deepline 0.1.12 → 0.1.19

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (80) hide show
  1. package/README.md +14 -6
  2. package/dist/cli/index.js +1298 -711
  3. package/dist/cli/index.mjs +1294 -707
  4. package/dist/index.d.mts +199 -23
  5. package/dist/index.d.ts +199 -23
  6. package/dist/index.js +219 -13
  7. package/dist/index.mjs +219 -13
  8. package/dist/repo/apps/play-runner-workers/src/coordinator-entry.ts +68 -12
  9. package/dist/repo/apps/play-runner-workers/src/entry.ts +241 -51
  10. package/dist/repo/sdk/src/client.ts +237 -0
  11. package/dist/repo/sdk/src/config.ts +125 -8
  12. package/dist/repo/sdk/src/http.ts +10 -2
  13. package/dist/repo/sdk/src/play.ts +19 -36
  14. package/dist/repo/sdk/src/plays/bundle-play-file.ts +22 -8
  15. package/dist/repo/sdk/src/plays/local-file-discovery.ts +207 -160
  16. package/dist/repo/sdk/src/types.ts +25 -0
  17. package/dist/repo/sdk/src/version.ts +2 -2
  18. package/dist/repo/shared_libs/play-runtime/tool-result.ts +237 -145
  19. package/dist/repo/shared_libs/plays/bundling/index.ts +206 -229
  20. package/dist/repo/shared_libs/plays/dataset.ts +28 -0
  21. package/package.json +5 -4
  22. package/dist/cli/index.js.map +0 -1
  23. package/dist/cli/index.mjs.map +0 -1
  24. package/dist/index.js.map +0 -1
  25. package/dist/index.mjs.map +0 -1
  26. package/dist/repo/apps/play-runner-workers/src/runtime/README.md +0 -21
  27. package/dist/repo/apps/play-runner-workers/src/runtime/batching.ts +0 -177
  28. package/dist/repo/apps/play-runner-workers/src/runtime/execution-plan.ts +0 -52
  29. package/dist/repo/apps/play-runner-workers/src/runtime/tool-batch.ts +0 -100
  30. package/dist/repo/sdk/src/cli/commands/auth.ts +0 -500
  31. package/dist/repo/sdk/src/cli/commands/billing.ts +0 -188
  32. package/dist/repo/sdk/src/cli/commands/csv.ts +0 -123
  33. package/dist/repo/sdk/src/cli/commands/db.ts +0 -119
  34. package/dist/repo/sdk/src/cli/commands/feedback.ts +0 -40
  35. package/dist/repo/sdk/src/cli/commands/org.ts +0 -117
  36. package/dist/repo/sdk/src/cli/commands/play.ts +0 -3441
  37. package/dist/repo/sdk/src/cli/commands/tools.ts +0 -687
  38. package/dist/repo/sdk/src/cli/dataset-stats.ts +0 -415
  39. package/dist/repo/sdk/src/cli/index.ts +0 -148
  40. package/dist/repo/sdk/src/cli/progress.ts +0 -149
  41. package/dist/repo/sdk/src/cli/skills-sync.ts +0 -141
  42. package/dist/repo/sdk/src/cli/trace.ts +0 -61
  43. package/dist/repo/sdk/src/cli/utils.ts +0 -145
  44. package/dist/repo/sdk/src/compat.ts +0 -77
  45. package/dist/repo/shared_libs/observability/node-tracing.ts +0 -129
  46. package/dist/repo/shared_libs/observability/tracing.ts +0 -98
  47. package/dist/repo/shared_libs/play-runtime/context.ts +0 -4242
  48. package/dist/repo/shared_libs/play-runtime/ctx-contract.ts +0 -250
  49. package/dist/repo/shared_libs/play-runtime/ctx-types.ts +0 -725
  50. package/dist/repo/shared_libs/play-runtime/dataset-id.ts +0 -10
  51. package/dist/repo/shared_libs/play-runtime/db-session-crypto.ts +0 -304
  52. package/dist/repo/shared_libs/play-runtime/db-session.ts +0 -462
  53. package/dist/repo/shared_libs/play-runtime/live-events.ts +0 -214
