custom-pixi-particles 8.0.0 → 8.1.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (164) hide show
  1. package/README.md +2 -1
  2. package/dist/index.d.ts +15 -0
  3. package/dist/index.js +45 -0
  4. package/dist/index.js.map +1 -0
  5. package/dist/lib/Model.d.ts +32 -0
  6. package/dist/lib/Model.js +44 -0
  7. package/dist/lib/Model.js.map +1 -0
  8. package/dist/lib/Particle.d.ts +234 -0
  9. package/dist/lib/Particle.js +201 -0
  10. package/dist/lib/Particle.js.map +1 -0
  11. package/dist/lib/ParticlePool.d.ts +37 -0
  12. package/dist/lib/ParticlePool.js +56 -0
  13. package/dist/lib/ParticlePool.js.map +1 -0
  14. package/dist/lib/behaviour/AngularVelocityBehaviour.d.ts +61 -0
  15. package/dist/lib/behaviour/AngularVelocityBehaviour.js +118 -0
  16. package/dist/lib/behaviour/AngularVelocityBehaviour.js.map +1 -0
  17. package/dist/lib/behaviour/AttractionRepulsionBehaviour.d.ts +42 -0
  18. package/dist/lib/behaviour/AttractionRepulsionBehaviour.js +78 -0
  19. package/dist/lib/behaviour/AttractionRepulsionBehaviour.js.map +1 -0
  20. package/dist/lib/behaviour/Behaviour.d.ts +33 -0
  21. package/dist/lib/behaviour/Behaviour.js +45 -0
  22. package/dist/lib/behaviour/Behaviour.js.map +1 -0
  23. package/dist/lib/behaviour/BehaviourNames.d.ts +22 -0
  24. package/dist/lib/behaviour/BehaviourNames.js +23 -0
  25. package/dist/lib/behaviour/BehaviourNames.js.map +1 -0
  26. package/dist/lib/behaviour/CollisionBehaviour.d.ts +86 -0
  27. package/dist/lib/behaviour/CollisionBehaviour.js +140 -0
  28. package/dist/lib/behaviour/CollisionBehaviour.js.map +1 -0
  29. package/dist/lib/behaviour/ColorBehaviour.d.ts +67 -0
  30. package/dist/lib/behaviour/ColorBehaviour.js +193 -0
  31. package/dist/lib/behaviour/ColorBehaviour.js.map +1 -0
  32. package/dist/lib/behaviour/EmitDirectionBehaviour.d.ts +52 -0
  33. package/dist/lib/behaviour/EmitDirectionBehaviour.js +105 -0
  34. package/dist/lib/behaviour/EmitDirectionBehaviour.js.map +1 -0
  35. package/dist/lib/behaviour/EmitterBehaviours.d.ts +69 -0
  36. package/dist/lib/behaviour/EmitterBehaviours.js +116 -0
  37. package/dist/lib/behaviour/EmitterBehaviours.js.map +1 -0
  38. package/dist/lib/behaviour/ForceFieldsBehaviour.d.ts +53 -0
  39. package/dist/lib/behaviour/ForceFieldsBehaviour.js +80 -0
  40. package/dist/lib/behaviour/ForceFieldsBehaviour.js.map +1 -0
  41. package/dist/lib/behaviour/GroupingBehaviour.d.ts +57 -0
  42. package/dist/lib/behaviour/GroupingBehaviour.js +143 -0
  43. package/dist/lib/behaviour/GroupingBehaviour.js.map +1 -0
  44. package/dist/lib/behaviour/LifeBehaviour.d.ts +47 -0
  45. package/dist/lib/behaviour/LifeBehaviour.js +65 -0
  46. package/dist/lib/behaviour/LifeBehaviour.js.map +1 -0
  47. package/dist/lib/behaviour/LightEffectBehaviour.d.ts +59 -0
  48. package/dist/lib/behaviour/LightEffectBehaviour.js +94 -0
  49. package/dist/lib/behaviour/LightEffectBehaviour.js.map +1 -0
  50. package/dist/lib/behaviour/NoiseBasedMotionBehaviour.d.ts +28 -0
  51. package/dist/lib/behaviour/NoiseBasedMotionBehaviour.js +50 -0
  52. package/dist/lib/behaviour/NoiseBasedMotionBehaviour.js.map +1 -0
  53. package/dist/lib/behaviour/PositionBehaviour.d.ts +164 -0
  54. package/dist/lib/behaviour/PositionBehaviour.js +484 -0
  55. package/dist/lib/behaviour/PositionBehaviour.js.map +1 -0
  56. package/dist/lib/behaviour/RotationBehaviour.d.ts +59 -0
  57. package/dist/lib/behaviour/RotationBehaviour.js +100 -0
  58. package/dist/lib/behaviour/RotationBehaviour.js.map +1 -0
  59. package/dist/lib/behaviour/SizeBehaviour.d.ts +61 -0
  60. package/dist/lib/behaviour/SizeBehaviour.js +156 -0
  61. package/dist/lib/behaviour/SizeBehaviour.js.map +1 -0
  62. package/dist/lib/behaviour/SoundReactiveBehaviour.d.ts +58 -0
  63. package/dist/lib/behaviour/SoundReactiveBehaviour.js +132 -0
  64. package/dist/lib/behaviour/SoundReactiveBehaviour.js.map +1 -0
  65. package/dist/lib/behaviour/SpawnBehaviour.d.ts +89 -0
  66. package/dist/lib/behaviour/SpawnBehaviour.js +705 -0
  67. package/dist/lib/behaviour/SpawnBehaviour.js.map +1 -0
  68. package/dist/lib/behaviour/StretchBehaviour.d.ts +30 -0
  69. package/dist/lib/behaviour/StretchBehaviour.js +59 -0
  70. package/dist/lib/behaviour/StretchBehaviour.js.map +1 -0
  71. package/dist/lib/behaviour/TemperatureBehaviour.d.ts +47 -0
  72. package/dist/lib/behaviour/TemperatureBehaviour.js +64 -0
  73. package/dist/lib/behaviour/TemperatureBehaviour.js.map +1 -0
  74. package/dist/lib/behaviour/TimelineBehaviour.d.ts +73 -0
  75. package/dist/lib/behaviour/TimelineBehaviour.js +100 -0
  76. package/dist/lib/behaviour/TimelineBehaviour.js.map +1 -0
  77. package/dist/lib/behaviour/TurbulenceBehaviour.d.ts +73 -0
  78. package/dist/lib/behaviour/TurbulenceBehaviour.js +133 -0
  79. package/dist/lib/behaviour/TurbulenceBehaviour.js.map +1 -0
  80. package/dist/lib/behaviour/index.d.ts +23 -0
  81. package/dist/lib/behaviour/index.js +24 -0
  82. package/dist/lib/behaviour/index.js.map +1 -0
  83. package/dist/lib/customPixiParticlesSettingsInterface.d.ts +19 -0
  84. package/dist/lib/customPixiParticlesSettingsInterface.js +2 -0
  85. package/dist/lib/customPixiParticlesSettingsInterface.js.map +1 -0
  86. package/dist/lib/emission/AbstractEmission.d.ts +30 -0
  87. package/dist/lib/emission/AbstractEmission.js +39 -0
  88. package/dist/lib/emission/AbstractEmission.js.map +1 -0
  89. package/dist/lib/emission/EmissionTypes.d.ts +6 -0
