custom-pixi-particles 2.0.10 → 3.0.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (86) hide show
  1. package/LICENSE +21 -21
  2. package/README.md +45 -45
  3. package/dist/index.d.ts +6 -6
  4. package/dist/index.js +15 -15
  5. package/dist/index.js.map +1 -1
  6. package/dist/lib/Particle.d.ts +44 -45
  7. package/dist/lib/Particle.js +68 -68
  8. package/dist/lib/Particle.js.map +1 -1
  9. package/dist/lib/ParticlePool.d.ts +9 -9
  10. package/dist/lib/ParticlePool.js +33 -33
  11. package/dist/lib/behaviour/AngularVelocityBehaviour.d.ts +26 -26
  12. package/dist/lib/behaviour/AngularVelocityBehaviour.js +77 -77
  13. package/dist/lib/behaviour/Behaviour.d.ts +7 -7
  14. package/dist/lib/behaviour/Behaviour.js +26 -26
  15. package/dist/lib/behaviour/BehaviourNames.d.ts +11 -11
  16. package/dist/lib/behaviour/BehaviourNames.js +12 -12
  17. package/dist/lib/behaviour/ColorBehaviour.d.ts +45 -45
  18. package/dist/lib/behaviour/ColorBehaviour.js +103 -103
  19. package/dist/lib/behaviour/EmitDirectionBehaviour.d.ts +22 -22
  20. package/dist/lib/behaviour/EmitDirectionBehaviour.js +83 -83
  21. package/dist/lib/behaviour/EmitterBehaviours.d.ts +12 -12
  22. package/dist/lib/behaviour/EmitterBehaviours.js +59 -59
  23. package/dist/lib/behaviour/LifeBehaviour.d.ts +18 -18
  24. package/dist/lib/behaviour/LifeBehaviour.js +55 -55
  25. package/dist/lib/behaviour/PositionBehaviour.d.ts +62 -62
  26. package/dist/lib/behaviour/PositionBehaviour.js +146 -146
  27. package/dist/lib/behaviour/RotationBehaviour.d.ts +22 -22
  28. package/dist/lib/behaviour/RotationBehaviour.js +77 -77
  29. package/dist/lib/behaviour/SizeBehaviour.d.ts +31 -31
  30. package/dist/lib/behaviour/SizeBehaviour.js +84 -84
  31. package/dist/lib/behaviour/TurbulenceBehaviour.d.ts +69 -69
  32. package/dist/lib/behaviour/TurbulenceBehaviour.js +153 -153
  33. package/dist/lib/behaviour/index.d.ts +12 -12
  34. package/dist/lib/behaviour/index.js +28 -28
  35. package/dist/lib/customPixiParticlesSettingsInterface.d.ts +9 -8
  36. package/dist/lib/customPixiParticlesSettingsInterface.js +2 -2
  37. package/dist/lib/emission/AbstractEmission.d.ts +7 -7
  38. package/dist/lib/emission/AbstractEmission.js +21 -21
  39. package/dist/lib/emission/EmissionTypes.d.ts +6 -6
  40. package/dist/lib/emission/EmissionTypes.js +7 -7
  41. package/dist/lib/emission/RandomEmission.d.ts +11 -11
  42. package/dist/lib/emission/RandomEmission.js +61 -61
  43. package/dist/lib/emission/StandardEmission.d.ts +12 -12
  44. package/dist/lib/emission/StandardEmission.js +65 -65
  45. package/dist/lib/emission/UniformEmission.d.ts +14 -14
  46. package/dist/lib/emission/UniformEmission.js +73 -73
  47. package/dist/lib/emission/index.d.ts +6 -6
  48. package/dist/lib/emission/index.js +16 -16
  49. package/dist/lib/emitter/Duration.d.ts +10 -10
  50. package/dist/lib/emitter/Duration.js +28 -28
  51. package/dist/lib/emitter/Emitter.d.ts +43 -45
  52. package/dist/lib/emitter/Emitter.js +213 -214
  53. package/dist/lib/emitter/Emitter.js.map +1 -1
  54. package/dist/lib/emitter/index.d.ts +3 -3
  55. package/dist/lib/emitter/index.js +10 -10
  56. package/dist/lib/index.d.ts +20 -20
  57. package/dist/lib/index.js +44 -44
  58. package/dist/lib/parser/BehaviourParser.d.ts +10 -10
  59. package/dist/lib/parser/BehaviourParser.js +48 -48
  60. package/dist/lib/parser/CompatibilityHelper.d.ts +3 -3
  61. package/dist/lib/parser/CompatibilityHelper.js +14 -14
  62. package/dist/lib/parser/EmitControllerParser.d.ts +6 -6
  63. package/dist/lib/parser/EmitControllerParser.js +22 -22
