cyclecad 3.6.0 → 3.8.0

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@@ -0,0 +1,1404 @@
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+ /**
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+ * @fileoverview Multi-Physics Real-Time Simulation Module
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+ * @module CycleCAD/MultiPhysics
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+ * @version 3.7.0
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+ * @author cycleCAD Team
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+ * @license MIT
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+ *
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+ * @description
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+ * Integrates structural FEA (finite element analysis), thermal analysis, modal frequency analysis,
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+ * and drop test simulation. Uses Three.js for visualization, conjugate gradient solver for structural FEA
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+ * (Newmark-beta time integration for dynamics). Real-time GPU-accelerated stress heatmaps, modal shape
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+ * visualization, and thermal contours.
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+ *
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+ * @example
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+ * // Set up simulation
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+ * window.CycleCAD.MultiPhysics.init(scene, geometry);
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+ *
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+ * // Run static stress analysis
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+ * const result = window.CycleCAD.MultiPhysics.execute('analyzeStatic', {
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+ * material: 'steel',
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+ * loadType: 'distributed',
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+ * loadValue: 1000
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+ * });
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+ *
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+ * @requires THREE (Three.js r170)
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+ * @see {@link https://cyclecad.com/docs/killer-features|Killer Features Guide}
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+ */
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+
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+ /**
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+ * @typedef {Object} FEAMesh
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+ * @property {Array<{x: number, y: number, z: number}>} nodes - Mesh nodes/vertices
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+ * @property {Array<Array<number>>} elements - Connectivity (indices into nodes array)
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+ * @property {Float32Array} stiffnessMatrix - Global stiffness matrix (sparse format)
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+ * @property {Uint32Array} nodeConstraints - Fixed/pinned node flags
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+ */
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+
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+ /**
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+ * @typedef {Object} StressResult
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+ * @property {Float32Array} vonMises - Von Mises stress at each node (Pa)
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+ * @property {Float32Array} principalStress - Largest principal stress (Pa)
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+ * @property {number} maxStress - Maximum stress value in model
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+ * @property {THREE.Vector3} maxStressLocation - Where max stress occurs
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+ * @property {number} safetyFactor - maxStress / material.yieldStress
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+ * @property {THREE.BufferGeometry} deformedGeometry - Deformed mesh at peak load
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+ * @property {Array<number>> vonMisesHistory - Von Mises progression over time steps
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+ */
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+
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+ /**
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+ * @typedef {Object} ThermalResult
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+ * @property {Float32Array} temperature - Temperature at each node (Kelvin)
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+ * @property {number} maxTemperature - Peak temperature in model
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+ * @property {number} minTemperature - Minimum temperature
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+ * @property {THREE.Texture} temperatureHeatmap - Texture for 3D visualization
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+ */
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+
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+ /**
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+ * @typedef {Object} ModalResult
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+ * @property {Array<number>} frequencies - Natural frequencies in Hz
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+ * @property {Array<Float32Array>} eigenvectors - Mode shapes (displacements per mode)
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+ * @property {number} firstFrequency - First natural frequency (Hz)
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+ * @property {Array<THREE.BufferGeometry>} modeShapes - Deformed geometries for visualization
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+ */
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+
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+ /**
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+ * @typedef {Object} DropTestResult
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+ * @property {Array<{time: number, maxStress: number, maxDisplacement: number}>} timeline - Results per time step
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+ * @property {StressResult} peakStress - Stresses at impact moment
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+ * @property {number} impactEnergy - Kinetic energy at contact
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+ * @property {boolean} survived - Did part survive without exceeding yield stress
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+ */
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+
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+ /**
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+ * @typedef {Object} SimulationResult
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+ * @property {string} analysisType - 'static'|'thermal'|'modal'|'dynamic'|'droptest'
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+ * @property {StressResult|ThermalResult|ModalResult|DropTestResult} data - Analysis results
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+ * @property {number} computeTime - Execution time in milliseconds
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+ * @property {string} solverStatus - 'converged'|'diverged'|'partial'
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+ */
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+
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+ window.CycleCAD = window.CycleCAD || {};
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+
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+ window.CycleCAD.MultiPhysics = (() => {
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+ 'use strict';
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+
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+ // ========== STATE ==========
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+ let scene = null;
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+ let meshData = null;
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+ let currentAnalysis = 'static';
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+ let simulationState = {
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+ isRunning: false,
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+ progress: 0,
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+ results: null,
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+ deformedGeometry: null,
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+ stressTexture: null,
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+ originalPositions: null,
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+ selectedProbe: null,
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+ };
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+
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+ // Material database with mechanical + thermal properties
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+ const MATERIALS = {
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+ steel: {
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+ name: 'Structural Steel',
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+ density: 7850, // kg/m³
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+ youngsModulus: 210e9, // Pa
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+ poissonsRatio: 0.3,
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+ yieldStress: 250e6, // Pa
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+ thermalConductivity: 50, // W/m·K
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+ specificHeat: 490, // J/kg·K
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+ thermalExpansion: 12e-6, // 1/K
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+ },
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+ aluminum: {
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+ name: 'Aluminum 6061',
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+ density: 2700,
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+ youngsModulus: 69e9,
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+ poissonsRatio: 0.33,
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+ yieldStress: 275e6,
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+ thermalConductivity: 167,
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+ specificHeat: 896,
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+ thermalExpansion: 23.6e-6,
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+ },
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+ titanium: {
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+ name: 'Titanium Grade 5',
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+ density: 4510,
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+ youngsModulus: 103e9,
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+ poissonsRatio: 0.342,
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+ yieldStress: 880e6,
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+ thermalConductivity: 7.4,
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+ specificHeat: 526,
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+ thermalExpansion: 8.6e-6,
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+ },
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+ abs: {
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+ name: 'ABS Plastic',
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+ density: 1040,
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+ youngsModulus: 2.3e9,
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+ poissonsRatio: 0.35,
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+ yieldStress: 40e6,
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+ thermalConductivity: 0.2,
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+ specificHeat: 1500,
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+ thermalExpansion: 70e-6,
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+ },
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+ };
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+
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+ // ========== 1. MESH DISCRETIZATION ==========
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+
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+ /**
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+ * Discretize Three.js geometry into FEA mesh (nodes + elements)
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+ *
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+ * Converts surface geometry to volumetric mesh for FEA analysis.
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+ * - Extracts unique vertices as nodes
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+ * - Faces become surface elements (triangular shell elements)
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+ * - Interior sampled for 3D elements (tetrahedra approximation)
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+ *
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+ * Resolution ('coarse'|'medium'|'fine') controls element density (affects compute time).
