deck-plugin-sdk 1.13.0 → 1.14.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +16 -2
- package/build-plugin.mjs +9 -5
- package/package.json +1 -1
- package/packages.mjs +44 -0
- package/permissions.json +1 -0
- package/shim/bridge.js +1 -0
- package/shim/p2p.js +4 -4
- package/template/plugin.json +1 -1
- package/template/src/assets.d.ts +2 -0
- package/types/core/app/p2p.d.ts +2 -116
- package/types/core/app/p2pshare.d.ts +131 -0
- package/types/core/app/settingsstore.d.ts +2 -0
- package/types/core/app/teams.d.ts +122 -0
- package/types/core/bridge.d.ts +4 -2
package/README.md
CHANGED
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@@ -62,8 +62,22 @@ actually exposes rather than a hand-written approximation that has drifted.
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Any other npm package is `npm install` and import: the build bundles it into `plugin.js`, with the
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images, fonts and CSS it brings. Writing a plugin, in the Docs, says what cannot work that way.
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Two things a build often needs are settings, which the registry can still rebuild:
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- **A worker of your own:** `import code from "./job.worker.ts?worker"` bundles that file and what
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it imports into one script and gives its text, to start with
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`new Worker(URL.createObjectURL(new Blob([code])))`.
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- **Files a package brings that you never use** (a library's translations into every language):
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regular expressions in `package.json`, matched against each file's path, and each match is
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bundled empty:
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```json
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"deckPlugin": { "leaveOut": ["/locales/(?!en-)[^/]+\\.js$"] }
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```
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When the build needs more than that, export esbuild plugins from `deck-plugin.config.mjs` beside
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`plugin.json`. The registry does not run your code, so it cannot rebuild a plugin that has one:
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it is listed as build not verified, and misses those points.
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```js
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export const esbuildPlugins = [{ name: "my-step", setup(build) { /* ... */ } }];
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package/build-plugin.mjs
CHANGED
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@@ -17,7 +17,7 @@ import { cpSync, existsSync, mkdirSync, readdirSync, readFileSync, rmSync, write
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import { createRequire } from "node:module";
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import { dirname, join } from "node:path";
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import { fileURLToPath, pathToFileURL } from "node:url";
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import { assetLoaders, fromPackage, packageCss, rawImports } from "./packages.mjs";
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import { assetLoaders, fromPackage, leaveOut, packageCss, rawImports, workerImports } from "./packages.mjs";
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const sdk = dirname(fileURLToPath(import.meta.url));
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const require = createRequire(import.meta.url);
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@@ -58,11 +58,15 @@ export async function buildPlugin(dir, { entry = "plugin.tsx" } = {}) {
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}
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const manifest = JSON.parse(readFileSync(manifestPath, "utf8"));
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//
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//
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// plugin
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// What a plugin needs beyond the plain build is a setting where it can be: `?worker` imports, and
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// `"deckPlugin": { "leaveOut": [...] }` in package.json (packages.mjs). Those run none of the
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// plugin's code, so the registry can rebuild it. Anything more exports `esbuildPlugins` from
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// deck-plugin.config.mjs beside plugin.json, which runs after Deck's own, so it never takes over
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// react or the shim, and which the registry will not run.
