esm/tileLayer}/ArcGisLayer.d.ts +0 -0
  168. /package/dist/{tileLayer → esm/tileLayer}/ArcGisLayer.js +0 -0
  169. /package/dist/{tileLayer → esm/tileLayer}/ImageryLayer.d.ts +0 -0
  170. /package/dist/{tileLayer → esm/tileLayer}/ImageryLayer.js +0 -0
  171. /package/dist/{tileLayer → esm/tileLayer}/RasterLayer.d.ts +0 -0
  172. /package/dist/{tileLayer → esm/tileLayer}/RasterLayer.js +0 -0
  173. /package/dist/{tileLayer → esm/tileLayer}/WmsLayer.d.ts +0 -0
  174. /package/dist/{tileLayer → esm/tileLayer}/WmsLayer.js +0 -0
  175. /package/dist/{tileLayer → esm/tileLayer}/WmtsLayer.d.ts +0 -0
  176. /package/dist/{tileLayer → esm/tileLayer}/WmtsLayer.js +0 -0
  177. /package/dist/{tool → esm/tool}/PrimitiveCluster.d.ts +0 -0
  178. /package/dist/{tool → esm/tool}/PrimitiveCluster.js +0 -0
  179. /package/dist/{tool → esm/tool}/TimerInterval.d.ts +0 -0
  180. /package/dist/{tool → esm/tool}/TimerInterval.js +0 -0
  181. /package/dist/{tool → esm/tool}/cesiumExtends/Subscriber/index.d.ts +0 -0
  182. /package/dist/{tool → esm/tool}/cesiumExtends/Subscriber/index.js +0 -0
  183. /package/dist/{tool → esm/tool}/common.d.ts +0 -0
  184. /package/dist/{tool → esm/tool}/common.js +0 -0
  185. /package/dist/{tool → esm/tool}/heatmap.js +0 -0
  186. /package/dist/{videoFusion → esm/videoFusion}/BaseVideo.d.ts +0 -0
  187. /package/dist/{videoFusion → esm/videoFusion}/BaseVideo.js +0 -0
  188. /package/dist/{videoFusion → esm/videoFusion}/VideoProject.d.ts +0 -0
  189. /package/dist/{videoFusion → esm/videoFusion}/VideoProject.js +0 -0
  190. /package/dist/{videoFusion → esm/videoFusion}/VideoTexture.d.ts +0 -0
  191. /package/dist/{videoFusion → esm/videoFusion}/VideoTexture.js +0 -0
  192. /package/dist/{visualization → esm/visualization}/Airspace.d.ts +0 -0
  193. /package/dist/{visualization → esm/visualization}/Airspace.js +0 -0
  194. /package/dist/{visualization → esm/visualization}/BaseFrustum.d.ts +0 -0
  195. /package/dist/{visualization → esm/visualization}/BaseFrustum.js +0 -0
  196. /package/dist/{visualization → esm/visualization}/BaseHeatmap.d.ts +0 -0
  197. /package/dist/{visualization → esm/visualization}/BaseHeatmap.js +0 -0
  198. /package/dist/{visualization → esm/visualization}/Frustum.d.ts +0 -0
  199. /package/dist/{visualization → esm/visualization}/Frustum.js +0 -0
  200. /package/dist/{visualization → esm/visualization}/FrustumWithCamera.d.ts +0 -0
  201. /package/dist/{visualization → esm/visualization}/FrustumWithCamera.js +0 -0
  202. /package/dist/{visualization → esm/visualization}/Heatmap2d.d.ts +0 -0
  203. /package/dist/{visualization → esm/visualization}/Heatmap2d.js +0 -0
  204. /package/dist/{visualization → esm/visualization}/Heatmap3d.d.ts +0 -0
  205. /package/dist/{visualization → esm/visualization}/Heatmap3d.js +0 -0
  206. /package/dist/{visualization → esm/visualization}/PointCluster.d.ts +0 -0
  207. /package/dist/{visualization → esm/visualization}/PointCluster.js +0 -0
@@ -1,6 +1,5 @@
1
- import './assets/Build/Map3d/Widgets/widgets.css';
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  import './global.css';
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- declare class DeepTwinsEngine3D {
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+ export declare class DeepTwinsEngine3D {
4
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  static Version: string;
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  static Map: any;
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  static GroundSkyBox: any;
@@ -7,7 +7,6 @@ function _toPropertyKey(t) { var i = _toPrimitive(t, "string"); return "symbol"
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  function _toPrimitive(t, r) { if ("object" != _typeof(t) || !t) return t; var e = t[Symbol.toPrimitive]; if (void 0 !== e) { var i = e.call(t, r || "default"); if ("object" != _typeof(i)) return i; throw new TypeError("@@toPrimitive must return a primitive value."); } return ("string" === r ? String : Number)(t); }
