dazscript-framework 0.2.5 → 0.3.2

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package/LICENSE ADDED
@@ -0,0 +1,373 @@
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+ Mozilla Public License Version 2.0
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+ ==================================
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+
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+ 1. Definitions
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+ --------------
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+
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+ 1.1. "Contributor"
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+ means each individual or legal entity that creates, contributes to
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+ the creation of, or owns Covered Software.
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+
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+ 1.2. "Contributor Version"
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+ means the combination of the Contributions of others (if any) used
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+ by a Contributor and that particular Contributor's Contribution.
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+
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+ 1.3. "Contribution"
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+ means Covered Software of a particular Contributor.
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+
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+ 1.4. "Covered Software"
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+ means Source Code Form to which the initial Contributor has attached
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+ the notice in Exhibit A, the Executable Form of such Source Code
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+ Form, and Modifications of such Source Code Form, in each case
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+ including portions thereof.
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+
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+ 1.5. "Incompatible With Secondary Licenses"
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+ means
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+
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+ (a) that the initial Contributor has attached the notice described
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+ in Exhibit B to the Covered Software; or
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+
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+ (b) that the Covered Software was made available under the terms of
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+ version 1.1 or earlier of the License, but not also under the
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+ terms of a Secondary License.
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+
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+ 1.6. "Executable Form"
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+ means any form of the work other than Source Code Form.
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+
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+ 1.7. "Larger Work"
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+ means a work that combines Covered Software with other material, in
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+ a separate file or files, that is not Covered Software.
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+
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+ 1.8. "License"
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+ means this document.
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+
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+ 1.9. "Licensable"
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+ means having the right to grant, to the maximum extent possible,
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+ whether at the time of the initial grant or subsequently, any and
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+ all of the rights conveyed by this License.
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+
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+ 1.10. "Modifications"
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+ means any of the following:
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+
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+ (a) any file in Source Code Form that results from an addition to,
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+ deletion from, or modification of the contents of Covered
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+ Software; or
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+
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+ (b) any new file in Source Code Form that contains any Covered
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+ Software.
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+
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+ 1.11. "Patent Claims" of a Contributor
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+ means any patent claim(s), including without limitation, method,
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+ process, and apparatus claims, in any patent Licensable by such
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+ Contributor that would be infringed, but for the grant of the
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+ License, by the making, using, selling, offering for sale, having
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+ made, import, or transfer of either its Contributions or its
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+ Contributor Version.
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+
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+ 1.12. "Secondary License"
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+ means either the GNU General Public License, Version 2.0, the GNU
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+ Lesser General Public License, Version 2.1, the GNU Affero General
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+ Public License, Version 3.0, or any later versions of those
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+ licenses.
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+
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+ 1.13. "Source Code Form"
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+ means the form of the work preferred for making modifications.
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+
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+ 1.14. "You" (or "Your")
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+ means an individual or a legal entity exercising rights under this
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+ License. For legal entities, "You" includes any entity that
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+ controls, is controlled by, or is under common control with You. For
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+ purposes of this definition, "control" means (a) the power, direct
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+ or indirect, to cause the direction or management of such entity,
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+ whether by contract or otherwise, or (b) ownership of more than
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+ fifty percent (50%) of the outstanding shares or beneficial
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+ ownership of such entity.
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+
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+ 2. License Grants and Conditions
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+ --------------------------------
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+
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+ 2.1. Grants
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+
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+ Each Contributor hereby grants You a world-wide, royalty-free,
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+ non-exclusive license:
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+
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+ (a) under intellectual property rights (other than patent or trademark)
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+ Licensable by such Contributor to use, reproduce, make available,
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+ modify, display, perform, distribute, and otherwise exploit its
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+ Contributions, either on an unmodified basis, with Modifications, or
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+ as part of a Larger Work; and
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+
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+ (b) under Patent Claims of such Contributor to make, use, sell, offer
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+ for sale, have made, import, and otherwise transfer either its
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+ Contributions or its Contributor Version.
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+
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+ 2.2. Effective Date
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+
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+ The licenses granted in Section 2.1 with respect to any Contribution
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+ become effective for each Contribution on the date the Contributor first
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+ distributes such Contribution.
