danoniplus 45.5.3 → 45.5.5
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/js/danoni_main.js +7 -7
- package/js/lib/danoni_constants.js +3 -3
- package/package.json +1 -1
package/js/danoni_main.js
CHANGED
|
@@ -4,12 +4,12 @@
|
|
|
4
4
|
*
|
|
5
5
|
* Source by tickle
|
|
6
6
|
* Created : 2018/10/08
|
|
7
|
-
* Revised : 2026/03/
|
|
7
|
+
* Revised : 2026/03/15
|
|
8
8
|
*
|
|
9
9
|
* https://github.com/cwtickle/danoniplus
|
|
10
10
|
*/
|
|
11
|
-
const g_version = `Ver 45.5.
|
|
12
|
-
const g_revisedDate = `2026/03/
|
|
11
|
+
const g_version = `Ver 45.5.5`;
|
|
12
|
+
const g_revisedDate = `2026/03/15`;
|
|
13
13
|
|
|
14
14
|
// カスタム用バージョン (danoni_custom.js 等で指定可)
|
|
15
15
|
let g_localVersion = ``;
|
|
@@ -7778,9 +7778,9 @@ const createOptionWindow = _sprite => {
|
|
|
7778
7778
|
|
|
7779
7779
|
spriteList.scroll.appendChild(
|
|
7780
7780
|
createCss2Button(`btnReverse`, `${g_lblNameObj.Reverse}:${getStgDetailName(g_stateObj.reverse)}`, evt => setReverse(evt.target),
|
|
7781
|
-
Object.assign(
|
|
7781
|
+
Object.assign({
|
|
7782
7782
|
cxtFunc: evt => setReverse(evt.target),
|
|
7783
|
-
}), g_cssObj.button_Default, g_cssObj[`button_Rev${g_stateObj.reverse}`])
|
|
7783
|
+
}, g_lblPosObj.btnReverse), g_cssObj.button_Default, g_cssObj[`button_Rev${g_stateObj.reverse}`])
|
|
7784
7784
|
);
|
|
7785
7785
|
spriteList[g_settings.scrolls.length > 1 ? `reverse` : `scroll`].style.display = C_DIS_NONE;
|
|
7786
7786
|
} else {
|
|
@@ -8734,13 +8734,13 @@ const exSettingInit = () => {
|
|
|
8734
8734
|
setSetting(1, `${_name}Type`);
|
|
8735
8735
|
createExpandedScView(_name);
|
|
8736
8736
|
},
|
|
8737
|
-
Object.assign(
|
|
8737
|
+
Object.assign({
|
|
8738
8738
|
cxtFunc: () => {
|
|
8739
8739
|
setSetting(-1, `${_name}Type`);
|
|
8740
8740
|
createExpandedScView(_name);
|
|
8741
8741
|
},
|
|
8742
8742
|
title: g_msgObj[`${_name}Type`] ?? ``,
|
|
8743
|
-
}), g_cssObj.button_Default, g_cssObj.button_RevON);
|
|
8743
|
+
}, g_lblPosObj.btnReverse), g_cssObj.button_Default, g_cssObj.button_RevON);
|
|
8744
8744
|
|
|
8745
8745
|
/**
|
|
8746
8746
|
* 拡張ボタンのショートカット表示
|
|
@@ -5,7 +5,7 @@
|
|
|
5
5
|
*
|
|
6
6
|
* Source by tickle
|
|
7
7
|
* Created : 2019/11/19
|
|
8
|
-
* Revised : 2026/03/
|
|
8
|
+
* Revised : 2026/03/15 (v45.5.5)
|
|
9
9
|
*
|
|
10
10
|
* https://github.com/cwtickle/danoniplus
|
|
11
11
|
*/
|
|
@@ -4739,7 +4739,7 @@ const g_lang_msgObj = {
|
|
|
4739
4739
|
scroll: `各レーンのスクロール方向をパターンに沿って設定します。\nReverse:ONでスクロール方向を反転します。`,
|
|
4740
4740
|
shuffle: `譜面を左右反転したり、ランダムにします。\nランダムにした場合は別譜面扱いとなり、ハイスコアは保存されません。`,
|
|
4741
4741
|
autoPlay: `オートプレイや一部キーを自動で打たせる設定を行います。\nオートプレイ時はハイスコアを保存しません。`,
|
|
4742
|
-
gauge: `クリア条件を設定します。\n[Start] ゲージ初期値, [Border] クリア条件(ハイフン時は0),\n[Recovery] 回復量, [Damage] ダメージ量, [Accuracy]
|
|
4742
|
+
gauge: `クリア条件を設定します。\n[Start] ゲージ初期値, [Border] クリア条件(ハイフン時は0),\n[Recovery] 回復量, [Damage] ダメージ量, [Accuracy] クリアに必要な正確率、許容ミス数`,
|
|
4743
4743
|
excessive: `空押し判定を行うか設定します。`,
|
|
4744
4744
|
adjustment: `曲とのタイミングにズレを感じる場合、\n数値を変えることでフレーム単位のズレを直すことができます。\n外側のボタンは5f刻み、真ん中は1f刻み、内側は0.5f刻みで調整できます。`,
|
|
4745
4745
|
fadein: `譜面を途中から再生します。\n途中から開始した場合はハイスコアを保存しません。`,
|
|
@@ -4835,7 +4835,7 @@ const g_lang_msgObj = {
|
|
|
4835
4835
|
scroll: `Set the scroll direction for each lane according to the pattern.\nIf "Reverse:ON" sets, reverse the scroll direction.`,
|
|
4836
4836
|
shuffle: `Flip the chart left and right or make it random.\nIf you make it random, it will be treated as other charts and the high score will not be saved.`,
|
|
4837
4837
|
autoPlay: `Set to auto play and to hit some keys automatically.\nHigh score is not saved during auto play.`,
|
|
4838
|
-
gauge: `Set the clear condition.\n[Start] initial value, [Border] borderline value (hyphen means zero),\n[Recovery] recovery amount, [Damage] damage amount,\n[Accuracy] accuracy required to clear
|
|
4838
|
+
gauge: `Set the clear condition.\n[Start] initial value, [Border] borderline value (hyphen means zero),\n[Recovery] recovery amount, [Damage] damage amount,\n[Accuracy] accuracy required to clear and the number of allowed mistakes`,
|
|
4839
4839
|
excessive: `Set whether to use excessive miss judgment.`,
|
|
4840
4840
|
adjustment: `If you feel that the timing is out of sync with the music, \nyou can correct the shift in frame units by changing the value.\nThe outer button can be adjusted in 5 frame increments, the middle in 1 frame increments, \nand the inner button in 0.5 frame increments.`,
|
|
4841
4841
|
fadein: `Plays the chart from the middle.\nIf you start in the middle, the high score will not be saved.`,
|