danoniplus 40.7.3 → 40.7.4

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package/js/danoni_main.js CHANGED
@@ -4,12 +4,12 @@
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  *
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  * Source by tickle
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  * Created : 2018/10/08
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- * Revised : 2025/04/21
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+ * Revised : 2025/06/20
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  *
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  * https://github.com/cwtickle/danoniplus
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  */
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- const g_version = `Ver 40.7.3`;
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- const g_revisedDate = `2025/04/21`;
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+ const g_version = `Ver 40.7.4`;
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+ const g_revisedDate = `2025/06/20`;
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  // カスタム用バージョン (danoni_custom.js 等で指定可)
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  let g_localVersion = ``;
@@ -10796,7 +10796,7 @@ const mainInit = () => {
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  mainSpriteJ.appendChild(createColorObject2(`filterBar${j % 2 == 0 ? j + 1 : j - 1}_HS`, g_lblPosObj.filterBar, filterCss));
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  }
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  addTransform(`mainSprite${j}`, `mainSprite${j}`,
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- g_keyObj[`layerTrans${keyCtrlPtn}`]?.[0]?.[Math.floor(j / 2) + (j + Number(g_stateObj.reverse === C_FLG_ON)) % 2]);
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+ g_keyObj[`layerTrans${keyCtrlPtn}`]?.[0]?.[Math.floor(j / 2) * 2 + (j + Number(g_stateObj.reverse === C_FLG_ON)) % 2]);
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  stepSprite.push(createEmptySprite(mainSpriteJ, `stepSprite${j}`, mainCommonPos));
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  arrowSprite.push(createEmptySprite(mainSpriteJ, `arrowSprite${j}`, Object.assign({ y: g_workObj.hitPosition * (j % 2 === 0 ? 1 : -1) }, mainCommonPos)));
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "danoniplus",
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- "version": "40.7.3",
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+ "version": "40.7.4",
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  "description": "Dancing☆Onigiri (CW Edition) - Web-based Rhythm Game",
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  "main": "./js/danoni_main.js",
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  "scripts": {