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  //引入cesium基础库
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  import * as Cesium from 'deeptwins-cesium';
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- import "./assets/Build/Map3d/Widgets/widgets.css";
11
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  import ModelRoamHistory from "./cameraControl/ModelRoamHistory";
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  import ModelRoamRealTime from "./cameraControl/ModelRoamRealTime";
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  import ModelRoamUpDate from "./cameraControl/ModelRoamUpDate";
@@ -33,6 +32,7 @@ import WmsLayer from "./tileLayer/WmsLayer";
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  import WmtsLayer from "./tileLayer/WmtsLayer";
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  import { ClampToGround, ShapeSection } from "./tool/common";
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  import TimerInterval from "./tool/TimerInterval";
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+ import { loadCss } from "./tool/utils";
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  import VideoProject from "./videoFusion/VideoProject";
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  import VideoTexture from "./videoFusion/VideoTexture";
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  import Airspace from "./visualization/Airspace";
@@ -42,10 +42,13 @@ import Heatmap2d from "./visualization/Heatmap2d";
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  import Heatmap3d from "./visualization/Heatmap3d";
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  import PointCluster from "./visualization/PointCluster";
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  window.Cesium = Cesium;
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- var DeepTwinsEngine3D = /*#__PURE__*/_createClass(function DeepTwinsEngine3D() {
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+ DEEP_TWINS_BASE_URL && (window.CESIUM_BASE_URL = DEEP_TWINS_BASE_URL);
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+ // 全局加载css
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+ loadCss(Cesium.buildModuleUrl('Widgets/widgets.css'));
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+ export var DeepTwinsEngine3D = /*#__PURE__*/_createClass(function DeepTwinsEngine3D() {
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  _classCallCheck(this, DeepTwinsEngine3D);
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  });
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- _defineProperty(DeepTwinsEngine3D, "Version", '0.0.51');
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+ _defineProperty(DeepTwinsEngine3D, "Version", "0.1.1");
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  _defineProperty(DeepTwinsEngine3D, "Map", Map);
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  _defineProperty(DeepTwinsEngine3D, "GroundSkyBox", GroundSkyBox);
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  _defineProperty(DeepTwinsEngine3D, "RasterLayer", RasterLayer);
@@ -24,7 +24,7 @@ import { DEFAULT_CIRCLE_WAVE_MATERIAL_STYLE } from "../constant";
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  import * as utils from "../tool/utils";
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  import BaseMaterialProperty from "./BaseMaterialProperty";
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  /* babel-plugin-inline-import './shader/CircleWaveShader.glsl' */
27
