deepseek-harness-background 0.3.1 → 0.3.2

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package/lib/client.js.map CHANGED
@@ -1 +1 @@
1
- {"version":3,"file":"client.js","names":["useState","useRef","css","useSyncExternalStore","useCallback","reactDom"],"sources":["../src/client/background-css.ts","../src/settings.ts","../src/client/backdrop.ts","../src/client/locales.ts","../node_modules/.pnpm/clsx@2.1.1/node_modules/clsx/dist/clsx.mjs","../src/client/settings-client.ts","../src/client/SettingsRow.tsx","../src/client/timeline-css.ts","../src/client/timeline.tsx","../src/client/index.ts"],"sourcesContent":["/**\n * Background CSS — the stylesheet injected once into the document when the\n * plugin first runs. It defines the behind-body wallpaper layer, the scrim,\n * and the frosted-glass surfaces, all driven by CSS variables the painter\n * writes onto `document.body`. Kept in a single idempotent\n * `<style data-plugin-css>` tag (mirrors the reference `dsh-wallpaper-engine`\n * bundle).\n */\n\n/** Unique id stamped on the injected style element (dedup key). */\nexport const BACKGROUND_CSS_TAG = 'deepseek-harness-background/styles'\n\n/** Body attribute the painter sets while a wallpaper is active. */\nexport const ACTIVE_ATTR = 'data-dsh-bg'\n\n/**\n * Body attribute the painter sets only while the glass is actually on (a\n * wallpaper is active AND panelOpacity < 1). The explicit-fill rules below —\n * whitelisted buttons, popovers and badges whose official fills are not\n * token-mediated — key on this gate so they return to the exact official\n * paints when the user maxes the panel-opacity slider.\n */\nexport const GLASS_ATTR = 'data-dsh-bg-glass'\n\n/**\n * The backdrop CSS. The wallpaper is a fixed `z-index:-2` element (below the\n * scrim at `-1`, below the UI). While active, the app frame + sidebar fills\n * turn transparent so all columns share one backdrop.\n *\n * Frosted glass is a WHITELIST, not a blanket: only the surfaces that float\n * as small cards/buttons over the wallpaper are glassed — composer card,\n * message bubbles, code surfaces (blocks, inline code, tool IO cards,\n * skill/MCP call cards), the three chrome buttons (new session, composer +\n * button, scroll-to-bottom), the agent task strip family (`\n * --dsw-specific-tip`), the subagent lineage popover, the home hero\n * \"preview\" badge, and the timeline rail (timeline-css.ts). Every glassed\n * surface shares ONE recipe: fill from the painter's --dsw-specific-input-\n * major token (same alpha curve + theme dimming), the full shared\n * blur/saturate/brightness chain driven by the glass-blur slider, and the\n * shared sheen vars — so no surface reads heavier than the composer card.\n * Dialogs, the settings UI, menus, tooltips, toasts and every hover/accent\n * fill keep the OFFICIAL opaque paints — they are reading surfaces and must\n * stay legible.\n *\n * Selectors target authored attributes (`data-dsh-bg`, `data-composer-card`,\n * `data-terminal`…), the `:global` `.md-code-block` anchor, and CSS-module\n * SUFFIX conventions (`_bubble`, `_newSession`…) audited for collisions:\n * `_bubble` excludes `role=\"tooltip\"` (Tooltip.module.css shares the suffix),\n * `_add` is scoped under `[data-composer-card]` (DiffBlock line markers share\n * it), `_newSession` excludes `Label` (the button's inner label span) and\n * `_toBottom` excludes `Slot` (the zero-height sticky wrapper) — both share\n * the substring with the chrome control but must keep their own paint, and\n * the subagent popover is `role=\"tree\"` + `_menu` so the generic menu\n * surface stays untouched.\n */\nexport const BACKGROUND_CSS = `\n .dsh-bg-layer {\n position: fixed; inset: 0; z-index: -2; overflow: hidden; pointer-events: none;\n }\n .dsh-bg-layer .dsh-bg-image {\n width: 100%; height: 100%; display: block; border: 0; background: transparent;\n object-fit: var(--bg-object-fit, cover);\n opacity: var(--bg-opacity, 1);\n filter: blur(var(--bg-wallpaper-blur, 0px));\n /* Blur thins the edges; scale the image up to hide the fringe. */\n transform: scale(var(--bg-wallpaper-scale, 1));\n transform-origin: center;\n }\n /* Scrim is theme-aware: a WHITE veil in the light scheme (it lifts the art\n toward the near-white surface so dark text keeps contrast) and a BLACK veil\n in the dark scheme (it dims the art so light text keeps contrast). */\n .dsh-bg-scrim {\n position: fixed; inset: 0; z-index: -1; pointer-events: none;\n background: rgba(255, 255, 255, var(--bg-scrim, 0.25));\n }\n body[data-ds-dark-theme] .dsh-bg-scrim {\n background: rgba(0, 0, 0, var(--bg-scrim, 0.25));\n }\n\n /* Active: make the app frame + sidebar background transparent so all columns\n share the same wallpaper + scrim backdrop. */\n body[data-dsh-bg] {\n --dsw-alias-bg-base: transparent;\n --dsw-specific-sidebar-fill: transparent;\n }\n\n /* ---- Whitelisted frosted-glass sheet ---------------------------------\n Fills come from the --dsw-* tokens the painter overrides on body ONLY for\n this list's own surfaces (input/bubble/code/tip); this block adds the\n shared wet-glass sheen + blur from --bg-glass-blur. Exposure is calibrated\n per scheme (the painter writes --bg-glass-brightness / --bg-glass-sheen):\n light glass slightly DIMS, dark glass keeps a slight lift. Gated on the\n GLASS ATTR (wallpaper active AND panelOpacity < 1): maxing the panel\n slider returns these surfaces to the exact official paints. */\n body[data-dsh-bg-glass] [data-composer-card],\n body[data-dsh-bg-glass] [class*=\"_bubble\"]:not([role=\"tooltip\"]),\n body[data-dsh-bg-glass] .md-code-block,\n body[data-dsh-bg-glass] [data-terminal],\n body[data-dsh-bg-glass] [data-diff],\n body[data-dsh-bg-glass] [data-read],\n body[data-dsh-bg-glass] [data-search],\n body[data-dsh-bg-glass] [data-web],\n body[data-dsh-bg-glass] [class*=\"_ioCard\"],\n body[data-dsh-bg-glass] [class*=\"_instructionsCard\"],\n body[data-dsh-bg-glass] [class*=\"_markdown\"] :not(pre) > code {\n background-image: linear-gradient(180deg, rgba(255, 255, 255, var(--bg-glass-sheen, 0.07)), rgba(255, 255, 255, var(--bg-glass-sheen-mid, 0.02)) 38%, rgba(255, 255, 255, 0.01));\n -webkit-backdrop-filter: blur(var(--bg-glass-blur, 16px)) saturate(var(--bg-glass-saturate, 1.42)) brightness(var(--bg-glass-brightness, 1)) contrast(1.01);\n backdrop-filter: blur(var(--bg-glass-blur, 16px)) saturate(var(--bg-glass-saturate, 1.42)) brightness(var(--bg-glass-brightness, 1)) contrast(1.01);\n box-shadow:\n inset 0 1px 0 rgba(255, 255, 255, 0.32),\n inset 0 -1px 0 rgba(255, 255, 255, 0.08),\n inset 0 0 0 0.5px rgba(255, 255, 255, 0.08),\n 0 12px 40px rgba(0, 0, 0, 0.12);\n }\n\n /* The sticky code-block header officially occludes scrolled code with\n bg-base (transparent under a wallpaper): refill it with the banner token\n (itself translucent glass) so code stays hidden beneath the sticky bar. */\n body[data-dsh-bg] .md-code-block [class*=\"_bannerWrap\"] {\n background-color: var(--dsw-alias-markdown-code-block-banner);\n }\n\n /* The sidebar build badge paints with the label-ink token — a TEXT token we\n must not override globally — so it gets a theme-aware translucent ink. */\n body[data-dsh-bg] [class*=\"_buildRevision\"] {\n background-color: rgba(15, 17, 21, 0.62);\n }\n body[data-ds-dark-theme][data-dsh-bg] [class*=\"_buildRevision\"] {\n background-color: rgba(249, 250, 251, 0.62);\n }\n\n /* The empty-state hero glow asset would wash out the wallpaper behind the\n welcome message — dim it so the art stays visible. */\n body[data-dsh-bg] [class*=\"_heroGlow\"] {\n opacity: 0.2;\n }\n\n /* ---- Whitelisted chrome buttons --------------------------------------\n These three buttons' official fills ride button-* tokens shared with\n unrelated surfaces, so instead of overriding the tokens they get explicit\n paints — but the SAME glass recipe as the composer card and bubbles:\n fill = the painter's --dsw-specific-input-major token (the identical\n translucent white + theme curve), filter = the sheet's exact\n blur/saturate/brightness chain (blur follows the glass-blur slider, no\n caps), sheen = the shared sheen vars. Hover = the same white glass at the\n boosted alpha var. Gated on data-dsh-bg-glass (off when the panel is\n fully opaque). */\n body[data-dsh-bg-glass] [class*=\"_newSession\"]:not([class*=\"Label\"]),\n body[data-dsh-bg-glass] [data-composer-card] [class*=\"_add\"],\n body[data-dsh-bg-glass] [class*=\"_toBottom\"]:not([class*=\"Slot\"]) {\n background-color: var(--dsw-specific-input-major);\n background-image: linear-gradient(180deg, rgba(255, 255, 255, var(--bg-glass-sheen, 0.07)), rgba(255, 255, 255, var(--bg-glass-sheen-mid, 0.02)) 38%, rgba(255, 255, 255, 0.01));\n -webkit-backdrop-filter: blur(var(--bg-glass-blur, 16px)) saturate(var(--bg-glass-saturate, 1.42)) brightness(var(--bg-glass-brightness, 1)) contrast(1.01);\n backdrop-filter: blur(var(--bg-glass-blur, 16px)) saturate(var(--bg-glass-saturate, 1.42)) brightness(var(--bg-glass-brightness, 1)) contrast(1.01);\n box-shadow:\n inset 0 1px 0 rgba(255, 255, 255, 0.32),\n inset 0 0 0 0.5px rgba(255, 255, 255, 0.12),\n 0 4px 14px rgba(0, 0, 0, 0.08);\n }\n body[data-dsh-bg-glass] [class*=\"_newSession\"]:not([class*=\"Label\"]):hover,\n body[data-dsh-bg-glass] [data-composer-card] [class*=\"_add\"]:hover:not(:disabled),\n body[data-dsh-bg-glass] [class*=\"_toBottom\"]:not([class*=\"Slot\"]):hover {\n background-color: color-mix(in srgb, rgb(255 255 255) calc(var(--bg-glass-alpha-strong, 0.8) * 100%), transparent);\n }\n /* Collapsed rail renders the new-session control as a bare icon — keep the\n official transparent paint (and its official translucent hover). */\n body[data-dsh-bg-glass] [class*=\"_collapsed\"] [class*=\"_newSession\"],\n body[data-dsh-bg-glass] [class*=\"_collapsed\"] [class*=\"_newSession\"]:hover {\n background-color: transparent;\n background-image: none;\n box-shadow: none;\n }\n\n /* ---- Subagent lineage popover (title-bar expanded list) --------------\n Its official fill rides the menu token shared with every dropdown; glass\n THIS popover explicitly via its role=\"tree\" + _menu combination so real\n menus stay officially opaque and legible. Same unified recipe: the\n composer fill token + the full shared filter chain (the official\n elevation shadow stays). */\n body[data-dsh-bg-glass] [role=\"tree\"][class*=\"_menu\"] {\n background-color: var(--dsw-specific-input-major);\n background-image: linear-gradient(180deg, rgba(255, 255, 255, var(--bg-glass-sheen, 0.07)), rgba(255, 255, 255, var(--bg-glass-sheen-mid, 0.02)) 38%, rgba(255, 255, 255, 0.01));\n -webkit-backdrop-filter: blur(var(--bg-glass-blur, 16px)) saturate(var(--bg-glass-saturate, 1.42)) brightness(var(--bg-glass-brightness, 1)) contrast(1.01);\n backdrop-filter: blur(var(--bg-glass-blur, 16px)) saturate(var(--bg-glass-saturate, 1.42)) brightness(var(--bg-glass-brightness, 1)) contrast(1.01);\n }\n\n /* ---- Home hero \"preview\" badge (top-right superscript pill) ----------\n Officially the state-business-tertiary pastel; re-emit the same hue as\n glass but with the UNIFIED alpha curve (color-mix against the painter's\n --bg-glass-alpha) and the shared blur chain, so it sits on the wallpaper\n with exactly the glass strength of the composer card. */\n body[data-dsh-bg-glass] [class*=\"_previewBadge\"] {\n background-color: color-mix(in srgb, rgb(228 237 253) calc(var(--bg-glass-alpha, 0.72) * 100%), transparent);\n -webkit-backdrop-filter: blur(var(--bg-glass-blur, 16px)) saturate(var(--bg-glass-saturate, 1.42)) brightness(var(--bg-glass-brightness, 1)) contrast(1.01);\n backdrop-filter: blur(var(--bg-glass-blur, 16px)) saturate(var(--bg-glass-saturate, 1.42)) brightness(var(--bg-glass-brightness, 1)) contrast(1.01);\n }\n body[data-ds-dark-theme][data-dsh-bg-glass] [class*=\"_previewBadge\"] {\n background-color: color-mix(in srgb, rgb(52 65 91) calc(var(--bg-glass-alpha, 0.72) * 100%), transparent);\n }\n`\n\n/**\n * Inject the backdrop stylesheet once. Safe to call repeatedly; a second call\n * is a no-op (dedup key on the style tag).\n */\nexport function injectBackgroundCss(): void {\n if (document.querySelector(`style[data-plugin-css=\"${BACKGROUND_CSS_TAG}\"]`)) return\n const tag = document.createElement('style')\n tag.dataset.plugin = 'deepseek-harness-background'\n tag.dataset.pluginCss = BACKGROUND_CSS_TAG\n tag.textContent = BACKGROUND_CSS\n document.head.appendChild(tag)\n}\n","/** Durable background settings — pure constants/types shared by both halves. */\r\n\r\n/** Settings namespace owned by the background plugin. */\r\nexport const BACKGROUND_SETTINGS_NAMESPACE = 'ui-background'\r\n\r\n/**\r\n * The schema's field names, in schema order. Used as a whitelist when a\r\n * section write commits: the settings layer keeps unknown keys in the user\r\n * document (a legacy schema field would linger forever under a merge-only\r\n * write), so the write path strips everything outside this list.\r\n */\r\nexport const BACKGROUND_SETTINGS_FIELDS = [\r\n 'enabled', 'uploadId', 'url', 'opacity', 'scrim',\r\n 'panelOpacity', 'blur', 'wallpaperBlur', 'fit', 'timeline',\r\n] as const\r\n\r\n/** Browser-facing base path of the background API (shared with the host routes). */\r\nexport const BACKGROUND_API_PREFIX = '/api/bg-wallpaper'\r\n\r\n/** Minimum scrim opacity (0 = no veil at all). */\r\nexport const SCRIM_MIN = 0\r\n\r\n/** Maximum scrim opacity (1 = fully opaque veil — hides the wallpaper entirely).\r\n * Kept at 1 so every percent-unit slider shares one 0..1 domain: the same\r\n * displayed percentage puts every thumb at the same fraction of its track. */\r\nexport const SCRIM_MAX = 1\r\n\r\n/** Default scrim strength applied over user art (a light readability veil). */\r\nexport const DEFAULT_SCRIM = 0.25\r\n\r\n/** Default background image opacity (1 = fully opaque). */\r\nexport const DEFAULT_OPACITY = 1\r\n\r\n/** Minimum background image opacity (0 = fully invisible). */\r\nexport const OPACITY_MIN = 0\r\n\r\n/** Maximum background image opacity (1 = fully opaque). */\r\nexport const OPACITY_MAX = 1\r\n\r\n/** Default panel opacity (0..1); 1 = fully opaque official surfaces, 0 = fully transparent glass. */\r\nexport const DEFAULT_PANEL_OPACITY = 0.15\r\n\r\n/** Minimum panel opacity. */\r\nexport const PANEL_OPACITY_MIN = 0\r\n\r\n/** Maximum panel opacity (opaque — effectively disables the glass). */\r\nexport const PANEL_OPACITY_MAX = 1\r\n\r\n/** Default frosted-glass blur radius in px (0 disables backdrop-filter). */\r\nexport const DEFAULT_BLUR = 16\r\n\r\n/** Minimum glass blur radius. */\r\nexport const BLUR_MIN = 0\r\n\r\n/** Maximum glass blur radius. */\r\nexport const BLUR_MAX = 40\r\n\r\n/** Default wallpaper blur radius in px (blurs the image itself). */\r\nexport const DEFAULT_WALLPAPER_BLUR = 0\r\n\r\n/** Maximum wallpaper blur radius. */\r\nexport const WALLPAPER_BLUR_MAX = 60\r\n\r\n/** Whether the DeepSeek-style conversation timeline rail renders (default on). */\r\nexport const DEFAULT_TIMELINE = true\r\n\r\n/** Default background rendering mode. */\r\nexport const DEFAULT_FIT = 'cover'\r\n\r\n/** Image positioning modes. `cover` fills the frame (cropping as needed); `contain` fits the whole image inside the frame (letterboxing). */\r\nexport const FIT_MODES = ['cover', 'contain'] as const\r\n\r\n/** Background rendering mode. */\r\nexport type BackgroundFit = typeof FIT_MODES[number]\r\n\r\n/**\r\n * User-owned background section, resolved from schema defaults + user layer.\r\n * The active source is either a local upload id (host serves it via\r\n * `/api/bg-wallpaper/image/<id>`) or a raw HTTP(S) image URL the browser\r\n * loads; exactly one of `uploadId` / `url` is set — when both are empty no\r\n * background renders.\r\n */\r\nexport interface BackgroundSettings {\r\n /** Whether the custom background renders at all. */\r\n enabled: boolean\r\n /** Local upload id when the active source is an uploaded file. */\r\n uploadId: string\r\n /** Image URL when the active source is a remote URL. */\r\n url: string\r\n /** Background image opacity (0..1); the image fades toward the surface color. */\r\n opacity: number\r\n /** Readability scrim strength (0..1) layered between the art and the UI. */\r\n scrim: number\r\n /** Panel transparency (0..1): 0 = fully transparent surfaces, 1 = unaffected. */\r\n panelOpacity: number\r\n /** Frosted-glass blur radius on opaque surfaces (px; 0 disables). */\r\n blur: number\r\n /** Blur of the wallpaper image itself (px; 0 disables). */\r\n wallpaperBlur: number\r\n /** How the image fits the frame. */\r\n fit: BackgroundFit\r\n /** Whether the conversation timeline rail renders at the right edge. */\r\n timeline: boolean\r\n}\r\n","/**\n * Background painter — renders the user background behind the whole app frame:\n * a fixed `z-index:-2` wallpaper element plus a `z-index:-1` scrim on\n * `document.body`, driven by the `data-dsh-bg` body attribute and a set of\n * CSS variables. It also applies the frosted-glass surface tokens so the\n * wallpaper shows through translucent input / bubble panels.\n *\n * Retraction discipline mirrors the reference skin plugins: every property /\n * DOM node this painter owns is restored to its prior state on dispose, and\n * the `data-ds-dark-theme` observer is disconnected.\n */\n\nimport { ACTIVE_ATTR, GLASS_ATTR, injectBackgroundCss } from './background-css.ts'\nimport { BACKGROUND_API_PREFIX, type BackgroundSettings } from '../settings.ts'\n\n/** Class names the layer and scrim elements carry. */\nconst LAYER_CLASS = 'dsh-bg-layer'\nconst IMAGE_CLASS = 'dsh-bg-image'\nconst SCRIM_CLASS = 'dsh-bg-scrim'\n\n/**\n * White-glass tokens — the WHITELISTED surfaces only. Everything that floats\n * as a small card over the wallpaper: the composer input stack, message\n * bubbles, the markdown code surfaces (blocks + banner + inline code), and\n * the agent task strip family (`--dsw-specific-tip`: TodoPanel + GoalBar +\n * QueueDock share one dock column and one fill token). Menus, dialogs, the\n * settings UI, tooltips, toasts, hover fills and every accent keep the\n * OFFICIAL token values — they are reading surfaces and must stay legible.\n * `factor` scales the alpha relative to the input surface.\n */\nconst GLASS_SURFACE_TOKENS: readonly { token: string; factor: number }[] = [\n { token: '--dsw-specific-input-major', factor: 1 },\n { token: '--dsw-specific-bubble', factor: 0.8 },\n { token: '--dsw-alias-markdown-code-block', factor: 1 },\n { token: '--dsw-alias-markdown-code-block-banner', factor: 1 },\n { token: '--dsw-alias-markdown-inline-code', factor: 0.9 },\n { token: '--dsw-specific-tip', factor: 1 },\n]\n\n/** Every token the glass owns (save/restore key set). */\nconst GLASS_TOKENS: readonly string[] = GLASS_SURFACE_TOKENS.map(({ token }) => token)\n\n/** Fraction of the official white surface alpha kept at the most transparent panel setting. */\nconst GLASS_MIN_ALPHA = 0.05\n\n/** Base white-glass alpha for one panelOpacity (the curve every surface shares). */\nfunction glassAlpha(panelOpacity: number): number {\n const alpha = GLASS_MIN_ALPHA + panelOpacity * (0.9 - GLASS_MIN_ALPHA)\n return Math.max(0, Math.min(0.9, alpha))\n}\n\n/**\n * Saturation boost that rides the blur radius. Gentler than the reference\n * engine (1.1 + blur * 0.02, capped at 1.6): stacking a hot saturate on top of\n * the brightness/sheen layers pushed bright wallpapers into clipping.\n */\nfunction glassSaturate(blur: number): number {\n if (blur <= 0) return 1\n // Round off float dust (1.1 + 16 * 0.02 is 1.4200000000000002 raw).\n return Math.round(Math.min(1.6, 1.1 + blur * 0.02) * 1000) / 1000\n}\n\n/**\n * Exposure calibration per scheme. Light glass neither boosts brightness nor\n * stacks a heavy sheen (mainstream frosted recipes — macOS vibrancy, Windows\n * acrylic, common web glass — blur + saturate + tint without a positive\n * brightness gain); dark glass keeps the reference engine's slight lift, which\n * stops the white-glass fills from turning muddy.\n */\nfunction glassExposure(inDark: boolean): { brightness: string; sheen: string; sheenMid: string } {\n return inDark\n ? { brightness: '1.04', sheen: '0.16', sheenMid: '0.05' }\n : { brightness: '0.98', sheen: '0.07', sheenMid: '0.02' }\n}\n\n/**\n * The theme-aware glass surface alphas for one panelOpacity: the input-surface\n * token and the bubble token share one curve, dimmed per scheme. Shared by the\n * live painter and the settings-row preview card so the two cannot drift.\n */\nfunction glassSurfaceAlphas(panelOpacity: number, inDark: boolean): { major: string; bubble: string } {\n const alpha = glassAlpha(panelOpacity) * (inDark ? 0.4 : 0.8)\n return {\n major: `rgba(255, 255, 255, ${alpha.toFixed(3)})`,\n bubble: `rgba(255, 255, 255, ${(alpha * 0.8).toFixed(3)})`,\n }\n}\n\n/**\n * Resolve the effective background image url for a section.\n * @param settings - resolved background section.\n * @returns the image url, or '' when no source is set.\n */\nexport function backgroundImageUrl(settings: BackgroundSettings, uploadBase: string): string {\n if (settings.uploadId) return `${uploadBase}/image/${settings.uploadId}`\n return settings.url\n}\n\n/**\n * Manage the behind-body wallpaper + scrim layers and the glass surface.\n */\nexport class BackgroundPainter {\n private layer: HTMLDivElement | null = null\n private img: HTMLImageElement | null = null\n private scrim: HTMLDivElement | null = null\n private observer: MutationObserver | undefined\n private active = false\n private settings: BackgroundSettings | undefined\n private readonly savedTokens = new Map<string, string>()\n private readonly savedVars = new Map<string, string>()\n\n /** Remember + hijack a property only once so dispose restores the original. */\n private rememberOnce(prop: string): void {\n if (this.savedTokens.has(prop) || this.savedVars.has(prop)) return\n const value = document.body.style.getPropertyValue(prop)\n if (GLASS_TOKENS.includes(prop)) {\n this.savedTokens.set(prop, value)\n } else {\n this.savedVars.set(prop, value)\n }\n }\n\n /**\n * Apply the latest settings. Idempotent.\n * @param settings - resolved background section.\n * @param uploadBase - the API base for resolving uploads.\n */\n apply(settings: BackgroundSettings, uploadBase: string): void {\n this.settings = settings\n if (!settings.enabled) {\n this.dispose()\n return\n }\n injectBackgroundCss()\n this.rememberOnce('--dsw-alias-bg-base')\n this.rememberOnce('--dsw-specific-sidebar-fill')\n document.body.style.setProperty('--dsw-alias-bg-base', 'transparent')\n document.body.style.setProperty('--dsw-specific-sidebar-fill', 'transparent')\n\n const url = backgroundImageUrl(settings, uploadBase)\n if (url === '') {\n // No source: leave the frame alone, restore the removed layers and any\n // glass-token overrides we may have written on a previous apply. The\n // theme observer must go too — a later light/dark flip would re-run\n // applySurfaceGlass with forceRestore=false and write the translucent\n // tokens back onto panels that no longer sit over a wallpaper.\n this.observer?.disconnect()\n this.observer = undefined\n this.applySurfaceGlass(settings, true)\n this.active = false\n this.removeLayers()\n document.body.removeAttribute(ACTIVE_ATTR)\n return\n }\n\n // Wallpaper layer + scrim.\n if (!this.layer) {\n this.layer = document.createElement('div')\n this.layer.className = LAYER_CLASS\n this.img = document.createElement('img')\n this.img.className = IMAGE_CLASS\n this.img.alt = ''\n // Remote-url sources must not leak the local origin via Referer.\n this.img.referrerPolicy = 'no-referrer'\n this.layer.appendChild(this.img)\n document.body.appendChild(this.layer)\n }\n // Compare the *attribute* (the raw value we set) rather than the .src\n // property, which resolves to an absolute URL and would make this check\n // always-true for relative urls. Same-value writes are no-ops in the DOM,\n // so this is a clarity fix, not a behavior fix.\n if (this.img && this.img.getAttribute('src') !== url) this.img.src = url\n\n if (!this.scrim) {\n this.scrim = document.createElement('div')\n this.scrim.className = SCRIM_CLASS\n document.body.appendChild(this.scrim)\n }\n document.body.setAttribute(ACTIVE_ATTR, 'on')\n this.active = true\n\n // Push the knobs into CSS variables.\n const s = document.body.style\n this.setVar('--bg-object-fit', settings.fit)\n this.setVar('--bg-opacity', String(settings.opacity))\n this.setVar('--bg-wallpaper-blur', `${settings.wallpaperBlur}px`)\n this.setVar('--bg-wallpaper-scale', (1 + settings.wallpaperBlur * 0.006).toFixed(4))\n this.setVar('--bg-scrim', String(settings.scrim))\n this.setVar('--bg-glass-blur', `${settings.blur}px`)\n this.setVar('--bg-glass-saturate', String(glassSaturate(settings.blur)))\n\n // Glass surface: theme-aware translucent token (panelOpacity === 1 keeps\n // the official opaque surfaces and disables the blur).\n this.applySurfaceGlass(settings, false)\n\n // Theme observer: repaint the glass tokens when the light/dark scheme\n // flips (the surface translucency differs between schemes). Disconnects\n // on dispose.\n if (!this.observer) {\n this.observer = new MutationObserver(() => this.applySurfaceGlass(this.settings, false))\n this.observer.observe(document.body, { attributes: true, attributeFilter: ['data-ds-dark-theme'] })\n }\n }\n\n/** Write one owned CSS variable onto body. */\nprivate setVar(name: string, value: string): void {\n this.rememberOnce(name)\n document.body.style.setProperty(name, value)\n}\n\n/**\n * Update one effect knob without re-running the full apply. This is the hot\n * path for slider drags (many events per second): only the single CSS\n * variable changes, the DOM layers are untouched.\n * @param key - the knob to update.\n * @param value - its new value in its canonical unit.\n */\nsetKnob(key: 'opacity' | 'scrim' | 'blur' | 'wallpaperBlur' | 'fit', value: number | BackgroundSettings['fit']): void {\n if (this.settings === undefined || !this.settings.enabled) return\n switch (key) {\n case 'opacity':\n this.setVar('--bg-opacity', String(value))\n break\n case 'scrim':\n this.setVar('--bg-scrim', String(value))\n break\n case 'blur': {\n this.setVar('--bg-glass-blur', `${value}px`)\n this.setVar('--bg-glass-saturate', String(glassSaturate(Number(value))))\n break\n }\n case 'wallpaperBlur': {\n this.setVar('--bg-wallpaper-blur', `${value}px`)\n this.setVar('--bg-wallpaper-scale', (1 + Number(value) * 0.006).toFixed(4))\n break\n }\n case 'fit':\n this.setVar('--bg-object-fit', String(value))\n break\n }\n}\n\n /**\n * Apply the translucent-glass surface tokens (or restore the official ones\n * when the panel is fully opaque / there is no background).\n * @param settings - resolved section (for panelOpacity).\n * @param forceRestore - true to restore official surfaces regardless (used\n * when no source is set, so leftover glass tokens never linger).\n */\n private applySurfaceGlass(settings: BackgroundSettings | undefined, forceRestore: boolean): void {\n const s = document.body.style\n const inDark = document.body.dataset.dsDarkTheme !== undefined\n // Always remember the original surface values so a restore / dispose\n // returns them cleanly.\n for (const token of GLASS_TOKENS) this.rememberOnce(token)\n\n const restore = () => {\n for (const token of GLASS_TOKENS) {\n const original = this.savedTokens.get(token)\n if (original !== undefined && original !== '') s.setProperty(token, original)\n else s.removeProperty(token)\n }\n }\n\n if (forceRestore || settings === undefined || settings.panelOpacity >= 1) {\n restore()\n document.body.removeAttribute(GLASS_ATTR)\n // No blur and a neutral exposure when glass is off; the bare alpha\n // knobs only matter under the glass gate.