curvy 2.0.0-alpha.11 → 2.0.0-alpha.13
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/characteristic/index.mjs +1 -1
- package/dist/curve/index.mjs +1 -1
- package/dist/curve/rationalCubic2d.d.ts +195 -11
- package/dist/interval/index.mjs +1 -1
- package/dist/monotonicity/index.d.ts +4 -0
- package/dist/monotonicity/index.mjs +2 -0
- package/dist/monotonicity/monotonicity.d.ts +80 -0
- package/dist/path/index.mjs +16 -387
- package/dist/path/index.mjs.map +1 -1
- package/dist/path/rationalCubic2d.d.ts +27 -0
- package/dist/polynomial/cubic.d.ts +2 -2
- package/dist/polynomial/index.mjs +2 -2
- package/dist/polynomial/linear.d.ts +7 -7
- package/dist/polynomial/quadratic.d.ts +2 -2
- package/dist/shared/{characteristic-Hb7F8SBw.mjs → characteristic-BkEr-rr8.mjs} +2 -2
- package/dist/shared/{characteristic-Hb7F8SBw.mjs.map → characteristic-BkEr-rr8.mjs.map} +1 -1
- package/dist/shared/{cubic-DHJrzZJN.mjs → cubic-BL6dpuHh.mjs} +18 -30
- package/dist/shared/cubic-BL6dpuHh.mjs.map +1 -0
- package/dist/shared/{interval2d-DPmvk_Qe.mjs → interval2d-AtneyI45.mjs} +1 -1
- package/dist/shared/{interval2d-DPmvk_Qe.mjs.map → interval2d-AtneyI45.mjs.map} +1 -1
- package/dist/shared/monotonicity-BdebFOtv.mjs +34 -0
- package/dist/shared/monotonicity-BdebFOtv.mjs.map +1 -0
- package/dist/shared/{quadratic-BZmfZE71.mjs → quadratic-DPrUsFCp.mjs} +9 -9
- package/dist/shared/quadratic-DPrUsFCp.mjs.map +1 -0
- package/dist/shared/{rationalCubic2d-IroMR6AA.mjs → rationalCubic2d-CeHgpNht.mjs} +373 -79
- package/dist/shared/rationalCubic2d-CeHgpNht.mjs.map +1 -0
- package/dist/shared/{rationalCubic2d-nN-oSrLr.mjs → rationalCubic2d-H1J2Fjyy.mjs} +404 -23
- package/dist/shared/rationalCubic2d-H1J2Fjyy.mjs.map +1 -0
- package/dist/shared/{solution-B6KY1E7M.mjs → solution-B2JdOZpe.mjs} +1 -1
- package/dist/shared/{solution-B6KY1E7M.mjs.map → solution-B2JdOZpe.mjs.map} +1 -1
- package/dist/solution/index.mjs +1 -1
- package/dist/splines/index.d.ts +3 -0
- package/dist/splines/index.mjs +218 -120
- package/dist/splines/index.mjs.map +1 -1
- package/dist/splines/linear2d.d.ts +102 -0
- package/dist/splines/linear2d.internal.d.ts +2 -0
- package/package.json +5 -1
- package/dist/polynomial/monotonicity.d.ts +0 -3
- package/dist/shared/cubic-DHJrzZJN.mjs.map +0 -1
- package/dist/shared/quadratic-BZmfZE71.mjs.map +0 -1
- package/dist/shared/rationalCubic2d-IroMR6AA.mjs.map +0 -1
- package/dist/shared/rationalCubic2d-nN-oSrLr.mjs.map +0 -1
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"rationalCubic2d-nN-oSrLr.mjs","names":["isCubicPath2d","make","fromArray","append","length","CubicCurve2d.length","Interval.unit","solve","CubicCurve2d.solve","derivative","cubicCurveInternal.derivative","Interval.make","Vector2.magnitude","QuadraticCurve2d.solve","toPathData","isContinuous","asContinuous","isIncreasingX","CubicPolynomial.isIncreasing","isDecreasingX","CubicPolynomial.isDecreasing","isMonotonicX","isIncreasingY","isDecreasingY","isMonotonicY","asIncreasingX","asDecreasingX","asMonotonicX","asIncreasingY","asDecreasingY","asMonotonicY","solveAtX","Solution.one","CubicCurve2d.solveAtX","Solution.isNone","Solution.none","solveAtY","CubicCurve2d.solveAtY","solveByDistance","boundingBox","CubicCurve2d.boundingBox","Interval2d.union","make","internal.make","fromArray","internal.fromArray","internal.isCubicPath2d","append","internal.append","internal.length","solve","internal.solve","internal.toPathData","internal.isContinuous","internal.asContinuous","internal.isIncreasingX","internal.isDecreasingX","internal.isMonotonicX","internal.isIncreasingY","internal.isDecreasingY","internal.isMonotonicY","internal.asIncreasingX","internal.asDecreasingX","internal.asMonotonicX","internal.asIncreasingY","internal.asDecreasingY","internal.asMonotonicY","internal.solveAtX","internal.solveAtY","internal.solveByDistance","internal.boundingBox","isRationalCubicPath2d","make","fromArray","append","solve","RationalCubicCurve2d.solve","approximateAsCubicPath","RationalCubicCurve2d.approximateAsCubicCurves","CubicPath2d.fromArray","internal.isRationalCubicPath2d","internal.make","internal.fromArray","internal.append","internal.solve","internal.approximateAsCubicPath"],"sources":["../../src/path/cubic2d.internal.ts","../../src/path/cubic2d.ts","../../src/path/rationalCubic2d.internal.ts","../../src/path/rationalCubic2d.ts"],"sourcesContent":["import * as Interval2d from '../interval/interval2d.ts'\nimport * as CubicCurve2d from '../curve/cubic2d.ts'\nimport * as cubicCurveInternal from '../curve/cubic2d.internal.ts'\nimport * as QuadraticCurve2d from '../curve/quadratic2d.ts'\nimport * as Interval from '../interval/interval.ts'\nimport * as CubicPolynomial from '../polynomial/cubic.ts'\nimport * as Solution from '../solution/solution.ts'\nimport { dual, Pipeable } from '../utils.ts'\nimport { invariant } from '../utils.ts'\nimport { EPSILON, epsEquals } from '../number.ts'\nimport * as Vector2 from '../vector/vector2.ts'\nimport type { CubicPath2d } from './cubic2d.ts'\nimport {\n PathTraits,\n type Continuous,\n type DecreasingX,\n type DecreasingY,\n type IncreasingX,\n type IncreasingY,\n type MonotonicX,\n type MonotonicY,\n} from './traits.ts'\n\nexport const CubicPath2dTypeId: unique symbol = Symbol('curvy/path/cubic2d')\nexport type CubicPath2dTypeId = typeof CubicPath2dTypeId\n\n/** @internal */\nexport class CubicPath2dImpl extends Pipeable implements CubicPath2d<unknown> {\n readonly [CubicPath2dTypeId]: CubicPath2dTypeId = CubicPath2dTypeId\n declare readonly [PathTraits]: unknown\n\n readonly curves: ReadonlyArray<CubicCurve2d.CubicCurve2d>\n\n constructor(curves: ReadonlyArray<CubicCurve2d.CubicCurve2d>) {\n invariant(curves.length > 0, 'cubic path requires at least one curve')\n super()\n this.curves = curves\n }\n\n [Symbol.iterator](): Iterator<CubicCurve2d.CubicCurve2d> {\n return this.curves[Symbol.iterator]()\n }\n}\n\n/** @internal */\nexport const isCubicPath2d = (p: unknown): p is CubicPath2d =>\n typeof p === 'object' && p !== null && CubicPath2dTypeId in p\n\n/** @internal */\nexport const make = (...curves: ReadonlyArray<CubicCurve2d.CubicCurve2d>): CubicPath2d =>\n new CubicPath2dImpl(curves)\n\n/** @internal */\nexport const fromArray = (curves: ReadonlyArray<CubicCurve2d.CubicCurve2d>): CubicPath2d =>\n new CubicPath2dImpl(curves)\n\n/** @internal */\nexport const append = dual<\n (c: CubicCurve2d.CubicCurve2d) => (p: CubicPath2d) => CubicPath2d,\n (p: CubicPath2d, c: CubicCurve2d.CubicCurve2d) => CubicPath2d\n>(2, (p: CubicPath2d, c: CubicCurve2d.CubicCurve2d) => fromArray([...p, c]))\n\n/** @internal */\nexport const length = (p: CubicPath2d) => {\n let total = 0\n for (const curve of p) {\n total += CubicCurve2d.length(curve, Interval.unit)\n }\n\n return total\n}\n\n/** @internal */\nexport const solve = dual<\n (u: number) => (p: CubicPath2d) => Vector2.Vector2,\n (p: CubicPath2d, u: number) => Vector2.Vector2\n>(2, (p: CubicPath2d, u: number) => {\n const curves = p instanceof CubicPath2dImpl ? p.curves : [...p]\n\n if (u === 1) {\n const last = curves.at(-1) as CubicCurve2d.CubicCurve2d\n return CubicCurve2d.solve(last, 1)\n }\n\n const t = u * curves.length\n const i = Math.floor(t)\n const curve = curves[i] as CubicCurve2d.CubicCurve2d\n return CubicCurve2d.solve(curve, t - i)\n})\n\n// Cumulative segment lengths cache. lengths[k] = total length through segment k.\n// Cached by path identity since paths are immutable.\nconst cumulativeLengthCache = new WeakMap<CubicPath2d, ReadonlyArray<number>>()\n\nconst getCumulativeLengths = (p: CubicPath2d): ReadonlyArray<number> => {\n let cached = cumulativeLengthCache.get(p)\n if (cached === undefined) {\n const lengths: Array<number> = []\n let total = 0\n for (const curve of p) {\n total += CubicCurve2d.length(curve, Interval.unit)\n lengths.push(total)\n }\n cached = lengths\n cumulativeLengthCache.set(p, cached)\n }\n return cached\n}\n\n// Newton's method to find the local parameter t ∈ [0, 1] within `curve` such\n// that the arc length from 0 to t equals `target`. Each iteration costs one\n// GL32 quadrature plus one velocity eval; converges in 3–5 iterations for\n// well-behaved curves. Falls back to bisection on cusps where speed → 0.