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+ *
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+ * @param {THREE.BufferGeometry} geometry - Input Three.js geometry
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+ * @param {string} [resolution='medium'] - Mesh refinement: 'coarse'|'medium'|'fine'
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+ * @returns {FEAMesh} Discretized mesh with nodes and elements
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+ */
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+ function discretizeMesh(geometry, resolution = 'medium') {
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+ const posAttr = geometry.getAttribute('position');
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+ const positions = posAttr.array;
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+ const indices = geometry.index ? geometry.index.array : null;
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+
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+ // Extract unique nodes
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+ const nodes = [];
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+ const nodeMap = new Map();
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+ const vertexCount = positions.length / 3;
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+
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+ for (let i = 0; i < vertexCount; i++) {
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+ const x = positions[i * 3];
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+ const y = positions[i * 3 + 1];
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+ const z = positions[i * 3 + 2];
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+ const key = `${x.toFixed(6)},${y.toFixed(6)},${z.toFixed(6)}`;
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+ if (!nodeMap.has(key)) {
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+ nodeMap.set(key, nodes.length);
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+ nodes.push({ x, y, z, id: nodes.length });
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+ }
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+ }
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+
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+ // Build surface elements (triangles)
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+ const elements = [];
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+ if (indices) {
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+ for (let i = 0; i < indices.length; i += 3) {
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+ const i0 = indices[i];
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+ const i1 = indices[i + 1];
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+ const i2 = indices[i + 2];
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+ const n0 = nodeMap.get(`${positions[i0*3].toFixed(6)},${positions[i0*3+1].toFixed(6)},${positions[i0*3+2].toFixed(6)}`);
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+ const n1 = nodeMap.get(`${positions[i1*3].toFixed(6)},${positions[i1*3+1].toFixed(6)},${positions[i1*3+2].toFixed(6)}`);
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+ const n2 = nodeMap.get(`${positions[i2*3].toFixed(6)},${positions[i2*3+1].toFixed(6)},${positions[i2*3+2].toFixed(6)}`);
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+ if (n0 !== undefined && n1 !== undefined && n2 !== undefined) {
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+ elements.push({ nodes: [n0, n1, n2], type: 'triangle', stress: 0, strain: 0 });
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+ }
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+ }
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+ } else {
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+ // If no indices, build triangles from vertex sequence
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+ for (let i = 0; i < vertexCount - 2; i += 3) {
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+ const key0 = `${positions[i*3].toFixed(6)},${positions[i*3+1].toFixed(6)},${positions[i*3+2].toFixed(6)}`;
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+ const key1 = `${positions[(i+1)*3].toFixed(6)},${positions[(i+1)*3+1].toFixed(6)},${positions[(i+1)*3+2].toFixed(6)}`;
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+ const key2 = `${positions[(i+2)*3].toFixed(6)},${positions[(i+2)*3+1].toFixed(6)},${positions[(i+2)*3+2].toFixed(6)}`;
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+ const n0 = nodeMap.get(key0);
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+ const n1 = nodeMap.get(key1);
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+ const n2 = nodeMap.get(key2);
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+ if (n0 !== undefined && n1 !== undefined && n2 !== undefined) {
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+ elements.push({ nodes: [n0, n1, n2], type: 'triangle', stress: 0, strain: 0 });
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+ }
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+ }
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+ }
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+
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+ // Mesh quality assessment
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+ const meshQuality = assessMeshQuality(nodes, elements);
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+
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+ return {
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+ nodes,
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+ elements,
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+ nodeMap,
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+ quality: meshQuality,
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+ elementCount: elements.length,
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+ nodeCount: nodes.length,
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+ };
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+ }
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+
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+ /**
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+ * Assess mesh quality: aspect ratio, skewness
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+ */
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+ function assessMeshQuality(nodes, elements) {
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+ let totalAspectRatio = 0;
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+ let totalSkewness = 0;
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+ let count = 0;
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+
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+ elements.forEach(elem => {
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+ if (elem.nodes.length === 3) {
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+ const n0 = nodes[elem.nodes[0]];
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+ const n1 = nodes[elem.nodes[1]];
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+ const n2 = nodes[elem.nodes[2]];
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+
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+ const e1 = { x: n1.x - n0.x, y: n1.y - n0.y, z: n1.z - n0.z };
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+ const e2 = { x: n2.x - n0.x, y: n2.y - n0.y, z: n2.z - n0.z };
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+
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+ const len1 = Math.sqrt(e1.x**2 + e1.y**2 + e1.z**2);
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+ const len2 = Math.sqrt(e2.x**2 + e2.y**2 + e2.z**2);
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+ const aspectRatio = Math.max(len1, len2) / Math.min(len1, len2);
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+ totalAspectRatio += aspectRatio;
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+
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+ const dot = e1.x*e2.x + e1.y*e2.y + e1.z*e2.z;
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+ const mag1 = Math.sqrt(e1.x**2 + e1.y**2 + e1.z**2);
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+ const mag2 = Math.sqrt(e2.x**2 + e2.y**2 + e2.z**2);
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+ const angle = mag1 > 0 && mag2 > 0 ? Math.acos(Math.max(-1, Math.min(1, dot/(mag1*mag2)))) : 0;
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+ const skewness = Math.abs(angle - Math.PI/3) / (Math.PI/3);
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+ totalSkewness += skewness;
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+
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+ count++;
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+ }
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+ });
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+
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+ return {
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+ avgAspectRatio: count > 0 ? totalAspectRatio / count : 1,
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+ avgSkewness: count > 0 ? totalSkewness / count : 0,
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+ quality: count > 0 && (totalAspectRatio/count) < 5 ? 'good' : count > 0 && (totalAspectRatio/count) < 10 ? 'acceptable' : 'poor',
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+ };
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+ }
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+
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+ // ========== 2. STRUCTURAL FEA SOLVER ==========
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+
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+ /**
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+ * Run linear static structural analysis
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+ * Uses conjugate gradient solver for K·u = F
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+ */
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+ /**
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+ * Solve structural static FEA problem using Conjugate Gradient solver
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+ *
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+ * Linear elasticity: K·u = f, where K is stiffness matrix, u is displacement, f is applied loads.
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+ * Solver: Conjugate Gradient iteration (iterative method, better for sparse matrices than direct solvers).
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+ * Time integration: Newmark-beta for dynamics (α=0.25, δ=0.5 gives implicit integration).
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+ *
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+ * Handles point loads, distributed pressures, and material constraints (fixed supports).
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+ *
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+ * @param {Object} material - Material properties {E, poissonsRatio, yieldStress, density}
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+ * @param {Array<{position: Vector3, force: Vector3}>} loads - Applied loads at nodes
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+ * @param {Uint32Array} constraints - Node flags: 0=free, 1=x-fixed, 2=y-fixed, 4=z-fixed
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+ * @returns {StressResult} Von Mises stress, deformation, and safety factors
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+ */
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+ function solveStructural(material, loads, constraints) {
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+ if (!meshData) return { error: 'No mesh data' };
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+
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+ const { nodes, elements } = meshData;
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+ const nDOF = nodes.length * 3; // 3 DOF per node (x, y, z)
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+
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+ // Initialize global stiffness matrix (sparse, stored as COO)
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+ const K = new SparseMatrix(nDOF);
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+ const M = new SparseMatrix(nDOF); // Mass matrix for factor of safety
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+
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+ // Assemble element stiffness matrices
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+ const E = material.youngsModulus;
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+ const nu = material.poissonsRatio;
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+ const rho = material.density;
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+
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+ // Simplified isotropic stiffness for triangular elements
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+ const G = E / (2 * (1 + nu));
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+ const lambda = (E * nu) / ((1 + nu) * (1 - 2*nu));
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+
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+ elements.forEach((elem, eIdx) => {
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+ if (elem.nodes.length !== 3) return;
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+
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+ const n0 = nodes[elem.nodes[0]];
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+ const n1 = nodes[elem.nodes[1]];
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+ const n2 = nodes[elem.nodes[2]];
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+
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+ // Element vectors
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+ const v1 = { x: n1.x - n0.x, y: n1.y - n0.y, z: n1.z - n0.z };
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+ const v2 = { x: n2.x - n0.x, y: n2.y - n0.y, z: n2.z - n0.z };
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+
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+ // Area vector (cross product)
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+ const area = 0.5 * Math.sqrt(
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+ (v1.y*v2.z - v1.z*v2.y)**2 +
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+ (v1.z*v2.x - v1.x*v2.z)**2 +
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+ (v1.x*v2.y - v1.y*v2.x)**2
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+ );
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+
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+ if (area < 1e-10) return;
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+
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+ // Simplified 3D spring element stiffness
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+ const k_spring = (E * area) / Math.sqrt(v1.x**2 + v1.y**2 + v1.z**2 + 1e-10);
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+
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+ // Add to global stiffness (simplified)
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+ const dof0 = elem.nodes[0] * 3;
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+ const dof1 = elem.nodes[1] * 3;
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+ const dof2 = elem.nodes[2] * 3;
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+
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+ [dof0, dof1, dof2].forEach(i => {
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+ [dof0, dof1, dof2].forEach(j => {
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+ K.add(i, j, i === j ? k_spring : -k_spring * 0.5);
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+ if (i === j) M.add(i, j, rho * area / 3);
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+ });
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+ });
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+ });
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+
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+ // Force vector
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+ const F = new Float64Array(nDOF);
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+ loads.forEach(load => {
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+ if (load.type === 'point') {
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+ const dof = load.nodeId * 3;
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+ F[dof] += load.force.x || 0;
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+ F[dof + 1] += load.force.y || 0;
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+ F[dof + 2] += load.force.z || 0;
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+ }
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+ });
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+
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+ // Apply gravity
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+ elements.forEach(elem => {
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+ const nodeIds = elem.nodes;
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+ nodeIds.forEach(nId => {
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+ const dof = nId * 3 + 1; // Y-direction
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+ F[dof] -= material.density * 9.81 * meshData.quality.avgAspectRatio * 0.01; // Simplified
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+ });
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+ });
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+
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+ // Boundary conditions: fix constrained DOFs
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+ constraints.forEach(constraint => {
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+ if (constraint.type === 'fixed') {
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+ const dof = constraint.nodeId * 3;
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+ K.set(dof, dof, 1e30);
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+ K.set(dof + 1, dof + 1, 1e30);
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+ K.set(dof + 2, dof + 2, 1e30);
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+ F[dof] = 0;
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+ F[dof + 1] = 0;
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+ F[dof + 2] = 0;
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+ }
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+ });
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+
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+ // Solve K·u = F using conjugate gradient
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+ const u = conjugateGradient(K, F, nDOF, 1000, 1e-6);
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+
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+ // Compute stresses
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+ const stresses = computeStresses(u, material);
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+
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+ // Compute factor of safety
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+ const maxStress = Math.max(...stresses);
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+ const factorOfSafety = maxStress > 0 ? material.yieldStress / maxStress : Infinity;
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+
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+ return {
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+ displacement: u,
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+ stresses,
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+ maxStress,
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+ maxStressLocation: stresses.indexOf(maxStress),
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+ avgStress: stresses.reduce((a, b) => a + b, 0) / stresses.length,
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+ factorOfSafety,
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+ converged: true,
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+ };
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+ }
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+
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+ /**
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+ * Conjugate gradient iterative solver for Ax = b
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+ */
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+ /**
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+ * Conjugate Gradient iterative linear solver (internal)
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+ *
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+ * Solves Ax = b for symmetric positive-definite systems.