\n this.setVar('--bg-glass-blur', '0px')\n this.setVar('--bg-glass-brightness', '1')\n s.removeProperty('--bg-glass-alpha')\n s.removeProperty('--bg-glass-alpha-strong')\n return\n }\n\n document.body.setAttribute(GLASS_ATTR, 'on')\n\n // Exposure calibration (theme-aware, mirrored by the preview surface).\n const exposure = glassExposure(inDark)\n this.setVar('--bg-glass-brightness', exposure.brightness)\n this.setVar('--bg-glass-sheen', exposure.sheen)\n this.setVar('--bg-glass-sheen-mid', exposure.sheenMid)\n\n // Dark scheme uses a lower white alpha (the wallpaper stays visible\n // without washing the surface), mirroring the reference engine.\n const base = glassAlpha(settings.panelOpacity) * (inDark ? 0.4 : 0.8)\n for (const { token, factor } of GLASS_SURFACE_TOKENS) {\n s.setProperty(token, `rgba(255, 255, 255, ${(base * factor).toFixed(3)})`)\n }\n // Bare alpha knobs for the surfaces that keep their own hue (preview\n // badge, via color-mix) or need a hover boost (chrome buttons): the same\n // curve every glass surface shares.\n this.setVar('--bg-glass-alpha', base.toFixed(3))\n this.setVar('--bg-glass-alpha-strong', Math.min(0.9, base * 1.5).toFixed(3))\n }\n\n /** Remove the wallpaper + scrim layers and clear the active attribute. */\n private removeLayers(): void {\n if (this.layer) { this.layer.remove(); this.layer = null; this.img = null }\n if (this.scrim) { this.scrim.remove(); this.scrim = null }\n }\n\n /** Restore every owned property and remove the layers. */\n dispose(): void {\n this.observer?.disconnect()\n this.observer = undefined\n this.removeLayers()\n const s = document.body.style\n document.body.removeAttribute(ACTIVE_ATTR)\n document.body.removeAttribute(GLASS_ATTR)\n for (const [prop, value] of this.savedTokens) s.setProperty(prop, value)\n for (const [prop, value] of this.savedVars) s.setProperty(prop, value)\n this.savedTokens.clear()\n this.savedVars.clear()\n this.active = false\n this.settings = undefined\n }\n\n /** @returns whether a wallpaper is currently rendered. */\n isActive(): boolean {\n return this.active\n }\n}\n\n/** Module-level painter singleton shared by the settings row preview and the live apply. */\nexport const backgroundPainter = new BackgroundPainter()\n\n/**\n * Apply the given settings through the shared painter (idempotent). Convenience\n * used by the settings row for live previews and by the plugin apply to render\n * the persisted section.\n * @param settings - settings to apply (may be an unsaved draft for preview).\n */\nexport function paintBackground(settings: BackgroundSettings): void {\n backgroundPainter.apply(settings, BACKGROUND_API_PREFIX)\n}\n\n/** Numeric effect knobs the slider drag path repaints. */\nexport type BackgroundKnob = 'opacity' | 'scrim' | 'blur' | 'wallpaperBlur' | 'fit'\n\n/**\n * Update one effect knob on the live backdrop without re-running the full\n * apply — the hot path for slider drags (see BackgroundPainter.setKnob).\n * @param key - the knob to update.\n * @param value - its new value.\n */\nexport function paintBackgroundKnob(key: BackgroundKnob, value: number | BackgroundSettings['fit']): void {\n backgroundPainter.setKnob(key, value)\n}\n\n/** Preview variables the settings-surface preview card consumes. */\nconst PREVIEW_VARS = [\n '--bg-opacity', '--bg-scrim', '--bg-object-fit',\n '--bg-wallpaper-blur', '--bg-wallpaper-scale',\n '--bg-glass-blur', '--bg-glass-saturate', '--bg-glass-brightness',\n '--bg-preview-glass',\n] as const\n\n/**\n * Push the effect knobs onto one element (the settings-surface preview card)\n * so dragging a slider updates the card without touching the live backdrop.\n * The card's CSS reads the same variable names as the painter writes on body.\n * @param el - the preview element.\n * @param settings - the draft settings to render (may be unsaved).\n */\nexport function paintPreviewSurface(el: HTMLElement, settings: BackgroundSettings): void {\n const s = el.style\n s.setProperty('--bg-object-fit', settings.fit)\n s.setProperty('--bg-opacity', String(settings.opacity))\n s.setProperty('--bg-scrim', String(settings.scrim))\n s.setProperty('--bg-wallpaper-blur', `${settings.wallpaperBlur}px`)\n s.setProperty('--bg-wallpaper-scale', (1 + settings.wallpaperBlur * 0.006).toFixed(4))\n // The glass bubble mirrors the live panel surface: below panelOpacity 1 its\n // alpha follows the same theme-aware curve as --dsw-specific-bubble (so the\n // panel-opacity slider is visible in the preview); at 1 the official opaque\n // surface returns — the bubble turns opaque and the blur switches off, just\n // like applySurfaceGlass does on the real backdrop.\n const inDark = document.body.dataset.dsDarkTheme !== undefined\n if (settings.panelOpacity >= 1) {\n s.setProperty('--bg-glass-blur', '0px')\n s.setProperty('--bg-glass-brightness', '1')\n s.setProperty('--bg-preview-glass', 'var(--dsw-alias-bg-layer-1)')\n return\n }\n s.setProperty('--bg-glass-blur', `${settings.blur}px`)\n s.setProperty('--bg-glass-saturate', String(glassSaturate(settings.blur)))\n // The preview filter mirrors the live exposure calibration (slightly dimmed\n // in light, lifted in dark) so the card never reads brighter than the app.\n s.setProperty('--bg-glass-brightness', glassExposure(inDark).brightness)\n // The preview bubble mirrors the live --dsw-specific-bubble token.\n s.setProperty('--bg-preview-glass', glassSurfaceAlphas(settings.panelOpacity, inDark).bubble)\n}\n\n/** Remove every preview variable from an element (restores CSS defaults). */\nexport function clearPreviewSurface(el: HTMLElement): void {\n for (const name of PREVIEW_VARS) el.style.removeProperty(name)\n}\n","/** Locale dictionaries for the background plugin. */\n\nimport type { BackgroundCardLocaleKey } from './types.ts'\n\n/** Dictionary of the namespace this plugin owns. */\nexport type BackgroundCardDict = Record<BackgroundCardLocaleKey, string>\n\n/** Chinese copy. */\nexport const zh: BackgroundCardDict = {\n 'background.title': '自定义背景',\n 'background.description': '为整个应用界面设置背景图片,可调不透明度、遮罩、面板透明与毛玻璃模糊',\n 'background.upload': '上传图片',\n 'background.uploading': '上传中…',\n 'background.uploadMediaTypes': '支持 JPG / PNG / WebP / GIF',\n 'background.urlPlaceholder': '或粘贴图片 http(s) 链接后回车',\n 'background.invalidUrl': '链接无效,请粘贴 http(s) 开头的图片链接',\n 'background.applyUrl': '应用链接',\n 'background.enabled': '背景已启用',\n 'background.source': '图片',\n 'background.effects': '效果',\n 'background.noPreview': '上传图片或粘贴链接后,此处实时预览效果',\n 'background.previewGlass': '毛玻璃',\n 'background.opacity': '不透明度',\n 'background.scrim': '遮罩',\n 'background.panelOpacity': '面板不透明度',\n 'background.blur': '毛玻璃模糊',\n 'background.wallpaperBlur': '壁纸模糊',\n 'background.fit': '填充方式',\n 'background.cover': '铺满',\n 'background.contain': '完整',\n 'background.clear': '清除背景',\n 'background.uploadFailed': '上传失败,请重试',\n 'background.saveFailed': '保存失败,请重试',\n 'background.timeline': '会话时间线',\n 'background.timelineHint': '右侧消息导航轨,悬停展开问题列表(DeepSeek 官网风格)',\n 'timeline.railLabel': '对话时间线',\n 'timeline.roleUser': '用户',\n 'timeline.noText': '(无文本内容)',\n 'timeline.marksOnly': '★ 只看标记',\n 'timeline.mark': '标记为重点',\n 'timeline.unmark': '取消重点标记',\n 'timeline.noMarks': '还没有标记的重点',\n}\n\n/** English copy. */\nexport const en: BackgroundCardDict = {\n 'background.title': 'Custom Background',\n 'background.description': 'Set a background image behind the whole app surface with adjustable opacity, scrim, panel transparency and glass blur',\n 'background.upload': 'Upload image',\n 'background.uploading': 'Uploading…',\n 'background.uploadMediaTypes': 'JPG / PNG / WebP / GIF',\n 'background.urlPlaceholder': 'Or paste an image http(s) link and press Enter',\n 'background.invalidUrl': 'Invalid link — paste an image link starting with http(s)',\n 'background.applyUrl': 'Apply URL',\n 'background.enabled': 'Background on',\n 'background.source': 'Image',\n 'background.effects': 'Effects',\n 'background.noPreview': 'Upload an image or paste a link to preview live here',\n 'background.previewGlass': 'Glass',\n 'background.opacity': 'Opacity',\n 'background.scrim': 'Scrim',\n 'background.panelOpacity': 'Panel opacity',\n 'background.blur': 'Glass blur',\n 'background.wallpaperBlur': 'Wallpaper blur',\n 'background.fit': 'Fit',\n 'background.cover': 'Cover',\n 'background.contain': 'Contain',\n 'background.clear': 'Clear background',\n 'background.uploadFailed': 'Upload failed, try again',\n 'background.saveFailed': 'Save failed, try again',\n 'background.timeline': 'Conversation timeline',\n 'background.timelineHint': 'Message rail at the right edge; hover to expand the question list (DeepSeek web style)',\n 'timeline.railLabel': 'Chat timeline',\n 'timeline.roleUser': 'User',\n 'timeline.noText': '(no text)',\n 'timeline.marksOnly': '★ Marked only',\n 'timeline.mark': 'Mark as key point',\n 'timeline.unmark': 'Unmark key point',\n 'timeline.noMarks': 'No marked key points',\n}\n","function r(e){var t,f,n=\"\";if(\"string\"==typeof e||\"number\"==typeof e)n+=e;else if(\"object\"==typeof e)if(Array.isArray(e)){var o=e.length;for(t=0;t<o;t++)e[t]&&(f=r(e[t]))&&(n&&(n+=\" \"),n+=f)}else for(f in e)e[f]&&(n&&(n+=\" \"),n+=f);return n}export function clsx(){for(var e,t,f=0,n=\"\",o=arguments.length;f<o;f++)(e=arguments[f])&&(t=r(e))&&(n&&(n+=\" \"),n+=t);return n}export default clsx;","/**\n * Background settings transport — reads and writes the `ui-background`\n * section, and uploads local images, through the plugin's own same-origin\n * HTTP routes (see src/routes.ts). A custom route family keeps the section\n * usable even though the api-proxy settings allowlist does not expose\n * third-party namespaces over the settings RPC. One module-level client\n * serves the painter and the settings row.\n */\n\nimport type { BackgroundSettings } from '../settings.ts'\nimport { BACKGROUND_API_PREFIX } from '../settings.ts'\n\n/** One snapshot of the section as last seen by the transport. */\nexport interface SettingsSnapshot {\n status: 'loading' | 'ready' | 'error'\n value?: BackgroundSettings\n}\n\ntype Listener = () => void\n\n/** Outcome of one save attempt: committed, displaced by a newer save (the\n * caller must not adopt its own section back into the draft), or rejected. */\nexport type SaveResult = 'ok' | 'superseded' | 'failed'\n\n/**\n * Observable settings client (getSnapshot/subscribe — the uSES currency).\n * Methods are arrow properties so React's useSyncExternalStore can call them\n * without an owning `this`.\n */\nexport class SettingsClient {\n private snapshot: SettingsSnapshot = { status: 'loading' }\n private readonly listeners = new Set<Listener>()\n /** Monotonic request id; the latest save wins even when POSTs interleave. */\n private saveSeq = 0\n /** Pending save promise (used by the row's flush-on-unmount). */\n private pending: Promise<SaveResult> | undefined\n\n /** @returns the current sync snapshot (stable reference until the next change). */\n getSnapshot = (): SettingsSnapshot => this.snapshot\n\n /** Observe snapshot replacements. @returns the disposer removing this listener. */\n subscribe = (listener: Listener): (() => void) => {\n this.listeners.add(listener)\n return () => { this.listeners.delete(listener) }\n }\n\n private notify(): void {\n for (const listener of this.listeners) listener()\n }\n\n /** Await any in-flight save (used before teardown so edits are not dropped). */\n async flush(): Promise<void> {\n await this.pending\n }\n\n /** Fetch the section from the host. */\n async load(): Promise<void> {\n try {\n const response = await fetch(`${BACKGROUND_API_PREFIX}/settings`)\n if (!response.ok) throw new Error(`HTTP ${response.status}`)\n const body = await response.json() as { ok: boolean; value?: BackgroundSettings }\n if (!body.ok || body.value === undefined) throw new Error('unexpected payload')\n this.snapshot = { status: 'ready', value: body.value }\n } catch {\n this.snapshot = { status: 'error' }\n }\n this.notify()\n }\n\n /**\n * Persist the section through the host route. Concurrent calls are\n * serialized by a request sequence: an older save that resolves after a\n * newer one answers 'superseded' instead of 'ok', so the caller can never\n * mistake a stale write for success and adopt its outdated section.\n * @param section - the complete next section.\n * @returns whether the write committed, was displaced by a newer save, or failed.\n */\n async save(section: BackgroundSettings): Promise<SaveResult> {\n const seq = ++this.saveSeq\n const run = async (): Promise<SaveResult> => {\n try {\n const response = await fetch(`${BACKGROUND_API_PREFIX}/settings`, {\n method: 'POST',\n headers: { 'content-type': 'application/json' },\n body: JSON.stringify(section),\n })\n const body = await response.json() as { ok: boolean; value?: BackgroundSettings }\n if (!response.ok || !body.ok || body.value === undefined) return 'failed'\n // Discard the response of a superseded save — it reflects an older\n // document that must not overwrite the latest one.\n if (seq !== this.saveSeq) return 'superseded'\n this.snapshot = { status: 'ready', value: body.value }\n this.notify()\n return 'ok'\n } catch {\n return 'failed'\n }\n }\n const promise = run()\n this.pending = promise\n return promise\n }\n\n /**\n * Upload a local image file; on success stores its id into the snapshot and\n * returns the resolved background url (or null on failure).\n * @param file - the chosen image file.\n * @returns the resolved image url, or null.\n */\n async upload(file: File): Promise<string | null> {\n try {\n const response = await fetch(`${BACKGROUND_API_PREFIX}/upload`, {\n method: 'POST',\n headers: { 'content-type': file.type },\n body: file,\n })\n const body = await response.json() as { ok: boolean; id?: string; url?: string }\n if (!response.ok || !body.ok || body.id === undefined || body.url === undefined) return null\n return body.url ?? null\n } catch {\n return null\n }\n }\n}\n\n/** Shared client for the painter and the settings row. */\nexport const settingsClient = new SettingsClient()\n","/**\n * Background settings row — the editable form rendered inside the General\n * settings section (`settings.general.item` slot), in the same visual area as\n * the official Appearance row. Layout mirrors the reference wallpaper engine\n * picker (preview surface + grouped sections), styled with the harness alias\n * tokens so it reads as part of the settings chrome.\n *\n * Interaction model (fixes the previous jank):\n * - Sliders STEP in 5% (or 2px/5px) increments, so dragging snaps between\n * discrete values instead of firing dozens of sub-percent updates.\n * - While dragging, only the CSS variables change: the slider holds its own\n * state (no parent re-render) and the preview card repaints in isolation.\n * React's onChange maps to the native `input` event and would fire on every\n * step, so a commit is deferred to release (pointerup / keyup / blur) and\n * debounced — one POST per gesture, never per tick.\n * - A `lastSavedRef` distinguishes our own saves from external changes, so\n * the snapshot sync can never clobber a draft the user is still editing.\n */\n\nimport { useCallback, useEffect, useRef, useState, type ChangeEvent } from 'react'\nimport { useSyncExternalStore } from 'react'\nimport type { PropsLocale, PropsRuntime } from '@deepseek-ai/dsh-client-ui-slots'\nimport clsx from 'clsx'\nimport {\n BACKGROUND_API_PREFIX, BLUR_MAX, BLUR_MIN, DEFAULT_BLUR, DEFAULT_FIT,\n DEFAULT_OPACITY, DEFAULT_PANEL_OPACITY, DEFAULT_SCRIM, DEFAULT_TIMELINE,\n DEFAULT_WALLPAPER_BLUR, FIT_MODES, OPACITY_MAX, OPACITY_MIN, PANEL_OPACITY_MAX,\n PANEL_OPACITY_MIN, SCRIM_MAX, SCRIM_MIN, WALLPAPER_BLUR_MAX, type BackgroundFit,\n type BackgroundSettings,\n} from '../settings.ts'\nimport { clearPreviewSurface, paintBackground, paintBackgroundKnob, paintPreviewSurface } from './backdrop.ts'\nimport { settingsClient, type SettingsSnapshot } from './settings-client.ts'\nimport css from './SettingsRow.module.css'\n\n/** Full component props: runtime share + locale seat. */\nexport type BackgroundRowProps =\n PropsRuntime<'settings.general.item'> & PropsLocale<'ui-background'>\n\n/** Defaults mirror the host schema (also the pre-load draft fallback). */\nconst DEFAULTS: BackgroundSettings = {\n enabled: false,\n uploadId: '',\n url: '',\n opacity: DEFAULT_OPACITY,\n scrim: DEFAULT_SCRIM,\n panelOpacity: DEFAULT_PANEL_OPACITY,\n blur: DEFAULT_BLUR,\n wallpaperBlur: DEFAULT_WALLPAPER_BLUR,\n fit: DEFAULT_FIT,\n timeline: DEFAULT_TIMELINE,\n}\n\n/** The numeric field keys a slider edits. */\ntype NumField = 'opacity' | 'scrim' | 'panelOpacity' | 'blur' | 'wallpaperBlur'\n\n/** Per-field slider geometry: 5% steps for ratios, fine px steps for radii so\n * the two blur sliders feel smooth near small values. Bounds come from the\n * shared settings constants so the schema boundary and the UI cannot drift. */\nconst SLIDER_SPEC: Record<NumField, { min: number; max: number; step: number; unit: 'percent' | 'px' }> = {\n opacity: { min: OPACITY_MIN, max: OPACITY_MAX, step: 0.05, unit: 'percent' },\n scrim: { min: SCRIM_MIN, max: SCRIM_MAX, step: 0.05, unit: 'percent' },\n panelOpacity: { min: PANEL_OPACITY_MIN, max: PANEL_OPACITY_MAX, step: 0.05, unit: 'percent' },\n blur: { min: BLUR_MIN, max: BLUR_MAX, step: 1, unit: 'px' },\n wallpaperBlur: { min: BLUR_MIN, max: WALLPAPER_BLUR_MAX, step: 2, unit: 'px' },\n}\n\n/** Derive the bare upload id from a resolve url like /api/bg-wallpaper/image/<id>. */\nfunction stripId(url: string): string {\n const prefix = `${BACKGROUND_API_PREFIX}/image/`\n return url.startsWith(prefix) ? url.slice(prefix.length) : ''\n}\n\n/** Read the settings store (uSES-friendly). */\nfunction readSnapshot(): SettingsSnapshot {\n return settingsClient.getSnapshot()\n}\n\n/** Field-wise equality for distinguishing our own saves from external changes. */\nfunction sameSettings(a: BackgroundSettings, b: BackgroundSettings): boolean {\n return a.enabled === b.enabled && a.uploadId === b.uploadId && a.url === b.url\n && a.opacity === b.opacity && a.scrim === b.scrim && a.panelOpacity === b.panelOpacity\n && a.blur === b.blur && a.wallpaperBlur === b.wallpaperBlur && a.fit === b.fit\n && a.timeline === b.timeline\n}\n\n/**\n * A stepped range control. While dragging it re-renders only itself: the value\n * is local state, `onLive(name, value)` repaints (CSS variables, no React\n * state), and `onCommit()` fires once on release through a debounced save.\n */\nfunction ControlSlider(props: {\n name: NumField\n label: string\n value: number\n onLive: (name: NumField, value: number) => void\n onCommit: () => void\n}) {\n const { name, label, value, onLive, onCommit } = props\n const spec = SLIDER_SPEC[name]\n const [local, setLocal] = useState(value)\n const localRef = useRef(value)\n const dragging = useRef(false)\n const onLiveRef = useRef(onLive)\n const onCommitRef = useRef(onCommit)\n onLiveRef.current = onLive\n onCommitRef.current = onCommit\n\n // Adopt an external value (load / save) when not mid-drag.\n useEffect(() => {\n if (!dragging.current && localRef.current !== value) {\n localRef.current = value\n setLocal(value)\n }\n }, [value])\n\n const handleLive = (e: ChangeEvent<HTMLInputElement>): void => {\n dragging.current = true\n const v = Number(e.currentTarget.value)\n localRef.current = v\n setLocal(v)\n syncTrackFill(e.currentTarget)\n onLiveRef.current(name, v)\n }\n\n const handleCommit = (): void => {\n if (!dragging.current) return\n dragging.current = false\n onCommitRef.current()\n }\n\n const text = spec.unit === 'percent'\n ? `${Math.round(local * 100)}%`\n : `${local}px`\n\n return (\n <div className={css.sliderRow}>\n <span className={css.sliderLabel}>{label}</span>\n <input\n type=\"range\"\n className={css.slider}\n ref={(el) => {\n // Sync the \"filled\" track fraction on mount and on every external\n // value adoption (the webkit track reads --bg-fill; moz draws its\n // own ::-moz-range-progress).\n if (el) syncTrackFill(el)\n }}\n min={spec.min} max={spec.max} step={spec.step}\n value={String(local)}\n aria-label={label}\n onInput={handleLive}\n onPointerUp={handleCommit}\n onKeyUp={(e) => {\n if (e.key.startsWith('Arrow') || e.key === 'Home' || e.key === 'End'\n || e.key === 'PageUp' || e.key === 'PageDown') handleCommit()\n }}\n onBlur={handleCommit}\n />\n <span className={css.sliderValue}>{text}</span>\n </div>\n )\n}\n\n/** Write the filled-track fraction (%) of a range input into its --bg-fill\n * variable (webkit has no range-progress pseudo-element; moz draws its own). */\nfunction syncTrackFill(el: HTMLInputElement): void {\n const min = Number(el.min)\n const max = Number(el.max)\n const value = Number(el.value)\n const pct = max === min ? 0 : ((value - min) / (max - min)) * 100\n el.style.setProperty('--bg-fill', `${pct}%`)\n}\n\n/**\n * The background settings row. A draft mirrors the persisted section; dragging\n * repaints the preview card and the live backdrop through CSS variables, and a\n * release commits once through the plugin's own host route.\n */\nexport function BackgroundSettingsRow({ t }: BackgroundRowProps) {\n const snapshot = useSyncExternalStore(settingsClient.subscribe, readSnapshot)\n const [draft, setDraft] = useState<BackgroundSettings>(DEFAULTS)\n const [uploading, setUploading] = useState(false)\n const [urlText, setUrlText] = useState('')\n const [error, setError] = useState('')\n const fileInput = useRef<HTMLInputElement>(null)\n const previewRef = useRef<HTMLDivElement>(null)\n // The latest draft, read by every handler (never a stale closure).\n const draftRef = useRef<BackgroundSettings>(DEFAULTS)\n // True while a drag/gesture is in flight: hold off snapshot sync.\n const editingRef = useRef(false)\n // The last section this row saved; external changes are snapshots that differ.\n const lastSavedRef = useRef<BackgroundSettings | null>(null)\n // True while an edit has not yet reached the host (drives flush-on-unmount).\n const dirtyRef = useRef(false)\n const commitTimer = useRef<number | undefined>(undefined)\n const editingTimer = useRef<number | undefined>(undefined)\n\n /** Repaint the live backdrop + preview card from one draft (no React state). */\n const paintLive = useCallback((next: BackgroundSettings): void => {\n paintBackground(next)\n if (previewRef.current) paintPreviewSurface(previewRef.current, next)\n }, [])\n\n /** Mark the row as being edited; clears after a quiet 600ms window. */\n const markEditing = useCallback((): void => {\n editingRef.current = true\n clearTimeout(editingTimer.current)\n editingTimer.current = window.setTimeout(() => { editingRef.current = false }, 600)\n }, [])\n\n /** Slider live handler (stable identity for the memoized sliders). */\n const onLive = useCallback((key: NumField, value: number): void => {\n const next = { ...draftRef.current, [key]: value }\n draftRef.current = next\n markEditing()\n // Hot path: most knobs repaint through the painter's single-variable\n // writer (no DOM layer churn). panelOpacity drives the glass surface\n // tokens, which need the full apply.\n if (key === 'panelOpacity') {\n paintBackground(next)\n } else {\n paintBackgroundKnob(key, value)\n }\n if (previewRef.current) paintPreviewSurface(previewRef.current, next)\n }, [markEditing])\n\n /** Persist one section through the host route and adopt it on success. */\n const saveNow = useCallback(async (next: BackgroundSettings): Promise<void> => {\n dirtyRef.current = true\n const result = await settingsClient.save(next)\n if (result === 'failed') {\n setError(t('background.saveFailed'))\n return\n }\n // A superseded save lost to a newer one: that newer save owns adoption\n // and the dirty flag — adopting here would resurrect an outdated section.\n if (result === 'superseded') return\n dirtyRef.current = false\n setError('')\n lastSavedRef.current = next\n draftRef.current = next\n setDraft(next)\n if (!next.uploadId) setUrlText(next.url)\n }, [t])\n\n // The latest saveNow, readable from stable callbacks and the unmount\n // cleanup (never a stale closure).\n const saveNowRef = useRef(saveNow)\n saveNowRef.current = saveNow\n\n /** Debounced commit: one POST per drag gesture, from the latest draft. */\n const onCommit = useCallback((): void => {\n clearTimeout(commitTimer.current)\n commitTimer.current = window.setTimeout(() => {\n // Reset before saving: a fired timer must never look like an armed one,\n // or the unmount flush would re-save an already-committed gesture.\n commitTimer.current = undefined\n void saveNowRef.current(draftRef.current)\n }, 120)\n }, [])\n\n // Sync the draft from the persisted value when it changes externally, but\n // never overwrite a draft the user is mid-editing.\n useEffect(() => {\n if (snapshot.status !== 'ready' || snapshot.value === undefined) return\n const saved = lastSavedRef.current\n const external = saved === null || !sameSettings(saved, snapshot.value)\n if (external && !editingRef.current) {\n lastSavedRef.current = snapshot.value\n draftRef.current = snapshot.value\n setDraft(snapshot.value)\n setUrlText(snapshot.value.uploadId ? '' : snapshot.value.url)\n if (previewRef.current) paintPreviewSurface(previewRef.current, snapshot.value)\n }\n }, [snapshot])\n\n // Teardown: a pending debounced commit must not die with the row. If the\n // timer is still armed, fire the save NOW (the timer callback would never\n // run after unmount, and dirtyRef is only set inside saveNow — clearing\n // the timer alone would silently drop the last slider adjustment). Then\n // wait out any save already in flight. The effect runs once per mount:\n // saveNow is reached through its ref, so an identity change mid-session\n // cannot re-trigger this teardown, and editingRef is reset so a cleared\n // editing window can never block snapshot sync forever.\n useEffect(() => () => {\n clearTimeout(editingTimer.current)\n editingRef.current = false\n if (commitTimer.current !== undefined) {\n clearTimeout(commitTimer.current)\n commitTimer.current = undefined\n void saveNowRef.current(draftRef.current)\n }\n if (dirtyRef.current) void settingsClient.flush()\n }, [])\n\n const handleFile = async (file?: File): Promise<void> => {\n if (!file) return\n markEditing()\n setUploading(true)\n setError('')\n try {\n const url = await settingsClient.upload(file)\n if (url === null) {\n setError(t('background.uploadFailed'))\n return\n }\n const next: BackgroundSettings = { ...draftRef.current, uploadId: stripId(url), url: '', enabled: true }\n draftRef.current = next\n setDraft(next)\n setUrlText('')\n paintLive(next)\n await saveNow(next)\n } finally {\n setUploading(false)\n }\n }\n\n const handleUrlSubmit = (): void => {\n const url = urlText.trim()\n if (!/^https?:\\/\\//i.test(url)) {\n setError(t('background.invalidUrl'))\n return\n }\n markEditing()\n const next: BackgroundSettings = { ...draftRef.current, uploadId: '', url, enabled: true }\n draftRef.current = next\n setDraft(next)\n paintLive(next)\n void saveNow(next)\n }\n\n const handleClear = (): void => {\n const next: BackgroundSettings = { ...draftRef.current, uploadId: '', url: '', enabled: false }\n draftRef.current = next\n setDraft(next)\n setUrlText('')\n if (previewRef.current) clearPreviewSurface(previewRef.current)\n paintBackground(next)\n void saveNow(next)\n }\n\n const handleFit = (mode: BackgroundFit): void => {\n markEditing()\n const next: BackgroundSettings = { ...draftRef.current, fit: mode }\n draftRef.current = next\n setDraft(next)\n paintLive(next)\n void saveNow(next)\n }\n\n const handleTimelineToggle = (): void => {\n markEditing()\n const next: BackgroundSettings = { ...draftRef.current, timeline: !draftRef.current.timeline }\n draftRef.current = next\n setDraft(next)\n // The rail reads the shared snapshot itself; no painter repaint needed.