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const configPath = join(dir, "deck-plugin.config.mjs");
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const config = existsSync(configPath) ? await import(pathToFileURL(configPath).href) : {};
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const pkgPath = join(dir, "package.json");
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const settings = (existsSync(pkgPath) ? JSON.parse(readFileSync(pkgPath, "utf8")).deckPlugin : null) ?? {};
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const sources = readdirSync(join(dir, "src"), { recursive: true })
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.filter((f) => typeof f === "string" && /\.tsx?$/.test(f))
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@@ -150,7 +154,7 @@ ${names.map((n) => `export const ${n} = __src.${n};`).join("\n")}
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.map((k) => k.replace(/[/\\^$*+?.()|[\]{}]/g, "\\$&")).join("|")})$`);
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b.onResolve({ filter }, (a) => (fromPackage(a, dir) ? undefined : { path: shims[a.path] }));
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},
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}, rawImports, packageCss(manifest.id, dir), ...(config.esbuildPlugins ?? [])],
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}, rawImports, workerImports, leaveOut(settings.leaveOut), packageCss(manifest.id, dir), ...(config.esbuildPlugins ?? [])],
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logLevel: "info",
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});
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package/package.json
CHANGED
package/packages.mjs
CHANGED
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@@ -105,3 +105,47 @@ export const rawImports = {
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b.onLoad({ filter: /.*/, namespace: "deck-raw" }, (args) => ({ contents: readFileSync(args.path), loader: args.pluginData?.as === "base64" ? "base64" : "text" }));
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},
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};
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/**
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* `import code from "./x.worker.ts?worker"` bundles that file and what it imports into one script
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* and gives its text, for a Worker started from a Blob URL: a plugin is one plugin.js, so the
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* worker cannot be a file beside it. Only esbuild runs, as for the plugin itself.
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*/
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export const workerImports = {
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name: "deck-worker",
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setup(b) {
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b.onResolve({ filter: /\?worker$/ }, async (args) => {
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const r = await b.resolve(args.path.slice(0, -"?worker".length), { kind: args.kind, resolveDir: args.resolveDir, importer: args.importer });
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if (r.errors.length) return { errors: r.errors };
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return { path: r.path, namespace: "deck-worker" };
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});
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b.onLoad({ filter: /.*/, namespace: "deck-worker" }, async (args) => {
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const out = await b.esbuild.build({ entryPoints: [args.path], bundle: true, write: false, format: "iife", target: "es2022", minify: true, metafile: true });
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return { contents: out.outputFiles[0].text, loader: "text", watchFiles: Object.keys(out.metafile.inputs) };
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});
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},
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};
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/**
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* `"deckPlugin": { "leaveOut": [...] }` in package.json: regular expressions, and a file whose path
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* (with forward slashes) matches one is bundled as an empty module. For what a package bundles but
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* the plugin never uses, such as a library's translations into every language. Matched on load
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* rather than on import, so a file reached by a pattern import (`import(\`./locales/${l}.js\`)`) is
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* left out too. A setting rather than code, so the registry can still rebuild the plugin.
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*/
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export function leaveOut(patterns = []) {
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if (!Array.isArray(patterns) || patterns.some((p) => typeof p !== "string" || p.length > 200)) {
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throw new Error('package.json\'s "deckPlugin.leaveOut" must be a list of regular expressions, each under 200 characters');
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}
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const res = patterns.map((p) => new RegExp(p));
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return {
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name: "deck-leave-out",
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setup(b) {
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if (!res.length) return;
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b.onLoad({ filter: /.*/ }, (a) => {
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const path = a.path.replace(/\\/g, "/");
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return res.some((r) => r.test(path)) ? { contents: "export default {};", loader: "js" } : undefined;
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});
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},
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};
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}
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package/permissions.json
CHANGED
package/shim/bridge.js
CHANGED
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@@ -121,6 +121,7 @@ export const fsTrash = (...a) => b().fsTrash(...a);
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export const fsWrite = (...a) => b().fsWrite(...a);
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export const fsWriteBytes = (...a) => b().fsWriteBytes(...a);
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export const getAutostart = (...a) => b().getAutostart(...a);
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export const ghAvatar = (...a) => b().ghAvatar(...a);
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export const ghPrLineComment = (...a) => b().ghPrLineComment(...a);
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export const ghPrThreads = (...a) => b().ghPrThreads(...a);
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export const ghRun = (...a) => b().ghRun(...a);
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package/shim/p2p.js
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return x;
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};
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export const
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export const
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export const
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export const
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export const myTeamId = (...a) => t().myTeamId(...a);
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export const subscribeTeams = (...a) => t().subscribeTeams(...a);
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export const teamChannel = (...a) => t().teamChannel(...a);
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export const teamsView = (...a) => t().teamsView(...a);
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package/template/plugin.json
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package/template/src/assets.d.ts
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@@ -14,3 +14,5 @@ declare module "*.wasm" { const bytes: Uint8Array; export default bytes; }
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declare module "*?raw" { const text: string; export default text; }
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// `import data from "some/file?base64"`: any file's bytes, as a base64 string.