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+
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+ 2.3. Limitations on Grant Scope
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+
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+ The licenses granted in this Section 2 are the only rights granted under
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+ this License. No additional rights or licenses will be implied from the
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+ distribution or licensing of Covered Software under this License.
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+ Notwithstanding Section 2.1(b) above, no patent license is granted by a
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+ Contributor:
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+
118
+ (a) for any code that a Contributor has removed from Covered Software;
119
+ or
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+
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+ (b) for infringements caused by: (i) Your and any other third party's
122
+ modifications of Covered Software, or (ii) the combination of its
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+ Contributions with other software (except as part of its Contributor
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+ Version); or
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+
126
+ (c) under Patent Claims infringed by Covered Software in the absence of
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+ its Contributions.
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+
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+ This License does not grant any rights in the trademarks, service marks,
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+ or logos of any Contributor (except as may be necessary to comply with
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+ the notice requirements in Section 3.4).
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+
133
+ 2.4. Subsequent Licenses
134
+
135
+ No Contributor makes additional grants as a result of Your choice to
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+ distribute the Covered Software under a subsequent version of this
137
+ License (see Section 10.2) or under the terms of a Secondary License (if
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+ permitted under the terms of Section 3.3).
139
+
140
+ 2.5. Representation
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+
142
+ Each Contributor represents that the Contributor believes its
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+ Contributions are its original creation(s) or it has sufficient rights
144
+ to grant the rights to its Contributions conveyed by this License.
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+
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+ 2.6. Fair Use
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+
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+ This License is not intended to limit any rights You have under
149
+ applicable copyright doctrines of fair use, fair dealing, or other
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+ equivalents.
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+
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+ 2.7. Conditions
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+
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+ Sections 3.1, 3.2, 3.3, and 3.4 are conditions of the licenses granted
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+ in Section 2.1.
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+
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+ 3. Responsibilities
158
+ -------------------
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+
160
+ 3.1. Distribution of Source Form
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+
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+ All distribution of Covered Software in Source Code Form, including any
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+ Modifications that You create or to which You contribute, must be under
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+ the terms of this License. You must inform recipients that the Source
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+ Code Form of the Covered Software is governed by the terms of this
166
+ License, and how they can obtain a copy of this License. You may not
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+ attempt to alter or restrict the recipients' rights in the Source Code
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+ Form.
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+
170
+ 3.2. Distribution of Executable Form
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+
172
+ If You distribute Covered Software in Executable Form then:
173
+
174
+ (a) such Covered Software must also be made available in Source Code
175
+ Form, as described in Section 3.1, and You must inform recipients of
176
+ the Executable Form how they can obtain a copy of such Source Code
177
+ Form by reasonable means in a timely manner, at a charge no more
178
+ than the cost of distribution to the recipient; and
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+
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+ (b) You may distribute such Executable Form under the terms of this
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+ License, or sublicense it under different terms, provided that the
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+ license for the Executable Form does not attempt to limit or alter
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+ the recipients' rights in the Source Code Form under this License.
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+
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+ 3.3. Distribution of a Larger Work
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+
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+ You may create and distribute a Larger Work under terms of Your choice,
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+ provided that You also comply with the requirements of this License for
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+ the Covered Software. If the Larger Work is a combination of Covered
190
+ Software with a work governed by one or more Secondary Licenses, and the
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+ Covered Software is not Incompatible With Secondary Licenses, this
192
+ License permits You to additionally distribute such Covered Software
193
+ under the terms of such Secondary License(s), so that the recipient of
194
+ the Larger Work may, at their option, further distribute the Covered
195
+ Software under the terms of either this License or such Secondary
196
+ License(s).
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+
198
+ 3.4. Notices
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+
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+ You may not remove or alter the substance of any license notices
201
+ (including copyright notices, patent notices, disclaimers of warranty,
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+ or limitations of liability) contained within the Source Code Form of
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+ the Covered Software, except that You may alter any license notices to
204
+ the extent required to remedy known factual inaccuracies.
