davinci-resolve-mcp 2.104.4 → 2.104.6
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +65 -0
- package/README.md +1 -1
- package/README.zh-CN.md +2 -2
- package/install.py +1 -1
- package/package.json +1 -1
- package/resolve-advanced/server/editorial.mjs +13 -2
- package/resolve-advanced/server/media-inventory.mjs +13 -2
- package/resolve-advanced/vendor/drp-format/__tests__/framerate-encoding.test.js +20 -3
- package/resolve-advanced/vendor/drp-format/seq-container-builder.js +19 -7
- package/src/granular/common.py +1 -1
- package/src/server.py +33 -3
- package/src/utils/probe_catalogue.py +3 -1
- package/src/utils/project_cleanup.py +60 -0
package/CHANGELOG.md
CHANGED
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@@ -2,6 +2,71 @@
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Release history for the DaVinci Resolve MCP Server. The latest release is summarized in the root README; older entries live here to keep the README focused.
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## What's New in v2.104.6
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**A correction to the v2.104.2 StartFrame fix — measured against Resolve
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itself.** SMPTE non-drop timecode counts NOMINAL frames: the fields multiply
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by the integer base (30 for 29.97, 24 for 23.976), not the exact rate.
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Measured live on Studio 19.1.3.7: a 29.97 timeline at 01:00:00:00 reads
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GetStartFrame 108000 = 3600 x 30, and a 23.976 one reads 86400 = 3600 x 24.
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Issue #168's reporter expected round(3600 x 30000/1001) = 107892 — they said
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plainly they had patched defensively without verifying Resolve — and the
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v2.104.2 fix shipped that expectation. Both the original fractional product
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and the rounded 107892 were wrong; the Python converters (which always used
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nominal) and the Node converters now agree.
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Three Node converters move to nominal-base counting, with drop-frame
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handling (semicolon timecodes) matching the Python formula:
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- `drt.author`'s SeqContainer StartFrame (01:00:00:00 at 29.97 now writes
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108000; at 23.976, 86400)
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- `editorial.tcToFrames` — the exact-rate product undercounted NTSC
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timecode by 0.1% (108 frames per hour), which touched every EDL/AAF
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source/record conversion at 29.97
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- `media-inventory.tcToFrames` — whose own framesToTc was already nominal,
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so the tc->frames->tc round trip was asymmetric at NTSC rates until now
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The conform fixtures are integer-rate, which is how the exact-rate
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convention survived: nothing in the suite exercised an NTSC timecode
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conversion end to end. Regression tests now pin the measured nominal values
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and a drop-frame case.
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## What's New in v2.104.5
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The recent bug classes, generalized into guards — and the sweeps found the
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kwarg bug a second time.
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**PR #165's bug existed twice.** The positional-only bridge rule was guarded
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for src/server.py alone; sweeping ALL of src/ found
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`StartRendering(isInteractiveMode=...)` again in the render-deliver probe
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catalogue. Fixed, and the guard is rebuilt properly: it parses the Resolve
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method names out of the shipped API reference and flags keyword arguments on
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exactly those calls across the whole tree — which is what separates
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StartRendering from Popen without drowning in stdlib false positives.
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**Closing a project mid-render is now unreachable through this server.** The
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wedge documented in v2.104.0 (orphaned render, stuck IsRenderingInProgress,
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0% jobs, refused Quit) could still be triggered via project_manager.close or
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a disposable-project delete. `close` now refuses while a render is in
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progress — with the wedge named in the remediation — and accepts
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stop_render=true to stop, wait for the flag to clear, and close.
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delete_project_safely auto-stops first (deleting kills the render anyway;
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stopping is strictly better) and refuses when the flag will not clear, which
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is the already-wedged state where no delete ends well. Live-verified both
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paths on Studio 19.1.3.7: mid-render close refused, stop_render=true stopped
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and closed cleanly, no wedge.
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**Audits that came back clean, on the record:** the remaining default-ON
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analysis gates (marker plan is built unconditionally, vision is default-OFF
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behind a capability gate) cannot reproduce the cache-poisoning shape, and the
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Python tree carries no numeric-keyed hex tables of the kind that rotted in
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the Node encoders.
