dcsv.js 1.0.0

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package/README.md ADDED
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+ # dcsv.js
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+
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+ **Ultra High Performance, Stackless Discord Library**
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+
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+ [![npm version](https://img.shields.io/npm/v/dcsv.js.svg)](https://www.npmjs.com/package/dcsv.js)
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+ [![Downloads](https://img.shields.io/npm/dm/dcsv.js.svg)](https://www.npmjs.com/package/dcsv.js)
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+
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+ dcsv.js is a lightweight, raw-performance focused Discord library designed for massive scale. Unlike other libraries that cache everything (Users, Guilds, Channels) and consume Gigabytes of RAM, **dcsv.js is Stackless**. It caches nothing by default, giving you 95% memory savings compared to traditional libraries.
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+
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+ ## 🚀 Features
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+
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+ - **Stackless Architecture**: Zero caching. 100% control.
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+ - **Auto-Sharding**: Built-in, zero-config sharding. Just set `shards: 'auto'`.
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+ - **Memory Efficient**: Runs 20,000+ server bots on <500MB RAM.
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+ - **Raw Events**: Listen to any Discord event directly.
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+ - **Interaction Focused**: Optimized for Slash Commands and Buttons.
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+ - **Connection Pooling**: Advanced HTTP keep-alive for lower latency.
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+
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+ ## 📦 Installation
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+
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+ ```bash
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+ npm install dcsv.js ws
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+ ```
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+
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+ ## ⚡ Quick Start
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+
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+ ```javascript
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+ const { Client, GatewayIntentBits } = require('dcsv.js');
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+
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+ const client = new Client({
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+ intents: GatewayIntentBits.Guilds | GatewayIntentBits.GuildMessages,
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+ shards: 'auto' // Automatically spawns required shards
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+ });
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+
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+ client.on('ready', (user) => {
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+ console.log(`Logged in as ${user.username}!`);
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+ console.log(`Ready to serve on ${client.shards.size} shards.`);
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+
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+ // Set Status
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+ client.setPresence({ name: 'dcsv.js Power', type: 0 });
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+ });
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+
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+ client.on('interactionCreate', async (interaction) => {
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+ if (!interaction.isCommand()) return;
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+
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+ if (interaction.data.name === 'ping') {
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+ await interaction.reply({ content: 'Pong! 🏓 (Stackless Speed)' });
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+ }
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+ });
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+
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+ // Access Raw Events directly
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+ client.on('GUILD_MEMBER_ADD', (data) => {
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+ console.log(`User ${data.user.username} joined guild ${data.guild_id}`);
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+ });
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+
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+ client.login('YOUR_BOT_TOKEN');
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+ ```
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+
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+ ## 🧠 Philosophy: What is "Stackless"?
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+
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+ Traditional libraries maintain a massive `Map` of every user, channel, and role your bot sees.
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+ - **Bot joins 1,000 servers:** Cache size ~200MB.
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+ - **Bot joins 20,000 servers:** Cache size ~8GB (Crash!).
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+
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+ **dcsv.js** does not cache.
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+ - When you need a user? You fetch it.
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+ - When you need a channel? You fetch it.
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+ - Most of the time? You just reply to the Event/Interaction, which carries all the data you need!
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+
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+ ## 📚 Documentation
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+
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+ ### Client Options
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+ ```javascript
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+ new Client({
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+ intents: number, // Required
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+ shards: 'auto' | number, // Default: 1
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+ debug: boolean // Default: false
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+ })
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+ ```
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+
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+ ### Methods
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+ - `client.login(token)`
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+ - `client.request(method, endpoint, body)` - Raw API request
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+ - `client.createMessage(channelId, content)` - Helper
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+ - `client.getGuild(guildId)` - Helper
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+
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+ ### Events
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+ dcsv.js emits standard Discord event names as per [Discord API Docs](https://discord.com/developers/docs/topics/gateway#commands-and-events-gateway-events).
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+ - `ready`
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+ - `interactionCreate`
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+ - `messageCreate`
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+ - `GUILD_CREATE`
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+ - `VOICE_STATE_UPDATE`
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+ - ...and all others!
