custom-pixi-particles 4.17.0 → 4.18.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (164) hide show
  1. package/README.md +6 -4
  2. package/package.json +6 -5
  3. package/dist/index.d.ts +0 -15
  4. package/dist/index.js +0 -45
  5. package/dist/index.js.map +0 -1
  6. package/dist/lib/Model.d.ts +0 -32
  7. package/dist/lib/Model.js +0 -44
  8. package/dist/lib/Model.js.map +0 -1
  9. package/dist/lib/Particle.d.ts +0 -234
  10. package/dist/lib/Particle.js +0 -201
  11. package/dist/lib/Particle.js.map +0 -1
  12. package/dist/lib/ParticlePool.d.ts +0 -37
  13. package/dist/lib/ParticlePool.js +0 -56
  14. package/dist/lib/ParticlePool.js.map +0 -1
  15. package/dist/lib/behaviour/AngularVelocityBehaviour.d.ts +0 -61
  16. package/dist/lib/behaviour/AngularVelocityBehaviour.js +0 -118
  17. package/dist/lib/behaviour/AngularVelocityBehaviour.js.map +0 -1
  18. package/dist/lib/behaviour/AttractionRepulsionBehaviour.d.ts +0 -42
  19. package/dist/lib/behaviour/AttractionRepulsionBehaviour.js +0 -78
  20. package/dist/lib/behaviour/AttractionRepulsionBehaviour.js.map +0 -1
  21. package/dist/lib/behaviour/Behaviour.d.ts +0 -33
  22. package/dist/lib/behaviour/Behaviour.js +0 -45
  23. package/dist/lib/behaviour/Behaviour.js.map +0 -1
  24. package/dist/lib/behaviour/BehaviourNames.d.ts +0 -22
  25. package/dist/lib/behaviour/BehaviourNames.js +0 -23
  26. package/dist/lib/behaviour/BehaviourNames.js.map +0 -1
  27. package/dist/lib/behaviour/CollisionBehaviour.d.ts +0 -86
  28. package/dist/lib/behaviour/CollisionBehaviour.js +0 -140
  29. package/dist/lib/behaviour/CollisionBehaviour.js.map +0 -1
  30. package/dist/lib/behaviour/ColorBehaviour.d.ts +0 -67
  31. package/dist/lib/behaviour/ColorBehaviour.js +0 -193
  32. package/dist/lib/behaviour/ColorBehaviour.js.map +0 -1
  33. package/dist/lib/behaviour/EmitDirectionBehaviour.d.ts +0 -52
  34. package/dist/lib/behaviour/EmitDirectionBehaviour.js +0 -105
  35. package/dist/lib/behaviour/EmitDirectionBehaviour.js.map +0 -1
  36. package/dist/lib/behaviour/EmitterBehaviours.d.ts +0 -69
  37. package/dist/lib/behaviour/EmitterBehaviours.js +0 -116
  38. package/dist/lib/behaviour/EmitterBehaviours.js.map +0 -1
  39. package/dist/lib/behaviour/ForceFieldsBehaviour.d.ts +0 -53
  40. package/dist/lib/behaviour/ForceFieldsBehaviour.js +0 -80
  41. package/dist/lib/behaviour/ForceFieldsBehaviour.js.map +0 -1
  42. package/dist/lib/behaviour/GroupingBehaviour.d.ts +0 -57
  43. package/dist/lib/behaviour/GroupingBehaviour.js +0 -143
  44. package/dist/lib/behaviour/GroupingBehaviour.js.map +0 -1
  45. package/dist/lib/behaviour/LifeBehaviour.d.ts +0 -47
  46. package/dist/lib/behaviour/LifeBehaviour.js +0 -65
  47. package/dist/lib/behaviour/LifeBehaviour.js.map +0 -1
  48. package/dist/lib/behaviour/LightEffectBehaviour.d.ts +0 -59
  49. package/dist/lib/behaviour/LightEffectBehaviour.js +0 -94
  50. package/dist/lib/behaviour/LightEffectBehaviour.js.map +0 -1
  51. package/dist/lib/behaviour/NoiseBasedMotionBehaviour.d.ts +0 -35
  52. package/dist/lib/behaviour/NoiseBasedMotionBehaviour.js +0 -93
  53. package/dist/lib/behaviour/NoiseBasedMotionBehaviour.js.map +0 -1
  54. package/dist/lib/behaviour/PositionBehaviour.d.ts +0 -164
  55. package/dist/lib/behaviour/PositionBehaviour.js +0 -484
  56. package/dist/lib/behaviour/PositionBehaviour.js.map +0 -1
  57. package/dist/lib/behaviour/RotationBehaviour.d.ts +0 -59
  58. package/dist/lib/behaviour/RotationBehaviour.js +0 -100
  59. package/dist/lib/behaviour/RotationBehaviour.js.map +0 -1
  60. package/dist/lib/behaviour/SizeBehaviour.d.ts +0 -61
  61. package/dist/lib/behaviour/SizeBehaviour.js +0 -156
  62. package/dist/lib/behaviour/SizeBehaviour.js.map +0 -1
  63. package/dist/lib/behaviour/SoundReactiveBehaviour.d.ts +0 -58