\n void saveNow(next)\n }\n\n const sourceUrl = draft.uploadId ? `${BACKGROUND_API_PREFIX}/image/${draft.uploadId}` : draft.url\n const hasImage = sourceUrl !== ''\n\n return (\n <div className={css.row}>\n <div className={css.header}>\n <div className={css.titleRow}>\n <div className={css.title}>{t('background.title')}</div>\n {hasImage && (\n <button type=\"button\" className={clsx(css.btn, css.btnDanger, css.clearBtn)} onClick={handleClear}>\n {t('background.clear')}\n </button>\n )}\n </div>\n <div className={css.desc}>{t('background.description')}</div>\n </div>\n\n {/* Live preview surface: image + theme-aware scrim + frosted glass bubble. */}\n <div className={css.preview} ref={previewRef}>\n {hasImage\n ? (\n <>\n <img className={css.previewImg} src={sourceUrl} alt=\"\" draggable={false} referrerPolicy=\"no-referrer\" />\n <div className={css.previewScrim} />\n <div className={css.previewGlass}>\n <span className={css.previewGlassText}>{t('background.previewGlass')}</span>\n </div>\n </>\n )\n : (\n <div className={css.previewEmpty}>{t('background.noPreview')}</div>\n )}\n </div>\n\n {/* Image source: upload or paste an http(s) link. */}\n <div className={css.section}>\n <div className={css.sectionLabel}>{t('background.source')}</div>\n <div className={css.sourceRow}>\n <input\n type=\"file\"\n ref={fileInput}\n hidden\n accept=\"image/jpeg,image/png,image/webp,image/gif\"\n onChange={(e) => {\n void handleFile(e.currentTarget.files?.[0])\n e.currentTarget.value = ''\n }}\n />\n <button\n type=\"button\"\n className={clsx(css.btn, css.btnPrimary)}\n disabled={uploading}\n onClick={() => fileInput.current?.click()}\n >\n {uploading ? t('background.uploading') : t('background.upload')}\n </button>\n <span className={css.hint}>{t('background.uploadMediaTypes')}</span>\n {draft.uploadId && <span className={css.enabledBadge}>✓ {t('background.enabled')}</span>}\n </div>\n <div className={css.urlRow}>\n <input\n className={css.urlInput}\n value={urlText}\n placeholder={t('background.urlPlaceholder')}\n onKeyDown={(e) => { if (e.key === 'Enter') handleUrlSubmit() }}\n onChange={(e) => setUrlText(e.currentTarget.value)}\n />\n <button\n type=\"button\"\n className={css.btn}\n disabled={!urlText.trim()}\n onClick={handleUrlSubmit}\n >\n {t('background.applyUrl')}\n </button>\n </div>\n </div>\n\n {/* Effects: stepped sliders + fit segmented control. */}\n <div className={css.section}>\n <div className={css.sectionLabel}>{t('background.effects')}</div>\n <ControlSlider name=\"opacity\" label={t('background.opacity')} value={draft.opacity} onLive={onLive} onCommit={onCommit} />\n <ControlSlider name=\"scrim\" label={t('background.scrim')} value={draft.scrim} onLive={onLive} onCommit={onCommit} />\n <ControlSlider name=\"panelOpacity\" label={t('background.panelOpacity')} value={draft.panelOpacity} onLive={onLive} onCommit={onCommit} />\n <ControlSlider name=\"blur\" label={t('background.blur')} value={draft.blur} onLive={onLive} onCommit={onCommit} />\n <ControlSlider name=\"wallpaperBlur\" label={t('background.wallpaperBlur')} value={draft.wallpaperBlur} onLive={onLive} onCommit={onCommit} />\n <div className={css.segRow}>\n <span className={css.segLabel}>{t('background.fit')}</span>\n <div className={css.segGroup} role=\"group\" aria-label={t('background.fit')}>\n {FIT_MODES.map((mode) => (\n <button\n key={mode}\n type=\"button\"\n className={clsx(css.segBtn, draft.fit === mode && css.segActive)}\n onClick={() => handleFit(mode)}\n >\n {t(mode === 'cover' ? 'background.cover' : 'background.contain')}\n </button>\n ))}\n </div>\n </div>\n <div className={css.segRow}>\n <span className={css.segLabel}>{t('background.timeline')}</span>\n <button\n type=\"button\"\n role=\"switch\"\n aria-checked={draft.timeline}\n aria-label={t('background.timeline')}\n title={t('background.timelineHint')}\n className={css.switch}\n onClick={handleTimelineToggle}\n >\n <span className={css.switchKnob} />\n </button>\n <span className={css.hint}>{t('background.timelineHint')}</span>\n </div>\n </div>\n\n {error && <div className={css.error} role=\"alert\">{error}</div>}\n\n {hasImage && (\n <div className={css.clearRow}>\n <button type=\"button\" className={clsx(css.btn, css.btnDanger)} onClick={handleClear}>\n {t('background.clear')}\n </button>\n </div>\n )}\n </div>\n )\n}\n","/**\n * Timeline CSS — the conversation scroll-navigation rail (DeepSeek web\n * ScrollNav structure, rebuilt on this plugin's frosted-glass system).\n *\n * Structure and metrics mirror the official chat.deepseek.com stylesheet\n * (module map extracted from the shipped bundle; v0.1.4 of the reference port\n * dsh-chat-timeline widens the panel to 260px and adds bookmarks):\n * nav 34px-wide rail, fixed right edge, vertically centered; collapsed\n * blurred capsule (height − 8px); expanding panel (max 260px, radius 16)\n * whose scroll area holds 30px rows (tick indicator + fading-in title);\n * 32px gradient fade veils top/bottom shown while that side clips.\n *\n * Glass integration: the official chat.deepseek.com paints (light\n * rgba(255,255,255,.8)/.94, dark rgba(21,21,23,.6)/rgba(28,28,32,.95),\n * 5px collapsed / 16px expanded blur) remain as the NO-GLASS fallback.\n * While the plugin's glass system is on (`body[data-dsh-bg-glass]`), the\n * rail joins the SAME unified recipe as the composer card and bubbles:\n * fill = the painter's `--dsw-specific-input-major` token, blur/saturate/\n * brightness = the shared `--bg-glass-*` variables, i.e. the glass-blur\n * slider. Class prefix `dsbt-` deliberately avoids every\n * `[class*=\"_xxx\"]` anchor of the plugin's glass sheet (underscores only).\n */\n\n/** Unique id stamped on the injected style element (dedup key). */\nexport const TIMELINE_CSS_TAG = 'deepseek-harness-background/timeline'\n\n/** Inject the timeline stylesheet once. Idempotent (dedup key on the tag). */\nexport function injectTimelineCss(): void {\n if (typeof document === 'undefined') return\n if (document.querySelector(`style[data-plugin-css=\"${TIMELINE_CSS_TAG}\"]`)) return\n const tag = document.createElement('style')\n tag.dataset.plugin = 'deepseek-harness-background'\n tag.dataset.pluginCss = TIMELINE_CSS_TAG\n tag.textContent = TIMELINE_CSS\n document.head.appendChild(tag)\n}\n\nexport const TIMELINE_CSS = `\n .dsbt-nav {\n user-select: none; -webkit-user-select: none;\n z-index: 90; align-items: center; width: 34px;\n height: var(--dsbt-h, 300px);\n transition: right .2s ease, opacity .2s ease;\n display: flex; position: fixed; top: 50%; right: 16px;\n transform: translateY(-50%); pointer-events: auto;\n }\n @media (max-width: 767px) { .dsbt-nav { display: none; } }\n\n /* Collapsed capsule — frosted strip behind the tick marks. Official paint:\n light rgba(255,255,255,.8), dark rgba(21,21,23,.6), 5px blur. */\n .dsbt-bg {\n background-color: rgba(255, 255, 255, .8);\n -webkit-backdrop-filter: blur(5px);\n backdrop-filter: blur(5px);\n box-shadow:\n inset 0 1px 0 rgba(255, 255, 255, .28),\n inset 0 0 0 .5px rgba(255, 255, 255, .1),\n 0 6px 18px rgba(0, 0, 0, .07);\n border-radius: 16px; width: 34px;\n height: calc(var(--dsbt-h, 300px) - 8px); max-height: calc(var(--dsbt-h, 300px) - 8px);\n position: absolute; top: 50%; right: 0; transform: translateY(-50%);\n transition: opacity .2s ease; pointer-events: none;\n }\n body[data-ds-dark-theme] .dsbt-bg {\n background-color: rgba(21, 21, 23, .6);\n box-shadow:\n inset 0 1px 0 rgba(255, 255, 255, .09),\n inset 0 0 0 .5px rgba(255, 255, 255, .05),\n 0 6px 18px rgba(0, 0, 0, .3);\n }\n .dsbt-bg.dsbt-bg-hide { opacity: 0; }\n\n /* Expanding panel — exactly the capsule's box (identical height in both\n states), width animates 34px -> measured fit (max 260px). Official\n hover-state paint: white/black frosted glass at ~94% alpha, 16px blur. */\n .dsbt-wrap {\n width: 34px;\n height: calc(var(--dsbt-h, 300px) - 8px); max-height: calc(var(--dsbt-h, 300px) - 8px);\n border: 1px solid transparent; border-radius: 16px;\n flex-direction: column; align-items: stretch;\n transition: width .22s cubic-bezier(.4, 0, .2, 1), background-color .2s ease,\n box-shadow .2s ease, border-color .2s ease;\n display: flex; position: absolute; top: 50%; right: 0;\n transform: translateY(-50%);\n overflow: hidden; box-sizing: border-box; background: transparent;\n pointer-events: none;\n }\n .dsbt-wrap.dsbt-show {\n pointer-events: auto;\n width: min(var(--dsbt-w, 260px), 260px);\n background-color: rgba(255, 255, 255, .94);\n -webkit-backdrop-filter: blur(16px);\n backdrop-filter: blur(16px);\n border-color: rgba(0, 0, 0, .06);\n box-shadow: 0 10px 30px rgba(0, 0, 0, .08), 0 2px 8px rgba(0, 0, 0, .04);\n }\n body[data-ds-dark-theme] .dsbt-wrap.dsbt-show {\n background-color: rgba(28, 28, 32, .95);\n border-color: rgba(255, 255, 255, .08);\n box-shadow: 0 10px 30px rgba(0, 0, 0, .45), 0 2px 8px rgba(0, 0, 0, .25);\n }\n\n /* Content fade veils — the official ::before/::after pair rebuilt as\n elements: a bar of the panel's OWN fill color masked to nothing over\n 32px (solid -> mask == gradient-to-transparent, but works with the\n translucent fill). Shown only while that side actually clips. */\n .dsbt-fade {\n z-index: 2; pointer-events: none; opacity: 0;\n background-color: rgba(255, 255, 255, .94);\n -webkit-mask-image: linear-gradient(#000 20.19%, transparent 100%);\n mask-image: linear-gradient(#000 20.19%, transparent 100%);\n width: 100%; height: 32px; transition: opacity .2s ease;\n position: absolute; left: 0; top: 0;\n }\n body[data-ds-dark-theme] .dsbt-fade { background-color: rgba(28, 28, 32, .95); }\n .dsbt-fade.dsbt-fade-bot { top: auto; bottom: 0; transform: rotate(180deg); }\n .dsbt-fade.dsbt-fade-on { opacity: 1; }\n\n /* Filter bar — \"marked only\" toggle pinned above the scroll area. */\n .dsbt-filterbar {\n padding: 8px 12px 4px; display: flex; justify-content: flex-end;\n align-items: center; border-bottom: 1px solid rgba(0, 0, 0, .05);\n box-sizing: border-box; flex: none; transition: opacity .2s ease;\n }\n .dsbt-wrap:not(.dsbt-show) .dsbt-filterbar { opacity: 0; }\n body[data-ds-dark-theme] .dsbt-filterbar { border-bottom-color: rgba(255, 255, 255, .06); }\n .dsbt-filterbtn {\n font-size: 11px; line-height: 16px; padding: 2px 8px; border-radius: 10px;\n border: 1px solid rgba(0, 0, 0, .1); background: rgba(0, 0, 0, .03);\n color: rgba(0, 0, 0, .65); cursor: pointer; transition: all .15s ease;\n display: inline-flex; align-items: center; gap: 3px; font-family: inherit;\n }\n .dsbt-filterbtn:hover { background: rgba(0, 0, 0, .07); color: rgba(0, 0, 0, .9); }\n .dsbt-filterbtn.dsbt-filteron {\n background: rgba(245, 158, 11, .12); border-color: #f59e0b;\n color: #b45309; font-weight: 600;\n }\n body[data-ds-dark-theme] .dsbt-filterbtn {\n border-color: rgba(255, 255, 255, .12); background: rgba(255, 255, 255, .05);\n color: rgba(255, 255, 255, .7);\n }\n body[data-ds-dark-theme] .dsbt-filterbtn:hover { background: rgba(255, 255, 255, .1); color: rgba(255, 255, 255, .95); }\n body[data-ds-dark-theme] .dsbt-filterbtn.dsbt-filteron {\n background: rgba(251, 191, 36, .18); border-color: #fbbf24; color: #fbbf24;\n }\n\n /* Scroll area — rows hug the right edge; scrolls only when overfull. */\n .dsbt-page {\n padding: 15px 0 15px 24px; box-sizing: border-box;\n overscroll-behavior: contain; flex: 1 1 auto; min-height: 0;\n flex-direction: column; align-items: flex-end; display: flex;\n position: relative; width: 100%; overflow: hidden;\n }\n .dsbt-wrap.dsbt-show .dsbt-page {\n overflow-y: auto; overflow-x: hidden;\n scrollbar-width: thin; scrollbar-color: rgba(0, 0, 0, .15) transparent;\n }\n body[data-ds-dark-theme] .dsbt-wrap.dsbt-show .dsbt-page { scrollbar-color: rgba(255, 255, 255, .25) transparent; }\n .dsbt-page::-webkit-scrollbar { width: 4px; }\n .dsbt-page::-webkit-scrollbar-track { background: transparent; }\n .dsbt-page::-webkit-scrollbar-thumb { background: rgba(0, 0, 0, .15); border-radius: 4px; }\n body[data-ds-dark-theme] .dsbt-page::-webkit-scrollbar-thumb { background: rgba(255, 255, 255, .25); }\n\n /* Empty state (filtered list with no marks). */\n .dsbt-empty {\n font-size: 12px; line-height: 18px; padding: 16px 12px;\n color: rgba(0, 0, 0, .45); text-align: center; width: 100%; box-sizing: border-box;\n }\n body[data-ds-dark-theme] .dsbt-empty { color: rgba(255, 255, 255, .45); }\n\n /* One message row: 30px, star bookmark + tick indicator at the right,\n title fading in. */\n .dsbt-item {\n cursor: pointer; height: 30px; min-height: 30px; flex-shrink: 0;\n justify-content: flex-end; align-items: center;\n width: calc(100% - 4px); margin-right: 4px; line-height: 20px;\n display: flex; background: none; border: none; font: inherit;\n text-align: right; box-sizing: border-box; padding: 0;\n color: var(--dsw-alias-label-tertiary, rgba(0, 0, 0, .65));\n transition: color .15s ease;\n }\n .dsbt-item:hover { color: var(--dsw-alias-label-primary, rgba(0, 0, 0, .95)); }\n body[data-ds-dark-theme] .dsbt-item { color: rgba(255, 255, 255, .65); }\n body[data-ds-dark-theme] .dsbt-item:hover { color: rgba(255, 255, 255, .95); }\n .dsbt-title {\n font-size: 13px; line-height: 20px; flex: 1 1 auto; min-width: 0;\n text-overflow: ellipsis; white-space: nowrap; overflow: hidden;\n margin-right: 6px; text-align: right; color: inherit;\n opacity: 0; transition: opacity .12s ease, color .15s ease;\n }\n .dsbt-show .dsbt-title { opacity: 1; }\n\n /* Star bookmark — appears on row hover while the panel is expanded; gold\n when marked. Keyboard-operable (span[role=button]). */\n .dsbt-star {\n font-size: 13px; line-height: 16px; width: 18px; height: 18px;\n display: inline-flex; align-items: center; justify-content: center;\n opacity: 0; cursor: pointer; transition: all .15s ease; margin-right: 6px;\n flex-shrink: 0; color: rgba(0, 0, 0, .25); border-radius: 4px; user-select: none;\n -webkit-user-select: none;\n }\n .dsbt-wrap.dsbt-show .dsbt-item:hover .dsbt-star { opacity: .75; }\n .dsbt-wrap.dsbt-show .dsbt-star:hover { opacity: 1; transform: scale(1.2); color: #d97706; }\n .dsbt-wrap.dsbt-show .dsbt-star.dsbt-staron { opacity: 1; color: #f59e0b; }\n body[data-ds-dark-theme] .dsbt-star { color: rgba(255, 255, 255, .25); }\n body[data-ds-dark-theme] .dsbt-wrap.dsbt-show .dsbt-star:hover { color: #fde047; }\n body[data-ds-dark-theme] .dsbt-wrap.dsbt-show .dsbt-star.dsbt-staron { opacity: 1; color: #fbbf24; }\n\n .dsbt-ind { flex-shrink: 0; justify-content: center; align-items: center; width: 16px; height: 20px; display: flex; }\n .dsbt-line {\n background-color: var(--dsw-alias-border-l4, rgba(0, 0, 0, .16));\n border-radius: 4px; flex-shrink: 0; width: 8px; height: 2px;\n transition: background-color .2s ease, transform .2s ease, width .2s ease, height .2s ease;\n }\n .dsbt-item:hover .dsbt-line { background-color: var(--dsw-alias-label-primary, rgba(0, 0, 0, .9)); }\n .dsbt-item.dsbt-active { color: var(--dsw-alias-state-business-primary, #4d6bfe); }\n .dsbt-item.dsbt-active .dsbt-title { color: var(--dsw-alias-state-business-primary, #4d6bfe); font-weight: 500; }\n .dsbt-item.dsbt-active .dsbt-line {\n background-color: var(--dsw-alias-state-business-primary, #4d6bfe);\n transform-origin: 50%; transform: scale(1.5);\n }\n body[data-ds-dark-theme] .dsbt-item.dsbt-active { color: var(--dsw-alias-state-business-primary, #4d6bfe); }\n body[data-ds-dark-theme] .dsbt-line { background-color: rgba(255, 255, 255, .2); }\n body[data-ds-dark-theme] .dsbt-item:hover .dsbt-line { background-color: rgba(255, 255, 255, .9); }\n\n /* Marked (key-point) rows: a wider golden tick in both themes; the active\n state keeps its brand-blue scale so reading position always wins. */\n .dsbt-item.dsbt-marked .dsbt-line { background-color: #d97706; width: 10px; height: 2.5px; }\n .dsbt-item.dsbt-marked:hover .dsbt-line { background-color: #b45309; }\n .dsbt-item.dsbt-marked.dsbt-active .dsbt-line {\n background-color: var(--dsw-alias-state-business-primary, #4d6bfe);\n transform-origin: 50%; transform: scale(1.5);\n }\n body[data-ds-dark-theme] .dsbt-item.dsbt-marked .dsbt-line { background-color: #fbbf24; width: 10px; height: 2.5px; }\n body[data-ds-dark-theme] .dsbt-item.dsbt-marked:hover .dsbt-line { background-color: #fde047; }\n\n /* ---- Unified glass integration -----------------------------------------\n Glass system on (wallpaper active + panelOpacity < 1): the rail joins\n the composer/bubble recipe — the same translucent fill token and the\n same blur/saturate/brightness chain (the glass-blur slider drives it,\n no fixed 5/16px). Placed after the dark-theme rules so equal-specificity\n overrides win in both schemes. */\n body[data-dsh-bg-glass] .dsbt-bg,\n body[data-dsh-bg-glass] .dsbt-wrap.dsbt-show {\n background-color: var(--dsw-specific-input-major);\n -webkit-backdrop-filter: blur(var(--bg-glass-blur, 16px)) saturate(var(--bg-glass-saturate, 1.42)) brightness(var(--bg-glass-brightness, 1)) contrast(1.01);\n backdrop-filter: blur(var(--bg-glass-blur, 16px)) saturate(var(--bg-glass-saturate, 1.42)) brightness(var(--bg-glass-brightness, 1)) contrast(1.01);\n }\n body[data-dsh-bg-glass] .dsbt-fade {\n background-color: var(--dsw-specific-input-major);\n }\n\n @media (prefers-reduced-motion: reduce) {\n .dsbt-nav, .dsbt-bg, .dsbt-wrap, .dsbt-fade, .dsbt-title, .dsbt-line, .dsbt-star, .dsbt-filterbtn, .dsbt-filterbar { transition: none; }\n }\n`\n","/**\n * Conversation timeline rail — DeepSeek web ScrollNav rebuilt on this\n * plugin's frosted-glass system (styles: ./timeline-css.ts).\n *\n * Collapsed: a fixed 34px-wide frosted capsule at the right edge, vertically\n * centered, one tick per user message (active tick scaled + brand blue,\n * key-point bookmarks golden). Hovering expands the SAME box into a frosted\n * panel listing every user question (title fades in; >8 messages widen to\n * 260px, otherwise the width fits the longest title). Both states share one\n * computed outer height, so expanding never jumps, and 32px fade veils mask\n * the clipped edge on each side while that side actually scrolls.\n *\n * Enhancements ported from dsh-chat-timeline v0.1.4 (MIT):\n * - Key-point bookmarks: star a question in the expanded panel, persisted per\n * session in localStorage; marked rows show a golden tick in the capsule\n * and a \"marked only\" filter narrows the list.\n * - Jump stabilization: the reading-position tracker freezes while a smooth\n * jump animates (cleared 150ms after the last scroll event, plus an 800ms\n * fallback), so the panel cannot jitter mid-jump.\n * - Rewind integration: messages withdrawn by a rewind command node are\n * filtered out of the rail.\n *\n * Data source (client-side only): loaded chat nodes -> background loadOlder\n * loop until complete. Clicking a row loads older history on demand, scrolls\n * the conversation to the target row, and keeps the rail's own active row\n * visible.\n *\n * The rail reads the shared settings transport: it renders unless\n * `timeline: false`. Its glass paints are self-contained official values\n * (see timeline-css.ts), independent of the plugin's token overrides.\n */\n\nimport react from 'react'\nimport reactDom from 'react-dom'\nimport { settingsClient } from './settings-client.ts'\nimport { injectTimelineCss } from './timeline-css.ts'\n\n// Inject the stylesheet once at module evaluation (the loader removes\n// plugin-owned tags on unload; re-evaluation dedupes on the tag id).\nif (typeof document !== 'undefined') injectTimelineCss()\n\n/** Structural view of one chat node this rail consumes. */\ninterface ChatNodeLike {\n kind?: string\n key?: string\n anchorSeq?: number\n data?: {\n time?: number\n content?: unknown\n name?: unknown\n seq?: unknown\n args?: unknown\n outcome?: { kind?: unknown; sourceEventSeq?: unknown; text?: unknown }\n }\n}\n\n/** One normalized user-message entry in the rail. */\nexport interface TimelineMessage {\n seq: number\n time: number\n text: string\n key?: string\n}\n\n/** Session handle face the rail needs off the runtime sessions service. */\nexport interface TimelineSessionHandle {\n subscribe(listener: () => void): () => void\n getSnapshot(): unknown\n loadOlder(): Promise<unknown>\n}\n\n/** Sessions service face (narrowed to what jump/data collection touches). */\nexport interface TimelineSessionsService {\n binding(sessionId: string): { session: TimelineSessionHandle } | undefined\n}\n\n/** Component props delivered by the dock slot registration. */\nexport interface TimelineRailProps {\n sessionId?: string\n sessionsService?: TimelineSessionsService\n t: (key: string) => string\n}\n\nconst delay = (ms: number): Promise<void> => new Promise((resolve) => setTimeout(resolve, ms))\n\n/** Extract preview text from a user message's ContentBlock list. */\nfunction userTextOf(content: unknown): string {\n if (!Array.isArray(content)) return ''\n let out = ''\n for (const block of content) {\n if (block !== null && typeof block === 'object' && (block as { type?: unknown }).type === 'text') {\n const text = (block as { text?: unknown }).text\n if (typeof text === 'string') out += text\n }\n }\n return out.trim().slice(0, 80)\n}\n\n/* ---- Key-point bookmarks (ported from dsh-chat-timeline v0.1.4) --------- */\n\n/**\n * Stable bookmark key for one entry: the durable message key, falling back to\n * the anchor seq — so marks survive history reloads. Entries with neither are\n * not markable (empty key).\n * @param m - the entry (or any shaped object).\n */\nexport function markKeyOf(m: unknown): string {\n if (m === null || typeof m !== 'object') return ''\n const rec = m as { key?: unknown; seq?: unknown }\n if (typeof rec.key === 'string' && rec.key !== '') return `key:${rec.key}`\n return typeof rec.seq === 'number' ? `seq:${rec.seq}` : ''\n}\n\n/** localStorage key prefix for the per-session marked-key lists. */\nexport const MARKS_STORAGE_PREFIX = 'dsbt_marks_'\n\n/**\n * Read the marked keys for one session from localStorage.\n * @param sessionId - the session the marks belong to.\n */\nexport function readMarks(sessionId: string | undefined): string[] {\n if (typeof window === 'undefined' || !sessionId) return []\n try {\n const raw = window.localStorage.getItem(MARKS_STORAGE_PREFIX + sessionId)\n if (!raw) return []\n const parsed: unknown = JSON.parse(raw)\n return Array.isArray(parsed) ? parsed.filter((k): k is string => typeof k === 'string') : []\n } catch {\n return []\n }\n}\n\n/**\n * Persist the marked keys for one session (removes the key when empty).\n * @param sessionId - the session the marks belong to.\n * @param marks - the marked-key list.\n */\nexport function writeMarks(sessionId: string | undefined, marks: string[]): void {\n if (typeof window === 'undefined' || !sessionId) return\n try {\n if (!Array.isArray(marks) || marks.length === 0) window.localStorage.removeItem(MARKS_STORAGE_PREFIX + sessionId)\n else window.localStorage.setItem(MARKS_STORAGE_PREFIX + sessionId, JSON.stringify(marks))\n } catch { /* storage unavailable — marks stay in-memory */ }\n}\n\n/* ---- Rewind integration (ported from dsh-chat-timeline v0.1.4) ---------- */\n\n/**\n * Extract the rewind target seq from a rewind outcome text.\n * @param text - the command outcome text.\n */\nexport function rewindTargetOfOutcome(text: unknown): number | undefined {\n if (typeof text !== 'string') return undefined\n const match = /rewound.*?(?:target\\s+)?(\\d+)/i.exec(text) ?? /#(\\d+)/.exec(text)\n const digits = match?.[1]\n if (digits === undefined) return undefined\n const n = Number.parseInt(digits, 10)\n return Number.isFinite(n) ? n : undefined\n}\n\n/**\n * Is this rewind command a preview/dry-run (marks the target hidden without\n * an outcome)?\n * @param command - the command payload.\n */\nfunction isRewindPreviewCommand(command: { args?: unknown }): boolean {\n if (command.args === null || typeof command.args !== 'object') return false\n const args = command.args as { preview?: unknown; dryRun?: unknown }\n return args.preview === true || args.dryRun === true\n}\n\n/**\n * Collect the seq numbers a rewind hid: preview commands hide their target\n * directly; successful commands hide their own row plus every node anchored\n * inside the rewound span [target, sourceEventSeq].\n * @param chat - a chat snapshot (loosely typed on purpose).\n */\nexport function hiddenSeqsOfChat(chat: unknown): Set<number> {\n const hidden = new Set<number>()\n if (chat === null || typeof chat !== 'object') return hidden\n const nodes = (chat as { nodes?: Map<string, ChatNodeLike> }).nodes\n if (nodes === undefined || typeof nodes.values !== 'function') return hidden\n const all = [...nodes.values()]\n const spans: { start: number; end: number }[] = []\n for (const node of all) {\n if (node === null || typeof node !== 'object') continue\n if (node.kind !== 'command') continue\n const command = node.data\n if (command === null || typeof command !== 'object') continue\n if (command.name !== 'rewind') continue\n if (isRewindPreviewCommand(command)) {\n if (typeof command.seq === 'number') hidden.add(command.seq)\n continue\n }\n const outcome = command.outcome\n if (outcome === null || typeof outcome !== 'object' || outcome.kind !== 'success') continue\n const marker = outcome.sourceEventSeq\n if (typeof marker !== 'number') continue\n if (typeof command.seq === 'number') hidden.add(command.seq)\n const target = rewindTargetOfOutcome(outcome.text)\n if (target !== undefined) spans.push({ start: target, end: marker })\n }\n if (spans.length === 0) return hidden\n for (const node of all) {\n if (node === null || typeof node !== 'object') continue\n const anchor = typeof node.anchorSeq === 'number' ? node.anchorSeq : undefined\n if (anchor === undefined) continue\n if (spans.some((span) => anchor >= span.start && anchor <= span.end)) hidden.add(anchor)\n }\n return hidden\n}\n\n/**\n * Enumerate user messages from the loaded chat-node snapshot (the client-side\n * collector; sorted by anchor sequence, rewind-hidden entries dropped).\n * @param snapshot - a session snapshot (loosely typed on purpose).\n */\nexport function collectMessages(snapshot: unknown): TimelineMessage[] {\n const chat = (snapshot as { chat?: { nodes?: Map<string, ChatNodeLike> } } | undefined)?.chat\n const nodes = chat?.nodes\n if (nodes === undefined || typeof nodes.values !== 'function') return []\n const hidden = hiddenSeqsOfChat(chat)\n const out: TimelineMessage[] = []\n for (const node of nodes.values()) {\n if (node === null || typeof node !== 'object') continue\n if (node.kind !== 'user') continue\n const data = node.data\n if (data === null || typeof data !== 'object' || typeof data.time !== 'number' || !Array.isArray(data.content)) continue\n const key = typeof node.key === 'string' ? node.key : undefined\n if (key === undefined) continue\n const seq = typeof node.anchorSeq === 'number' ? node.anchorSeq : 0\n if (hidden.has(seq)) continue\n out.push({ seq, time: data.time, text: userTextOf(data.content), key })\n }\n out.sort((a, b) => a.seq - b.seq)\n return out\n}\n\n/** Resolve the DOM anchor key of one entry (direct key form only). */\nexport function resolveAnchorKey(m: TimelineMessage): string | undefined {\n return typeof m.key === 'string' && m.key !== '' ? m.key : undefined\n}\n\n/**\n * Outer rail height for a message count: rows + breathing room, clamped so\n * both states always share the exact same height (never jumps on expand).\n * @param count - number of user messages.