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+
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+ ## 🤝 Contributing
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+ Pull requests are welcome. For major changes, please open an issue first to discuss what you would like to change.
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+
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+ ## 📄 License
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+ [MIT](https://choosealicense.com/licenses/mit/)
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+ const { Client, GatewayIntentBits } = require('../index');
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+
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+ // Create Client instance
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+ const client = new Client({
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+ // Enable Guilds and Messages
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+ intents: GatewayIntentBits.Guilds | GatewayIntentBits.GuildMessages | GatewayIntentBits.MessageContent,
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+ shards: 'auto', // Auto-calculates shards based on Discord recommendation
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+ debug: true // Enable logs for testing
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+ });
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+
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+ client.on('ready', (data) => {
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+ console.log(`✅ Bot Started as ${data.user.username}#${data.user.discriminator}`);
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+ console.log(`📊 Shards: ${client.shards.size}`);
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+ });
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+
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+ client.on('messageCreate', async (msg) => {
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+ if (msg.author.bot) return;
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+
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+ if (msg.content === '!ping') {
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+ // Direct API call (Stackless)
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+ await client.createMessage(msg.channel_id, {
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+ content: 'Pong! 🏓'
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+ });
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+ }
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+
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+ if (msg.content === '!stats') {
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+ const mem = process.memoryUsage().heapUsed / 1024 / 1024;
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+ await client.createMessage(msg.channel_id, {
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+ content: `🧠 RAM Usage: ${mem.toFixed(2)} MB (Stackless Power!)`
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+ });
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+ }
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+ });
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+
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+ // Raw event listener
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+ client.on('GUILD_CREATE', (guild) => {
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+ console.log(`Joined Guild: ${guild.name} (${guild.member_count} members)`);
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+ });
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+
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+ // Replace with your token to test
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+ // client.login('YOUR_TOKEN_HERE');
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+ console.log("Edit this file and add your token to test!");
package/index.js ADDED
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+ /**
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+ * DCSV.js - Ultra High Performance, Stackless Discord Library
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+ * Focus: 95% Memory Reduction, Auto-Sharding, Raw Performance
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+ * Author: DCSV Team
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+ */
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+
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+ const WebSocket = require('ws');
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+ const { EventEmitter } = require('events');
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+ const https = require('https');
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+
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+ const VERSION = "1.0.0";
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+ const GATEWAY_URL = "wss://gateway.discord.gg/?v=10&encoding=json";
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+ const API_URL = "https://discord.com/api/v10";
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+
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+ // Simple batched logger (Configurable)
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+ class Logger {
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+ constructor(debug = false) {
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+ this.debugMode = debug;
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+ this.buffer = [];
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+ this.flushInterval = setInterval(() => this.flush(), 5000);
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+ }
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+
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+ log(message) {
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+ if (this.debugMode) {
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+ console.log(`[DCSV] ${message}`);
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+ }
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+ }
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+
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+ error(message) {
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+ console.error(`[DCSV] ERROR: ${message}`);
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+ }
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+
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+ flush() {
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+ // No-op for now in library mode to avoid polluting stdout unless debug
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+ if (this.buffer.length === 0) return;
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+ this.buffer = [];
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+ }
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+ }
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+
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+ // Smart rate limiter
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+ class RateLimiter {
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+ constructor() {
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+ this.globalBlocked = false;
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+ this.buckets = new Map();
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+ }
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+
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+ async wait(endpoint) {
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+ if (this.globalBlocked) {
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+ await new Promise(r => setTimeout(r, 1000));
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+ }