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declare module "*?base64" { const base64: string; export default base64; }
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// `import code from "./job.worker.ts?worker"`: that worker, bundled, as the text of a script.
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declare module "*?worker" { const code: string; export default code; }
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package/types/core/app/p2p.d.ts
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// GENERATED by sdk/gen-types.mjs from Deck's source — do not edit.
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-
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export
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[k: string]: Json;
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};
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/** Whether someone may change what is shared, or only watch. */
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export type Mode = "edit" | "view";
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/** Who may change things: a default for everyone, and a choice per person that wins over it. */
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export interface Roles {
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def: Mode;
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per: Record<string, Mode>;
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}
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/** Why a share ended for a joiner: the host stopped, vanished, removed this Deck, turned it away,
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* or speaks another version. */
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export type Gone = "ended" | "lost" | "removed" | "denied" | "version";
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export interface Person {
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id: string;
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name: string; /** Round trip in ms, once measured. */
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ms?: number;
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}
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/** What a share's bar and dialogs show. Replaced, never mutated, so React sees a change. */
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export interface ShareView {
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/** Who is in and connected: on the host, everyone let in; on a joiner, the host and the others. */
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peers: Person[];
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/** On the host: who is asking to be let in. */
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knocking: Person[];
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/** On a joiner: the host is there but has not let this Deck in yet. */
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waiting: boolean;
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/** On a joiner: no host heard from for a while (wrong code, or a network that blocks it). */
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stuck: boolean;
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gone: Gone | null;
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hostName: string;
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/** A passing line: someone on another version, or whatever the plugin `say`s. */
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note: string;
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roles: Roles;
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/** Whether this Deck may change things. */
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canEdit: boolean;
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}
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export interface ShareOptions {
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/** What the share is for, e.g. "canvas-share". Decks only meet others using the same one. */
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app: string;
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/** The share code, which names the room (see newCode). */
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code: string;
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/** Optional extra secret, needed with the code to connect at all. Sharing works without one. */
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password?: string;
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/** The plugin's message channel, at most 12 bytes (Trystero's cap). Defaults to "msg". */
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channel?: string;
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/** Whether this Deck is the one sharing. */
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host: boolean;
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/** Shown to the others: in the host's knock, on cursors, in the list of who is here. */
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name: string;
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/** The plugin's own protocol version. Decks on different versions do not share. */
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version: number;
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/** The host's default for who may change things. Joiners may until the host says otherwise. */
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mode?: Mode;
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}
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export interface ShareHandlers<T> {
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/** A plugin message, only ever from someone let in (and the host). Check `mayEdit(peer)` before
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* applying a change: a view-only person's edits are to be dropped by every Deck. */