  54. package/dist/repo/shared_libs/play-runtime/live-state-contract.ts +0 -50
  55. package/dist/repo/shared_libs/play-runtime/map-execution-frame.ts +0 -114
  56. package/dist/repo/shared_libs/play-runtime/map-row-identity.ts +0 -158
  57. package/dist/repo/shared_libs/play-runtime/progress-emitter.ts +0 -172
  58. package/dist/repo/shared_libs/play-runtime/protocol.ts +0 -121
  59. package/dist/repo/shared_libs/play-runtime/public-play-contract.ts +0 -42
  60. package/dist/repo/shared_libs/play-runtime/result-normalization.ts +0 -33
  61. package/dist/repo/shared_libs/play-runtime/runtime-api.ts +0 -1873
  62. package/dist/repo/shared_libs/play-runtime/runtime-constraints.ts +0 -2
  63. package/dist/repo/shared_libs/play-runtime/runtime-pg-driver-neon-serverless.ts +0 -201
  64. package/dist/repo/shared_libs/play-runtime/runtime-pg-driver-pg.ts +0 -48
  65. package/dist/repo/shared_libs/play-runtime/runtime-pg-driver.ts +0 -84
  66. package/dist/repo/shared_libs/play-runtime/static-pipeline-types.ts +0 -147
  67. package/dist/repo/shared_libs/play-runtime/suspension.ts +0 -68
  68. package/dist/repo/shared_libs/play-runtime/tracing.ts +0 -31
  69. package/dist/repo/shared_libs/play-runtime/waterfall-replay.ts +0 -75
  70. package/dist/repo/shared_libs/play-runtime/worker-api-types.ts +0 -140
  71. package/dist/repo/shared_libs/plays/artifact-transport.ts +0 -14
  72. package/dist/repo/shared_libs/plays/artifact-types.ts +0 -49
  73. package/dist/repo/shared_libs/plays/compiler-manifest.ts +0 -186
  74. package/dist/repo/shared_libs/plays/definition.ts +0 -264
  75. package/dist/repo/shared_libs/plays/file-refs.ts +0 -11
  76. package/dist/repo/shared_libs/plays/rate-limit-scheduler.ts +0 -206
  77. package/dist/repo/shared_libs/plays/resolve-static-pipeline.ts +0 -164
  78. package/dist/repo/shared_libs/plays/runtime-validation.ts +0 -395
  79. package/dist/repo/shared_libs/temporal/constants.ts +0 -39
  80. package/dist/repo/shared_libs/temporal/preview-config.ts +0 -153
@@ -1,206 +0,0 @@
1
- const DEFAULT_SUGGESTED_MAX_PARALLELISM = 50;
2
- const MIN_CONCURRENCY_WAIT_MS = 10;
3
-
4
- type BucketState = {
5
- windowStartedAt: number;
6
- startedInWindow: number;
7
- activeCount: number;
8
- };
9
-
10
- export interface PlayQueueHint {
11
- bucketId: string;
12
- provider: string;
13
- operation: string;
14
- ruleId: string;
15
- requestsPerWindow: number;
16
- windowMs: number;
17
- maxConcurrency: number | null;
18
- }
19
-
20
- type SchedulerOptions = {
21
- now?: () => number;
22
- sleep?: (ms: number) => Promise<void>;
23
- maxSuggestedParallelism?: number;
24
- getQueueHints?: (toolId: string) => Promise<readonly PlayQueueHint[]>;
25
- };
26
-
27
- export async function getSuggestedPlayToolParallelism(
28
- toolId: string,
29
- fallback: number,
30
- maxSuggestedParallelism = DEFAULT_SUGGESTED_MAX_PARALLELISM,
31
- getQueueHints: (toolId: string) => Promise<readonly PlayQueueHint[]> = async () => [],
32
- ): Promise<number> {
33
- const hints = await getQueueHints(toolId);
34
- if (hints.length === 0) {
35
- return fallback;
36
- }
37
-
38
- const limits = hints.flatMap((hint) =>
39
- hint.maxConcurrency != null
40
- ? [hint.requestsPerWindow, hint.maxConcurrency]