  90. package/dist/lib/emission/EmissionTypes.js +6 -0
  91. package/dist/lib/emission/EmissionTypes.js.map +1 -0
  92. package/dist/lib/emission/RandomEmission.d.ts +44 -0
  93. package/dist/lib/emission/RandomEmission.js +66 -0
  94. package/dist/lib/emission/RandomEmission.js.map +1 -0
  95. package/dist/lib/emission/StandardEmission.d.ts +62 -0
  96. package/dist/lib/emission/StandardEmission.js +87 -0
  97. package/dist/lib/emission/StandardEmission.js.map +1 -0
  98. package/dist/lib/emission/UniformEmission.d.ts +56 -0
  99. package/dist/lib/emission/UniformEmission.js +83 -0
  100. package/dist/lib/emission/UniformEmission.js.map +1 -0
  101. package/dist/lib/emission/index.d.ts +6 -0
  102. package/dist/lib/emission/index.js +7 -0
  103. package/dist/lib/emission/index.js.map +1 -0
  104. package/dist/lib/emitter/Duration.d.ts +27 -0
  105. package/dist/lib/emitter/Duration.js +41 -0
  106. package/dist/lib/emitter/Duration.js.map +1 -0
  107. package/dist/lib/emitter/Emitter.d.ts +116 -0
  108. package/dist/lib/emitter/Emitter.js +240 -0
  109. package/dist/lib/emitter/Emitter.js.map +1 -0
  110. package/dist/lib/emitter/index.d.ts +3 -0
  111. package/dist/lib/emitter/index.js +4 -0
  112. package/dist/lib/emitter/index.js.map +1 -0
  113. package/dist/lib/index.d.ts +20 -0
  114. package/dist/lib/index.js +21 -0
  115. package/dist/lib/index.js.map +1 -0
  116. package/dist/lib/parser/BehaviourParser.d.ts +21 -0
  117. package/dist/lib/parser/BehaviourParser.js +72 -0
  118. package/dist/lib/parser/BehaviourParser.js.map +1 -0
  119. package/dist/lib/parser/CompatibilityHelper.d.ts +12 -0
  120. package/dist/lib/parser/CompatibilityHelper.js +19 -0
  121. package/dist/lib/parser/CompatibilityHelper.js.map +1 -0
  122. package/dist/lib/parser/EmitControllerParser.d.ts +27 -0
  123. package/dist/lib/parser/EmitControllerParser.js +39 -0
  124. package/dist/lib/parser/EmitControllerParser.js.map +1 -0
  125. package/dist/lib/parser/EmitterParser.d.ts +67 -0
  126. package/dist/lib/parser/EmitterParser.js +168 -0
  127. package/dist/lib/parser/EmitterParser.js.map +1 -0
  128. package/dist/lib/parser/index.d.ts +5 -0
  129. package/dist/lib/parser/index.js +6 -0
  130. package/dist/lib/parser/index.js.map +1 -0
  131. package/dist/lib/pixi/Renderer.d.ts +125 -0
  132. package/dist/lib/pixi/Renderer.js +560 -0
  133. package/dist/lib/pixi/Renderer.js.map +1 -0
  134. package/dist/lib/pixi/TestRenderer.d.ts +125 -0
  135. package/dist/lib/pixi/TestRenderer.js +560 -0
  136. package/dist/lib/pixi/TestRenderer.js.map +1 -0
  137. package/dist/lib/util/Color.d.ts +133 -0
  138. package/dist/lib/util/Color.js +173 -0
  139. package/dist/lib/util/Color.js.map +1 -0
  140. package/dist/lib/util/List.d.ts +49 -0
  141. package/dist/lib/util/List.js +87 -0
  142. package/dist/lib/util/List.js.map +1 -0
  143. package/dist/lib/util/MinMax.d.ts +34 -0
  144. package/dist/lib/util/MinMax.js +46 -0
  145. package/dist/lib/util/MinMax.js.map +1 -0
  146. package/dist/lib/util/Point.d.ts +34 -0
  147. package/dist/lib/util/Point.js +46 -0
  148. package/dist/lib/util/Point.js.map +1 -0
  149. package/dist/lib/util/Random.d.ts +24 -0
  150. package/dist/lib/util/Random.js +30 -0
  151. package/dist/lib/util/Random.js.map +1 -0
  152. package/dist/lib/util/ThereBack.d.ts +14 -0
  153. package/dist/lib/util/ThereBack.js +23 -0
  154. package/dist/lib/util/ThereBack.js.map +1 -0
  155. package/dist/lib/util/index.d.ts +5 -0
  156. package/dist/lib/util/index.js +6 -0
  157. package/dist/lib/util/index.js.map +1 -0
  158. package/dist/lib/util/maths.d.ts +10 -0
  159. package/dist/lib/util/maths.js +13 -0
  160. package/dist/lib/util/maths.js.map +1 -0
  161. package/dist/lib/util/turbulencePool.d.ts +4 -0
  162. package/dist/lib/util/turbulencePool.js +7 -0
  163. package/dist/lib/util/turbulencePool.js.map +1 -0
  164. package/package.json +3 -2
@@ -0,0 +1,94 @@
1
+ import { Point } from '../util';
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+ import { Behaviour, BehaviourNames } from './index';
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+ export default class LightEffectBehaviour extends Behaviour {
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+ constructor() {
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+ super(...arguments);
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+ this.enabled = true;
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+ this.priority = 100;
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+ this.lightSource = new Point(0, 0); // Position of the light source
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+ this.lightIntensity = 1.0; // Maximum intensity of the light
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+ this.lightColor = { r: 255, g: 255, b: 255 }; // Light color (white)
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+ this.attenuationFactor = 0.002; // Controls light falloff with distance
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+ this.ambientLight = 0.2; // Minimum light level
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+ this.directionalLight = false; // Enable directional light
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+ this.direction = new Point(0, 1); // Directional light angle (normalized)
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+ this.spreadAngle = Math.PI / 4; // Spread angle for the directional light (in radians)
