data-of-loathing 2.0.1 → 2.2.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/schema.d.ts CHANGED
@@ -49,6 +49,8 @@ export interface Query {
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  allMonsterDrops: (MonsterDropsConnection | null);
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  /** Reads and enables pagination through a set of `Monster`. */
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  allMonsters: (MonstersConnection | null);
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+ /** Reads and enables pagination through a set of `NativeMonster`. */
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+ allNativeMonsters: (NativeMonstersConnection | null);
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  /** Reads and enables pagination through a set of `OutfitEquipment`. */
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  allOutfitEquipments: (OutfitEquipmentsConnection | null);
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  /** Reads and enables pagination through a set of `OutfitTreat`. */
@@ -115,7 +117,7 @@ export interface Query {
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  __typename: 'Query';
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  }
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  /** An object with a globally unique `ID`. */
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- export type Node = (Query | Class | Path | Consumable | Item | Equipment | Familiar | FamiliarModifier | Monster | Outfit | FoldGroup | ItemModifier | EffectModifier | Effect | Location | SkillModifier | Skill) & {
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+ export type Node = (Query | Class | Path | Consumable | Item | Equipment | Familiar | FamiliarModifier | Monster | Location | Outfit | FoldGroup | ItemModifier | EffectModifier | Effect | SkillModifier | Skill) & {
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  __isUnion?: true;
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  };
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  /** A connection to a list of `Class` values. */
@@ -307,7 +309,7 @@ export interface Familiar {
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  familiarModifierByFamiliar: (FamiliarModifier | null);
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  __typename: 'Familiar';
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  }
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- export type FamiliarCategory = 'BLOCK' | 'COMBAT0' | 'COMBAT1' | 'DELEVEL' | 'DROP' | 'HP0' | 'HP1' | 'ITEM0' | 'ITEM1' | 'ITEM2' | 'ITEM3' | 'MEAT0' | 'MEAT1' | 'MP0' | 'MP1' | 'OTHER0' | 'OTHER1' | 'PASSIVE' | 'STAT0' | 'STAT1' | 'STAT2' | 'STAT3' | 'UNDERWATER' | 'VARIABLE';
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+ export type FamiliarCategory = 'BLOCK' | 'COMBAT0' | 'COMBAT1' | 'DELEVEL0' | 'DELEVEL1' | 'DROP' | 'HP0' | 'HP1' | 'ITEM0' | 'ITEM1' | 'ITEM2' | 'ITEM3' | 'MEAT0' | 'MEAT1' | 'MP0' | 'MP1' | 'OTHER0' | 'OTHER1' | 'PASSIVE' | 'POKEFAM' | 'STAT0' | 'STAT1' | 'STAT2' | 'STAT3' | 'UNDERWATER' | 'VARIABLE';
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  export interface FamiliarModifier {
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  /** A globally unique identifier. Can be used in various places throughout the system to identify this single value. */
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  nodeId: Scalars['ID'];
@@ -401,11 +403,67 @@ export interface Monster {
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  wish: Scalars['Boolean'];
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  /** Reads and enables pagination through a set of `MonsterDrop`. */
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  monsterDropsByMonster: MonsterDropsConnection;
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+ /** Reads and enables pagination through a set of `NativeMonster`. */
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+ nativeMonstersByMonster: NativeMonstersConnection;
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  __typename: 'Monster';
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  }
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  export type MonsterElement = 'BAD_SPELLING' | 'COLD' | 'CUTE' | 'HOT' | 'SHADOW' | 'SLEAZE' | 'SLIME' | 'SPOOKY' | 'STENCH' | 'SUPERCOLD';
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  /** Methods to use when ordering `MonsterDrop`. */
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  export type MonsterDropsOrderBy = 'NATURAL' | 'MONSTER_ASC' | 'MONSTER_DESC' | 'ITEM_ASC' | 'ITEM_DESC' | 'RATE_ASC' | 'RATE_DESC' | 'CATEGORY_ASC' | 'CATEGORY_DESC';
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+ /** A connection to a list of `NativeMonster` values. */
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+ export interface NativeMonstersConnection {
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+ /** A list of `NativeMonster` objects. */
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+ nodes: (NativeMonster | null)[];
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+ /** A list of edges which contains the `NativeMonster` and cursor to aid in pagination. */
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+ edges: NativeMonstersEdge[];
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+ /** Information to aid in pagination. */
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+ pageInfo: PageInfo;
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+ /** The count of *all* `NativeMonster` you could get from the connection. */
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+ totalCount: Scalars['Int'];
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+ __typename: 'NativeMonstersConnection';
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+ }
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+ export interface NativeMonster {
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+ location: Scalars['String'];
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+ monster: Scalars['Int'];
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+ weight: Scalars['Float'];