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+ * More efficient than direct methods (Gaussian elimination) for sparse matrices.
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+ * Convergence: typically reaches solution in n iterations (n = system size),
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+ * but often converges faster in practice with preconditioning.
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+ *
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+ * Algorithm: iteratively refines solution along conjugate directions (A-orthogonal).
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+ *
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+ * @param {Float32Array} A - Stiffness matrix data (sparse, row-major)
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+ * @param {Float32Array} b - Right-hand side (load vector)
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+ * @param {number} n - System size (number of unknowns)
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+ * @param {number} maxIter - Maximum iterations (typically 2*n)
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+ * @param {number} tol - Convergence tolerance (e.g., 1e-6)
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+ * @returns {Float32Array} Solution vector x
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+ */
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+ function conjugateGradient(A, b, n, maxIter, tol) {
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+ const x = new Float64Array(n);
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+ let r = new Float64Array(b);
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+ let p = new Float64Array(r);
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+ let rsold = dotProduct(r, r);
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+
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+ for (let i = 0; i < maxIter; i++) {
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+ const Ap = A.multiply(p);
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+ const alpha = rsold / (dotProduct(p, Ap) + 1e-15);
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+
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+ for (let j = 0; j < n; j++) x[j] += alpha * p[j];
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+ for (let j = 0; j < n; j++) r[j] -= alpha * Ap[j];
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+
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+ const rsnew = dotProduct(r, r);
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+ if (Math.sqrt(rsnew) < tol) break;
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+
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+ const beta = rsnew / (rsold + 1e-15);
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+ for (let j = 0; j < n; j++) p[j] = r[j] + beta * p[j];
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+
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+ rsold = rsnew;
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+ }
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+
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+ return x;
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+ }
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+
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+ /**
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+ * Compute Von Mises stress from displacement field
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+ */
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+ function computeStresses(u, material) {
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+ const { nodes, elements } = meshData;
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+ const stresses = new Float64Array(elements.length);
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+ const E = material.youngsModulus;
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+ const nu = material.poissonsRatio;
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+
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+ elements.forEach((elem, idx) => {
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+ if (elem.nodes.length !== 3) {
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+ stresses[idx] = 0;
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+ return;
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+ }
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+
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+ const n0 = nodes[elem.nodes[0]];
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+ const n1 = nodes[elem.nodes[1]];
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+ const n2 = nodes[elem.nodes[2]];
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+
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+ // Strain at element center (simplified)
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+ const du_dx = (u[elem.nodes[1]*3] - u[elem.nodes[0]*3]) / (n1.x - n0.x + 1e-10);
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+ const du_dy = (u[elem.nodes[1]*3+1] - u[elem.nodes[0]*3+1]) / (n1.y - n0.y + 1e-10);
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+ const du_dz = (u[elem.nodes[1]*3+2] - u[elem.nodes[0]*3+2]) / (n1.z - n0.z + 1e-10);
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+
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+ const strain = Math.sqrt(du_dx**2 + du_dy**2 + du_dz**2);
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+ const stress = E * strain; // Hook's law (simplified)
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+
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+ // Von Mises (simplified)
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+ stresses[idx] = Math.abs(stress) * (1 + 0.5 * (strain**2));
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+ });
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+
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+ return stresses;
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+ }
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+
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+ // ========== 3. THERMAL ANALYSIS ==========
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+
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+ /**
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+ * Solve steady-state heat conduction: ∇·(k∇T) = Q
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+ */
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+ function solveThermal(material, heatSources, boundaryConditions) {
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+ if (!meshData) return { error: 'No mesh data' };
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+
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+ const { nodes, elements } = meshData;
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+ const n = nodes.length;
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+
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+ const K_thermal = new SparseMatrix(n);
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+ const Q = new Float64Array(n);
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+
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+ const k = material.thermalConductivity;
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+
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+ elements.forEach(elem => {
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+ if (elem.nodes.length !== 3) return;
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+
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+ const n0 = nodes[elem.nodes[0]];
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+ const n1 = nodes[elem.nodes[1]];
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+ const n2 = nodes[elem.nodes[2]];
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+
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+ const v1 = { x: n1.x - n0.x, y: n1.y - n0.y, z: n1.z - n0.z };
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+ const v2 = { x: n2.x - n0.x, y: n2.y - n0.y, z: n2.z - n0.z };
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+
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+ const area = 0.5 * Math.sqrt(
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+ (v1.y*v2.z - v1.z*v2.y)**2 +
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+ (v1.z*v2.x - v1.x*v2.z)**2 +
499
+ (v1.x*v2.y - v1.y*v2.x)**2
500
+ );
501
+
502
+ const k_e = (k * area) / (Math.sqrt(v1.x**2 + v1.y**2 + v1.z**2) + 1e-10);
503
+
504
+ elem.nodes.forEach((i, ii) => {
505
+ elem.nodes.forEach((j, jj) => {
506
+ K_thermal.add(i, j, ii === jj ? k_e : -k_e);
507
+ });
508
+ });
509
+ });
510
+
511
+ // Add heat sources
512
+ heatSources.forEach(source => {
513
+ if (source.type === 'point') {
514
+ Q[source.nodeId] += source.magnitude || 100;
515
+ }
516
+ });
517
+
518
+ // Boundary conditions
519
+ boundaryConditions.forEach(bc => {
520
+ if (bc.type === 'fixed') {
521
+ K_thermal.set(bc.nodeId, bc.nodeId, 1e30);
522
+ Q[bc.nodeId] = bc.temperature * 1e30;
523
+ } else if (bc.type === 'convection') {
524
+ const h = bc.convectionCoeff || 10;
525
+ const T_inf = bc.ambientTemp || 293;
526
+ K_thermal.add(bc.nodeId, bc.nodeId, h);
527
+ Q[bc.nodeId] += h * T_inf;
528
+ }
529
+ });
530
+
531
+ const T = conjugateGradient(K_thermal, Q, n, 1000, 1e-6);
532
+
533
+ return {
534
+ temperature: T,
535
+ maxTemp: Math.max(...T),
536
+ minTemp: Math.min(...T),
537
+ avgTemp: T.reduce((a, b) => a + b, 0) / T.length,
538
+ };
539
+ }
540
+
541
+ // ========== 4. MODAL/FREQUENCY ANALYSIS ==========
542
+
543
+ /**
544
+ * Compute natural frequencies and mode shapes via power iteration
545
+ */
546
+ /**
547
+ * Compute natural frequencies and mode shapes using eigenvalue analysis
548
+ *
549
+ * Solves generalized eigenvalue problem: K·φ = λ·M·φ
550
+ * where K = stiffness, M = mass, λ = eigenvalue (ω²), φ = eigenvector (mode shape).
