deepline 0.1.102 → 0.1.103

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.d.mts CHANGED
@@ -978,7 +978,7 @@ interface ClearPlayHistoryResult {
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  * Response from starting a play run.
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  *
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  * Internal/advanced payload returned by low-level play submission primitives.
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- * Most callers should prefer `deepline play run`, {@link DeeplineClient.runPlay},
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+ * Most callers should prefer `deepline plays run`, {@link DeeplineClient.runPlay},
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  * or {@link PlayJob.get}.
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  *
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  * @example
@@ -1042,7 +1042,7 @@ interface PlayCheckToolGetterHint {
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  * Request body for starting a play run via {@link DeeplineClient.startPlayRun}.
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  *
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  * Internal/advanced request shape for low-level submission primitives.
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- * Most callers should prefer `deepline play run`, {@link DeeplineClient.runPlay},
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+ * Most callers should prefer `deepline plays run`, {@link DeeplineClient.runPlay},
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  * or {@link Deepline.connect}.
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  *
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  * Either `name` (for live plays) or `artifactStorageKey` (for packaged ad hoc runs) is required.
@@ -1505,7 +1505,7 @@ declare class DeeplineClient {
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  * or {@link runPlay}.
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  *
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  * Supported invocation surfaces intentionally share this same run contract:
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- * `deepline play run`, repo scripts such as `bun run deepline -- play run`,
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+ * `deepline plays run`, repo scripts such as `bun run deepline -- plays run`,
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  * SDK context calls like `Deepline.connect().play(name).run()`, and direct
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  * `POST /api/v2/plays/run` calls all return a workflow/run id. The completed
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  * output is always retrievable from `getPlayStatus(runId).result` (or from
@@ -1625,7 +1625,7 @@ declare class DeeplineClient {
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  *
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  * Unlike {@link registerPlayArtifact}, this does not store the artifact,
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  * publish a revision, or start a run. It is the authoritative cloud validation
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- * path used by `deepline play check`.
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+ * path used by `deepline plays check`.
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  */
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  checkPlayArtifact(input: {
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  name?: string;
@@ -1750,7 +1750,7 @@ declare class DeeplineClient {
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  * Get the current status of a play execution.
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  *
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  * Internal/advanced primitive. Public callers should usually prefer
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- * {@link runPlay}, {@link PlayJob.get}, or `deepline play run --watch`.
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+ * {@link runPlay}, {@link PlayJob.get}, or `deepline plays run --watch`.
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  *
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  * @param workflowId - Play-run id from {@link startPlayRun}
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  * @returns Current status with progress logs and partial results
@@ -3261,7 +3261,7 @@ interface DeeplinePlayRuntimeContext {
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  * Provides methods to check status, stream logs, wait for completion,
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  * or cancel the execution.
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  *
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- * This handle is the SDK-context equivalent of `deepline play run --watch` and
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+ * This handle is the SDK-context equivalent of `deepline plays run --watch` and
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  * `POST /api/v2/plays/run`: every surface returns a run id first, then exposes
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  * the completed user output through `PlayJob.get()` or the status endpoint's
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  * `result` field. Runtime logs are available from `status().progress.logs` and
package/dist/index.d.ts CHANGED
@@ -978,7 +978,7 @@ interface ClearPlayHistoryResult {
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  * Response from starting a play run.
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  *
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  * Internal/advanced payload returned by low-level play submission primitives.
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- * Most callers should prefer `deepline play run`, {@link DeeplineClient.runPlay},
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+ * Most callers should prefer `deepline plays run`, {@link DeeplineClient.runPlay},
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  * or {@link PlayJob.get}.
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  *
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  * @example
@@ -1042,7 +1042,7 @@ interface PlayCheckToolGetterHint {
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  * Request body for starting a play run via {@link DeeplineClient.startPlayRun}.
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  *
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  * Internal/advanced request shape for low-level submission primitives.
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- * Most callers should prefer `deepline play run`, {@link DeeplineClient.runPlay},
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+ * Most callers should prefer `deepline plays run`, {@link DeeplineClient.runPlay},
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  * or {@link Deepline.connect}.
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  *
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  * Either `name` (for live plays) or `artifactStorageKey` (for packaged ad hoc runs) is required.
@@ -1505,7 +1505,7 @@ declare class DeeplineClient {
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  * or {@link runPlay}.
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  *
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  * Supported invocation surfaces intentionally share this same run contract:
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- * `deepline play run`, repo scripts such as `bun run deepline -- play run`,
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+ * `deepline plays run`, repo scripts such as `bun run deepline -- plays run`,
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  * SDK context calls like `Deepline.connect().play(name).run()`, and direct
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  * `POST /api/v2/plays/run` calls all return a workflow/run id. The completed
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  * output is always retrievable from `getPlayStatus(runId).result` (or from
@@ -1625,7 +1625,7 @@ declare class DeeplineClient {
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  *
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  * Unlike {@link registerPlayArtifact}, this does not store the artifact,
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  * publish a revision, or start a run. It is the authoritative cloud validation
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- * path used by `deepline play check`.