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message: (msg: T, peer: string) => void;
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/** On the host: someone was just let in. Send them what they need to start, e.g. the board. */
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welcome?: (peer: string) => void;
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/** Someone left or was removed: forget what was kept for them (a cursor). */
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left?: (peer: string) => void;
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}
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export interface P2pShare<T> {
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readonly host: boolean;
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/** Send a plugin message to everyone let in, or to one of them. Sends nothing before this Deck is
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* let in. Settles once handed to the connection, so awaiting it paces the sender. */
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send(msg: T, to?: string): Promise<void>;
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/** Whether a peer may change things: the host always, anyone else by the roles. */
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mayEdit(peer: string): boolean;
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/** The host: let someone in, or turn them away. */
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allow(peer: string): void;
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deny(peer: string): void;
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/** The host: remove someone who was let in. They cannot come back with the same Deck. */
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kick(peer: string): void;
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/** The host: everyone's default, and one person's own choice (`null` follows the default). */
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setDefault(mode: Mode): void;
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setPerson(peer: string, mode: Mode | null): void;
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/** Show a passing line in the view for a few seconds. */
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say(note: string): void;
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/** Leave. With `announce` (the host ending on purpose) everyone is told first, so they end at
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* once rather than when the connection times out. Safe to call twice. */
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close(announce?: boolean): Promise<void>;
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/** For useSyncExternalStore. */
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subscribe(fn: () => void): () => void;
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getView(): ShareView;
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}
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/** The part of a Trystero room a share uses: a seam, so the check can run a share without a network. */
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export interface RoomLike {
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/** This Deck's id in the room; Trystero's own is `selfId()`. */
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selfId?: string;
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makeAction(name: string, config: {
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onMessage: (data: any, ctx: {
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peerId: string;
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}) => void;
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}): {
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send(data: any, options?: {
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target?: string | string[];
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}): Promise<void>;
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};
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ping(peer: string): Promise<number>;
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leave(): Promise<void>;
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getPeers(): Record<string, unknown>;
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onPeerJoin: ((peer: string) => void) | null;
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onPeerLeave: ((peer: string) => void) | null;
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}
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/** This Deck's id in every share: the one the others know it by. The same for the whole session,
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* so someone let in who rejoins after a dropped connection is let straight back in. */
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export declare function selfId(): string;
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/** Start sharing (`host`), or ask to join someone's share. */
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export declare function share<T extends Json>(opts: ShareOptions, on: ShareHandlers<T>, room?: RoomLike): P2pShare<T>;
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/** A share code: 16 random characters in four groups, easy to read out or paste. */
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export declare function newCode(random?: (n: number) => Uint8Array): string;
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/** A pasted code, tidied: spaces dropped, case folded. Empty when it is not a code. */
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export declare function cleanCode(text: string): string;
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export type { Json } from "./p2pshare";
