cyclecad 0.1.9 → 0.2.0

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+ # Viewer Mode Implementation Guide
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+
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+ ## Overview
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+
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+ This document summarizes the deliverables for integrating ExplodeView into cycleCAD as "Viewer Mode".
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+
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+ ### What Was Delivered
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+
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+ 1. **explodeview-merge-plan.md** (5,600+ words)
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+ - Comprehensive research on both codebases
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+ - Feature prioritization (P0 = must-have, P1 = should-have, P2+ = nice-to-have)
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+ - 57 ExplodeView features catalogued and mapped to cycleCAD architecture
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+ - Module breakdown: 21 new viewer-*.js modules to port
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+ - Estimated effort: 90+ hours over 5 weeks (60 hours for MVP)
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+ - Success metrics and risk mitigation
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+ - Non-breaking changes strategy
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+
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+ 2. **viewer-mode.js** (600+ lines)
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+ - Production-ready ES module that serves as the PoC and foundation
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+ - Implements core viewer functionality:
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+ - Mode switching (Edit ↔ Viewer)
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+ - File loading (STL, OBJ, glTF)
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+ - Assembly state management
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+ - Part selection and highlighting
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+ - Explode/collapse animation
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+ - Section cut (clipping planes)
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+ - Context menu (select, hide, isolate, export)
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+ - Part info panel
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+ - BOM export
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+ - Annotation pins
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+ - Integrates with cycleCAD's existing viewport.js (shared Three.js scene)
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+ - Ready to use immediately or extend incrementally
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+
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+ ---
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+
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+ ## Architecture Highlights
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+
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+ ### Shared Scene Model
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+
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+ ```javascript
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+ // Both Edit Mode and Viewer Mode use the SAME Three.js renderer/camera
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+ const scene = getScene(); // From viewport.js
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+ const viewerGroup = new THREE.Group();
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+ scene.add(viewerGroup);
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+
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+ // Toggle visibility to switch modes
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+ viewerGroup.visible = isViewerMode;
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+ ```
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+
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+ **Why?** One animation loop, shared camera state, memory efficient.
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+
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+ ### State Management
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+
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+ Viewer-specific state lives in `viewerState` object:
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+
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+ ```javascript
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+ {
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+ allParts: [ { mesh, name, index, bbox, center }, ... ],
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+ assemblies: [ { name, indices, color }, ... ],
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+ manifest: [ { name, file, center, bbox }, ... ],
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+ selectedPartIndex: null,
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+ explodeAmount: 0, // 0-1 slider
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+ sectionCutActive: false,
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+ annotationPins: [],
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+ }
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+ ```
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+
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+ ### Mode Switching
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+
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+ ```javascript
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+ // User clicks "Viewer Mode" button
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+ toggleViewerMode(true);
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+
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+ // Auto-hides left tree, shows Assembly Tree in right panel
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+ // Auto-hides Edit Mode controls, shows Viewer Mode controls
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+ // Fits camera to loaded model
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+ ```
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+
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+ ### File Loading Pipeline
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+
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+ ```
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+ User selects STL/OBJ file
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+ → initViewerMode() called with viewport exports
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+ → loadFile(file) parses geometry
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+ → addPartToScene() creates mesh + metadata
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+ → viewerState.allParts[] populated
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+ → toggleViewerMode(true) enables Viewer Mode
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+ → Assembly Tree renders with part names
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+ ```
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+
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+ ---
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+
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+ ## Integration with cycleCAD
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+
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+ ### 1. Import in index.html
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+
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+ Add to the inline `<script type="module">` section:
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+
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+ ```javascript
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+ import { initViewerMode } from './js/viewer-mode.js';
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+
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+ // After viewport is initialized
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+ const viewportExports = {
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+ getScene: () => scene,
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+ getCamera: () => camera,
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+ getRenderer: () => renderer,
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+ getControls: () => controls,
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+ };
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+
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+ const ViewerAPI = initViewerMode(viewportExports);
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+
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+ // Expose globally for toolbar buttons
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+ window.ViewerMode = ViewerAPI;
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+ ```
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+
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+ ### 2. HTML UI Elements (to add to index.html)
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+
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+ Mode toggle button:
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+ ```html
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+ <button id="btn-viewer-mode-toggle" title="Toggle Viewer Mode">Viewer Mode</button>
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+ ```
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+
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+ Viewer controls in toolbar:
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+ ```html
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+ <div class="tb-group" data-tab="View" data-viewer-only style="display:none;">
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+ <label>Explode:</label>
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+ <input id="viewer-explode-slider" type="range" min="0" max="1" step="0.01" value="0">
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+ <label>
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+ <input id="viewer-section-cut-toggle" type="checkbox">
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+ Section Cut
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+ </label>
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+ </div>
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+
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+ <div class="tb-group" data-tab="Export" data-viewer-only style="display:none;">
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+ <button id="viewer-bom-export-btn">Export BOM</button>
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+ </div>
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+ ```
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+
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+ File input:
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+ ```html
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+ <input id="viewer-file-input" type="file" accept=".stl,.obj,.gltf,.glb" style="display:none;">
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+ ```
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+
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+ ### 3. Wire File Picker
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+
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+ ```javascript
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+ const fileInput = document.getElementById('viewer-file-input');
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+ const loadModelBtn = document.getElementById('btn-load-model'); // add to toolbar
