danoniplus 26.7.4 → 26.7.6

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/js/danoni_main.js CHANGED
@@ -4,12 +4,12 @@
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  *
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  * Source by tickle
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  * Created : 2018/10/08
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- * Revised : 2022/08/03
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+ * Revised : 2022/10/31
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  *
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  * https://github.com/cwtickle/danoniplus
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  */
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- const g_version = `Ver 26.7.4`;
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- const g_revisedDate = `2022/08/03`;
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+ const g_version = `Ver 26.7.6`;
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+ const g_revisedDate = `2022/10/31`;
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  const g_alphaVersion = ``;
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  // カスタム用バージョン (danoni_custom.js 等で指定可)
@@ -6400,7 +6400,6 @@ const loadingScoreInit = async () => {
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  // 開始フレーム数の取得(フェードイン加味)
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  g_scoreObj.frameNum = getStartFrame(lastFrame, g_stateObj.fadein);
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- g_scoreObj.baseFrame = g_scoreObj.frameNum - g_stateObj.intAdjustment;
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  // フレームごとの速度を取得(配列形式)
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  let speedOnFrame = setSpeedOnFrame(g_scoreObj.speedData, lastFrame);
@@ -6453,6 +6452,7 @@ const loadingScoreInit = async () => {
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  g_headerObj.blankFrame += preblankFrame;
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  }
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  }
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+ g_scoreObj.baseFrame = g_scoreObj.frameNum - g_stateObj.intAdjustment;
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  // シャッフルグループ未定義の場合
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  if (g_keyObj[`shuffle${keyCtrlPtn}`] === undefined) {
@@ -8635,9 +8635,9 @@ const MainInit = _ => {
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  // 枠外判定前の場合、このタイミングで枠外判定を行う
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  if (g_attrObj[prevFrzName].cnt >= (-1) * g_judgObj.frzJ[g_judgPosObj.iknai]) {
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- judgeIknai(_cnt);
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+ judgeIknai(g_attrObj[prevFrzName].cnt);
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  if (g_headerObj.frzStartjdgUse) {
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- judgeUwan(_cnt);
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+ judgeUwan(g_attrObj[prevFrzName].cnt);
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  }
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  }
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  judgeObjDelete.frz(_j, prevFrzName);
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "danoniplus",
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- "version": "26.7.4",
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+ "version": "26.7.6",
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  "description": "Dancing☆Onigiri (CW Edition) - Web-based Rhythm Game",
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  "main": "index.js",
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  "scripts": {