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export { teamChannel, teamsView, subscribeTeams, myTeamId, type Member, type TeamView, type TeamChannel, type ChannelHandlers } from "./teams";
|
|
@@ -0,0 +1,131 @@
|
|
|
1
|
+
// GENERATED by sdk/gen-types.mjs from Deck's source — do not edit.
|
|
2
|
+
/** What can travel: anything JSON can carry. */
|
|
3
|
+
export type Json = string | number | boolean | null | Json[] | {
|
|
4
|
+
[k: string]: Json;
|
|
5
|
+
};
|
|
6
|
+
/** Whether someone may change what is shared, or only watch. */
|
|
7
|
+
export type Mode = "edit" | "view";
|
|
8
|
+
/** Who may change things: a default for everyone, and a choice per person that wins over it. */
|
|
9
|
+
export interface Roles {
|
|
10
|
+
def: Mode;
|
|
11
|
+
per: Record<string, Mode>;
|
|
12
|
+
}
|
|
13
|
+
/** Why a share ended for a joiner: the host stopped, vanished, removed this Deck, turned it away,
|
|
14
|
+
* or speaks another version. */
|
|
15
|
+
export type Gone = "ended" | "lost" | "removed" | "denied" | "version";
|
|
16
|
+
export interface Person {
|
|
17
|
+
id: string;
|
|
18
|
+
name: string; /** Round trip in ms, once measured. */
|
|
19
|
+
ms?: number;
|
|
20
|
+
}
|
|
21
|
+
/** What a share's bar and dialogs show. Replaced, never mutated, so React sees a change. */
|
|
22
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+
export interface ShareView {
|
|
23
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+
/** Who is in and connected: on the host, everyone let in; on a joiner, the host and the others. */
|
|
24
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+
peers: Person[];
|
|
25
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+
/** On the host: who is asking to be let in. */
|
|
26
|
+
knocking: Person[];
|
|
27
|
+
/** On a joiner: the host is there but has not let this Deck in yet. */
|
|
28
|
+
waiting: boolean;
|
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29
|
+
/** On a joiner: no host heard from for a while (wrong code, or a network that blocks it). */
|
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30
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+
stuck: boolean;
|
|
31
|
+
gone: Gone | null;
|
|
32
|
+
hostName: string;
|
|
33
|
+
/** A passing line: someone on another version, or whatever the plugin `say`s. */
|
|
34
|
+
note: string;
|
|
35
|
+
roles: Roles;
|
|
36
|
+
/** Whether this Deck may change things. */
|
|
37
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+
canEdit: boolean;
|
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38
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+
}
|
|
39
|
+
export interface ShareOptions {
|
|
40
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+
/** What the share is for, e.g. "canvas-share". Decks only meet others using the same one. */
|
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41
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+
app: string;
|
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42
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+
/** The share code, which names the room (see newCode). */
|
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43
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+
code: string;
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+
/** Optional extra secret, needed with the code to connect at all. Sharing works without one. */
|
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45
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+
password?: string;
|
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46
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+
/** The plugin's message channel, at most 12 bytes (Trystero's cap). Defaults to "msg". */
|
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47
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+
channel?: string;
|
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48
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+
/** Whether this Deck is the one sharing. */
|
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49
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+
host: boolean;
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50
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+
/** Shown to the others: in the host's knock, on cursors, in the list of who is here. */
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51
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+
name: string;
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+
/** The plugin's own protocol version. Decks on different versions do not share. */
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53
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+
version: number;
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+
/** The host's default for who may change things. Joiners may until the host says otherwise. */
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55
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+
mode?: Mode;
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+
/**
|
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57
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+
* The host: who is let in, decided here rather than by a knock. Asked for each Deck that says
|
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58
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+
* hello: true lets it straight in, false turns it away (no knock at all). For a team share
|
|
59
|
+
* (teams.ts): only a Deck checked as a current member of the team, so a code and password that
|
|
60
|
+
* reached anyone else, or a member removed since, let no one in.
|
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61
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+
*/
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62
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+
admit?: (peer: string) => boolean;
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63