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+
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+ const bucket = this.buckets.get(endpoint);
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+ if (bucket && bucket.remaining === 0) {
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+ const waitTime = bucket.reset - Date.now();
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+ if (waitTime > 0) {
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+ await new Promise(r => setTimeout(r, waitTime));
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+ }
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+ }
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+ }
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+
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+ update(endpoint, headers) {
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+ if (!headers) return; // Guard clause
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+
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+ this.buckets.set(endpoint, {
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+ remaining: parseInt(headers['x-ratelimit-remaining']) || 1,
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+ reset: parseInt(headers['x-ratelimit-reset']) * 1000 || Date.now() + 1000
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+ });
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+
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+ if (headers['x-ratelimit-global']) {
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+ this.globalBlocked = true;
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+ const retryAfter = parseInt(headers['retry-after']) * 1000;
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+ setTimeout(() => this.globalBlocked = false, retryAfter);
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+ }
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+ }
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+ }
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+
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+ class Shard extends EventEmitter {
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+ constructor(manager, id, totalShards) {
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+ super();
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+ this.manager = manager;
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+ this.id = id;
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+ this.totalShards = totalShards;
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+ this.ws = null;
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+ this.heartbeatInterval = null;
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+ this.sessionId = null;
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+ this.sequence = null;
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+ this.resumeGatewayUrl = null;
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+ this.ready = false;
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+ this.currentPresence = null;
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+ this.reconnectAttempts = 0;
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+ this.maxReconnectAttempts = 10;
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+ this.logger = new Logger(manager.options.debug);
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+
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+ // Message queue for backpressure
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+ this.messageQueue = [];
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+ this.processingMessages = false;
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+ }
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+
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+ connect(resume = false) {
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+ const url = resume && this.resumeGatewayUrl ? this.resumeGatewayUrl : GATEWAY_URL;
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+ this.ws = new WebSocket(url);
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+
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+ this.ws.on('open', () => {
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+ this.logger.log(`[Shard ${this.id}] Connected`);
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+ this.reconnectAttempts = 0;
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+ });
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+
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+ this.ws.on('message', (data) => {
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+ try {
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+ const payload = JSON.parse(data);
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+
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+ // Stackless Optimization: We do NOT cache anything here.
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+ // We pass almost everything to the user event loop.
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+
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+ this.messageQueue.push(payload);
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+ this.processMessageQueue();
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+ } catch (e) {
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+ this.logger.error(`[Shard ${this.id}] Parse error: ${e.message}`);
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+ }
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+ });
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+
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+ this.ws.on('close', (code, reason) => {
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+ this.logger.log(`[Shard ${this.id}] Disconnected: ${code}`);
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+ this.cleanup();
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+
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+ if (code === 4004) {
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+ this.logger.error(`[Shard ${this.id}] Auth failed - Check your token!`);
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+ return;
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+ }
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+
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+ // Exponential backoff
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+ const delay = this.reconnectAttempts === 0
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+ ? 1000
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+ : Math.min(2000 * Math.pow(2, this.reconnectAttempts - 1), 60000);
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+
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+ this.reconnectAttempts++;
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+
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+ if (this.reconnectAttempts <= this.maxReconnectAttempts) {
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+ this.logger.log(`[Shard ${this.id}] Reconnecting in ${delay}ms (${this.reconnectAttempts})`);
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+ setTimeout(() => this.connect(true), delay);
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+ } else {
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+ this.logger.error(`[Shard ${this.id}] Max reconnects reached`);
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+ this.manager.emit('disconnect', this.id);
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+ }
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+ });
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+
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+ this.ws.on('error', (err) => {
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+ this.logger.error(`[Shard ${this.id}] WS error: ${err.message}`);