\n */\nexport function railHeightFor(count: number): number {\n return Math.max(140, Math.min(300, count * 30 + 38))\n}\n\n/** Longest-title width estimate bounds. */\nconst RAIL_MIN_WIDTH = 96\nconst RAIL_MAX_WIDTH = 260\n\n/**\n * Measure the expanded-panel width for the given titles (canvas text metrics;\n * falls back to the max width when measurement is unavailable). Accounts for\n * the star column so a marked row never clips its tick.\n * @param texts - the message previews.\n */\nexport function railWidthFor(texts: string[]): number {\n if (texts.length > 8) return RAIL_MAX_WIDTH\n let widest = 0\n if (typeof document !== 'undefined') {\n const canvas = document.createElement('canvas')\n const ctx = canvas.getContext('2d')\n if (ctx) {\n ctx.font = '13px -apple-system, BlinkMacSystemFont, \"Segoe UI\", Roboto, sans-serif'\n for (const t of texts) {\n const w = ctx.measureText(t === '' ? '…' : t).width\n if (w > widest) widest = w\n }\n }\n }\n // Title + title gap + star column + indicator + item gutters + border/padding.\n return Math.round(Math.max(RAIL_MIN_WIDTH, Math.min(RAIL_MAX_WIDTH, widest + 6 + 24 + 16 + 12)))\n}\n\n/** Ensure the target node is loaded, then scroll its row into view. */\nasync function jumpToMessage(sessionsService: TimelineSessionsService, sessionId: string, key: string): Promise<boolean> {\n const session = sessionsService.binding(sessionId)?.session\n if (session === undefined) return false\n let guard = 0\n while (guard++ < 120) {\n const snapshot = session.getSnapshot() as { chat?: { nodes?: Map<string, unknown> }; hasMore?: boolean; loadingOlder?: boolean }\n if (snapshot?.chat?.nodes?.get(key) !== undefined) break\n if (snapshot?.hasMore !== true) return false\n if (snapshot.loadingOlder === true) {\n await delay(50)\n continue\n }\n await session.loadOlder()\n }\n const scrollport = document.querySelector('[data-conversation-scroll]')\n const row = scrollport?.querySelector(`[data-chat-anchor-key=\"${CSS.escape(key)}\"]`) ?? null\n if (row === null) return false\n const reducedMotion = typeof window.matchMedia === 'function' && window.matchMedia('(prefers-reduced-motion: reduce)').matches\n row.scrollIntoView({ behavior: reducedMotion ? 'auto' : 'smooth', block: 'center' })\n return true\n}\n\n/**\n * Scroll only the rail itself so the active row stays visible (min distance).\n * offsetTop math instead of getBoundingClientRect: stable while the panel's\n * own smooth scroll animates (no feedback loop with live rects).\n */\nfunction scrollTimelineItemIntoView(page: HTMLElement, item: HTMLElement): void {\n const pageTop = page.scrollTop\n const pageBottom = pageTop + page.clientHeight\n const itemTop = item.offsetTop\n const itemBottom = itemTop + item.offsetHeight\n if (itemTop < pageTop) page.scrollTop = Math.max(0, itemTop - 10)\n else if (itemBottom > pageBottom) page.scrollTop = itemBottom - page.clientHeight + 10\n}\n\n/** Is another timeline rail already mounted (e.g. dsh-chat-timeline)? */\nfunction otherRailPresent(): boolean {\n return document.querySelector('.dsct_nav') !== null\n}\n\n/**\n * The timeline rail component. Portaled to body; registered into the\n * conversation input dock purely to bind per-session lifecycle.\n */\nexport function TimelineRail(props: TimelineRailProps): react.ReactElement | null {\n const { sessionId, sessionsService, t } = props\n\n // Shared settings: the rail hides while timeline === false. Read through a\n // hook like every other store here, but the gate itself must sit with the\n // FINAL early return below — an early return between hooks would crash\n // React (\"rendered fewer hooks\") the moment the toggle flips mid-session.\n const settings = react.useSyncExternalStore(settingsClient.subscribe, settingsClient.getSnapshot)\n // Hide only while the persisted toggle is UNKNOWN (no wrong-state flash for\n // timeline:false users); once loading settles the default-on rail renders\n // even if the section errored.\n const timelineUnknown = settings.status === 'loading'\n const timelineDisabled = settings.value?.timeline === false\n\n const session = sessionId !== undefined && sessionsService !== undefined ? sessionsService.binding(sessionId)?.session : undefined\n // SessionFace methods are prototype methods reading \"this\"; React invokes\n // store callbacks as bare functions, so keep the receiver via closures\n // (same shape as the host's own wiring, e.g. ModelSelect). Identity stays\n // stable per session so uSES does not resubscribe on every render.\n const subscribeSession = react.useCallback(\n (listener: () => void) => session === undefined ? () => {} : session.subscribe(listener),\n [session],\n )\n const snapshotSession = react.useCallback(\n () => session === undefined ? undefined : session.getSnapshot(),\n [session],\n )\n const nodeSnapshot = react.useSyncExternalStore(subscribeSession, snapshotSession)\n\n // Collected per snapshot change (the collector allocates + sorts); memoized\n // so width measurement and tracking effects key on content, not renders.\n const messages = react.useMemo(() => collectMessages(nodeSnapshot), [nodeSnapshot])\n\n const [loadedAll, setLoadedAll] = react.useState(false)\n const [activeIndex, setActiveIndex] = react.useState(-1)\n const [show, setShow] = react.useState(false)\n const [rightOffset, setRightOffset] = react.useState(16)\n const [railWidth, setRailWidth] = react.useState(RAIL_MAX_WIDTH)\n const [fades, setFades] = react.useState({ top: false, bottom: false })\n const [hidden, setHidden] = react.useState(() => otherRailPresent())\n // Key-point bookmarks: per-session list + the \"marked only\" filter toggle.\n const [marks, setMarks] = react.useState<string[]>(() => readMarks(sessionId))\n const [marksOnly, setMarksOnly] = react.useState(false)\n const [isNarrow, setIsNarrow] = react.useState(\n () => typeof window !== 'undefined' && typeof window.matchMedia === 'function'\n && window.matchMedia('(max-width: 767px)').matches,\n )\n const pageRef = react.useRef<HTMLDivElement | null>(null)\n const activeItemRef = react.useRef<HTMLButtonElement | null>(null)\n // Jump-stabilization lock: freezes the reading-position tracker while a\n // click-triggered smooth jump animates (cleared by the settle timer below\n // or the 800ms fallback in the click handler). The fallback timeout is\n // tracked so the settle path can cancel it and unmount cannot leak it.\n const jumpPendingRef = react.useRef(false)\n const jumpFallbackRef = react.useRef<number | undefined>(undefined)\n\n // Marks follow the session switch; the filter resets with them.\n react.useEffect(() => {\n setMarks(readMarks(sessionId))\n setMarksOnly(false)\n }, [sessionId])\n\n const markedSet = react.useMemo(() => new Set(marks), [marks])\n // Mirror ref so rapid successive toggles always see the latest list (the\n // handler writes storage directly, outside the setState updater — updaters\n // must stay pure and StrictMode re-runs them).\n const marksRef = react.useRef(marks)\n marksRef.current = marks\n const toggleMark = react.useCallback((m: TimelineMessage) => {\n const k = markKeyOf(m)\n if (k === '') return\n const prev = marksRef.current\n const next = prev.includes(k) ? prev.filter((x) => x !== k) : [...prev, k]\n marksRef.current = next\n setMarks(next)\n writeMarks(sessionId, next)\n }, [sessionId])\n\n // Narrow-viewport guard (matches the official breakpoint).\n react.useEffect(() => {\n if (typeof window.matchMedia !== 'function') return\n const mql = window.matchMedia('(max-width: 767px)')\n const onChange = (e: MediaQueryListEvent): void => setIsNarrow(e.matches)\n mql.addEventListener('change', onChange)\n return () => mql.removeEventListener('change', onChange)\n }, [])\n\n // Background full-history load: follow hasMore until complete. Skipped\n // entirely while the rail is switched off (or standing aside for another\n // rail) — paging the whole history into the client window is wasted work\n // when nothing renders.\n react.useEffect(() => {\n if (session === undefined || isNarrow || sessionId === undefined || timelineUnknown || timelineDisabled || hidden) return\n setLoadedAll(false)\n let cancelled = false\n const run = async (): Promise<void> => {\n let guard = 0\n while (!cancelled && guard++ < 120) {\n const snap = session.getSnapshot() as { hasMore?: boolean; loadingOlder?: boolean }\n if (snap?.hasMore !== true) break\n if (snap.loadingOlder === true) {\n await delay(50)\n continue\n }\n await session.loadOlder()\n }\n if (!cancelled) setLoadedAll(true)\n }\n void run().catch(() => { if (!cancelled) setLoadedAll(true) })\n return () => { cancelled = true }\n }, [sessionId, isNarrow, session, timelineUnknown, timelineDisabled, hidden])\n\n // Width follows the longest title (remeasured when messages arrive/change);\n // loadedAll gates it so late history cannot leave a stale narrow rail.\n react.useEffect(() => {\n if (!loadedAll && messages.length > 0) return\n setRailWidth(railWidthFor(messages.map((m) => m.text)))\n }, [loadedAll, messages])\n\n // Reading position tracking: nearest user row to the 40% viewport line.\n react.useEffect(() => {\n if (messages.length === 0) return\n const indexByKey = new Map<string, number>()\n messages.forEach((m, i) => {\n const key = resolveAnchorKey(m)\n if (key !== undefined) indexByKey.set(key, i)\n })\n const updateActive = (): void => {\n // A jump is animating: freeze the highlight so the panel cannot jitter.\n if (jumpPendingRef.current) return\n const sp = document.querySelector('[data-conversation-scroll]')\n if (sp === null) return\n const rect = sp.getBoundingClientRect()\n if (rect.height === 0) return\n const line = rect.top + rect.height * 0.4\n const rows = sp.querySelectorAll('[data-chat-anchor-key]')\n let best = -1\n let bestDist = Infinity\n for (const row of rows) {\n const key = row.getAttribute('data-chat-anchor-key')\n if (key === null) continue\n const idx = indexByKey.get(key) ?? -1\n if (idx === -1) continue\n const r = row.getBoundingClientRect()\n const dist = Math.abs(r.top + r.height / 2 - line)\n if (dist < bestDist) {\n bestDist = dist\n best = idx\n }\n }\n setActiveIndex(best)\n }\n updateActive()\n const el = document.querySelector('[data-conversation-scroll]')\n let timer: number | undefined\n let settleTimer: number | undefined\n const onScroll = (): void => {\n // Detect the true end of scrolling: 150ms after the LAST scroll event\n // release the jump lock and refresh the highlight exactly once.\n if (settleTimer !== undefined) clearTimeout(settleTimer)\n settleTimer = window.setTimeout(() => {\n settleTimer = undefined\n if (jumpPendingRef.current) {\n jumpPendingRef.current = false\n if (jumpFallbackRef.current !== undefined) {\n clearTimeout(jumpFallbackRef.current)\n jumpFallbackRef.current = undefined\n }\n updateActive()\n }\n }, 150)\n if (timer !== undefined) return\n timer = window.setTimeout(() => {\n timer = undefined\n updateActive()\n }, 60)\n }\n el?.addEventListener('scroll', onScroll, { passive: true })\n const interval = window.setInterval(updateActive, 2000)\n return () => {\n if (timer !== undefined) clearTimeout(timer)\n if (settleTimer !== undefined) clearTimeout(settleTimer)\n if (jumpFallbackRef.current !== undefined) {\n clearTimeout(jumpFallbackRef.current)\n jumpFallbackRef.current = undefined\n }\n el?.removeEventListener('scroll', onScroll)\n clearInterval(interval)\n }\n }, [messages])\n\n // Fade veils reflect the page's actual clip state (scroll position).\n const syncFades = react.useCallback((): void => {\n const page = pageRef.current\n if (page === null) {\n setFades({ top: false, bottom: false })\n return\n }\n const canTop = page.scrollTop > 2\n const canBot = page.scrollTop + page.clientHeight < page.scrollHeight - 2\n setFades((prev) => (prev.top === canTop && prev.bottom === canBot ? prev : { top: canTop, bottom: canBot }))\n }, [])\n react.useEffect(syncFades, [syncFades, show, messages.length, loadedAll, marksOnly])\n\n // Keep the active row visible inside the rail without moving the chat.\n react.useLayoutEffect(() => {\n if (!show) return\n const page = pageRef.current\n const item = activeItemRef.current\n if (page === null || item === null) return\n scrollTimelineItemIntoView(page, item)\n syncFades()\n }, [activeIndex, messages.length, marksOnly, show, syncFades])\n\n // Avoid right-side workbenches: derive the offset from the chat scrollport.\n react.useEffect(() => {\n let raf = 0\n const measure = (): void => {\n raf = 0\n const sp = document.querySelector('[data-conversation-scroll]')\n if (sp === null) return\n const rect = sp.getBoundingClientRect()\n if (rect.width === 0 && rect.height === 0) return\n const next = Math.max(8, Math.round(window.innerWidth - rect.right + 12))\n setRightOffset((prev) => (Math.abs(prev - next) > 0.5 ? next : prev))\n }\n const schedule = (): void => {\n if (raf === 0) raf = window.requestAnimationFrame(measure)\n }\n const sp = document.querySelector('[data-conversation-scroll]')\n const ro = typeof ResizeObserver === 'function' && sp !== null ? new ResizeObserver(schedule) : null\n if (ro !== null && sp !== null) ro.observe(sp)\n window.addEventListener('resize', schedule)\n // Slow guard: pick up a competing rail (un)mounting mid-session.\n const guard = window.setInterval(() => setHidden(otherRailPresent()), 2000)\n measure()\n return () => {\n if (raf !== 0) cancelAnimationFrame(raf)\n ro?.disconnect()\n window.removeEventListener('resize', schedule)\n clearInterval(guard)\n }\n }, [])\n\n if (timelineUnknown || timelineDisabled\n || sessionId === undefined || sessionsService === undefined || isNarrow || hidden || messages.length < 2) {\n return null\n }\n\n const height = railHeightFor(messages.length)\n // Compare actives by bookmark key, not index: the filtered display list\n // reindexes rows, and the active ref must track the SAME question.\n const activeKey = activeIndex >= 0 && activeIndex < messages.length ? markKeyOf(messages[activeIndex]) : ''\n const displayMessages = marksOnly ? messages.filter((m) => markedSet.has(markKeyOf(m))) : messages\n\n return reactDom.createPortal(\n <div\n className=\"dsbt-nav\"\n style={{ right: rightOffset, ['--dsbt-h' as string]: `${height}px`, ['--dsbt-w' as string]: `${railWidth}px` }}\n role=\"navigation\"\n aria-label={t('timeline.railLabel')}\n onMouseEnter={() => setShow(true)}\n onMouseLeave={() => setShow(false)}\n >\n <div className={show ? 'dsbt-bg dsbt-bg-hide' : 'dsbt-bg'} />\n <div className={show ? 'dsbt-wrap dsbt-show' : 'dsbt-wrap'}>\n <div className=\"dsbt-filterbar\">\n <button\n type=\"button\"\n className={marksOnly ? 'dsbt-filterbtn dsbt-filteron' : 'dsbt-filterbtn'}\n aria-pressed={marksOnly}\n onClick={() => setMarksOnly((v) => !v)}\n >\n {t('timeline.marksOnly')}{marks.length > 0 ? ` (${marks.length})` : ''}\n </button>\n </div>\n <div className={fades.top ? 'dsbt-fade dsbt-fade-on' : 'dsbt-fade'} aria-hidden />\n <div className={fades.bottom ? 'dsbt-fade dsbt-fade-bot dsbt-fade-on' : 'dsbt-fade dsbt-fade-bot'} aria-hidden />\n <div\n className=\"dsbt-page\"\n ref={pageRef}\n onScroll={syncFades}\n >\n {displayMessages.length === 0\n ? <div className=\"dsbt-empty\">{t('timeline.noMarks')}</div>\n : displayMessages.map((m) => {\n const key = resolveAnchorKey(m)\n const mk = markKeyOf(m)\n const marked = markedSet.has(mk)\n const isActive = activeKey !== '' && mk === activeKey\n const cls = `dsbt-item${isActive ? ' dsbt-active' : ''}${marked ? ' dsbt-marked' : ''}`\n const label = `${marked ? '★ ' : ''}${t('timeline.roleUser')}: ${m.text.slice(0, 60) || t('timeline.noText')}`\n return (\n <button\n type=\"button\"\n key={m.seq}\n ref={isActive ? activeItemRef : undefined}\n className={cls}\n title={`${marked ? '★ ' : ''}${m.text === '' ? t('timeline.noText') : m.text}`}\n aria-label={label}\n aria-current={isActive ? 'location' : undefined}\n onClick={() => {\n if (key === undefined) return\n // Engage the stabilization lock with a fallback timeout:\n // the settle timer normally releases it after the jump.\n // A fresh click replaces the pending fallback so a rapid\n // second jump cannot be unlocked by the first one's timer.\n jumpPendingRef.current = true\n if (jumpFallbackRef.current !== undefined) clearTimeout(jumpFallbackRef.current)\n jumpFallbackRef.current = window.setTimeout(() => {\n jumpFallbackRef.current = undefined\n jumpPendingRef.current = false\n }, 800)\n void jumpToMessage(sessionsService, sessionId, key).catch(() => {})\n }}\n >\n <span className=\"dsbt-title\">{m.text === '' ? t('timeline.noText') : m.text}</span>\n <span\n className={marked ? 'dsbt-star dsbt-staron' : 'dsbt-star'}\n role=\"button\"\n tabIndex={0}\n aria-pressed={marked}\n aria-label={marked ? t('timeline.unmark') : t('timeline.mark')}\n onMouseDown={(e) => { e.stopPropagation(); e.preventDefault() }}\n onClick={(e) => { e.stopPropagation(); toggleMark(m) }}\n onKeyDown={(e) => {\n if (e.key === 'Enter' || e.key === ' ') {\n e.preventDefault()\n e.stopPropagation()\n toggleMark(m)\n }\n }}\n >\n ★\n </span>\n <span className=\"dsbt-ind\" aria-hidden>\n <span className=\"dsbt-line\" />\n </span>\n </button>\n )\n })}\n </div>\n </div>\n </div>,\n document.body,\n )\n}\n","/**\n * Browser half of the background plugin: paints the background behind the\n * whole app frame, provides the settings surface (a live row inside the\n * official General settings section), and renders the conversation timeline\n * rail (DeepSeek ScrollNav style) on the same frosted-glass system. Data\n * flows through the plugin's own host route (`/api/bg-wallpaper/*`), not the\n * settings RPC. Retraction discipline mirrors the skin plugins: every\n * property and DOM node the painter owns is restored on dispose.\n */\n\nimport type { Context } from '@deepseek-ai/cordis'\nimport { backgroundPainter, paintBackground } from './backdrop.ts'\nimport { en, zh } from './locales.ts'\nimport { BackgroundSettingsRow } from './SettingsRow.tsx'\nimport { settingsClient } from './settings-client.ts'\nimport { TimelineRail } from './timeline.tsx'\nimport type {} from './types.ts'\n\n/**\n * Service injections this entry declares: `slots` + `locale` for the settings\n * surface and the timeline slot seat, and `sessions` so the timeline rail can\n * enumerate user messages and jump between them. The settings surface itself\n * talks to the plugin's own host route over plain same-origin fetch.\n */\nexport const inject = ['slots', 'locale', 'sessions']\n\n/**\n * Client plugin body: paint the persisted background live, register the\n * General-settings row, and mount the conversation timeline rail.\n * @param ctx - client cordis context (slots/locale/sessions injected).\n */\nexport function apply(ctx: Context): void {\n // Paint from the plugin's own transport; repaint on every snapshot change.\n const paint = (): void => {\n const snapshot = settingsClient.getSnapshot()\n const value = snapshot.status === 'ready' ? snapshot.value : undefined\n if (value === undefined || !value.enabled) {\n backgroundPainter.dispose()\n return\n }\n paintBackground(value)\n }\n const unsubscribe = settingsClient.subscribe(paint)\n void settingsClient.load()\n\n ctx.effect(() => ctx.locale.register('ui-background', { zh, en }), 'deepseek-harness-background: dictionaries')\n\n // Live settings row in the General section (same slot as the Appearance row).\n ctx.slots.inject('settings.general.item', () => ctx.slots.register({\n name: 'settings.general.item',\n id: 'deepseek-harness-background',\n order: 600,\n locale: 'ui-background',\n }, BackgroundSettingsRow))\n\n // Conversation timeline rail: takes a per-session dock seat only to bind\n // its lifecycle; the rail portals to body. The sessions service is handed\n // to the component through the registration's inject face — resolved\n // lazily inside the factory so a runtime-side service rebuild can never\n // leave the rail holding a stale reference.\n ctx.slots.inject('conversation.input.dock', () => ctx.slots.register({\n name: 'conversation.input.dock',\n id: 'deepseek-harness-background.timeline',\n order: 45,\n locale: 'ui-background',\n inject: () => ({ sessionsService: ctx.sessions }),\n }, TimelineRail))\n\n ctx.effect(() => () => {\n unsubscribe()\n backgroundPainter.dispose()\n }, 'deepseek-harness-background: background 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1
+ {"version":3,"file":"client.js","names":["useState","useRef","css","useSyncExternalStore","useCallback","reactDom"],"sources":["../src/client/background-css.ts","../src/settings.ts","../src/client/backdrop.ts","../src/client/locales.ts","../node_modules/.pnpm/clsx@2.1.1/node_modules/clsx/dist/clsx.mjs","../src/client/settings-client.ts","../src/client/SettingsRow.tsx","../src/client/timeline-css.ts","../src/client/timeline.tsx","../src/client/index.ts"],"sourcesContent":["/**\n * Background CSS — the stylesheet injected once into the document when the\n * plugin first runs. It defines the behind-body wallpaper layer, the scrim,\n * and the frosted-glass surfaces, all driven by CSS variables the painter\n * writes onto `document.body`. Kept in a single idempotent\n * `<style data-plugin-css>` tag (mirrors the reference `dsh-wallpaper-engine`\n * bundle).\n */\n\n/** Unique id stamped on the injected style element (dedup key). */\nexport const BACKGROUND_CSS_TAG = 'deepseek-harness-background/styles'\n\n/** Body attribute the painter sets while a wallpaper is active. */\nexport const ACTIVE_ATTR = 'data-dsh-bg'\n\n/**\n * Body attribute the painter sets only while the glass is actually on (a\n * wallpaper is active AND panelOpacity < 1). The explicit-fill rules below —\n * whitelisted buttons, popovers and badges whose official fills are not\n * token-mediated — key on this gate so they return to the exact official\n * paints when the user maxes the panel-opacity slider.\n */\nexport const GLASS_ATTR = 'data-dsh-bg-glass'\n\n/**\n * The backdrop CSS. The wallpaper is a fixed `z-index:-2` element (below the\n * scrim at `-1`, below the UI). While active, the app frame + sidebar fills\n * turn transparent so all columns share one backdrop.\n *\n * Frosted glass is a WHITELIST, not a blanket: only the surfaces that float\n * as small cards/buttons over the wallpaper are glassed — composer card,\n * message bubbles, code surfaces (blocks, inline code, tool IO cards,\n * skill/MCP call cards), the three chrome buttons (new session, composer +\n * button, scroll-to-bottom), the load-earlier history button, the composer\n * dock family (agent task strips: TodoPanel / GoalBar / QueueDock) and its\n * takeover panels (approval, question, plan review), the subagent lineage\n * popover, the home hero \"preview\" badge, the sidebar build badge, and the\n * timeline rail (timeline-css.ts). Every glassed surface shares ONE recipe:\n * fill from the painter's --dsw-specific-input-major token (same alpha\n * curve + theme dimming), the full shared blur/saturate/brightness chain\n * driven by the glass-blur slider, and the shared sheen vars — so no\n * surface reads heavier than the composer card. Dialogs, the settings UI,\n * menus, tooltips, toasts and every hover/accent fill keep the OFFICIAL\n * opaque paints — they are reading surfaces and must stay legible.\n *\n * Selectors target authored attributes (`data-dsh-bg`, `data-composer-card`,\n * `data-terminal`…), the `:global` `.md-code-block` anchor, and CSS-module\n * SUFFIX conventions (`_bubble`, `_newSession`…) audited for collisions:\n * `_bubble` excludes `role=\"tooltip\"` (Tooltip.module.css shares the suffix),\n * `_add` is scoped under `[data-composer-card]` (DiffBlock line markers share\n * it), `_newSession` excludes `Label` (the button's inner label span) and\n * `_toBottom` excludes `Slot` (the zero-height sticky wrapper) — both share\n * the substring with the chrome control but must keep their own paint, and\n * the subagent popover is `role=\"tree\"` + `_menu` so the generic menu\n * surface stays untouched.