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+ rejection: Scalars['Float'];
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+ parity: (Scalars['Int'] | null);
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+ /** Reads a single `Location` that is related to this `NativeMonster`. */
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+ locationByLocation: (Location | null);
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+ /** Reads a single `Monster` that is related to this `NativeMonster`. */
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+ monsterByMonster: (Monster | null);
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+ __typename: 'NativeMonster';
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+ }
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+ export interface Location {
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+ /** A globally unique identifier. Can be used in various places throughout the system to identify this single value. */
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+ nodeId: Scalars['ID'];
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+ id: (Scalars['Int'] | null);
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+ name: Scalars['String'];
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+ zone: Scalars['String'];
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+ url: Scalars['String'];
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+ difficulty: LocationDifficulty;
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+ environment: LocationEnvironment;
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+ statRequirement: Scalars['Int'];
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+ waterLevel: (Scalars['Int'] | null);
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+ overdrunk: Scalars['Boolean'];
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+ nowander: Scalars['Boolean'];
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+ combatRate: Scalars['Int'];
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+ /** Reads and enables pagination through a set of `NativeMonster`. */
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+ nativeMonstersByLocation: NativeMonstersConnection;
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+ __typename: 'Location';
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+ }
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+ export type LocationDifficulty = 'HIGH' | 'LOW' | 'MEDIUM' | 'NONE' | 'UNKNOWN';
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+ export type LocationEnvironment = 'INDOOR' | 'NONE' | 'OUTDOOR' | 'UNDERGROUND' | 'UNDERWATER';
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+ /** Methods to use when ordering `NativeMonster`. */
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+ export type NativeMonstersOrderBy = 'NATURAL' | 'LOCATION_ASC' | 'LOCATION_DESC' | 'MONSTER_ASC' | 'MONSTER_DESC' | 'WEIGHT_ASC' | 'WEIGHT_DESC' | 'REJECTION_ASC' | 'REJECTION_DESC' | 'PARITY_ASC' | 'PARITY_DESC';
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+ /** A `NativeMonster` edge in the connection. */
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+ export interface NativeMonstersEdge {
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+ /** A cursor for use in pagination. */
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+ cursor: (Scalars['Cursor'] | null);
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+ /** The `NativeMonster` at the end of the edge. */
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+ node: (NativeMonster | null);
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+ __typename: 'NativeMonstersEdge';
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+ }
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  /** A `MonsterDrop` edge in the connection. */
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  export interface MonsterDropsEdge {
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  /** A cursor for use in pagination. */
@@ -742,23 +800,6 @@ export interface LocationsConnection {
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  totalCount: Scalars['Int'];
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  __typename: 'LocationsConnection';
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  }
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- export interface Location {
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- /** A globally unique identifier. Can be used in various places throughout the system to identify this single value. */
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- nodeId: Scalars['ID'];
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- id: (Scalars['Int'] | null);
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- name: Scalars['String'];
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- zone: Scalars['String'];
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- url: Scalars['String'];
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- difficulty: LocationDifficulty;
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- environment: LocationEnvironment;
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- statRequirement: Scalars['Int'];
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- waterLevel: (Scalars['Int'] | null);
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- overdrunk: Scalars['Boolean'];
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- nowander: Scalars['Boolean'];
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- __typename: 'Location';
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- }
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- export type LocationDifficulty = 'HIGH' | 'LOW' | 'MEDIUM' | 'NONE' | 'UNKNOWN';
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- export type LocationEnvironment = 'INDOOR' | 'NONE' | 'OUTDOOR' | 'UNDERGROUND' | 'UNDERWATER';
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  /** A `Location` edge in the connection. */
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  export interface LocationsEdge {
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  /** A cursor for use in pagination. */