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+
/**
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+
* A joiner: who may be the host. Without it, the first Deck that says it hosts is believed. For a
|
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65
|
+
* team share: only the member who sent the invite.
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66
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+
*/
|
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67
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+
trustHost?: (peer: string) => boolean;
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68
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+
/** The largest message taken from anyone, in bytes (12 MB unless set). */
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+
maxBytes?: number;
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+
}
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71
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+
export interface ShareHandlers<T> {
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72
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+
/** A plugin message, only ever from someone let in (and the host). Check `mayEdit(peer)` before
|
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73
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+
* applying a change: a view-only person's edits are to be dropped by every Deck. */
|
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74
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+
message: (msg: T, peer: string) => void;
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+
/** On the host: someone was just let in. Send them what they need to start, e.g. the board. */
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+
welcome?: (peer: string) => void;
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+
/** Someone left or was removed: forget what was kept for them (a cursor). */
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+
left?: (peer: string) => void;
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+
}
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80
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+
export interface P2pShare<T> {
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81
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+
readonly host: boolean;
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+
/** Send a plugin message to everyone let in, or to one of them. Sends nothing before this Deck is
|
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83
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+
* let in. Settles once handed to the connection, so awaiting it paces the sender. */
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84
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+
send(msg: T, to?: string): Promise<void>;
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85
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+
/** Whether a peer may change things: the host always, anyone else by the roles. */
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86
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+
mayEdit(peer: string): boolean;
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+
/** The host: let someone in, or turn them away. */
|
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88
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+
allow(peer: string): void;
|
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89
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+
deny(peer: string): void;
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90
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+
/** The host: remove someone who was let in. They cannot come back with the same Deck. */
|
|
91
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+
kick(peer: string): void;
|
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92
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+
/** The host: everyone's default, and one person's own choice (`null` follows the default). */
|
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93
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+
setDefault(mode: Mode): void;
|
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94
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+
setPerson(peer: string, mode: Mode | null): void;
|
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95
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+
/** Show a passing line in the view for a few seconds. */
|
|
96
|
+
say(note: string): void;
|
|
97
|
+
/** Leave. With `announce` (the host ending on purpose) everyone is told first, so they end at
|
|
98
|
+
* once rather than when the connection times out. Safe to call twice. */
|
|
99
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+
close(announce?: boolean): Promise<void>;
|
|
100
|
+
/** For useSyncExternalStore. */
|
|
101
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+
subscribe(fn: () => void): () => void;
|
|
102
|
+
getView(): ShareView;
|
|
103
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+
}
|
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104
|
+
/** The part of a Trystero room a share uses: a seam, so the check can run a share without a network. */
|
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105
|
+
export interface RoomLike {
|
|
106
|
+
/** This Deck's id in the room; Trystero's own is `selfId()`. */
|
|
107
|
+
selfId?: string;
|
|
108
|
+
makeAction(name: string, config: {
|
|
109
|
+
onMessage: (data: any, ctx: {
|
|
110
|
+
peerId: string;
|
|
111
|
+
}) => void;
|
|
112
|
+
}): {
|
|
113
|
+
send(data: any, options?: {
|
|
114
|
+
target?: string | string[];
|
|
115
|
+
}): Promise<void>;
|
|
116
|
+
};
|
|
117
|
+
ping(peer: string): Promise<number>;
|
|
118
|
+
leave(): Promise<void>;
|
|
119
|
+
getPeers(): Record<string, unknown>;
|
|
120
|
+