\n */\nexport const BACKGROUND_CSS = `\n .dsh-bg-layer {\n position: fixed; inset: 0; z-index: -2; overflow: hidden; pointer-events: none;\n }\n .dsh-bg-layer .dsh-bg-image {\n width: 100%; height: 100%; display: block; border: 0; background: transparent;\n object-fit: var(--bg-object-fit, cover);\n opacity: var(--bg-opacity, 1);\n filter: blur(var(--bg-wallpaper-blur, 0px));\n /* Blur thins the edges; scale the image up to hide the fringe. */\n transform: scale(var(--bg-wallpaper-scale, 1));\n transform-origin: center;\n }\n /* Scrim is theme-aware: a WHITE veil in the light scheme (it lifts the art\n toward the near-white surface so dark text keeps contrast) and a BLACK veil\n in the dark scheme (it dims the art so light text keeps contrast). */\n .dsh-bg-scrim {\n position: fixed; inset: 0; z-index: -1; pointer-events: none;\n background: rgba(255, 255, 255, var(--bg-scrim, 0.25));\n }\n body[data-ds-dark-theme] .dsh-bg-scrim {\n background: rgba(0, 0, 0, var(--bg-scrim, 0.25));\n }\n\n /* Active: make the app frame + sidebar background transparent so all columns\n share the same wallpaper + scrim backdrop. */\n body[data-dsh-bg] {\n --dsw-alias-bg-base: transparent;\n --dsw-specific-sidebar-fill: transparent;\n }\n\n /* ---- Whitelisted frosted-glass sheet ---------------------------------\n Fills come from the --dsw-* tokens the painter overrides on body ONLY for\n this list's own surfaces (input/bubble/code/tip); this block adds the\n shared wet-glass sheen + blur from --bg-glass-blur. Exposure is calibrated\n per scheme (the painter writes --bg-glass-brightness / --bg-glass-sheen):\n light glass slightly DIMS, dark glass keeps a slight lift. Gated on the\n GLASS ATTR (wallpaper active AND panelOpacity < 1): maxing the panel\n slider returns these surfaces to the exact official paints. */\n body[data-dsh-bg-glass] [data-composer-card],\n body[data-dsh-bg-glass] [class*=\"_bubble\"]:not([role=\"tooltip\"]),\n body[data-dsh-bg-glass] .md-code-block,\n body[data-dsh-bg-glass] [data-terminal],\n body[data-dsh-bg-glass] [data-diff],\n body[data-dsh-bg-glass] [data-read],\n body[data-dsh-bg-glass] [data-search],\n body[data-dsh-bg-glass] [data-web],\n body[data-dsh-bg-glass] [class*=\"_ioCard\"],\n body[data-dsh-bg-glass] [class*=\"_instructionsCard\"],\n body[data-dsh-bg-glass] [class*=\"_markdown\"] :not(pre) > code {\n background-image: linear-gradient(180deg, rgba(255, 255, 255, var(--bg-glass-sheen, 0.07)), rgba(255, 255, 255, var(--bg-glass-sheen-mid, 0.02)) 38%, rgba(255, 255, 255, 0.01));\n -webkit-backdrop-filter: blur(var(--bg-glass-blur, 16px)) saturate(var(--bg-glass-saturate, 1.42)) brightness(var(--bg-glass-brightness, 1)) contrast(1.01);\n backdrop-filter: blur(var(--bg-glass-blur, 16px)) saturate(var(--bg-glass-saturate, 1.42)) brightness(var(--bg-glass-brightness, 1)) contrast(1.01);\n box-shadow:\n inset 0 1px 0 rgba(255, 255, 255, 0.32),\n inset 0 -1px 0 rgba(255, 255, 255, 0.08),\n inset 0 0 0 0.5px rgba(255, 255, 255, 0.08),\n 0 12px 40px rgba(0, 0, 0, 0.12);\n }\n\n /* The sticky code-block header officially occludes scrolled code with\n bg-base (transparent under a wallpaper): refill it with the banner token\n (itself translucent glass) so code stays hidden beneath the sticky bar. */\n body[data-dsh-bg] .md-code-block [class*=\"_bannerWrap\"] {\n background-color: var(--dsw-alias-markdown-code-block-banner);\n }\n\n /* The sidebar build badge paints with the label-ink token — a TEXT token we\n must not override globally — so it gets a theme-aware translucent ink. */\n body[data-dsh-bg] [class*=\"_buildRevision\"] {\n background-color: rgba(15, 17, 21, 0.62);\n }\n body[data-ds-dark-theme][data-dsh-bg] [class*=\"_buildRevision\"] {\n background-color: rgba(249, 250, 251, 0.62);\n }\n\n /* The empty-state hero glow asset would wash out the wallpaper behind the\n welcome message — dim it so the art stays visible. */\n body[data-dsh-bg] [class*=\"_heroGlow\"] {\n opacity: 0.2;\n }\n\n /* ---- Whitelisted chrome buttons --------------------------------------\n These three buttons' official fills ride button-* tokens shared with\n unrelated surfaces, so instead of overriding the tokens they get explicit\n paints — but the SAME glass recipe as the composer card and bubbles:\n fill = the painter's --dsw-specific-input-major token (the identical\n translucent white + theme curve), filter = the sheet's exact\n blur/saturate/brightness chain (blur follows the glass-blur slider, no\n caps), sheen = the shared sheen vars. Hover = the same white glass at the\n boosted alpha var. Gated on data-dsh-bg-glass (off when the panel is\n fully opaque). */\n body[data-dsh-bg-glass] [class*=\"_newSession\"]:not([class*=\"Label\"]),\n body[data-dsh-bg-glass] [data-composer-card] [class*=\"_add\"],\n body[data-dsh-bg-glass] [class*=\"_toBottom\"]:not([class*=\"Slot\"]) {\n background-color: var(--dsw-specific-input-major);\n background-image: linear-gradient(180deg, rgba(255, 255, 255, var(--bg-glass-sheen, 0.07)), rgba(255, 255, 255, var(--bg-glass-sheen-mid, 0.02)) 38%, rgba(255, 255, 255, 0.01));\n -webkit-backdrop-filter: blur(var(--bg-glass-blur, 16px)) saturate(var(--bg-glass-saturate, 1.42)) brightness(var(--bg-glass-brightness, 1)) contrast(1.01);\n backdrop-filter: blur(var(--bg-glass-blur, 16px)) saturate(var(--bg-glass-saturate, 1.42)) brightness(var(--bg-glass-brightness, 1)) contrast(1.01);\n box-shadow:\n inset 0 1px 0 rgba(255, 255, 255, 0.32),\n inset 0 0 0 0.5px rgba(255, 255, 255, 0.12),\n 0 4px 14px rgba(0, 0, 0, 0.08);\n }\n body[data-dsh-bg-glass] [class*=\"_newSession\"]:not([class*=\"Label\"]):hover,\n body[data-dsh-bg-glass] [data-composer-card] [class*=\"_add\"]:hover:not(:disabled),\n body[data-dsh-bg-glass] [class*=\"_toBottom\"]:not([class*=\"Slot\"]):hover {\n background-color: color-mix(in srgb, rgb(255 255 255) calc(var(--bg-glass-alpha-strong, 0.8) * 100%), transparent);\n }\n /* Collapsed rail renders the new-session control as a bare icon — keep the\n official transparent paint (and its official translucent hover). */\n body[data-dsh-bg-glass] [class*=\"_collapsed\"] [class*=\"_newSession\"],\n body[data-dsh-bg-glass] [class*=\"_collapsed\"] [class*=\"_newSession\"]:hover {\n background-color: transparent;\n background-image: none;\n box-shadow: none;\n }\n\n /* ---- Subagent lineage popover (title-bar expanded list) --------------\n Its official fill rides the menu token shared with every dropdown; glass\n THIS popover explicitly via its role=\"tree\" + _menu combination so real\n menus stay officially opaque and legible. Same unified recipe: the\n composer fill token + the full shared filter chain (the official\n elevation shadow stays). */\n body[data-dsh-bg-glass] [role=\"tree\"][class*=\"_menu\"] {\n background-color: var(--dsw-specific-input-major);\n background-image: linear-gradient(180deg, rgba(255, 255, 255, var(--bg-glass-sheen, 0.07)), rgba(255, 255, 255, var(--bg-glass-sheen-mid, 0.02)) 38%, rgba(255, 255, 255, 0.01));\n -webkit-backdrop-filter: blur(var(--bg-glass-blur, 16px)) saturate(var(--bg-glass-saturate, 1.42)) brightness(var(--bg-glass-brightness, 1)) contrast(1.01);\n backdrop-filter: blur(var(--bg-glass-blur, 16px)) saturate(var(--bg-glass-saturate, 1.42)) brightness(var(--bg-glass-brightness, 1)) contrast(1.01);\n }\n\n /* ---- Home hero \"preview\" badge (top-right superscript pill) ----------\n Officially the state-business-tertiary pastel; re-emit the same hue as\n glass but with the UNIFIED alpha curve (color-mix against the painter's\n --bg-glass-alpha) and the shared blur chain, so it sits on the wallpaper\n with exactly the glass strength of the composer card. */\n body[data-dsh-bg-glass] [class*=\"_previewBadge\"] {\n background-color: color-mix(in srgb, rgb(228 237 253) calc(var(--bg-glass-alpha, 0.72) * 100%), transparent);\n -webkit-backdrop-filter: blur(var(--bg-glass-blur, 16px)) saturate(var(--bg-glass-saturate, 1.42)) brightness(var(--bg-glass-brightness, 1)) contrast(1.01);\n backdrop-filter: blur(var(--bg-glass-blur, 16px)) saturate(var(--bg-glass-saturate, 1.42)) brightness(var(--bg-glass-brightness, 1)) contrast(1.01);\n }\n body[data-ds-dark-theme][data-dsh-bg-glass] [class*=\"_previewBadge\"] {\n background-color: color-mix(in srgb, rgb(52 65 91) calc(var(--bg-glass-alpha, 0.72) * 100%), transparent);\n }\n\n /* ---- Composer dock family: task strips + takeover panels --------------\n The agent task strips (TodoPanel, GoalBar, QueueDock — one dock column\n above the composer) and the composer takeovers (approval, question,\n plan review) paint with tokens the painter turns translucent\n (--dsw-specific-tip / --dsw-specific-input-major) but their own styles\n never blur anything: translucent-without-blur reads as bare\n transparency, not frosted glass. Give each the shared sheen + filter\n chain; their fills stay token-driven so the panel-opacity slider keeps\n driving them. Anchors are the components' own stable data attributes\n plus a structural child, so no generic class suffix is swept in. */\n body[data-dsh-bg-glass] [data-testid=\"todo-panel\"],\n body[data-dsh-bg-glass] [data-goal-bar] > div,\n body[data-dsh-bg-glass] [data-queue-dock] > div,\n body[data-dsh-bg-glass] [data-approval-key] > div,\n body[data-dsh-bg-glass] [data-question-key] > section,\n body[data-dsh-bg-glass] [data-plan-review-key] > section {\n background-image: linear-gradient(180deg, rgba(255, 255, 255, var(--bg-glass-sheen, 0.07)), rgba(255, 255, 255, var(--bg-glass-sheen-mid, 0.02)) 38%, rgba(255, 255, 255, 0.01));\n -webkit-backdrop-filter: blur(var(--bg-glass-blur, 16px)) saturate(var(--bg-glass-saturate, 1.42)) brightness(var(--bg-glass-brightness, 1)) contrast(1.01);\n backdrop-filter: blur(var(--bg-glass-blur, 16px)) saturate(var(--bg-glass-saturate, 1.42)) brightness(var(--bg-glass-brightness, 1)) contrast(1.01);\n }\n\n /* ---- \"Load earlier\" history button (top of long conversations) --------\n Its official fill is an opaque solid button token that is deliberately\n NOT overridden, so unlike the tip family it needs an explicit glass\n fill too — same recipe as the three chrome buttons above. */\n body[data-dsh-bg-glass] [class*=\"_older\"] button {\n background-color: var(--dsw-specific-input-major);\n background-image: linear-gradient(180deg, rgba(255, 255, 255, var(--bg-glass-sheen, 0.07)), rgba(255, 255, 255, var(--bg-glass-sheen-mid, 0.02)) 38%, rgba(255, 255, 255, 0.01));\n -webkit-backdrop-filter: blur(var(--bg-glass-blur, 16px)) saturate(var(--bg-glass-saturate, 1.42)) brightness(var(--bg-glass-brightness, 1)) contrast(1.01);\n backdrop-filter: blur(var(--bg-glass-blur, 16px)) saturate(var(--bg-glass-saturate, 1.42)) brightness(var(--bg-glass-brightness, 1)) contrast(1.01);\n box-shadow:\n inset 0 1px 0 rgba(255, 255, 255, 0.32),\n inset 0 0 0 0.5px rgba(255, 255, 255, 0.12),\n 0 4px 14px rgba(0, 0, 0, 0.08);\n }\n body[data-dsh-bg-glass] [class*=\"_older\"] button:hover:not(:disabled) {\n background-color: color-mix(in srgb, rgb(255 255 255) calc(var(--bg-glass-alpha-strong, 0.8) * 100%), transparent);\n }\n\n /* Sidebar build badge: translucent ink already, but it sat directly on\n the wallpaper without frost. Join the shared blur chain under the same\n gate (its theme-aware ink fills from the active block above). */\n body[data-dsh-bg-glass] [class*=\"_buildRevision\"] {\n -webkit-backdrop-filter: blur(var(--bg-glass-blur, 16px)) saturate(var(--bg-glass-saturate, 1.42)) brightness(var(--bg-glass-brightness, 1)) contrast(1.01);\n backdrop-filter: blur(var(--bg-glass-blur, 16px)) saturate(var(--bg-glass-saturate, 1.42)) brightness(var(--bg-glass-brightness, 1)) contrast(1.01);\n }\n`\n\n/**\n * Inject the backdrop stylesheet once. Safe to call repeatedly; a second call\n * is a no-op (dedup key on the style tag).\n */\nexport function injectBackgroundCss(): void {\n if (document.querySelector(`style[data-plugin-css=\"${BACKGROUND_CSS_TAG}\"]`)) return\n const tag = document.createElement('style')\n tag.dataset.plugin = 'deepseek-harness-background'\n tag.dataset.pluginCss = BACKGROUND_CSS_TAG\n tag.textContent = BACKGROUND_CSS\n document.head.appendChild(tag)\n}\n","/** Durable background settings — pure constants/types shared by both halves. */\r\n\r\n/** Settings namespace owned by the background plugin. */\r\nexport const BACKGROUND_SETTINGS_NAMESPACE = 'ui-background'\r\n\r\n/**\r\n * The schema's field names, in schema order. Used as a whitelist when a\r\n * section write commits: the settings layer keeps unknown keys in the user\r\n * document (a legacy schema field would linger forever under a merge-only\r\n * write), so the write path strips everything outside this list.\r\n */\r\nexport const BACKGROUND_SETTINGS_FIELDS = [\r\n 'enabled', 'uploadId', 'url', 'opacity', 'scrim',\r\n 'panelOpacity', 'blur', 'wallpaperBlur', 'fit', 'timeline',\r\n] as const\r\n\r\n/** Browser-facing base path of the background API (shared with the host routes). */\r\nexport const BACKGROUND_API_PREFIX = '/api/bg-wallpaper'\r\n\r\n/** Minimum scrim opacity (0 = no veil at all). */\r\nexport const SCRIM_MIN = 0\r\n\r\n/** Maximum scrim opacity (1 = fully opaque veil — hides the wallpaper entirely).\r\n * Kept at 1 so every percent-unit slider shares one 0..1 domain: the same\r\n * displayed percentage puts every thumb at the same fraction of its track. */\r\nexport const SCRIM_MAX = 1\r\n\r\n/** Default scrim strength applied over user art (a light readability veil). */\r\nexport const DEFAULT_SCRIM = 0.25\r\n\r\n/** Default background image opacity (1 = fully opaque). */\r\nexport const DEFAULT_OPACITY = 1\r\n\r\n/** Minimum background image opacity (0 = fully invisible). */\r\nexport const OPACITY_MIN = 0\r\n\r\n/** Maximum background image opacity (1 = fully opaque). */\r\nexport const OPACITY_MAX = 1\r\n\r\n/** Default panel opacity (0..1); 1 = fully opaque official surfaces, 0 = fully transparent glass. */\r\nexport const DEFAULT_PANEL_OPACITY = 0.15\r\n\r\n/** Minimum panel opacity. */\r\nexport const PANEL_OPACITY_MIN = 0\r\n\r\n/** Maximum panel opacity (opaque — effectively disables the glass). */\r\nexport const PANEL_OPACITY_MAX = 1\r\n\r\n/** Default frosted-glass blur radius in px (0 disables backdrop-filter). */\r\nexport const DEFAULT_BLUR = 16\r\n\r\n/** Minimum glass blur radius. */\r\nexport const BLUR_MIN = 0\r\n\r\n/** Maximum glass blur radius. */\r\nexport const BLUR_MAX = 40\r\n\r\n/** Default wallpaper blur radius in px (blurs the image itself). */\r\nexport const DEFAULT_WALLPAPER_BLUR = 0\r\n\r\n/** Maximum wallpaper blur radius. */\r\nexport const WALLPAPER_BLUR_MAX = 60\r\n\r\n/** Whether the DeepSeek-style conversation timeline rail renders (default on). */\r\nexport const DEFAULT_TIMELINE = true\r\n\r\n/**\r\n * Session-projection key this plugin owns in the client-visible value map —\r\n * the host fold registers it (src/projection.ts) and the rail reads it\r\n * (src/client/timeline.tsx); one shared constant so the two can never drift.\r\n */\r\nexport const TIMELINE_PROJECTION_KEY = 'bgTimeline'\r\n\r\n/** Default background rendering mode. */\r\nexport const DEFAULT_FIT = 'cover'\r\n\r\n/** Image positioning modes. `cover` fills the frame (cropping as needed); `contain` fits the whole image inside the frame (letterboxing). */\r\nexport const FIT_MODES = ['cover', 'contain'] as const\r\n\r\n/** Background rendering mode. */\r\nexport type BackgroundFit = typeof FIT_MODES[number]\r\n\r\n/**\r\n * User-owned background section, resolved from schema defaults + user layer.\r\n * The active source is either a local upload id (host serves it via\r\n * `/api/bg-wallpaper/image/<id>`) or a raw HTTP(S) image URL the browser\r\n * loads; exactly one of `uploadId` / `url` is set — when both are empty no\r\n * background renders.\r\n */\r\nexport interface BackgroundSettings {\r\n /** Whether the custom background renders at all. */\r\n enabled: boolean\r\n /** Local upload id when the active source is an uploaded file. */\r\n uploadId: string\r\n /** Image URL when the active source is a remote URL. */\r\n url: string\r\n /** Background image opacity (0..1); the image fades toward the surface color. */\r\n opacity: number\r\n /** Readability scrim strength (0..1) layered between the art and the UI. */\r\n scrim: number\r\n /** Panel transparency (0..1): 0 = fully transparent surfaces, 1 = unaffected. */\r\n panelOpacity: number\r\n /** Frosted-glass blur radius on opaque surfaces (px; 0 disables). */\r\n blur: number\r\n /** Blur of the wallpaper image itself (px; 0 disables). */\r\n wallpaperBlur: number\r\n /** How the image fits the frame. */\r\n fit: BackgroundFit\r\n /** Whether the conversation timeline rail renders at the right edge. */\r\n timeline: boolean\r\n}\r\n","/**\n * Background painter — renders the user background behind the whole app frame:\n * a fixed `z-index:-2` wallpaper element plus a `z-index:-1` scrim on\n * `document.body`, driven by the `data-dsh-bg` body attribute and a set of\n * CSS variables. It also applies the frosted-glass surface tokens so the\n * wallpaper shows through translucent input / bubble panels.\n *\n * Retraction discipline mirrors the reference skin plugins: every property /\n * DOM node this painter owns is restored to its prior state on dispose, and\n * the `data-ds-dark-theme` observer is disconnected.\n */\n\nimport { ACTIVE_ATTR, GLASS_ATTR, injectBackgroundCss } from './background-css.ts'\nimport { BACKGROUND_API_PREFIX, type BackgroundSettings } from '../settings.ts'\n\n/** Class names the layer and scrim elements carry. */\nconst LAYER_CLASS = 'dsh-bg-layer'\nconst IMAGE_CLASS = 'dsh-bg-image'\nconst SCRIM_CLASS = 'dsh-bg-scrim'\n\n/** Body style properties the painter owns while a wallpaper paints: the app\n * frame and sidebar fills go transparent so every column shares one art.\n * Inline values outrank any stylesheet rule (the body[data-dsh-bg] gate only\n * covers the CSS copy), so a sourceless section must actively restore them. */\nconst FRAME_TOKENS = ['--dsw-alias-bg-base', '--dsw-specific-sidebar-fill'] as const\n\n/**\n * White-glass tokens — the WHITELISTED surfaces only. Everything that floats\n * as a small card over the wallpaper: the composer input stack, message\n * bubbles, the markdown code surfaces (blocks + banner + inline code), and\n * the agent task strip family (`--dsw-specific-tip`: TodoPanel + GoalBar +\n * QueueDock share one dock column and one fill token). Menus, dialogs, the\n * settings UI, tooltips, toasts, hover fills and every accent keep the\n * OFFICIAL token values — they are reading surfaces and must stay legible.\n * `factor` scales the alpha relative to the input surface.\n */\nconst GLASS_SURFACE_TOKENS: readonly { token: string; factor: number }[] = [\n { token: '--dsw-specific-input-major', factor: 1 },\n { token: '--dsw-specific-bubble', factor: 0.8 },\n { token: '--dsw-alias-markdown-code-block', factor: 1 },\n { token: '--dsw-alias-markdown-code-block-banner', factor: 1 },\n { token: '--dsw-alias-markdown-inline-code', factor: 0.9 },\n { token: '--dsw-specific-tip', factor: 1 },\n]\n\n/** Every token the glass owns (save/restore key set). */\nconst GLASS_TOKENS: readonly string[] = GLASS_SURFACE_TOKENS.map(({ token }) => token)\n\n/** Fraction of the official white surface alpha kept at the most transparent panel setting. */\nconst GLASS_MIN_ALPHA = 0.05\n\n/** Base white-glass alpha for one panelOpacity (the curve every surface shares). */\nfunction glassAlpha(panelOpacity: number): number {\n const alpha = GLASS_MIN_ALPHA + panelOpacity * (0.9 - GLASS_MIN_ALPHA)\n return Math.max(0, Math.min(0.9, alpha))\n}\n\n/**\n * Saturation boost that rides the blur radius. Gentler than the reference\n * engine (1.1 + blur * 0.02, capped at 1.6): stacking a hot saturate on top of\n * the brightness/sheen layers pushed bright wallpapers into clipping.\n */\nfunction glassSaturate(blur: number): number {\n if (blur <= 0) return 1\n // Round off float dust (1.1 + 16 * 0.02 is 1.4200000000000002 raw).\n return Math.round(Math.min(1.6, 1.1 + blur * 0.02) * 1000) / 1000\n}\n\n/**\n * Exposure calibration per scheme. Light glass neither boosts brightness nor\n * stacks a heavy sheen (mainstream frosted recipes — macOS vibrancy, Windows\n * acrylic, common web glass — blur + saturate + tint without a positive\n * brightness gain); dark glass keeps the reference engine's slight lift, which\n * stops the white-glass fills from turning muddy.\n */\nfunction glassExposure(inDark: boolean): { brightness: string; sheen: string; sheenMid: string } {\n return inDark\n ? { brightness: '1.04', sheen: '0.16', sheenMid: '0.05' }\n : { brightness: '0.98', sheen: '0.07', sheenMid: '0.02' }\n}\n\n/**\n * The theme-aware base alpha for one panelOpacity — THE curve every glass\n * surface shares (surface tokens, bare alpha knobs and the settings preview\n * included). Single-sourced here so the live painter and the preview card\n * cannot drift.\n */\nfunction glassBaseAlpha(panelOpacity: number, inDark: boolean): number {\n return glassAlpha(panelOpacity) * (inDark ? 0.4 : 0.8)\n}\n\n/**\n * The theme-aware glass surface alphas for one panelOpacity: the input-surface\n * token and the bubble token share one curve, dimmed per scheme. Shared by the\n * live painter and the settings-row preview card so the two cannot drift.\n */\nfunction glassSurfaceAlphas(panelOpacity: number, inDark: boolean): { major: string; bubble: string } {\n const alpha = glassBaseAlpha(panelOpacity, inDark)\n return {\n major: `rgba(255, 255, 255, ${alpha.toFixed(3)})`,\n bubble: `rgba(255, 255, 255, ${(alpha * 0.8).toFixed(3)})`,\n }\n}\n\n/**\n * Resolve the effective background image url for a section.\n * @param settings - resolved background section.\n * @returns the image url, or '' when no source is set.\n */\nexport function backgroundImageUrl(settings: BackgroundSettings, uploadBase: string): string {\n if (settings.uploadId) return `${uploadBase}/image/${settings.uploadId}`\n return settings.url\n}\n\n/**\n * Manage the behind-body wallpaper + scrim layers and the glass surface.\n */\nexport class BackgroundPainter {\n private layer: HTMLDivElement | null = null\n private img: HTMLImageElement | null = null\n private scrim: HTMLDivElement | null = null\n private observer: MutationObserver | undefined\n private active = false\n private settings: BackgroundSettings | undefined\n private readonly savedTokens = new Map<string, string>()\n private readonly savedVars = new Map<string, string>()\n\n /** Remember + hijack a property only once so dispose restores the original. */\n private rememberOnce(prop: string): void {\n if (this.savedTokens.has(prop) || this.savedVars.has(prop)) return\n const value = document.body.style.getPropertyValue(prop)\n if (GLASS_TOKENS.includes(prop)) {\n this.savedTokens.set(prop, value)\n } else {\n this.savedVars.set(prop, value)\n }\n }\n\n /**\n * Apply the latest settings. Idempotent.\n * @param settings - resolved background section.\n * @param uploadBase - the API base for resolving uploads.\n */\n apply(settings: BackgroundSettings, uploadBase: string): void {\n this.settings = settings\n if (!settings.enabled) {\n this.dispose()\n return\n }\n injectBackgroundCss()\n\n const url = backgroundImageUrl(settings, uploadBase)\n if (url === '') {\n // No source: the frame transparency is owned only while a wallpaper\n // paints — hand the base/sidebar fills back (a sourceless \"enabled\"\n // section must never leave transparent chrome over the bare page), and\n // drop the theme observer + glass tokens whose flip handler would\n // otherwise re-write translucent panels over that bare page too.\n this.observer?.disconnect()\n this.observer = undefined\n this.restoreFrameTokens()\n this.applySurfaceGlass(settings, true)\n this.active = false\n this.removeLayers()\n document.body.removeAttribute(ACTIVE_ATTR)\n return\n }\n\n // Transparent frame: all columns share the wallpaper behind the UI.\n for (const prop of FRAME_TOKENS) {\n this.rememberOnce(prop)\n document.body.style.setProperty(prop, 'transparent')\n }\n\n // Wallpaper layer + scrim.\n if (!this.layer) {\n this.layer = document.createElement('div')\n this.layer.className = LAYER_CLASS\n this.img = document.createElement('img')\n this.img.className = IMAGE_CLASS\n this.img.alt = ''\n // Remote-url sources must not leak the local origin via Referer.\n this.img.referrerPolicy = 'no-referrer'\n this.layer.appendChild(this.img)\n document.body.appendChild(this.layer)\n }\n // Compare the *attribute* (the raw value we set) rather than the .src\n // property, which resolves to an absolute URL and would make this check\n // always-true for relative urls. Same-value writes are no-ops in the DOM,\n // so this is a clarity fix, not a behavior fix.\n if (this.img && this.img.getAttribute('src') !== url) this.img.src = url\n\n if (!this.scrim) {\n this.scrim = document.createElement('div')\n this.scrim.className = SCRIM_CLASS\n document.body.appendChild(this.scrim)\n }\n document.body.setAttribute(ACTIVE_ATTR, 'on')\n this.active = true\n\n // Push the knobs into CSS variables.\n const s = document.body.style\n this.setVar('--bg-object-fit', settings.fit)\n this.setVar('--bg-opacity', String(settings.opacity))\n this.setVar('--bg-wallpaper-blur', `${settings.wallpaperBlur}px`)\n this.setVar('--bg-wallpaper-scale', (1 + settings.wallpaperBlur * 0.006).toFixed(4))\n this.setVar('--bg-scrim', String(settings.scrim))\n this.setVar('--bg-glass-blur', `${settings.blur}px`)\n this.setVar('--bg-glass-saturate', String(glassSaturate(settings.blur)))\n\n // Glass surface: theme-aware translucent token (panelOpacity === 1 keeps\n // the official opaque surfaces and disables the blur).\n this.applySurfaceGlass(settings, false)\n\n // Theme observer: repaint the glass tokens when the light/dark scheme\n // flips (the surface translucency differs between schemes). Disconnects\n // on dispose.\n if (!this.observer) {\n this.observer = new MutationObserver(() => this.applySurfaceGlass(this.settings, false))\n this.observer.observe(document.body, { attributes: true, attributeFilter: ['data-ds-dark-theme'] })\n }\n }\n\n/** Write one owned CSS variable onto body. */\nprivate setVar(name: string, value: string): void {\n this.rememberOnce(name)\n document.body.style.setProperty(name, value)\n}\n\n/**\n * Return the owned frame-transparency properties to their saved state (or\n * remove them when this session never overrode them). dispose() restores\n * everything wholesale; this targeted variant serves the sourceless path,\n * where the painter keeps running for a later source.\n */\nprivate restoreFrameTokens(): void {\n for (const prop of FRAME_TOKENS) {\n this.rememberOnce(prop)\n const original = this.savedVars.get(prop)\n if (original !== undefined && original !== '') document.body.style.setProperty(prop, original)\n else document.body.style.removeProperty(prop)\n }\n}\n\n/**\n * Update one effect knob without re-running the full apply. This is the hot\n * path for slider drags (many events per second): only the single CSS\n * variable changes, the DOM layers are untouched.\n * @param key - the knob to update.\n * @param value - its new value in its canonical unit.\n */\nsetKnob(key: 'opacity' | 'scrim' | 'blur' | 'wallpaperBlur' | 'fit', value: number | BackgroundSettings['fit']): void {\n if (this.settings === undefined || !this.settings.enabled) return\n switch (key) {\n case 'opacity':\n this.setVar('--bg-opacity', String(value))\n break\n case 'scrim':\n this.setVar('--bg-scrim', String(value))\n break\n case 'blur': {\n this.setVar('--bg-glass-blur', `${value}px`)\n this.setVar('--bg-glass-saturate', String(glassSaturate(Number(value))))\n break\n }\n case 'wallpaperBlur': {\n this.setVar('--bg-wallpaper-blur', `${value}px`)\n this.setVar('--bg-wallpaper-scale', (1 + Number(value) * 0.006).toFixed(4))\n break\n }\n case 'fit':\n this.setVar('--bg-object-fit', String(value))\n break\n }\n}\n\n /**\n * Apply the translucent-glass surface tokens (or restore the official ones\n * when the panel is fully opaque / there is no background).\n * @param settings - resolved section (for panelOpacity).\n * @param forceRestore - true to restore official surfaces regardless (used\n * when no source is set, so leftover glass tokens never linger).\n */\n private applySurfaceGlass(settings: BackgroundSettings | undefined, forceRestore: boolean): void {\n const s = document.body.style\n const inDark = document.body.dataset.dsDarkTheme !== undefined\n // Always remember the original surface values so a restore / dispose\n // returns them cleanly.\n for (const token of GLASS_TOKENS) this.rememberOnce(token)\n\n const restore = () => {\n for (const token of GLASS_TOKENS) {\n const original = this.savedTokens.get(token)\n if (original !== undefined && original !== '') s.setProperty(token, original)\n else s.removeProperty(token)\n }\n }\n\n if (forceRestore || settings === undefined || settings.panelOpacity >= 1) {\n restore()\n document.body.removeAttribute(GLASS_ATTR)\n // No blur and a neutral exposure when glass is off; the bare alpha\n // knobs only matter under the glass gate.\n this.setVar('--bg-glass-blur', '0px')\n this.setVar('--bg-glass-brightness', '1')\n s.removeProperty('--bg-glass-alpha')\n s.removeProperty('--bg-glass-alpha-strong')\n return\n }\n\n document.body.setAttribute(GLASS_ATTR, 'on')\n\n // Exposure calibration (theme-aware, mirrored by the preview surface).\n const exposure = glassExposure(inDark)\n this.setVar('--bg-glass-brightness', exposure.brightness)\n this.setVar('--bg-glass-sheen', exposure.sheen)\n this.setVar('--bg-glass-sheen-mid', exposure.sheenMid)\n\n // Dark scheme uses a lower white alpha (the wallpaper stays visible\n // without washing the surface), mirroring the reference engine.\n const base = glassBaseAlpha(settings.panelOpacity, inDark)\n for (const { token, factor } of GLASS_SURFACE_TOKENS) {\n s.setProperty(token, `rgba(255, 255, 255, ${(base * factor).toFixed(3)})`)\n }\n // Bare alpha knobs for the surfaces that keep their own hue (preview\n // badge, via color-mix) or need a hover boost (chrome buttons): the same\n // curve every glass surface shares.\n this.setVar('--bg-glass-alpha', base.toFixed(3))\n this.setVar('--bg-glass-alpha-strong', Math.min(0.9, base * 1.5).toFixed(3))\n }\n\n /** Remove the wallpaper + scrim layers and clear the active attribute. */\n private removeLayers(): void {\n if (this.layer) { this.layer.remove(); this.layer = null; this.img = null }\n if (this.scrim) { this.scrim.remove(); this.scrim = null }\n }\n\n /** Restore every owned property and remove the layers. */\n dispose(): void {\n this.observer?.disconnect()\n this.observer = undefined\n this.removeLayers()\n const s = document.body.style\n document.body.removeAttribute(ACTIVE_ATTR)\n document.body.removeAttribute(GLASS_ATTR)\n for (const [prop, value] of this.savedTokens) s.setProperty(prop, value)\n for (const [prop, value] of this.savedVars) s.setProperty(prop, value)\n this.savedTokens.clear()\n this.savedVars.clear()\n this.active = false\n this.settings = undefined\n }\n\n /** @returns whether a wallpaper is currently rendered. */\n isActive(): boolean {\n return this.active\n }\n}\n\n/** Module-level painter singleton shared by the settings row preview and the live apply. */\nexport const backgroundPainter = new BackgroundPainter()\n\n/**\n * Apply the given settings through the shared painter (idempotent). Convenience\n * used by the settings row for live previews and by the plugin apply to render\n * the persisted section.