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+ this.volumetricLight = false; // Enable volumetric light
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+ this.volumetricIntensity = 0.3; // Intensity of volumetric light (glow)
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+ this.fogDensity = 0.01; // Fog density for scattering effect
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+ this.init = () => {
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+ //
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+ };
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+ this.apply = (particle, deltaTime) => {
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+ if (!this.enabled)
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+ return;
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+ const dx = particle.movement.x - this.lightSource.x;
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+ const dy = particle.movement.y - this.lightSource.y;
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+ const distanceSquared = dx * dx + dy * dy;
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+ // Distance-based intensity (inverse square law with attenuation)
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+ const intensity = this.lightIntensity / (1 + this.attenuationFactor * distanceSquared);
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+ // Directional light effect
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+ let directionalFactor = 1;
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+ if (this.directionalLight) {
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+ const normalizedDX = dx / Math.sqrt(distanceSquared);
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+ const normalizedDY = dy / Math.sqrt(distanceSquared);
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+ const dotProduct = normalizedDX * this.direction.x + normalizedDY * this.direction.y;
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+ const angle = Math.acos(dotProduct);
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+ // Apply spread angle
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+ if (angle > this.spreadAngle) {
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+ directionalFactor = 0; // Outside the spread
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+ }
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+ else {
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+ directionalFactor = 1 - angle / this.spreadAngle; // Gradual falloff
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+ }
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+ }
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+ // Combine intensity and directional factor
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+ const effectiveIntensity = Math.max(this.ambientLight, Math.min(intensity * directionalFactor, this.lightIntensity));
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+ // Blend particle color with light color
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+ particle.color.r = Math.min(255, particle.color.r * effectiveIntensity * (this.lightColor.r / 255));
49
+ particle.color.g = Math.min(255, particle.color.g * effectiveIntensity * (this.lightColor.g / 255));
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+ particle.color.b = Math.min(255, particle.color.b * effectiveIntensity * (this.lightColor.b / 255));
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+ // Adjust alpha for glow
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+ particle.color.alpha = Math.min(1, particle.color.alpha * effectiveIntensity);
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+ // Volumetric light effect
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+ if (this.volumetricLight) {
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+ const fogEffect = Math.exp(-this.fogDensity * Math.sqrt(distanceSquared));
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+ const volumetricFactor = this.volumetricIntensity * fogEffect;
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+ particle.color.r = Math.min(255, particle.color.r + volumetricFactor * this.lightColor.r);
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+ particle.color.g = Math.min(255, particle.color.g + volumetricFactor * this.lightColor.g);
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+ particle.color.b = Math.min(255, particle.color.b + volumetricFactor * this.lightColor.b);
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+ particle.color.alpha = Math.min(1, particle.color.alpha + volumetricFactor);
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+ }
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+ };
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+ }
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+ /**
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+ * Gets the name of the behaviour
66
+ * @return {string} The name of the behaviour
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+ */
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+ getName() {
69
+ return BehaviourNames.LIGHT_EFFECT_BEHAVIOUR;
70
+ }
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+ /**
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+ * @description Retrieves the properties of the object.