- var CircleWaveShader = "czm_material czm_getMaterial(czm_materialInput materialInput) {\n czm_material material = czm_getDefaultMaterial(materialInput);\n material.diffuse = 1.5 * color.rgb;\n vec2 st = materialInput.st;\n vec3 str = materialInput.str;\n float dis = distance(st, vec2(0.5, 0.5));\n float per = fract(time);\n if (abs(str.z) > 0.001) {\n discard;\n }\n if (dis > 0.5) {\n discard;\n } else {\n float perDis = 0.5 / count;\n float disNum;\n float bl = .0;\n for (int i = 0; i <= 9; i++) {\n if (float(i) <= count) {\n disNum = perDis * float(i) - dis + per / count;\n if (disNum > 0.0) {\n if (disNum < perDis) {\n bl = 1.0 - disNum / perDis;\n } else if (disNum - perDis < perDis) {\n bl = 1.0 - abs(1.0 - disNum / perDis);\n }\n material.alpha = pow(bl, gradient);\n }\n }\n }\n }\n return material;\n}\n"; // 水波纹材质
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+ var CircleWaveShader = "czm_material czm_getMaterial(czm_materialInput materialInput) {\n czm_material material = czm_getDefaultMaterial(materialInput);\n material.diffuse = 1.5 * color.rgb;\n\n vec2 st = materialInput.st;\n vec3 str = materialInput.str;\n float dis = distance(st, vec2(0.5));\n float per = fract(time);\n float perDis = 0.5 / count;\n\n // discard if str.z != 0\n float discardByStr = step(0.001, abs(str.z));\n // discard if dis > 0.5\n float discardByDis = step(0.5, dis);\n\n if (discardByStr > 0.0 || discardByDis > 0.0) {\n discard;\n }\n\n float bl = 0.0;\n\n for (int i = 0; i <= 9; i++) {\n float idx = float(i);\n float valid = step(idx, count); // 1.0 if i <= count, else 0.0\n\n float disNum = perDis * idx - dis + per / count;\n float inFirst = step(0.0, disNum) * (1.0 - step(perDis, disNum));\n float inSecond = step(perDis, disNum) * (1.0 - step(2.0 * perDis, disNum));\n\n float bl1 = 1.0 - disNum / perDis;\n float bl2 = 1.0 - abs(1.0 - disNum / perDis);\n\n float thisBl = mix(0.0, bl1, inFirst) + mix(0.0, bl2, inSecond);\n thisBl *= valid; // only apply if i <= count\n\n bl = max(bl, thisBl); // \u4FDD\u7559\u6700\u5F3A\u7684\u4E00\u5C42\u6CE2\u7EB9\n }\n\n material.alpha = pow(bl, gradient);\n return material;\n}\n"; // 水波纹材质
28
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  var CircleWaveMaterialProperty = /*#__PURE__*/function (_BaseMaterialProperty) {
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  _inherits(CircleWaveMaterialProperty, _BaseMaterialProperty);
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  var _super = _createSuper(CircleWaveMaterialProperty);
@@ -24,7 +24,7 @@ import { DEFAULT_DYNAMIC_WALL_MATERIAL_STYLE } from "../constant";
24
24
  import * as utils from "../tool/utils";
25
25
  import BaseMaterialProperty from "./BaseMaterialProperty";
26
26
  /* babel-plugin-inline-import './shader/DynamicWallShader.glsl' */
27
- var DynamicWallShader = "czm_material czm_getMaterial(czm_materialInput materialInput)\n{\n czm_material material = czm_getDefaultMaterial(materialInput);\n vec2 st = materialInput.st;\n float vertical = 1.0;\n float directionAdd = 1.0;\n vec2 uv = vec2(0, 0);\n // \u5224\u65AD\u6392\u5217\u65B9\u5411\n if (freely == vertical) {\n // \u5224\u65AD\u8FD0\u52A8\u65B9\u5411\n if (direction == directionAdd) {\n uv = vec2(fract(st.s), fract(count * st.t + time));\n } else {\n uv = vec2(fract(st.s), fract(count * st.t - time));\n }\n } else {\n // \u5224\u65AD\u8FD0\u52A8\u65B9\u5411\n if (direction == directionAdd) {\n uv = vec2(fract(count * st.s + time), fract(st.t));\n } else {\n uv = vec2(fract(count * st.s - time), fract(st.t));\n }\n }\n vec4 colorImage = texture(image, uv);\n vec3 mixedColor = mix(colorImage.rgb, color.rgb, mixRatio);\n vec4 fragColor;\n fragColor.rgb = mixedColor;\n fragColor = czm_gammaCorrect(fragColor);\n\n material.diffuse = mixedColor;\n material.alpha = colorImage.a * color.a; // \u53EF\u6839\u636E\u9700\u8981\u51B3\u5B9A\u662F\u5426\u76F8\u4E58\n material.emission = fragColor.rgb;\n\n return material;\n}\n"; // 动态墙材质