\nconst solveCurveByDistance = (\n curve: CubicCurve2d.CubicCurve2d,\n target: number,\n segmentLength: number,\n): number => {\n if (target <= 0) {\n return 0\n }\n if (target >= segmentLength) {\n return 1\n }\n\n const derivative = cubicCurveInternal.derivative(curve)\n\n let t = target / segmentLength\n let lo = 0\n let hi = 1\n\n for (let iter = 0; iter < 16; iter++) {\n const currentLength = CubicCurve2d.length(curve, Interval.make(0, t))\n const error = currentLength - target\n\n if (Math.abs(error) < 1e-10) {\n return t\n }\n\n if (error > 0) {\n hi = t\n } else {\n lo = t\n }\n\n const speed = Vector2.magnitude(QuadraticCurve2d.solve(derivative, t))\n if (speed === 0) {\n // cusp — bisect instead\n t = (lo + hi) / 2\n continue\n }\n\n const next = t - error / speed\n // bracket-clamp Newton step; if it leaves the bracket, fall back to bisection\n t = next > lo && next < hi ? next : (lo + hi) / 2\n }\n\n return t\n}\n\n// Cubic Bernstein basis: P(t) = (1-t)³·p0 + 3(1-t)²t·p1 + 3(1-t)t²·p2 + t³·p3\n// expanded gives c0 = p0, c1 = -3p0 + 3p1, c2 = 3p0 - 6p1 + 3p2, c3 = -p0 + 3p1 - 3p2 + p3,\n// so: p0 = c0, p1 = c0 + c1/3, p2 = c0 + 2c1/3 + c2/3, p3 = c0 + c1 + c2 + c3.\n/** @internal */\nexport const toPathData = (p: CubicPath2d): string => {\n let result = ''\n let prevEndX = Number.NaN\n let prevEndY = Number.NaN\n\n for (const curve of p) {\n const c0x = curve.x.c0\n const c0y = curve.y.c0\n const c1x = curve.x.c1\n const c1y = curve.y.c1\n const c2x = curve.x.c2\n const c2y = curve.y.c2\n const c3x = curve.x.c3\n const c3y = curve.y.c3\n\n const startX = c0x\n const startY = c0y\n const ctrl1X = c0x + c1x / 3\n const ctrl1Y = c0y + c1y / 3\n const ctrl2X = c0x + (2 * c1x) / 3 + c2x / 3\n const ctrl2Y = c0y + (2 * c1y) / 3 + c2y / 3\n const endX = c0x + c1x + c2x + c3x\n const endY = c0y + c1y + c2y + c3y\n\n if (!epsEquals(startX, prevEndX) || !epsEquals(startY, prevEndY)) {\n result += ` M ${startX},${startY}`\n }\n result += ` C ${ctrl1X},${ctrl1Y} ${ctrl2X},${ctrl2Y} ${endX},${endY}`\n\n prevEndX = endX\n prevEndY = endY\n }\n\n return result.slice(1)\n}\n\n/** @internal */\nexport const isContinuous = <T>(p: CubicPath2d<T>): p is CubicPath2d<T & Continuous> => {\n let prevEndX = Number.NaN\n let prevEndY = Number.NaN\n let first = true\n\n for (const curve of p) {\n const startX = curve.x.c0\n const startY = curve.y.c0\n if (!first && (!epsEquals(startX, prevEndX) || !epsEquals(startY, prevEndY))) {\n return false\n }\n prevEndX = curve.x.c0 + curve.x.c1 + curve.x.c2 + curve.x.c3\n prevEndY = curve.y.c0 + curve.y.c1 + curve.y.c2 + curve.y.c3\n first = false\n }\n return true\n}\n\n/** @internal */\nexport const asContinuous = <T>(p: CubicPath2d<T>): CubicPath2d<T & Continuous> => {\n invariant(isContinuous(p), 'cubic path is not continuous')\n return p\n}\n\n// Per-axis monotonicity for the path: every segment's axis polynomial must be\n// strictly monotonic over the unit interval AND adjacent segments' axis\n// ranges must not overlap (modulo EPSILON for float drift).\n/** @internal */\nexport const isIncreasingX = <T>(p: CubicPath2d<T>): p is CubicPath2d<T & IncreasingX> => {\n let prevEnd = Number.NEGATIVE_INFINITY\n for (const c of p) {\n if (!CubicPolynomial.isIncreasing(c.x, Interval.unit)) {\n return false\n }\n if (c.x.c0 < prevEnd - EPSILON) {\n return false\n }\n prevEnd = c.x.c0 + c.x.c1 + c.x.c2 + c.x.c3\n }\n return true\n}\n\n/** @internal */\nexport const isDecreasingX = <T>(p: CubicPath2d<T>): p is CubicPath2d<T & DecreasingX> => {\n let prevEnd = Number.POSITIVE_INFINITY\n for (const c of p) {\n if (!CubicPolynomial.isDecreasing(c.x, Interval.unit)) {\n return false\n }\n if (c.x.c0 > prevEnd + EPSILON) {\n return false\n }\n prevEnd = c.x.c0 + c.x.c1 + c.x.c2 + c.x.c3\n }\n return true\n}\n\n/** @internal */\nexport const isMonotonicX = <T>(p: CubicPath2d<T>): p is CubicPath2d<T & MonotonicX> =>\n isIncreasingX(p) || isDecreasingX(p)\n\n/** @internal */\nexport const isIncreasingY = <T>(p: CubicPath2d<T>): p is CubicPath2d<T & IncreasingY> => {\n let prevEnd = Number.NEGATIVE_INFINITY\n for (const c of p) {\n if (!CubicPolynomial.isIncreasing(c.y, Interval.unit)) {\n return false\n }\n if (c.y.c0 < prevEnd - EPSILON) {\n return false\n }\n prevEnd = c.y.c0 + c.y.c1 + c.y.c2 + c.y.c3\n }\n return true\n}\n\n/** @internal */\nexport const isDecreasingY = <T>(p: CubicPath2d<T>): p is CubicPath2d<T & DecreasingY> => {\n let prevEnd = Number.POSITIVE_INFINITY\n for (const c of p) {\n if (!CubicPolynomial.isDecreasing(c.y, Interval.unit)) {\n return false\n }\n if (c.y.c0 > prevEnd + EPSILON) {\n return false\n }\n prevEnd = c.y.c0 + c.y.c1 + c.y.c2 + c.y.c3\n }\n return true\n}\n\n/** @internal */\nexport const isMonotonicY = <T>(p: CubicPath2d<T>): p is CubicPath2d<T & MonotonicY> =>\n isIncreasingY(p) || isDecreasingY(p)\n\n/** @internal */\nexport const asIncreasingX = <T>(p: CubicPath2d<T>): CubicPath2d<T & IncreasingX> => {\n invariant(isIncreasingX(p), 'cubic path is not increasing in x')\n return p\n}\n\n/** @internal */\nexport const asDecreasingX = <T>(p: CubicPath2d<T>): CubicPath2d<T & DecreasingX> => {\n invariant(isDecreasingX(p), 'cubic path is not decreasing in x')\n return p\n}\n\n/** @internal */\nexport const asMonotonicX = <T>(p: CubicPath2d<T>): CubicPath2d<T & MonotonicX> => {\n invariant(isMonotonicX(p), 'cubic path is not monotonic in x')\n return p\n}\n\n/** @internal */\nexport const asIncreasingY = <T>(p: CubicPath2d<T>): CubicPath2d<T & IncreasingY> => {\n invariant(isIncreasingY(p), 'cubic path is not increasing in y')\n return p\n}\n\n/** @internal */\nexport const asDecreasingY = <T>(p: CubicPath2d<T>): CubicPath2d<T & DecreasingY> => {\n invariant(isDecreasingY(p), 'cubic path is not decreasing in y')\n return p\n}\n\n/** @internal */\nexport const asMonotonicY = <T>(p: CubicPath2d<T>): CubicPath2d<T & MonotonicY> => {\n invariant(isMonotonicY(p), 'cubic path is not monotonic in y')\n return p\n}\n\n// At an interior knot, two adjacent segments both bracket the query — one's\n// right endpoint and the next's left endpoint are (within float drift) the\n// same value. The per-curve cubic-root solver can return `none` for both\n// brackets when the true root sits just outside [0, 1] due to that drift. We\n// handle this two ways:\n// 1. If the query is within EPSILON of a segment's start or end, evaluate y\n// directly at t=0 or t=1 — skips polynomial inversion entirely.\n// 2. Otherwise, if a bracketing segment returns `none`, fall through to the\n// next bracketing segment. `MonotonicX` admits at most one real solution\n// across the path, so retrying after `none` is safe.\n/** @internal */\nexport const solveAtX = dual(2, (p: CubicPath2d, x: number): Solution.AtMostOne<number> => {\n for (const c of p) {\n const sx = c.x.c0\n const ex = c.x.c0 + c.x.c1 + c.x.c2 + c.x.c3\n const lo = Math.min(sx, ex)\n const hi = Math.max(sx, ex)\n if (x >= lo - EPSILON && x <= hi + EPSILON) {\n if (epsEquals(x, sx)) {\n return Solution.one(c.y.c0)\n }\n if (epsEquals(x, ex)) {\n return Solution.one(c.y.c0 + c.y.c1 + c.y.c2 + c.y.c3)\n }\n const sol = CubicCurve2d.solveAtX(c, x) as Solution.AtMostOne<number>\n if (!Solution.isNone(sol)) {\n return sol\n }\n }\n }\n return Solution.none\n})\n\n/** @internal */\nexport const solveAtY = dual(2, (p: CubicPath2d, y: number): Solution.AtMostOne<number> => {\n for (const c of p) {\n const sy = c.y.c0\n const ey = c.y.c0 + c.y.c1 + c.y.c2 + c.y.c3\n const lo = Math.min(sy, ey)\n const hi = Math.max(sy, ey)\n if (y >= lo - EPSILON && y <= hi + EPSILON) {\n if (epsEquals(y, sy)) {\n return Solution.one(c.x.c0)\n }\n if (epsEquals(y, ey)) {\n return Solution.one(c.x.c0 + c.x.c1 + c.x.c2 + c.x.c3)\n }\n const sol = CubicCurve2d.solveAtY(c, y) as Solution.AtMostOne<number>\n if (!Solution.isNone(sol)) {\n return sol\n }\n }\n }\n return Solution.none\n})\n\n/** @internal */\nexport const solveByDistance = dual<\n (s: number) => (p: CubicPath2d) => Vector2.Vector2,\n (p: CubicPath2d, s: number) => Vector2.Vector2\n>(2, (p: CubicPath2d, s: number) => {\n if (s <= 0) {\n return solve(p, 0)\n }\n if (s >= 1) {\n return solve(p, 1)\n }\n\n const lengths = getCumulativeLengths(p)\n const total = lengths[lengths.length - 1] as number\n const target = s * total\n\n // find segment k such that lengths[k-1] ≤ target ≤ lengths[k]\n let k = 0\n while (k < lengths.length - 1 && (lengths[k] as number) < target) {\n k++\n }\n\n const segmentStart = k === 0 ? 