  64. package/dist/lib/behaviour/SoundReactiveBehaviour.js +0 -132
  65. package/dist/lib/behaviour/SoundReactiveBehaviour.js.map +0 -1
  66. package/dist/lib/behaviour/SpawnBehaviour.d.ts +0 -89
  67. package/dist/lib/behaviour/SpawnBehaviour.js +0 -705
  68. package/dist/lib/behaviour/SpawnBehaviour.js.map +0 -1
  69. package/dist/lib/behaviour/StretchBehaviour.d.ts +0 -30
  70. package/dist/lib/behaviour/StretchBehaviour.js +0 -59
  71. package/dist/lib/behaviour/StretchBehaviour.js.map +0 -1
  72. package/dist/lib/behaviour/TemperatureBehaviour.d.ts +0 -47
  73. package/dist/lib/behaviour/TemperatureBehaviour.js +0 -64
  74. package/dist/lib/behaviour/TemperatureBehaviour.js.map +0 -1
  75. package/dist/lib/behaviour/TimelineBehaviour.d.ts +0 -73
  76. package/dist/lib/behaviour/TimelineBehaviour.js +0 -100
  77. package/dist/lib/behaviour/TimelineBehaviour.js.map +0 -1
  78. package/dist/lib/behaviour/TurbulenceBehaviour.d.ts +0 -73
  79. package/dist/lib/behaviour/TurbulenceBehaviour.js +0 -133
  80. package/dist/lib/behaviour/TurbulenceBehaviour.js.map +0 -1
  81. package/dist/lib/behaviour/index.d.ts +0 -23
  82. package/dist/lib/behaviour/index.js +0 -24
  83. package/dist/lib/behaviour/index.js.map +0 -1
  84. package/dist/lib/customPixiParticlesSettingsInterface.d.ts +0 -19
  85. package/dist/lib/customPixiParticlesSettingsInterface.js +0 -2
  86. package/dist/lib/customPixiParticlesSettingsInterface.js.map +0 -1
  87. package/dist/lib/emission/AbstractEmission.d.ts +0 -30
  88. package/dist/lib/emission/AbstractEmission.js +0 -39
  89. package/dist/lib/emission/AbstractEmission.js.map +0 -1
  90. package/dist/lib/emission/EmissionTypes.d.ts +0 -6
  91. package/dist/lib/emission/EmissionTypes.js +0 -6
  92. package/dist/lib/emission/EmissionTypes.js.map +0 -1
  93. package/dist/lib/emission/RandomEmission.d.ts +0 -44
  94. package/dist/lib/emission/RandomEmission.js +0 -66
  95. package/dist/lib/emission/RandomEmission.js.map +0 -1
  96. package/dist/lib/emission/StandardEmission.d.ts +0 -62
  97. package/dist/lib/emission/StandardEmission.js +0 -87
  98. package/dist/lib/emission/StandardEmission.js.map +0 -1
  99. package/dist/lib/emission/UniformEmission.d.ts +0 -56
  100. package/dist/lib/emission/UniformEmission.js +0 -83
  101. package/dist/lib/emission/UniformEmission.js.map +0 -1
  102. package/dist/lib/emission/index.d.ts +0 -6
  103. package/dist/lib/emission/index.js +0 -7
  104. package/dist/lib/emission/index.js.map +0 -1
  105. package/dist/lib/emitter/Duration.d.ts +0 -27
  106. package/dist/lib/emitter/Duration.js +0 -41
  107. package/dist/lib/emitter/Duration.js.map +0 -1
  108. package/dist/lib/emitter/Emitter.d.ts +0 -116
  109. package/dist/lib/emitter/Emitter.js +0 -240
  110. package/dist/lib/emitter/Emitter.js.map +0 -1
  111. package/dist/lib/emitter/index.d.ts +0 -3
  112. package/dist/lib/emitter/index.js +0 -4
  113. package/dist/lib/emitter/index.js.map +0 -1
  114. package/dist/lib/index.d.ts +0 -20
  115. package/dist/lib/index.js +0 -21
  116. package/dist/lib/index.js.map +0 -1
  117. package/dist/lib/parser/BehaviourParser.d.ts +0 -21
  118. package/dist/lib/parser/BehaviourParser.js +0 -72
  119. package/dist/lib/parser/BehaviourParser.js.map +0 -1
  120. package/dist/lib/parser/CompatibilityHelper.d.ts +0 -12
  121. package/dist/lib/parser/CompatibilityHelper.js +0 -19
  122. package/dist/lib/parser/CompatibilityHelper.js.map +0 -1
  123. package/dist/lib/parser/EmitControllerParser.d.ts +0 -27
  124. package/dist/lib/parser/EmitControllerParser.js +0 -39
  125. package/dist/lib/parser/EmitControllerParser.js.map +0 -1
  126. package/dist/lib/parser/EmitterParser.d.ts +0 -67
  127. package/dist/lib/parser/EmitterParser.js +0 -168