\n * @param settings - settings to apply (may be an unsaved draft for preview).\n */\nexport function paintBackground(settings: BackgroundSettings): void {\n backgroundPainter.apply(settings, BACKGROUND_API_PREFIX)\n}\n\n/** Numeric effect knobs the slider drag path repaints. */\nexport type BackgroundKnob = 'opacity' | 'scrim' | 'blur' | 'wallpaperBlur' | 'fit'\n\n/**\n * Update one effect knob on the live backdrop without re-running the full\n * apply — the hot path for slider drags (see BackgroundPainter.setKnob).\n * @param key - the knob to update.\n * @param value - its new value.\n */\nexport function paintBackgroundKnob(key: BackgroundKnob, value: number | BackgroundSettings['fit']): void {\n backgroundPainter.setKnob(key, value)\n}\n\n/** Preview variables the settings-surface preview card consumes. */\nconst PREVIEW_VARS = [\n '--bg-opacity', '--bg-scrim', '--bg-object-fit',\n '--bg-wallpaper-blur', '--bg-wallpaper-scale',\n '--bg-glass-blur', '--bg-glass-saturate', '--bg-glass-brightness',\n '--bg-preview-glass',\n] as const\n\n/**\n * Push the effect knobs onto one element (the settings-surface preview card)\n * so dragging a slider updates the card without touching the live backdrop.\n * The card's CSS reads the same variable names as the painter writes on body.\n * @param el - the preview element.\n * @param settings - the draft settings to render (may be unsaved).\n */\nexport function paintPreviewSurface(el: HTMLElement, settings: BackgroundSettings): void {\n const s = el.style\n s.setProperty('--bg-object-fit', settings.fit)\n s.setProperty('--bg-opacity', String(settings.opacity))\n s.setProperty('--bg-scrim', String(settings.scrim))\n s.setProperty('--bg-wallpaper-blur', `${settings.wallpaperBlur}px`)\n s.setProperty('--bg-wallpaper-scale', (1 + settings.wallpaperBlur * 0.006).toFixed(4))\n // The glass bubble mirrors the live panel surface: below panelOpacity 1 its\n // alpha follows the same theme-aware curve as --dsw-specific-bubble (so the\n // panel-opacity slider is visible in the preview); at 1 the official opaque\n // surface returns — the bubble turns opaque and the blur switches off, just\n // like applySurfaceGlass does on the real backdrop.\n const inDark = document.body.dataset.dsDarkTheme !== undefined\n if (settings.panelOpacity >= 1) {\n s.setProperty('--bg-glass-blur', '0px')\n s.setProperty('--bg-glass-brightness', '1')\n s.setProperty('--bg-preview-glass', 'var(--dsw-alias-bg-layer-1)')\n return\n }\n s.setProperty('--bg-glass-blur', `${settings.blur}px`)\n s.setProperty('--bg-glass-saturate', String(glassSaturate(settings.blur)))\n // The preview filter mirrors the live exposure calibration (slightly dimmed\n // in light, lifted in dark) so the card never reads brighter than the app.\n s.setProperty('--bg-glass-brightness', glassExposure(inDark).brightness)\n // The preview bubble mirrors the live --dsw-specific-bubble token.\n s.setProperty('--bg-preview-glass', glassSurfaceAlphas(settings.panelOpacity, inDark).bubble)\n}\n\n/** Remove every preview variable from an element (restores CSS defaults). */\nexport function clearPreviewSurface(el: HTMLElement): void {\n for (const name of PREVIEW_VARS) el.style.removeProperty(name)\n}\n","/** Locale dictionaries for the background plugin. */\n\nimport type { BackgroundCardLocaleKey } from './types.ts'\n\n/** Dictionary of the namespace this plugin owns. */\nexport type BackgroundCardDict = Record<BackgroundCardLocaleKey, string>\n\n/** Chinese copy. */\nexport const zh: BackgroundCardDict = {\n 'background.title': '自定义背景',\n 'background.description': '为整个应用界面设置背景图片,可调不透明度、遮罩、面板透明与毛玻璃模糊',\n 'background.upload': '上传图片',\n 'background.uploading': '上传中…',\n 'background.uploadMediaTypes': '支持 JPG / PNG / WebP / GIF',\n 'background.urlPlaceholder': '或粘贴图片 http(s) 链接后回车',\n 'background.invalidUrl': '链接无效,请粘贴 http(s) 开头的图片链接',\n 'background.applyUrl': '应用链接',\n 'background.enabled': '背景已启用',\n 'background.source': '图片',\n 'background.effects': '效果',\n 'background.noPreview': '上传图片或粘贴链接后,此处实时预览效果',\n 'background.previewGlass': '毛玻璃',\n 'background.opacity': '不透明度',\n 'background.scrim': '遮罩',\n 'background.panelOpacity': '面板不透明度',\n 'background.blur': '毛玻璃模糊',\n 'background.wallpaperBlur': '壁纸模糊',\n 'background.fit': '填充方式',\n 'background.cover': '铺满',\n 'background.contain': '完整',\n 'background.clear': '清除背景',\n 'background.uploadFailed': '上传失败,请重试',\n 'background.saveFailed': '保存失败,请重试',\n 'background.timeline': '会话时间线',\n 'background.timelineHint': '右侧消息导航轨,悬停展开问题列表(DeepSeek 官网风格)',\n 'timeline.railLabel': '对话时间线',\n 'timeline.roleUser': '用户',\n 'timeline.noText': '(无文本内容)',\n 'timeline.marksOnly': '★ 只看标记',\n 'timeline.mark': '标记为重点',\n 'timeline.unmark': '取消重点标记',\n 'timeline.noMarks': '还没有标记的重点',\n}\n\n/** English copy. */\nexport const en: BackgroundCardDict = {\n 'background.title': 'Custom Background',\n 'background.description': 'Set a background image behind the whole app surface with adjustable opacity, scrim, panel transparency and glass blur',\n 'background.upload': 'Upload image',\n 'background.uploading': 'Uploading…',\n 'background.uploadMediaTypes': 'JPG / PNG / WebP / GIF',\n 'background.urlPlaceholder': 'Or paste an image http(s) link and press Enter',\n 'background.invalidUrl': 'Invalid link — paste an image link starting with http(s)',\n 'background.applyUrl': 'Apply URL',\n 'background.enabled': 'Background on',\n 'background.source': 'Image',\n 'background.effects': 'Effects',\n 'background.noPreview': 'Upload an image or paste a link to preview live here',\n 'background.previewGlass': 'Glass',\n 'background.opacity': 'Opacity',\n 'background.scrim': 'Scrim',\n 'background.panelOpacity': 'Panel opacity',\n 'background.blur': 'Glass blur',\n 'background.wallpaperBlur': 'Wallpaper blur',\n 'background.fit': 'Fit',\n 'background.cover': 'Cover',\n 'background.contain': 'Contain',\n 'background.clear': 'Clear background',\n 'background.uploadFailed': 'Upload failed, try again',\n 'background.saveFailed': 'Save failed, try again',\n 'background.timeline': 'Conversation timeline',\n 'background.timelineHint': 'Message rail at the right edge; hover to expand the question list (DeepSeek web style)',\n 'timeline.railLabel': 'Chat timeline',\n 'timeline.roleUser': 'User',\n 'timeline.noText': '(no text)',\n 'timeline.marksOnly': '★ Marked only',\n 'timeline.mark': 'Mark as key point',\n 'timeline.unmark': 'Unmark key point',\n 'timeline.noMarks': 'No marked key points',\n}\n","function r(e){var t,f,n=\"\";if(\"string\"==typeof e||\"number\"==typeof e)n+=e;else if(\"object\"==typeof e)if(Array.isArray(e)){var o=e.length;for(t=0;t<o;t++)e[t]&&(f=r(e[t]))&&(n&&(n+=\" \"),n+=f)}else for(f in e)e[f]&&(n&&(n+=\" \"),n+=f);return n}export function clsx(){for(var e,t,f=0,n=\"\",o=arguments.length;f<o;f++)(e=arguments[f])&&(t=r(e))&&(n&&(n+=\" \"),n+=t);return n}export default clsx;","/**\n * Background settings transport — reads and writes the `ui-background`\n * section, and uploads local images, through the plugin's own same-origin\n * HTTP routes (see src/routes.ts). A custom route family keeps the section\n * usable even though the api-proxy settings allowlist does not expose\n * third-party namespaces over the settings RPC. One module-level client\n * serves the painter and the settings row.\n */\n\nimport type { BackgroundSettings } from '../settings.ts'\nimport { BACKGROUND_API_PREFIX } from '../settings.ts'\n\n/** One snapshot of the section as last seen by the transport. */\nexport interface SettingsSnapshot {\n status: 'loading' | 'ready' | 'error'\n value?: BackgroundSettings\n}\n\ntype Listener = () => void\n\n/** Outcome of one save attempt: committed, displaced by a newer save (the\n * caller must not adopt its own section back into the draft), or rejected. */\nexport type SaveResult = 'ok' | 'superseded' | 'failed'\n\n/**\n * Observable settings client (getSnapshot/subscribe — the uSES currency).\n * Methods are arrow properties so React's useSyncExternalStore can call them\n * without an owning `this`.\n */\nexport class SettingsClient {\n private snapshot: SettingsSnapshot = { status: 'loading' }\n private readonly listeners = new Set<Listener>()\n /** Monotonic request id; the latest save wins even when POSTs interleave. */\n private saveSeq = 0\n /** Pending save promise (used by the row's flush-on-unmount). */\n private pending: Promise<SaveResult> | undefined\n\n /** @returns the current sync snapshot (stable reference until the next change). */\n getSnapshot = (): SettingsSnapshot => this.snapshot\n\n /** Observe snapshot replacements. @returns the disposer removing this listener. */\n subscribe = (listener: Listener): (() => void) => {\n this.listeners.add(listener)\n return () => { this.listeners.delete(listener) }\n }\n\n private notify(): void {\n for (const listener of this.listeners) listener()\n }\n\n /** Await any in-flight save (used before teardown so edits are not dropped). */\n async flush(): Promise<void> {\n await this.pending\n }\n\n /** Fetch the section from the host. */\n async load(): Promise<void> {\n try {\n const response = await fetch(`${BACKGROUND_API_PREFIX}/settings`)\n if (!response.ok) throw new Error(`HTTP ${response.status}`)\n const body = await response.json() as { ok: boolean; value?: BackgroundSettings }\n if (!body.ok || body.value === undefined) throw new Error('unexpected payload')\n this.snapshot = { status: 'ready', value: body.value }\n } catch {\n this.snapshot = { status: 'error' }\n }\n this.notify()\n }\n\n /**\n * Persist the section through the host route. Concurrent calls are\n * serialized by a request sequence: an older save that resolves after a\n * newer one answers 'superseded' instead of 'ok', so the caller can never\n * mistake a stale write for success and adopt its outdated section.\n * @param section - the complete next section.\n * @returns whether the write committed, was displaced by a newer save, or failed.\n */\n async save(section: BackgroundSettings): Promise<SaveResult> {\n const seq = ++this.saveSeq\n const run = async (): Promise<SaveResult> => {\n try {\n const response = await fetch(`${BACKGROUND_API_PREFIX}/settings`, {\n method: 'POST',\n headers: { 'content-type': 'application/json' },\n body: JSON.stringify(section),\n })\n const body = await response.json() as { ok: boolean; value?: BackgroundSettings }\n if (!response.ok || !body.ok || body.value === undefined) return 'failed'\n // Discard the response of a superseded save — it reflects an older\n // document that must not overwrite the latest one.\n if (seq !== this.saveSeq) return 'superseded'\n this.snapshot = { status: 'ready', value: body.value }\n this.notify()\n return 'ok'\n } catch {\n return 'failed'\n }\n }\n const promise = run()\n this.pending = promise\n // Release the handle once settled so flush() never awaits a stale save\n // from a long-finished gesture (a later flush then resolves instantly).\n void promise.then(() => {\n if (this.pending === promise) this.pending = undefined\n })\n return promise\n }\n\n /**\n * Upload a local image file; on success stores its id into the snapshot and\n * returns the resolved background url (or null on failure).\n * @param file - the chosen image file.\n * @returns the resolved image url, or null.\n */\n async upload(file: File): Promise<string | null> {\n try {\n const response = await fetch(`${BACKGROUND_API_PREFIX}/upload`, {\n method: 'POST',\n headers: { 'content-type': file.type },\n body: file,\n })\n const body = await response.json() as { ok: boolean; id?: string; url?: string }\n if (!response.ok || !body.ok || body.id === undefined || body.url === undefined) return null\n return body.url ?? null\n } catch {\n return null\n }\n }\n}\n\n/** Shared client for the painter and the settings row. */\nexport const settingsClient = new SettingsClient()\n","/**\n * Background settings row — the editable form rendered inside the General\n * settings section (`settings.general.item` slot), in the same visual area as\n * the official Appearance row. Layout mirrors the reference wallpaper engine\n * picker (preview surface + grouped sections), styled with the harness alias\n * tokens so it reads as part of the settings chrome.\n *\n * Interaction model (fixes the previous jank):\n * - Sliders STEP in 5% (or 2px/5px) increments, so dragging snaps between\n * discrete values instead of firing dozens of sub-percent updates.\n * - While dragging, only the CSS variables change: the slider holds its own\n * state (no parent re-render) and the preview card repaints in isolation.\n * React's onChange maps to the native `input` event and would fire on every\n * step, so a commit is deferred to release (pointerup / keyup / blur) and\n * debounced — one POST per gesture, never per tick.\n * - A `lastSavedRef` distinguishes our own saves from external changes, so\n * the snapshot sync can never clobber a draft the user is still editing.\n */\n\nimport { useCallback, useEffect, useRef, useState, type ChangeEvent } from 'react'\nimport { useSyncExternalStore } from 'react'\nimport type { PropsLocale, PropsRuntime } from '@deepseek-ai/dsh-client-ui-slots'\nimport clsx from 'clsx'\nimport {\n BACKGROUND_API_PREFIX, BLUR_MAX, BLUR_MIN, DEFAULT_BLUR, DEFAULT_FIT,\n DEFAULT_OPACITY, DEFAULT_PANEL_OPACITY, DEFAULT_SCRIM, DEFAULT_TIMELINE,\n DEFAULT_WALLPAPER_BLUR, FIT_MODES, OPACITY_MAX, OPACITY_MIN, PANEL_OPACITY_MAX,\n PANEL_OPACITY_MIN, SCRIM_MAX, SCRIM_MIN, WALLPAPER_BLUR_MAX, type BackgroundFit,\n type BackgroundSettings,\n} from '../settings.ts'\nimport { clearPreviewSurface, paintBackground, paintBackgroundKnob, paintPreviewSurface } from './backdrop.ts'\nimport { settingsClient, type SettingsSnapshot } from './settings-client.ts'\nimport css from './SettingsRow.module.css'\n\n/** Full component props: runtime share + locale seat. */\nexport type BackgroundRowProps =\n PropsRuntime<'settings.general.item'> & PropsLocale<'ui-background'>\n\n/** Defaults mirror the host schema (also the pre-load draft fallback). */\nconst DEFAULTS: BackgroundSettings = {\n enabled: false,\n uploadId: '',\n url: '',\n opacity: DEFAULT_OPACITY,\n scrim: DEFAULT_SCRIM,\n panelOpacity: DEFAULT_PANEL_OPACITY,\n blur: DEFAULT_BLUR,\n wallpaperBlur: DEFAULT_WALLPAPER_BLUR,\n fit: DEFAULT_FIT,\n timeline: DEFAULT_TIMELINE,\n}\n\n/** The numeric field keys a slider edits. */\ntype NumField = 'opacity' | 'scrim' | 'panelOpacity' | 'blur' | 'wallpaperBlur'\n\n/** Per-field slider geometry: 5% steps for ratios, fine px steps for radii so\n * the two blur sliders feel smooth near small values. Bounds come from the\n * shared settings constants so the schema boundary and the UI cannot drift. */\nconst SLIDER_SPEC: Record<NumField, { min: number; max: number; step: number; unit: 'percent' | 'px' }> = {\n opacity: { min: OPACITY_MIN, max: OPACITY_MAX, step: 0.05, unit: 'percent' },\n scrim: { min: SCRIM_MIN, max: SCRIM_MAX, step: 0.05, unit: 'percent' },\n panelOpacity: { min: PANEL_OPACITY_MIN, max: PANEL_OPACITY_MAX, step: 0.05, unit: 'percent' },\n blur: { min: BLUR_MIN, max: BLUR_MAX, step: 1, unit: 'px' },\n wallpaperBlur: { min: BLUR_MIN, max: WALLPAPER_BLUR_MAX, step: 2, unit: 'px' },\n}\n\n/** Derive the bare upload id from a resolve url like /api/bg-wallpaper/image/<id>. */\nfunction stripId(url: string): string {\n const prefix = `${BACKGROUND_API_PREFIX}/image/`\n return url.startsWith(prefix) ? url.slice(prefix.length) : ''\n}\n\n/** Read the settings store (uSES-friendly). */\nfunction readSnapshot(): SettingsSnapshot {\n return settingsClient.getSnapshot()\n}\n\n/** Field-wise equality for distinguishing our own saves from external changes. */\nfunction sameSettings(a: BackgroundSettings, b: BackgroundSettings): boolean {\n return a.enabled === b.enabled && a.uploadId === b.uploadId && a.url === b.url\n && a.opacity === b.opacity && a.scrim === b.scrim && a.panelOpacity === b.panelOpacity\n && a.blur === b.blur && a.wallpaperBlur === b.wallpaperBlur && a.fit === b.fit\n && a.timeline === b.timeline\n}\n\n/**\n * A stepped range control. While dragging it re-renders only itself: the value\n * is local state, `onLive(name, value)` repaints (CSS variables, no React\n * state), and `onCommit()` fires once on release through a debounced save.\n */\nfunction ControlSlider(props: {\n name: NumField\n label: string\n value: number\n onLive: (name: NumField, value: number) => void\n onCommit: () => void\n}) {\n const { name, label, value, onLive, onCommit } = props\n const spec = SLIDER_SPEC[name]\n const [local, setLocal] = useState(value)\n const localRef = useRef(value)\n const dragging = useRef(false)\n const onLiveRef = useRef(onLive)\n const onCommitRef = useRef(onCommit)\n onLiveRef.current = onLive\n onCommitRef.current = onCommit\n\n // Adopt an external value (load / save) when not mid-drag.\n useEffect(() => {\n if (!dragging.current && localRef.current !== value) {\n localRef.current = value\n setLocal(value)\n }\n }, [value])\n\n const handleLive = (e: ChangeEvent<HTMLInputElement>): void => {\n dragging.current = true\n const v = Number(e.currentTarget.value)\n localRef.current = v\n setLocal(v)\n syncTrackFill(e.currentTarget)\n onLiveRef.current(name, v)\n }\n\n const handleCommit = (): void => {\n if (!dragging.current) return\n dragging.current = false\n onCommitRef.current()\n }\n\n const text = spec.unit === 'percent'\n ? `${Math.round(local * 100)}%`\n : `${local}px`\n\n return (\n <div className={css.sliderRow}>\n <span className={css.sliderLabel}>{label}</span>\n <input\n type=\"range\"\n className={css.slider}\n ref={(el) => {\n // Sync the \"filled\" track fraction on mount and on every external\n // value adoption (the webkit track reads --bg-fill; moz draws its\n // own ::-moz-range-progress).\n if (el) syncTrackFill(el)\n }}\n min={spec.min} max={spec.max} step={spec.step}\n value={String(local)}\n aria-label={label}\n onInput={handleLive}\n onPointerUp={handleCommit}\n onKeyUp={(e) => {\n if (e.key.startsWith('Arrow') || e.key === 'Home' || e.key === 'End'\n || e.key === 'PageUp' || e.key === 'PageDown') handleCommit()\n }}\n onBlur={handleCommit}\n />\n <span className={css.sliderValue}>{text}</span>\n </div>\n )\n}\n\n/** Write the filled-track fraction (%) of a range input into its --bg-fill\n * variable (webkit has no range-progress pseudo-element; moz draws its own). */\nfunction syncTrackFill(el: HTMLInputElement): void {\n const min = Number(el.min)\n const max = Number(el.max)\n const value = Number(el.value)\n const pct = max === min ? 0 : ((value - min) / (max - min)) * 100\n el.style.setProperty('--bg-fill', `${pct}%`)\n}\n\n/**\n * The background settings row. A draft mirrors the persisted section; dragging\n * repaints the preview card and the live backdrop through CSS variables, and a\n * release commits once through the plugin's own host route.\n */\nexport function BackgroundSettingsRow({ t }: BackgroundRowProps) {\n const snapshot = useSyncExternalStore(settingsClient.subscribe, readSnapshot)\n const [draft, setDraft] = useState<BackgroundSettings>(DEFAULTS)\n const [uploading, setUploading] = useState(false)\n const [urlText, setUrlText] = useState('')\n const [error, setError] = useState('')\n const fileInput = useRef<HTMLInputElement>(null)\n const previewRef = useRef<HTMLDivElement>(null)\n // The latest draft, read by every handler (never a stale closure).\n const draftRef = useRef<BackgroundSettings>(DEFAULTS)\n // True while a drag/gesture is in flight: hold off snapshot sync.\n const editingRef = useRef(false)\n // The last section this row saved; external changes are snapshots that differ.\n const lastSavedRef = useRef<BackgroundSettings | null>(null)\n // True while an edit has not yet reached the host (drives flush-on-unmount).\n const dirtyRef = useRef(false)\n const commitTimer = useRef<number | undefined>(undefined)\n const editingTimer = useRef<number | undefined>(undefined)\n\n /** Repaint the live backdrop + preview card from one draft (no React state). */\n const paintLive = useCallback((next: BackgroundSettings): void => {\n paintBackground(next)\n if (previewRef.current) paintPreviewSurface(previewRef.current, next)\n }, [])\n\n /** Mark the row as being edited; clears after a quiet 600ms window. */\n const markEditing = useCallback((): void => {\n editingRef.current = true\n clearTimeout(editingTimer.current)\n editingTimer.current = window.setTimeout(() => { editingRef.current = false }, 600)\n }, [])\n\n /** Slider live handler (stable identity for the memoized sliders). */\n const onLive = useCallback((key: NumField, value: number): void => {\n const next = { ...draftRef.current, [key]: value }\n draftRef.current = next\n markEditing()\n // Hot path: most knobs repaint through the painter's single-variable\n // writer (no DOM layer churn). panelOpacity drives the glass surface\n // tokens, which need the full apply.\n if (key === 'panelOpacity') {\n paintBackground(next)\n } else {\n paintBackgroundKnob(key, value)\n }\n if (previewRef.current) paintPreviewSurface(previewRef.current, next)\n }, [markEditing])\n\n /** Persist one section through the host route and adopt it on success. */\n const saveNow = useCallback(async (next: BackgroundSettings): Promise<void> => {\n dirtyRef.current = true\n const result = await settingsClient.save(next)\n if (result === 'failed') {\n setError(t('background.saveFailed'))\n return\n }\n // A superseded save lost to a newer in-flight one, which now owns BOTH\n // the snapshot adoption and the dirty flag (cleared when IT commits).\n // Clearing the flag here would strand that write, and adopting this\n // response would resurrect an outdated section — so keep it set.\n if (result === 'superseded') return\n dirtyRef.current = false\n setError('')\n lastSavedRef.current = next\n draftRef.current = next\n setDraft(next)\n if (!next.uploadId) setUrlText(next.url)\n }, [t])\n\n // The latest saveNow, readable from stable callbacks and the unmount\n // cleanup (never a stale closure).\n const saveNowRef = useRef(saveNow)\n saveNowRef.current = saveNow\n\n /** Debounced commit: one POST per drag gesture, from the latest draft. */\n const onCommit = useCallback((): void => {\n clearTimeout(commitTimer.current)\n commitTimer.current = window.setTimeout(() => {\n // Reset before saving: a fired timer must never look like an armed one,\n // or the unmount flush would re-save an already-committed gesture.\n commitTimer.current = undefined\n void saveNowRef.current(draftRef.current)\n }, 120)\n }, [])\n\n // Sync the draft from the persisted value when it changes externally, but\n // never overwrite a draft the user is mid-editing.\n useEffect(() => {\n if (snapshot.status !== 'ready' || snapshot.value === undefined) return\n const saved = lastSavedRef.current\n const external = saved === null || !sameSettings(saved, snapshot.value)\n if (external && !editingRef.current) {\n lastSavedRef.current = snapshot.value\n draftRef.current = snapshot.value\n setDraft(snapshot.value)\n setUrlText(snapshot.value.uploadId ? '' : snapshot.value.url)\n if (previewRef.current) paintPreviewSurface(previewRef.current, snapshot.value)\n }\n }, [snapshot])\n\n // Teardown: a pending debounced commit must not die with the row. If the\n // timer is still armed, fire the save NOW (the timer callback would never\n // run after unmount, and dirtyRef is only set inside saveNow — clearing\n // the timer alone would silently drop the last slider adjustment). Then\n // wait out any save already in flight. The effect runs once per mount:\n // saveNow is reached through its ref, so an identity change mid-session\n // cannot re-trigger this teardown, and editingRef is reset so a cleared\n // editing window can never block snapshot sync forever.\n useEffect(() => () => {\n clearTimeout(editingTimer.current)\n editingRef.current = false\n if (commitTimer.current !== undefined) {\n clearTimeout(commitTimer.current)\n commitTimer.current = undefined\n void saveNowRef.current(draftRef.current)\n }\n if (dirtyRef.current) void settingsClient.flush()\n }, [])\n\n const handleFile = async (file?: File): Promise<void> => {\n if (!file) return\n markEditing()\n setUploading(true)\n setError('')\n try {\n const url = await settingsClient.upload(file)\n if (url === null) {\n setError(t('background.uploadFailed'))\n return\n }\n const next: BackgroundSettings = { ...draftRef.current, uploadId: stripId(url), url: '', enabled: true }\n draftRef.current = next\n setDraft(next)\n setUrlText('')\n paintLive(next)\n await saveNow(next)\n } finally {\n setUploading(false)\n }\n }\n\n const handleUrlSubmit = (): void => {\n const url = urlText.trim()\n if (!/^https?:\\/\\//i.test(url)) {\n setError(t('background.invalidUrl'))\n return\n }\n markEditing()\n const next: BackgroundSettings = { ...draftRef.current, uploadId: '', url, enabled: true }\n draftRef.current = next\n setDraft(next)\n paintLive(next)\n void saveNow(next)\n }\n\n const handleClear = (): void => {\n const next: BackgroundSettings = { ...draftRef.current, uploadId: '', url: '', enabled: false }\n draftRef.current = next\n setDraft(next)\n setUrlText('')\n if (previewRef.current) clearPreviewSurface(previewRef.current)\n paintBackground(next)\n void saveNow(next)\n }\n\n const handleFit = (mode: BackgroundFit): void => {\n markEditing()\n const next: BackgroundSettings = { ...draftRef.current, fit: mode }\n draftRef.current = next\n setDraft(next)\n paintLive(next)\n void saveNow(next)\n }\n\n const handleTimelineToggle = (): void => {\n markEditing()\n const next: BackgroundSettings = { ...draftRef.current, timeline: !draftRef.current.timeline }\n draftRef.current = next\n setDraft(next)\n // The rail reads the shared snapshot itself; no painter repaint needed.\n void saveNow(next)\n }\n\n const sourceUrl = draft.uploadId ? `${BACKGROUND_API_PREFIX}/image/${draft.uploadId}` : draft.url\n const hasImage = sourceUrl !== ''\n\n return (\n <div className={css.row}>\n <div className={css.header}>\n <div className={css.titleRow}>\n <div className={css.title}>{t('background.title')}</div>\n {hasImage && (\n <button type=\"button\" className={clsx(css.btn, css.btnDanger, css.clearBtn)} onClick={handleClear}>\n {t('background.clear')}\n </button>\n )}\n </div>\n <div className={css.desc}>{t('background.description')}</div>\n </div>\n\n {/* Live preview surface: image + theme-aware scrim + frosted glass bubble. */}\n <div className={css.preview} ref={previewRef}>\n {hasImage\n ? (\n <>\n <img className={css.previewImg} src={sourceUrl} alt=\"\" draggable={false} referrerPolicy=\"no-referrer\" />\n <div className={css.previewScrim} />\n <div className={css.previewGlass}>\n <span className={css.previewGlassText}>{t('background.previewGlass')}</span>\n </div>\n </>\n )\n : (\n <div className={css.previewEmpty}>{t('background.noPreview')}</div>\n )}\n </div>\n\n {/* Image source: upload or paste an http(s) link. */}\n <div className={css.section}>\n <div className={css.sectionLabel}>{t('background.source')}</div>\n <div className={css.sourceRow}>\n <input\n type=\"file\"\n ref={fileInput}\n hidden\n accept=\"image/jpeg,image/png,image/webp,image/gif\"\n onChange={(e) => {\n void handleFile(e.currentTarget.files?.