0 : (lengths[k - 1] as number)\n const segmentEnd = lengths[k] as number\n const segmentLength = segmentEnd - segmentStart\n const segmentTarget = target - segmentStart\n\n const curves = p instanceof CubicPath2dImpl ? p.curves : [...p]\n const curve = curves[k] as CubicCurve2d.CubicCurve2d\n const localT = solveCurveByDistance(curve, segmentTarget, segmentLength)\n\n return CubicCurve2d.solve(curve, localT)\n})\n\n/** @internal */\nexport const boundingBox = (\n p: CubicPath2d,\n): Interval2d.Interval2d<Interval.Closed, Interval.Closed> => {\n const iter = p[Symbol.iterator]()\n const first = iter.next()\n let acc = CubicCurve2d.boundingBox(first.value as CubicCurve2d.CubicCurve2d)\n for (let next = iter.next(); !next.done; next = iter.next()) {\n acc = Interval2d.union(acc, CubicCurve2d.boundingBox(next.value))\n }\n return acc\n}\n","import type { Interval2d } from '../interval/interval2d.ts'\nimport type { CubicCurve2d } from '../curve/cubic2d.ts'\nimport type { Closed } from '../interval/interval.ts'\nimport type * as Solution from '../solution/solution.ts'\nimport type { Pipeable } from '../utils.ts'\nimport type { Vector2 } from '../vector/vector2.ts'\nimport type { CubicPath2dTypeId } from './cubic2d.internal.ts'\nimport * as internal from './cubic2d.internal.ts'\nimport type {\n Continuous,\n DecreasingX,\n DecreasingY,\n IncreasingX,\n IncreasingY,\n MonotonicX,\n MonotonicY,\n PathTraits,\n} from './traits.ts'\n\nexport type {\n Continuous,\n DecreasingX,\n DecreasingY,\n IncreasingX,\n IncreasingY,\n MonotonicX,\n MonotonicY,\n} from './traits.ts'\n\n/**\n * A cubic path in 2D space.\n *\n * All fields are readonly and immutable, and all operations create new instances.\n *\n * The `Trait` type parameter accumulates trait brands as the path is refined\n * via `isContinuous` / `asContinuous`.\n *\n * @since 1.0.0\n */\nexport interface CubicPath2d<out Trait = unknown> extends Pipeable, Iterable<CubicCurve2d> {\n readonly [CubicPath2dTypeId]: CubicPath2dTypeId\n readonly [PathTraits]: Trait\n}\n\n/**\n * Creates a new `CubicPath2d` instance from a sequence of curves.\n *\n * @param curves - The curves to create the path from.\n * @returns A new `CubicPath2d` instance.\n * @since 2.0.0\n */\nexport const make: (...curves: ReadonlyArray<CubicCurve2d>) => CubicPath2d = internal.make\n\n/**\n * Creates a new `CubicPath2d` instance from an array of curves.\n *\n * @param curves - The curves to create the path from.\n * @returns A new `CubicPath2d` instance.\n * @since 2.0.0\n */\nexport const fromArray: (curves: ReadonlyArray<CubicCurve2d>) => CubicPath2d = internal.fromArray\n\n/**\n * Checks if a value is a `CubicPath2d`.\n *\n * @param p - The value to check.\n * @returns `true` if the value is a `CubicPath2d`, `false` otherwise.\n * @since 1.0.0\n */\nexport const isCubicPath2d: (p: unknown) => p is CubicPath2d = internal.isCubicPath2d\n\nexport const append: {\n /**\n * Appends a cubic curve to a cubic path.\n *\n * @param c - The cubic curve to append.\n * @returns A function that takes a cubic path and returns a new cubic path.\n * @since 1.0.0\n */\n (c: CubicCurve2d): (p: CubicPath2d) => CubicPath2d\n /**\n * Appends a cubic curve to a cubic path.\n *\n * @param p - The cubic path to append to.\n * @param c - The cubic curve to append.\n * @returns A new cubic path.\n * @since 1.0.0\n */\n (p: CubicPath2d, c: CubicCurve2d): CubicPath2d\n} = internal.append\n\n/**\n * Calculates the length of a cubic path.\n *\n * @param p - The cubic path to calculate the length of.\n * @returns The length of the cubic path.\n * @since 1.0.0\n */\nexport const length: (p: CubicPath2d) => number = internal.length\n\nexport const solve: {\n /**\n * Solves a cubic path for a given parameter.\n *\n * @param u - The parameter to solve for.\n * @returns A function that takes a cubic path and returns the solved vector.\n * @since 1.0.0\n */\n (u: number): (p: CubicPath2d) => Vector2\n /**\n * Solves a cubic path for a given parameter.\n *\n * @param p - The cubic path to solve.\n * @param u - The parameter to solve for.\n * @returns The solved vector.\n * @since 1.0.0\n */\n (p: CubicPath2d, u: number): Vector2\n} = internal.solve\n\n/**\n * Serializes a cubic path as an SVG path data string (the value of a `<path>`\n * element's `d` attribute), using `M` and `C` commands. Discontinuities between\n * curves emit a fresh `M` command.\n *\n * @param p - The cubic path to serialize.\n * @returns The SVG path data string.