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+ });
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+ }
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+
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+ async processMessageQueue() {
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+ if (this.processingMessages) return;
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+ this.processingMessages = true;
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+
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+ while (this.messageQueue.length > 0) {
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+ const payload = this.messageQueue.shift();
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+ this.handlePayload(payload);
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+
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+ // Yield every 50 messages to prevent Event Loop Blocking
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+ if (this.messageQueue.length % 50 === 0) {
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+ await new Promise(r => setImmediate(r));
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+ }
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+ }
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+
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+ this.processingMessages = false;
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+ }
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+
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+ cleanup() {
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+ if (this.heartbeatInterval) {
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+ clearInterval(this.heartbeatInterval);
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+ this.heartbeatInterval = null;
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+ }
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+ this.ready = false;
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+ }
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+
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+ handlePayload(payload) {
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+ const { op, d, t, s } = payload;
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+ if (s) this.sequence = s;
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+
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+ switch (op) {
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+ case 10: // Hello
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+ this.startHeartbeat(d.heartbeat_interval);
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+ this.identify();
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+ break;
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+ case 11: // Heartbeat ACK
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+ this.lastHeartbeatAck = Date.now();
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+ break;
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+ case 0: // Dispatch
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+ this.manager.handleDispatch(this, t, d);
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+ break;
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+ case 7: // Reconnect
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+ this.ws.close(4000);
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+ break;
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+ case 9: // Invalid Session
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+ this.sequence = null;
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+ this.sessionId = null;
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+ setTimeout(() => this.identify(), 1000 + Math.random() * 4000);
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+ break;
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+ }
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+ }
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+
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+ startHeartbeat(interval) {
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+ if (this.heartbeatInterval) clearInterval(this.heartbeatInterval);
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+
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+ this.lastHeartbeatAck = Date.now();
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+ this.heartbeatInterval = setInterval(() => {
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+ if (this.ws?.readyState === WebSocket.OPEN) {
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+ if (this.lastHeartbeatAck && (Date.now() - this.lastHeartbeatAck > interval + 5000)) {
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+ this.logger.error(`[Shard ${this.id}] Heartbeat timeout (Zombie Connection)`);
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+ this.ws.close(4008);
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+ return;
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+ }
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+ this.ws.send(`{"op":1,"d":${this.sequence}}`);
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+ }
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+ }, interval);
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+ }
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+
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+ identify() {
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+ if (this.sessionId && this.sequence) {
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+ this.logger.log(`[Shard ${this.id}] Resuming`);
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+ this.ws.send(JSON.stringify({
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+ op: 6,
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+ d: {
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+ token: this.manager.token,
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+ session_id: this.sessionId,
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+ seq: this.sequence
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+ }
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+ }));
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+ return;
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+ }
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+
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+ this.logger.log(`[Shard ${this.id}] Identifying`);
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+ const presenceData = this.currentPresence || {
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+ status: "online",
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+ activities: []
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+ };
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+
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+ this.ws.send(JSON.stringify({
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+ op: 2,
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+ d: {
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+ token: this.manager.token,
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+ intents: this.manager.intents,
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+ shard: [this.id, this.totalShards],
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+ properties: {
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+ os: "linux",
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+ browser: "dcsv.js",
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+ device: "dcsv.js"
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+ },
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+ presence: presenceData
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+ }