onPeerJoin: ((peer: string) => void) | null;
|
|
121
|
+
onPeerLeave: ((peer: string) => void) | null;
|
|
122
|
+
}
|
|
123
|
+
/** This Deck's id in every share: the one the others know it by. The same for the whole session,
|
|
124
|
+
* so someone let in who rejoins after a dropped connection is let straight back in. */
|
|
125
|
+
export declare function selfId(): string;
|
|
126
|
+
/** Start sharing (`host`), or ask to join someone's share. */
|
|
127
|
+
export declare function share<T extends Json>(opts: ShareOptions, on: ShareHandlers<T>, room?: RoomLike): P2pShare<T>;
|
|
128
|
+
/** A share code: 16 random characters in four groups, easy to read out or paste. */
|
|
129
|
+
export declare function newCode(random?: (n: number) => Uint8Array): string;
|
|
130
|
+
/** A pasted code, tidied: spaces dropped, case folded. Empty when it is not a code. */
|
|
131
|
+
export declare function cleanCode(text: string): string;
|
|
@@ -23,4 +23,6 @@ export declare function stepZoom(dir: -1 | 0 | 1): void;
|
|
|
23
23
|
/** Current settings for non-React callers (the palette's providers). */
|
|
24
24
|
export declare const getSettings: () => Settings;
|
|
25
25
|
export declare function userName(): Promise<string>;
|
|
26
|
+
/** Told after every change to the settings, from anywhere (Settings, a file edited elsewhere). */
|
|
27
|
+
export declare const subscribeSettings: (cb: () => void) => () => void;
|
|
26
28
|
export declare function useSettings(): Settings;
|
|
@@ -0,0 +1,122 @@
|
|
|
1
|
+
// GENERATED by sdk/gen-types.mjs from Deck's source — do not edit.
|
|
2
|
+
import { share, type Json, type RoomLike, type P2pShare } from "./p2pshare";
|
|
3
|
+
export type Member = {
|
|
4
|
+
id: string;
|
|
5
|
+
pub: string;
|
|
6
|
+
name: string;
|
|
7
|
+
};
|
|
8
|
+
/** A team's members, as the owner signed them. */
|
|
9
|
+
export type MemberList = {
|
|
10
|
+
team: string;
|
|
11
|
+
name: string;
|
|
12
|
+
owner: string;
|
|
13
|
+
ownerPub: string;
|
|
14
|
+
rev: number;
|
|
15
|
+
members: Member[];
|
|
16
|
+
sig: string; /** The owner ended the team. */
|
|
17
|
+
ended?: boolean;
|
|
18
|
+
};
|
|
19
|
+
/** What this Deck keeps for a team. The key is secret: it names and encrypts the room. */
|
|
20
|
+
export type Team = {
|
|
21
|
+
id: string;
|
|
22
|
+
key: string;
|
|
23
|
+
list: MemberList; /** Each member's name as last heard from them: theirs to change. */
|
|
24
|
+
seen?: Record<string, string>; /** When this Deck heard the team was ended: kept as a tombstone until ENDED_DAYS after. */
|
|
25
|
+
endedAt?: number;
|
|
26
|
+
};
|
|
27
|
+
/** A team as the Teams page shows it. */
|
|
28
|
+
export interface TeamView {
|
|
29
|
+
id: string;
|
|
30
|
+
name: string;
|
|
31
|
+
owner: boolean;
|
|
32
|
+
ownerId: string;
|
|
33
|
+
members: (Member & {
|
|
34
|
+
me: boolean;
|
|
35
|
+
online: boolean;
|
|
36
|
+
})[];
|
|
37
|
+
}
|
|
38
|
+
export interface TeamChannel<T> {
|
|
39
|
+
/** Send to every member online, or to one (`to`: a member id). Nothing goes to anyone else. */
|
|
40
|
+
send(msg: T, to?: string): Promise<void>;
|
|
41
|
+
/** The members connected and checked right now, this Deck not included. */
|
|
42
|
+
online(): Member[];
|
|
43
|
+
close(): void;
|
|
44
|
+
}
|
|
45
|
+
export interface ChannelHandlers<T> {
|
|
46
|
+
message: (msg: T, from: Member) => void;
|
|
47
|
+
/** A member connected and was checked: send them what they need to catch up. */
|
|
48
|
+
joined?: (m: Member) => void;
|
|
49
|
+
left?: (m: Member) => void;
|
|
50
|
+
}
|
|
51
|
+
/** Where teams keep things and how they reach the network: a seam, so the check runs without either. */
|
|
52
|
+
export interface TeamDeps {
|
|
53
|
+
read(name: string): Promise<string>;
|
|
54
|
+
write(name: string, text: string): Promise<void>;
|
|
55
|
+
/** This Deck's name, as the others see it. */
|
|
56
|
+
name(): Promise<string>;
|
|
57
|
+
/** A team's room: Trystero's, or a fake one. */
|
|
58
|
+
room(key: string, id: string): RoomLike;
|
|
59
|
+
/** Told when this Deck's name may have changed (the settings changed). */
|
|
60
|
+
watchName(cb: () => void): void;
|
|
61
|
+
share: typeof share;
|
|
62
|
+
}
|
|
63
|
+
/** For the check: replace the storage, the name and the network. */
|
|
64
|
+
export declare function _setTeamDeps(d: Partial<TeamDeps>): void;
|
|
65
|
+
/** A short code for an identity, to read out and compare: whoever invites shows theirs, whoever joins sees it. */
|
|
66
|
+
export declare const fingerprint: (id: string) => string;
|
|
67
|
+
/** A member's id: the first half of the hash of their public key. */
|
|
68
|
+
export declare function idOf(pub: string): Promise<string>;
|
|
69
|
+
/** Whether a list is the owner's own: signed by them, for this team, with ids that match the keys. */
|
|
70
|
+
export declare function validList(l: MemberList, ownerPub?: string): Promise<boolean>;
|
|
71
|
+
/** A plugin's line to a team: its messages, only to and from checked members. */
|
|
72
|
+
export declare function teamChannel<T extends Json>(teamId: string, app: string, on: ChannelHandlers<T>): TeamChannel<T>;
|
|
73
|
+
export declare function teamsView(): TeamView[];
|
|
74
|
+
export declare function subscribeTeams(fn: () => void): () => void;
|
|
75
|
+
/** This Deck's member id. */
|
|
76
|
+
export declare const myTeamId: () => Promise<string>;
|
|
77
|
+
/** Start a team, with this Deck as its owner and only member. */
|
|
78
|
+
export declare function createTeam(name: string): Promise<string>;
|
|
79
|
+
/** The owner takes someone off the team. */
|
|
80
|
+
export declare function removeMember(teamId: string, memberId: string): Promise<void>;
|
|
81
|
+
/**
|
|
82
|
+
* Leave a team: this Deck forgets it, and the others still list it until the owner removes it. The
|
|
83
|
+
* owner leaving ends the team for everyone: a last signed list says so, sent to those online now
|
|
84
|
+
* and, through the tombstones, to the others when they come back.