\n * @since 2.0.0\n */\nexport const toPathData: (p: CubicPath2d) => string = internal.toPathData\n\n/**\n * Type-narrowing predicate: refines `CubicPath2d<T>` to\n * `CubicPath2d<T & Continuous>` when adjacent curves connect.\n *\n * @since 2.0.0\n */\nexport const isContinuous: <T>(p: CubicPath2d<T>) => p is CubicPath2d<T & Continuous> =\n internal.isContinuous\n\n/**\n * Asserts that the cubic path is continuous, throwing on failure.\n *\n * @since 2.0.0\n */\nexport const asContinuous: <T>(p: CubicPath2d<T>) => CubicPath2d<T & Continuous> =\n internal.asContinuous\n\n/**\n * Type-narrowing predicate: refines `CubicPath2d<T>` to\n * `CubicPath2d<T & IncreasingX>` when every segment's x-polynomial is\n * strictly increasing on `[0, 1]` and adjacent segments' x-ranges don't\n * overlap.\n *\n * @since 2.0.0\n */\nexport const isIncreasingX: <T>(p: CubicPath2d<T>) => p is CubicPath2d<T & IncreasingX> =\n internal.isIncreasingX\n\n/**\n * Type-narrowing predicate: refines `CubicPath2d<T>` to\n * `CubicPath2d<T & DecreasingX>`.\n *\n * @since 2.0.0\n */\nexport const isDecreasingX: <T>(p: CubicPath2d<T>) => p is CubicPath2d<T & DecreasingX> =\n internal.isDecreasingX\n\n/**\n * Type-narrowing predicate: refines `CubicPath2d<T>` to\n * `CubicPath2d<T & MonotonicX>`.\n *\n * @since 2.0.0\n */\nexport const isMonotonicX: <T>(p: CubicPath2d<T>) => p is CubicPath2d<T & MonotonicX> =\n internal.isMonotonicX\n\n/**\n * Type-narrowing predicate: refines `CubicPath2d<T>` to\n * `CubicPath2d<T & IncreasingY>`.\n *\n * @since 2.0.0\n */\nexport const isIncreasingY: <T>(p: CubicPath2d<T>) => p is CubicPath2d<T & IncreasingY> =\n internal.isIncreasingY\n\n/**\n * Type-narrowing predicate: refines `CubicPath2d<T>` to\n * `CubicPath2d<T & DecreasingY>`.\n *\n * @since 2.0.0\n */\nexport const isDecreasingY: <T>(p: CubicPath2d<T>) => p is CubicPath2d<T & DecreasingY> =\n internal.isDecreasingY\n\n/**\n * Type-narrowing predicate: refines `CubicPath2d<T>` to\n * `CubicPath2d<T & MonotonicY>`.\n *\n * @since 2.0.0\n */\nexport const isMonotonicY: <T>(p: CubicPath2d<T>) => p is CubicPath2d<T & MonotonicY> =\n internal.isMonotonicY\n\n/**\n * Asserts that the path is strictly increasing in x, throwing on failure.\n *\n * @since 2.0.0\n */\nexport const asIncreasingX: <T>(p: CubicPath2d<T>) => CubicPath2d<T & IncreasingX> =\n internal.asIncreasingX\n\n/**\n * Asserts that the path is strictly decreasing in x, throwing on failure.\n *\n * @since 2.0.0\n */\nexport const asDecreasingX: <T>(p: CubicPath2d<T>) => CubicPath2d<T & DecreasingX> =\n internal.asDecreasingX\n\n/**\n * Asserts that the path is monotonic in x, throwing on failure.\n *\n * @since 2.0.0\n */\nexport const asMonotonicX: <T>(p: CubicPath2d<T>) => CubicPath2d<T & MonotonicX> =\n internal.asMonotonicX\n\n/**\n * Asserts that the path is strictly increasing in y, throwing on failure.\n *\n * @since 2.0.0\n */\nexport const asIncreasingY: <T>(p: CubicPath2d<T>) => CubicPath2d<T & IncreasingY> =\n internal.asIncreasingY\n\n/**\n * Asserts that the path is strictly decreasing in y, throwing on failure.\n *\n * @since 2.0.0\n */\nexport const asDecreasingY: <T>(p: CubicPath2d<T>) => CubicPath2d<T & DecreasingY> =\n internal.asDecreasingY\n\n/**\n * Asserts that the path is monotonic in y, throwing on failure.\n *\n * @since 2.0.0\n */\nexport const asMonotonicY: <T>(p: CubicPath2d<T>) => CubicPath2d<T & MonotonicY> =\n internal.asMonotonicY\n\nexport const solveAtX: {\n /**\n * Evaluates the path's y value at a given x. Requires the path to carry\n * the `MonotonicX` brand. Returns `Solution.none` when x is outside the\n * path's x-range.\n *\n * @param p - A path branded `MonotonicX`.\n * @param x - The x coordinate.\n * @returns The y value at x, or `none` when x is outside the path's range.\n * @since 2.0.0\n */\n <T extends MonotonicX>(p: CubicPath2d<T>, x: number): Solution.AtMostOne<number>\n /** @since 2.0.0 */\n (x: number): <T extends MonotonicX>(p: CubicPath2d<T>) => Solution.AtMostOne<number>\n} = internal.solveAtX as never\n\nexport const solveAtY: {\n /**\n * Evaluates the path's x value at a given y. Requires the path to carry\n * the `MonotonicY` brand. Returns `Solution.none` when y is outside the\n * path's y-range.