  64. package/dist/lib/parser/EmitterParser.d.ts +12 -12
  65. package/dist/lib/parser/EmitterParser.js +126 -126
  66. package/dist/lib/parser/EmitterParser.js.map +1 -1
  67. package/dist/lib/parser/index.d.ts +5 -5
  68. package/dist/lib/parser/index.js +14 -14
  69. package/dist/lib/pixi/Renderer.d.ts +50 -49
  70. package/dist/lib/pixi/Renderer.js +427 -437
  71. package/dist/lib/pixi/Renderer.js.map +1 -1
  72. package/dist/lib/util/Color.d.ts +32 -32
  73. package/dist/lib/util/Color.js +98 -98
  74. package/dist/lib/util/List.d.ts +9 -9
  75. package/dist/lib/util/List.js +50 -50
  76. package/dist/lib/util/Point.d.ts +13 -13
  77. package/dist/lib/util/Point.js +29 -29
  78. package/dist/lib/util/Random.d.ts +4 -4
  79. package/dist/lib/util/Random.js +14 -14
  80. package/dist/lib/util/index.d.ts +5 -5
  81. package/dist/lib/util/index.js +14 -14
  82. package/dist/lib/util/maths.d.ts +7 -7
  83. package/dist/lib/util/maths.js +16 -16
  84. package/dist/lib/util/turbulencePool.d.ts +5 -5
  85. package/dist/lib/util/turbulencePool.js +9 -9
  86. package/package.json +40 -41
@@ -1,147 +1,147 @@
1
- "use strict";
2
- var __extends = (this && this.__extends) || (function () {
3
- var extendStatics = function (d, b) {
4
- extendStatics = Object.setPrototypeOf ||
5
- ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
6
- function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };
7
- return extendStatics(d, b);
8
- };
9
- return function (d, b) {
10
- if (typeof b !== "function" && b !== null)
11
- throw new TypeError("Class extends value " + String(b) + " is not a constructor or null");
12
- extendStatics(d, b);
13
- function __() { this.constructor = d; }
14
- d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
15
- };
16
- })();
17
- Object.defineProperty(exports, "__esModule", { value: true });
18
- var util_1 = require("../util");
19
- var index_1 = require("./index");
20
- var PositionBehaviour = /** @class */ (function (_super) {
21
- __extends(PositionBehaviour, _super);
22
- function PositionBehaviour() {
23
- var _this = _super !== null && _super.apply(this, arguments) || this;
24
- _this.enabled = false;
25
- _this.priority = 100;
26
- _this.spawnType = 'Rectangle';
27
- _this.radius = 0;
28
- _this.sinX = false;
29
- _this.sinY = false;
30
- _this.sinXVal = new util_1.Point();
31
- _this.sinYVal = new util_1.Point();
32
- _this.sinXValVariance = new util_1.Point();
33
- _this.sinYValVariance = new util_1.Point();
34
- _this.position = new util_1.Point();
35
- _this.positionVariance = new util_1.Point();
36
- _this.velocity = new util_1.Point();
37
- _this.velocityVariance = new util_1.Point();
38
- _this.acceleration = new util_1.Point();
39
- _this.accelerationVariance = new util_1.Point();
40
- _this.init = function (particle) {
41
- if (!_this.enabled)
42
- return;
43
- if (_this.spawnType === 'Rectangle') {
44
- particle.movement.x = _this.calculate(_this.position.x, _this.positionVariance.x);
45
- particle.movement.y = _this.calculate(_this.position.y, _this.positionVariance.y);
46
- }
47
- else if (_this.spawnType === 'Ring') {
48
- var angle = Math.random() * Math.PI * 2;
49
- particle.movement.x = _this.calculate(_this.position.x, _this.positionVariance.x) + Math.cos(angle) * _this.radius;
50
- particle.movement.y = _this.calculate(_this.position.y, _this.positionVariance.y) + Math.sin(angle) * _this.radius;
51
- }
52
- else if (_this.spawnType === 'Frame') {
53
- var w = _this.radius;
54
- var h = _this.radius;
55
- if (Math.random() < w / (w + h)) {