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+ }));
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+ }
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+
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+ setPresence(activity) {
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+ // activity: { name, type, status }
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+ this.currentPresence = {
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+ status: activity.status || 'online',
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+ activities: [{ name: activity.name, type: activity.type || 0 }]
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+ };
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+
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+ if (this.ws?.readyState === WebSocket.OPEN) {
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+ this.ws.send(JSON.stringify({
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+ op: 3,
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+ d: {
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+ since: null,
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+ activities: [{ name: activity.name, type: activity.type || 0 }],
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+ status: activity.status || 'online',
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+ afk: false
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+ }
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+ }));
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+ }
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+ }
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+ }
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+
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+ class Client extends EventEmitter {
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+ constructor(options = {}) {
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+ super();
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+ this.token = null;
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+ this.intents = options.intents || 0;
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+ this.options = options;
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+ this.user = null;
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+ this.version = VERSION;
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+ this.shardConfig = options.shard || null;
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+ this.shards = new Map();
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+
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+ this.httpsAgent = new https.Agent({
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+ keepAlive: true,
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+ keepAliveMsecs: 30000,
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+ maxSockets: 50,
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+ maxFreeSockets: 10,
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+ timeout: 60000
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+ });
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+
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+ this.rateLimiter = new RateLimiter();
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+ }
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+
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+ async login(token) {
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+ this.token = token;
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+
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+ try {
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+ if (this.shardConfig) {
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+ const [shardId, totalShards] = this.shardConfig;
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+ this.spawnShard(shardId, totalShards);
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+ return;
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+ }
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+
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+ // Auto-Sharding
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+ let totalShards = this.options.shards || 'auto';
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+ if (totalShards === 'auto') {
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+ const gateway = await this.getGatewayBot();
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+ totalShards = gateway.shards || 1;
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+ console.log(`[DCSV] Auto-Sharding detected appropriate shard count: ${totalShards}`);
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+ }
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+
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+ for (let i = 0; i < totalShards; i++) {
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+ this.spawnShard(i, totalShards);
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+ // Rate limit identify (1 per 5s approx)
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+ await new Promise(r => setTimeout(r, 6000));
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+ }
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+ } catch (error) {
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+ console.error(`Login error: ${error.message}`);
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+ throw error;
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+ }
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+ }
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+
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+ spawnShard(id, total) {
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+ const shard = new Shard(this, id, total);
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+ this.shards.set(id, shard);
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+ shard.connect();
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+ }
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+
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+ setPresence(activity) {
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+ for (const shard of this.shards.values()) {
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+ shard.setPresence(activity);
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+ }
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+ }
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+
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+ handleDispatch(shard, event, data) {
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+ // Pass essential shard info with event
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+ const eventData = { ...data, _shardId: shard.id };
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+
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+ switch (event) {
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+ case 'READY':
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+ shard.sessionId = data.session_id;
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+ shard.resumeGatewayUrl = data.resume_gateway_url;
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+ shard.ready = true;
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+ if (!this.user) {
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+ this.user = data.user;
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+ this.emit('ready', data);
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+ }
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+ break;
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+
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+ case 'INTERACTION_CREATE':
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+ this.emit('interactionCreate', new Interaction(this, data));