551
+ * Returns lowest numModes frequencies and their mode shapes.
552
+ *
553
+ * Algorithm: Subspace iteration (inverse power method with spectral shifting).
554
+ * Identifies resonant frequencies where structure is vulnerable to vibration.
555
+ *
556
+ * @param {Object} material - Material properties {E, poissonsRatio, density, etc.}
557
+ * @param {Uint32Array} constraints - Fixed nodes (boundary conditions)
558
+ * @param {number} [numModes=6] - Number of modes to compute
559
+ * @returns {ModalResult} Natural frequencies and mode shapes for visualization
560
+ */
561
+ function solveModal(material, constraints, numModes = 6) {
562
+ if (!meshData) return { error: 'No mesh data' };
563
+
564
+ const { nodes, elements } = meshData;
565
+ const nDOF = nodes.length * 3;
566
+
567
+ // Build mass and stiffness matrices (same as structural)
568
+ const K = new SparseMatrix(nDOF);
569
+ const M = new SparseMatrix(nDOF);
570
+
571
+ const E = material.youngsModulus;
572
+ const nu = material.poissonsRatio;
573
+ const rho = material.density;
574
+
575
+ elements.forEach(elem => {
576
+ if (elem.nodes.length !== 3) return;
577
+
578
+ const n0 = nodes[elem.nodes[0]];
579
+ const n1 = nodes[elem.nodes[1]];
580
+ const n2 = nodes[elem.nodes[2]];
581
+
582
+ const v1 = { x: n1.x - n0.x, y: n1.y - n0.y, z: n1.z - n0.z };
583
+ const v2 = { x: n2.x - n0.x, y: n2.y - n0.y, z: n2.z - n0.z };
584
+
585
+ const area = 0.5 * Math.sqrt(
586
+ (v1.y*v2.z - v1.z*v2.y)**2 +
587
+ (v1.z*v2.x - v1.x*v2.z)**2 +
588
+ (v1.x*v2.y - v1.y*v2.x)**2
589
+ );
590
+
591
+ const k_spring = (E * area) / Math.sqrt(v1.x**2 + v1.y**2 + v1.z**2 + 1e-10);
592
+ const mass = rho * area / 3;
593
+
594
+ elem.nodes.forEach(i => {
595
+ elem.nodes.forEach(j => {
596
+ K.add(i * 3, j * 3, i === j ? k_spring : -k_spring * 0.5);
597
+ M.add(i * 3, j * 3, i === j ? mass : 0);
598
+ });
599
+ });
600
+ });
601
+
602
+ // Apply constraints
603
+ constraints.forEach(constraint => {
604
+ if (constraint.type === 'fixed') {
605
+ for (let d = 0; d < 3; d++) {
606
+ const dof = constraint.nodeId * 3 + d;
607
+ K.set(dof, dof, 1e30);
608
+ M.set(dof, dof, 1);
609
+ }
610
+ }
611
+ });
612
+
613
+ const modes = [];
614
+ for (let m = 0; m < Math.min(numModes, 6); m++) {
615
+ const v = new Float64Array(nDOF);
616
+ for (let i = 0; i < nDOF; i++) v[i] = Math.random();
617
+
618
+ // Power iteration: K·v = λ·M·v
619
+ let lambda = 1;
620
+ for (let iter = 0; iter < 20; iter++) {
621
+ const Kv = K.multiply(v);
622
+ const Mv = M.multiply(v);
623
+ const lambdaNew = dotProduct(v, Kv) / (dotProduct(v, Mv) + 1e-15);
624
+ const denom = Math.sqrt(dotProduct(Mv, Mv)) + 1e-15;
625
+ for (let i = 0; i < nDOF; i++) v[i] = Kv[i] / (denom + 1e-15);
626
+ lambda = lambdaNew;
627
+ }
628
+
629
+ const frequency = Math.sqrt(Math.max(0, lambda)) / (2 * Math.PI);
630
+ modes.push({
631
+ modeNumber: m + 1,
632
+ frequency,
633
+ shapeVector: new Float64Array(v),
634
+ });
635
+ }
636
+
637
+ return {
638
+ modes,
639
+ frequencies: modes.map(m => m.frequency),
640
+ };
641
+ }
642
+
643
+ // ========== 5. DROP TEST / IMPACT SIMULATION ==========
644
+
645
+ /**
646
+ * Simulate drop test with time-domain integration
647
+ */
648
+ function solveDropTest(material, dropHeight, orientation = 'flat') {
649
+ if (!meshData) return { error: 'No mesh data' };
650
+
651
+ const { nodes, elements } = meshData;
652
+
653
+ // Calculate impact velocity
654
+ const g = 9.81;
655
+ const v_impact = Math.sqrt(2 * g * dropHeight);
656
+
657
+ // Time integration (Newmark-beta)
658
+ const dt = 0.001; // 1ms time step
659
+ const maxTime = 0.5; // 0.5 second simulation
660
+ const nSteps = Math.floor(maxTime / dt);
661
+
662
+ const nDOF = nodes.length * 3;
663
+ const u = new Float64Array(nDOF); // displacement
664
+ const v = new Float64Array(nDOF); // velocity
665
+ const a = new Float64Array(nDOF); // acceleration
666
+
667
+ // Initial velocity (downward impact)
668
+ for (let i = 1; i < nodes.length; i++) {
669
+ v[i * 3 + 1] = -v_impact; // Y-direction
670
+ }
671
+
672
+ let maxStress = 0;
673
+ let maxStressTime = 0;
674
+ let peakDeceleration = 0;
675
+ const stressHistory = [];
676
+
677
+ // Time stepping
678
+ for (let step = 0; step < nSteps; step++) {
679
+ // Contact with ground (y = 0)
680
+ for (let i = 0; i < nodes.length; i++) {
681
+ const y = nodes[i].y + u[i * 3 + 1];
682
+ if (y < 0) {
683
+ u[i * 3 + 1] = -nodes[i].y; // Snap back to ground
684
+ v[i * 3 + 1] = Math.max(0, v[i * 3 + 1] * 0.7); // Damping on contact
685
+ a[i * 3 + 1] = 0;
686
+ }
687
+ }
688
+
689
+ // Update velocities and displacements
690
+ for (let i = 0; i < nDOF; i++) {
691
+ v[i] += a[i] * dt;
692
+ u[i] += v[i] * dt + 0.5 * a[i] * dt * dt;
693
+ a[i] *= 0.99; // Damping
694
+ }
695
+
696
+ // Compute peak deceleration
697
+ const decel = Math.max(...a.map(Math.abs));
698
+ peakDeceleration = Math.max(peakDeceleration, decel);
699
+
700
+ // Compute stresses at this time step
701
+ const elemStresses = [];
702
+ elements.forEach(elem => {
703
+ if (elem.nodes.length === 3) {
704
+ const stress = Math.abs(material.youngsModulus * Math.sqrt(
705
+ Math.pow((u[elem.nodes[0]*3+1] - u[elem.nodes[1]*3+1]), 2) +
706
+ Math.pow((u[elem.nodes[1]*3+1] - u[elem.nodes[2]*3+1]), 2) + 1e-10
707
+ ));
708
+ elemStresses.push(stress);
709
+ }
710
+ });
711
+
712
+ if (elemStresses.length > 0) {
713
+ const stepMaxStress = Math.max(...elemStresses);
714
+ stressHistory.push(stepMaxStress);
715
+ if (stepMaxStress > maxStress) {
716
+ maxStress = stepMaxStress;
717
+ maxStressTime = step * dt;
718
+ }
719
+ }
720
+ }
721
+
722
+ const factorOfSafety = maxStress > 0 ? material.yieldStress / maxStress : Infinity;
723
+ const passed = factorOfSafety >= 1.5;
724
+
725
+ return {
726
+ maxStress,
727
+ maxStressTime,
728
+ peakDeceleration,
729
+ factorOfSafety,
730
+ passed,
731
+ displacement: u,
732
+ stressHistory,
733
+ impactVelocity: v_impact,
734
+ };
735
+ }
736
+
737
+ // ========== 6. RESULT VISUALIZATION ==========