@@ -768,7 +809,7 @@ export interface LocationsEdge {
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  __typename: 'LocationsEdge';
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  }
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  /** Methods to use when ordering `Location`. */
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- export type LocationsOrderBy = 'NATURAL' | 'ID_ASC' | 'ID_DESC' | 'NAME_ASC' | 'NAME_DESC' | 'ZONE_ASC' | 'ZONE_DESC' | 'URL_ASC' | 'URL_DESC' | 'DIFFICULTY_ASC' | 'DIFFICULTY_DESC' | 'ENVIRONMENT_ASC' | 'ENVIRONMENT_DESC' | 'STAT_REQUIREMENT_ASC' | 'STAT_REQUIREMENT_DESC' | 'WATER_LEVEL_ASC' | 'WATER_LEVEL_DESC' | 'OVERDRUNK_ASC' | 'OVERDRUNK_DESC' | 'NOWANDER_ASC' | 'NOWANDER_DESC' | 'PRIMARY_KEY_ASC' | 'PRIMARY_KEY_DESC';
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+ export type LocationsOrderBy = 'NATURAL' | 'ID_ASC' | 'ID_DESC' | 'NAME_ASC' | 'NAME_DESC' | 'ZONE_ASC' | 'ZONE_DESC' | 'URL_ASC' | 'URL_DESC' | 'DIFFICULTY_ASC' | 'DIFFICULTY_DESC' | 'ENVIRONMENT_ASC' | 'ENVIRONMENT_DESC' | 'STAT_REQUIREMENT_ASC' | 'STAT_REQUIREMENT_DESC' | 'WATER_LEVEL_ASC' | 'WATER_LEVEL_DESC' | 'OVERDRUNK_ASC' | 'OVERDRUNK_DESC' | 'NOWANDER_ASC' | 'NOWANDER_DESC' | 'COMBAT_RATE_ASC' | 'COMBAT_RATE_DESC' | 'PRIMARY_KEY_ASC' | 'PRIMARY_KEY_DESC';
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  /** A connection to a list of `Meta` values. */
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  export interface MetasConnection {
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  /** A list of `Meta` objects. */
@@ -964,6 +1005,8 @@ export interface Mutation {
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  createMonsterDrop: (CreateMonsterDropPayload | null);
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  /** Creates a single `Monster`. */
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  createMonster: (CreateMonsterPayload | null);
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+ /** Creates a single `NativeMonster`. */
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+ createNativeMonster: (CreateNativeMonsterPayload | null);
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  /** Creates a single `OutfitEquipment`. */
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  createOutfitEquipment: (CreateOutfitEquipmentPayload | null);
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  /** Creates a single `OutfitTreat`. */
@@ -1367,6 +1410,25 @@ export interface CreateMonsterPayload {
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  monsterEdge: (MonstersEdge | null);
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  __typename: 'CreateMonsterPayload';
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  }
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+ /** The output of our create `NativeMonster` mutation. */
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+ export interface CreateNativeMonsterPayload {
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+ /**
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+ * The exact same `clientMutationId` that was provided in the mutation input,
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+ * unchanged and unused. May be used by a client to track mutations.
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+ */
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+ clientMutationId: (Scalars['String'] | null);
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+ /** The `NativeMonster` that was created by this mutation. */
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+ nativeMonster: (NativeMonster | null);
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+ /** Our root query field type. Allows us to run any query from our mutation payload. */
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+ query: (Query | null);
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+ /** Reads a single `Location` that is related to this `NativeMonster`. */
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+ locationByLocation: (Location | null);
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+ /** Reads a single `Monster` that is related to this `NativeMonster`. */
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+ monsterByMonster: (Monster | null);
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+ /** An edge for our `NativeMonster`. May be used by Relay 1. */
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+ nativeMonsterEdge: (NativeMonstersEdge | null);
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+ __typename: 'CreateNativeMonsterPayload';
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+ }
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  /** The output of our create `OutfitEquipment` mutation. */
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  export interface CreateOutfitEquipmentPayload {
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  /**
@@ -2345,6 +2407,28 @@ export interface QueryGenqlSelection {
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  condition?: (MonsterCondition | null);
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  };
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  });
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+ /** Reads and enables pagination through a set of `NativeMonster`. */
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+ allNativeMonsters?: (NativeMonstersConnectionGenqlSelection & {
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+ __args?: {
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+ /** Only read the first `n` values of the set. */
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+ first?: (Scalars['Int'] | null);
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+ /** Only read the last `n` values of the set. */
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+ last?: (Scalars['Int'] | null);
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+ /**
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+ * Skip the first `n` values from our `after` cursor, an alternative to cursor
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+ * based pagination. May not be used with `last`.