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+ * @returns {Object} The properties of the object.
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+ */
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+ getProps() {
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+ return {
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+ enabled: this.enabled,
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+ priority: this.priority,
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+ lightSource: { x: this.lightSource.x, y: this.lightSource.y },
80
+ lightIntensity: this.lightIntensity,
81
+ lightColor: this.lightColor,
82
+ attenuationFactor: this.attenuationFactor,
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+ ambientLight: this.ambientLight,
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+ directionalLight: this.directionalLight,
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+ direction: { x: this.direction.x, y: this.direction.y },
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+ spreadAngle: this.spreadAngle,
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+ volumetricLight: this.volumetricLight,
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+ volumetricIntensity: this.volumetricIntensity,
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+ fogDensity: this.fogDensity,
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+ name: this.getName(),
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+ };
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+ }
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+ }
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+ //# sourceMappingURL=LightEffectBehaviour.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"LightEffectBehaviour.js","sourceRoot":"","sources":["../../../src/lib/behaviour/LightEffectBehaviour.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,KAAK,EAAE,MAAM,SAAS,CAAA;AAC/B,OAAO,EAAE,SAAS,EAAE,cAAc,EAAE,MAAM,SAAS,CAAA;AAGnD,MAAM,CAAC,OAAO,OAAO,oBAAqB,SAAQ,SAAS;IAA3D;;QACE,YAAO,GAAG,IAAI,CAAA;QACd,aAAQ,GAAG,GAAG,CAAA;QAEd,gBAAW,GAAG,IAAI,KAAK,CAAC,CAAC,EAAE,CAAC,CAAC,CAAA,CAAC,+BAA+B;QAC7D,mBAAc,GAAG,GAAG,CAAA,CAAC,iCAAiC;QACtD,eAAU,GAAG,EAAE,CAAC,EAAE,GAAG,EAAE,CAAC,EAAE,GAAG,EAAE,CAAC,EAAE,GAAG,EAAE,CAAA,CAAC,sBAAsB;QAC9D,sBAAiB,GAAG,KAAK,CAAA,CAAC,uCAAuC;QACjE,iBAAY,GAAG,GAAG,CAAA,CAAC,sBAAsB;QAEzC,qBAAgB,GAAG,KAAK,CAAA,CAAC,2BAA2B;QACpD,cAAS,GAAG,IAAI,KAAK,CAAC,CAAC,EAAE,CAAC,CAAC,CAAA,CAAC,uCAAuC;QACnE,gBAAW,GAAG,IAAI,CAAC,EAAE,GAAG,CAAC,CAAA,CAAC,sDAAsD;QAEhF,oBAAe,GAAG,KAAK,CAAA,CAAC,0BAA0B;QAClD,wBAAmB,GAAG,GAAG,CAAA,CAAC,uCAAuC;QACjE,eAAU,GAAG,IAAI,CAAA,CAAC,oCAAoC;QAEtD,SAAI,GAAG,GAAG,EAAE;YACV,EAAE;QACJ,CAAC,CAAA;QAED,UAAK,GAAG,CAAC,QAAkB,EAAE,SAAiB,EAAE,EAAE;YAChD,IAAI,CAAC,IAAI,CAAC,OAAO;gBAAE,OAAM;YAEzB,MAAM,EAAE,GAAG,QAAQ,CAAC,QAAQ,CAAC,CAAC,GAAG,IAAI,CAAC,WAAW,CAAC,CAAC,CAAA;YACnD,MAAM,EAAE,GAAG,QAAQ,CAAC,QAAQ,CAAC,CAAC,GAAG,IAAI,CAAC,WAAW,CAAC,CAAC,CAAA;YACnD,MAAM,eAAe,GAAG,EAAE,GAAG,EAAE,GAAG,EAAE,GAAG,EAAE,CAAA;YAEzC,iEAAiE;YACjE,MAAM,SAAS,GAAG,IAAI,CAAC,cAAc,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,iBAAiB,GAAG,eAAe,CAAC,