datakeen-session-react 1.1.195-dev.1 → 1.1.195-dev.3

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Files changed (26) hide show
  1. package/dist/cjs/components/session/EndFlow.js +15 -5
  2. package/dist/cjs/components/session/EndFlow.js.map +1 -1
  3. package/dist/cjs/components/session/SessionContent.js +5 -3
  4. package/dist/cjs/components/session/SessionContent.js.map +1 -1
  5. package/dist/cjs/components/template/ExternalVerificationNodeHandler.js +61 -29
  6. package/dist/cjs/components/template/ExternalVerificationNodeHandler.js.map +1 -1
  7. package/dist/cjs/components/template/TemplateNodeRenderer.js +5 -3
  8. package/dist/cjs/components/template/TemplateNodeRenderer.js.map +1 -1
  9. package/dist/cjs/hooks/useStepNavigation.js +6 -4
  10. package/dist/cjs/hooks/useStepNavigation.js.map +1 -1
  11. package/dist/cjs/utils/sessionStatus.js +28 -0
  12. package/dist/cjs/utils/sessionStatus.js.map +1 -0
  13. package/dist/esm/components/session/EndFlow.js +15 -5
  14. package/dist/esm/components/session/EndFlow.js.map +1 -1
  15. package/dist/esm/components/session/SessionContent.js +5 -3
  16. package/dist/esm/components/session/SessionContent.js.map +1 -1
  17. package/dist/esm/components/template/ExternalVerificationNodeHandler.js +61 -29
  18. package/dist/esm/components/template/ExternalVerificationNodeHandler.js.map +1 -1
  19. package/dist/esm/components/template/TemplateNodeRenderer.js +5 -3
  20. package/dist/esm/components/template/TemplateNodeRenderer.js.map +1 -1
  21. package/dist/esm/hooks/useStepNavigation.js +4 -2
  22. package/dist/esm/hooks/useStepNavigation.js.map +1 -1
  23. package/dist/esm/utils/sessionStatus.js +26 -0
  24. package/dist/esm/utils/sessionStatus.js.map +1 -0
  25. package/docs/navigation-history.md +8 -0
  26. package/package.json +1 -1
@@ -1 +1 @@
1
- {"version":3,"file":"useStepNavigation.js","sources":["../../../../src/hooks/useStepNavigation.ts"],"sourcesContent":["import { useState, useEffect, useRef } from \"react\";\nimport {\n updateSessionCurrentStep,\n getNextStepIndex,\n getOrderedJourneySteps,\n reconstructHistoryToStep,\n} from \"../services/sessionService\";\nimport type { SessionTemplate } from \"../types/session\";\n\n/** Node types that auto-execute and should be skipped when going back */\nconst AUTO_EXECUTING_TYPES = new Set([\"external-verification\", \"condition\", \"complementary-mandate\"]);\nconst COMMITTED_NODE_TYPES = new Set([\"selfie-capture\", \"biometric-capture\"]);\n\nconst getNodeTypeAtStep = (\n step: number,\n template: SessionTemplate,\n): string | undefined => getOrderedJourneySteps(template)[step - 1]?.type;\n\n/**\n * Rebuilds only the reversible part of a path after a committed node.\n * Auto-executing nodes immediately following the commit are excluded so the\n * first interactive destination remains the history boundary after reload.\n */\nconst trimHistoryAfterCommittedNode = (\n reconstructedHistory: number[],\n template: SessionTemplate,\n): number[] => {\n let committedHistoryIndex = -1;\n\n for (let index = reconstructedHistory.length - 2; index >= 0; index -= 1) {\n const nodeType = getNodeTypeAtStep(reconstructedHistory[index], template);\n if (nodeType && COMMITTED_NODE_TYPES.has(nodeType)) {\n committedHistoryIndex = index;\n break;\n }\n }\n\n if (committedHistoryIndex === -1) {\n return reconstructedHistory;\n }\n\n let reversibleHistoryStart = committedHistoryIndex + 1;\n while (reversibleHistoryStart < reconstructedHistory.length - 1) {\n const nodeType = getNodeTypeAtStep(\n reconstructedHistory[reversibleHistoryStart],\n template,\n );\n if (!nodeType || !AUTO_EXECUTING_TYPES.has(nodeType)) {\n break;\n }\n reversibleHistoryStart += 1;\n }\n\n return reconstructedHistory.slice(reversibleHistoryStart);\n};\n\nexport const useStepNavigation = (\n sessionId: string,\n sessionStatus?: string,\n initialStep?: number,\n template?: SessionTemplate,\n) => {\n const [step, setStepState] = useState(initialStep ?? 0);\n const [history, setHistory] = useState<number[]>(initialStep !