56
- particle.movement.x = Math.random() * w + particle.movement.x;
57
- particle.movement.y = Math.random() < 0.5 ? particle.movement.y : particle.movement.y + h - 1;
58
- }
59
- else {
60
- particle.movement.y = Math.random() * h + particle.movement.y;
61
- particle.movement.x = Math.random() < 0.5 ? particle.movement.x : particle.movement.x + w - 1;
62
- }
63
- particle.movement.x += _this.calculate(_this.position.x, _this.positionVariance.x);
64
- particle.movement.y += _this.calculate(_this.position.y, _this.positionVariance.y);
65
- }
66
- particle.velocity.x = _this.calculate(_this.velocity.x, _this.velocityVariance.x);
67
- particle.velocity.y = _this.calculate(_this.velocity.y, _this.velocityVariance.y);
68
- particle.acceleration.x = _this.calculate(_this.acceleration.x, _this.accelerationVariance.x);
69
- particle.acceleration.y = _this.calculate(_this.acceleration.y, _this.accelerationVariance.y);
70
- particle.sinXVal.x = _this.calculate(_this.sinXVal.x, _this.sinXValVariance.x);
71
- particle.sinXVal.y = _this.calculate(_this.sinXVal.y, _this.sinXValVariance.y);
72
- particle.sinYVal.x = _this.calculate(_this.sinYVal.x, _this.sinYValVariance.x);
73
- particle.sinYVal.y = _this.calculate(_this.sinYVal.y, _this.sinYValVariance.y);
74
- particle.x = particle.movement.x;
75
- particle.y = particle.movement.y;
76
- };
77
- _this.calculate = function (value, variance) {
78
- return value + _this.varianceFrom(variance);
79
- };
80
- _this.apply = function (particle, deltaTime) {
81
- if (!_this.enabled)
82
- return;
83
- particle.velocity.x += particle.acceleration.x * deltaTime;
84
- particle.velocity.y += particle.acceleration.y * deltaTime;
85
- particle.movement.x += particle.velocity.x * deltaTime;
86
- particle.movement.y += particle.velocity.y * deltaTime;
87
- if (_this.sinX) {
88
- particle.x = particle.movement.x + Math.sin(Math.PI * (particle.movement.y / particle.sinXVal.x)) * particle.sinXVal.y;
89
- }
90
- else {
91
- particle.x = particle.movement.x;
92
- }
93
- if (_this.sinY) {
94
- particle.y = particle.movement.y + Math.sin(Math.PI * (particle.movement.x / particle.sinYVal.x)) * particle.sinYVal.y;
95
- }
96
- else {
97
- particle.y = particle.movement.y;
98
- }
99
- };
100
- return _this;
101
- }
102
- PositionBehaviour.prototype.getName = function () {
103
- return index_1.BehaviourNames.POSITION_BEHAVIOUR;
104
- };
105
- PositionBehaviour.prototype.getProps = function () {
106
- return {
107
- enabled: this.enabled,
108
- priority: this.priority,
109
- spawnType: this.spawnType,
110
- radius: this.radius,
111
- sinX: this.sinX,
112
- sinY: this.sinY,
113
- sinXVal: this.sinXVal,
114
- sinYVal: this.sinYVal,
115
- sinXValVariance: this.sinXValVariance,
116
- sinYValVariance: this.sinYValVariance,
117
- position: {
118
- x: this.position.x,
119
- y: this.position.y,
120
- },
121
- positionVariance: {
122
- x: this.position.x,
123
- y: this.position.y,
124
- },
125
- velocity: {
126
- x: this.position.x,
127
- y: this.position.y,
128
- },
129
- velocityVariance: {
130
- x: this.position.x,
131
- y: this.position.y,
132
- },
133
- acceleration: {
134
- x: this.position.x,
135
- y: this.position.y,
136
- },
137
- accelerationVariance: {
138
- x: this.position.x,
139
- y: this.position.y,
140
- },
141
- name: this.getName(),
142
- };
143
- };
144
- return PositionBehaviour;
145
- }(index_1.Behaviour));
146
- exports.default = PositionBehaviour;
1
+ "use strict";
2
+ var __extends = (this && this.__extends) || (function () {
3
+ var extendStatics = function (d, b) {
4