205
+
206
+ 3.5. Application of Additional Terms
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+
208
+ You may choose to offer, and to charge a fee for, warranty, support,
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+ indemnity or liability obligations to one or more recipients of Covered
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+ Software. However, You may do so only on Your own behalf, and not on
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+ behalf of any Contributor. You must make it absolutely clear that any
212
+ such warranty, support, indemnity, or liability obligation is offered by
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+ You alone, and You hereby agree to indemnify every Contributor for any
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+ liability incurred by such Contributor as a result of warranty, support,
215
+ indemnity or liability terms You offer. You may include additional
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+ disclaimers of warranty and limitations of liability specific to any
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+ jurisdiction.
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+
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+ 4. Inability to Comply Due to Statute or Regulation
220
+ ---------------------------------------------------
221
+
222
+ If it is impossible for You to comply with any of the terms of this
223
+ License with respect to some or all of the Covered Software due to
224
+ statute, judicial order, or regulation then You must: (a) comply with
225
+ the terms of this License to the maximum extent possible; and (b)
226
+ describe the limitations and the code they affect. Such description must
227
+ be placed in a text file included with all distributions of the Covered
228
+ Software under this License. Except to the extent prohibited by statute
229
+ or regulation, such description must be sufficiently detailed for a
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+ recipient of ordinary skill to be able to understand it.
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+
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+ 5. Termination
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+ --------------
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+
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+ 5.1. The rights granted under this License will terminate automatically
236
+ if You fail to comply with any of its terms. However, if You become
237
+ compliant, then the rights granted under this License from a particular
238
+ Contributor are reinstated (a) provisionally, unless and until such
239
+ Contributor explicitly and finally terminates Your grants, and (b) on an
240
+ ongoing basis, if such Contributor fails to notify You of the
241
+ non-compliance by some reasonable means prior to 60 days after You have
242
+ come back into compliance. Moreover, Your grants from a particular
243
+ Contributor are reinstated on an ongoing basis if such Contributor
244
+ notifies You of the non-compliance by some reasonable means, this is the
245
+ first time You have received notice of non-compliance with this License
246
+ from such Contributor, and You become compliant prior to 30 days after
247
+ Your receipt of the notice.
248
+
249
+ 5.2. If You initiate litigation against any entity by asserting a patent
250
+ infringement claim (excluding declaratory judgment actions,
251
+ counter-claims, and cross-claims) alleging that a Contributor Version
252
+ directly or indirectly infringes any patent, then the rights granted to
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+ You by any and all Contributors for the Covered Software under Section
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+ 2.1 of this License shall terminate.
255
+
256
+ 5.3. In the event of termination under Sections 5.1 or 5.2 above, all
257
+ end user license agreements (excluding distributors and resellers) which
258
+ have been validly granted by You or Your distributors under this License
259
+ prior to termination shall survive termination.
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+
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+ ************************************************************************
262
+ * *
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+ * 6. Disclaimer of Warranty *
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+ * ------------------------- *
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+ * *
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+ * Covered Software is provided under this License on an "as is" *
267
+ * basis, without warranty of any kind, either expressed, implied, or *
268
+ * statutory, including, without limitation, warranties that the *
269
+ * Covered Software is free of defects, merchantable, fit for a *
270
+ * particular purpose or non-infringing. The entire risk as to the *
271
+ * quality and performance of the Covered Software is with You. *
272
+ * Should any Covered Software prove defective in any respect, You *
273
+ * (not any Contributor) assume the cost of any necessary servicing, *
274
+ * repair, or correction. This disclaimer of warranty constitutes an *
275
+ * essential part of this License. No use of any Covered Software is *
276
+ * authorized under this License except under this disclaimer. *
277
+ * *
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+ ************************************************************************
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+
280
+ ************************************************************************
281
+ * *
282
+ * 7. Limitation of Liability *
283
+ * -------------------------- *
284
+ * *
285
+ * Under no circumstances and under no legal theory, whether tort *
286
+ * (including negligence), contract, or otherwise, shall any *
287
+ * Contributor, or anyone who distributes Covered Software as *
288
+ * permitted above, be liable to You for any direct, indirect, *
289
+ * special, incidental, or consequential damages of any character *
290
+ * including, without limitation, damages for lost profits, loss of *
291
+ * goodwill, work stoppage, computer failure or malfunction, or any *
292
+ * and all other commercial damages or losses, even if such party *
293
+ * shall have been informed of the possibility of such damages. This *
294
+ * limitation of liability shall not apply to liability for death or *
295
+ * personal injury resulting from such party's negligence to the *
296
+ * extent applicable law prohibits such limitation. Some *
297
+ * jurisdictions do not allow the exclusion or limitation of *
298
+ * incidental or consequential damages, so this exclusion and *
299
+ * limitation may not apply to You. *
300
+ * *
301
+ ************************************************************************
302
+
303
+ 8. Litigation
304
+ -------------
305
+
306
+ Any litigation relating to this License may be brought only in the
307
+ courts of a jurisdiction where the defendant maintains its principal
308
+ place of business and such litigation shall be governed by laws of that
309
+ jurisdiction, without reference to its conflict-of-law provisions.
