deepthinking-mcp 2.5.5 → 2.5.6
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- package/dist/index.js +94 -1
- package/dist/index.js.map +1 -1
- package/package.json +1 -1
package/dist/index.js
CHANGED
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@@ -442,7 +442,7 @@ Phase 3 Modes (v2.1+):
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Actions:
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- add_thought: Add a new thought to the session (default)
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- summarize: Generate a summary of the session
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-
- export: Export session in various formats (markdown, latex, json, html, jupyter)
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- export: Export session in various formats (markdown, latex, json, html, jupyter, mermaid, dot, ascii)
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- switch_mode: Change reasoning mode mid-session
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- get_session: Retrieve session information
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- recommend_mode: Get intelligent mode recommendations based on problem characteristics
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@@ -709,6 +709,99 @@ Choose the mode that best fits your problem type, or use recommend_mode to get i
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},
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description: "Temporal causal/enabling relations"
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},
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// Game theory properties (Phase 3, v2.2)
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players: {
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type: "array",
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items: {
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type: "object",
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properties: {
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id: { type: "string" },
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name: { type: "string" },
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role: { type: "string" },
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isRational: { type: "boolean" },
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availableStrategies: {
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type: "array",
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items: { type: "string" }
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}
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},
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required: ["id", "name", "isRational", "availableStrategies"]
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},
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description: "Players in the game"
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},
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strategies: {
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type: "array",
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items: {
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type: "object",
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properties: {
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id: { type: "string" },
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playerId: { type: "string" },
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name: { type: "string" },
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description: { type: "string" },
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isPure: { type: "boolean" },
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probability: { type: "number", minimum: 0, maximum: 1 }
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},
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required: ["id", "playerId", "name", "description", "isPure"]
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},
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description: "Available strategies"
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},
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payoffMatrix: {
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type: "object",
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properties: {
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players: {
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type: "array",
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items: { type: "string" }
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},
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dimensions: {
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type: "array",
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items: { type: "number" }
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},
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payoffs: {
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type: "array",
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items: {
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type: "object",
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properties: {
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strategyProfile: {
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type: "array",
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items: { type: "string" }
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},
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payoffs: {
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type: "array",
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items: { type: "number" }
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}
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},
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required: ["strategyProfile", "payoffs"]
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}
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}
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},
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required: ["players", "dimensions", "payoffs"],
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description: "Payoff matrix for the game"
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},
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// Evidential reasoning properties (Phase 3, v2.3)
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frameOfDiscernment: {
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type: "array",
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items: { type: "string" },
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description: "Frame of discernment (set of all possible hypotheses)"
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},
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beliefMasses: {
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type: "array",
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items: {
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type: "object",
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properties: {
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hypothesisSet: {
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type: "array",
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items: { type: "string" }
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},
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mass: {
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type: "number",
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minimum: 0,
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maximum: 1
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},
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justification: { type: "string" }
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},
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required: ["hypothesisSet", "mass", "justification"]
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},
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description: "Belief mass assignments (Dempster-Shafer)"
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},
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action: {
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type: "string",
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enum: ["add_thought", "summarize", "export", "switch_mode", "get_session", "recommend_mode"],
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