\n *\n * @param p - A path branded `MonotonicY`.\n * @param y - The y coordinate.\n * @returns The x value at y, or `none` when y is outside the path's range.\n * @since 2.0.0\n */\n <T extends MonotonicY>(p: CubicPath2d<T>, y: number): Solution.AtMostOne<number>\n /** @since 2.0.0 */\n (y: number): <T extends MonotonicY>(p: CubicPath2d<T>) => Solution.AtMostOne<number>\n} = internal.solveAtY as never\n\nexport const solveByDistance: {\n /**\n * Solves a cubic path by normalized arc length. Unlike {@link solve}, which\n * is parameterized by curve `u`, this samples points at constant speed along\n * the path — `s = 0.5` returns the point exactly halfway along the curve by\n * arc length, regardless of how the underlying parameterization stretches.\n *\n * Cumulative segment lengths are cached by path identity so repeated calls\n * with the same path are fast.\n *\n * @param p - The cubic path to sample.\n * @param s - Normalized arc length in `[0, 1]`. Values outside the range are\n * clamped to path endpoints.\n * @returns The point on the path at the given normalized arc length.\n * @since 1.1.0\n */\n (p: CubicPath2d, s: number): Vector2\n /**\n * Solves a cubic path by normalized arc length.\n *\n * @param s - Normalized arc length in `[0, 1]`.\n * @returns A function that takes a cubic path and returns the point at that\n * arc length.\n * @since 1.1.0\n */\n (s: number): (p: CubicPath2d) => Vector2\n} = internal.solveByDistance\n\n/**\n * Computes the axis-aligned bounding box of the path — the smallest closed\n * `Box2d` enclosing every segment.\n *\n * @param p - The cubic path.\n * @returns A closed `Box2d` enclosing the path.\n * @since 2.0.0\n */\nexport const boundingBox: (p: CubicPath2d) => Interval2d<Closed, Closed> = internal.boundingBox\n","import type * as CubicCurve2d from '../curve/cubic2d.ts'\nimport * as RationalCubicCurve2d from '../curve/rationalCubic2d.ts'\nimport { dual, Pipeable } from '../utils.ts'\nimport { invariant } from '../utils.ts'\nimport type * as Vector2 from '../vector/vector2.ts'\nimport * as CubicPath2d from './cubic2d.ts'\nimport type { RationalCubicPath2d } from './rationalCubic2d.ts'\n\nexport const RationalCubicPath2dTypeId: unique symbol = Symbol('curvy/path/rationalCubic2d')\nexport type RationalCubicPath2dTypeId = typeof RationalCubicPath2dTypeId\n\n/** @internal */\nexport class RationalCubicPath2dImpl extends Pipeable implements RationalCubicPath2d {\n readonly [RationalCubicPath2dTypeId]: RationalCubicPath2dTypeId = RationalCubicPath2dTypeId\n\n readonly curves: ReadonlyArray<RationalCubicCurve2d.RationalCubicCurve2d>\n\n constructor(curves: ReadonlyArray<RationalCubicCurve2d.RationalCubicCurve2d>) {\n invariant(curves.length > 0, 'rational cubic path requires at least one curve')\n super()\n this.curves = curves\n }\n\n [Symbol.iterator](): Iterator<RationalCubicCurve2d.RationalCubicCurve2d> {\n return this.curves[Symbol.iterator]()\n }\n}\n\n/** @internal */\nexport const isRationalCubicPath2d = (p: unknown): p is RationalCubicPath2d =>\n typeof p === 'object' && p !== null && RationalCubicPath2dTypeId in p\n\n/** @internal */\nexport const make = (\n ...curves: ReadonlyArray<RationalCubicCurve2d.RationalCubicCurve2d>\n): RationalCubicPath2d => new RationalCubicPath2dImpl(curves)\n\n/** @internal */\nexport const fromArray = (\n curves: ReadonlyArray<RationalCubicCurve2d.RationalCubicCurve2d>,\n): RationalCubicPath2d => new RationalCubicPath2dImpl(curves)\n\n/** @internal */\nexport const append = dual<\n (c: RationalCubicCurve2d.RationalCubicCurve2d) => (p: RationalCubicPath2d) => RationalCubicPath2d,\n (p: RationalCubicPath2d, c: RationalCubicCurve2d.RationalCubicCurve2d) => RationalCubicPath2d\n>(2, (p, c) => fromArray([...p, c]))\n\n/** @internal */\nexport const solve = dual<\n (u: number) => (p: RationalCubicPath2d) => Vector2.Vector2,\n (p: RationalCubicPath2d, u: number) => Vector2.Vector2\n>(2, (p: RationalCubicPath2d, u: number) => {\n const curves = p instanceof RationalCubicPath2dImpl ? p.curves : [...p]\n\n if (u === 1) {\n const last = curves.at(-1) as RationalCubicCurve2d.RationalCubicCurve2d\n return RationalCubicCurve2d.solve(last, 1)\n }\n\n const t = u * curves.length\n const i = Math.floor(t)\n const curve = curves[i] as RationalCubicCurve2d.RationalCubicCurve2d\n return RationalCubicCurve2d.solve(curve, t - i)\n})\n\n// Path-level approximation: per-segment approximation is delegated to the\n// curve module; we just concat the results. Segment count grows from N\n// (input) to roughly N × k where k depends on weight magnitude and tolerance —\n// uniform-weight segments stay 1:1.