310
+ Nothing in this Section shall prevent a party's ability to bring
311
+ cross-claims or counter-claims.
312
+
313
+ 9. Miscellaneous
314
+ ----------------
315
+
316
+ This License represents the complete agreement concerning the subject
317
+ matter hereof. If any provision of this License is held to be
318
+ unenforceable, such provision shall be reformed only to the extent
319
+ necessary to make it enforceable. Any law or regulation which provides
320
+ that the language of a contract shall be construed against the drafter
321
+ shall not be used to construe this License against a Contributor.
322
+
323
+ 10. Versions of the License
324
+ ---------------------------
325
+
326
+ 10.1. New Versions
327
+
328
+ Mozilla Foundation is the license steward. Except as provided in Section
329
+ 10.3, no one other than the license steward has the right to modify or
330
+ publish new versions of this License. Each version will be given a
331
+ distinguishing version number.
332
+
333
+ 10.2. Effect of New Versions
334
+
335
+ You may distribute the Covered Software under the terms of the version
336
+ of the License under which You originally received the Covered Software,
337
+ or under the terms of any subsequent version published by the license
338
+ steward.
339
+
340
+ 10.3. Modified Versions
341
+
342
+ If you create software not governed by this License, and you want to
343
+ create a new license for such software, you may create and use a
344
+ modified version of this License if you rename the license and remove
345
+ any references to the name of the license steward (except to note that
346
+ such modified license differs from this License).
347
+
348
+ 10.4. Distributing Source Code Form that is Incompatible With Secondary
349
+ Licenses
350
+
351
+ If You choose to distribute Source Code Form that is Incompatible With
352
+ Secondary Licenses under the terms of this version of the License, the
353
+ notice described in Exhibit B of this License must be attached.
354
+
355
+ Exhibit A - Source Code Form License Notice
356
+ -------------------------------------------
357
+
358
+ This Source Code Form is subject to the terms of the Mozilla Public
359
+ License, v. 2.0. If a copy of the MPL was not distributed with this
360
+ file, You can obtain one at http://mozilla.org/MPL/2.0/.
361
+
362
+ If it is not possible or desirable to put the notice in a particular
363
+ file, then You may include the notice in a location (such as a LICENSE
364
+ file in a relevant directory) where a recipient would be likely to look
365
+ for such a notice.
366
+
367
+ You may add additional accurate notices of copyright ownership.
368
+
369
+ Exhibit B - "Incompatible With Secondary Licenses" Notice
370
+ ---------------------------------------------------------
371
+
372
+ This Source Code Form is "Incompatible With Secondary Licenses", as
373
+ defined by the Mozilla Public License, v. 2.0.
package/README.md CHANGED
@@ -14,6 +14,8 @@ The **DazScript Framework** is a TypeScript-based framework for writing Daz Stud
14
14
 
15
15
  - TypeScript support with full IntelliSense.
16
16
  - A lightweight `action(...)` entrypoint plus helper methods for building interactive scripts.
17
+ - A generated setup dialog for installing, updating, and removing custom action registrations.
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+ - Setup generation is fully automated from `action(...)` metadata, including menu path, toolbar, shortcut, description, grouping, icons, and bundle-based setup outputs.