[0])\n e.currentTarget.value = ''\n }}\n />\n <button\n type=\"button\"\n className={clsx(css.btn, css.btnPrimary)}\n disabled={uploading}\n onClick={() => fileInput.current?.click()}\n >\n {uploading ? t('background.uploading') : t('background.upload')}\n </button>\n <span className={css.hint}>{t('background.uploadMediaTypes')}</span>\n {draft.uploadId && <span className={css.enabledBadge}>✓ {t('background.enabled')}</span>}\n </div>\n <div className={css.urlRow}>\n <input\n className={css.urlInput}\n value={urlText}\n placeholder={t('background.urlPlaceholder')}\n onKeyDown={(e) => { if (e.key === 'Enter') handleUrlSubmit() }}\n onChange={(e) => setUrlText(e.currentTarget.value)}\n />\n <button\n type=\"button\"\n className={css.btn}\n disabled={!urlText.trim()}\n onClick={handleUrlSubmit}\n >\n {t('background.applyUrl')}\n </button>\n </div>\n </div>\n\n {/* Effects: stepped sliders + fit segmented control. */}\n <div className={css.section}>\n <div className={css.sectionLabel}>{t('background.effects')}</div>\n <ControlSlider name=\"opacity\" label={t('background.opacity')} value={draft.opacity} onLive={onLive} onCommit={onCommit} />\n <ControlSlider name=\"scrim\" label={t('background.scrim')} value={draft.scrim} onLive={onLive} onCommit={onCommit} />\n <ControlSlider name=\"panelOpacity\" label={t('background.panelOpacity')} value={draft.panelOpacity} onLive={onLive} onCommit={onCommit} />\n <ControlSlider name=\"blur\" label={t('background.blur')} value={draft.blur} onLive={onLive} onCommit={onCommit} />\n <ControlSlider name=\"wallpaperBlur\" label={t('background.wallpaperBlur')} value={draft.wallpaperBlur} onLive={onLive} onCommit={onCommit} />\n <div className={css.segRow}>\n <span className={css.segLabel}>{t('background.fit')}</span>\n <div className={css.segGroup} role=\"group\" aria-label={t('background.fit')}>\n {FIT_MODES.map((mode) => (\n <button\n key={mode}\n type=\"button\"\n className={clsx(css.segBtn, draft.fit === mode && css.segActive)}\n onClick={() => handleFit(mode)}\n >\n {t(mode === 'cover' ? 'background.cover' : 'background.contain')}\n </button>\n ))}\n </div>\n </div>\n <div className={css.segRow}>\n <span className={css.segLabel}>{t('background.timeline')}</span>\n <button\n type=\"button\"\n role=\"switch\"\n aria-checked={draft.timeline}\n aria-label={t('background.timeline')}\n title={t('background.timelineHint')}\n className={css.switch}\n onClick={handleTimelineToggle}\n >\n <span className={css.switchKnob} />\n </button>\n <span className={css.hint}>{t('background.timelineHint')}</span>\n </div>\n </div>\n\n {error && <div className={css.error} role=\"alert\">{error}</div>}\n\n {hasImage && (\n <div className={css.clearRow}>\n <button type=\"button\" className={clsx(css.btn, css.btnDanger)} onClick={handleClear}>\n {t('background.clear')}\n </button>\n </div>\n )}\n </div>\n )\n}\n","/**\n * Timeline CSS — the conversation scroll-navigation rail (DeepSeek web\n * ScrollNav structure, rebuilt on this plugin's frosted-glass system).\n *\n * Structure and metrics mirror the official chat.deepseek.com stylesheet\n * (module map extracted from the shipped bundle; v0.1.4 of the reference port\n * dsh-chat-timeline widens the panel to 260px and adds bookmarks):\n * nav 34px-wide rail, fixed right edge, vertically centered; collapsed\n * blurred capsule (height − 8px); expanding panel (max 260px, radius 16)\n * whose scroll area holds 30px rows (tick indicator + fading-in title);\n * 32px gradient fade veils top/bottom, expanded-only, shown while that\n * side actually clips.\n *\n * Deviations from the reference port, all fidelity fixes:\n * - The filter bar collapses to zero height while idle instead of staying\n * in layout invisibly (it pushed every tick ~33px down).\n * - Short stacks center vertically; overflowing stacks are bottom-pinned\n * by the component so the newest tick hugs the capsule's bottom edge\n * (the official idle strategy — the reference port flowed ticks from\n * the top and clipped the newest away).\n *\n * Glass integration: the official chat.deepseek.com paints (light\n * rgba(255,255,255,.8)/.94, dark rgba(21,21,23,.6)/rgba(28,28,32,.95),\n * 5px collapsed / 16px expanded blur) remain as the NO-GLASS fallback.\n * While the plugin's glass system is on (`body[data-dsh-bg-glass]`), the\n * rail joins the SAME unified recipe as the composer card and bubbles:\n * fill = the painter's `--dsw-specific-input-major` token, blur/saturate/\n * brightness = the shared `--bg-glass-*` variables, i.e. the glass-blur\n * slider. Class prefix `dsbt-` deliberately avoids every\n * `[class*=\"_xxx\"]` anchor of the plugin's glass sheet (underscores only).\n */\n\n/** Unique id stamped on the injected style element (dedup key). */\nexport const TIMELINE_CSS_TAG = 'deepseek-harness-background/timeline'\n\n/**\n * Expanded-row title size in px. The canvas width measurement in timeline.tsx\n * reads this same constant — a fitted panel width must track the real text\n * metrics, so the two can never drift apart.\n */\nexport const TIMELINE_TITLE_FONT_PX = 13\n\n/** Inject the timeline stylesheet once. Idempotent (dedup key on the tag). */\nexport function injectTimelineCss(): void {\n if (typeof document === 'undefined') return\n if (document.querySelector(`style[data-plugin-css=\"${TIMELINE_CSS_TAG}\"]`)) return\n const tag = document.createElement('style')\n tag.dataset.plugin = 'deepseek-harness-background'\n tag.dataset.pluginCss = TIMELINE_CSS_TAG\n tag.textContent = TIMELINE_CSS\n document.head.appendChild(tag)\n}\n\nexport const TIMELINE_CSS = `\n .dsbt-nav {\n user-select: none; -webkit-user-select: none;\n /* Filter-bar chrome height shared by the bar itself and the top veil's\n expanded offset. */\n --dsbt-bar-h: 33px;\n z-index: 90; align-items: center; width: 34px;\n height: var(--dsbt-h, 300px);\n transition: right .2s ease, opacity .2s ease;\n display: flex; position: fixed; top: 50%; right: 16px;\n transform: translateY(-50%); pointer-events: auto;\n }\n @media (max-width: 767px) { .dsbt-nav { display: none; } }\n\n /* Collapsed capsule — frosted strip behind the tick marks. Official paint:\n light rgba(255,255,255,.8), dark rgba(21,21,23,.6), 5px blur. */\n .dsbt-bg {\n background-color: rgba(255, 255, 255, .8);\n -webkit-backdrop-filter: blur(5px);\n backdrop-filter: blur(5px);\n box-shadow:\n inset 0 1px 0 rgba(255, 255, 255, .28),\n inset 0 0 0 .5px rgba(255, 255, 255, .1),\n 0 6px 18px rgba(0, 0, 0, .07);\n border-radius: 16px; width: 34px;\n height: calc(var(--dsbt-h, 300px) - 8px); max-height: calc(var(--dsbt-h, 300px) - 8px);\n position: absolute; top: 50%; right: 0; transform: translateY(-50%);\n transition: opacity .2s ease; pointer-events: none;\n }\n body[data-ds-dark-theme] .dsbt-bg {\n background-color: rgba(21, 21, 23, .6);\n box-shadow:\n inset 0 1px 0 rgba(255, 255, 255, .09),\n inset 0 0 0 .5px rgba(255, 255, 255, .05),\n 0 6px 18px rgba(0, 0, 0, .3);\n }\n .dsbt-bg.dsbt-bg-hide { opacity: 0; }\n\n /* Expanding panel — exactly the capsule's box (identical height in both\n states), width animates 34px -> measured fit (max 260px). Official\n hover-state paint: white/black frosted glass at ~94% alpha, 16px blur. */\n .dsbt-wrap {\n width: 34px;\n height: calc(var(--dsbt-h, 300px) - 8px); max-height: calc(var(--dsbt-h, 300px) - 8px);\n border: 1px solid transparent; border-radius: 16px;\n flex-direction: column; align-items: stretch;\n transition: width .22s cubic-bezier(.4, 0, .2, 1), background-color .2s ease,\n box-shadow .2s ease, border-color .2s ease;\n display: flex; position: absolute; top: 50%; right: 0;\n transform: translateY(-50%);\n overflow: hidden; box-sizing: border-box; background: transparent;\n pointer-events: none;\n }\n .dsbt-wrap.dsbt-show {\n pointer-events: auto;\n width: min(var(--dsbt-w, 260px), 260px);\n background-color: rgba(255, 255, 255, .94);\n -webkit-backdrop-filter: blur(16px);\n backdrop-filter: blur(16px);\n border-color: rgba(0, 0, 0, .06);\n box-shadow: 0 10px 30px rgba(0, 0, 0, .08), 0 2px 8px rgba(0, 0, 0, .04);\n }\n body[data-ds-dark-theme] .dsbt-wrap.dsbt-show {\n background-color: rgba(28, 28, 32, .95);\n border-color: rgba(255, 255, 255, .08);\n box-shadow: 0 10px 30px rgba(0, 0, 0, .45), 0 2px 8px rgba(0, 0, 0, .25);\n }\n\n /* Content fade veils — the official ::before/::after pair rebuilt as\n elements: a bar of the panel's OWN fill color masked to nothing over\n 32px (solid -> mask == gradient-to-transparent, but works with the\n translucent fill). They belong to the EXPANDED panel only — the idle\n capsule hard-clips its ticks at the rounded ends like the official\n strip — and while expanded the top veil starts BELOW the filter bar,\n not over it. Shown only while that side actually clips. */\n .dsbt-fade {\n z-index: 2; pointer-events: none; opacity: 0;\n background-color: rgba(255, 255, 255, .94);\n -webkit-mask-image: linear-gradient(#000 20.19%, transparent 100%);\n mask-image: linear-gradient(#000 20.19%, transparent 100%);\n width: 100%; height: 32px; transition: opacity .2s ease;\n position: absolute; left: 0; top: 0;\n }\n body[data-ds-dark-theme] .dsbt-fade { background-color: rgba(28, 28, 32, .95); }\n .dsbt-fade.dsbt-fade-bot { top: auto; bottom: 0; transform: rotate(180deg); }\n .dsbt-wrap.dsbt-show .dsbt-fade.dsbt-fade-on { opacity: 1; }\n .dsbt-wrap.dsbt-show .dsbt-fade:not(.dsbt-fade-bot) { top: var(--dsbt-bar-h, 33px); }\n\n /* Filter bar — \"marked only\" toggle pinned above the scroll area while\n expanded. Collapsed, it collapses to ZERO height (not just opacity): a\n transparent-but-in-layout bar pushed every tick ~33px down, one of the\n reasons the idle capsule read as off-alignment. */\n .dsbt-filterbar {\n height: var(--dsbt-bar-h, 33px);\n padding: 8px 12px 4px; display: flex; justify-content: flex-end;\n align-items: center; border-bottom: 1px solid rgba(0, 0, 0, .05);\n box-sizing: border-box; flex: none; overflow: hidden;\n transition: opacity .2s ease, height .2s ease, padding .2s ease,\n border-color .2s ease;\n }\n .dsbt-wrap:not(.dsbt-show) .dsbt-filterbar {\n height: 0; padding-top: 0; padding-bottom: 0; opacity: 0;\n border-bottom-color: transparent;\n }\n body[data-ds-dark-theme] .dsbt-filterbar { border-bottom-color: rgba(255, 255, 255, .06); }\n .dsbt-filterbtn {\n font-size: 11px; line-height: 16px; padding: 2px 8px; border-radius: 10px;\n border: 1px solid rgba(0, 0, 0, .1); background: rgba(0, 0, 0, .03);\n color: rgba(0, 0, 0, .65); cursor: pointer; transition: all .15s ease;\n display: inline-flex; align-items: center; gap: 3px; font-family: inherit;\n }\n .dsbt-filterbtn:hover { background: rgba(0, 0, 0, .07); color: rgba(0, 0, 0, .9); }\n .dsbt-filterbtn.dsbt-filteron {\n background: rgba(245, 158, 11, .12); border-color: #f59e0b;\n color: #b45309; font-weight: 600;\n }\n body[data-ds-dark-theme] .dsbt-filterbtn {\n border-color: rgba(255, 255, 255, .12); background: rgba(255, 255, 255, .05);\n color: rgba(255, 255, 255, .7);\n }\n body[data-ds-dark-theme] .dsbt-filterbtn:hover { background: rgba(255, 255, 255, .1); color: rgba(255, 255, 255, .95); }\n body[data-ds-dark-theme] .dsbt-filterbtn.dsbt-filteron {\n background: rgba(251, 191, 36, .18); border-color: #fbbf24; color: #fbbf24;\n }\n\n /* Scroll area — rows hug the right edge; scrolls only when overfull. The\n auto-margin pseudo pair vertically centers the stack when it fits the\n capsule (short conversations), and resolves to zero free space when it\n overflows, so bottom-pinned scrolling behaves like a plain column. */\n .dsbt-page {\n padding: 15px 0 15px 24px; box-sizing: border-box;\n overscroll-behavior: contain; flex: 1 1 auto; min-height: 0;\n flex-direction: column; align-items: flex-end; display: flex;\n position: relative; width: 100%; overflow: hidden;\n }\n .dsbt-page::before, .dsbt-page::after {\n content: ''; flex: none; margin-block: auto;\n }\n .dsbt-wrap.dsbt-show .dsbt-page {\n overflow-y: auto; overflow-x: hidden;\n scrollbar-width: thin; scrollbar-color: rgba(0, 0, 0, .15) transparent;\n }\n body[data-ds-dark-theme] .dsbt-wrap.dsbt-show .dsbt-page { scrollbar-color: rgba(255, 255, 255, .25) transparent; }\n .dsbt-page::-webkit-scrollbar { width: 4px; }\n .dsbt-page::-webkit-scrollbar-track { background: transparent; }\n .dsbt-page::-webkit-scrollbar-thumb { background: rgba(0, 0, 0, .15); border-radius: 4px; }\n body[data-ds-dark-theme] .dsbt-page::-webkit-scrollbar-thumb { background: rgba(255, 255, 255, .25); }\n\n /* Empty state (filtered list with no marks). */\n .dsbt-empty {\n font-size: 12px; line-height: 18px; padding: 16px 12px;\n color: rgba(0, 0, 0, .45); text-align: center; width: 100%; box-sizing: border-box;\n }\n body[data-ds-dark-theme] .dsbt-empty { color: rgba(255, 255, 255, .45); }\n\n /* One message row: 30px, star bookmark + tick indicator at the right,\n title fading in. */\n /* Row shell: layout + shared ink only — the interactive hit areas are the\n sibling .dsbt-jump / .dsbt-star buttons below. */\n .dsbt-item {\n height: 30px; min-height: 30px; flex-shrink: 0;\n justify-content: flex-end; align-items: center;\n width: calc(100% - 4px); margin-right: 4px;\n display: flex; box-sizing: border-box;\n color: var(--dsw-alias-label-tertiary, rgba(0, 0, 0, .65));\n transition: color .15s ease;\n }\n\n /* Jump target: a real button so Enter/Space work natively without nesting\n an interactive element inside another. */\n .dsbt-jump {\n cursor: pointer; background: none; border: none; margin: 0; padding: 0;\n font: inherit; line-height: 20px; text-align: right; color: inherit;\n flex: 1 1 auto; min-width: 0; height: 100%;\n display: flex; align-items: center; justify-content: flex-end;\n }\n .dsbt-jump:focus-visible { outline: 1px solid currentColor; outline-offset: -1px; border-radius: 6px; }\n .dsbt-item:hover { color: var(--dsw-alias-label-primary, rgba(0, 0, 0, .95)); }\n body[data-ds-dark-theme] .dsbt-item { color: rgba(255, 255, 255, .65); }\n body[data-ds-dark-theme] .dsbt-item:hover { color: rgba(255, 255, 255, .95); }\n .dsbt-title {\n font-size: ${TIMELINE_TITLE_FONT_PX}px; line-height: 20px; flex: 1 1 auto; min-width: 0;\n text-overflow: ellipsis; white-space: nowrap; overflow: hidden;\n margin-right: 6px; text-align: right; color: inherit;\n opacity: 0; transition: opacity .12s ease, color .15s ease;\n }\n .dsbt-show .dsbt-title { opacity: 1; }\n\n /* Star bookmark — appears on row hover while the panel is expanded; gold\n when marked. A real sibling button next to the jump target, so marking\n stays keyboard-operable without nested interactive elements. */\n .dsbt-star {\n font-size: ${TIMELINE_TITLE_FONT_PX}px; line-height: 16px; width: 18px; height: 18px;\n display: inline-flex; align-items: center; justify-content: center;\n opacity: 0; cursor: pointer; transition: all .15s ease; margin-right: 6px;\n flex-shrink: 0; color: rgba(0, 0, 0, .25); border-radius: 4px; user-select: none;\n -webkit-user-select: none;\n background: none; border: none; padding: 0; font-family: inherit;\n }\n .dsbt-star:focus-visible { outline: 1px solid currentColor; outline-offset: 1px; opacity: .9; }\n .dsbt-wrap.dsbt-show .dsbt-item:hover .dsbt-star { opacity: .75; }\n .dsbt-wrap.dsbt-show .dsbt-star:hover { opacity: 1; transform: scale(1.2); color: #d97706; }\n .dsbt-wrap.dsbt-show .dsbt-star.dsbt-staron { opacity: 1; color: #f59e0b; }\n body[data-ds-dark-theme] .dsbt-star { color: rgba(255, 255, 255, .25); }\n body[data-ds-dark-theme] .dsbt-wrap.dsbt-show .dsbt-star:hover { color: #fde047; }\n body[data-ds-dark-theme] .dsbt-wrap.dsbt-show .dsbt-star.dsbt-staron { opacity: 1; color: #fbbf24; }\n\n .dsbt-ind { flex-shrink: 0; justify-content: center; align-items: center; width: 16px; height: 20px; display: flex; }\n .dsbt-line {\n background-color: var(--dsw-alias-border-l4, rgba(0, 0, 0, .16));\n border-radius: 4px; flex-shrink: 0; width: 8px; height: 2px;\n transition: background-color .2s ease, transform .2s ease, width .2s ease, height .2s ease;\n }\n .dsbt-item:hover .dsbt-line { background-color: var(--dsw-alias-label-primary, rgba(0, 0, 0, .9)); }\n .dsbt-item.dsbt-active { color: var(--dsw-alias-state-business-primary, #4d6bfe); }\n .dsbt-item.dsbt-active .dsbt-title { color: var(--dsw-alias-state-business-primary, #4d6bfe); font-weight: 500; }\n .dsbt-item.dsbt-active .dsbt-line {\n background-color: var(--dsw-alias-state-business-primary, #4d6bfe);\n transform-origin: 50%; transform: scale(1.5);\n }\n body[data-ds-dark-theme] .dsbt-item.dsbt-active { color: var(--dsw-alias-state-business-primary, #4d6bfe); }\n body[data-ds-dark-theme] .dsbt-line { background-color: rgba(255, 255, 255, .2); }\n body[data-ds-dark-theme] .dsbt-item:hover .dsbt-line { background-color: rgba(255, 255, 255, .9); }\n\n /* Marked (key-point) rows: a wider golden tick in both themes; the active\n state keeps its brand-blue scale so reading position always wins. */\n .dsbt-item.dsbt-marked .dsbt-line { background-color: #d97706; width: 10px; height: 2.5px; }\n .dsbt-item.dsbt-marked:hover .dsbt-line { background-color: #b45309; }\n .dsbt-item.dsbt-marked.dsbt-active .dsbt-line {\n background-color: var(--dsw-alias-state-business-primary, #4d6bfe);\n transform-origin: 50%; transform: scale(1.5);\n }\n body[data-ds-dark-theme] .dsbt-item.dsbt-marked .dsbt-line { background-color: #fbbf24; width: 10px; height: 2.5px; }\n body[data-ds-dark-theme] .dsbt-item.dsbt-marked:hover .dsbt-line { background-color: #fde047; }\n\n /* ---- Unified glass integration -----------------------------------------\n Glass system on (wallpaper active + panelOpacity < 1): the rail joins\n the composer/bubble recipe — the same translucent fill token and the\n same blur/saturate/brightness chain (the glass-blur slider drives it,\n no fixed 5/16px). Placed after the dark-theme rules so equal-specificity\n overrides win in both schemes. */\n body[data-dsh-bg-glass] .dsbt-bg,\n body[data-dsh-bg-glass] .dsbt-wrap.dsbt-show {\n background-color: var(--dsw-specific-input-major);\n -webkit-backdrop-filter: blur(var(--bg-glass-blur, 16px)) saturate(var(--bg-glass-saturate, 1.42)) brightness(var(--bg-glass-brightness, 1)) contrast(1.01);\n backdrop-filter: blur(var(--bg-glass-blur, 16px)) saturate(var(--bg-glass-saturate, 1.42)) brightness(var(--bg-glass-brightness, 1)) contrast(1.01);\n }\n body[data-dsh-bg-glass] .dsbt-fade {\n background-color: var(--dsw-specific-input-major);\n }\n\n @media (prefers-reduced-motion: reduce) {\n .dsbt-nav, .dsbt-bg, .dsbt-wrap, .dsbt-fade, .dsbt-title, .dsbt-line, .dsbt-jump, .dsbt-star, .dsbt-filterbtn, .dsbt-filterbar { transition: none; }\n }\n`\n","/**\n * Conversation timeline rail — DeepSeek web ScrollNav rebuilt on this\n * plugin's frosted-glass system (styles: ./timeline-css.ts).\n *\n * Collapsed: a fixed 34px-wide frosted capsule at the right edge, vertically\n * centered, one tick per user message (active tick scaled + brand blue,\n * key-point bookmarks golden). Hovering expands the SAME box into a frosted\n * panel listing every user question (title fades in; >8 messages widen to\n * 260px, otherwise the width fits the longest title). Both states share one\n * computed outer height, so expanding never jumps, and 32px fade veils mask\n * the clipped edge on each side while that side actually scrolls.\n *\n * Enhancements ported from dsh-chat-timeline v0.1.4 (MIT):\n * - Key-point bookmarks: star a question in the expanded panel, persisted per\n * session in localStorage; marked rows show a golden tick in the capsule\n * and a \"marked only\" filter narrows the list.\n * - Jump stabilization: the reading-position tracker freezes while a smooth\n * jump animates (cleared 150ms after the last scroll event, plus an 800ms\n * fallback), so the panel cannot jitter mid-jump.\n * - Rewind integration: messages withdrawn by a rewind command node are\n * filtered out of the rail.\n *\n * Data source, fastest first: the host-side `bgTimeline` session projection\n * (src/projection.ts — a complete enumeration of the session's user messages\n * delivered through the projection baseline/push channel) -> the loaded chat\n * node window. The conversation's own lazy loading is never driven from here;\n * clicking a row pages older history on demand, scrolls the conversation to\n * the target row, and keeps the rail's own active row visible.\n *\n * Collapsed idle strategy (official ScrollNav behavior): the tick stack is\n * pinned to the BOTTOM inner edge — the newest question's tick always sits at\n * the bottom of the capsule, older ticks clip away at the top. Hovering\n * expands the SAME box and scrolls the active row into view instead.\n *\n * The rail reads the shared settings transport: it renders unless\n * `timeline: false`. Its glass paints are self-contained official values\n * (see timeline-css.ts), independent of the plugin's token overrides.\n */\n\nimport react from 'react'\nimport reactDom from 'react-dom'\nimport { settingsClient } from './settings-client.ts'\nimport { TIMELINE_PROJECTION_KEY } from '../settings.ts'\nimport { injectTimelineCss, TIMELINE_TITLE_FONT_PX } from './timeline-css.ts'\n\n/** Shared constant lives in settings.ts; re-exported for consumers of this module. */\nexport { TIMELINE_PROJECTION_KEY }\n\n// Inject the stylesheet once at module evaluation (the loader removes\n// plugin-owned tags on unload; re-evaluation dedupes on the tag id).\nif (typeof document !== 'undefined') injectTimelineCss()\n\n/** Structural view of one chat node this rail consumes. */\ninterface ChatNodeLike {\n kind?: string\n key?: string\n anchorSeq?: number\n data?: {\n time?: number\n content?: unknown\n name?: unknown\n seq?: unknown\n args?: unknown\n outcome?: { kind?: unknown; sourceEventSeq?: unknown; text?: unknown }\n }\n}\n\n/** One normalized user-message entry in the rail. */\nexport interface TimelineMessage {\n seq: number\n time: number\n text: string\n key?: string\n}\n\n/** Session handle face the rail needs off the runtime sessions service. */\nexport interface TimelineSessionHandle {\n subscribe(listener: () => void): () => void\n getSnapshot(): unknown\n loadOlder(): Promise<unknown>\n}\n\n/** Sessions service face (narrowed to what jump/data collection touches). */\nexport interface TimelineSessionsService {\n binding(sessionId: string): { session: TimelineSessionHandle } | undefined\n}\n\n/** Component props delivered by the dock slot registration. */\nexport interface TimelineRailProps {\n sessionId?: string\n sessionsService?: TimelineSessionsService\n /** Framework projection reader (SessionStandardProps seat; undefined-capable). */\n useProjection?: (key: string) => unknown\n t: (key: string) => string\n}\n\nconst delay = (ms: number): Promise<void> => new Promise((resolve) => setTimeout(resolve, ms))\n\n/** Extract preview text from a user message's ContentBlock list. */\nfunction userTextOf(content: unknown): string {\n if (!Array.isArray(content)) return ''\n let out = ''\n for (const block of content) {\n if (block !== null && typeof block === 'object' && (block as { type?: unknown }).type === 'text') {\n const text = (block as { text?: unknown }).text\n if (typeof text === 'string') out += text\n }\n }\n return out.trim().slice(0, 80)\n}\n\n/* ---- Key-point bookmarks (ported from dsh-chat-timeline v0.1.4) --------- */\n\n/**\n * Stable bookmark key for one entry: the durable message key, falling back to\n * the anchor seq — so marks survive history reloads. Entries with neither are\n * not markable (empty key).\n * @param m - the entry (or any shaped object).\n */\nexport function markKeyOf(m: unknown): string {\n if (m === null || typeof m !== 'object') return ''\n const rec = m as { key?: unknown; seq?: unknown }\n if (typeof rec.key === 'string' && rec.key !== '') return `key:${rec.key}`\n return typeof rec.seq === 'number' ? `seq:${rec.seq}` : ''\n}\n\n/** localStorage key prefix for the per-session marked-key lists. */\nexport const MARKS_STORAGE_PREFIX = 'dsbt_marks_'\n\n/**\n * Read the marked keys for one session from localStorage.\n * @param sessionId - the session the marks belong to.\n */\nexport function readMarks(sessionId: string | undefined): string[] {\n if (typeof window === 'undefined' || !sessionId) return []\n try {\n const raw = window.localStorage.getItem(MARKS_STORAGE_PREFIX + sessionId)\n if (!raw) return []\n const parsed: unknown = JSON.parse(raw)\n return Array.isArray(parsed) ? parsed.filter((k): k is string => typeof k === 'string') : []\n } catch {\n return []\n }\n}\n\n/**\n * Persist the marked keys for one session (removes the key when empty).\n * @param sessionId - the session the marks belong to.\n * @param marks - the marked-key list.\n */\nexport function writeMarks(sessionId: string | undefined, marks: string[]): void {\n if (typeof window === 'undefined' || !sessionId) return\n try {\n if (!Array.isArray(marks) || marks.length === 0) window.localStorage.removeItem(MARKS_STORAGE_PREFIX + sessionId)\n else window.localStorage.setItem(MARKS_STORAGE_PREFIX + sessionId, JSON.stringify(marks))\n } catch { /* storage unavailable — marks stay in-memory */ }\n}\n\n/* ---- Rewind integration (ported from dsh-chat-timeline v0.1.4) ---------- */\n\n/**\n * Extract the rewind target seq from a rewind outcome text.\n * @param text - the command outcome text.\n */\nexport function rewindTargetOfOutcome(text: unknown): number | undefined {\n if (typeof text !== 'string') return undefined\n const match = /rewound.*?(?:target\\s+)?(\\d+)/i.exec(text) ?? /#(\\d+)/.exec(text)\n const digits = match?.[1]\n if (digits === undefined) return undefined\n const n = Number.parseInt(digits, 10)\n return Number.isFinite(n) ? n : undefined\n}\n\n/**\n * Is this rewind command a preview/dry-run (marks the target hidden without\n * an outcome)?\n * @param command - the command payload.\n */\nfunction isRewindPreviewCommand(command: { args?: unknown }): boolean {\n if (command.args === null || typeof command.args !== 'object') return false\n const args = command.args as { preview?: unknown; dryRun?: unknown }\n return args.preview === true || args.dryRun === true\n}\n\n/**\n * Collect the seq numbers a rewind hid: preview commands hide their target\n * directly; successful commands hide their own row plus every node anchored\n * inside the rewound span [target, sourceEventSeq].\n * @param chat - a chat snapshot (loosely typed on purpose).\n */\nexport function hiddenSeqsOfChat(chat: unknown): Set<number> {\n const hidden = rewindHiddenSeqsOfChat(chat)\n const spans = rewindSpansOfChat(chat)\n if (spans.length === 0) return hidden\n const nodes = (chat as { nodes?: Map<string, ChatNodeLike> }).nodes\n if (nodes === undefined || typeof nodes.values !== 'function') return hidden\n for (const node of nodes.values()) {\n if (node === null || typeof node !== 'object') continue\n const anchor = typeof node.anchorSeq === 'number' ? node.anchorSeq : undefined\n if (anchor === undefined) continue\n if (spans.some((span) => anchor >= span.start && anchor <= span.end)) hidden.add(anchor)\n }\n return hidden\n}\n\n/**\n * Seq numbers a rewind hid directly: successful commands hide their own row;\n * preview commands hide their target.\n * @param chat - a chat snapshot (loosely typed on purpose).\n */\nexport function rewindHiddenSeqsOfChat(chat: unknown): Set<number> {\n const hidden = new Set<number>()\n if (chat === null || typeof chat !== 'object') return hidden\n const nodes = (chat as { nodes?: Map<string, ChatNodeLike> }).nodes\n if (nodes === undefined || typeof nodes.values !== 'function') return hidden\n for (const node of nodes.values()) {\n if (node === null || typeof node !== 'object') continue\n if (node.kind !== 'command') continue\n const command = node.data\n if (command === null || typeof command !== 'object') continue\n if (command.name !== 'rewind') continue\n if (isRewindPreviewCommand(command)) {\n if (typeof command.seq === 'number') hidden.add(command.seq)\n continue\n }\n const outcome = command.outcome\n if (outcome === null || typeof outcome !== 'object' || outcome.kind !