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+ * path used by `deepline plays check`.
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  */
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  checkPlayArtifact(input: {
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  name?: string;
@@ -1750,7 +1750,7 @@ declare class DeeplineClient {
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  * Get the current status of a play execution.
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  *
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  * Internal/advanced primitive. Public callers should usually prefer
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- * {@link runPlay}, {@link PlayJob.get}, or `deepline play run --watch`.
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+ * {@link runPlay}, {@link PlayJob.get}, or `deepline plays run --watch`.
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  *
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  * @param workflowId - Play-run id from {@link startPlayRun}
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  * @returns Current status with progress logs and partial results
@@ -3261,7 +3261,7 @@ interface DeeplinePlayRuntimeContext {
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  * Provides methods to check status, stream logs, wait for completion,
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  * or cancel the execution.
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  *
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- * This handle is the SDK-context equivalent of `deepline play run --watch` and
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+ * This handle is the SDK-context equivalent of `deepline plays run --watch` and
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  * `POST /api/v2/plays/run`: every surface returns a run id first, then exposes
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  * the completed user output through `PlayJob.get()` or the status endpoint's
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  * `result` field. Runtime logs are available from `status().progress.logs` and
package/dist/index.js CHANGED
@@ -265,10 +265,11 @@ var SDK_RELEASE = {
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  // failed runs, persisted/succeeded/failed row counts, strict local CSV
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  // preflight (existence, data rows, quotes, duplicate headers), HTML error
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  // scrubbing, and word-boundary watch truncation.
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- version: "0.1.102",
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+ // 0.1.103 ships the refined SDK CLI command surface.
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+ version: "0.1.103",
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  apiContract: "2026-06-dataset-column-cell-stale-hard-cutover",
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  supportPolicy: {
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- latest: "0.1.102",
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+ latest: "0.1.103",
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  minimumSupported: "0.1.53",
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  deprecatedBelow: "0.1.53"
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  }
@@ -1934,7 +1935,7 @@ var DeeplineClient = class {
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  * or {@link runPlay}.
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  *
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  * Supported invocation surfaces intentionally share this same run contract:
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- * `deepline play run`, repo scripts such as `bun run deepline -- play run`,
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+ * `deepline plays run`, repo scripts such as `bun run deepline -- plays run`,
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  * SDK context calls like `Deepline.connect().play(name).run()`, and direct
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  * `POST /api/v2/plays/run` calls all return a workflow/run id. The completed
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  * output is always retrievable from `getPlayStatus(runId).result` (or from
@@ -2103,7 +2104,7 @@ var DeeplineClient = class {
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  *
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  * Unlike {@link registerPlayArtifact}, this does not store the artifact,
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  * publish a revision, or start a run. It is the authoritative cloud validation
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- * path used by `deepline play check`.
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+ * path used by `deepline plays check`.
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  */
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  async checkPlayArtifact(input) {
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  return this.http.post("/api/v2/plays/check", input);
@@ -2296,7 +2297,7 @@ var DeeplineClient = class {
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  * Get the current status of a play execution.
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  *
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  * Internal/advanced primitive. Public callers should usually prefer
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- * {@link runPlay}, {@link PlayJob.get}, or `deepline play run --watch`.
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+ * {@link runPlay}, {@link PlayJob.get}, or `deepline plays run --watch`.
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  *
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  * @param workflowId - Play-run id from {@link startPlayRun}
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  * @returns Current status with progress logs and partial results
package/dist/index.mjs CHANGED
@@ -187,10 +187,11 @@ var SDK_RELEASE = {
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  // failed runs, persisted/succeeded/failed row counts, strict local CSV
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  // preflight (existence, data rows, quotes, duplicate headers), HTML error
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  // scrubbing, and word-boundary watch truncation.
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- version: "0.1.102",
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+ // 0.1.103 ships the refined SDK CLI command surface.
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+ version: "0.1.103",
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  apiContract: "2026-06-dataset-column-cell-stale-hard-cutover",
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  supportPolicy: {
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- latest: "0.1.102",
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+ latest: "0.1.103",
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  minimumSupported: "0.1.53",
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  deprecatedBelow: "0.1.53"
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  }
@@ -1856,7 +1857,7 @@ var DeeplineClient = class {
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  * or {@link runPlay}.
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  *
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  * Supported invocation surfaces intentionally share this same run contract:
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- * `deepline play run`, repo scripts such as `bun run deepline -- play run`,
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+ * `deepline plays run`, repo scripts such as `bun run deepline -- plays run`,
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  * SDK context calls like `Deepline.connect().play(name).run()`, and direct
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  * `POST /api/v2/plays/run` calls all return a workflow/run id. The completed
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  * output is always retrievable from `getPlayStatus(runId).result` (or from
@@ -2025,7 +2026,7 @@ var DeeplineClient = class {
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  *
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  * Unlike {@link registerPlayArtifact}, this does not store the artifact,
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  * publish a revision, or start a run. It is the authoritative cloud validation
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- * path used by `deepline play check`.
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+ * path used by `deepline plays check`.
