danoniplus 37.3.0 → 37.3.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (2) hide show
  1. package/js/danoni_main.js +12 -6
  2. package/package.json +1 -1
package/js/danoni_main.js CHANGED
@@ -4,12 +4,12 @@
4
4
  *
5
5
  * Source by tickle
6
6
  * Created : 2018/10/08
7
- * Revised : 2024/06/30
7
+ * Revised : 2024/07/07
8
8
  *
9
9
  * https://github.com/cwtickle/danoniplus
10
10
  */
11
- const g_version = `Ver 37.3.0`;
12
- const g_revisedDate = `2024/07/06`;
11
+ const g_version = `Ver 37.3.1`;
12
+ const g_revisedDate = `2024/07/07`;
13
13
 
14
14
  // カスタム用バージョン (danoni_custom.js 等で指定可)
15
15
  let g_localVersion = ``;
@@ -2406,7 +2406,7 @@ const storeBaseData = (_scoreId, _scoreObj, _keyCtrlPtn) => {
2406
2406
  g_detailObj.maxDensity[_scoreId] = getMaxValIdxs(densityData, g_limitObj.densityMaxVals).flat();
2407
2407
 
2408
2408
  g_detailObj.arrowCnt[_scoreId] = noteCnt.arrow.concat();
2409
- g_detailObj.frzCnt[_scoreId] = noteCnt.frz.concat();
2409
+ g_detailObj.frzCnt[_scoreId] = noteCnt.frz.map((val, k) => _scoreObj.frzData[k].length % 2 === 0 ? val : val - 0.5);
2410
2410
  g_detailObj.startFrame[_scoreId] = startFrame;
2411
2411
  g_detailObj.playingFrame[_scoreId] = playingFrame;
2412
2412
  g_detailObj.playingFrameWithBlank[_scoreId] = lastFrame - startFrame;
@@ -4977,7 +4977,7 @@ const makeDifInfoLabels = _scoreId => {
4977
4977
  const makeDifInfo = _scoreId => {
4978
4978
 
4979
4979
  const arrowCnts = sumData(g_detailObj.arrowCnt[_scoreId]);
4980
- const frzCnts = sumData(g_detailObj.frzCnt[_scoreId]);
4980
+ const frzCnts = sumData(g_detailObj.frzCnt[_scoreId].map(val => Math.floor(val)));
4981
4981
  const push3CntStr = (g_detailObj.toolDif[_scoreId].push3.length === 0 ? `None` : `(${g_detailObj.toolDif[_scoreId].push3.join(', ')})`);
4982
4982
 
4983
4983
  if (document.getElementById(`lblTooldif`) === null) {
@@ -5011,6 +5011,9 @@ const makeDifInfo = _scoreId => {
5011
5011
  array[j] = (val === minVal ? `<span class="settings_minArrowCnts">${val}</span>` :
5012
5012
  (val === maxVal ? `<span class="settings_maxArrowCnts common_bold">${val}</span>` : val));
5013
5013
  }
5014
+ if (val - Math.floor(val) > 0) {
5015
+ array[j] = `<span class="keyconfig_warning">${val}</span>`;
5016
+ }
5014
5017
  });
5015
5018
  cntlistStr += array.join(`, `) + ` ]`;
5016
5019
  });
@@ -7513,7 +7516,7 @@ const loadingScoreInit = async () => {
7513
7516
  g_allArrow = 0;
7514
7517
  g_allFrz = 0;
7515
7518
  g_scoreObj.arrowData.forEach(data => g_allArrow += data.length);
7516
- g_scoreObj.frzData.forEach(data => g_allFrz += data.length);
7519
+ g_scoreObj.frzData.forEach(data => g_allFrz += Math.floor(data.length / 2) * 2);
7517
7520
 
7518
7521
  // ライフ回復・ダメージ量の計算
7519
7522
  // フリーズ始点でも通常判定させる場合は総矢印数を水増しする
@@ -8496,6 +8499,9 @@ const pushArrows = (_dataObj, _speedOnFrame, _motionOnFrame, _firstArrivalFrame)
8496
8499
 
8497
8500
  const camelHeader = toCapitalize(_header);
8498
8501
  const setcnt = (_frzFlg ? 2 : 1);
8502
+ if (_frzFlg && _data.length % 2 !== 0) {
8503
+ _data.pop();
8504
+ }
8499
8505
 
8500
8506
  const startPoint = [];
8501
8507
  let spdNext = Infinity;
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "danoniplus",
3
- "version": "37.3.0",
3
+ "version": "37.3.1",
4
4
  "description": "Dancing☆Onigiri (CW Edition) - Web-based Rhythm Game",
5
5
  "main": "index.js",
6
6
  "scripts": {