== undefined ? [initialStep] : [0]);\n const hasInitialized = useRef(false);\n const committedNavigationPending = useRef(false);\n\n const setStep = (newStep: number, skipHistory = false) => {\n if (!skipHistory && newStep !== step) {\n setHistory((prev) => {\n if (prev[prev.length - 1] === newStep) return prev;\n return [...prev, newStep];\n });\n }\n setStepState(newStep);\n\n // Update current step in database\n if (sessionId) {\n updateSessionCurrentStep(sessionId, newStep).catch((error) => {\n console.error(\"Failed to update current step in database:\", error);\n // Non-blocking error - the step is still updated locally\n });\n }\n };\n\n const goBack = () => {\n if (history.length > 1) {\n let newHistory = [...history];\n newHistory.pop(); // Remove current step\n\n // Skip auto-executing nodes when going back\n if (template) {\n const orderedNodes = getOrderedJourneySteps(template);\n while (newHistory.length > 1) {\n const candidateStep = newHistory[newHistory.length - 1];\n // steps are 1-indexed (step 0 = start, step 1 = first node, etc.)\n const nodeIndex = candidateStep - 1;\n const candidateNode = orderedNodes[nodeIndex];\n if (candidateNode && AUTO_EXECUTING_TYPES.has(candidateNode.type)) {\n newHistory.pop();\n } else {\n break;\n }\n }\n }\n\n const previousStep = newHistory[newHistory.length - 1];\n setHistory(newHistory);\n setStep(previousStep, true);\n } else {\n console.warn(\"[goBack] BLOCKED — history.length <= 1, history:\", [...history]);\n }\n };\n\n /**\n * Retour arrière vers un nœud précis (ex: bouton \"Corriger ma saisie\").\n * Contrairement à `setStep`, on TRONQUE l'historique jusqu'à la dernière\n * occurrence de `targetStep` au lieu de l'empiler : le nœud cible cesse\n * ainsi d'être compté comme un \"revisit\" (runIndex 0 côté\n * TemplateNodeRenderer → formulaire pré-rempli). Si la cible n'est pas dans\n * l'historique, on retombe sur un `setStep` classique.\n */\n const goBackToStep = (targetStep: number) => {\n const idx = history.lastIndexOf(targetStep);\n if (idx !== -1) {\n const newHistory = history.slice(0, idx + 1);\n setHistory(newHistory);\n setStep(targetStep, true);\n } else {\n console.warn(\"[goBackToStep] target not in history — pushing instead:\", targetStep);\n setStep(targetStep);\n }\n };\n\n const goToNextStep = (\n currentNodeId: string,\n template: SessionTemplate,\n handle?: string\n ) => {\n const nextStepIndex = getNextStepIndex(currentNodeId, template, handle);\n\n if (nextStepIndex !== null) {\n if (committedNavigationPending.current) {\n const destinationType = getNodeTypeAtStep(nextStepIndex, template);\n committedNavigationPending.current = Boolean(\n destinationType && AUTO_EXECUTING_TYPES.has(destinationType),\n );\n setHistory([nextStepIndex]);\n setStep(nextStepIndex, true);\n } else {\n setStep(nextStepIndex);\n }\n } else {\n committedNavigationPending.current = false;\n console.warn(\n `[useStepNavigation] Could not find next step for node ${currentNodeId}. Staying on current step.`\n );\n }\n };\n\n /**\n * Navigates through the graph and makes the destination a point of no return.\n * The destination remains persisted by setStep, while prior history is discarded.\n */\n const goToNextStepCommitted = (\n currentNodeId: string,\n template: SessionTemplate,\n handle?: string,\n ) => {\n const nextStepIndex = getNextStepIndex(currentNodeId, template, handle);\n\n if (nextStepIndex !== null) {\n const destinationType = getNodeTypeAtStep(nextStepIndex, template);\n committedNavigationPending.current = Boolean(\n destinationType && AUTO_EXECUTING_TYPES.has(destinationType),\n );\n setHistory([nextStepIndex]);\n setStep(nextStepIndex, true);\n } else {\n committedNavigationPending.current = false;\n console.warn(\n `[useStepNavigation] Could not find next step for node ${currentNodeId}. Staying on current step.`,\n );\n }\n };\n\n // Initialize step from session data or status\n useEffect(() => {\n if (!sessionId) {\n return;\n }\n\n // Check if session is already ended\n if (sessionStatus === \"ended\") {\n setStepState(100);\n return;\n }\n\n // Only initialize once when initialStep becomes available\n if (initialStep !