deepthinking-mcp 2.5.5 → 2.5.6

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package/dist/index.js CHANGED
@@ -442,7 +442,7 @@ Phase 3 Modes (v2.1+):
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  Actions:
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  - add_thought: Add a new thought to the session (default)
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  - summarize: Generate a summary of the session
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- - export: Export session in various formats (markdown, latex, json, html, jupyter)
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+ - export: Export session in various formats (markdown, latex, json, html, jupyter, mermaid, dot, ascii)
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  - switch_mode: Change reasoning mode mid-session
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  - get_session: Retrieve session information
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  - recommend_mode: Get intelligent mode recommendations based on problem characteristics
@@ -709,6 +709,99 @@ Choose the mode that best fits your problem type, or use recommend_mode to get i
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  },
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  description: "Temporal causal/enabling relations"
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  },
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+ // Game theory properties (Phase 3, v2.2)
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+ players: {
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+ type: "array",
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+ items: {
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+ type: "object",
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+ properties: {
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+ id: { type: "string" },
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+ name: { type: "string" },
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+ role: { type: "string" },
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+ isRational: { type: "boolean" },
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+ availableStrategies: {
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+ type: "array",
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+ items: { type: "string" }
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+ }
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+ },
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+ required: ["id", "name", "isRational", "availableStrategies"]
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+ },
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+ description: "Players in the game"
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+ },
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+ strategies: {
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+ type: "array",
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+ items: {
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+ type: "object",
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+ properties: {
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+ id: { type: "string" },
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+ playerId: { type: "string" },
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+ name: { type: "string" },
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+ description: { type: "string" },
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+ isPure: { type: "boolean" },
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+ probability: { type: "number", minimum: 0, maximum: 1 }
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+ },
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+ required: ["id", "playerId", "name", "description", "isPure"]
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+ },
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+ description: "Available strategies"
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+ },
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+ payoffMatrix: {
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+ type: "object",
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+ properties: {
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+ players: {
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+ type: "array",
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+ items: { type: "string" }
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+ },
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+ dimensions: {
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+ type: "array",
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+ items: { type: "number" }
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+ },
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+ payoffs: {
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+ type: "array",
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+ items: {
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+ type: "object",
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+ properties: {
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+ strategyProfile: {
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+ type: "array",
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+ items: { type: "string" }
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+ },
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+ payoffs: {
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+ type: "array",
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+ items: { type: "number" }
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+ }
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+ },
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+ required: ["strategyProfile", "payoffs"]
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+ }
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+ }
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+ },
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+ required: ["players", "dimensions", "payoffs"],
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+ description: "Payoff matrix for the game"
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+ },
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+ // Evidential reasoning properties (Phase 3, v2.3)
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+ frameOfDiscernment: {
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+ type: "array",
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+ items: { type: "string" },
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+ description: "Frame of discernment (set of all possible hypotheses)"
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+ },
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+ beliefMasses: {
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+ type: "array",
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+ items: {
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+ type: "object",
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+ properties: {
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+ hypothesisSet: {
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+ type: "array",
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+ items: { type: "string" }
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+ },
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+ mass: {
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+ type: "number",
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+ minimum: 0,
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+ maximum: 1
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+ },
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+ justification: { type: "string" }
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+ },
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+ required: ["hypothesisSet", "mass", "justification"]
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+ },
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+ description: "Belief mass assignments (Dempster-Shafer)"
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+ },
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  action: {
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  type: "string",
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  enum: ["add_thought", "summarize", "export", "switch_mode", "get_session", "recommend_mode"],