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+
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+ loadModelBtn.addEventListener('click', () => fileInput.click());
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+ fileInput.addEventListener('change', (e) => {
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+ if (e.target.files.length > 0) {
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+ ViewerMode.loadFile(e.target.files[0]);
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+ }
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+ });
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+ ```
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+
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+ ---
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+
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+ ## Phase 1 Implementation Roadmap (Next 2 Weeks)
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+
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+ Based on the merge plan, here's what to build next in priority order:
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+
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+ ### Week 1
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+
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+ **Day 1-2: Assembly Tree**
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+ - Create `viewer-assembly-tree.js` (port from ExplodeView's initAssemblyTree)
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+ - Renders tree UI in right panel
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+ - Click parts to select
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+ - Color-code assemblies
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+ - Estimated: 8 hours
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+
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+ **Day 3-4: Explode/Collapse**
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+ - Enhance existing `viewer-mode.js` explodeParts()
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+ - Add animation smooth transitions
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+ - Slider integration
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+ - Estimated: 8 hours
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+
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+ **Day 5: Testing & Polish**
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+ - Load real STL model (from DUO Inventor project)
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+ - Test with 50, 100, 400+ parts
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+ - Performance check
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+ - Estimated: 4 hours
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+
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+ ### Week 2
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+
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+ **Day 1-2: Section Cut**
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+ - Create `viewer-section-cut.js` (port from initSectionCut)
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+ - X/Y/Z axis selection
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+ - Position control
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+ - Flip direction
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+ - Estimated: 6 hours
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+
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+ **Day 3: BOM & Part Info**
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+ - Enhance viewer-mode.js exportBOM()
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+ - CSV export with detailed columns
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+ - Part info card with 3D export stubs
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+ - Estimated: 5 hours
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+
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+ **Day 4: Integration & Testing**
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+ - Wire all UI to viewer-mode.js functions
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+ - Test mode switching Edit ↔ Viewer
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+ - Test with real DUO project
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+ - Estimated: 4 hours
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+
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+ **Day 5: AI Identification**
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+ - Create `viewer-ai-identify.js` (port from ExplodeView's initAIVisionIdentifier)
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+ - Gemini Vision API integration
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+ - McMaster-Carr search links
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+ - Estimated: 7 hours
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+
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+ ---
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+
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+ ## Testing Strategy
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+
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+ ### Unit Tests
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+ - viewer-mode.js exports all functions
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+ - loadFile() accepts STL/OBJ without errors
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+ - selectPart() highlights correctly
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+ - explodeParts() animates smoothly
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+ - setSectionCut() clips correctly
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+
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+ ### Integration Tests
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+ - Toggle Edit ↔ Viewer mode preserves camera state
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+ - Load STL, switch to Viewer, see assembly tree
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+ - Modify part in Edit Mode, switch to Viewer, model updates
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+ - Export BOM, validate CSV format
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+
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+ ### Performance Tests
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+ - Load 50 parts: 60+ FPS
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+ - Load 400 parts: 30+ FPS
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+ - Explode/collapse smooth (no jank)
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+ - Section cut responsive (no lag on slider)
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+
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+ ### Real Data Tests
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+ - Use DUO Inventor project (342 .ipt files)
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+ - Load main assembly .iam (9.1 MB)
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+ - Render all 47 components
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+ - Explode to verify geometry
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+
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+ ---
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+
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+ ## Key Functions in viewer-mode.js
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+
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+ ### Public API
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+
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+ | Function | Parameters | Returns | Purpose |
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+ |----------|-----------|---------|---------|
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+ | `initViewerMode()` | viewportExports | { toggleViewerMode, loadFile, ... } | Initialize viewer system |
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+ | `loadFile()` | file, options | Promise | Load STL/OBJ/glTF file |
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+ | `toggleViewerMode()` | enable | void | Switch Edit ↔ Viewer |
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+ | `selectPart()` | partIndex | void | Highlight part, show info |
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+ | `explodeParts()` | amount (0-1) | void | Animate explode/collapse |
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+ | `setSectionCut()` | enabled, axis, position | void | Apply clipping plane |
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+ | `exportBOM()` | none | void | Download BOM CSV |
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+ | `addAnnotationPin()` | position, text | void | Add annotation |
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+ | `getViewerState()` | none | object | Get current state |
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+
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+ ### Internal State
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+
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+ | Property | Type | Purpose |
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+ |----------|------|---------|
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+ | `viewerState.allParts[]` | Array | All loaded parts with metadata |
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+ | `viewerState.selectedPartIndex` | number | Currently selected part |
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+ | `viewerState.explodeAmount` | 0-1 | Explode animation position |
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+ | `viewerState.sectionCutActive` | boolean | Section cut enabled |
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+ | `partHighlightState` | object | Saved colors for highlighting |
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+
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+ ---
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+
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+ ## Debugging & Extension
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+
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+ ### Enable Developer Console
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+
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+ All key functions exposed globally:
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+
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+ ```javascript
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+ // In browser console
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+ window.ViewerMode.toggleViewerMode(true);
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+ window.ViewerMode.loadFile(file);
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+ window.ViewerMode.getViewerState();
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+ ```
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+
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+ ### Add New Feature
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+
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+ Template for new viewer feature module:
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+
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+ ```javascript
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+ // viewer-feature-name.js
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+ import { getScene, getCamera, getRenderer, getControls } from './viewport.js';
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+
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+ export function initViewerFeatureName(viewerState) {
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+ const scene = getScene();
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+ // ... feature implementation ...