== undefined && !hasInitialized.current) {\n setStepState(initialStep);\n setHistory((prev) => {\n // Preserve history if the user already navigated past the initial step\n if (prev.length > 1 && prev[prev.length - 1] === initialStep) {\n return prev;\n }\n // Reconstruct history by following the graph from step 0\n const reconstructed = template\n ? trimHistoryAfterCommittedNode(\n reconstructHistoryToStep(initialStep, template),\n template,\n )\n : initialStep > 0 ? [0, initialStep] : [initialStep];\n return reconstructed;\n });\n hasInitialized.current = true;\n }\n }, [sessionId, sessionStatus, initialStep]);\n\n const stepObject = {\n setStep,\n goBack,\n goBackToStep,\n goToNextStep,\n goToNextStepCommitted,\n step,\n canGoBack: history.length > 1,\n };\n\n return {\n step,\n setStep,\n goBack,\n goBackToStep,\n goToNextStep,\n goToNextStepCommitted,\n stepObject,\n history,\n 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+ {"version":3,"file":"useStepNavigation.js","sources":["../../../../src/hooks/useStepNavigation.ts"],"sourcesContent":["import { useState, useEffect, useRef } from \"react\";\nimport {\n updateSessionCurrentStep,\n getNextStepIndex,\n getOrderedJourneySteps,\n reconstructHistoryToStep,\n} from \"../services/sessionService\";\nimport type { SessionTemplate } from \"../types/session\";\nimport { isSessionFinished } from \"../utils/sessionStatus\";\n\n/** Node types that auto-execute and should be skipped when going back */\nconst AUTO_EXECUTING_TYPES = new Set([\"external-verification\", \"condition\", \"complementary-mandate\"]);\nconst COMMITTED_NODE_TYPES = new Set([\"selfie-capture\", \"biometric-capture\"]);\n\nconst getNodeTypeAtStep = (\n step: number,\n template: SessionTemplate,\n): string | undefined => getOrderedJourneySteps(template)[step - 1]?.type;\n\n/**\n * Rebuilds only the reversible part of a path after a committed node.\n * Auto-executing nodes immediately following the commit are excluded so the\n * first interactive destination remains the history boundary after reload.\n */\nconst trimHistoryAfterCommittedNode = (\n reconstructedHistory: number[],\n template: SessionTemplate,\n): number[] => {\n let committedHistoryIndex = -1;\n\n for (let index = reconstructedHistory.length - 2; index >= 0; index -= 1) {\n const nodeType = getNodeTypeAtStep(reconstructedHistory[index], template);\n if (nodeType && COMMITTED_NODE_TYPES.has(nodeType)) {\n committedHistoryIndex = index;\n break;\n }\n }\n\n if (committedHistoryIndex === -1) {\n return reconstructedHistory;\n }\n\n let reversibleHistoryStart = committedHistoryIndex + 1;\n while (reversibleHistoryStart < reconstructedHistory.length - 1) {\n const nodeType = getNodeTypeAtStep(\n reconstructedHistory[reversibleHistoryStart],\n template,\n );\n if (!nodeType || !AUTO_EXECUTING_TYPES.has(nodeType)) {\n break;\n }\n reversibleHistoryStart += 1;\n }\n\n return reconstructedHistory.slice(reversibleHistoryStart);\n};\n\nexport const useStepNavigation = (\n sessionId: string,\n sessionStatus?: string,\n initialStep?: number,\n template?: SessionTemplate,\n) => {\n const [step, setStepState] = useState(initialStep ?? 0);\n const [history, setHistory] = useState<number[]>(initialStep !== undefined ? [initialStep] : [0]);\n const hasInitialized = useRef(false);\n const committedNavigationPending = useRef(false);\n\n const setStep = (newStep: number, skipHistory = false) => {\n if (!skipHistory && newStep !== step) {\n setHistory((prev) => {\n if (prev[prev.length - 1] === newStep) return prev;\n return [...prev, newStep];\n });\n }\n setStepState(newStep);\n\n // Update current step in database\n if (sessionId) {\n updateSessionCurrentStep(sessionId, newStep).catch((error) => {\n console.error(\"Failed to update current step in database:\", error);\n // Non-blocking error - the step is still updated locally\n });\n }\n };\n\n const goBack = () => {\n if (history.length > 1) {\n let newHistory = [...history];\n newHistory.pop(); // Remove current step\n\n // Skip auto-executing nodes when going back\n if (template) {\n const orderedNodes = getOrderedJourneySteps(template);\n while (newHistory.length > 1) {\n const candidateStep = newHistory[newHistory.length - 1];\n // steps are 1-indexed (step 0 = start, step 1 = first node, etc.)