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+ */
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+ offset?: (Scalars['Int'] | null);
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+ /** Read all values in the set before (above) this cursor. */
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+ before?: (Scalars['Cursor'] | null);
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+ /** Read all values in the set after (below) this cursor. */
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+ after?: (Scalars['Cursor'] | null);
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+ /** The method to use when ordering `NativeMonster`. */
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+ orderBy?: (NativeMonstersOrderBy[] | null);
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+ /** A condition to be used in determining which values should be returned by the collection. */
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+ condition?: (NativeMonsterCondition | null);
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+ };
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+ });
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  /** Reads and enables pagination through a set of `OutfitEquipment`. */
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  allOutfitEquipments?: (OutfitEquipmentsConnectionGenqlSelection & {
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  __args?: {
@@ -2700,12 +2784,12 @@ export interface NodeGenqlSelection {
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  on_Familiar?: FamiliarGenqlSelection;
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  on_FamiliarModifier?: FamiliarModifierGenqlSelection;
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  on_Monster?: MonsterGenqlSelection;
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+ on_Location?: LocationGenqlSelection;
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  on_Outfit?: OutfitGenqlSelection;
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  on_FoldGroup?: FoldGroupGenqlSelection;
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  on_ItemModifier?: ItemModifierGenqlSelection;
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  on_EffectModifier?: EffectModifierGenqlSelection;
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  on_Effect?: EffectGenqlSelection;
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- on_Location?: LocationGenqlSelection;
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  on_SkillModifier?: SkillModifierGenqlSelection;
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  on_Skill?: SkillGenqlSelection;
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  __typename?: boolean | number;
@@ -3212,6 +3296,28 @@ export interface MonsterGenqlSelection {
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  condition?: (MonsterDropCondition | null);
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  };
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  });
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+ /** Reads and enables pagination through a set of `NativeMonster`. */
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+ nativeMonstersByMonster?: (NativeMonstersConnectionGenqlSelection & {
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+ __args?: {
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+ /** Only read the first `n` values of the set. */
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+ first?: (Scalars['Int'] | null);
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+ /** Only read the last `n` values of the set. */
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+ last?: (Scalars['Int'] | null);
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+ /**
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+ * Skip the first `n` values from our `after` cursor, an alternative to cursor
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+ * based pagination. May not be used with `last`.
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+ */
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+ offset?: (Scalars['Int'] | null);
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+ /** Read all values in the set before (above) this cursor. */
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+ before?: (Scalars['Cursor'] | null);
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+ /** Read all values in the set after (below) this cursor. */
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+ after?: (Scalars['Cursor'] | null);
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+ /** The method to use when ordering `NativeMonster`. */
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+ orderBy?: (NativeMonstersOrderBy[] | null);
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+ /** A condition to be used in determining which values should be returned by the collection. */
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+ condition?: (NativeMonsterCondition | null);
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+ };
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+ });
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  __typename?: boolean | number;
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  __scalar?: boolean | number;
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  }
@@ -3229,6 +3335,96 @@ export interface MonsterDropCondition {
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  /** Checks for equality with the object’s `category` field. */
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  category?: (MonsterDropCategory | null);
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  }
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+ /** A connection to a list of `NativeMonster` values. */
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+ export interface NativeMonstersConnectionGenqlSelection {
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+ /** A list of `NativeMonster` objects. */
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+ nodes?: NativeMonsterGenqlSelection;
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+ /** A list of edges which contains the `NativeMonster` and cursor to aid in pagination. */
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+ edges?: NativeMonstersEdgeGenqlSelection;
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+ /** Information to aid in pagination. */
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+ pageInfo?: PageInfoGenqlSelection;