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  */
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  async checkPlayArtifact(input) {
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  return this.http.post("/api/v2/plays/check", input);
@@ -2218,7 +2219,7 @@ var DeeplineClient = class {
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  * Get the current status of a play execution.
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  *
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  * Internal/advanced primitive. Public callers should usually prefer
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- * {@link runPlay}, {@link PlayJob.get}, or `deepline play run --watch`.
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+ * {@link runPlay}, {@link PlayJob.get}, or `deepline plays run --watch`.
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  *
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  * @param workflowId - Play-run id from {@link startPlayRun}
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  * @returns Current status with progress logs and partial results
@@ -951,7 +951,7 @@ export class DeeplineClient {
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  * or {@link runPlay}.
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  *
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  * Supported invocation surfaces intentionally share this same run contract:
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- * `deepline play run`, repo scripts such as `bun run deepline -- play run`,
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+ * `deepline plays run`, repo scripts such as `bun run deepline -- plays run`,
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  * SDK context calls like `Deepline.connect().play(name).run()`, and direct
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  * `POST /api/v2/plays/run` calls all return a workflow/run id. The completed
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  * output is always retrievable from `getPlayStatus(runId).result` (or from
@@ -1221,7 +1221,7 @@ export class DeeplineClient {
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  *
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  * Unlike {@link registerPlayArtifact}, this does not store the artifact,
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  * publish a revision, or start a run. It is the authoritative cloud validation
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- * path used by `deepline play check`.
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+ * path used by `deepline plays check`.
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  */
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  async checkPlayArtifact(input: {
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  name?: string;
@@ -1494,7 +1494,7 @@ export class DeeplineClient {
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  * Get the current status of a play execution.
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  *
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  * Internal/advanced primitive. Public callers should usually prefer
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- * {@link runPlay}, {@link PlayJob.get}, or `deepline play run --watch`.
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+ * {@link runPlay}, {@link PlayJob.get}, or `deepline plays run --watch`.
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  *
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  * @param workflowId - Play-run id from {@link startPlayRun}
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  * @returns Current status with progress logs and partial results
@@ -35,7 +35,7 @@
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  * });
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  * ```
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  *
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- * Then run: `deepline play run --file my-play.play.ts --watch`
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+ * Then run: `deepline plays run --file my-play.play.ts --watch`
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  *
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  * ## Architecture
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  *
@@ -38,7 +38,7 @@
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  * });
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  * ```
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  *
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- * Then run via CLI: `deepline play run --file my-play.play.ts --watch`
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+ * Then run via CLI: `deepline plays run --file my-play.play.ts --watch`
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  *
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  * ### Programmatic usage
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  *
@@ -807,7 +807,7 @@ export interface DeeplinePlayRuntimeContext {
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  * Provides methods to check status, stream logs, wait for completion,
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  * or cancel the execution.
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  *
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- * This handle is the SDK-context equivalent of `deepline play run --watch` and
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+ * This handle is the SDK-context equivalent of `deepline plays run --watch` and
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  * `POST /api/v2/plays/run`: every surface returns a run id first, then exposes
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  * the completed user output through `PlayJob.get()` or the status endpoint's
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  * `result` field. Runtime logs are available from `status().progress.logs` and
@@ -58,10 +58,11 @@ export const SDK_RELEASE = {
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  // failed runs, persisted/succeeded/failed row counts, strict local CSV
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  // preflight (existence, data rows, quotes, duplicate headers), HTML error
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  // scrubbing, and word-boundary watch truncation.
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- version: '0.1.102',
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+ // 0.1.103 ships the refined SDK CLI command surface.
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+ version: '0.1.103',
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  apiContract: '2026-06-dataset-column-cell-stale-hard-cutover',
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  supportPolicy: {
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- latest: '0.1.102',
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+ latest: '0.1.103',
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  minimumSupported: '0.1.53',
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  deprecatedBelow: '0.1.53',
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  },
@@ -813,7 +813,7 @@ export interface ClearPlayHistoryResult {
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  * Response from starting a play run.
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  *
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  * Internal/advanced payload returned by low-level play submission primitives.
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- * Most callers should prefer `deepline play run`, {@link DeeplineClient.runPlay},
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+ * Most callers should prefer `deepline plays run`, {@link DeeplineClient.runPlay},
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  * or {@link PlayJob.get}.
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  *
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  * @example
@@ -880,7 +880,7 @@ export interface PlayCheckToolGetterHint {
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  * Request body for starting a play run via {@link DeeplineClient.startPlayRun}.
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  *
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  * Internal/advanced request shape for low-level submission primitives.
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- * Most callers should prefer `deepline play run`, {@link DeeplineClient.runPlay},
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+ * Most callers should prefer `deepline plays run`, {@link DeeplineClient.runPlay},
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  * or {@link Deepline.connect}.
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  *
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  * Either `name` (for live plays) or `artifactStorageKey` (for packaged ad hoc runs) is required.
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "deepline",
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- "version": "0.1.102",
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+ "version": "0.1.103",
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  "description": "Deepline SDK + CLI — B2B data enrichment powered by durable cloud execution",
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  "license": "MIT",
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  "repository": {