\n const nodeIndex = candidateStep - 1;\n const candidateNode = orderedNodes[nodeIndex];\n if (candidateNode && AUTO_EXECUTING_TYPES.has(candidateNode.type)) {\n newHistory.pop();\n } else {\n break;\n }\n }\n }\n\n const previousStep = newHistory[newHistory.length - 1];\n setHistory(newHistory);\n setStep(previousStep, true);\n } else {\n console.warn(\"[goBack] BLOCKED — history.length <= 1, history:\", [...history]);\n }\n };\n\n /**\n * Retour arrière vers un nœud précis (ex: bouton \"Corriger ma saisie\").\n * Contrairement à `setStep`, on TRONQUE l'historique jusqu'à la dernière\n * occurrence de `targetStep` au lieu de l'empiler : le nœud cible cesse\n * ainsi d'être compté comme un \"revisit\" (runIndex 0 côté\n * TemplateNodeRenderer → formulaire pré-rempli). Si la cible n'est pas dans\n * l'historique, on retombe sur un `setStep` classique.\n */\n const goBackToStep = (targetStep: number) => {\n const idx = history.lastIndexOf(targetStep);\n if (idx !== -1) {\n const newHistory = history.slice(0, idx + 1);\n setHistory(newHistory);\n setStep(targetStep, true);\n } else {\n console.warn(\"[goBackToStep] target not in history — pushing instead:\", targetStep);\n setStep(targetStep);\n }\n };\n\n const goToNextStep = (\n currentNodeId: string,\n template: SessionTemplate,\n handle?: string\n ) => {\n const nextStepIndex = getNextStepIndex(currentNodeId, template, handle);\n\n if (nextStepIndex !== null) {\n if (committedNavigationPending.current) {\n const destinationType = getNodeTypeAtStep(nextStepIndex, template);\n committedNavigationPending.current = Boolean(\n destinationType && AUTO_EXECUTING_TYPES.has(destinationType),\n );\n setHistory([nextStepIndex]);\n setStep(nextStepIndex, true);\n } else {\n setStep(nextStepIndex);\n }\n } else {\n committedNavigationPending.current = false;\n console.warn(\n `[useStepNavigation] Could not find next step for node ${currentNodeId}. 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Staying on current step.`,\n );\n }\n };\n\n // Initialize step from session data or status\n useEffect(() => {\n if (!sessionId) {\n return;\n }\n\n // Check if session is already finished (raw \"ended\" or a consolidated\n // result status the backend wrote once the session became terminal).\n if (isSessionFinished(sessionStatus)) {\n setStepState(100);\n return;\n }\n\n // Only initialize once when initialStep becomes available\n if (initialStep !== undefined && !hasInitialized.current) {\n setStepState(initialStep);\n setHistory((prev) => {\n // Preserve history if the user already navigated past the initial step\n if (prev.length > 1 && prev[prev.length - 1] === initialStep) {\n return prev;\n }\n // Reconstruct history by following the graph from step 0\n const reconstructed = template\n ? trimHistoryAfterCommittedNode(\n reconstructHistoryToStep(initialStep, template),\n template,\n )\n : initialStep > 0 ? 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@@ -0,0 +1,26 @@
1
+ // Statuts de résultat consolidé : le backend réécrit sessions.status avec le
2
+ // résultat consolidé une fois la session terminale (voir
3
+ // ResultUpdaterHelper.updateResult côté backend). Une session rouverte après
4
+ // coup porte donc l'un de ces statuts en base, pas "ended".
5
+ var CONSOLIDATED_RESULT_STATUSES = new Set([
6
+ "verify",
7
+ "ai_approved",
8
+ "ai_rejected",
9
+ "user_approved",
10
+ "user_rejected",
11
+ ]);
12
+ /**
13
+ * true si la session est terminée (écran de fin), qu'elle porte encore le
14
+ * statut brut "ended" ou déjà un statut de résultat consolidé.
15
+ *
16
+ * Ne PAS confondre avec "conform" : posé par SignatureElectronic juste après
17
+ * la signature, avant le vrai nœud "end" — ce n'est pas une fin de parcours.