  128. package/dist/lib/parser/EmitterParser.js.map +0 -1
  129. package/dist/lib/parser/index.d.ts +0 -5
  130. package/dist/lib/parser/index.js +0 -6
  131. package/dist/lib/parser/index.js.map +0 -1
  132. package/dist/lib/pixi/Renderer.d.ts +0 -125
  133. package/dist/lib/pixi/Renderer.js +0 -584
  134. package/dist/lib/pixi/Renderer.js.map +0 -1
  135. package/dist/lib/pixi/TestRenderer.d.ts +0 -125
  136. package/dist/lib/pixi/TestRenderer.js +0 -578
  137. package/dist/lib/pixi/TestRenderer.js.map +0 -1
  138. package/dist/lib/util/Color.d.ts +0 -133
  139. package/dist/lib/util/Color.js +0 -173
  140. package/dist/lib/util/Color.js.map +0 -1
  141. package/dist/lib/util/List.d.ts +0 -49
  142. package/dist/lib/util/List.js +0 -87
  143. package/dist/lib/util/List.js.map +0 -1
  144. package/dist/lib/util/MinMax.d.ts +0 -34
  145. package/dist/lib/util/MinMax.js +0 -46
  146. package/dist/lib/util/MinMax.js.map +0 -1
  147. package/dist/lib/util/Point.d.ts +0 -34
  148. package/dist/lib/util/Point.js +0 -46
  149. package/dist/lib/util/Point.js.map +0 -1
  150. package/dist/lib/util/Random.d.ts +0 -24
  151. package/dist/lib/util/Random.js +0 -30
  152. package/dist/lib/util/Random.js.map +0 -1
  153. package/dist/lib/util/ThereBack.d.ts +0 -14
  154. package/dist/lib/util/ThereBack.js +0 -23
  155. package/dist/lib/util/ThereBack.js.map +0 -1
  156. package/dist/lib/util/index.d.ts +0 -5
  157. package/dist/lib/util/index.js +0 -6
  158. package/dist/lib/util/index.js.map +0 -1
  159. package/dist/lib/util/maths.d.ts +0 -10
  160. package/dist/lib/util/maths.js +0 -13
  161. package/dist/lib/util/maths.js.map +0 -1
  162. package/dist/lib/util/turbulencePool.d.ts +0 -4
  163. package/dist/lib/util/turbulencePool.js +0 -7
  164. package/dist/lib/util/turbulencePool.js.map +0 -1
@@ -1,125 +0,0 @@
1
- import { Emitter } from '../emitter';
2
- import { ICustomPixiParticlesSettings } from '../customPixiParticlesSettingsInterface';
3
- import { Container } from 'pixi.js-legacy';
4
- /**
5
- * Renderer is a class used to render particles in the Pixi library.
6
- *
7
- * @class Renderer
8
- */
9
- export default class TestRenderer extends Container {
10
- blendMode: any;
11
- emitter: Emitter;
12
- turbulenceEmitter: Emitter;
13
- private _paused;
14
- private _internalPaused;
15
- private textures;
16
- private zeroPad;
17
- private indexToStart;
18
- private finishingTextureNames;
19
- private unusedSprites;
20
- private emitterParser;
21
- private turbulenceParser;
22
- private config;
23
- private anchor;
24
- private _model;
25
- private _ticker;
26
- private _visibilitychangeBinding;
27
- /**
28
- * Creates an instance of Renderer.
29
- *
30
- * @memberof Renderer
31
- */
32
- constructor(settings: ICustomPixiParticlesSettings);
33
- onComplete: any;
34
- onCompleteFN: any;
35
- /**
36
- * Sets the paused state of the object.
37
- *
38
- * @param {boolean} [isPaused=true] - The new paused state of the object. Defaults to `true`.
39
- * @returns {void}
40
- */
41
- pause(isPaused?: boolean): void;
42
- /**
43
- * Resumes the object's operation by setting its paused state to false.
44
- *
45
- * @returns {void}
46
- */
47
- resume(): void;
48
- /**
49
- * Updates the transform of the ParticleContainer and updates the emitters.
50
- */
51
- _updateTransform(deltaTime: number): void;
52
- /**
53
- *
54
- * @method updateTexture
55
- * @description This method updates the texture of the unused sprites and children to a randomly generated texture.
56
- */
57
- updateTexture(): void;
58
- /**
59
- * This method is used to start the emitter and turbulenceEmitter if available.
60
- * @function start
61
- */
62
- start(): void;
63
- /**
64
- * Resets the particle emitters in this class without removing existing particles and plays them.