CAAA;YAEtF,2BAA2B;YAC3B,IAAI,iBAAiB,GAAG,CAAC,CAAA;YACzB,IAAI,IAAI,CAAC,gBAAgB,EAAE,CAAC;gBAC1B,MAAM,YAAY,GAAG,EAAE,GAAG,IAAI,CAAC,IAAI,CAAC,eAAe,CAAC,CAAA;gBACpD,MAAM,YAAY,GAAG,EAAE,GAAG,IAAI,CAAC,IAAI,CAAC,eAAe,CAAC,CAAA;gBAEpD,MAAM,UAAU,GAAG,YAAY,GAAG,IAAI,CAAC,SAAS,CAAC,CAAC,GAAG,YAAY,GAAG,IAAI,CAAC,SAAS,CAAC,CAAC,CAAA;gBACpF,MAAM,KAAK,GAAG,IAAI,CAAC,IAAI,CAAC,UAAU,CAAC,CAAA;gBAEnC,qBAAqB;gBACrB,IAAI,KAAK,GAAG,IAAI,CAAC,WAAW,EAAE,CAAC;oBAC7B,iBAAiB,GAAG,CAAC,CAAA,CAAC,qBAAqB;gBAC7C,CAAC;qBAAM,CAAC;oBACN,iBAAiB,GAAG,CAAC,GAAG,KAAK,GAAG,IAAI,CAAC,WAAW,CAAA,CAAC,kBAAkB;gBACrE,CAAC;YACH,CAAC;YAED,2CAA2C;YAC3C,MAAM,kBAAkB,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,YAAY,EAAE,IAAI,CAAC,GAAG,CAAC,SAAS,GAAG,iBAAiB,EAAE,IAAI,CAAC,cAAc,CAAC,CAAC,CAAA;YAEpH,wCAAwC;YACxC,QAAQ,CAAC,KAAK,CAAC,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,GAAG,EAAE,QAAQ,CAAC,KAAK,CAAC,CAAC,GAAG,kBAAkB,GAAG,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,CAAA;YACnG,QAAQ,CAAC,KAAK,CAAC,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,GAAG,EAAE,QAAQ,CAAC,KAAK,CAAC,CAAC,GAAG,kBAAkB,GAAG,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,CAAA;YACnG,QAAQ,CAAC,KAAK,CAAC,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,GAAG,EAAE,QAAQ,CAAC,KAAK,CAAC,CAAC,GAAG,kBAAkB,GAAG,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,CAAA;YAEnG,wBAAwB;YACxB,QAAQ,CAAC,KAAK,CAAC,KAAK,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,QAAQ,CAAC,KAAK,CAAC,KAAK,GAAG,kBAAkB,CAAC,CAAA;YAE7E,0BAA0B;YAC1B,IAAI,IAAI,CAAC,eAAe,EAAE,CAAC;gBACzB,MAAM,SAAS,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,IAAI,CAAC,UAAU,GAAG,IAAI,CAAC,IAAI,CAAC,eAAe,CAAC,CAAC,CAAA;gBACzE,MAAM,gBAAgB,GAAG,IAAI,CAAC,mBAAmB,GAAG,SAAS,CAAA;gBAC7D,QAAQ,CAAC,KAAK,CAAC,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,GAAG,EAAE,QAAQ,CAAC,KAAK,CAAC,CAAC,GAAG,gBAAgB,GAAG,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC,CAAA;gBACzF,QAAQ,CAAC,KAAK,CAAC,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,GAAG,EAAE,QAAQ,CAAC,KAAK,CAAC,CAAC,GAAG,gBAAgB,GAAG,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC,CAAA;gBACzF,QAAQ,CAAC,KAAK,CAAC,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,GAAG,EAAE,QAAQ,CAAC,KAAK,CAAC,CAAC,GAAG,gBAAgB,GAAG,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC,CAAA;gBACzF,QAAQ,CAAC,KAAK,CAAC,KAAK,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,QAAQ,CAAC,KAAK,CAAC,KAAK,GAAG,gBAAgB,CAAC,CAAA;YAC7E,CAAC;QACH,CAAC,CAAA;IAgCH,CAAC;IA9BC;;;OAGG;IACH,OAAO;QACL,OAAO,cAAc,CAAC,sBAAsB,CAAA;IAC9C,CAAC;IAED;;;OAGG;IACH,QAAQ;QACN,OAAO;YACL,OAAO,EAAE,IAAI,CAAC,OAAO;YACrB,QAAQ,EAAE,IAAI,CAAC,QAAQ;YACvB,WAAW,EAAE,EAAE,CAAC,EAAE,IAAI,CAAC,WAAW,CAAC,CAAC,EAAE,CAAC,EAAE,IAAI,CAAC,WAAW,CAAC,CAAC,EAAE;YAC7D,cAAc,EAAE,IAAI,CAAC,cAAc;YACnC,UAAU,EAAE,IAAI,CAAC,UAAU;YAC3B,iBAAiB,EAAE,IAAI,CAAC,iBAAiB;YACzC,YAAY,EAAE,IAAI,CAAC,YAAY;YAC/B,gBAAgB,EAAE,IAAI,CAAC,gBAAgB;YACvC,SAAS,EAAE,EAAE,CAAC,EAAE,IAAI,CAAC,SAAS,CAAC,CAAC,EAAE,CAAC,EAAE,IAAI,CAAC,SAAS,CAAC,CAAC,EAAE;YACvD,WAAW,EAAE,IAAI,CAAC,WAAW;YAC7B,eAAe,EAAE,IAAI,CAAC,eAAe;YACrC,mBAAmB,EAAE,IAAI,CAAC,mBAAmB;YAC7C,UAAU,EAAE,IAAI,CAAC,UAAU;YAC3B,IAAI,EAAE,IAAI,CAAC,OAAO,EAAE;SACrB,CAAA;IACH,CAAC;CACF"}