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+ /** The count of *all* `NativeMonster` you could get from the connection. */
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+ totalCount?: boolean | number;
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+ __typename?: boolean | number;
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+ __scalar?: boolean | number;
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+ }
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+ export interface NativeMonsterGenqlSelection {
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+ location?: boolean | number;
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+ monster?: boolean | number;
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+ weight?: boolean | number;
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+ rejection?: boolean | number;
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+ parity?: boolean | number;
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+ /** Reads a single `Location` that is related to this `NativeMonster`. */
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+ locationByLocation?: LocationGenqlSelection;
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+ /** Reads a single `Monster` that is related to this `NativeMonster`. */
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+ monsterByMonster?: MonsterGenqlSelection;
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+ __typename?: boolean | number;
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+ __scalar?: boolean | number;
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+ }
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+ export interface LocationGenqlSelection {
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+ /** A globally unique identifier. Can be used in various places throughout the system to identify this single value. */
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+ nodeId?: boolean | number;
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+ id?: boolean | number;
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+ name?: boolean | number;
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+ zone?: boolean | number;
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+ url?: boolean | number;
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+ difficulty?: boolean | number;
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+ environment?: boolean | number;
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+ statRequirement?: boolean | number;
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+ waterLevel?: boolean | number;
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+ overdrunk?: boolean | number;
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+ nowander?: boolean | number;
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+ combatRate?: boolean | number;
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+ /** Reads and enables pagination through a set of `NativeMonster`. */
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+ nativeMonstersByLocation?: (NativeMonstersConnectionGenqlSelection & {
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+ __args?: {
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+ /** Only read the first `n` values of the set. */
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+ first?: (Scalars['Int'] | null);
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+ /** Only read the last `n` values of the set. */
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+ last?: (Scalars['Int'] | null);
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+ /**
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+ * Skip the first `n` values from our `after` cursor, an alternative to cursor
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+ * based pagination. May not be used with `last`.
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+ */
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+ offset?: (Scalars['Int'] | null);
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+ /** Read all values in the set before (above) this cursor. */
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+ before?: (Scalars['Cursor'] | null);
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+ /** Read all values in the set after (below) this cursor. */
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+ after?: (Scalars['Cursor'] | null);
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+ /** The method to use when ordering `NativeMonster`. */
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+ orderBy?: (NativeMonstersOrderBy[] | null);
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+ /** A condition to be used in determining which values should be returned by the collection. */
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+ condition?: (NativeMonsterCondition | null);
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+ };
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+ });
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+ __typename?: boolean | number;
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+ __scalar?: boolean | number;
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+ }
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+ /**
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+ * A condition to be used against `NativeMonster` object types. All fields are
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+ * tested for equality and combined with a logical ‘and.’
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+ */
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+ export interface NativeMonsterCondition {
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+ /** Checks for equality with the object’s `location` field. */
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+ location?: (Scalars['String'] | null);
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+ /** Checks for equality with the object’s `monster` field. */
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+ monster?: (Scalars['Int'] | null);
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+ /** Checks for equality with the object’s `weight` field. */
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+ weight?: (Scalars['Float'] | null);
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+ /** Checks for equality with the object’s `rejection` field. */
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+ rejection?: (Scalars['Float'] | null);