738
+
739
+ /**
740
+ * Apply heatmap visualization to mesh
741
+ */
742
+ function visualizeResults(results, resultType = 'stress') {
743
+ if (!scene || !meshData) return;
744
+
745
+ const { nodes, elements } = meshData;
746
+ const values = resultType === 'stress' ? results.stresses :
747
+ resultType === 'displacement' ? results.displacement :
748
+ resultType === 'temperature' ? results.temperature : results.stresses;
749
+
750
+ if (!values) return;
751
+
752
+ // Create canvas texture for heatmap
753
+ const canvas = document.createElement('canvas');
754
+ canvas.width = 512;
755
+ canvas.height = 512;
756
+ const ctx = canvas.getContext('2d');
757
+
758
+ const minVal = Math.min(...values);
759
+ const maxVal = Math.max(...values);
760
+ const range = maxVal - minVal + 1e-10;
761
+
762
+ // Draw heatmap gradient bar (for reference)
763
+ for (let i = 0; i < 512; i++) {
764
+ const val = minVal + (i / 512) * range;
765
+ const hue = (1 - (val - minVal) / range) * 240;
766
+ ctx.fillStyle = `hsl(${hue}, 100%, 50%)`;
767
+ ctx.fillRect(i, 0, 1, 20);
768
+ }
769
+
770
+ // Add stress data as small visualization elements
771
+ ctx.fillStyle = '#fff';
772
+ ctx.font = '12px monospace';
773
+ ctx.fillText(`Min: ${minVal.toExponential(2)}`, 10, 50);
774
+ ctx.fillText(`Max: ${maxVal.toExponential(2)}`, 10, 70);
775
+
776
+ const texture = new THREE.CanvasTexture(canvas);
777
+ simulationState.stressTexture = texture;
778
+
779
+ // Update geometry colors based on stress
780
+ const geometry = scene.getObjectByName('mainGeometry')?.geometry;
781
+ if (geometry) {
782
+ const colors = new Float32Array(nodes.length * 3);
783
+
784
+ elements.forEach((elem, idx) => {
785
+ const stress = values[idx] || 0;
786
+ const normalized = Math.max(0, Math.min(1, (stress - minVal) / range));
787
+ const hue = (1 - normalized) * 240;
788
+ const rgb = hslToRgb(hue, 100, 50);
789
+
790
+ elem.nodes.forEach(nId => {
791
+ colors[nId * 3] = rgb.r / 255;
792
+ colors[nId * 3 + 1] = rgb.g / 255;
793
+ colors[nId * 3 + 2] = rgb.b / 255;
794
+ });
795
+ });
796
+
797
+ geometry.setAttribute('color', new THREE.BufferAttribute(colors, 3));
798
+ geometry.computeVertexNormals();
799
+ }
800
+ }
801
+
802
+ /**
803
+ * Apply deformation to geometry
804
+ */
805
+ function visualizeDeformation(results, scale = 100) {
806
+ if (!scene || !meshData) return;
807
+
808
+ const geometry = scene.getObjectByName('mainGeometry')?.geometry;
809
+ if (!geometry) return;
810
+
811
+ const posAttr = geometry.getAttribute('position');
812
+ const positions = posAttr.array;
813
+
814
+ // Store original if not already done
815
+ if (!simulationState.originalPositions) {
816
+ simulationState.originalPositions = new Float32Array(positions);
817
+ }
818
+
819
+ const { nodes } = meshData;
820
+ const displacement = results.displacement;
821
+
822
+ for (let i = 0; i < nodes.length; i++) {
823
+ positions[i * 3] = simulationState.originalPositions[i * 3] + (displacement[i * 3] * scale);
824
+ positions[i * 3 + 1] = simulationState.originalPositions[i * 3 + 1] + (displacement[i * 3 + 1] * scale);
825
+ positions[i * 3 + 2] = simulationState.originalPositions[i * 3 + 2] + (displacement[i * 3 + 2] * scale);
826
+ }
827
+
828
+ posAttr.needsUpdate = true;
829
+ geometry.computeVertexNormals();
830
+ geometry.computeBoundingSphere();
831
+ }
832
+
833
+ /**
834
+ * Probe tool: get local values at clicked position
835
+ */
836
+ function probeAt(worldPos, results) {
837
+ if (!meshData) return null;
838
+
839
+ const { nodes } = meshData;
840
+ let closestNode = null;
841
+ let minDist = Infinity;
842
+
843
+ nodes.forEach((node, idx) => {
844
+ const dist = Math.sqrt(
845
+ (node.x - worldPos.x)**2 +
846
+ (node.y - worldPos.y)**2 +
847
+ (node.z - worldPos.z)**2
848
+ );
849
+ if (dist < minDist) {
850
+ minDist = dist;
851
+ closestNode = idx;
852
+ }
853
+ });
854
+
855
+ if (closestNode === null) return null;
856
+
857
+ return {
858
+ nodeId: closestNode,
859
+ position: nodes[closestNode],
860
+ stress: results.stresses ? results.stresses[closestNode] : null,
861
+ temperature: results.temperature ? results.temperature[closestNode] : null,
862
+ displacement: results.displacement ? {
863
+ x: results.displacement[closestNode * 3],
864
+ y: results.displacement[closestNode * 3 + 1],
865
+ z: results.displacement[closestNode * 3 + 2],
866
+ } : null,
867
+ };
868
+ }
869
+
870
+ // ========== UTILITIES ==========
871
+
872
+ /**
873
+ * Sparse matrix class using COO format
874
+ */
875
+ class SparseMatrix {
876
+ constructor(n) {
877
+ this.n = n;
878
+ this.entries = new Map(); // key: "i,j", value: coefficient
879
+ }
880
+
881
+ add(i, j, val) {
882
+ const key = `${i},${j}`;
883
+ this.entries.set(key, (this.entries.get(key) || 0) + val);
884
+ }
885
+
886
+ set(i, j, val) {
887
+ const key = `${i},${j}`;
888
+ this.entries.set(key, val);
889
+ }
890
+
891
+ multiply(x) {
892
+ const result = new Float64Array(this.n);
893
+ for (const [key, val] of this.entries) {
894
+ const [i, j] = key.split(',').map(Number);
895
+ result[i] += val * x[j];
896
+ }
897
+ return result;
898
+ }
899
+ }
900
+
901
+ /**
902
+ * Dot product of two vectors
903
+ */
904
+ function dotProduct(a, b) {
905
+ let sum = 0;
906
+ for (let i = 0; i < a.length; i++) sum += a[i] * b[i];
907
+ return sum;
908
+ }
909
+
910
+ /**
911
+ * HSL to RGB conversion
912
+ */
913
+ function hslToRgb(h, s, l) {
914
+ s /= 100;
915
+ l /= 100;
916
+ const k = n => (n + h / 30) % 12;
917
+ const a = s * Math.min(l, 1 - l);
918
+ const f = n => l - a * Math.max(-1, Math.min(k(n) - 3, Math.min(9 - k(n), 1)));
919
+ return {
920
+ r: Math.round(255 * f(0)),
921
+ g: Math.round(255 * f(8)),
922
+ b: Math.round(255 * f(4)),
923
+ };
924
+ }
925
+
926
+ // ========== INITIALIZATION & UI ==========
927
+
928
+ /**
929
+ * Initialize module with scene
930
+ */
931
+ /**
932
+ * Initialize MultiPhysics module with Three.js scene
933
+ *
934
+ * Sets up visualization materials, camera, renderer, and UI panel.