+ extendStatics = Object.setPrototypeOf ||
5
+ ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
6
+ function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };
7
+ return extendStatics(d, b);
8
+ };
9
+ return function (d, b) {
10
+ if (typeof b !== "function" && b !== null)
11
+ throw new TypeError("Class extends value " + String(b) + " is not a constructor or null");
12
+ extendStatics(d, b);
13
+ function __() { this.constructor = d; }
14
+ d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
15
+ };
16
+ })();
17
+ Object.defineProperty(exports, "__esModule", { value: true });
18
+ var util_1 = require("../util");
19
+ var index_1 = require("./index");
20
+ var PositionBehaviour = /** @class */ (function (_super) {
21
+ __extends(PositionBehaviour, _super);
22
+ function PositionBehaviour() {
23
+ var _this = _super !== null && _super.apply(this, arguments) || this;
24
+ _this.enabled = false;
25
+ _this.priority = 100;
26
+ _this.spawnType = 'Rectangle';
27
+ _this.radius = 0;
28
+ _this.sinX = false;
29
+ _this.sinY = false;
30
+ _this.sinXVal = new util_1.Point();
31
+ _this.sinYVal = new util_1.Point();
32
+ _this.sinXValVariance = new util_1.Point();
33
+ _this.sinYValVariance = new util_1.Point();
34
+ _this.position = new util_1.Point();
35
+ _this.positionVariance = new util_1.Point();
36
+ _this.velocity = new util_1.Point();
37
+ _this.velocityVariance = new util_1.Point();
38
+ _this.acceleration = new util_1.Point();
39
+ _this.accelerationVariance = new util_1.Point();
40
+ _this.init = function (particle) {
41
+ if (!_this.enabled)
42
+ return;
43
+ if (_this.spawnType === 'Rectangle') {
44
+ particle.movement.x = _this.calculate(_this.position.x, _this.positionVariance.x);
45
+ particle.movement.y = _this.calculate(_this.position.y, _this.positionVariance.y);
46
+ }
47
+ else if (_this.spawnType === 'Ring') {
48
+ var angle = Math.random() * Math.PI * 2;
49
+ particle.movement.x = _this.calculate(_this.position.x, _this.positionVariance.x) + Math.cos(angle) * _this.radius;
50
+ particle.movement.y = _this.calculate(_this.position.y, _this.positionVariance.y) + Math.sin(angle) * _this.radius;
51
+ }
52
+ else if (_this.spawnType === 'Frame') {
53
+ var w = _this.radius;
54
+ var h = _this.radius;
55
+ if (Math.random() < w / (w + h)) {
56
+ particle.movement.x = Math.random() * w + particle.movement.x;
57
+ particle.movement.y = Math.random() < 0.5 ? particle.movement.y : particle.movement.y + h - 1;
58
+ }
59
+ else {
60
+ particle.movement.y = Math.random() * h + particle.movement.y;
61
+ particle.movement.x = Math.random() < 0.5 ? particle.movement.x : particle.movement.x + w - 1;
62
+ }
63
+ particle.movement.x += _this.calculate(_this.position.x, _this.positionVariance.x);
64
+ particle.movement.y += _this.calculate(_this.position.y, _this.positionVariance.y);
65
+ }
66
+ particle.velocity.x = _this.calculate(_this.velocity.x, _this.velocityVariance.x);
67
+ particle.velocity.y = _this.calculate(_this.velocity.y, _this.velocityVariance.y);
68
+ particle.acceleration.x = _this.calculate(_this.acceleration.x, _this.accelerationVariance.x);
69
+ particle.acceleration.y = _this.calculate(_this.acceleration.y, _this.accelerationVariance.y);
70
+ particle.sinXVal.x = _this.calculate(_this.sinXVal.x, _this.sinXValVariance.x);
71
+ particle.sinXVal.y = _this.calculate(_this.sinXVal.y, _this.sinXValVariance.y);
72
+ particle.sinYVal.x = _this.calculate(_this.sinYVal.x, _this.sinYValVariance.x);
73
+ particle.sinYVal.y = _this.calculate(_this.sinYVal.y, _this.sinYValVariance.y);
74
