danoniplus 45.5.0 → 45.5.1

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Files changed (2) hide show
  1. package/js/danoni_main.js +13 -6
  2. package/package.json +1 -1
package/js/danoni_main.js CHANGED
@@ -4,12 +4,12 @@
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  *
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  * Source by tickle
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  * Created : 2018/10/08
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- * Revised : 2026/03/05
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+ * Revised : 2026/03/06
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  *
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  * https://github.com/cwtickle/danoniplus
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  */
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- const g_version = `Ver 45.5.0`;
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- const g_revisedDate = `2026/03/05`;
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+ const g_version = `Ver 45.5.1`;
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+ const g_revisedDate = `2026/03/06`;
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  // カスタム用バージョン (danoni_custom.js 等で指定可)
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  let g_localVersion = ``;
@@ -6558,7 +6558,7 @@ const updateSettingSummary = () => {
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  (g_stateObj.shuffle === C_FLG_OFF || (g_stateObj.shuffle.endsWith(`Mirror`) && orgShuffleFlg)));
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  document.getElementById(`lblSummaryDifInfo`).innerHTML = settingData.difData + `${estimatedHighscoreCondition ? '' : ` | <span class="common_kita common_bold">No Records</span>`}`;
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- document.getElementById(`lblSummaryPlaystyleInfo`).textContent = settingData.playStyleData;
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+ document.getElementById(`lblSummaryPlaystyleInfo`).textContent = settingData.playStyleData + `${g_stateObj.excessive === C_FLG_ON ? ' | Excessive' : ''}`;
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  document.getElementById(`lblSummaryDisplayInfo`).textContent = settingData.displayData;
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  document.getElementById(`lblSummaryDisplay2Info`).textContent = settingData.display2Data;
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  document.getElementById(`lblSummaryEnvironment`).textContent =
@@ -7586,6 +7586,9 @@ const setDifficulty = (_initFlg) => {
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  // ユーザカスタムイベント(初期)
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  g_customJsObj.difficulty.forEach(func => func(_initFlg, g_canLoadDifInfoFlg));
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+ // 設定サマリー表示の更新
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+ updateSettingSummary();
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+
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  // ---------------------------------------------------
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  // 4. 譜面初期情報ロード許可フラグの設定
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  g_canLoadDifInfoFlg = true;
@@ -7864,6 +7867,7 @@ const createOptionWindow = _sprite => {
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  g_stateObj.fadein = nextPos(g_stateObj.fadein, _sign, 100);
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  fadeinSlider.value = g_stateObj.fadein;
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  lnkFadein.textContent = `${g_stateObj.fadein}${g_lblNameObj.percent}`;
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+ updateSettingSummary();
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  };
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  multiAppend(spriteList.fadein,
@@ -7879,8 +7883,10 @@ const createOptionWindow = _sprite => {
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  );
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  const fadeinSlider = document.getElementById(`fadeinSlider`);
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- fadeinSlider.addEventListener(`input`, () =>
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- g_stateObj.fadein = inputSlider(fadeinSlider, lnkFadein, `fadein`), false);
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+ fadeinSlider.addEventListener(`input`, () => {
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+ g_stateObj.fadein = inputSlider(fadeinSlider, lnkFadein, `fadein`);
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+ updateSettingSummary();
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+ }, false);
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  // ---------------------------------------------------
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  // ボリューム (Volume)
@@ -8320,6 +8326,7 @@ const setExcessive = (_btn, _val) => {
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  g_stateObj.excessiveScoreId = g_stateObj.scoreId;
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  }
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  g_stateObj.excessive = g_settings.excessives[g_settings.excessiveNum];
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+ updateSettingSummary();
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  _btn.classList.replace(g_cssObj[`button_Rev${g_settings.excessives[curExcessive]}`],
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  g_cssObj[`button_Rev${g_settings.excessives[g_settings.excessiveNum]}`]);
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  };
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "danoniplus",
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- "version": "45.5.0",
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+ "version": "45.5.1",
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  "description": "Dancing☆Onigiri (CW Edition) - Web-based Rhythm Game",
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  "main": "./js/danoni_main.js",
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  "scripts": {