65
- * @function play
66
- */
67
- play(): void;
68
- /**
69
- * Immediately stops emitting particles
70
- */
71
- stopImmediately(): void;
72
- /**
73
- * Destroy particles
74
- */
75
- destroy(): void;
76
- /**
77
- * Terminates the emitter and any turbulence emitter it is associated with
78
- */
79
- stop(): void;
80
- /**
81
- * Resets the emitters to their initial state
82
- */
83
- resetEmitter(): void;
84
- /**
85
- * Sets the textures used by the emitter
86
- * @param {string[]} textures - Array of strings containing the textures to be used by the emitter
87
- */
88
- setTextures(textures: string[]): void;
89
- /**
90
- * Updates the configuration of the emitter
91
- * @param {any} config - Configuration object to be used to update the emitter
92
- * @param {boolean} resetDuration - should duration be reset
93
- */
94
- updateConfig(config: any, resetDuration?: boolean): void;
95
- /**
96
- * Updates the position of the emitter
97
- * @param {Object} position - Object containing the x and y coordinates of the new position
98
- * @param {boolean} resetDuration - should duration be reset
99
- */
100
- updatePosition(position: {
101
- x: number;
102
- y: number;
103
- }, resetDuration?: boolean): void;
104
- /**
105
- * Clears the sprite pool, the unused sprites list and the turbulence and particle pools.
106
- */
107
- clearPool(): void;
108
- private getByName;
109
- private getOrCreateSprite;
110
- private createFrameAnimationByName;
111
- private onCreate;
112
- private onCreateTurbulence;
113
- private onUpdate;
114
- private onUpdateTurbulence;
115
- private onFinishing;
116
- private onRemove;
117
- private onRemoveTurbulence;
118
- private getRandomTexture;
119
- private getRandomFinishingTexture;
120
- private getRandomFrameNumber;
121
- private paused;
122
- private internalPause;
123
- private getConfigIndexByName;
124
- private buildTurbulenceConfig;
125
- }
@@ -1,578 +0,0 @@
1
- // tslint:disable:prefer-for-of
2
- import engine from '../index';
3
- import { Emitter } from '../emitter';
4
- import BehaviourNames from '../behaviour/BehaviourNames';
5
- import List from '../util/List';
6
- import ParticlePool from '../ParticlePool';
7
- import { AnimatedSprite, Container, Loader, Sprite, Texture, Ticker } from 'pixi.js-legacy';
8
- import Model from '../Model';
9
- /**
10
- * Renderer is a class used to render particles in the Pixi library.
11
- *
12
- * @class Renderer
13
- */
14
- export default class TestRenderer extends Container {
15
- /**
16
- * Creates an instance of Renderer.
17
- *
18
- * @memberof Renderer
19
- */
20
- constructor(settings) {
21
- const { textures, emitterConfig, finishingTextures, animatedSpriteZeroPad, animatedSpriteIndexToStart, maxFPS, minFPS, tickerSpeed, } = settings;
22
- super();
23
- this._paused = false;
24
- this._internalPaused = false;
25
- this.zeroPad = 2;
26
- this.indexToStart = 0;
27
- this.unusedSprites = [];
28
- this.anchor = { x: 0.5, y: 0.5 };
29
- this._model = new Model();
30
- this.onComplete = () => {
31
- /**/
32
- };
33
- this.onCompleteFN = () => {
34
- /**/
35
- };
36
- this.getByName = (name) => {
37
- for (let i = 0; i < this.config.behaviours.length; ++i) {
38
- if (this.config.behaviours[i].name === name) {
39
- return this.config.behaviours[i];
40
- }
41
- }
42
- return null;
43
- };
44
- this.config = emitterConfig;
45
- this.textures = textures;
46
- this.finishingTextureNames = finishingTextures;
47
- this.zeroPad = animatedSpriteZeroPad;
48
- this.indexToStart = animatedSpriteIndexToStart;
49
- const turbulenceConfigIndex = this.getConfigIndexByName(BehaviourNames.TURBULENCE_BEHAVIOUR, emitterConfig);
50
- if (turbulenceConfigIndex !== -1) {
51
- const turbulenceConfig = emitterConfig.behaviours[turbulenceConfigIndex];
52
- if (turbulenceConfig.enabled === true) {
53
- this.turbulenceEmitter = new engine.Emitter(this._model);
54
- this.turbulenceParser = this.turbulenceEmitter.getParser();