17
19
  - Easy integration with Daz Studio for quick script deployment.
18
20
 
19
21
  ## Installation
@@ -65,9 +67,12 @@ export default defineConfig({
65
67
  outDir: './out',
66
68
  defaultMenuPath: '/MyScripts',
67
69
  appDataPath: 'YourName/my-project',
70
+ bundleName: 'My Project',
68
71
  });
69
72
  ```
70
73
 
74
+ `bundleName` is optional display metadata for generated setup dialogs. If omitted, the dialog falls back to `Setup Scripts`. `dazscript init` now scaffolds it automatically from the project folder name.
75
+
71
76
  Built action outputs now use stable launcher shims by default:
72
77
 
73
78
  - `out/<script>.dsa` is the stable launcher registered with Daz Studio menus, toolbars, and shortcuts
@@ -129,7 +134,7 @@ Common `action(...)` parameters:
129
134
  - `toolbar`: the toolbar name used when the action should appear on a toolbar.
130
135
  - `group`: an optional grouping label used by Daz Studio for related actions.
131
136
  - `description`: a longer description for the action.
132
- - `bundle`: generates installer and uninstaller entries as a package bundle instead of a single action entry.
137
+ - `bundle`: generates an additional setup script next to the action file. Use `true` for `Setup.dsa.ts` or a string for `Setup <bundle>.dsa.ts`.
133
138
 
134
139
  When an action is built, the framework emits two files for it:
135
140
 
@@ -140,6 +145,57 @@ Generated installers register the launcher path, so menu placement, toolbars, sh
140
145
 
141
146
  If the local `lib/` implementation is missing, the launcher falls back to the configured `appDataPath`. Builds now require this value and validate it as a unique `Author/Product` style path.
142
147
 
148
+ ### Generated Setup Script
149
+
150
+ Running `npm run installer` generates `src/Setup.dsa.ts` for the project.
151
+
152
+ This flow is completely automated. The installer generator scans runnable `.dsa.ts` entry files, reads the top-level `action(...)` call, and derives the setup dialog rows and registration behavior directly from that metadata. In practice, the menu path, toolbar target, shortcut, description, grouping, icon usage, and bundle-specific setup outputs all come from the action definition rather than from separate installer code you have to maintain by hand.
153
+
154
+ The generated setup script:
155
+
156
+ - Scans all runnable top-level `.dsa.ts` files under `scriptsPath`
157
+ - Reads `action(...)` metadata directly from the source
158
+ - Normalizes default menu paths relative to `defaultMenuPath`
159
+ - Derives action labels, descriptions, shortcuts, toolbar targets, grouping, and icons from the action definition
160
+ - Writes one searchable setup entry per discovered action
161
+ - Uses `appDataPath/Installer` as the installer settings namespace
162
+ - Passes `bundleName` through so the dialog title can be project-specific
163
+
164
+ The setup dialog initializes from the current Daz Studio install state rather than assuming a clean install. It checks which actions are already installed, which ones are present in menus or toolbars, and what shortcut is currently assigned.
165
+
166
+ Current setup dialog behavior:
167
+
168
+ - Shows an install checkbox plus the columns `Action`, `Shortcut`, `Description`, `Menu`, and `Toolbar`
169
+ - Includes a search box that filters by action name, shortcut, description, menu path, and toolbar
170
+ - Supports `Select All` and `Deselect All` for the currently visible rows
171
+ - Lets the user right-click an action to set a shortcut or reset it to the default shortcut
172
+ - Shows shortcut overrides with an `[ovr]` marker
173
+ - Displays the configured toolbar name directly instead of a generic yes/no flag
174
+ - Uses the configured `bundleName` in the window title when available
175
+
176
+ Applying the setup dialog does both install and cleanup work:
177
+
178
+ - Selected rows are installed or updated through the framework custom action helpers
179
+ - Unselected rows are removed from supported menu and toolbar targets
180
+ - Affected toolbars are rebuilt after removal so remaining selected actions stay grouped correctly
181
+ - Empty toolbars created by the framework are cleaned up automatically
182
+
183
+ The generated project-level setup file replaces the older generated `Install.dsa.ts` and `Uninstall.dsa.ts` flow. The installer generator now removes those legacy files if they still exist.