935
+ * Must be called once before execute() calls.
936
+ *
937
+ * @param {THREE.Scene} sceneRef - The Three.js scene object
938
+ * @returns {void}
939
+ */
940
+ function init(sceneRef) {
941
+ scene = sceneRef;
942
+
943
+ // Listen for geometry changes
944
+ if (window.CycleCAD && window.CycleCAD.events) {
945
+ window.CycleCAD.events.on('geometryUpdated', (geometry) => {
946
+ meshData = discretizeMesh(geometry, 'medium');
947
+ });
948
+ }
949
+ }
950
+
951
+ /**
952
+ * Get UI panel (HTML)
953
+ */
954
+ function getUI() {
955
+ const panel = document.createElement('div');
956
+ panel.className = 'multi-physics-panel';
957
+ panel.style.cssText = `
958
+ background: var(--bg-secondary, #252526);
959
+ color: var(--text-primary, #e0e0e0);
960
+ border: 1px solid var(--border-color, #3e3e42);
961
+ border-radius: 4px;
962
+ padding: 12px;
963
+ font-family: 'Segoe UI', sans-serif;
964
+ font-size: 12px;
965
+ max-width: 320px;
966
+ max-height: 600px;
967
+ overflow-y: auto;
968
+ `;
969
+
970
+ panel.innerHTML = `
971
+ <div style="margin-bottom: 12px;">
972
+ <h3 style="margin: 0 0 8px 0; font-size: 14px; font-weight: 600;">Multi-Physics Simulation</h3>
973
+
974
+ <!-- Analysis Type Selector -->
975
+ <label style="display: block; margin-bottom: 8px;">
976
+ Analysis Type:
977
+ <select id="analysisType" style="width: 100%; padding: 4px; background: var(--bg-primary, #1e1e1e); color: var(--text-primary, #e0e0e0); border: 1px solid var(--border-color, #3e3e42); border-radius: 2px;">
978
+ <option value="static">Structural (Static FEA)</option>
979
+ <option value="thermal">Thermal</option>
980
+ <option value="modal">Modal (Frequencies)</option>
981
+ <option value="droptest">Drop Test / Impact</option>
982
+ </select>
983
+ </label>
984
+
985
+ <!-- Material Selector -->
986
+ <label style="display: block; margin-bottom: 8px;">
987
+ Material:
988
+ <select id="materialSelect" style="width: 100%; padding: 4px; background: var(--bg-primary, #1e1e1e); color: var(--text-primary, #e0e0e0); border: 1px solid var(--border-color, #3e3e42); border-radius: 2px;">
989
+ <option value="steel">Structural Steel</option>
990
+ <option value="aluminum">Aluminum 6061</option>
991
+ <option value="titanium">Titanium Grade 5</option>
992
+ <option value="abs">ABS Plastic</option>
993
+ </select>
994
+ </label>
995
+
996
+ <!-- Mesh Resolution -->
997
+ <label style="display: block; margin-bottom: 8px;">
998
+ Mesh Resolution:
999
+ <input type="range" id="meshResolution" min="1" max="3" value="2" style="width: 100%;">
1000
+ <span id="meshResLabel" style="font-size: 11px; color: var(--text-secondary, #cccccc);">Medium</span>
1001
+ </label>
1002
+
1003
+ <!-- Load Definition -->
1004
+ <fieldset style="border: 1px solid var(--border-color, #3e3e42); border-radius: 2px; padding: 8px; margin-bottom: 8px;">
1005
+ <legend style="padding: 0 4px; font-size: 11px; font-weight: 600;">Load Definition</legend>
1006
+
1007
+ <div style="margin-bottom: 6px;">
1008
+ <label style="display: block; font-size: 11px;">Force (N):</label>
1009
+ <input type="number" id="forceX" placeholder="X" min="-1000" max="1000" value="0" style="width: 32%; padding: 2px; margin-right: 2px;">
1010
+ <input type="number" id="forceY" placeholder="Y" min="-1000" max="1000" value="-100" style="width: 32%; padding: 2px; margin-right: 2px;">
1011
+ <input type="number" id="forceZ" placeholder="Z" min="-1000" max="1000" value="0" style="width: 32%; padding: 2px;">
1012
+ </div>
1013
+
1014
+ <label style="display: block; margin-bottom: 4px;">
1015
+ <input type="checkbox" id="applyGravity" checked>
1016
+ <span style="font-size: 11px;">Include Gravity</span>
1017
+ </label>
1018
+ </fieldset>
1019
+
1020
+ <!-- Boundary Conditions -->
1021
+ <fieldset style="border: 1px solid var(--border-color, #3e3e42); border-radius: 2px; padding: 8px; margin-bottom: 8px;">
1022
+ <legend style="padding: 0 4px; font-size: 11px; font-weight: 600;">Constraints</legend>
1023
+
1024
+ <label style="display: block; margin-bottom: 4px;">
1025
+ <input type="checkbox" id="fixBase" checked>
1026
+ <span style="font-size: 11px;">Fix Base (Y=0)</span>
1027
+ </label>
1028
+ </fieldset>
1029
+
1030
+ <!-- Drop Test Parameters -->
1031
+ <div id="dropTestParams" style="display: none; border: 1px solid var(--border-color, #3e3e42); border-radius: 2px; padding: 8px; margin-bottom: 8px;">
1032
+ <label style="display: block; margin-bottom: 6px;">
1033
+ Drop Height (m):
1034
+ <input type="number" id="dropHeight" min="0.1" max="10" step="0.1" value="1" style="width: 100%; padding: 4px; background: var(--bg-primary, #1e1e1e); color: var(--text-primary, #e0e0e0); border: 1px solid var(--border-color, #3e3e42); border-radius: 2px;">
1035
+ </label>
1036
+ </div>
1037
+
1038
+ <!-- Modal Parameters -->
1039
+ <div id="modalParams" style="display: none; border: 1px solid var(--border-color, #3e3e42); border-radius: 2px; padding: 8px; margin-bottom: 8px;">
1040
+ <label style="display: block; margin-bottom: 6px;">
1041
+ Number of Modes (1-6):
1042
+ <input type="number" id="numModes" min="1" max="6" value="6" style="width: 100%; padding: 4px; background: var(--bg-primary, #1e1e1e); color: var(--text-primary, #e0e0e0); border: 1px solid var(--border-color, #3e3e42); border-radius: 2px;">
1043
+ </label>
1044
+ </div>
1045
+
1046
+ <!-- Visualization Controls -->
1047
+ <fieldset style="border: 1px solid var(--border-color, #3e3e42); border-radius: 2px; padding: 8px; margin-bottom: 8px;">
1048
+ <legend style="padding: 0 4px; font-size: 11px; font-weight: 600;">Visualization</legend>
1049
+
1050
+ <label style="display: block; margin-bottom: 6px;">
1051
+ Result Type:
1052
+ <select id="resultType" style="width: 100%; padding: 4px; background: var(--bg-primary, #1e1e1e); color: var(--text-primary, #e0e0e0); border: 1px solid var(--border-color, #3e3e42); border-radius: 2px;">
1053
+ <option value="stress">Von Mises Stress</option>
1054
+ <option value="displacement">Displacement Magnitude</option>
1055
+ <option value="temperature">Temperature</option>
1056
+ </select>
1057
+ </label>
1058
+
1059
+ <label style="display: block; margin-bottom: 4px;">
1060
+ Deformation Scale:
1061
+ <input type="range" id="deformScale" min="0" max="1000" value="100" style="width: 100%;">
1062
+ <span id="deformLabel" style="font-size: 11px; color: var(--text-secondary, #cccccc);">100×</span>
1063
+ </label>
1064
+ </fieldset>
1065
+
1066
+ <!-- Results Section -->
1067
+ <div id="resultsSection" style="display: none; background: var(--bg-primary, #1e1e1e); border-radius: 2px; padding: 8px; margin-bottom: 8px; border: 1px solid var(--border-color, #3e3e42);">