+ particle.x = particle.movement.x;
75
+ particle.y = particle.movement.y;
76
+ };
77
+ _this.calculate = function (value, variance) {
78
+ return value + _this.varianceFrom(variance);
79
+ };
80
+ _this.apply = function (particle, deltaTime) {
81
+ if (!_this.enabled)
82
+ return;
83
+ particle.velocity.x += particle.acceleration.x * deltaTime;
84
+ particle.velocity.y += particle.acceleration.y * deltaTime;
85
+ particle.movement.x += particle.velocity.x * deltaTime;
86
+ particle.movement.y += particle.velocity.y * deltaTime;
87
+ if (_this.sinX) {
88
+ particle.x = particle.movement.x + Math.sin(Math.PI * (particle.movement.y / particle.sinXVal.x)) * particle.sinXVal.y;
89
+ }
90
+ else {
91
+ particle.x = particle.movement.x;
92
+ }
93
+ if (_this.sinY) {
94
+ particle.y = particle.movement.y + Math.sin(Math.PI * (particle.movement.x / particle.sinYVal.x)) * particle.sinYVal.y;
95
+ }
96
+ else {
97
+ particle.y = particle.movement.y;
98
+ }
99
+ };
100
+ return _this;
101
+ }
102
+ PositionBehaviour.prototype.getName = function () {
103
+ return index_1.BehaviourNames.POSITION_BEHAVIOUR;
104
+ };
105
+ PositionBehaviour.prototype.getProps = function () {
106
+ return {
107
+ enabled: this.enabled,
108
+ priority: this.priority,
109
+ spawnType: this.spawnType,
110
+ radius: this.radius,
111
+ sinX: this.sinX,
112
+ sinY: this.sinY,
113
+ sinXVal: this.sinXVal,
114
+ sinYVal: this.sinYVal,
115
+ sinXValVariance: this.sinXValVariance,
116
+ sinYValVariance: this.sinYValVariance,
117
+ position: {
118
+ x: this.position.x,
119
+ y: this.position.y,
120
+ },
121
+ positionVariance: {
122
+ x: this.position.x,
123
+ y: this.position.y,
124
+ },
125
+ velocity: {
126
+ x: this.position.x,
127
+ y: this.position.y,
128
+ },
129
+ velocityVariance: {
130
+ x: this.position.x,
131
+ y: this.position.y,
132
+ },
133
+ acceleration: {
134
+ x: this.position.x,
135
+ y: this.position.y,
136
+ },
137
+ accelerationVariance: {
138
+ x: this.position.x,
139
+ y: this.position.y,
140
+ },
141
+ name: this.getName(),
142
+ };
143
+ };
144
+ return PositionBehaviour;
145
+ }(index_1.Behaviour));
146
+ exports.default = PositionBehaviour;
147
147
  //# sourceMappingURL=PositionBehaviour.js.map
@@ -1,22 +1,22 @@
1
- import { Behaviour } from './index';
2
- import Particle from '../Particle';
3
- export default class RotationBehaviour extends Behaviour {
4
- enabled: boolean;
5
- priority: number;
6
- rotation: number;
7
- variance: number;
8
- init: (particle: Particle) => void;
9
- apply: (particle: Particle, deltaTime: number) => void;
10
- getName(): string;
11
- get rotationInDegrees(): number;
12
- set rotationInDegrees(value: number);
13
- get varianceInDegrees(): number;
14
- set varianceInDegrees(value: number);
15
- getProps(): {
16
- enabled: boolean;
17
- priority: number;
18
- rotation: number;
19
- variance: number;
20
- name: string;
21
- };
22
- }
1
+ import { Behaviour } from './index';
2
+ import Particle from '../Particle';
3
+ export default class RotationBehaviour extends Behaviour {
4
+ enabled: boolean;
5
+ priority: number;
6
+ rotation: number;
7
+ variance: number;
8
+ init: (particle: Particle) => void;
9
+ apply: (particle: Particle, deltaTime: number) => void;
10
+ getName(): string;
11
+ get rotationInDegrees(): number;
12
+ set rotationInDegrees(value: number);
13
+ get varianceInDegrees(): number;
14
+ set varianceInDegrees(value: number);
15
+ getProps(): {
16
+ enabled: boolean;
17
+ priority: number;
18
+ rotation: number;
19
+ variance: number;
20
+ name: string;
21
+ };
22
+ }
@@ -1,78 +1,78 @@
1