41
- : [hint.requestsPerWindow],
42
- );
43
-
44
- return Math.max(1, Math.min(maxSuggestedParallelism, ...limits));
45
- }
46
-
47
- export class PlayRateLimitScheduler {
48
- private readonly bucketStates = new Map<string, BucketState>();
49
- private lock: Promise<void> = Promise.resolve();
50
- private readonly now;
51
- private readonly sleep;
52
- private readonly maxSuggestedParallelism;
53
- private readonly getQueueHints;
54
-
55
- constructor(options: SchedulerOptions = {}) {
56
- this.now = options.now ?? (() => Date.now());
57
- this.sleep = options.sleep ?? ((ms: number) => new Promise((resolve) => setTimeout(resolve, ms)));
58
- this.maxSuggestedParallelism =
59
- options.maxSuggestedParallelism ?? DEFAULT_SUGGESTED_MAX_PARALLELISM;
60
- this.getQueueHints = options.getQueueHints ?? (async () => []);
61
- }
62
-
63
- async getSuggestedParallelism(toolId: string, fallback: number): Promise<number> {
64
- return await getSuggestedPlayToolParallelism(
65
- toolId,
66
- fallback,
67
- this.maxSuggestedParallelism,
68
- this.getQueueHints,
69
- );
70
- }
71
-
72
- async run<T>(toolId: string, task: () => Promise<T>): Promise<T> {
73
- const hints = await this.getQueueHints(toolId);
74
- if (hints.length === 0) {
75
- return await task();
76
- }
77
-
78
- await this.acquire(hints);
79
- try {
80
- return await task();
81
- } finally {
82
- await this.release(hints);
83
- }
84
- }
85
-
86
- private async acquire(hints: readonly PlayQueueHint[]): Promise<void> {
87
- const orderedHints = [...hints].sort((left, right) =>
88
- left.bucketId.localeCompare(right.bucketId),
89
- );
90
-
91
- while (true) {
92
- const decision = await this.withLock(() => {
93
- const now = this.now();
94
- let waitMs = 0;
95
-
96
- for (const hint of orderedHints) {
97
- const state = this.getBucketState(hint.bucketId, now);
98
- this.resetExpiredWindow(state, hint.windowMs, now);
99
-
100
- if (state.startedInWindow >= hint.requestsPerWindow) {
101
- waitMs = Math.max(
102
- waitMs,
103
- state.windowStartedAt + hint.windowMs - now,
104
- );
105
- }
106
-
107
- if (
108
- hint.maxConcurrency != null &&
109
- state.activeCount >= hint.maxConcurrency
110
- ) {
111
- waitMs = Math.max(waitMs, MIN_CONCURRENCY_WAIT_MS);
112
- }
113
- }
114
-
115
- if (waitMs > 0) {
116
- return { acquired: false, waitMs: Math.max(1, waitMs) } as const;
117
- }
118
-
119
- for (const hint of orderedHints) {
120
- const state = this.getBucketState(hint.bucketId, now);
121
- state.startedInWindow += 1;
122
- if (hint.maxConcurrency != null) {
123
- state.activeCount += 1;
124
- }
125
- }
126
-
127
- return { acquired: true, waitMs: 0 } as const;
128
- });
129
-
130
- if (decision.acquired) {
131
- return;
132
- }
133
-
134
- await this.sleep(decision.waitMs);
135
- }
136
- }
137
-
138
- private async release(hints: readonly PlayQueueHint[]): Promise<void> {
139
- await this.withLock(() => {
140
- for (const hint of hints) {
141
- if (hint.maxConcurrency == null) {
142
- continue;
143
- }
144
- const state = this.bucketStates.get(hint.bucketId);
145
- if (!state || state.activeCount <= 0) {
146
- continue;
147
- }
148
- state.activeCount -= 1;
149
- }
150
- });