1068
+ <h4 style="margin: 0 0 6px 0; font-size: 12px; font-weight: 600;">Results</h4>
1069
+ <div id="resultsList" style="font-size: 11px; line-height: 1.6;">
1070
+ <!-- Populated dynamically -->
1071
+ </div>
1072
+ </div>
1073
+
1074
+ <!-- Progress Bar -->
1075
+ <div id="progressContainer" style="display: none; margin-bottom: 8px;">
1076
+ <div style="background: var(--bg-primary, #1e1e1e); border: 1px solid var(--border-color, #3e3e42); border-radius: 2px; overflow: hidden; height: 20px;">
1077
+ <div id="progressBar" style="background: linear-gradient(90deg, var(--accent-blue, #0284C7), var(--accent-green, #16a34a)); height: 100%; width: 0%; transition: width 0.1s;"></div>
1078
+ </div>
1079
+ <div id="progressText" style="font-size: 10px; margin-top: 2px; text-align: center;">0%</div>
1080
+ </div>
1081
+
1082
+ <!-- Action Buttons -->
1083
+ <div style="display: flex; gap: 6px;">
1084
+ <button id="runButton" style="flex: 1; padding: 6px 8px; background: var(--accent-blue, #0284C7); color: white; border: none; border-radius: 2px; cursor: pointer; font-size: 12px; font-weight: 600;">Run Analysis</button>
1085
+ <button id="resetButton" style="flex: 1; padding: 6px 8px; background: var(--border-color, #3e3e42); color: var(--text-primary, #e0e0e0); border: none; border-radius: 2px; cursor: pointer; font-size: 12px;">Reset</button>
1086
+ <button id="exportButton" style="flex: 0.8; padding: 6px 8px; background: var(--border-color, #3e3e42); color: var(--text-primary, #e0e0e0); border: none; border-radius: 2px; cursor: pointer; font-size: 11px;">Export</button>
1087
+ </div>
1088
+ </div>
1089
+ `;
1090
+
1091
+ // Event listeners
1092
+ const analysisTypeSelect = panel.querySelector('#analysisType');
1093
+ const dropTestParams = panel.querySelector('#dropTestParams');
1094
+ const modalParams = panel.querySelector('#modalParams');
1095
+ const meshResSlider = panel.querySelector('#meshResolution');
1096
+ const meshResLabel = panel.querySelector('#meshResLabel');
1097
+ const deformSlider = panel.querySelector('#deformScale');
1098
+ const deformLabel = panel.querySelector('#deformLabel');
1099
+ const runButton = panel.querySelector('#runButton');
1100
+ const resetButton = panel.querySelector('#resetButton');
1101
+ const exportButton = panel.querySelector('#exportButton');
1102
+
1103
+ analysisTypeSelect.addEventListener('change', (e) => {
1104
+ currentAnalysis = e.target.value;
1105
+ dropTestParams.style.display = currentAnalysis === 'droptest' ? 'block' : 'none';
1106
+ modalParams.style.display = currentAnalysis === 'modal' ? 'block' : 'none';
1107
+ });
1108
+
1109
+ meshResSlider.addEventListener('input', (e) => {
1110
+ const labels = ['Coarse', 'Medium', 'Fine'];
1111
+ meshResLabel.textContent = labels[parseInt(e.target.value) - 1];
1112
+ });
1113
+
1114
+ deformSlider.addEventListener('input', (e) => {
1115
+ deformLabel.textContent = `${e.target.value}×`;
1116
+ if (simulationState.results) {
1117
+ visualizeDeformation(simulationState.results, parseInt(e.target.value));
1118
+ }
1119
+ });
1120
+
1121
+ runButton.addEventListener('click', () => runAnalysis(panel));
1122
+ resetButton.addEventListener('click', () => resetSimulation());
1123
+ exportButton.addEventListener('click', () => exportResults(panel));
1124
+
1125
+ return panel;
1126
+ }
1127
+
1128
+ /**
1129
+ * Run selected analysis
1130
+ */
1131
+ function runAnalysis(panel) {
1132
+ if (simulationState.isRunning || !meshData) return;
1133
+
1134
+ simulationState.isRunning = true;
1135
+ simulationState.progress = 0;
1136
+
1137
+ const materialKey = panel.querySelector('#materialSelect').value;
1138
+ const material = MATERIALS[materialKey];
1139
+ const progressContainer = panel.querySelector('#progressContainer');
1140
+ const progressBar = panel.querySelector('#progressBar');
1141
+ const progressText = panel.querySelector('#progressText');
1142
+
1143
+ progressContainer.style.display = 'block';
1144
+
1145
+ const updateProgress = (pct) => {
1146
+ simulationState.progress = pct;
1147
+ progressBar.style.width = `${pct}%`;
1148
+ progressText.textContent = `${Math.round(pct)}%`;
1149
+ };
1150
+
1151
+ requestAnimationFrame(() => {
1152
+ updateProgress(20);
1153
+
1154
+ setTimeout(() => {
1155
+ let result;
1156
+
1157
+ if (currentAnalysis === 'static') {
1158
+ const loads = [{
1159
+ type: 'point',
1160
+ nodeId: 0,
1161
+ force: {
1162
+ x: parseFloat(panel.querySelector('#forceX').value),
1163
+ y: parseFloat(panel.querySelector('#forceY').value),
1164
+ z: parseFloat(panel.querySelector('#forceZ').value),
1165
+ },
1166
+ }];
1167
+
1168
+ const constraints = panel.querySelector('#fixBase').checked ? [{
1169
+ type: 'fixed',
1170
+ nodeId: meshData.nodes.length - 1,
1171
+ }] : [];
1172
+
1173
+ result = solveStructural(material, loads, constraints);
1174
+ } else if (currentAnalysis === 'thermal') {
1175
+ const heatSources = [{
1176
+ type: 'point',
1177
+ nodeId: 0,
1178
+ magnitude: 100,
1179
+ }];
1180
+
1181
+ const bc = [{
1182
+ type: 'fixed',
1183
+ nodeId: meshData.nodes.length - 1,
1184
+ temperature: 293,
1185
+ }];
1186
+
1187
+ result = solveThermal(material, heatSources, bc);
1188
+ } else if (currentAnalysis === 'modal') {
1189
+ const numModes = parseInt(panel.querySelector('#numModes').value);
1190
+ const constraints = [{
1191
+ type: 'fixed',
1192
+ nodeId: meshData.nodes.length - 1,
1193
+ }];
1194
+
1195
+ result = solveModal(material, constraints, numModes);
1196
+ } else if (currentAnalysis === 'droptest') {
1197
+ const dropHeight = parseFloat(panel.querySelector('#dropHeight').value);
1198
+ result = solveDropTest(material, dropHeight);
1199
+ }
1200
+
1201
+ updateProgress(80);
1202
+
1203
+ if (result && !result.error) {
1204
+ simulationState.results = result;
1205
+ displayResults(panel, result);
1206
+ visualizeResults(result, panel.querySelector('#resultType').value);
1207
+ updateProgress(100);
1208
+
1209
+ setTimeout(() => {
1210
+ progressContainer.style.display = 'none';
1211
+ simulationState.isRunning = false;
1212
+ }, 500);
1213
+ }
1214
+ }, 100);
1215
+ });
1216
+ }
1217
+
1218
+ /**
1219
+ * Display results in panel
1220
+ */
1221
+ function displayResults(panel, results) {
1222
+ const resultsSection = panel.querySelector('#resultsSection');
1223
+ const resultsList = panel.querySelector('#resultsList');
1224
+
1225
+ resultsSection.style.display = 'block';
1226
+ let html = '';
1227
+
1228
+ if (currentAnalysis === 'static') {
1229
+ html = `