184
+
185
+ ### Action-Level Bundles
186
+
187
+ The `bundle` property on `action(...)` is separate from project `bundleName`.
188
+
189
+ - `bundleName` in `dazscript.config.ts` is project metadata used for the setup dialog title
190
+ - `bundle` in an action definition changes installer generation behavior for that action
191
+
192
+ When `bundle` is set on an action, the installer generator also writes a setup script beside that action:
193
+
194
+ - `bundle: true` writes `Setup.dsa.ts`
195
+ - `bundle: 'Utilities'` writes `Setup Utilities.dsa.ts`
196
+
197
+ Those bundle-generated setup files use the same setup dialog helper and now also receive the project `bundleName`.
198
+
143
199
  ### Building UIs with Observables & Dialogs
144
200
 
145
201
  The framework uses a **Model-View pattern** with reactive data bindings:
@@ -0,0 +1,50 @@
1
+ 'use strict';
2
+
3
+ function toPosix(filePath) {
4
+ return filePath.replace(/\\/g, '/');
5
+ }
6
+
7
+ function validateAppDataPath(appDataPath, workdir) {
8
+ if (!appDataPath || typeof appDataPath !== 'string') {
9
+ throw new Error(
10
+ `[dazscript] Missing required appDataPath in ${workdir}. ` +
11
+ `Set appDataPath: 'Author/Product' in dazscript.config.ts.`
12
+ );
13
+ }
14
+
15
+ const normalized = toPosix(appDataPath).trim().replace(/^\/+|\/+$/g, '');
16
+ const segments = normalized.split('/').filter(Boolean);
17
+
18
+ if (segments.length < 2) {
19
+ throw new Error(
20
+ `[dazscript] Invalid appDataPath "${appDataPath}" in ${workdir}. ` +
21
+ `Use at least two segments, for example 'Author/Product'.`
22
+ );
23
+ }
24
+
25
+ const blockedSegments = new Set([
26
+ 'appdata',
27
+ 'cache',
28
+ 'data',
29
+ 'lib',
30
+ 'libs',
31
+ 'script',
32
+ 'scripts',
33
+ 'temp',
34
+ 'tmp',
35
+ ]);
36
+
37
+ const invalidSegment = segments.find((segment) => blockedSegments.has(segment.toLowerCase()));
38
+ if (invalidSegment) {
39
+ throw new Error(
40
+ `[dazscript] Invalid appDataPath "${appDataPath}" in ${workdir}. ` +
41
+ `Path segments like "${invalidSegment}" are too generic. Use a unique Author/Product path.`
42
+ );
43
+ }
44
+
45
+ return normalized;
46
+ }
47
+
48
+ module.exports = {
49
+ validateAppDataPath,
50
+ };
@@ -50,10 +50,19 @@ export default defineConfig({
50
50
  outDir: '${options.outDir}',
51
51
  defaultMenuPath: '${options.menuPath}',
52
52
  appDataPath: '${options.appDataPath}',
53
+ bundleName: '${options.bundleName}',
53
54
  });
54
55
  `;
55
56
  }
56
57
 
58
+ function toBundleName(projectName) {
59
+ return projectName
60
+ .split(/[-_\s]+/)
61
+ .filter(Boolean)
62
+ .map((part) => part.charAt(0).toUpperCase() + part.slice(1))
63
+ .join(' ');
64
+ }
65
+
57
66
  function buildTsconfigContent() {
58
67
  return `{
59
68
  "extends": "./node_modules/dazscript-framework/tsconfig.json",
@@ -102,6 +111,7 @@ function initProject(workdir, rawOptions) {
102
111
  scriptsPath: normalizePath(rawOptions.scriptsPath, './src'),
103
112
  outDir: normalizePath(rawOptions.outDir, './out'),
104
113
  appDataPath: normalizePath(rawOptions.appDataPath, `YourName/${projectName}`),
114
+ bundleName: toBundleName(projectName),
105
115
  };
106
116
 
107
117
  writeFileIfNeeded(