- "use strict";
2
- var __extends = (this && this.__extends) || (function () {
3
- var extendStatics = function (d, b) {
4
- extendStatics = Object.setPrototypeOf ||
5
- ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
6
- function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };
7
- return extendStatics(d, b);
8
- };
9
- return function (d, b) {
10
- if (typeof b !== "function" && b !== null)
11
- throw new TypeError("Class extends value " + String(b) + " is not a constructor or null");
12
- extendStatics(d, b);
13
- function __() { this.constructor = d; }
14
- d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
15
- };
16
- })();
17
- var __importDefault = (this && this.__importDefault) || function (mod) {
18
- return (mod && mod.__esModule) ? mod : { "default": mod };
19
- };
20
- Object.defineProperty(exports, "__esModule", { value: true });
21
- var index_1 = require("./index");
22
- var maths_1 = __importDefault(require("../util/maths"));
23
- var RotationBehaviour = /** @class */ (function (_super) {
24
- __extends(RotationBehaviour, _super);
25
- function RotationBehaviour() {
26
- var _this = _super !== null && _super.apply(this, arguments) || this;
27
- _this.enabled = false;
28
- _this.priority = 0;
29
- _this.rotation = 0;
30
- _this.variance = 0;
31
- _this.init = function (particle) {
32
- if (!_this.enabled)
33
- return;
34
- particle.rotationDelta = _this.rotation + _this.varianceFrom(_this.variance);
35
- };
36
- _this.apply = function (particle, deltaTime) {
37
- if (!_this.enabled)
38
- return;
39
- particle.rotation += particle.rotationDelta * deltaTime;
40
- };
41
- return _this;
42
- }
43
- RotationBehaviour.prototype.getName = function () {
44
- return index_1.BehaviourNames.ROTATION_BEHAVIOUR;
45
- };
46
- Object.defineProperty(RotationBehaviour.prototype, "rotationInDegrees", {
47
- get: function () {
48
- return maths_1.default.radiansToDegrees(this.variance);
49
- },
50
- set: function (value) {
51
- this.rotation = maths_1.default.radiansToDegrees(value);
52
- },
53
- enumerable: false,
54
- configurable: true
55
- });
56
- Object.defineProperty(RotationBehaviour.prototype, "varianceInDegrees", {
57
- get: function () {
58
- return maths_1.default.radiansToDegrees(this.variance);
59
- },
60
- set: function (value) {
61
- this.variance = maths_1.default.radiansToDegrees(value);
62
- },
63
- enumerable: false,
64
- configurable: true
65
- });
66
- RotationBehaviour.prototype.getProps = function () {
67
- return {
68
- enabled: this.enabled,
69
- priority: this.priority,
70
- rotation: this.rotation,
71
- variance: this.variance,
72
- name: this.getName(),
73
- };
74
- };
75
- return RotationBehaviour;
76
- }(index_1.Behaviour));
77
- exports.default = RotationBehaviour;
1
+ "use strict";
2
+ var __extends = (this && this.__extends) || (function () {
3
+ var extendStatics = function (d, b) {
4
+ extendStatics = Object.setPrototypeOf ||
5
+ ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
6
+ function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };
7
+ return extendStatics(d, b);
8
+ };
9
+ return function (d, b) {
10
+ if (typeof b !== "function" && b !== null)
11
+ throw new TypeError("Class extends value " + String(b) + " is not a constructor or null");
12
+ extendStatics(d, b);
13
+ function __() { this.constructor = d; }
14
+ d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
15
+ };
16
+ })();
17
+ var __importDefault = (this && this.__importDefault) || function (mod) {
18
+ return (mod && mod.__esModule) ? mod : { "default": mod };
19
+ };
20
