danoniplus 51.0.0 → 51.0.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/js/danoni_main.js CHANGED
@@ -8,7 +8,7 @@
8
8
  *
9
9
  * https://github.com/cwtickle/danoniplus
10
10
  */
11
- const g_version = `Ver 51.0.0`;
11
+ const g_version = `Ver 51.0.1`;
12
12
  const g_revisedDate = `2026/09/23`;
13
13
 
14
14
  // カスタム用バージョン (danoni_custom.js 等で指定可)
@@ -135,6 +135,7 @@ const waitUntilLoaded = () => {
135
135
  // プレイ画面(g_currentPage === `main`)でのみ有効化される、タブ非表示検知(常時1個だけ登録)
136
136
  g_handler.addListener(document, `visibilitychange`, () => {
137
137
  if (g_currentPage !== `main`) return;
138
+ if (g_scoreObj.baseFrame > g_scoreObj.lastFrame) return;
138
139
  document.hidden ? g_timelineHooks.pause() : g_timelineHooks.resume();
139
140
  });
140
141
  })();
@@ -5,7 +5,7 @@
5
5
  *
6
6
  * Source by tickle
7
7
  * Created : 2026/09/13
8
- * Revised : 2026/09/23 (v51.0.0)
8
+ * Revised : 2026/09/23 (v51.0.1)
9
9
  *
10
10
  * https://github.com/cwtickle/danoniplus
11
11
  */
@@ -357,6 +357,7 @@ const prepareScoreData = () => {
357
357
 
358
358
  // 最終フレーム数の取得
359
359
  let lastFrame = getLastFrame(g_scoreObj) + g_headerObj.blankFrame;
360
+ g_scoreObj.lastFrame = lastFrame - g_headerObj.blankFrame + 20; // Pause適用条件で使用(キータッチのラグを考慮して20フレーム加えておく)
360
361
 
361
362
  // 最初の矢印データがあるフレーム数を取得
362
363
  let firstArrowFrame = getFirstArrowFrame(g_scoreObj);
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "danoniplus",
3
- "version": "51.0.0",
3
+ "version": "51.0.1",
4
4
  "description": "Dancing☆Onigiri (CW Edition) - Web-based Rhythm Game",
5
5
  "main": "./js/danoni_main.js",
6
6
  "jsdelivr": "./js/danoni_main.js",