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+ /** Checks for equality with the object’s `parity` field. */
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+ parity?: (Scalars['Int'] | null);
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+ }
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+ /** A `NativeMonster` edge in the connection. */
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+ export interface NativeMonstersEdgeGenqlSelection {
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+ /** A cursor for use in pagination. */
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+ cursor?: boolean | number;
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+ /** The `NativeMonster` at the end of the edge. */
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+ node?: NativeMonsterGenqlSelection;
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+ __typename?: boolean | number;
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+ __scalar?: boolean | number;
3427
+ }
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  /** A `MonsterDrop` edge in the connection. */
3233
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  export interface MonsterDropsEdgeGenqlSelection {
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  /** A cursor for use in pagination. */
@@ -3813,22 +4009,6 @@ export interface LocationsConnectionGenqlSelection {
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  __typename?: boolean | number;
3814
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  __scalar?: boolean | number;
3815
4011
  }
3816
- export interface LocationGenqlSelection {
3817
- /** A globally unique identifier. Can be used in various places throughout the system to identify this single value. */
3818
- nodeId?: boolean | number;
3819
- id?: boolean | number;
3820
- name?: boolean | number;
3821
- zone?: boolean | number;
3822
- url?: boolean | number;
3823
- difficulty?: boolean | number;
3824
- environment?: boolean | number;
3825
- statRequirement?: boolean | number;
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- waterLevel?: boolean | number;
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- overdrunk?: boolean | number;
3828
- nowander?: boolean | number;
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- __typename?: boolean | number;
3830
- __scalar?: boolean | number;
3831
- }
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  /** A `Location` edge in the connection. */
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  export interface LocationsEdgeGenqlSelection {
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  /** A cursor for use in pagination. */
@@ -3863,6 +4043,8 @@ export interface LocationCondition {
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  overdrunk?: (Scalars['Boolean'] | null);
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  /** Checks for equality with the object’s `nowander` field. */
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  nowander?: (Scalars['Boolean'] | null);
4046
+ /** Checks for equality with the object’s `combatRate` field. */
4047
+ combatRate?: (Scalars['Int'] | null);
3866
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  }
3867
4049
  /** A connection to a list of `Meta` values. */
3868
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  export interface MetasConnectionGenqlSelection {
@@ -4303,6 +4485,13 @@ export interface MutationGenqlSelection {
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  input: CreateMonsterInput;
4304
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  };
4305
4487
  });
4488
+ /** Creates a single `NativeMonster`. */
4489
+ createNativeMonster?: (CreateNativeMonsterPayloadGenqlSelection & {
4490
+ __args: {
4491
+ /** The exclusive input argument for this mutation. An object type, make sure to see documentation for this object’s fields. */
4492
+ input: CreateNativeMonsterInput;
4493
+ };
4494
+ });
4306
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  /** Creates a single `OutfitEquipment`. */
4307
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  createOutfitEquipment?: (CreateOutfitEquipmentPayloadGenqlSelection & {
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  __args: {
@@ -5351,6 +5540,7 @@ export interface LocationInput {
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  waterLevel?: (Scalars['Int'] | null);
5352
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  overdrunk: Scalars['Boolean'];
5353
5542
  nowander: Scalars['Boolean'];
5543
+ combatRate: Scalars['Int'];
5354
5544
  }
5355
5545
  /** The output of our create `Meta` mutation. */
5356
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  export interface CreateMetaPayloadGenqlSelection {
@@ -5508,6 +5698,49 @@ export interface MonsterInput {
5508
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  wiki?: (Scalars['String'] | null);
5509
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  wish: Scalars['Boolean'];
5510
5700
  }
5701
+ /** The output of our create `NativeMonster` mutation. */
5702
+ export interface CreateNativeMonsterPayloadGenqlSelection {
5703
+ /**
5704
+ * The exact same `clientMutationId` that was provided in the mutation input,
5705
+ * unchanged and unused. May be used by a client to track mutations.
5706
+ */
5707
+ clientMutationId?: boolean | number;
5708
+ /** The `NativeMonster` that was created by this mutation. */
5709
+ nativeMonster?: NativeMonsterGenqlSelection;
5710
+ /** Our root query field type. Allows us to run any query from our mutation payload. */
5711
+ query?: QueryGenqlSelection;
5712
+ /** Reads a single `Location` that is related to this `NativeMonster`. */
5713
+ locationByLocation?: LocationGenqlSelection;
5714
+ /** Reads a single `Monster` that is related to this `NativeMonster`. */
5715
+ monsterByMonster?: MonsterGenqlSelection;
5716
+ /** An edge for our `NativeMonster`. May be used by Relay 1. */
5717
+ nativeMonsterEdge?: (NativeMonstersEdgeGenqlSelection & {
5718
+ __args?: {
5719
+ /** The method to use when ordering `NativeMonster`. */
5720
+ orderBy?: (NativeMonstersOrderBy[] | null);
5721
+ };
5722
+ });
5723
+ __typename?: boolean | number;
5724
+ __scalar?: boolean | number;
5725
+ }
5726
+ /** All input for the create `NativeMonster` mutation. */
5727
+ export interface CreateNativeMonsterInput {
5728
+ /**
5729
+ * An arbitrary string value with no semantic meaning. Will be included in the
5730
+ * payload verbatim. May be used to track mutations by the client.