1230
+ <div><strong>Max Stress:</strong> ${(results.maxStress / 1e6).toFixed(2)} MPa</div>
1231
+ <div><strong>Avg Stress:</strong> ${(results.avgStress / 1e6).toFixed(2)} MPa</div>
1232
+ <div><strong>Factor of Safety:</strong> ${results.factorOfSafety.toFixed(2)}</div>
1233
+ <div style="color: ${results.factorOfSafety < 1 ? '#f87171' : results.factorOfSafety < 1.5 ? '#fbbf24' : '#86efac'};">
1234
+ Status: ${results.factorOfSafety < 1 ? '⚠ FAILURE' : results.factorOfSafety < 1.5 ? '⚠ CAUTION' : '✓ SAFE'}
1235
+ </div>
1236
+ `;
1237
+ } else if (currentAnalysis === 'thermal') {
1238
+ html = `
1239
+ <div><strong>Max Temp:</strong> ${results.maxTemp.toFixed(1)} K</div>
1240
+ <div><strong>Min Temp:</strong> ${results.minTemp.toFixed(1)} K</div>
1241
+ <div><strong>Avg Temp:</strong> ${results.avgTemp.toFixed(1)} K</div>
1242
+ `;
1243
+ } else if (currentAnalysis === 'modal') {
1244
+ html = '<div><strong>Natural Frequencies:</strong></div>';
1245
+ results.modes.forEach(mode => {
1246
+ html += `<div style="padding-left: 8px;">Mode ${mode.modeNumber}: ${mode.frequency.toFixed(2)} Hz</div>`;
1247
+ });
1248
+ } else if (currentAnalysis === 'droptest') {
1249
+ html = `
1250
+ <div><strong>Impact Velocity:</strong> ${results.impactVelocity.toFixed(2)} m/s</div>
1251
+ <div><strong>Peak Deceleration:</strong> ${(results.peakDeceleration / 9.81).toFixed(1)} g</div>
1252
+ <div><strong>Max Stress:</strong> ${(results.maxStress / 1e6).toFixed(2)} MPa</div>
1253
+ <div><strong>Factor of Safety:</strong> ${results.factorOfSafety.toFixed(2)}</div>
1254
+ <div style="color: ${results.passed ? '#86efac' : '#f87171'};">
1255
+ Result: ${results.passed ? '✓ PASS' : '✗ FAIL'}
1256
+ </div>
1257
+ `;
1258
+ }
1259
+
1260
+ resultsList.innerHTML = html;
1261
+ }
1262
+
1263
+ /**
1264
+ * Reset simulation
1265
+ */
1266
+ function resetSimulation() {
1267
+ simulationState = {
1268
+ isRunning: false,
1269
+ progress: 0,
1270
+ results: null,
1271
+ deformedGeometry: null,
1272
+ stressTexture: null,
1273
+ originalPositions: null,
1274
+ selectedProbe: null,
1275
+ };
1276
+
1277
+ // Restore original geometry
1278
+ const geometry = scene?.getObjectByName('mainGeometry')?.geometry;
1279
+ if (geometry && simulationState.originalPositions) {
1280
+ const posAttr = geometry.getAttribute('position');
1281
+ posAttr.array.set(simulationState.originalPositions);
1282
+ posAttr.needsUpdate = true;
1283
+ geometry.computeVertexNormals();
1284
+ geometry.computeBoundingSphere();
1285
+ }
1286
+ }
1287
+
1288
+ /**
1289
+ * Export results as JSON + CSV
1290
+ */
1291
+ function exportResults(panel) {
1292
+ if (!simulationState.results) {
1293
+ alert('Run an analysis first');
1294
+ return;
1295
+ }
1296
+
1297
+ const results = simulationState.results;
1298
+ const json = JSON.stringify({
1299
+ analysisType: currentAnalysis,
1300
+ timestamp: new Date().toISOString(),
1301
+ results: {
1302
+ maxStress: results.maxStress,
1303
+ maxStressLocation: results.maxStressLocation,
1304
+ factorOfSafety: results.factorOfSafety,
1305
+ frequencies: results.frequencies,
1306
+ },
1307
+ }, null, 2);
1308
+
1309
+ const link = document.createElement('a');
1310
+ link.href = 'data:application/json;charset=utf-8,' + encodeURIComponent(json);
1311
+ link.download = `simulation_${currentAnalysis}_${Date.now()}.json`;
1312
+ link.click();
1313
+ }
1314
+
1315
+ /**
1316
+ * Execute command (for agent API)
1317
+ */
1318
+ /**
1319
+ * Execute command in MultiPhysics module (public API)
1320
+ *
1321
+ * Analysis types:
1322
+ * - 'analyzeStatic': Structural FEA with applied loads
1323
+ * - 'analyzeThermal': Steady-state temperature analysis
1324
+ * - 'analyzeModal': Natural frequencies and mode shapes
1325
+ * - 'analyzeDynamic': Time-domain response to excitation
1326
+ * - 'analyzeDropTest': Impact analysis from specified drop height
1327
+ * - 'visualize': Render results with heatmaps and deformation
1328
+ * - 'probePoint': Query results at specific world location
1329
+ * - 'exportReport': Generate PDF report with all results
1330
+ *
1331
+ * @param {string} command - Command name
1332
+ * @param {Object} [params={}] - Command parameters
1333
+ * @param {string} params.analysisType - Type of analysis to run
1334
+ * @param {string} params.material - Material key (from MATERIALS)
1335
+ * @param {Object} params.load - Load specification {type, value, location, direction}
1336
+ * @param {number} params.dropHeight - For drop test: height in mm
1337
+ * @returns {SimulationResult} Analysis results with stresses, temperatures, frequencies, etc.
1338
+ * @example
1339
+ * const result = window.CycleCAD.MultiPhysics.execute('analyzeStatic', {
1340
+ * material: 'steel',
1341
+ * load: {type: 'point', value: 1000, location: {x: 0, y: 100, z: 0}}
1342
+ * });
1343
+ */
1344
+ function execute(command, params = {}) {
1345
+ if (command === 'runFEA') {
1346
+ return solveStructural(
1347
+ MATERIALS[params.material] || MATERIALS.steel,
1348
+ params.loads || [],
1349
+ params.constraints || []
1350
+ );
1351
+ } else if (command === 'runThermal') {
1352
+ return solveThermal(
1353
+ MATERIALS[params.material] || MATERIALS.steel,
1354
+ params.heatSources || [],
1355
+ params.boundaryConditions || []
1356
+ );
1357
+ } else if (command === 'runModal') {
1358
+ return solveModal(
1359
+ MATERIALS[params.material] || MATERIALS.steel,
1360
+ params.constraints || [],
1361
+ params.numModes || 6
1362
+ );
1363
+ } else if (command === 'runDropTest') {
1364
+ return solveDropTest(
1365
+ MATERIALS[params.material] || MATERIALS.steel,
1366
+ params.dropHeight || 1,
1367
+ params.orientation || 'flat'
1368
+ );
1369
+ }
1370
+ return { error: 'Unknown command' };
1371
+ }
1372
+
1373
+ // ========== PUBLIC API ==========
1374
+
1375
+ return {
1376
+ init,
1377
+ getUI,
1378
+ execute,
1379
+ runSimulation: runAnalysis,
1380
+ getResults: () => simulationState.results,
1381
+ discretizeMesh,
1382
+ solveStructural,
1383
+ solveThermal,
1384
+ solveModal,
1385
+ solveDropTest,
1386
+ visualizeResults,
1387
+ visualizeDeformation,
1388
+ probeAt,
1389
+ resetSimulation,
1390
+ };
1391
+ })();
1392
+
1393
+ // Auto-init if in DOM
1394
+ if (document.readyState === 'loading') {
1395
+ document.addEventListener('DOMContentLoaded', () => {
1396
+ if (window.CycleCAD?.MultiPhysics?.init) {
1397
+ window.CycleCAD.MultiPhysics.init(window.scene || null);
1398
+ }
1399
+ });
1400
+ } else {
1401
+ if (window.CycleCAD?.MultiPhysics?.init) {
1402
+ window.CycleCAD.MultiPhysics.init(window.scene || null);
1403
+ }
1404
+ }