18
+ */
19
+ var isSessionFinished = function (status) {
20
+ if (!status)
21
+ return false;
22
+ return status === "ended" || CONSOLIDATED_RESULT_STATUSES.has(status);
23
+ };
24
+
25
+ export { isSessionFinished };
26
+ //# sourceMappingURL=sessionStatus.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"sessionStatus.js","sources":["../../../../src/utils/sessionStatus.ts"],"sourcesContent":["// Statuts de résultat consolidé : le backend réécrit sessions.status avec le\n// résultat consolidé une fois la session terminale (voir\n// ResultUpdaterHelper.updateResult côté backend). Une session rouverte après\n// coup porte donc l'un de ces statuts en base, pas \"ended\".\nconst CONSOLIDATED_RESULT_STATUSES = new Set([\n \"verify\",\n \"ai_approved\",\n \"ai_rejected\",\n \"user_approved\",\n \"user_rejected\",\n]);\n\n/**\n * true si la session est terminée (écran de fin), qu'elle porte encore le\n * statut brut \"ended\" ou déjà un statut de résultat consolidé.\n *\n * Ne PAS confondre avec \"conform\" : posé par SignatureElectronic juste après\n * la signature, avant le vrai nœud \"end\" — ce n'est pas une fin de parcours.\n */\nexport const isSessionFinished = (status?: string | null): boolean => {\n if (!status) return false;\n return status === \"ended\" || CONSOLIDATED_RESULT_STATUSES.has(status);\n};\n"],"names":[],"mappings":"AAAA;AACA;AACA;AACA;AACA,IAAM,4BAA4B,GAAG,IAAI,GAAG,CAAC;IAC3C,QAAQ;IACR,aAAa;IACb,aAAa;IACb,eAAe;IACf,eAAe;AAChB,CAAA,CAAC;AAEF;;;;;;AAMG;AACI,IAAM,iBAAiB,GAAG,UAAC,MAAsB,EAAA;AACtD,IAAA,IAAI,CAAC,MAAM;AAAE,QAAA,OAAO,KAAK;IACzB,OAAO,MAAM,KAAK,OAAO,IAAI,4BAA4B,CAAC,GAAG,CAAC,MAAM,CAAC;AACvE;;;;"}
@@ -143,6 +143,14 @@ const goOnPreviousStep = () => goBack();
143
143
 
144
144
  Préférer `goToNextStep(node.id, template)` qui résout automatiquement l'index suivant via le graphe. `setStep` est réservé aux cas où l'index de destination est déjà connu (ex: reprise de session, `goBack`).
145
145
 
146
+ ### Reprise d'une session déjà terminée : ne jamais rejouer un nœud `end`
147
+
148
+ La reprise se fait **par index** (`currentStep`) sur `getOrderedJourneySteps()` (nœuds triés par `order`, puis par `id`). Si le parcours est modifié après coup — par exemple un nœud `end` ajouté avec le même `order` qu'une étape existante — l'index persisté peut désigner un autre nœud qu'au moment de la sauvegarde. Une session rouverte peut alors « atterrir » sur une fin jamais empruntée, et `EndFlow` enverrait `ended` + l'id de cette fin au montage (incident Quadient, sept. 2026 : dossiers signés passés en `ai_rejected`).
149
+
150
+ Protection : `isSessionFinished(status)` (`src/utils/sessionStatus.ts`) — vrai pour `ended` et les statuts consolidés (`verify`, `ai_approved`, `ai_rejected`, `user_approved`, `user_rejected`), **faux pour `conform`** (posé après la signature, avant le vrai nœud `end`). `useStepNavigation`, `TemplateNodeRenderer` et `SessionContent` l'utilisent pour afficher directement l'écran de fin ; pour un statut consolidé, `EndFlow` reçoit `alreadyFinished` : **aucun PATCH** au montage, écran calculé depuis le statut connu. Le backend ignore de son côté un second `ended` sur une session déjà terminée (voir `backend/docs/SESSION_STATUS_CALCULATION.md`).
151
+
152
+ La reprise par index reste une limite connue : la remplacer par une reprise par id de nœud est un chantier séparé.
153
+
146
154
  ---
147
155
 
148
156
  ## Fichiers de référence
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "datakeen-session-react",
3
- "version": "1.1.195-dev.1",
3
+ "version": "1.1.195-dev.3",
4
4
  "description": "React SDK component to manage and render Datakeen session experiences easily.",
5
5
  "publishConfig": {
6
6
  "access": "public",