@@ -0,0 +1,28 @@
1
+ import Particle from '../Particle';
2
+ import { Point } from '../util';
3
+ import Behaviour from './Behaviour';
4
+ export default class NoiseBasedMotionBehaviour extends Behaviour {
5
+ enabled: boolean;
6
+ priority: number;
7
+ noiseScale: number;
8
+ noiseIntensity: number;
9
+ noiseSpeed: number;
10
+ noiseDirection: Point;
11
+ noise2D: any;
12
+ constructor();
13
+ init: (particle: Particle) => void;
14
+ apply: (particle: Particle, deltaTime: number) => void;
15
+ getName(): string;
16
+ getProps(): {
17
+ enabled: boolean;
18
+ priority: number;
19
+ noiseScale: number;
20
+ noiseIntensity: number;
21
+ noiseSpeed: number;
22
+ noiseDirection: {
23
+ x: number;
24
+ y: number;
25
+ };
26
+ name: string;
27
+ };
28
+ }
@@ -0,0 +1,50 @@
1
+ import { createNoise2D } from 'simplex-noise';
2
+ import BehaviourNames from './BehaviourNames';
3
+ import { Point } from '../util';
4
+ import Behaviour from './Behaviour';
5
+ export default class NoiseBasedMotionBehaviour extends Behaviour {
6
+ constructor() {
7
+ super();
8
+ this.enabled = true;
9
+ this.priority = 50;
10
+ this.noiseScale = 0.01;
11
+ this.noiseIntensity = 10;
12
+ this.noiseSpeed = 0.1;
13
+ this.noiseDirection = new Point(1, 1);
14
+ this.init = (particle) => {
15
+ if (!this.enabled)
16
+ return;
17
+ particle.noiseOffset = new Point(Math.random() * 1000, Math.random() * 1000);
18
+ };
19
+ this.apply = (particle, deltaTime) => {
20
+ if (!this.enabled || particle.skipPositionBehaviour)
21
+ return;
22
+ const { noiseOffset } = particle;
23
+ noiseOffset.x += this.noiseSpeed * deltaTime * this.noiseDirection.x;
24
+ noiseOffset.y += this.noiseSpeed * deltaTime * this.noiseDirection.y;
25
+ const noiseX = this.noise2D(noiseOffset.x * this.noiseScale, noiseOffset.y * this.noiseScale);
26
+ const noiseY = this.noise2D(noiseOffset.y * this.noiseScale, noiseOffset.x * this.noiseScale);
27
+ particle.movement.x += noiseX * this.noiseIntensity * deltaTime;
28
+ particle.movement.y += noiseY * this.noiseIntensity * deltaTime;
29
+ };
30
+ this.noise2D = createNoise2D();
31
+ }
32
+ getName() {
33
+ return BehaviourNames.NOISE_BASED_MOTION_BEHAVIOUR;
34
+ }
35
+ getProps() {
36
+ return {
37
+ enabled: this.enabled,
38
+ priority: this.priority,
39
+ noiseScale: this.noiseScale,
40
+ noiseIntensity: this.noiseIntensity,
41
+ noiseSpeed: this.noiseSpeed,
42
+ noiseDirection: {
43
+ x: this.noiseDirection.x,
44
+ y: this.noiseDirection.y,
45
+ },
46
+ name: this.getName(),
47
+ };
48
+ }
49
+ }
50
+ //# sourceMappingURL=NoiseBasedMotionBehaviour.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"NoiseBasedMotionBehaviour.js","sourceRoot":"","sources":["../../../src/lib/behaviour/NoiseBasedMotionBehaviour.