27
+ var DynamicWallShader = "czm_material czm_getMaterial(czm_materialInput materialInput)\n{\n czm_material material = czm_getDefaultMaterial(materialInput);\n vec2 st = materialInput.st;\n float vertical = 1.0;\n float directionAdd = 1.0;\n // \u4F7F\u7528 abs(a - b) < 0.0001\uFF08\u901A\u8FC7 step\uFF09\u5224\u65AD\u6D6E\u70B9\u76F8\u7B49\uFF0C\u907F\u514D\u7CBE\u5EA6\u8BEF\u5DEE\n // \u5224\u65AD\u6392\u5217\u65B9\u5411\u662F\u5426\u662F\u7EB5\u5411\uFF08freely == vertical\uFF09\n float isVertical = 1.0 - step(0.0001, abs(freely - vertical));\n // \u5224\u65AD\u8FD0\u52A8\u65B9\u5411\u662F\u5426\u662F\u52A0\uFF08direction == directionAdd\uFF09\n float isAdd = 1.0 - step(0.0001, abs(direction - directionAdd));\n\n // \u7EB5\u5411\u6392\u5217\uFF1Auv = (st.s, count * st.t \xB1 time)\n // \u6A2A\u5411\u6392\u5217\uFF1Auv = (count * st.s \xB1 time, st.t)\n vec2 uvVerticalAdd = vec2(fract(st.s), fract(count * st.t + time));\n vec2 uvVerticalSub = vec2(fract(st.s), fract(count * st.t - time));\n vec2 uvHorizontalAdd = vec2(fract(count * st.s + time), fract(st.t));\n vec2 uvHorizontalSub = vec2(fract(count * st.s - time), fract(st.t));\n\n // \u6309\u8FD0\u52A8\u65B9\u5411\u9009\u62E9 mix(a, b, t) \u4F5C\u7528\u7C7B\u4F3C\u4E8E t == 0 ? a : b\n vec2 uvVertical = mix(uvVerticalSub, uvVerticalAdd, isAdd);\n vec2 uvHorizontal = mix(uvHorizontalSub, uvHorizontalAdd, isAdd);\n\n // \u6700\u7EC8\u6839\u636E\u6392\u5217\u65B9\u5411\u9009\u62E9\n vec2 uv = mix(uvHorizontal, uvVertical, isVertical);\n\n vec4 colorImage = texture(image, uv);\n vec3 mixedColor = mix(colorImage.rgb, color.rgb, mixRatio);\n vec4 fragColor;\n fragColor.rgb = mixedColor;\n fragColor = czm_gammaCorrect(fragColor);\n\n material.diffuse = mixedColor;\n material.alpha = colorImage.a * color.a; // \u53EF\u6839\u636E\u9700\u8981\u51B3\u5B9A\u662F\u5426\u76F8\u4E58\n material.emission = fragColor.rgb;\n\n return material;\n}\n"; // 动态墙材质
28
28
  var DynamicWallMaterialProperty = /*#__PURE__*/function (_BaseMaterialProperty) {
29
29
  _inherits(DynamicWallMaterialProperty, _BaseMaterialProperty);
30
30
  var _super = _createSuper(DynamicWallMaterialProperty);
@@ -28,3 +28,4 @@ export declare const dateToJulianDate: (date: Date) => Cesium.JulianDate;
28
28
  export declare const julianDateToDate: (julianDate: any) => Date;
29
29
  export declare const getElCss: (el: any, css: string) => string;
30
30
  export declare const cameraFlyToPositions: (camera: any, positions: any, options: any) => void;
31
+ export declare function loadCss(url: string): Promise<void>;
@@ -71,8 +71,14 @@ export function sleep(ms) {
71
71
 
72
72
  // 获取代理后的地址 存放在assets/Build/DeepTwins下的文件用这个方式获取
73
73
  export var getDeepTwinsFile = function getDeepTwinsFile(url) {
74
- var cUrl = url.startsWith('/') ? url : "/".concat(url);
75
- return Cesium.buildModuleUrl("DeepTwins".concat(cUrl));
74
+ var isFullUrl = DEEP_TWINS_BASE_URL.startsWith('http');
75
+ var base = isFullUrl ? DEEP_TWINS_BASE_URL : "".concat(location.origin).concat(DEEP_TWINS_BASE_URL);
76
+ var baseUrl = new URL(base);
77
+ var normalizedBasePath = baseUrl.pathname.replace(/\/+$/, ''); // 移除尾部斜杠
78
+ var normalizedUrl = url.replace(/^\/+/, ''); // 移除开头斜杠
79
+ // 拼接路径(确保各部分之间只有一个 "/")
80
+ baseUrl.pathname = "".concat(normalizedBasePath, "/DeepTwins/").concat(normalizedUrl);
81
+ return baseUrl.toString();
76
82
  };
77
83
 
78
84
  // 处理颜色
@@ -232,4 +238,41 @@ export var cameraFlyToPositions = function cameraFlyToPositions(camera, position
232
238
  backOptions.offset = new Cesium.HeadingPitchRange(toRadians(heading), toRadians(pitch), 0);
233
239
  }
234
240
  camera.flyToBoundingSphere(boundingSphere, backOptions);
235
- };
241
+ };
242
+
243
+ // 加载外部css
244
+ export function loadCss(_x3) {
245
+ return _loadCss.apply(this, arguments);
