danoniplus 28.6.2 → 28.6.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/js/danoni_main.js CHANGED
@@ -4,12 +4,12 @@
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  *
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  * Source by tickle
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  * Created : 2018/10/08
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- * Revised : 2022/11/15
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+ * Revised : 2023/01/07
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  *
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  * https://github.com/cwtickle/danoniplus
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  */
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- const g_version = `Ver 28.6.2`;
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- const g_revisedDate = `2022/11/15`;
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+ const g_version = `Ver 28.6.4`;
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+ const g_revisedDate = `2023/01/07`;
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  const g_alphaVersion = ``;
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  // カスタム用バージョン (danoni_custom.js 等で指定可)
@@ -4488,7 +4488,7 @@ const createOptionWindow = _sprite => {
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  context.stroke();
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  }
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- const lineNames = [`1Push`, `2Push`, `3Push+`];
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+ const lineNames = [`Single`, `Chord`, `Triad+`];
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  Object.keys(g_graphColorObj).filter(val => val.indexOf(`max`) !== -1).forEach((val, j) => {
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  const lineX = 70 + j * 70;
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@@ -7508,7 +7508,7 @@ const pushArrows = (_dataObj, _speedOnFrame, _motionOnFrame, _firstArrivalFrame)
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  } else {
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  // 速度変化が間に入るときは再計算
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- if (arrowArrivalFrm < spdPrev) {
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+ while (arrowArrivalFrm < spdPrev) {
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  spdk -= 2;
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  spdNext = spdPrev;
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  spdPrev = _dataObj.speedData[spdk];
@@ -7711,9 +7711,9 @@ const getArrowStartFrame = (_frame, _speedOnFrame, _motionOnFrame) => {
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  };
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  while (g_posObj.distY - obj.startY > 0) {
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- obj.startY += _speedOnFrame[obj.frm];
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+ obj.startY += _speedOnFrame[obj.frm - 1];
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- if (_speedOnFrame[obj.frm] !== 0) {
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+ if (_speedOnFrame[obj.frm - 1] !== 0) {
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  obj.motionFrm++;
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  }
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  obj.frm--;
@@ -5,7 +5,7 @@
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  *
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  * Source by tickle
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  * Created : 2019/11/19
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- * Revised : 2022/10/20 (v28.4.0)
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+ * Revised : 2023/01/07 (v28.6.4)
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  *
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  * https://github.com/cwtickle/danoniplus
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  */
@@ -3118,13 +3118,13 @@ const g_lang_lblNameObj = {
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  sdShortcutDesc: `When "Hidden+" or "Sudden+" select, "pageUp" cover up / "pageDown" cover down`,
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  s_level: `Level`,
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- s_douji: `N-push`,
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+ s_douji: `Chords`,
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  s_tate: `Jack Corr.`,
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  s_cnts: `All Arrows`,
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- s_linecnts: `- Arrow:<br><br>- Freeze Arrow:<br><br>- 3 push positions ({0}):`,
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+ s_linecnts: `- Arrow:<br><br>- Freeze Arrow:<br><br>- Polychord positions ({0}):`,
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  s_print: `CopyData`,
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  s_printTitle: `Dancing☆Onigiri Level Calculator+++`,
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- s_printHeader: `Level\tN-Push\tJack\tAll\tArrow\tFrz\tAPM\tTime`,
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+ s_printHeader: `Level\tChords\tJack\tAll\tArrow\tFrz\tAPM\tTime`,
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  j_ii: ":D Perfect!!",
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  j_shakin: ":) Great!",
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "danoniplus",
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- "version": "28.6.2",
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+ "version": "28.6.4",
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  "description": "Dancing☆Onigiri (CW Edition) - Web-based Rhythm Game",
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  "main": "index.js",
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  "scripts": {