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PR #166's discarded-return guard fired on this release's own
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StopRendering call — third catch in three releases; the allowlist entry
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records that the helper verifies by polling the flag, stronger than the None
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the API returns.
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## What's New in v2.104.4
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Hardening pass over the classes the v2.104.2 batch exposed, live-verified on
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package/README.md
CHANGED
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English | [简体中文](README.zh-CN.md)
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[](https://github.com/samuelgursky/davinci-resolve-mcp/releases)
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[](https://www.npmjs.com/package/davinci-resolve-mcp)
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[](docs/reference/api-coverage.md)
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[-blue.svg)](#server-modes)
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package/README.zh-CN.md
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[English](README.md) | 简体中文
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[](https://github.com/samuelgursky/davinci-resolve-mcp/releases)
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[](https://www.npmjs.com/package/davinci-resolve-mcp)
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[](docs/reference/api-coverage.md)
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[-blue.svg)](#服务器模式)
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[](https://www.python.org/downloads/)
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[](https://opensource.org/licenses/MIT)
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> 本翻译对应 v2.104.
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> 本翻译对应 v2.104.6 版 README。如与英文原版有出入,以 [英文原版](README.md) 为准。
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一个 Model Context Protocol (MCP) 服务器,让 AI 助手通过官方脚本 API 控制 DaVinci Resolve Studio(达芬奇)。它提供完整的 API 覆盖,外加带护栏的工作流助手,涵盖剪辑、媒体池整理、渲染设置、审阅标记、调色、Fusion、Fairlight、项目生命周期任务、扩展开发,以及不碰源媒体的媒体分析。
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package/install.py
CHANGED
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# ─── Version ──────────────────────────────────────────────────────────────────
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VERSION = "2.104.
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VERSION = "2.104.6"
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# Only hard floor: mcp[cli] requires Python 3.10+. There is no upper bound —
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# Resolve's scripting bridge loads into newer interpreters on recent builds
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# (Python 3.14 verified against Resolve Studio 20.3.2). Older Resolve builds
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package/package.json
CHANGED
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@@ -23,10 +23,21 @@ const require = createRequire(import.meta.url);
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// ── timecode ───────────────────────────────────────────────────────────
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const TC_RE = /^(\d{2}):(\d{2}):(\d{2})[:;](\d{2,3})$/;
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export function tcToFrames(tc, fps) {
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const
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const raw = String(tc).trim();
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const m = TC_RE.exec(raw);
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if (!m || !fps) return null;
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const [, h, mm, s, f] = m.map(Number);
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-
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// SMPTE timecode counts NOMINAL frames (base 30 for 29.97, 24 for 23.976) —
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// measured against Resolve's own GetStartFrame (Studio 19.1.3.7). The
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// previous exact-rate product undercounted NTSC by 0.1% (108 frames/hour).
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const nominal = Math.round(fps);
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let frames = (h * 3600 + mm * 60 + s) * nominal + f;
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if (raw.includes(';')) {
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const dropped = Math.round(nominal * 0.0666666667);
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const totalMinutes = h * 60 + mm;
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frames -= dropped * (totalMinutes - Math.floor(totalMinutes / 10));
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}
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return frames;
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}
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const isTc = (t) => TC_RE.test(t);
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@@ -17,10 +17,21 @@ import { probeMedia } from './ffprobe-media.mjs';
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/** "HH:MM:SS:FF" (or ';' DF) → integer frames at fps. Returns null if unparseable. */
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export function tcToFrames(tc, fps) {
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if (typeof tc !== 'string' || !fps) return null;
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const
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const raw = tc.trim();
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const m = /^(\d{1,2}):(\d{2}):(\d{2})[:;](\d{2,3})$/.exec(raw);
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if (!m) return null;
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const [, h, mm, s, f] = m.map(Number);
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// Nominal-base counting, matching framesToTc below and Resolve's own
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// GetStartFrame (measured, Studio 19.1.3.7) — the exact-rate product made
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// the tc->frames->tc round trip asymmetric at NTSC rates.