151
- }
152
-
153
- private getBucketState(bucketId: string, now: number): BucketState {
154
- const existing = this.bucketStates.get(bucketId);
155
- if (existing) {
156
- return existing;
157
- }
158
-
159
- const created: BucketState = {
160
- windowStartedAt: now,
161
- startedInWindow: 0,
162
- activeCount: 0,
163
- };
164
- this.bucketStates.set(bucketId, created);
165
- return created;
166
- }
167
-
168
- private resetExpiredWindow(
169
- state: BucketState,
170
- windowMs: number,
171
- now: number,
172
- ): void {
173
- if (windowMs <= 0) {
174
- state.windowStartedAt = now;
175
- state.startedInWindow = 0;
176
- return;
177
- }
178
-
179
- if (now - state.windowStartedAt < windowMs) {
180
- return;
181
- }
182
-
183
- const windowsElapsed = Math.floor((now - state.windowStartedAt) / windowMs);
184
- state.windowStartedAt += windowsElapsed * windowMs;
185
- state.startedInWindow = 0;
186
-
187
- if (now - state.windowStartedAt >= windowMs) {
188
- state.windowStartedAt = now;
189
- }
190
- }
191
-
192
- private async withLock<T>(fn: () => T | Promise<T>): Promise<T> {
193
- const previous = this.lock;
194
- let releaseLock!: () => void;
195
- this.lock = new Promise<void>((resolve) => {
196
- releaseLock = resolve;
197
- });
198
-
199
- await previous;
200
- try {
201
- return await fn();
202
- } finally {
203
- releaseLock();
204
- }
205
- }
206
- }
@@ -1,164 +0,0 @@
1
- import type {
2
- PlaySheetContract,
3
- PlayStaticPipeline,
4
- PlayStaticSubstep,
5
- } from './static-pipeline';
6
- import { compileSheetContract } from './static-pipeline';
7
-
8
- export type ResolvablePlayStaticShape = {
9
- staticPipeline?: PlayStaticPipeline | null;
10
- };
11
-
12
- export type ResolveStaticPipelineInput = {
13
- rootPlayId: string;
14
- root: ResolvablePlayStaticShape;
15
- resolveReferencedPlay: (playId: string) => Promise<ResolvablePlayStaticShape | null>;
16
- maxDepth?: number;
17
- };
18
-
19
- function clonePipeline(pipeline: PlayStaticPipeline): PlayStaticPipeline {
20
- return {
21
- ...pipeline,
22
- inputFields: pipeline.inputFields ? [...pipeline.inputFields] : undefined,
23
- fields: [...pipeline.fields],
24
- stages: (pipeline.stages ?? []).map((stage) => ({ ...stage })),
25
- substeps: pipeline.substeps.map((substep) => ({ ...substep })),
26
- sheetContract: cloneSheetContract(pipeline.sheetContract),
27
- sheetContractErrors: undefined,
28
- };
29
- }
30
-
31
- function cloneSheetContract(contract: PlaySheetContract | null | undefined) {
32
- if (!contract) return contract;
33
- return {
34
- ...contract,
35
- columns: contract.columns.map((column) => ({ ...column })),
36
- };
37
- }
38
-
39
- function materializePipeline(shape: ResolvablePlayStaticShape | null): PlayStaticPipeline | null {
40
- if (!shape) return null;
41
- if (shape.staticPipeline) {
42
- return clonePipeline(shape.staticPipeline);
43
- }
44
- return null;
45
- }
46
-
47
- function annotateSubstep(
48
- substep: PlayStaticSubstep,
49
- input: { callDepth: number; callPath: string[] },
50
- ): PlayStaticSubstep {
51
- return {
52
- ...substep,
53
- callDepth: input.callDepth,
54
- callPath: input.callPath,
55
- };
56
- }
57
-
58
- async function resolvePipelineSubsteps(input: {