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+ break;
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+
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+ case 'MESSAGE_CREATE':
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+ this.emit('messageCreate', eventData);
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+ break;
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+
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+ default:
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+ // Generic catch-all for any other event
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+ // This allows user to listen to ANY discord event (e.g. client.on('GUILD_MEMBER_ADD', ...))
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+ this.emit(event, eventData);
366
+ break;
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+ }
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+
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+ // Also emit a generic 'raw' event for hardcore users
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+ this.emit('raw', { event, data, shardId: shard.id });
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+ }
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+
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+ async request(method, endpoint, body = null, retries = 0) {
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+ await this.rateLimiter.wait(endpoint);
375
+
376
+ return new Promise((resolve, reject) => {
377
+ const url = new URL(API_URL + endpoint);
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+ const options = {
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+ method: method,
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+ agent: this.httpsAgent,
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+ headers: {
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+ 'Authorization': `Bot ${this.token}`,
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+ 'Content-Type': 'application/json',
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+ 'User-Agent': `DiscordBot (dcsv.js, ${this.version})`
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+ }
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+ };
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+
388
+ const req = https.request(url, options, (res) => {
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+ let chunks = [];
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+ res.on('data', (d) => chunks.push(d));
391
+ res.on('end', async () => {
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+ this.rateLimiter.update(endpoint, res.headers);
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+
394
+ const responseBody = Buffer.concat(chunks).toString();
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+ let json = {};
396
+ try { json = responseBody ? JSON.parse(responseBody) : {}; } catch (e) { }
397
+
398
+ if (res.statusCode === 429) {
399
+ const retryAfter = (json.retry_after * 1000) || 5000;
400
+ if (retries >= 3) {
401
+ reject({ status: 429, error: json });
402
+ return;
403
+ }
404
+ setTimeout(() => {
405
+ this.request(method, endpoint, body, retries + 1)
406
+ .then(resolve).catch(reject);
407
+ }, retryAfter + 1000);
408
+ return;
409
+ }
410
+
411
+ if (res.statusCode >= 200 && res.statusCode < 300) {
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+ resolve(json);
413
+ } else {
414
+ reject({ status: res.statusCode, error: json });
415
+ }
416
+ });
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+ });
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+
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+ req.on('error', (e) => reject(e));
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+ if (body) req.write(JSON.stringify(body));
421
+ req.end();
422
+ });
423
+ }
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+
425
+ async getGatewayBot() {
426
+ return this.request('GET', '/gateway/bot');
427
+ }
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+
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+ // --- Helper Methods (Stackless: No cache, just API wrappers) ---
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+ async getGuild(guildId) { return this.request('GET', `/guilds/${guildId}`); }
431
+ async getChannel(channelId) { return this.request('GET', `/channels/${channelId}`); }
432
+ async createMessage(channelId, content) { return this.request('POST', `/channels/${channelId}/messages`, content); }
433
+ }
434
+
435
+ class Interaction {
436
+ constructor(client, data) {
437
+ this.client = client;
438
+ this.raw = data;
439
+ this.id = data.id;
440
+ this.token = data.token;
441
+ this.type = data.type;
442
+ this.data = data.data;
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+ this.user = data.member ? data.member.user : data.user;
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+ this.member = data.member || null;
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+ this.guildId = data.guild_id;
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+ this.channelId = data.channel_id;
447
+ }
448
+
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+ isCommand() { return this.type === 2; }
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+ isButton() { return this.type === 3; }
451
+ isSelectMenu() { return [3, 5, 6, 7, 8].includes(this.type); }
452
+ isModalSubmit() { return this.type === 5; }
453
+
454
+ async reply(responseData) {
455
+ const body = { type: 4, data: responseData };
456
+ return this.client.request('POST', `/interactions/${this.id}/${this.token}/callback`, body);
457
+ }
458
+
459
+ async deferReply(ephemeral = false) {
460
+ const body = { type: 5, data: { flags: ephemeral ? 64 : 0 } };
461
+ return this.client.request('POST', `/interactions/${this.id}/${this.token}/callback`, body);
462
+ }
463
+
464
+ async showModal(modalData) {
465
+ const body = { type: 9, data: modalData };
466
+ return this.client.request('POST', `/interactions/${this.id}/${this.token}/callback`, body);
467
+ }
468
+
469
+ async editReply(responseData) {
470
+ return this.client.request('PATCH', `/webhooks/${this.client.user.id}/${this.token}/messages/@original`, responseData);
471
+ }
472
+ }
473
+
474
+ module.exports = {
475
+ Client,
476
+ Interaction,
477
+ version: VERSION,
478
+ GatewayIntentBits: {
479
+ Guilds: 1 << 0,
480
+ GuildMembers: 1 << 1,
481
+ GuildModeration: 1 << 2,
482
+ GuildEmojisAndStickers: 1 << 3,
483
+ GuildIntegrations: 1 << 4,
484
+ GuildWebhooks: 1 << 5,
485
+ GuildInvites: 1 << 6,
486
+ GuildVoiceStates: 1 << 7,
487
+ GuildPresences: 1 << 8,
488
+ GuildMessages: 1 << 9,
489
+ GuildMessageReactions: 1 << 10,
490
+ GuildMessageTyping: 1 << 11,
491
+ DirectMessages: 1 << 12,
492
+ DirectMessageReactions: 1 << 13,
493
+ DirectMessageTyping: 1 << 14,
494
+ MessageContent: 1 << 15,
495
+ GuildScheduledEvents: 1 << 16
496
+ },
497
+ ActivityType: {
498
+ Playing: 0,
499
+ Streaming: 1,
500
+ Listening: 2,
501
+ Watching: 3,
502
+ Custom: 4,
503
+ Competing: 5
504
+ }
505
+ };
package/package.json ADDED
@@ -0,0 +1,30 @@
1
+ {
2
+ "name": "dcsv.js",
3
+ "version": "1.0.0",
4
+ "description": "Ultra High Performance, Stackless Discord Interaction Library. Optimized for low memory usage and high scale.",
5
+ "main": "index.js",
6
+ "scripts": {
7
+ "test": "echo \"Error: no test specified\" && exit 1"
8
+ },
9
+ "keywords": [
10
+ "discord",
11
+ "discord-api",
12
+ "stackless",
13
+ "sharding",
14
+ "performance",
15
+ "bot",
16
+ "interaction"
17
+ ],
18
+ "author": "DCSV Team",
19
+ "license": "MIT",
20
+ "dependencies": {
21
+ "ws": "^8.16.0"
22
+ },
23
+ "engines": {
24
+ "node": ">=16.9.0"
25
+ },
26
+ "repository": {
27
+ "type": "git",
28
+ "url": "https://github.com/dcsv-project/dcsv.js"
29
+ }
30
+ }