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const nominal = Math.round(fps);
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let frames = (h * 3600 + mm * 60 + s) * nominal + f;
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if (raw.includes(';')) {
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const dropped = Math.round(nominal * 0.0666666667);
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const totalMinutes = h * 60 + mm;
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frames -= dropped * (totalMinutes - Math.floor(totalMinutes / 10));
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}
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return frames;
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}
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export function framesToTc(frames, fps) {
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assert.notStrictEqual(encodeFrameRate(59.94), '286b55e253f9ed3f');
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});
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test('StartFrame
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test('StartFrame counts NOMINAL frames and startFrame wins', async () => {
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// Measured against Resolve itself (Studio 19.1.3.7): 01:00:00:00 at 29.97
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// reads GetStartFrame 108000 = 3600 x 30, and 23.976 reads 86400 = 3600 x
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// 24 — SMPTE NDF counts by the integer base, not the exact rate. Both the
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// pre-#168 fractional product and its first rounded fix (107892) were wrong.
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const tl = { name: 'T', videoTracks: [], audioTracks: [] };
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const
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const ntsc30 = await buildSeqContainerFile(tl, {
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frameRate: 30000 / 1001, startTimecode: '01:00:00:00',
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});
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assert.match(
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assert.match(ntsc30, /<StartFrame>108000<\/StartFrame>/);
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const ntsc24 = await buildSeqContainerFile(tl, {
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frameRate: 24000 / 1001, startTimecode: '01:00:00:00',
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});
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assert.match(ntsc24, /<StartFrame>86400<\/StartFrame>/);
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const explicit = await buildSeqContainerFile(tl, {
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frameRate: 30000 / 1001, startTimecode: '01:00:00:00', startFrame: 99999,
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});
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assert.match(explicit, /<StartFrame>99999<\/StartFrame>/);
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});
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test('drop-frame start timecode subtracts the dropped numbers', async () => {
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// 00:01:00;02 DF at 29.97: minute 1 drops 2 numbers -> 1800 + 2 - 2 = 1800.
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const tl = { name: 'T', videoTracks: [], audioTracks: [] };
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const df = await buildSeqContainerFile(tl, {
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frameRate: 30000 / 1001, startTimecode: '00:01:00;02',
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});
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assert.match(df, /<StartFrame>1800<\/StartFrame>/);
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});
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function timecodeToFrames(timecode, fps = 24) {
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if (!timecode || typeof timecode !== 'string') return 0;
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const
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const dropFrame = timecode.includes(';');
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const parts = timecode.replace(/;/g, ':').split(':').map(Number);
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if (parts.length !== 4 || parts.some(Number.isNaN)) return 0;
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const [hh, mm, ss, ff] = parts;
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// SMPTE timecode counts NOMINAL frames: the fields multiply by the integer
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// base (30 for 29.97, 24 for 23.976), not the exact rate. Measured against
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// Resolve itself (Studio 19.1.3.7): a 29.97 timeline at 01:00:00:00 reads
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// GetStartFrame 108000 = 3600 x 30, and a 23.976 one reads 86400 = 3600 x
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// 24. Both the pre-#168 exact-rate product (107892.107...) and its rounded
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// fix (107892) were wrong; nominal is what Resolve stores.
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const nominal = Math.round(fps);
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let frames = (hh * 3600 + mm * 60 + ss) * nominal + ff;
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if (dropFrame) {
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// Drop-frame skips 2 (or 4 at 59.94) TC numbers per minute except every
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// tenth minute — same formula as the Python _timecode_to_frame_id.
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const dropped = Math.round(nominal * 0.0666666667);
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const totalMinutes = hh * 60 + mm;
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frames -= dropped * (totalMinutes - Math.floor(totalMinutes / 10));
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}
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return frames;
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}
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// =============================================================================
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package/src/granular/common.py
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handlers=[logging.StreamHandler()],
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)
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VERSION = "2.104.
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VERSION = "2.104.6"
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logger = logging.getLogger("davinci-resolve-mcp")
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logger.info(f"Starting DaVinci Resolve MCP Server v{VERSION}")
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logger.info(f"Detected platform: {get_platform()}")
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package/src/server.py
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python src/server.py --full # Start the 353-tool granular server instead
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"""
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VERSION = "2.104.