55
- this.turbulenceParser.read(this.buildTurbulenceConfig(turbulenceConfig), this._model);
56
- this.turbulenceEmitter.on(Emitter.CREATE, this.onCreateTurbulence, this);
57
- this.turbulenceEmitter.on(Emitter.UPDATE, this.onUpdateTurbulence, this);
58
- this.turbulenceEmitter.on(Emitter.REMOVE, this.onRemoveTurbulence, this);
59
- }
60
- }
61
- if (typeof emitterConfig.alpha !== 'undefined') {
62
- this.alpha = emitterConfig.alpha;
63
- }
64
- if (typeof emitterConfig.blendMode !== 'undefined') {
65
- this.blendMode = emitterConfig.blendMode;
66
- }
67
- if (typeof emitterConfig.anchor !== 'undefined') {
68
- this.anchor = emitterConfig.anchor;
69
- }
70
- this.emitter = new engine.Emitter(this._model);
71
- this.emitterParser = this.emitter.getParser();
72
- this.emitterParser.read(emitterConfig, this._model);
73
- this.emitter.on(Emitter.CREATE, this.onCreate, this);
74
- this.emitter.on(Emitter.UPDATE, this.onUpdate, this);
75
- this.emitter.on(Emitter.FINISHING, this.onFinishing, this);
76
- this.emitter.on(Emitter.REMOVE, this.onRemove, this);
77
- this.onCompleteFN = () => this.onComplete();
78
- this.emitter.on(Emitter.COMPLETE, this.onCompleteFN, this);
79
- if (this.turbulenceEmitter && this.turbulenceEmitter.list) {
80
- this.emitter.turbulencePool.list = this.turbulenceEmitter.list;
81
- }
82
- this._visibilitychangeBinding = () => this.internalPause(document.hidden);
83
- document.addEventListener('visibilitychange', this._visibilitychangeBinding);
84
- const ticker = new Ticker();
85
- ticker.maxFPS = maxFPS;
86
- ticker.minFPS = minFPS;
87
- ticker.speed = tickerSpeed;
88
- ticker.stop();
89
- // @ts-ignore
90
- ticker.add(this._updateTransform, this);
91
- ticker.start();
92
- this._ticker = ticker;
93
- }
94
- /**
95
- * Sets the paused state of the object.
96
- *
97
- * @param {boolean} [isPaused=true] - The new paused state of the object. Defaults to `true`.
98
- * @returns {void}
99
- */
100
- pause(isPaused = true) {
101
- this.paused(isPaused);
102
- }
103
- /**
104
- * Resumes the object's operation by setting its paused state to false.
105
- *
106
- * @returns {void}
107
- */
108
- resume() {
109
- this.paused(false);
110
- }
111
- /**
112
- * Updates the transform of the ParticleContainer and updates the emitters.
113
- */
114
- _updateTransform(deltaTime) {
115
- var _a;
116
- if (this._paused)
117
- return;
118
- (_a = this.emitter) === null || _a === void 0 ? void 0 : _a.update(deltaTime);
119
- if (this.turbulenceEmitter) {
120
- this.turbulenceEmitter.update(deltaTime);
121
- }
122
- }
123
- /**
124
- *
125
- * @method updateTexture
126
- * @description This method updates the texture of the unused sprites and children to a randomly generated texture.
127
- */
128
- updateTexture() {
129
- for (let i = 0; i < this.unusedSprites.length; ++i) {
130
- this.unusedSprites[i].texture = Texture.from(this.getRandomTexture());
131
- }
132
- for (let i = 0; i < this.children.length; ++i) {
133
- // @ts-ignore
134
- this.children[i].texture = Texture.from(this.getRandomTexture());
135
- }
136
- }
137
- /**
138
- * This method is used to start the emitter and turbulenceEmitter if available.
139
- * @function start
140
- */
141
- start() {
142
- var _a;
143
- (_a = this.emitter) === null || _a === void 0 ? void 0 : _a.resetAndPlay();
144
- if (this.turbulenceEmitter) {
145
- this.turbulenceEmitter.resetAndPlay();
146
- }
147
- }
148
- /**
149
- * Resets the particle emitters in this class without removing existing particles and plays them.
150
- * @function play
151
- */
152
- play() {
153
- var _a;
154
- (_a = this.emitter) === null || _a === void 0 ? void 0 : _a.resetWithoutRemovingAndPlay();
155
- if (this.turbulenceEmitter) {
156
- this.turbulenceEmitter.resetWithoutRemovingAndPlay();
157
- }
158
- }
159
- /**
160
- * Immediately stops emitting particles
161
- */
162
- stopImmediately() {
163
- var _a, _b, _c;
164
