danoniplus 28.3.0 → 28.3.1

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@@ -4,7 +4,7 @@
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  本体cssファイル
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  Created : 2018/10/08
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- Revised : 2022/10/05 (v28.2.1)
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+ Revised : 2022/10/16 (v28.3.1)
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  https://github.com/cwtickle/danoniplus
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  ------------------------------------------ */
@@ -23,14 +23,14 @@
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  }
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  input[type="range"] {
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- -webkit-appearance: none;
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+ appearance: none;
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  background: transparent;
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  height: 20px;
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  width: 205px;
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  }
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  input[type="range"]::-webkit-slider-thumb {
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- -webkit-appearance: none;
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+ appearance: none;
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  background: #606060;
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  height: 20px;
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  width: 20px;
package/js/danoni_main.js CHANGED
@@ -4,12 +4,12 @@
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  *
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  * Source by tickle
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  * Created : 2018/10/08
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- * Revised : 2022/10/13
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+ * Revised : 2022/10/16
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  *
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  * https://github.com/cwtickle/danoniplus
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  */
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- const g_version = `Ver 28.3.0`;
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- const g_revisedDate = `2022/10/13`;
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+ const g_version = `Ver 28.3.1`;
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+ const g_revisedDate = `2022/10/16`;
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  const g_alphaVersion = ``;
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  // カスタム用バージョン (danoni_custom.js 等で指定可)
@@ -949,8 +949,6 @@ const createDiv = (_id, _x, _y, _width, _height, _classes = []) => {
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  const setUserSelect = (_style, _value = C_DIS_NONE) => {
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  _style.userSelect = _value;
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  _style.webkitUserSelect = _value;
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- _style.msUserSelect = _value;
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- _style.mozUserSelect = _value;
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  _style.webkitTouchCallout = _value;
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  };
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@@ -1573,7 +1571,6 @@ const drawTitleResultMotion = _displayName => {
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  // WebAudioAPIでAudio要素風に再生するクラス
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  class AudioPlayer {
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  constructor() {
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- const AudioContext = window.AudioContext ?? window.webkitAudioContext;
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  this._context = new AudioContext();
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  this._gain = this._context.createGain();
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  this._gain.connect(this._context.destination);
@@ -3965,6 +3962,7 @@ const setWindowStyle = (_text, _bkColor, _textColor, _align = C_ALIGN_LEFT) => {
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  // ウィンドウ枠の行を取得するために一時的な枠を作成
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  const tmplbl = createDivCss2Label(`lblTmpWarning`, _text, {
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  x: 0, y: 70, w: g_sWidth, h: 20, siz: C_SIZ_MAIN, lineHeight: `15px`, fontFamily: getBasicFont(),
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+ whiteSpace: `normal`,
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  })
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  divRoot.appendChild(tmplbl);
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  const range = new Range();
@@ -3976,6 +3974,7 @@ const setWindowStyle = (_text, _bkColor, _textColor, _align = C_ALIGN_LEFT) => {
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  const lbl = createDivCss2Label(`lblWarning`, _text, {
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  x: 0, y: 70, w: g_sWidth, h: warnHeight, siz: C_SIZ_MAIN, backgroundColor: _bkColor,
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  opacity: 0.9, lineHeight: `15px`, color: _textColor, align: _align, fontFamily: getBasicFont(),
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+ whiteSpace: `normal`,
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  });
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  if (warnHeight === 150) {
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  lbl.style.overflow = `auto`;
@@ -5544,7 +5543,7 @@ const createSettingsDisplayWindow = _sprite => {
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  g_hidSudObj.filterPos = inputSlider(appearanceSlider, lblAppearancePos), false);
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  const dispAppearanceSlider = _ => {
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- [`lblAppearancePos`, `lblAppearanceBar`, `lnkLockBtn`].forEach(obj =>
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+ [`lblAppearancePos`, `lblAppearanceBar`, `lnkLockBtn`, `lnkfilterLine`].forEach(obj =>
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  document.getElementById(obj).style.visibility =
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  g_appearanceRanges.includes(g_stateObj.appearance) ? `Visible` : `Hidden`
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  );
@@ -5554,7 +5553,13 @@ const createSettingsDisplayWindow = _sprite => {
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  // ---------------------------------------------------
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  // 判定表示系の不透明度 (Opacity)
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  // 縦位置: 9
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- createGeneralSetting(spriteList.opacity, `opacity`, { unitName: g_lblNameObj.percent, displayName: g_currentPage });
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+ let opacityUse = false;
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+ [`judgment`, `fastSlow`, `filterLine`].forEach(display =>
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+ opacityUse ||= g_headerObj[`${display}Use`] || g_headerObj[`${display}Set`] === C_FLG_ON);
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+
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+ if (opacityUse) {
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+ createGeneralSetting(spriteList.opacity, `opacity`, { unitName: g_lblNameObj.percent, displayName: g_currentPage });
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+ }
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  };
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  /**
@@ -9329,9 +9334,7 @@ const changeAppearanceFilter = (_appearance, _num = 10) => {
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  const bottomShape = `inset(${numPlus}% 0% ${_num}% 0%)`;
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  $id(`arrowSprite${topNum}`).clipPath = topShape;
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- $id(`arrowSprite${topNum}`).webkitClipPath = topShape;
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  $id(`arrowSprite${bottomNum}`).clipPath = bottomShape;
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- $id(`arrowSprite${bottomNum}`).webkitClipPath = bottomShape;
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  $id(`filterBar0`).top = `${g_posObj.arrowHeight * _num / 100}px`;
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  $id(`filterBar1`).top = `${g_posObj.arrowHeight * (100 - _num) / 100}px`;
@@ -5,7 +5,7 @@
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  *
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  * Source by tickle
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  * Created : 2019/11/19
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- * Revised : 2022/10/13 (v28.3.0)
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+ * Revised : 2022/10/16 (v28.3.1)
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  *
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  * https://github.com/cwtickle/danoniplus
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  */
@@ -135,6 +135,7 @@ const updateWindowSiz = _ => {
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  lblComment: {
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  x: 0, y: 70, w: g_sWidth, h: g_sHeight - 180, siz: C_SIZ_DIFSELECTOR, align: C_ALIGN_LEFT,
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  overflow: `auto`, background: `#222222`, color: `#cccccc`, display: C_DIS_NONE,
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+ whiteSpace: `normal`,
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  },
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  btnComment: {
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  x: g_sWidth - 160, y: (g_sHeight / 2) + 150, w: 140, h: 50, siz: 20, border: `solid 1px #999999`,
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "danoniplus",
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- "version": "28.3.0",
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+ "version": "28.3.1",
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  "description": "Dancing☆Onigiri (CW Edition) - Web-based Rhythm Game",
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  "main": "index.js",
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  "scripts": {