59
- steps: PlayStaticSubstep[];
60
- resolveReferencedPlay: (playId: string) => Promise<ResolvablePlayStaticShape | null>;
61
- stack: string[];
62
- maxDepth: number;
63
- }): Promise<PlayStaticSubstep[]> {
64
- const { steps, resolveReferencedPlay, stack, maxDepth } = input;
65
- const callDepth = Math.max(0, stack.length - 1);
66
-
67
- return await Promise.all(
68
- steps.map(async (substep) => {
69
- const annotated = annotateSubstep(substep, {
70
- callDepth,
71
- callPath: [...stack],
72
- });
73
-
74
- if (annotated.type !== 'play_call') {
75
- return annotated;
76
- }
77
-
78
- if (stack.includes(annotated.playId)) {
79
- return {
80
- ...annotated,
81
- cycleDetected: true,
82
- resolutionError: `Static cycle detected: ${[...stack, annotated.playId].join(' -> ')}`,
83
- pipeline: null,
84
- } satisfies PlayStaticSubstep;
85
- }
86
-
87
- if (stack.length >= maxDepth) {
88
- return {
89
- ...annotated,
90
- resolutionError: `Static nesting limit reached at ${annotated.playId}`,
91
- pipeline: null,
92
- } satisfies PlayStaticSubstep;
93
- }
94
-
95
- const childShape = await resolveReferencedPlay(annotated.playId);
96
- const childPipeline = materializePipeline(childShape);
97
- if (!childPipeline) {
98
- return {
99
- ...annotated,
100
- resolutionError: `Unable to statically resolve play "${annotated.playId}"`,
101
- pipeline: null,
102
- } satisfies PlayStaticSubstep;
103
- }
104
-
105
- const resolvedChildPipeline = {
106
- ...childPipeline,
107
- stages: await resolvePipelineSubsteps({
108
- steps: childPipeline.stages ?? [],
109
- resolveReferencedPlay,
110
- stack: [...stack, annotated.playId],
111
- maxDepth,
112
- }),
113
- substeps: await resolvePipelineSubsteps({
114
- steps: childPipeline.substeps,
115
- resolveReferencedPlay,
116
- stack: [...stack, annotated.playId],
117
- maxDepth,
118
- }),
119
- };
120
- const childContract = compileSheetContract(resolvedChildPipeline);
121
-
122
- return {
123
- ...annotated,
124
- pipeline: {
125
- ...resolvedChildPipeline,
126
- sheetContract: childContract.contract,
127
- sheetContractErrors: childContract.errors,
128
- },
129
- } satisfies PlayStaticSubstep;
130
- }),
131
- );
132
- }
133
-
134
- export async function resolveStaticPipelineTree(
135
- input: ResolveStaticPipelineInput,
136
- ): Promise<PlayStaticPipeline | null> {
137
- const maxDepth = input.maxDepth ?? 6;
138
- const rootPipeline = materializePipeline(input.root);
139
- if (!rootPipeline) {
140
- return null;
141
- }
142
-
143
- const resolvedPipeline = {
144
- ...rootPipeline,
145
- stages: await resolvePipelineSubsteps({
146
- steps: rootPipeline.stages ?? [],
147
- resolveReferencedPlay: input.resolveReferencedPlay,
148
- stack: [input.rootPlayId],
149
- maxDepth,
150
- }),
151
- substeps: await resolvePipelineSubsteps({
152
- steps: rootPipeline.substeps,
153
- resolveReferencedPlay: input.resolveReferencedPlay,
154
- stack: [input.rootPlayId],
155
- maxDepth,
156
- }),
157
- };
158
- const contract = compileSheetContract(resolvedPipeline);
159
- return {
160
- ...resolvedPipeline,
161
- sheetContract: contract.contract,
162
- sheetContractErrors: contract.errors,
163
- };
164
- }