- (_a = this._ticker) === null || _a === void 0 ? void 0 : _a.destroy();
165
- this._ticker = undefined;
166
- (_b = this.emitter) === null || _b === void 0 ? void 0 : _b.stop();
167
- if (this.turbulenceEmitter) {
168
- this.turbulenceEmitter.stop();
169
- }
170
- (_c = this.emitter) === null || _c === void 0 ? void 0 : _c.emit(Emitter.COMPLETE);
171
- }
172
- /**
173
- * Destroy particles
174
- */
175
- destroy() {
176
- this.stopImmediately();
177
- super.destroy();
178
- if (this.emitter) {
179
- this.emitter.destroy();
180
- this.emitter.off(Emitter.CREATE, this.onCreate, this);
181
- this.emitter.off(Emitter.UPDATE, this.onUpdate, this);
182
- this.emitter.off(Emitter.FINISHING, this.onFinishing, this);
183
- this.emitter.off(Emitter.REMOVE, this.onRemove, this);
184
- this.emitter.off(Emitter.COMPLETE, this.onCompleteFN, this);
185
- // @ts-ignore
186
- this.emitter = undefined;
187
- }
188
- // @ts-ignore
189
- this.turbulenceEmitter = undefined;
190
- // @ts-ignore
191
- this.turbulenceParser = undefined;
192
- // @ts-ignore
193
- this.unusedSprites = undefined;
194
- // @ts-ignore
195
- this._model = undefined;
196
- this.onComplete = undefined;
197
- this.onCompleteFN = undefined;
198
- this.config = undefined;
199
- // @ts-ignore
200
- this.textures = undefined;
201
- // @ts-ignore
202
- this.finishingTextureNames = undefined;
203
- // @ts-ignore
204
- this.emitterParser = undefined;
205
- // @ts-ignore
206
- this.textures = undefined;
207
- document.removeEventListener('visibilitychange', this._visibilitychangeBinding);
208
- }
209
- /**
210
- * Terminates the emitter and any turbulence emitter it is associated with
211
- */
212
- stop() {
213
- var _a;
214
- (_a = this.emitter) === null || _a === void 0 ? void 0 : _a.stopWithoutKilling();
215
- if (this.turbulenceEmitter) {
216
- this.turbulenceEmitter.stop();
217
- }
218
- }
219
- /**
220
- * Resets the emitters to their initial state
221
- */
222
- resetEmitter() {
223
- var _a;
224
- (_a = this.emitter) === null || _a === void 0 ? void 0 : _a.reset();
225
- if (this.turbulenceEmitter) {
226
- this.turbulenceEmitter.reset();
227
- }
228
- }
229
- /**
230
- * Sets the textures used by the emitter
231
- * @param {string[]} textures - Array of strings containing the textures to be used by the emitter
232
- */
233
- setTextures(textures) {
234
- this.textures = textures;
235
- this.updateTexture();
236
- }
237
- /**
238
- * Updates the configuration of the emitter
239
- * @param {any} config - Configuration object to be used to update the emitter
240
- * @param {boolean} resetDuration - should duration be reset
241
- */
242
- updateConfig(config, resetDuration = false) {
243
- var _a;
244
- (_a = this.emitterParser) === null || _a === void 0 ? void 0 : _a.update(config, this._model, resetDuration);
245
- if (this.turbulenceEmitter) {
246
- const turbulenceConfigIndex = this.getConfigIndexByName(BehaviourNames.TURBULENCE_BEHAVIOUR, config);
247
- if (turbulenceConfigIndex !== -1) {
248
- const turbulenceConfig = config.behaviours[turbulenceConfigIndex];
249
- if (turbulenceConfig.enabled === true) {
250
- this.turbulenceParser.update(this.buildTurbulenceConfig(turbulenceConfig), this._model, resetDuration);
251
- }
252
- }
253
- }
254
- }
255
- /**
256
- * Updates the position of the emitter
257
- * @param {Object} position - Object containing the x and y coordinates of the new position
258
- * @param {boolean} resetDuration - should duration be reset
259
- */
260
- updatePosition(position, resetDuration = true) {
261
- var _a;
262
- const behaviour = this.getByName(BehaviourNames.SPAWN_BEHAVIOUR);
263
- behaviour.customPoints[0].position.x = position.x;
264
- behaviour.customPoints[0].position.y = position.y;
265
- (_a = this.emitterParser) === null || _a === void 0 ? void 0 : _a.update(this.config, this._model, resetDuration);
266
- }
267
- /**
268
- * Clears the sprite pool, the unused sprites list and the turbulence and particle pools.