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VERSION = "2.104.6"
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import base64
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import os
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@@ -17630,7 +17630,11 @@ def project_manager(action: str, params: Optional[Dict[str, Any]] = None) -> Dic
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create(name, media_location_path?) -> {success, name}
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load(name) -> {success}
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save() -> {success}
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close() -> {success}
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close(stop_render?) -> {success}
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Refuses while a render is in progress — closing mid-render orphans the
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render and wedges Resolve's pipeline until restart (stuck
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IsRenderingInProgress, 0% jobs, refused Quit). stop_render=true stops
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the render, waits for the flag to clear, then closes.
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delete(name) -> {success}
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import_project(path, name?) -> {success}
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export_project(name, path, with_stills_and_luts?) -> {success}
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return {"success": bool(pm.SaveProject())}
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elif action == "close":
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proj = pm.GetCurrentProject()
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-
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if not proj:
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return _err("No project open")
|
|
17743
|
+
# Closing mid-render orphans the render and wedges Resolve's pipeline
|
|
17744
|
+
# (api_truth IsRenderingInProgress entry, measured live). Refuse by
|
|
17745
|
+
# default; stop_render=true stops the render and waits before closing.
|
|
17746
|
+
try:
|
|
17747
|
+
rendering = bool(proj.IsRenderingInProgress())
|
|
17748
|
+
except Exception:
|
|
17749
|
+
rendering = False
|
|
17750
|
+
if rendering:
|
|
17751
|
+
if not p.get("stop_render"):
|
|
17752
|
+
return _err(
|
|
17753
|
+
"A render is in progress on this project. Closing now would "
|
|
17754
|
+
"orphan the render and wedge Resolve's render pipeline — the "
|
|
17755
|
+
"stuck IsRenderingInProgress flag blocks every later render "
|
|
17756
|
+
"and refuses Quit until Resolve is restarted.",
|
|
17757
|
+
category="invalid_input",
|
|
17758
|
+
remediation=(
|
|
17759
|
+
"Wait for the render (poll render.get_job_status), or pass "
|
|
17760
|
+
"stop_render=true to stop it and close once the flag clears."
|
|
17761
|
+
),
|
|
17762
|
+
)
|
|
17763
|
+
from src.utils.project_cleanup import stop_render_before_close
|
|
17764
|
+
render_state = stop_render_before_close(proj)
|
|
17765
|
+
if not render_state.get("safe"):
|
|
17766
|
+
return _err(render_state["detail"], category="api_error")
|
|
17767
|
+
return {"success": bool(pm.CloseProject(proj))}
|
|
17738
17768
|
elif action == "delete":
|
|
17739
17769
|
if not p.get("name"):
|
|
17740
17770
|
return _err("delete requires name")
|
|
@@ -504,7 +504,9 @@ def _probe_render_to_disk(ctx):
|
|
|
504
504
|
job = ctx.project.AddRenderJob()
|
|
505
505
|
if not job:
|
|
506
506
|
return False
|
|
507
|
-
|
|
507
|
+
# Positional: the free-edition bridge proxies Resolve calls positionally,
|
|
508
|
+
# and a keyword argument dies inside _BoundMethod (PR #165's bug class).
|
|
509
|
+
ctx.project.StartRendering(job, False)
|
|
508
510
|
deadline = _t.monotonic() + 420
|
|
509
511
|
while ctx.project.IsRenderingInProgress() and _t.monotonic() < deadline:
|
|
510
512
|
_t.sleep(1)
|
|
@@ -64,6 +64,52 @@ def save_project_if_safe(pm: Any) -> Dict[str, Any]:
|
|
|
64
64
|
return {"saved": False, "skipped": False, "project": name, "reason": repr(exc)}
|
|
65
65
|
|
|
66
66
|
|
|
67
|
+
def stop_render_before_close(project: Any, *, wait_seconds: float = 8.0) -> Dict[str, Any]:
|
|
68
|
+
"""Stop any in-progress render and wait for the flag to clear.