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,aAAa,EAAE,MAAM,eAAe,CAAA;AAC7C,OAAO,cAAc,MAAM,kBAAkB,CAAA;AAE7C,OAAO,EAAE,KAAK,EAAE,MAAM,SAAS,CAAA;AAC/B,OAAO,SAAS,MAAM,aAAa,CAAA;AAEnC,MAAM,CAAC,OAAO,OAAO,yBAA0B,SAAQ,SAAS;IAW9D;QACE,KAAK,EAAE,CAAA;QAXT,YAAO,GAAG,IAAI,CAAA;QACd,aAAQ,GAAG,EAAE,CAAA;QAEb,eAAU,GAAG,IAAI,CAAA;QACjB,mBAAc,GAAG,EAAE,CAAA;QACnB,eAAU,GAAG,GAAG,CAAA;QAChB,mBAAc,GAAG,IAAI,KAAK,CAAC,CAAC,EAAE,CAAC,CAAC,CAAA;QAShC,SAAI,GAAG,CAAC,QAAkB,EAAE,EAAE;YAC5B,IAAI,CAAC,IAAI,CAAC,OAAO;gBAAE,OAAM;YACzB,QAAQ,CAAC,WAAW,GAAG,IAAI,KAAK,CAAC,IAAI,CAAC,MAAM,EAAE,GAAG,IAAI,EAAE,IAAI,CAAC,MAAM,EAAE,GAAG,IAAI,CAAC,CAAA;QAC9E,CAAC,CAAA;QAED,UAAK,GAAG,CAAC,QAAkB,EAAE,SAAiB,EAAE,EAAE;YAChD,IAAI,CAAC,IAAI,CAAC,OAAO,IAAI,QAAQ,CAAC,qBAAqB;gBAAE,OAAM;YAE3D,MAAM,EAAE,WAAW,EAAE,GAAG,QAAQ,CAAA;YAEhC,WAAW,CAAC,CAAC,IAAI,IAAI,CAAC,UAAU,GAAG,SAAS,GAAG,IAAI,CAAC,cAAc,CAAC,CAAC,CAAA;YACpE,WAAW,CAAC,CAAC,IAAI,IAAI,CAAC,UAAU,GAAG,SAAS,GAAG,IAAI,CAAC,cAAc,CAAC,CAAC,CAAA;YAEpE,MAAM,MAAM,GAAG,IAAI,CAAC,OAAO,CAAC,WAAW,CAAC,CAAC,GAAG,IAAI,CAAC,UAAU,EAAE,WAAW,CAAC,CAAC,GAAG,IAAI,CAAC,UAAU,CAAC,CAAA;YAC7F,MAAM,MAAM,GAAG,IAAI,CAAC,OAAO,CAAC,WAAW,CAAC,CAAC,GAAG,IAAI,CAAC,UAAU,EAAE,WAAW,CAAC,CAAC,GAAG,IAAI,CAAC,UAAU,CAAC,CAAA;YAE7F,QAAQ,CAAC,QAAQ,CAAC,CAAC,IAAI,MAAM,GAAG,IAAI,CAAC,cAAc,GAAG,SAAS,CAAA;YAC/D,QAAQ,CAAC,QAAQ,CAAC,CAAC,IAAI,MAAM,GAAG,IAAI,CAAC,cAAc,GAAG,SAAS,CAAA;QACjE,CAAC,CAAA;QArBC,IAAI,CAAC,OAAO,GAAG,aAAa,EAAE,CAAA;IAChC,CAAC;IAsBD,OAAO;QACL,OAAO,cAAc,CAAC,4BAA4B,CAAA;IACpD,CAAC;IAED,QAAQ;QACN,OAAO;YACL,OAAO,EAAE,IAAI,CAAC,OAAO;YACrB,QAAQ,EAAE,IAAI,CAAC,QAAQ;YACvB,UAAU,EAAE,IAAI,CAAC,UAAU;YAC3B,cAAc,EAAE,IAAI,CAAC,cAAc;YACnC,UAAU,EAAE,IAAI,CAAC,UAAU;YAC3B,cAAc,EAAE;gBACd,CAAC,EAAE,IAAI,CAAC,cAAc,CAAC,CAAC;gBACxB,CAAC,EAAE,IAAI,CAAC,cAAc,CAAC,CAAC;aACzB;YACD,IAAI,EAAE,IAAI,CAAC,OAAO,EAAE;SACrB,CAAA;IACH,CAAC;CACF"}
@@ -0,0 +1,164 @@
1
+ import { Point } from '../util';
2
+ import { Behaviour } from './index';
3
+ import Particle from '../Particle';
4
+ import Model from '../Model';
5
+ import MinMax from '../util/MinMax';
6
+ import ThereBack from '../util/ThereBack';
7
+ export default class PositionBehaviour extends Behaviour {
8
+ enabled: boolean;
9
+ priority: number;
10
+ warp: boolean;
11
+ warpSpeed: number;
12
+ warpBaseSpeed: number;
13
+ sinX: boolean;
14
+ sinY: boolean;
15
+ sinXVal: Point;
16
+ sinYVal: Point;
17
+ sinXValVariance: Point;
18
+ sinYValVariance: Point;
19
+ positionVariance: Point;
20
+ velocity: Point;
21
+ velocityVariance: Point;
22
+ acceleration: Point;
23
+ accelerationVariance: Point;
24
+ cameraZConverter: number;
25
+ warpFov: number;
26
+ warpStretch: number;
27
+ warpDistanceScaleConverter: number;
28
+ warpDistanceToCenter: boolean;
29
+ fromAtoB: boolean;
30
+ fromAtoBTwoWays: boolean;
31
+ pointA: Point;
32
+ pointB: Point;
33
+ thereDuration: MinMax;
34
+ thereAmplitude: MinMax;
35
+ backDuration: MinMax;
36
+ backAmplitude: MinMax;
37
+ there: ThereBack;
38
+ back: ThereBack;
39
+ /**
40
+ * Function that initializes a particle
41
+ * @param {Particle} particle - The particle to be initialized
42
+ * @param {Model} model - The model of the particle
43
+ */
44
+ init: (particle: Particle, model: Model) => void;
45
+ /**
46
+ * Restarts the warp of a particle
47
+ * @param {Particle} particle - The particle to restart the warp on
48
+ * @param {boolean} initial - True if this is the initial warp, false if it is a subsequent one
49
+ * @param {Model} model - The model containing the camera Z property