269
- */
270
- clearPool() {
271
- this.removeChildren();
272
- this.unusedSprites = [];
273
- if (this.turbulenceEmitter && this.turbulenceEmitter.list) {
274
- if (this.emitter) {
275
- this.emitter.turbulencePool.list.reset();
276
- this.emitter.turbulencePool.list = new List();
277
- }
278
- }
279
- if (this.emitter) {
280
- this.emitter.list.reset();
281
- this.emitter.list = new List();
282
- }
283
- ParticlePool.global.reset();
284
- }
285
- getOrCreateSprite() {
286
- var _a, _b, _c;
287
- if (this.unusedSprites.length > 0) {
288
- const sprite = this.unusedSprites.pop();
289
- if (this.finishingTextureNames && this.finishingTextureNames.length) {
290
- sprite.texture = Texture.from(this.getRandomTexture());
291
- }
292
- return sprite;
293
- }
294
- if ((_a = this.emitter) === null || _a === void 0 ? void 0 : _a.animatedSprite) {
295
- const textures = this.createFrameAnimationByName(this.getRandomTexture());
296
- if (textures.length) {
297
- const animation = new AnimatedSprite(textures);
298
- animation.anchor.set(this.anchor.x, this.anchor.y);
299
- // @ts-ignore
300
- animation.loop = (_b = this.emitter) === null || _b === void 0 ? void 0 : _b.animatedSprite.loop;
301
- // @ts-ignore
302
- animation.animationSpeed = (_c = this.emitter) === null || _c === void 0 ? void 0 : _c.animatedSprite.frameRate;
303
- return this.addChild(animation);
304
- }
305
- }
306
- const sprite = new Sprite(Texture.from(this.getRandomTexture()));
307
- sprite.anchor.set(this.anchor.x, this.anchor.y);
308
- return this.addChild(sprite);
309
- }
310
- createFrameAnimationByName(prefix, imageFileExtension = 'png') {
311
- const zeroPad = this.zeroPad;
312
- const textures = [];
313
- let frame = '';
314
- let indexFrame = this.indexToStart;
315
- let padding = 0;
316
- let texture;
317
- const sheets = [];
318
- const resources = Loader.shared.resources;
319
- for (const key in resources) {
320
- if (resources[key].extension === 'json') {
321
- // @ts-ignore
322
- sheets.push(resources[key].spritesheet);
323
- }
324
- }
325
- do {
326
- frame = indexFrame.toString();
327
- padding = zeroPad - frame.length;
328
- if (padding > 0) {
329
- frame = '0'.repeat(padding) + frame;
330
- }
331
- try {
332
- let found = false;
333
- for (const sheet of sheets) {
334
- if (sheet && sheet.textures[`${prefix}${frame}.${imageFileExtension}`]) {
335
- found = true;
336
- }
337
- }
338
- if (found) {
339
- texture = Texture.from(`${prefix}${frame}.${imageFileExtension}`);
340
- textures.push(texture);
341
- indexFrame += 1;
342
- }
343
- else {
344
- texture = null;
345
- for (const key in resources) {
346
- if (key === `${prefix}${frame}.${imageFileExtension}`) {
347
- texture = Texture.from(`${prefix}${frame}.${imageFileExtension}`);
348
- textures.push(texture);
349
- indexFrame += 1;
350
- }
351
- }
352
- }
353
- }
354
- catch (e) {
355
- texture = null;
356
- }
357
- } while (texture);
358
- return textures;
359
- }
360
- onCreate(particle) {
361
- var _a;
362
- const sprite = this.getOrCreateSprite();
363
- sprite.visible = true;
364
- sprite.alpha = 1;
365
- if (this.blendMode) {
366
- sprite.blendMode = this.blendMode;
367
- }
368
- if (sprite instanceof AnimatedSprite) {
369
- if ((_a = this.emitter) === null || _a === void 0 ? void 0 : _a.animatedSprite.randomFrameStart) {
370
- const textures = this.createFrameAnimationByName(this.getRandomTexture());
371
- sprite.gotoAndPlay(this.getRandomFrameNumber(textures.length));
372
- }
373
- else {
374
- sprite.play();
375
- }
376
- }
377
- particle.sprite = sprite;
378
- }
379
- onCreateTurbulence(particle) {
380
- let sprite;
381
- if (particle.showVortices) {
382
- sprite = new Sprite(Texture.from('vortex.png'));
383
- }
384
- else {
385
- sprite = new Sprite();
386
- }
387
- sprite.anchor.set(this.anchor.x, this.anchor.y);
388
- this.addChild(sprite);
389
- sprite.visible = false;
390
- sprite.alpha = 0;
391
- particle.sprite = sprite;
392
- if (particle.showVortices && sprite) {
393
- sprite.visible = true;
394
- sprite.alpha = 1;
395
- }
396
- }
397
- onUpdate(particle) {
398
- const sprite = particle.sprite;
399
- sprite.x = particle.x;
400
- sprite.y = particle.y;
401
- sprite.scale.x = particle.size.x;
402
- sprite.scale.y = particle.size.y;
403
- sprite.tint = particle.color.hex;
404
- sprite.alpha = particle.color.alpha;
405
- sprite.rotation = particle.rotation;
406
- }
407
- onUpdateTurbulence(particle) {
408
- const sprite = particle.sprite;
409
- sprite.x = particle.x;
410
- sprite.y = particle.y;
411
- if (particle.showVortices && sprite) {
412
- sprite.scale.x = particle.size.x;
413
- sprite.scale.y = particle.size.y;
414