+ Object.defineProperty(exports, "__esModule", { value: true });
21
+ var index_1 = require("./index");
22
+ var maths_1 = __importDefault(require("../util/maths"));
23
+ var RotationBehaviour = /** @class */ (function (_super) {
24
+ __extends(RotationBehaviour, _super);
25
+ function RotationBehaviour() {
26
+ var _this = _super !== null && _super.apply(this, arguments) || this;
27
+ _this.enabled = false;
28
+ _this.priority = 0;
29
+ _this.rotation = 0;
30
+ _this.variance = 0;
31
+ _this.init = function (particle) {
32
+ if (!_this.enabled)
33
+ return;
34
+ particle.rotationDelta = _this.rotation + _this.varianceFrom(_this.variance);
35
+ };
36
+ _this.apply = function (particle, deltaTime) {
37
+ if (!_this.enabled)
38
+ return;
39
+ particle.rotation += particle.rotationDelta * deltaTime;
40
+ };
41
+ return _this;
42
+ }
43
+ RotationBehaviour.prototype.getName = function () {
44
+ return index_1.BehaviourNames.ROTATION_BEHAVIOUR;
45
+ };
46
+ Object.defineProperty(RotationBehaviour.prototype, "rotationInDegrees", {
47
+ get: function () {
48
+ return maths_1.default.radiansToDegrees(this.variance);
49
+ },
50
+ set: function (value) {
51
+ this.rotation = maths_1.default.radiansToDegrees(value);
52
+ },
53
+ enumerable: false,
54
+ configurable: true
55
+ });
56
+ Object.defineProperty(RotationBehaviour.prototype, "varianceInDegrees", {
57
+ get: function () {
58
+ return maths_1.default.radiansToDegrees(this.variance);
59
+ },
60
+ set: function (value) {
61
+ this.variance = maths_1.default.radiansToDegrees(value);
62
+ },
63
+ enumerable: false,
64
+ configurable: true
65
+ });
66
+ RotationBehaviour.prototype.getProps = function () {
67
+ return {
68
+ enabled: this.enabled,
69
+ priority: this.priority,
70
+ rotation: this.rotation,
71
+ variance: this.variance,
72
+ name: this.getName(),
73
+ };
74
+ };
75
+ return RotationBehaviour;
76
+ }(index_1.Behaviour));
77
+ exports.default = RotationBehaviour;
78
78
  //# sourceMappingURL=RotationBehaviour.js.map
@@ -1,31 +1,31 @@
1
- import { Point } from '../util';
2
- import { Behaviour } from './index';
3
- import Particle from '../Particle';
4
- export default class SizeBehaviour extends Behaviour {
5
- enabled: boolean;
6
- priority: number;
7
- allowNegativeValues: boolean;
8
- sizeStart: Point;
9
- sizeEnd: Point;
10
- startVariance: number;
11
- endVariance: number;
12
- init: (particle: Particle) => void;
13
- apply: (particle: Particle, deltaTime: number) => void;
14
- getName(): string;
15
- getProps(): {
16
- enabled: boolean;
17
- priority: number;
18
- allowNegativeValues: boolean;
19
- sizeStart: {
20
- x: number;
21
- y: number;
22
- };
23
- sizeEnd: {
24
- x: number;
25
- y: number;
26
- };
27
- startVariance: number;
28
- endVariance: number;
29
- name: string;
30
- };
31
- }
1
+ import { Point } from '../util';
2
+ import { Behaviour } from './index';
3
+ import Particle from '../Particle';
4
+ export default class SizeBehaviour extends Behaviour {
5
+ enabled: boolean;
6
+ priority: number;
7
+ allowNegativeValues: boolean;
8
+ sizeStart: Point;
9
+ sizeEnd: Point;
10
+ startVariance: number;
11
+ endVariance: number;
12
+ init: (particle: Particle) => void;
13
+ apply: (particle: Particle, deltaTime: number) => void;
14
+ getName(): string;
15
+ getProps(): {
16
+ enabled: boolean;
17
+ priority: number;
18
+ allowNegativeValues: boolean;
19
+ sizeStart: {
20
+ x: number;
21
+ y: number;
22
+ };
23
+ sizeEnd: {
24
+ x: number;
25
+ y: number;
26
+ };
27
+ startVariance: number;
28
+ endVariance: number;
29
+ name: string;
30
+ };
31
+ }