danoniplus 38.3.1 → 38.3.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/README.md CHANGED
@@ -2,7 +2,7 @@
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  [![CodeQL](https://github.com/cwtickle/danoniplus/workflows/CodeQL/badge.svg)](https://github.com/cwtickle/danoniplus/actions?query=workflow%3ACodeQL)
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  [![Discord](https://img.shields.io/discord/698460971231870977?style=flat&logo=discord&logoColor=%23ffffff&label=Discord&labelColor=%236666ff&color=%23000066)](https://discord.gg/YVWUdUGyMy)
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- [![GitHub release (latest SemVer)](https://img.shields.io/github/v/release/cwtickle/danoniplus?sort=semver)](https://github.com/cwtickle/danoniplus/security/policy)
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+ [![GitHub release](https://img.shields.io/github/package-json/v/cwtickle/danoniplus/support%2Fv38)](https://github.com/cwtickle/danoniplus/security/policy)
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  [![GitHub All Releases](https://img.shields.io/github/downloads/cwtickle/danoniplus/total?color=%23ff3399&label=downloads%20%28recently%29)](https://github.com/cwtickle/danoniplus/releases)
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  [![GitHub](https://img.shields.io/github/license/cwtickle/danoniplus)](https://github.com/cwtickle/danoniplus/blob/develop/LICENSE)
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  ![AboutDanOni](http://cw7.sakura.ne.jp/danoni/wiki/danonitop.png)
package/js/danoni_main.js CHANGED
@@ -4,12 +4,12 @@
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  *
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  * Source by tickle
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  * Created : 2018/10/08
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- * Revised : 2025/01/28
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+ * Revised : 2025/02/17
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  *
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  * https://github.com/cwtickle/danoniplus
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  */
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- const g_version = `Ver 38.3.1`;
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- const g_revisedDate = `2025/01/28`;
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+ const g_version = `Ver 38.3.3`;
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+ const g_revisedDate = `2025/02/17`;
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  // カスタム用バージョン (danoni_custom.js 等で指定可)
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  let g_localVersion = ``;
@@ -5513,14 +5513,8 @@ const setDifficulty = (_initFlg) => {
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  });
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  }
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-
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- const keyCtrlPtn = `${g_keyObj.currentKey}_${g_keyObj.currentPtn}`;
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- if (g_headerObj.keyRetryDef === C_KEY_RETRY) {
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- g_headerObj.keyRetry = setIntVal(getKeyCtrlVal(g_keyObj[`keyRetry${keyCtrlPtn}`]), g_headerObj.keyRetryDef);
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- }
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- if (g_headerObj.keyTitleBackDef === C_KEY_TITLEBACK) {
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- g_headerObj.keyTitleBack = setIntVal(getKeyCtrlVal(g_keyObj[`keyTitleBack${keyCtrlPtn}`]), g_headerObj.keyTitleBackDef);
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- }
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+ // 曲中ショートカットキーの切り替え
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+ setPlayingShortcut();
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  }
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  // スクロール設定用の配列を入れ替え
@@ -7386,6 +7380,9 @@ const keyConfigInit = (_kcType = g_kcType) => {
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  // カラーグループ、シャッフルグループの再設定
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  g_keycons.groups.forEach(type => resetGroupList(type, `${g_keyObj.currentKey}_${g_keyObj.currentPtn}`));
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+ // 曲中ショートカットキーの切り替え
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+ setPlayingShortcut();
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+
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  // キーコンフィグ画面を再呼び出し
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  keyConfigInit();
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@@ -7571,6 +7568,20 @@ const getKeyInfo = () => {
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  };
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  };
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+ /**
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+ * デフォルトの曲中ショートカットをキー数・キーパターンにより切り替え
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+ * - キーコンフィグ画面で個別に変えていた場合は変更しない
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+ */
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+ const setPlayingShortcut = () => {
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+ const keyCtrlPtn = `${g_keyObj.currentKey}_${g_keyObj.currentPtn}`;
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+ if (g_headerObj.keyRetryDef === C_KEY_RETRY) {
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+ g_headerObj.keyRetry = setIntVal(getKeyCtrlVal(g_keyObj[`keyRetry${keyCtrlPtn}`]), g_headerObj.keyRetryDef);
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+ }
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+ if (g_headerObj.keyTitleBackDef === C_KEY_TITLEBACK) {
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+ g_headerObj.keyTitleBack = setIntVal(getKeyCtrlVal(g_keyObj[`keyTitleBack${keyCtrlPtn}`]), g_headerObj.keyTitleBackDef);
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+ }
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+ };
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+
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  /**
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  * ステップゾーン間隔、大きさの更新
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  * @param {string} _header
@@ -9810,8 +9821,8 @@ const mainInit = () => {
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  const filterCss = g_stateObj.filterLock === C_FLG_OFF ? g_cssObj.life_Failed : g_cssObj.life_Cleared;
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  [`filterBar0`, `filterBar1`, `borderBar0`, `borderBar1`].forEach(obj =>
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  mainSprite.appendChild(createColorObject2(obj, g_lblPosObj.filterBar, filterCss)));
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- borderBar0.style.top = wUnit(g_posObj.stepDiffY + g_stateObj.hitPosition);
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- borderBar1.style.top = wUnit(g_posObj.stepDiffY + g_posObj.arrowHeight - g_stateObj.hitPosition);
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+ borderBar0.style.top = wUnit(g_posObj.stepDiffY + g_workObj.hitPosition);
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+ borderBar1.style.top = wUnit(g_posObj.stepDiffY + g_posObj.arrowHeight - g_workObj.hitPosition);
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  if (g_appearanceRanges.includes(g_stateObj.appearance)) {
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  mainSprite.appendChild(createDivCss2Label(`filterView`, ``, g_lblPosObj.filterView));
@@ -11054,8 +11065,8 @@ const changeAppearanceFilter = (_num = 10) => {
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  $id(`arrowSprite${topNum}`).clipPath = topShape;
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  $id(`arrowSprite${bottomNum}`).clipPath = bottomShape;
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- $id(`filterBar0`).top = wUnit(g_posObj.arrowHeight * _num / MAX_FILTER_POS + g_stateObj.hitPosition);
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- $id(`filterBar1`).top = wUnit(g_posObj.arrowHeight * (MAX_FILTER_POS - _num) / MAX_FILTER_POS - g_stateObj.hitPosition);
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+ $id(`filterBar0`).top = wUnit(g_posObj.arrowHeight * _num / MAX_FILTER_POS - g_stateObj.hitPosition);
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+ $id(`filterBar1`).top = wUnit(g_posObj.arrowHeight * (MAX_FILTER_POS - _num) / MAX_FILTER_POS + g_stateObj.hitPosition);
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  if (g_appearanceRanges.includes(g_stateObj.appearance)) {
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  $id(`filterView`).top =
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "danoniplus",
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- "version": "38.3.1",
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+ "version": "38.3.3",
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  "description": "Dancing☆Onigiri (CW Edition) - Web-based Rhythm Game",
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  "main": "index.js",
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  "scripts": {