ddbot.js-0374 4.3.1 → 4.4.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +1 -5
- package/docs/{test.ts → test.mts} +3 -3
- package/lib/core/core.d.ts +2 -0
- package/lib/core/core.js +15 -6
- package/lib/ddutils.d.ts +0 -1
- package/lib/ddutils.js +0 -7
- package/package.json +1 -1
package/README.md
CHANGED
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@@ -11,7 +11,7 @@
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npm i ddbot.js-0374
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```
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-
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+
импорт
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```ts
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import * as ddbot from 'ddbot.js-0374';
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```
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@@ -250,9 +250,5 @@ myModule.start();
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**DDUtils.DefaultIdentity(name?)** - возвращает дефолтный identity `Identity`, если имени нет, то 'nameless tee'
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**DDUtils.connectionInfo()** - возвращает дефолтный `ConnectionInfo`,
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'ConnectionInfo = {
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addr: 'string', port: 8303
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}'
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**DDUtils.reconstructPlayerInput(char, ddnetChar?, tick?)** - реконструирует инпут игрока из snapshot. NOT FULL. `Types.SnapshotItemTypes.PlayerInput`
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@@ -7,12 +7,12 @@ bot.on('connect', () => {
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console.log('Connected to server!');
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});
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bot.on('disconnect', () => {
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console.log('Disconnected from server!');
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bot.on('disconnect', (reason) => {
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console.log('Disconnected from server!', reason);
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});
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(async () => {
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await bot.connect('
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await bot.connect('26.230.124.233', 8303, 20000); // IP, port, timeout (IP is of ddnet server)
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bot.bot_client?.game.Say('DDNet!'); // from teeworlds
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setTimeout(async () => {
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await bot.disconnect();
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package/lib/core/core.d.ts
CHANGED
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@@ -5,6 +5,8 @@ interface BotEvents {
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error: (...args: any[]) => void;
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connect: (info: Types.ConnectionInfo) => void;
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disconnect: (reason: string | null, info: Types.ConnectionInfo) => void;
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rawconnect: (info: Types.ConnectionInfo) => void;
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rawdisconnect: (reason: string, info: Types.ConnectionInfo) => void;
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broadcast: (message: string) => void;
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capabilities: (message: {
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ChatTimeoutCode: boolean;
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package/lib/core/core.js
CHANGED
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@@ -229,17 +229,28 @@ class Bot extends events_1.EventEmitter {
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return;
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// Connection events
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this.client.on('connected', () => {
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this.status.connect.connected
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if (this.status.connect.connected) {
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this.error('connection received when already connected');
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}
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else {
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this.status.connect.connected = true;
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this.emit('connect', { addr: this.status.addr, port: this.status.port });
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this.setup_snapshot_events();
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}
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});
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this.client.on('disconnect', (reason
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this.client.on('disconnect', (reason) => {
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this.status.connect.connected = false;
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this.clean(true);
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if (!!reason) {
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this.emit('disconnect', reason, { addr: this.status.addr, port: this.status.port });
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}
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});
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this.client.on('connected', () => {
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this.emit('rawconnect', { addr: this.status.addr, port: this.status.port });
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});
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this.client.on('disconnect', (reason) => {
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this.emit('rawdisconnect', reason, { addr: this.status.addr, port: this.status.port });
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});
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// Game events
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this.client.on('broadcast', (msg) => this.emit('broadcast', msg));
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this.client.on('capabilities', (msg) => this.emit('capabilities', msg));
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@@ -283,8 +294,6 @@ class Bot extends events_1.EventEmitter {
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* Get proxied client instance for safe access
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*/
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get bot_client() {
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if (!this.client)
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return null;
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if (!this._clientProxy) {
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const self = this;
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this._clientProxy = new Proxy({}, {
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package/lib/ddutils.d.ts
CHANGED
package/lib/ddutils.js
CHANGED
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@@ -1,7 +1,6 @@
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"use strict";
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.DefaultIdentity = DefaultIdentity;
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exports.connectionInfo = connectionInfo;
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exports.reconstructPlayerInput = reconstructPlayerInput;
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function DefaultIdentity(name = 'nameless tee') {
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return {
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@@ -14,12 +13,6 @@ function DefaultIdentity(name = 'nameless tee') {
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country: 0
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};
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}
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function connectionInfo() {
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return {
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addr: 'string',
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port: 8303
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};
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}
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/**
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* NOT FULL. baze.
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*/
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