|
|
85
|
+
*/
|
|
86
|
+
export declare function leaveTeam(teamId: string): Promise<void>;
|
|
87
|
+
type InviteMsg = {
|
|
88
|
+
t: "join";
|
|
89
|
+
id: string;
|
|
90
|
+
pub: string;
|
|
91
|
+
name: string;
|
|
92
|
+
} | {
|
|
93
|
+
t: "team";
|
|
94
|
+
team: Team;
|
|
95
|
+
};
|
|
96
|
+
/**
|
|
97
|
+
* The owner invites: a code to give someone, and a share where they knock and are let in, as a
|
|
98
|
+
* live share's people are (`share.allow`). Whoever is let in is added to the team and sent it.
|
|
99
|
+
*/
|
|
100
|
+
export declare function inviteToTeam(teamId: string): Promise<{
|
|
101
|
+
code: string;
|
|
102
|
+
share: P2pShare<InviteMsg>;
|
|
103
|
+
fingerprint: string;
|
|
104
|
+
joined: Promise<string>;
|
|
105
|
+
}>;
|
|
106
|
+
/**
|
|
107
|
+
* Join a team with the code its owner gave you: knock, and once let in, say who you are and take
|
|
108
|
+
* the team the owner sends. Resolves with the team's id.
|
|
109
|
+
*/
|
|
110
|
+
/** A team offered by an invite: who owns it, to compare, and keeping it. */
|
|
111
|
+
export interface TeamOffer {
|
|
112
|
+
id: string;
|
|
113
|
+
name: string;
|
|
114
|
+
owner: string;
|
|
115
|
+
fingerprint: string;
|
|
116
|
+
keep: () => Promise<string>;
|
|
117
|
+
}
|
|
118
|
+
export declare function joinTeam(code: string): Promise<{
|
|
119
|
+
share: P2pShare<InviteMsg>;
|
|
120
|
+
done: Promise<TeamOffer>;
|
|
121
|
+
}>;
|
|
122
|
+
export {};
|
package/types/core/bridge.d.ts
CHANGED
|
@@ -1077,6 +1077,8 @@ export declare const gitAiCommitMsg: (dir: string, command: string, args: string
|
|
|
1077
1077
|
export declare const ghRun: (dir: string, args: string[]) => Promise<string>;
|
|
1078
1078
|
/** Pull request N's review threads, as GitHub's GraphQL JSON (parsed by prs.ts parseThreads). */
|
|
1079
1079
|
export declare const ghPrThreads: (dir: string, number: number) => Promise<string>;
|
|
1080
|
+
/** The GitHub profile picture's address of whoever commits as `email` in this repo, "" when none. */
|
|
1081
|
+
export declare const ghAvatar: (dir: string, email: string) => Promise<string>;
|
|
1080
1082
|
/** Comment on one line of a PR's diff: side "RIGHT" is the new version, "LEFT" the old. */
|
|
1081
1083
|
export declare const ghPrLineComment: (dir: string, number: number, commit: string, path: string, line: number, side: "LEFT" | "RIGHT", body: string) => Promise<string>;
|
|
1082
1084
|
export declare const ghThreadReply: (dir: string, thread: string, body: string) => Promise<string>;
|
|
@@ -1084,8 +1086,8 @@ export declare const ghThreadResolve: (dir: string, thread: string, resolve: boo
|
|
|
1084
1086
|
/** The GitLab CLI, `glab mr …` only. Rejects with "glab-missing" when glab is not installed. */
|
|
1085
1087
|
export declare const glabRun: (dir: string, args: string[]) => Promise<string>;
|
|
1086
1088
|
/**
|
|
1087
|
-
* One GitLab REST request about this repo's merge requests (`projects/:id/merge_requests
|
|
1088
|
-
* `
|
|
1089
|
+
* One GitLab REST request about this repo's merge requests (`projects/:id/merge_requests…`, `user`,
|
|
1090
|
+
* or `avatar?email=` for someone's picture). `fields` go as strings; `json` values must be objects or arrays.
|
|
1089
1091
|
*/
|
|
1090
1092
|
export declare const glabApi: (dir: string, method: "GET" | "POST" | "PUT", path: string, fields?: [string, string][], json?: Record<string, object>) => Promise<string>;
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1091
1093
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/** The files that differ between two revisions. */
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