dcl-npc-toolkit 1.6.1-20251229153910.commit-ff2787f → 1.6.1-20251229172248.commit-6697be1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +4 -6
- package/package.json +2 -2
package/README.md
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@@ -236,12 +236,10 @@ With sdk7, there are new ways to implement similar features from sdk6, one of th
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import ReactEcs, { Label, ReactEcsRenderer, UiEntity } from '@dcl/sdk/react-ecs'
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import { NpcUtilsUi } from 'dcl-npc-toolkit'
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const SceneOwnedUi = () =>
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</UiEntity>
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)
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const SceneOwnedUi = () => [
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NpcUtilsUi(),
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// other UI elements
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]
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export function setupUi() {
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ReactEcsRenderer.setUiRenderer(SceneOwnedUi)
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package/package.json
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@@ -1,6 +1,6 @@
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{
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"name": "dcl-npc-toolkit",
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"version": "1.6.1-
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"version": "1.6.1-20251229172248.commit-6697be1",
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"description": "A collection of tools for creating Non-Player-Characters (NPCs). These are capable of having conversations with the player, and play different animations.",
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"main": "./dist/index.js",
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"typings": "./dist/index.d.ts",
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@@ -36,5 +36,5 @@
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"dependencies": {
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"@dcl/js-runtime": "latest"
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},
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"commit": "
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"commit": "6697be1f02129f3a3fea4d1c69de550148c55ce7"
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}
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