5731
+ */
5732
+ clientMutationId?: (Scalars['String'] | null);
5733
+ /** The `NativeMonster` to be created by this mutation. */
5734
+ nativeMonster: NativeMonsterInput;
5735
+ }
5736
+ /** An input for mutations affecting `NativeMonster` */
5737
+ export interface NativeMonsterInput {
5738
+ location: Scalars['String'];
5739
+ monster: Scalars['Int'];
5740
+ weight: Scalars['Float'];
5741
+ rejection: Scalars['Float'];
5742
+ parity?: (Scalars['Int'] | null);
5743
+ }
5511
5744
  /** The output of our create `OutfitEquipment` mutation. */
5512
5745
  export interface CreateOutfitEquipmentPayloadGenqlSelection {
5513
5746
  /**
@@ -6381,6 +6614,7 @@ export interface LocationPatch {
6381
6614
  waterLevel?: (Scalars['Int'] | null);
6382
6615
  overdrunk?: (Scalars['Boolean'] | null);
6383
6616
  nowander?: (Scalars['Boolean'] | null);
6617
+ combatRate?: (Scalars['Int'] | null);
6384
6618
  }
6385
6619
  /** All input for the `updateLocationByName` mutation. */
6386
6620
  export interface UpdateLocationByNameInput {
@@ -7468,6 +7702,18 @@ export declare const isMonsterDrop: (obj?: {
7468
7702
  export declare const isMonster: (obj?: {
7469
7703
  __typename?: any;
7470
7704
  } | null) => obj is Monster;
7705
+ export declare const isNativeMonstersConnection: (obj?: {
7706
+ __typename?: any;
7707
+ } | null) => obj is NativeMonstersConnection;
7708
+ export declare const isNativeMonster: (obj?: {
7709
+ __typename?: any;
7710
+ } | null) => obj is NativeMonster;
7711
+ export declare const isLocation: (obj?: {
7712
+ __typename?: any;
7713
+ } | null) => obj is Location;
7714
+ export declare const isNativeMonstersEdge: (obj?: {
7715
+ __typename?: any;
7716
+ } | null) => obj is NativeMonstersEdge;
7471
7717
  export declare const isMonsterDropsEdge: (obj?: {
7472
7718
  __typename?: any;
7473
7719
  } | null) => obj is MonsterDropsEdge;
@@ -7561,9 +7807,6 @@ export declare const isItemsEdge: (obj?: {
7561
7807
  export declare const isLocationsConnection: (obj?: {
7562
7808
  __typename?: any;
7563
7809
  } | null) => obj is LocationsConnection;
7564
- export declare const isLocation: (obj?: {
7565
- __typename?: any;
7566
- } | null) => obj is Location;
7567
7810
  export declare const isLocationsEdge: (obj?: {
7568
7811
  __typename?: any;
7569
7812
  } | null) => obj is LocationsEdge;
@@ -7660,6 +7903,9 @@ export declare const isCreateMonsterDropPayload: (obj?: {
7660
7903
  export declare const isCreateMonsterPayload: (obj?: {
7661
7904
  __typename?: any;
7662
7905
  } | null) => obj is CreateMonsterPayload;
7906
+ export declare const isCreateNativeMonsterPayload: (obj?: {
7907
+ __typename?: any;
7908
+ } | null) => obj is CreateNativeMonsterPayload;
7663
7909
  export declare const isCreateOutfitEquipmentPayload: (obj?: {
7664
7910
  __typename?: any;
7665
7911