50
+ */
51
+ restartWarp: (particle: Particle, initial: boolean, model: Model) => void;
52
+ /**
53
+ * Adds a random variance to the given value
54
+ * @param {number} value - The value to calculate
55
+ * @param {number} variance - The random variance to add
56
+ * @returns {number} The calculated value
57
+ */
58
+ calculate: (value: number, variance: number) => number;
59
+ /**
60
+ * Applies the particle's velocity and acceleration to move it and calculate its size, rotation, and position.
61
+ * @param {Particle} particle - The particle to be moved
62
+ * @param {number} deltaTime - The time delta for the movement calculation
63
+ * @param {Model} model - The model containing information about the particle's movement
64
+ */
65
+ apply: (particle: Particle, deltaTime: number, model: Model) => void;
66
+ /**
67
+ * Gets the name of the behaviour
68
+ * @return {BehaviourNames} The name of the behaviour
69
+ */
70
+ getName(): string;
71
+ _lerp(start: number, end: number, t: number): number;
72
+ _easeBackInOut(t: number, c1?: number, c2?: number): number;
73
+ _easeBackIn(t: number, c1?: number): number;
74
+ _easeBackOut(t: number, c1?: number): number;
75
+ _easePower1In(t: number): number;
76
+ _easePower1Out(t: number): number;
77
+ _easePower1InOut(t: number): number;
78
+ _easeBounceIn(t: number): number;
79
+ _easeBounceOut(t: number): number;
80
+ _easeBounceInOut(t: number): number;
81
+ _easeElasticIn(t: number): number;
82
+ _easeElasticOut(t: number): number;
83
+ _easeElasticInOut(t: number): number;
84
+ _easeSteps(t: number, numSteps?: number): number;
85
+ /**
86
+ * @description Retrieves the properties of the object.
87
+ * @returns {Object} The properties of the object.
88
+ */
89
+ getProps(): {
90
+ enabled: boolean;
91
+ priority: number;
92
+ fromAtoB: boolean;
93
+ fromAtoBTwoWays: boolean;
94
+ there: {
95
+ x: string;
96
+ y: string;
97
+ ease: string;
98
+ };
99
+ back: {
100
+ x: string;
101
+ y: string;
102
+ ease: string;
103
+ };
104
+ pointA: {
105
+ x: number;
106
+ y: number;
107
+ };
108
+ pointB: {
109
+ x: number;
110
+ y: number;
111
+ };
112
+ thereDuration: {
113
+ x: number;
114
+ y: number;
115
+ };
116
+ thereAmplitude: {
117
+ x: number;
118
+ y: number;
119
+ };
120
+ backDuration: {
121
+ x: number;
122
+ y: number;
123
+ };
124
+ backAmplitude: {
125
+ x: number;
126
+ y: number;
127
+ };
128
+ warp: boolean;
129
+ sinX: boolean;
130
+ sinY: boolean;
131
+ sinXVal: Point;
132
+ sinYVal: Point;
133
+ sinXValVariance: Point;
134
+ sinYValVariance: Point;
135
+ positionVariance: {
136
+ x: number;
137
+ y: number;
138
+ };
139
+ velocity: {
140
+ x: number;
141
+ y: number;
142
+ };
143
+ velocityVariance: {
144
+ x: number;
145
+ y: number;
146
+ };
147
+ acceleration: {
148
+ x: number;
149
+ y: number;
150
+ };
151
+ accelerationVariance: {
152
+ x: number;
153
+ y: number;
154
+ };
155
+ warpSpeed: number;
156
+ warpBaseSpeed: number;
157
+ cameraZConverter: number;
158
+ warpFov: number;
159
+ warpStretch: number;
160
+ warpDistanceScaleConverter: number;
161
+ warpDistanceToCenter: boolean;
162
+ name: string;
163
+ };
164
+ }