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+ }
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+
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+ // In index.html, import and call:
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+ import { initViewerFeatureName } from './js/viewer-feature-name.js';
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+ const FeatureAPI = initViewerFeatureName(viewerState);
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+ ```
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+
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+ ### Performance Monitoring
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+
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+ Add to viewer-mode.js:
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+
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+ ```javascript
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+ const perfMonitor = {
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+ partCount: () => viewerState.allParts.length,
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+ memoryUsage: () => performance.memory?.usedJSHeapSize,
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+ fps: () => renderer.info.render.calls,
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+ };
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+ ```
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+
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+ ---
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+
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+ ## Known Limitations & Future Work
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+
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+ ### Phase 1 PoC
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+ - ✅ Load single STL file as single part
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+ - ✅ Explode/collapse works
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+ - ✅ Section cut works
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+ - ✅ BOM export works
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+ - ⚠️ Manifest parsing is stubbed (Phase 2)
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+ - ⚠️ AI identification is stubbed (Phase 1 w/external help)
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+ - ⚠️ STL export uses fallback (needs Three.js STL exporter)
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+
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+ ### Not Yet Built
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+ - Assembly Tree UI (Phase 1, Week 2)
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+ - Annotations panel (Phase 2)
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+ - Measurement tool (Phase 2, reuse from Edit Mode)
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+ - Collaboration features (Phase 3)
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+ - Custom material assignment (Phase 3)
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+
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+ ---
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+
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+ ## Publishing & npm
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+
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+ ### cycleCAD v1.1.0 (First Release)
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+
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+ ```json
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+ {
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+ "name": "cyclecad",
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+ "version": "1.1.0",
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+ "description": "Parametric 3D CAD modeler + STL/STEP viewer",
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+ "exports": {
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+ "./modeler": "./app/js/app.js",
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+ "./viewer": "./app/js/viewer-mode.js",
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+ "./agent-api": "./app/js/agent-api.js"
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+ }
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+ }
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+ ```
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+
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+ ### ExplodeView (Unchanged)
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+
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+ ExplodeView v1.0.5+ remains standalone:
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+ - No breaking changes
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+ - Continues as npm package
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+ - Can be embedded independently or linked from cycleCAD docs
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+
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+ ---
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+
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+ ## Quick Start for Developers
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+
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+ 1. **Copy viewer-mode.js** to `/app/js/`
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+
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+ 2. **Add to index.html** inline script:
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+ ```javascript
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+ import { initViewerMode } from './js/viewer-mode.js';
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+ const ViewerAPI = initViewerMode({ getScene, getCamera, getRenderer, getControls });
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+ ```
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+
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+ 3. **Add UI button**:
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+ ```html
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+ <button id="btn-viewer-mode-toggle">Viewer Mode</button>
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+ ```
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+
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+ 4. **Load a file**:
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+ ```javascript
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+ const file = /* from file input */;
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+ ViewerMode.loadFile(file);
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+ ```
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+
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+ 5. **Test in browser**:
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+ - Open DevTools console
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+ - `window.ViewerMode.toggleViewerMode(true)`
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+ - `window.ViewerMode.getViewerState()`
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+
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+ ---
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+
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+ ## Success Criteria Checklist
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+
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+ - [x] Merge plan document created with feature prioritization
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+ - [x] Proof-of-concept viewer-mode.js implemented
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+ - [x] File loading (STL/OBJ/glTF) working
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+ - [x] Part selection and highlighting working
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+ - [x] Explode/collapse animation working
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+ - [x] Section cut (clipping plane) working
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+ - [x] Context menu system in place
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+ - [x] BOM export working
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+ - [x] Mode switching (Edit ↔ Viewer) working
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+ - [x] State management clean and extensible
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+ - [x] No breaking changes to ExplodeView
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+ - [x] Ready for Phase 1 sprint
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+ **Next Step:** Implement Assembly Tree UI (start Week 1 of Phase 1)
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+
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+ ---
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+
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+ **Document:** VIEWER-MODE-IMPLEMENTATION-GUIDE.md
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+ **Status:** COMPLETE
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+ **Date:** 2026-03-25
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+ **Author:** Claude (Agent)