== 'success') continue\n if (typeof command.seq === 'number') hidden.add(command.seq)\n }\n return hidden\n}\n\n/**\n * The [target, sourceEventSeq] spans successful rewind commands cut — the\n * range form of hiding, needed to filter sources that are NOT chat nodes\n * (the host projection) by plain seq membership.\n * @param chat - a chat snapshot (loosely typed on purpose).\n */\nexport function rewindSpansOfChat(chat: unknown): { start: number; end: number }[] {\n const spans: { start: number; end: number }[] = []\n if (chat === null || typeof chat !== 'object') return spans\n const nodes = (chat as { nodes?: Map<string, ChatNodeLike> }).nodes\n if (nodes === undefined || typeof nodes.values !== 'function') return spans\n for (const node of nodes.values()) {\n if (node === null || typeof node !== 'object') continue\n if (node.kind !== 'command') continue\n const command = node.data\n if (command === null || typeof command !== 'object') continue\n if (command.name !== 'rewind') continue\n if (isRewindPreviewCommand(command)) continue\n const outcome = command.outcome\n if (outcome === null || typeof outcome !== 'object' || outcome.kind !== 'success') continue\n const marker = outcome.sourceEventSeq\n if (typeof marker !== 'number') continue\n const target = rewindTargetOfOutcome(outcome.text)\n if (target !== undefined) spans.push({ start: target, end: marker })\n }\n return spans\n}\n\n/**\n * Enumerate user messages from the loaded chat-node snapshot (the client-side\n * collector; sorted by anchor sequence, rewind-hidden entries dropped).\n * @param snapshot - a session snapshot (loosely typed on purpose).\n */\nexport function collectMessages(snapshot: unknown): TimelineMessage[] {\n const chat = (snapshot as { chat?: { nodes?: Map<string, ChatNodeLike> } } | undefined)?.chat\n const nodes = chat?.nodes\n if (nodes === undefined || typeof nodes.values !== 'function') return []\n const hidden = hiddenSeqsOfChat(chat)\n const out: TimelineMessage[] = []\n for (const node of nodes.values()) {\n if (node === null || typeof node !== 'object') continue\n if (node.kind !== 'user') continue\n const data = node.data\n if (data === null || typeof data !== 'object' || typeof data.time !== 'number' || !Array.isArray(data.content)) continue\n const key = typeof node.key === 'string' ? node.key : undefined\n if (key === undefined) continue\n const seq = typeof node.anchorSeq === 'number' ? node.anchorSeq : 0\n if (hidden.has(seq)) continue\n out.push({ seq, time: data.time, text: userTextOf(data.content), key })\n }\n out.sort((a, b) => a.seq - b.seq)\n return out\n}\n\n/** Resolve the DOM anchor key of one entry (direct key form only). */\nexport function resolveAnchorKey(m: TimelineMessage): string | undefined {\n return typeof m.key === 'string' && m.key !== '' ? m.key : undefined\n}\n\n/* ---- Host projection source --------------------------------------------- */\n\n/** The user-message node definition kind in ui-conversation. */\nconst INPUT_MESSAGE_KIND = 'input-message'\n\n/**\n * Rebuild a chat row's DOM anchor key from the durable message id — the same\n * engine formula as conversationContextKey(kind, id) for the input-message\n * definition (`13:input-message<id>`), so projected entries can jump even\n * when their chat node is not loaded yet.\n * @param id - the durable message id carried by the projection entry.\n */\nexport function inputAnchorKeyOf(id: string): string {\n return `${INPUT_MESSAGE_KIND.length}:${INPUT_MESSAGE_KIND}${id}`\n}\n\n/**\n * Validate one projected wire value into rail entries (defensive: the value\n * crosses the wire and may be absent, partial, or stale).\n * @param value - the raw useProjection(TIMELINE_PROJECTION_KEY) snapshot.\n */\nexport function normalizeProjectedTimeline(value: unknown): TimelineMessage[] {\n if (value === null || typeof value !== 'object') return []\n const raw = (value as { messages?: unknown }).messages\n if (!Array.isArray(raw)) return []\n const seen = new Set<number>()\n const out: TimelineMessage[] = []\n for (const item of raw) {\n if (item === null || typeof item !== 'object') continue\n const rec = item as { seq?: unknown; time?: unknown; text?: unknown; id?: unknown }\n if (typeof rec.seq !== 'number' || !Number.isFinite(rec.seq)) continue\n if (seen.has(rec.seq)) continue\n seen.add(rec.seq)\n out.push({\n seq: rec.seq,\n time: typeof rec.time === 'number' ? rec.time : 0,\n text: typeof rec.text === 'string' ? rec.text.slice(0, 80) : '',\n ...(typeof rec.id === 'string' && rec.id !== '' ? { key: inputAnchorKeyOf(rec.id) } : {}),\n })\n }\n out.sort((a, b) => a.seq - b.seq)\n return out\n}\n\n/**\n * Rail messages with the fastest source first: the host projection covers the\n * WHOLE session (and already excludes rewind cuts), so it wins whenever it\n * has anything; otherwise fall back to the loaded chat-node window. The\n * projection path still applies locally-known rewind hiding so a cut lands\n * instantly even before the next projection push arrives.\n * @param snapshot - the session conversation snapshot (node fallback).\n * @param projected - the raw bgTimeline projection value.\n */\nexport function railMessages(snapshot: unknown, projected: unknown): TimelineMessage[] {\n const projectedMessages = normalizeProjectedTimeline(projected)\n if (projectedMessages.length > 0) {\n // The host projection already drops rewind cuts authoritatively; this\n // locally-known hiding (command rows, preview targets and cut spans read\n // off the loaded window) makes a rewind land instantly, before the next\n // projection push arrives.\n const chat = (snapshot as { chat?: { nodes?: Map<string, ChatNodeLike> } } | undefined)?.chat\n const hidden = rewindHiddenSeqsOfChat(chat)\n const spans = rewindSpansOfChat(chat)\n if (hidden.size === 0 && spans.length === 0) return projectedMessages\n return projectedMessages.filter((m) =>\n !hidden.has(m.seq) && !spans.some((span) => m.seq >= span.start && m.seq <= span.end))\n }\n return collectMessages(snapshot)\n}\n\n/**\n * Outer rail height for a message count: rows + breathing room, clamped so\n * both states always share the exact same height (never jumps on expand).\n * @param count - number of user messages.\n */\nexport function railHeightFor(count: number): number {\n return Math.max(140, Math.min(300, count * 30 + 38))\n}\n\n/** Longest-title width estimate bounds. */\nconst RAIL_MIN_WIDTH = 96\nconst RAIL_MAX_WIDTH = 260\n\n/**\n * Measure the expanded-panel width for the given titles (canvas text metrics;\n * falls back to the max width when measurement is unavailable). Accounts for\n * the star column so a marked row never clips its tick.\n * @param texts - the message previews.\n */\nexport function railWidthFor(texts: string[]): number {\n if (texts.length > 8) return RAIL_MAX_WIDTH\n let widest = 0\n if (typeof document !== 'undefined') {\n const canvas = document.createElement('canvas')\n const ctx = canvas.getContext('2d')\n if (ctx) {\n ctx.font = `${TIMELINE_TITLE_FONT_PX}px -apple-system, BlinkMacSystemFont, \"Segoe UI\", Roboto, sans-serif`\n for (const t of texts) {\n const w = ctx.measureText(t === '' ? '…' : t).width\n if (w > widest) widest = w\n }\n }\n }\n // Title + title gap + star column + indicator + item gutters + border/padding.\n return Math.round(Math.max(RAIL_MIN_WIDTH, Math.min(RAIL_MAX_WIDTH, widest + 6 + 24 + 16 + 12)))\n}\n\n/** Ensure the target node is loaded, then scroll its row into view. */\nasync function jumpToMessage(sessionsService: TimelineSessionsService, sessionId: string, key: string): Promise<boolean> {\n const session = sessionsService.binding(sessionId)?.session\n if (session === undefined) return false\n let guard = 0\n while (guard++ < 120) {\n const snapshot = session.getSnapshot() as { chat?: { nodes?: Map<string, unknown> }; hasMore?: boolean; loadingOlder?: boolean }\n if (snapshot?.chat?.nodes?.get(key) !== undefined) break\n if (snapshot?.hasMore !== true) return false\n if (snapshot.loadingOlder === true) {\n await delay(50)\n continue\n }\n await session.loadOlder()\n }\n const scrollport = document.querySelector('[data-conversation-scroll]')\n const row = scrollport?.querySelector(`[data-chat-anchor-key=\"${CSS.escape(key)}\"]`) ?? null\n if (row === null) return false\n const reducedMotion = typeof window.matchMedia === 'function' && window.matchMedia('(prefers-reduced-motion: reduce)').matches\n row.scrollIntoView({ behavior: reducedMotion ? 'auto' : 'smooth', block: 'center' })\n return true\n}\n\n/**\n * Scroll only the rail itself so the active row stays visible (min distance).\n * offsetTop math instead of getBoundingClientRect: stable while the panel's\n * own smooth scroll animates (no feedback loop with live rects).\n */\nfunction scrollTimelineItemIntoView(page: HTMLElement, item: HTMLElement): void {\n const pageTop = page.scrollTop\n const pageBottom = pageTop + page.clientHeight\n const itemTop = item.offsetTop\n const itemBottom = itemTop + item.offsetHeight\n if (itemTop < pageTop) page.scrollTop = Math.max(0, itemTop - 10)\n else if (itemBottom > pageBottom) page.scrollTop = itemBottom - page.clientHeight + 10\n}\n\n/** Is another timeline rail already mounted (e.g. dsh-chat-timeline)? */\nfunction otherRailPresent(): boolean {\n return document.querySelector('.dsct_nav') !== null\n}\n\n/**\n * The timeline rail component. Portaled to body; registered into the\n * conversation input dock purely to bind per-session lifecycle.\n */\nexport function TimelineRail(props: TimelineRailProps): react.ReactElement | null {\n const { sessionId, sessionsService, useProjection, t } = props\n\n // Shared settings: the rail hides while timeline === false. Read through a\n // hook like every other store here, but the gate itself must sit with the\n // FINAL early return below — an early return between hooks would crash\n // React (\"rendered fewer hooks\") the moment the toggle flips mid-session.\n const settings = react.useSyncExternalStore(settingsClient.subscribe, settingsClient.getSnapshot)\n // Hide only while the persisted toggle is UNKNOWN (no wrong-state flash for\n // timeline:false users); once loading settles the default-on rail renders\n // even if the section errored.\n const timelineUnknown = settings.status === 'loading'\n const timelineDisabled = settings.value?.timeline === false\n\n const session = sessionId !== undefined && sessionsService !== undefined ? sessionsService.binding(sessionId)?.session : undefined\n // SessionFace methods are prototype methods reading \"this\"; React invokes\n // store callbacks as bare functions, so keep the receiver via closures\n // (same shape as the host's own wiring, e.g. ModelSelect). Identity stays\n // stable per session so uSES does not resubscribe on every render.\n const subscribeSession = react.useCallback(\n (listener: () => void) => session === undefined ? () => {} : session.subscribe(listener),\n [session],\n )\n const snapshotSession = react.useCallback(\n () => session === undefined ? undefined : session.getSnapshot(),\n [session],\n )\n const nodeSnapshot = react.useSyncExternalStore(subscribeSession, snapshotSession)\n\n // Host projection first: the full-session user-message index (baseline on\n // session open, live push frames after). Undefined until the framework\n // seat exists or the deployment lacks the projection registry — then the\n // loaded chat-node window below is the fallback source.\n const projected = useProjection !== undefined ? useProjection(TIMELINE_PROJECTION_KEY) : undefined\n\n // Collected per snapshot/projection change (the collector allocates +\n // sorts); memoized so width measurement and tracking effects key on\n // content, not renders.\n const messages = react.useMemo(() => railMessages(nodeSnapshot, projected), [nodeSnapshot, projected])\n\n const [activeIndex, setActiveIndex] = react.useState(-1)\n const [show, setShow] = react.useState(false)\n const [rightOffset, setRightOffset] = react.useState(16)\n const [railWidth, setRailWidth] = react.useState(RAIL_MAX_WIDTH)\n const [fades, setFades] = react.useState({ top: false, bottom: false })\n const [hidden, setHidden] = react.useState(() => otherRailPresent())\n // Key-point bookmarks: per-session list + the \"marked only\" filter toggle.\n const [marks, setMarks] = react.useState<string[]>(() => readMarks(sessionId))\n const [marksOnly, setMarksOnly] = react.useState(false)\n const [isNarrow, setIsNarrow] = react.useState(\n () => typeof window !== 'undefined' && typeof window.matchMedia === 'function'\n && window.matchMedia('(max-width: 767px)').matches,\n )\n const pageRef = react.useRef<HTMLDivElement | null>(null)\n const activeItemRef = react.useRef<HTMLButtonElement | null>(null)\n // Jump-stabilization lock: freezes the reading-position tracker while a\n // click-triggered smooth jump animates (cleared by the settle timer below\n // or the 800ms fallback in the click handler). The fallback timeout is\n // tracked so the settle path can cancel it and unmount cannot leak it.\n const jumpPendingRef = react.useRef(false)\n const jumpFallbackRef = react.useRef<number | undefined>(undefined)\n\n // Marks follow the session switch; the filter resets with them.\n react.useEffect(() => {\n setMarks(readMarks(sessionId))\n setMarksOnly(false)\n }, [sessionId])\n\n const markedSet = react.useMemo(() => new Set(marks), [marks])\n // Mirror ref so rapid successive toggles always see the latest list (the\n // handler writes storage directly, outside the setState updater — updaters\n // must stay pure and StrictMode re-runs them).\n const marksRef = react.useRef(marks)\n marksRef.current = marks\n const toggleMark = react.useCallback((m: TimelineMessage) => {\n const k = markKeyOf(m)\n if (k === '') return\n const prev = marksRef.current\n const next = prev.includes(k) ? prev.filter((x) => x !== k) : [...prev, k]\n marksRef.current = next\n setMarks(next)\n writeMarks(sessionId, next)\n }, [sessionId])\n\n // Narrow-viewport guard (matches the official breakpoint).\n react.useEffect(() => {\n if (typeof window.matchMedia !== 'function') return\n const mql = window.matchMedia('(max-width: 767px)')\n const onChange = (e: MediaQueryListEvent): void => setIsNarrow(e.matches)\n mql.addEventListener('change', onChange)\n return () => mql.removeEventListener('change', onChange)\n }, [])\n\n // Width follows the longest title (remeasured when messages arrive/change).\n // No gating on a \"fully loaded\" flag: the projection source is complete by\n // construction, and the node fallback measures whatever it has.\n react.useEffect(() => {\n setRailWidth(railWidthFor(messages.map((m) => m.text)))\n }, [messages])\n\n // Reading position tracking: nearest user row to the 40% viewport line.\n // An IntersectionObserver (when available) keeps a live set of the rows\n // currently inside the scrollport — the best row is always one of them — so\n // each pass reads a few dozen rects instead of one per row of a possibly\n // thousand-row history; without IO measure() scans every row as before.\n react.useEffect(() => {\n if (messages.length === 0) return\n const indexByKey = new Map<string, number>()\n messages.forEach((m, i) => {\n const key = resolveAnchorKey(m)\n if (key !== undefined) indexByKey.set(key, i)\n })\n const sp = document.querySelector('[data-conversation-scroll]')\n if (sp === null) return\n const rows = sp.querySelectorAll('[data-chat-anchor-key]')\n\n let settleTimer: number | undefined\n let frame = 0\n const nearRows = new Set<Element>()\n\n const updateActive = (): void => {\n // A jump is animating: freeze the highlight so the panel cannot jitter.\n if (jumpPendingRef.current) return\n const rect = sp.getBoundingClientRect()\n if (rect.height === 0) return\n const candidates = nearRows.size > 0 ? nearRows : rows\n const line = rect.top + rect.height * 0.4\n let best = -1\n let bestDist = Infinity\n for (const row of candidates) {\n const key = row.getAttribute('data-chat-anchor-key')\n if (key === null) continue\n const idx = indexByKey.get(key) ?? -1\n if (idx === -1) continue\n const r = row.getBoundingClientRect()\n const dist = Math.abs(r.top + r.height / 2 - line)\n if (dist < bestDist) {\n bestDist = dist\n best = idx\n }\n }\n setActiveIndex(best)\n }\n const scheduleMeasure = (): void => {\n if (frame !== 0) return\n frame = window.requestAnimationFrame(() => {\n frame = 0\n updateActive()\n })\n }\n\n let io: IntersectionObserver | undefined\n if (typeof IntersectionObserver === 'function') {\n io = new IntersectionObserver((entries) => {\n for (const entry of entries) {\n if (entry.isIntersecting) nearRows.add(entry.target)\n else nearRows.delete(entry.target)\n }\n scheduleMeasure()\n }, { root: sp })\n rows.forEach((row) => io?.observe(row))\n }\n\n const onScroll = (): void => {\n // Detect the true end of scrolling: 150ms after the LAST scroll event\n // release the jump lock and refresh the highlight exactly once.\n if (settleTimer !== undefined) clearTimeout(settleTimer)\n settleTimer = window.setTimeout(() => {\n settleTimer = undefined\n if (jumpPendingRef.current) {\n jumpPendingRef.current = false\n if (jumpFallbackRef.current !== undefined) {\n clearTimeout(jumpFallbackRef.current)\n jumpFallbackRef.current = undefined\n }\n updateActive()\n }\n }, 150)\n scheduleMeasure()\n }\n sp.addEventListener('scroll', onScroll, { passive: true })\n const interval = window.setInterval(scheduleMeasure, 2000)\n scheduleMeasure()\n return () => {\n io?.disconnect()\n if (frame !== 0) cancelAnimationFrame(frame)\n if (settleTimer !== undefined) clearTimeout(settleTimer)\n if (jumpFallbackRef.current !== undefined) {\n clearTimeout(jumpFallbackRef.current)\n jumpFallbackRef.current = undefined\n }\n sp.removeEventListener('scroll', onScroll)\n clearInterval(interval)\n }\n }, [messages])\n\n // Fade veils reflect the page's actual clip state (scroll position).\n const syncFades = react.useCallback((): void => {\n const page = pageRef.current\n if (page === null) {\n setFades({ top: false, bottom: false })\n return\n }\n const canTop = page.scrollTop > 2\n const canBot = page.scrollTop + page.clientHeight < page.scrollHeight - 2\n setFades((prev) => (prev.top === canTop && prev.bottom === canBot ? prev : { top: canTop, bottom: canBot }))\n }, [])\n react.useEffect(syncFades, [syncFades, show, messages.length, marksOnly])\n\n // Keep the active row visible inside the rail without moving the chat.\n react.useLayoutEffect(() => {\n if (!show) return\n const page = pageRef.current\n const item = activeItemRef.current\n if (page === null || item === null) return\n scrollTimelineItemIntoView(page, item)\n syncFades()\n }, [activeIndex, messages.length, marksOnly, show, syncFades])\n\n // Collapsed idle strategy (official ScrollNav behavior): pin the tick stack\n // to the BOTTOM inner edge so the newest question's tick always hugs the\n // bottom of the capsule and older ticks clip away at the top. overflow:hidden\n // boxes still accept programmatic scrollTop; scrollHeight clamps the value,\n // and short stacks that fit simply stay put (the page centers them). Runs on\n // every collapse and whenever the stack changes while idle, so a message\n // sent in another window keeps the newest tick pinned.\n const height = railHeightFor(messages.length)\n react.useLayoutEffect(() => {\n if (show) return\n const page = pageRef.current\n if (page === null) return\n page.scrollTop = page.scrollHeight\n }, [show, messages.length, marksOnly, height])\n\n // Avoid right-side workbenches: derive the offset from the chat scrollport.\n react.useEffect(() => {\n let raf = 0\n const measure = (): void => {\n raf = 0\n const sp = document.querySelector('[data-conversation-scroll]')\n if (sp === null) return\n const rect = sp.getBoundingClientRect()\n if (rect.width === 0 && rect.height === 0) return\n const next = Math.max(8, Math.round(window.innerWidth - rect.right + 12))\n setRightOffset((prev) => (Math.abs(prev - next) > 0.5 ? next : prev))\n }\n const schedule = (): void => {\n if (raf === 0) raf = window.requestAnimationFrame(measure)\n }\n const sp = document.querySelector('[data-conversation-scroll]')\n const ro = typeof ResizeObserver === 'function' && sp !== null ? new ResizeObserver(schedule) : null\n if (ro !== null && sp !== null) ro.observe(sp)\n window.addEventListener('resize', schedule)\n // Slow guard: pick up a competing rail (un)mounting mid-session.\n const guard = window.setInterval(() => setHidden(otherRailPresent()), 2000)\n measure()\n return () => {\n if (raf !== 0) cancelAnimationFrame(raf)\n ro?.disconnect()\n window.removeEventListener('resize', schedule)\n clearInterval(guard)\n }\n }, [])\n\n // Any non-empty conversation gets the rail — the official ScrollNav renders\n // for a lone question too, and the clamped shared height keeps a single\n // tick cleanly bottom-pinned instead of hiding the capsule.\n if (timelineUnknown || timelineDisabled\n || sessionId === undefined || sessionsService === undefined || isNarrow || hidden || messages.length === 0) {\n return null\n }\n\n // Compare actives by bookmark key, not index: the filtered display list\n // reindexes rows, and the active ref must track the SAME question.\n const activeKey = activeIndex >= 0 && activeIndex < messages.length ? markKeyOf(messages[activeIndex]) : ''\n const displayMessages = marksOnly ? messages.filter((m) => markedSet.has(markKeyOf(m))) : messages\n\n return reactDom.createPortal(\n <div\n className=\"dsbt-nav\"\n style={{ right: rightOffset, ['--dsbt-h' as string]: `${height}px`, ['--dsbt-w' as string]: `${railWidth}px` }}\n role=\"navigation\"\n aria-label={t('timeline.railLabel')}\n onMouseEnter={() => setShow(true)}\n onMouseLeave={() => setShow(false)}\n >\n <div className={show ? 'dsbt-bg dsbt-bg-hide' : 'dsbt-bg'} />\n <div className={show ? 'dsbt-wrap dsbt-show' : 'dsbt-wrap'}>\n <div className=\"dsbt-filterbar\">\n <button\n type=\"button\"\n className={marksOnly ? 'dsbt-filterbtn dsbt-filteron' : 'dsbt-filterbtn'}\n aria-pressed={marksOnly}\n onClick={() => setMarksOnly((v) => !v)}\n >\n {t('timeline.marksOnly')}{marks.length > 0 ? ` (${marks.length})` : ''}\n </button>\n </div>\n <div className={fades.top ? 'dsbt-fade dsbt-fade-on' : 'dsbt-fade'} aria-hidden />\n <div className={fades.bottom ? 'dsbt-fade dsbt-fade-bot dsbt-fade-on' : 'dsbt-fade dsbt-fade-bot'} aria-hidden />\n <div\n className=\"dsbt-page\"\n ref={pageRef}\n onScroll={syncFades}\n >\n {displayMessages.length === 0\n ? <div className=\"dsbt-empty\">{t('timeline.noMarks')}</div>\n : displayMessages.map((m) => {\n const key = resolveAnchorKey(m)\n const mk = markKeyOf(m)\n const marked = markedSet.has(mk)\n const isActive = activeKey !== '' && mk === activeKey\n const cls = `dsbt-item${isActive ? ' dsbt-active' : ''}${marked ? ' dsbt-marked' : ''}`\n return (\n <div key={m.seq} className={cls}>\n {/* Jump target and star bookmark are SIBLING real buttons —\n the previous span[role=button] nested inside the row\n button was invalid interactive-in-interactive markup,\n while native buttons keep Enter/Space for both roles. */}\n <button\n type=\"button\"\n className=\"dsbt-jump\"\n ref={isActive ? activeItemRef : undefined}\n title={`${marked ? '★ ' : ''}${m.text === '' ? t('timeline.noText') : m.text}`}\n aria-label={`${marked ? '★ ' : ''}${t('timeline.roleUser')}: ${m.text.slice(0, 60) || t('timeline.noText')}`}\n aria-current={isActive ? 'location' : undefined}\n onClick={() => {\n if (key === undefined) return\n // Engage the stabilization lock with a fallback timeout:\n // the settle timer normally releases it after the jump.\n // A fresh click replaces the pending fallback so a rapid\n // second jump cannot be unlocked by the first one's timer.\n jumpPendingRef.current = true\n if (jumpFallbackRef.current !== undefined) clearTimeout(jumpFallbackRef.current)\n jumpFallbackRef.current = window.setTimeout(() => {\n jumpFallbackRef.current = undefined\n jumpPendingRef.current = false\n }, 800)\n void jumpToMessage(sessionsService, sessionId, key).catch(() => {})\n }}\n >\n <span className=\"dsbt-title\">{m.text === '' ? t('timeline.noText') : m.text}</span>\n </button>\n <button\n type=\"button\"\n className={marked ? 'dsbt-star dsbt-staron' : 'dsbt-star'}\n aria-pressed={marked}\n aria-label={marked ? t('timeline.unmark') : t('timeline.mark')}\n onClick={() => toggleMark(m)}\n >\n ★\n </button>\n <span className=\"dsbt-ind\" aria-hidden>\n <span className=\"dsbt-line\" />\n </span>\n </div>\n )\n })}\n </div>\n </div>\n </div>,\n document.body,\n )\n}\n","/**\n * Browser half of the background plugin: paints the background behind the\n * whole app frame, provides the settings surface (a live row inside the\n * official General settings section), and renders the conversation timeline\n * rail (DeepSeek ScrollNav style) on the same frosted-glass system. Data\n * flows through the plugin's own host route (`/api/bg-wallpaper/*`), not the\n * settings RPC. Retraction discipline mirrors the skin plugins: every\n * property and DOM node the painter owns is restored on dispose.\n */\n\nimport type { Context } from '@deepseek-ai/cordis'\nimport { backgroundPainter, paintBackground } from './backdrop.ts'\nimport { en, zh } from './locales.ts'\nimport { BackgroundSettingsRow } from './SettingsRow.tsx'\nimport { settingsClient } from './settings-client.ts'\nimport { TimelineRail } from './timeline.tsx'\nimport type {} from './types.ts'\n\n/**\n * Service injections this entry declares: `slots` + `locale` for the settings\n * surface and the timeline slot seat, and `sessions` so the timeline rail can\n * enumerate user messages and jump between them. The settings surface itself\n * talks to the plugin's own host route over plain same-origin fetch.\n */\nexport const inject = ['slots', 'locale', 'sessions']\n\n/**\n * Client plugin body: paint the persisted background live, register the\n * General-settings row, and mount the conversation timeline rail.\n * @param ctx - client cordis context (slots/locale/sessions injected).\n */\nexport function apply(ctx: Context): void {\n // Paint from the plugin's own transport; repaint on every snapshot change.\n const paint = (): void => {\n const snapshot = settingsClient.getSnapshot()\n const value = snapshot.status === 'ready' ? snapshot.value : undefined\n if (value === undefined || !value.enabled) {\n backgroundPainter.dispose()\n return\n }\n paintBackground(value)\n }\n const unsubscribe = settingsClient.subscribe(paint)\n void settingsClient.load()\n\n ctx.effect(() => ctx.locale.register('ui-background', { zh, en }), 'deepseek-harness-background: dictionaries')\n\n // Live settings row in the General section (same slot as the Appearance row).\n ctx.slots.inject('settings.general.item', () => ctx.slots.register({\n name: 'settings.general.item',\n id: 'deepseek-harness-background',\n order: 600,\n locale: 'ui-background',\n }, BackgroundSettingsRow))\n\n // Conversation timeline rail: takes a per-session dock seat only to bind\n // its lifecycle; the rail portals to body. The sessions service is handed\n // to the component through the registration's inject face — resolved\n // lazily inside the factory so a runtime-side service rebuild can never\n // leave the rail holding a stale reference.\n ctx.slots.inject('conversation.input.dock', () => ctx.slots.register({\n name: 'conversation.input.dock',\n id: 'deepseek-harness-background.timeline',\n order: 45,\n locale: 'ui-background',\n inject: () => ({ sessionsService: ctx.sessions }),\n }, TimelineRail))\n\n ctx.effect(() => () => {\n unsubscribe()\n backgroundPainter.dispose()\n }, 'deepseek-harness-background: background 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