- sprite.tint = particle.color.hex;
415
- sprite.alpha = particle.color.alpha;
416
- sprite.rotation = particle.rotation;
417
- }
418
- }
419
- onFinishing(particle) {
420
- if (!this.finishingTextureNames || !this.finishingTextureNames.length)
421
- return;
422
- const sprite = particle.sprite;
423
- if (particle.finishingTexture <= this.finishingTextureNames.length - 1) {
424
- sprite.texture = Texture.from(this.getRandomFinishingTexture());
425
- particle.finishingTexture++;
426
- }
427
- }
428
- onRemove(particle) {
429
- const sprite = particle.sprite;
430
- if (!particle.showVortices && sprite) {
431
- sprite.visible = false;
432
- sprite.alpha = 0;
433
- }
434
- particle.finishingTexture = 0;
435
- this.unusedSprites.push(sprite);
436
- if (sprite instanceof AnimatedSprite) {
437
- sprite.stop();
438
- }
439
- }
440
- onRemoveTurbulence(particle) {
441
- const sprite = particle.sprite;
442
- if (!particle.showVortices && sprite) {
443
- sprite.visible = false;
444
- sprite.alpha = 0;
445
- }
446
- this.removeChild(sprite);
447
- delete particle.sprite;
448
- }
449
- getRandomTexture() {
450
- return this.textures[Math.floor(Math.random() * this.textures.length)];
451
- }
452
- getRandomFinishingTexture() {
453
- return this.finishingTextureNames[Math.floor(Math.random() * this.finishingTextureNames.length)];
454
- }
455
- getRandomFrameNumber(textures) {
456
- return Math.floor(Math.random() * textures);
457
- }
458
- paused(paused) {
459
- var _a, _b, _c, _d;
460
- if (paused === this._paused)
461
- return;
462
- this._paused = paused;
463
- if (paused) {
464
- (_a = this._ticker) === null || _a === void 0 ? void 0 : _a.stop();
465
- (_b = this.emitter) === null || _b === void 0 ? void 0 : _b.pause();
466
- }
467
- else {
468
- (_c = this._ticker) === null || _c === void 0 ? void 0 : _c.start();
469
- (_d = this.emitter) === null || _d === void 0 ? void 0 : _d.resume();
470
- }
471
- }
472
- internalPause(paused) {
473
- if (this._paused)
474
- return;
475
- if (paused === this._internalPaused)
476
- return;
477
- this._internalPaused = paused;
478
- }
479
- getConfigIndexByName(name, config) {
480
- let index = -1;
481
- config.behaviours.forEach((behaviour, i) => {
482
- if (behaviour.name === name) {
483
- index = i;
484
- }
485
- });
486
- return index;
487
- }
488
- buildTurbulenceConfig(turbulenceConfig) {
489
- return {
490
- behaviours: [
491
- {
492
- enabled: true,
493
- priority: 10000,
494
- maxLifeTime: turbulenceConfig.maxLifeTime || 2,
495
- timeVariance: turbulenceConfig.maxLifeTimeVariance || 0,
496
- name: 'LifeBehaviour',
497
- },
498
- {
499
- priority: 100,
500
- customPoints: [
501
- {
502
- spawnType: 'Ring',
503
- radius: 0,
504
- position: {
505
- x: turbulenceConfig.position.x || 0,
506
- y: turbulenceConfig.position.y || 0,
507
- },
508
- positionVariance: {
509
- x: turbulenceConfig.positionVariance.x || 0,
510
- y: turbulenceConfig.positionVariance.y || 0,
511
- },
512
- },
513
- ],
514
- name: 'SpawnBehaviour',
515
- },
516
- {
517
- enabled: true,
518
- priority: 100,
519
- velocity: {
520
- x: turbulenceConfig.velocity.x || 0,
521
- y: turbulenceConfig.velocity.y || 0,
522
- },
523
- velocityVariance: {
524
- x: turbulenceConfig.velocityVariance.x || 0,
525
- y: turbulenceConfig.velocityVariance.y || 0,
526
- },
527
- acceleration: {
528
- x: turbulenceConfig.acceleration.x || 0,
529
- y: turbulenceConfig.acceleration.y || 0,
530
- },
531
- accelerationVariance: {
532
- x: turbulenceConfig.accelerationVariance.x || 0,
533
- y: turbulenceConfig.accelerationVariance.y || 0,
534
- },
535
- name: 'PositionBehaviour',
536
- },
537
- {
538
- enabled: true,
539
- priority: 0,
540
- sizeStart: {
541
- x: turbulenceConfig.sizeStart.x || 1,
542
- y: turbulenceConfig.sizeStart.y || 1,
543
- },
544
- sizeEnd: {
545
- x: turbulenceConfig.sizeEnd.x || 1,
546
- y: turbulenceConfig.sizeEnd.y || 1,
547
- },
548
- startVariance: turbulenceConfig.startVariance || 0,
549
- endVariance: turbulenceConfig.endVariance || 0,
550
- name: 'SizeBehaviour',
551
- },
552
- {
553
- enabled: true,
554
- priority: 0,
555
- rotation: 12,
556
- variance: 0,
557
- name: 'RotationBehaviour',
558
- },
559
- {
560
- enabled: true,
561
- priority: 0,
562
- showVortices: turbulenceConfig.showVortices || false,
563
- turbulence: true,
564
- name: 'TurbulenceBehaviour',
565
- },
566
- ],
567
- emitController: {
568
- _maxParticles: 0,
569
- _maxLife: 1,
570
- _emitPerSecond: turbulenceConfig.emitPerSecond || 2,
571
- _frames: 0,
572
- name: 'UniformEmission',
573
- },
574
- duration: turbulenceConfig.duration || -1,
575
- };
576
- }
577
- }
578
- //# sourceMappingURL=TestRenderer.js.map