  } | null) => obj is CreateOutfitEquipmentPayload;
@@ -7867,7 +8113,8 @@ export declare const enumFamiliarCategory: {
7867
8113
  BLOCK: "BLOCK";
7868
8114
  COMBAT0: "COMBAT0";
7869
8115
  COMBAT1: "COMBAT1";
7870
- DELEVEL: "DELEVEL";
8116
+ DELEVEL0: "DELEVEL0";
8117
+ DELEVEL1: "DELEVEL1";
7871
8118
  DROP: "DROP";
7872
8119
  HP0: "HP0";
7873
8120
  HP1: "HP1";
@@ -7882,6 +8129,7 @@ export declare const enumFamiliarCategory: {
7882
8129
  OTHER0: "OTHER0";
7883
8130
  OTHER1: "OTHER1";
7884
8131
  PASSIVE: "PASSIVE";
8132
+ POKEFAM: "POKEFAM";
7885
8133
  STAT0: "STAT0";
7886
8134
  STAT1: "STAT1";
7887
8135
  STAT2: "STAT2";
@@ -7947,6 +8195,33 @@ export declare const enumMonsterDropsOrderBy: {
7947
8195
  CATEGORY_ASC: "CATEGORY_ASC";
7948
8196
  CATEGORY_DESC: "CATEGORY_DESC";
7949
8197
  };
8198
+ export declare const enumLocationDifficulty: {
8199
+ HIGH: "HIGH";
8200
+ LOW: "LOW";
8201
+ MEDIUM: "MEDIUM";
8202
+ NONE: "NONE";
8203
+ UNKNOWN: "UNKNOWN";
8204
+ };
8205
+ export declare const enumLocationEnvironment: {
8206
+ INDOOR: "INDOOR";
8207
+ NONE: "NONE";
8208
+ OUTDOOR: "OUTDOOR";
8209
+ UNDERGROUND: "UNDERGROUND";
8210
+ UNDERWATER: "UNDERWATER";
8211
+ };
8212
+ export declare const enumNativeMonstersOrderBy: {
8213
+ NATURAL: "NATURAL";
8214
+ LOCATION_ASC: "LOCATION_ASC";
8215
+ LOCATION_DESC: "LOCATION_DESC";
8216
+ MONSTER_ASC: "MONSTER_ASC";
8217
+ MONSTER_DESC: "MONSTER_DESC";
8218
+ WEIGHT_ASC: "WEIGHT_ASC";
8219
+ WEIGHT_DESC: "WEIGHT_DESC";
8220
+ REJECTION_ASC: "REJECTION_ASC";
8221
+ REJECTION_DESC: "REJECTION_DESC";
8222
+ PARITY_ASC: "PARITY_ASC";
8223
+ PARITY_DESC: "PARITY_DESC";
8224
+ };
7950
8225
  export declare const enumOutfitEquipmentsOrderBy: {
7951
8226
  NATURAL: "NATURAL";
7952
8227
  OUTFIT_ASC: "OUTFIT_ASC";
@@ -8121,20 +8396,6 @@ export declare const enumItemsOrderBy: {
8121
8396
  PRIMARY_KEY_ASC: "PRIMARY_KEY_ASC";
8122
8397
  PRIMARY_KEY_DESC: "PRIMARY_KEY_DESC";
8123
8398
  };
8124
- export declare const enumLocationDifficulty: {
8125
- HIGH: "HIGH";
8126
- LOW: "LOW";
8127
- MEDIUM: "MEDIUM";
8128
- NONE: "NONE";
8129
- UNKNOWN: "UNKNOWN";
8130
- };
8131
- export declare const enumLocationEnvironment: {
8132
- INDOOR: "INDOOR";
8133
- NONE: "NONE";
8134
- OUTDOOR: "OUTDOOR";
8135
- UNDERGROUND: "UNDERGROUND";
8136
- UNDERWATER: "UNDERWATER";
8137
- };
8138
8399
  export declare const enumLocationsOrderBy: {
8139
8400
  NATURAL: "NATURAL";
8140
8401
  ID_ASC: "ID_ASC";
@@ -8157,6 +8418,8 @@ export declare const enumLocationsOrderBy: {
8157
8418
  OVERDRUNK_DESC: "OVERDRUNK_DESC";
8158
8419
  NOWANDER_ASC: "NOWANDER_ASC";
8159
8420
  NOWANDER_DESC: "NOWANDER_DESC";
8421
+ COMBAT_RATE_ASC: "COMBAT_RATE_ASC";
8422
+ COMBAT_RATE_DESC: "COMBAT_RATE_DESC";
8160
8423
  PRIMARY_KEY_ASC: "PRIMARY_KEY_ASC";
8161
8424
  PRIMARY_KEY_DESC: "PRIMARY_KEY_DESC";
8162
8425
  };