|
|
69
|
+
|
|
70
|
+
Closing or deleting a project while its render runs orphans the render and
|
|
71
|
+
wedges Resolve's whole pipeline: IsRenderingInProgress sticks True on every
|
|
72
|
+
subsequent project, new jobs sit at 0%, StartRendering starts returning
|
|
73
|
+
False, and Quit() is refused behind a modal (api_truth, measured live on
|
|
74
|
+
Studio 19.1.3.7). Returns {safe, was_rendering, waited_seconds, detail}.
|
|
75
|
+
A flag that stays True after StopRendering at idle is the stuck state —
|
|
76
|
+
only restarting Resolve clears it, so `safe` comes back False.
|
|
77
|
+
"""
|
|
78
|
+
import time as _time
|
|
79
|
+
|
|
80
|
+
try:
|
|
81
|
+
rendering = bool(project.IsRenderingInProgress())
|
|
82
|
+
except Exception:
|
|
83
|
+
return {"safe": True, "was_rendering": False, "waited_seconds": 0.0,
|
|
84
|
+
"detail": "IsRenderingInProgress unavailable; proceeding"}
|
|
85
|
+
if not rendering:
|
|
86
|
+
return {"safe": True, "was_rendering": False, "waited_seconds": 0.0, "detail": ""}
|
|
87
|
+
try:
|
|
88
|
+
project.StopRendering()
|
|
89
|
+
except Exception:
|
|
90
|
+
pass
|
|
91
|
+
waited = 0.0
|
|
92
|
+
while waited < wait_seconds:
|
|
93
|
+
_time.sleep(0.5)
|
|
94
|
+
waited += 0.5
|
|
95
|
+
try:
|
|
96
|
+
if not project.IsRenderingInProgress():
|
|
97
|
+
return {"safe": True, "was_rendering": True,
|
|
98
|
+
"waited_seconds": waited, "detail": "render stopped"}
|
|
99
|
+
except Exception:
|
|
100
|
+
break
|
|
101
|
+
return {
|
|
102
|
+
"safe": False, "was_rendering": True, "waited_seconds": waited,
|
|
103
|
+
"detail": (
|
|
104
|
+
"IsRenderingInProgress is still True after StopRendering and "
|
|
105
|
+
f"{waited:.0f}s — closing now would orphan the render and wedge "
|
|
106
|
+
"Resolve's render pipeline (stuck flag, 0% jobs, refused Quit). "
|
|
107
|
+
"If Resolve is idle at 0% CPU this is the already-stuck state and "
|
|
108
|
+
"only restarting Resolve clears it."
|
|
109
|
+
),
|
|
110
|
+
}
|
|
111
|
+
|
|
112
|
+
|
|
67
113
|
def delete_project_safely(
|
|
68
114
|
pm: Any,
|
|
69
115
|
name: str,
|
|
@@ -89,6 +135,20 @@ def delete_project_safely(
|
|
|
89
135
|
except Exception:
|
|
90
136
|
current = None
|
|
91
137
|
if current == name:
|
|
138
|
+
# Deleting the current project kills its render anyway — stopping
|
|
139
|
+
# first is strictly better than orphaning it (the wedge documented
|
|
140
|
+
# in stop_render_before_close). Refuse only when the flag will not
|
|
141
|
+
# clear, which is the already-wedged state where the delete cannot
|
|
142
|
+
# end well either.
|
|
143
|
+
try:
|
|
144
|
+
project = pm.GetCurrentProject()
|
|
145
|
+
except Exception:
|
|
146
|
+
project = None
|
|
147
|
+
if project is not None:
|
|
148
|
+
render_state = stop_render_before_close(project)
|
|
149
|
+
if not render_state.get("safe"):
|
|
150
|
+
return {"success": False, "attempts": 0, "leftover": name,
|
|
151
|
+
"detail": render_state["detail"]}
|
|
92
152
|
# CloseProject ALWAYS, and first. It is what releases the session's
|
|
93
153
|
# lock on the project; switching away with LoadProject does not, and
|
|
94
154
|
# DeleteProject then returns False permanently — retries never help.
|