246
+ }
247
+ function _loadCss() {
248
+ _loadCss = _asyncToGenerator( /*#__PURE__*/_regeneratorRuntime().mark(function _callee2(url) {
249
+ var response, cssText, style;
250
+ return _regeneratorRuntime().wrap(function _callee2$(_context2) {
251
+ while (1) switch (_context2.prev = _context2.next) {
252
+ case 0:
253
+ _context2.prev = 0;
254
+ _context2.next = 3;
255
+ return fetch(url);
256
+ case 3:
257
+ response = _context2.sent;
258
+ _context2.next = 6;
259
+ return response.text();
260
+ case 6:
261
+ cssText = _context2.sent;
262
+ style = document.createElement('style');
263
+ style.textContent = cssText;
264
+ document.head.appendChild(style);
265
+ _context2.next = 15;
266
+ break;
267
+ case 12:
268
+ _context2.prev = 12;
269
+ _context2.t0 = _context2["catch"](0);
270
+ console.error(_context2.t0);
271
+ case 15:
272
+ case "end":
273
+ return _context2.stop();
274
+ }
275
+ }, _callee2, null, [[0, 12]]);
276
+ }));
277
+ return _loadCss.apply(this, arguments);
278
+ }
@@ -0,0 +1,24 @@
1
+ .deepTwins-toolTip {
2
+ position: absolute;
3
+ background: rgba(42, 42, 42, 90%);
4
+ color: white;
5
+ padding: 4px 8px;
6
+ border-radius: 4px;
7
+ pointer-events: none;
8
+ white-space: nowrap;
9
+ transform: translate3d(10px, -50%, 0);
10
+ font-size: 12px;
11
+ display: none;
12
+ }
13
+
14
+ .deepTwins-toolTip::before {
15
+ border-bottom: 5px solid transparent;
16
+ border-right: 5px solid rgba(0, 0, 0, 60%);
17
+ border-top: 5px solid transparent;
18
+ content: "";
19
+ display: block;
20
+ left: -5px;
21
+ pointer-events: none;
22
+ position: absolute;
23
+ top: calc(50% - 5px);
24
+ }
@@ -1,4 +1,4 @@
1
- import './index.less';
1
+ import './index.css';
2
2
  export default class ToolTip {
3
3
  tooltip: any;
4
4
  private _map;
@@ -6,7 +6,7 @@ function _defineProperty(obj, key, value) { key = _toPropertyKey(key); if (key i
6
6
  function _toPropertyKey(t) { var i = _toPrimitive(t, "string"); return "symbol" == _typeof(i) ? i : String(i); }
7
7
  function _toPrimitive(t, r) { if ("object" != _typeof(t) || !t) return t; var e = t[Symbol.toPrimitive]; if (void 0 !== e) { var i = e.call(t, r || "default"); if ("object" != _typeof(i)) return i; throw new TypeError("@@toPrimitive must return a primitive value."); } return ("string" === r ? String : Number)(t); }
8
8
  import * as Cesium from 'deeptwins-cesium';
9
- import "./index.less";
9
+ import "./index.css";
10
10
  var ToolTip = /*#__PURE__*/function () {
11
11
  function ToolTip(map, options) {
12
12
  _classCallCheck(this, ToolTip);
@@ -17,7 +17,7 @@ var ToolTip = /*#__PURE__*/function () {
17
17
  _defineProperty(this, "_handleLeave", void 0);
18
18
  this._map = map;
19
19
  this.tooltip = document.createElement('div');
20
- this.tooltip.className = 'deepTwins_toolTip';
20
+ this.tooltip.className = 'deepTwins-toolTip';
21
21
  map.container.appendChild(this.tooltip);
22
22
  this.setOptions(options);
23
23
  this._init();
@@ -0,0 +1,14 @@
1
+ declare module '*.glsl' {
2
+ const value: string;
3
+ export default value;
4
+ }
5
+ interface Window {
6
+ Cesium: any;
7
+ CESIUM_BASE_URL: string;
8
+ }
9
+ // 版本
10
+ declare const VERSION: string;
11
+ // 静态文件的路径地址
12
+ // 在esm中会赋值给window.CESIUM_BASE_URL 使用本地代理
13
+ // 在umd中会使用https://unpkg.com上相应版本的地址
14
+ declare const DEEP_TWINS_BASE_URL: string;
@@ -0,0 +1 @@
1
+ .deepTwins-toolTip{background:rgba(42,42,42,.9);border-radius:4px;color:#fff;display:none;font-size:12px;padding:4px 8px;pointer-events:none;position:absolute;transform:translate3d(10px,-50%,0);white-space:nowrap}.deepTwins-toolTip:before{border-bottom:5px solid transparent;border-right:5px solid rgba(0,0,0,.6);border-top:5px solid transparent;content:"";display:block;left:-5px;pointer-events:none;position:absolute;top:calc(50% - 5px)}#yunjinglogo{display:none}