deck.gl 9.2.4 → 9.2.5
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/dist.dev.js +19 -4
- package/dist.min.js +4 -4
- package/package.json +17 -17
package/dist/dist.dev.js
CHANGED
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@@ -1907,7 +1907,7 @@ or create a device with the 'debug: true' prop.`;
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1907
1907
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VERSION = (
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1908
1908
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// Version detection using build plugin
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1909
1909
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// @ts-expect-error no-undef
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1910
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-
true ? "9.2.
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1910
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+
true ? "9.2.4" : "running from source"
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1911
1911
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);
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1912
1912
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spector;
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1913
1913
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preregisteredAdapters = /* @__PURE__ */ new Map();
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@@ -7164,9 +7164,19 @@ ${source4}`;
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7164
7164
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const { width, height, depth } = this;
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7165
7165
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const { mipLevel = 0, byteOffset = 0, x: x4 = 0, y: y5 = 0, z: z4 = 0 } = options;
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7166
7166
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const { glFormat, glType, compressed } = this;
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7167
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-
const glTarget = getWebGLCubeFaceTarget(this.glTarget, this.dimension,
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7167
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+
const glTarget = getWebGLCubeFaceTarget(this.glTarget, this.dimension, z4);
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7168
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let unpackRowLength;
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7169
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if (!this.compressed) {
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7170
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const { bytesPerPixel } = this.device.getTextureFormatInfo(this.format);
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7171
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if (bytesPerPixel) {
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7172
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if (options.bytesPerRow % bytesPerPixel !== 0) {
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7173
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throw new Error(`bytesPerRow (${options.bytesPerRow}) must be a multiple of bytesPerPixel (${bytesPerPixel}) for ${this.format}`);
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7174
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}
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7175
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unpackRowLength = options.bytesPerRow / bytesPerPixel;
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7176
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}
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7177
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}
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7168
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const glParameters = !this.compressed ? {
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7169
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-
[3314]:
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7179
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...unpackRowLength !== void 0 ? { [3314]: unpackRowLength } : {},
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7170
7180
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[32878]: options.rowsPerImage
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7171
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} : {};
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7172
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this.gl.bindTexture(glTarget, this.handle);
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@@ -43575,7 +43585,12 @@ void main() {
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43575
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_createDevice(props) {
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const canvasContextUserProps = this.props.deviceProps?.createCanvasContext;
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43577
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const canvasContextProps = typeof canvasContextUserProps === "object" ? canvasContextUserProps : void 0;
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43578
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-
const deviceProps = {
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43588
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+
const deviceProps = {
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43589
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adapters: [],
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43590
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_cacheShaders: true,
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43591
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_cachePipelines: true,
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43592
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...props.deviceProps
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43593
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};
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43579
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if (!deviceProps.adapters.includes(webgl2Adapter)) {
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43580
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deviceProps.adapters.push(webgl2Adapter);
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43581
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}
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