\n/** @internal */\nexport const approximateAsCubicPath = dual<\n (tolerance: number) => (p: RationalCubicPath2d) => CubicPath2d.CubicPath2d,\n (p: RationalCubicPath2d, tolerance: number) => CubicPath2d.CubicPath2d\n>(2, (p: RationalCubicPath2d, tolerance: number) => {\n const curves: Array<CubicCurve2d.CubicCurve2d> = []\n for (const segment of p) {\n for (const approx of RationalCubicCurve2d.approximateAsCubicCurves(segment, tolerance)) {\n curves.push(approx)\n }\n }\n return CubicPath2d.fromArray(curves)\n})\n","import type { RationalCubicCurve2d } from '../curve/rationalCubic2d.ts'\nimport type { Pipeable } from '../utils.ts'\nimport type { Vector2 } from '../vector/vector2.ts'\nimport type { CubicPath2d } from './cubic2d.ts'\nimport type { RationalCubicPath2dTypeId } from './rationalCubic2d.internal.ts'\nimport * as internal from './rationalCubic2d.internal.ts'\n\n/**\n * A rational cubic path in 2D space.\n *\n * Holds a non-empty sequence of `RationalCubicCurve2d` segments; iteration\n * yields the segments in order. The path parameter `u ∈ [0, 1]` is mapped\n * uniformly across segments — `u = 0` is the start of the first segment,\n * `u = 1` is the end of the last segment, and intermediate values pick a\n * segment by index and a local parameter within it.\n *\n * Counterpart to `CubicPath2d` for curves whose evaluation includes the\n * homogeneous-to-plane projection.\n *\n * All fields are readonly and immutable, and all operations create new instances.\n *\n * @since 2.0.0\n */\nexport interface RationalCubicPath2d extends Pipeable, Iterable<RationalCubicCurve2d> {\n readonly [RationalCubicPath2dTypeId]: RationalCubicPath2dTypeId\n}\n\n/**\n * Checks if a value is a `RationalCubicPath2d`.\n *\n * @param p - The value to check.\n * @returns `true` if the value is a `RationalCubicPath2d`, `false` otherwise.\n * @since 2.0.0\n */\nexport const isRationalCubicPath2d: (p: unknown) => p is RationalCubicPath2d =\n internal.isRationalCubicPath2d\n\n/**\n * Creates a new `RationalCubicPath2d` from a sequence of curves.\n *\n * @param curves - The curves to create the path from.\n * @returns A new `RationalCubicPath2d` instance.\n * @since 2.0.0\n */\nexport const make: (...curves: ReadonlyArray<RationalCubicCurve2d>) => RationalCubicPath2d =\n internal.make\n\n/**\n * Creates a new `RationalCubicPath2d` from an array of curves.\n *\n * @param curves - The curves to create the path from.\n * @returns A new `RationalCubicPath2d` instance.\n * @since 2.0.0\n */\nexport const fromArray: (curves: ReadonlyArray<RationalCubicCurve2d>) => RationalCubicPath2d =\n internal.fromArray\n\nexport const append: {\n /**\n * Appends a curve to a `RationalCubicPath2d`.\n *\n * @param c - The curve to append.\n * @returns A function that takes a path and returns a new path with the appended curve.\n * @since 2.0.0\n */\n (c: RationalCubicCurve2d): (p: RationalCubicPath2d) => RationalCubicPath2d\n /**\n * Appends a curve to a `RationalCubicPath2d`.\n *\n * @param p - The path to append to.\n * @param c - The curve to append.\n * @returns A new path with the appended curve.\n * @since 2.0.0\n */\n (p: RationalCubicPath2d, c: RationalCubicCurve2d): RationalCubicPath2d\n} = internal.append\n\nexport const solve: {\n /**\n * Evaluates the rational cubic path at parameter `u ∈ [0, 1]`.\n *\n * Picks the segment containing `u` (uniform mapping across segments) and\n * delegates to `RationalCubicCurve2d.solve` on that segment with the local\n * parameter.\n *\n * @param p - The path to evaluate.\n * @param u - The path parameter in `[0, 1]`.\n * @returns The point on the path at parameter `u`.\n * @since 2.0.0\n */\n (p: RationalCubicPath2d, u: number): Vector2\n /**\n * Evaluates the rational cubic path at parameter `u ∈ [0, 1]`.\n *\n * @param u - The path parameter in `[0, 1]`.\n * @returns A function that takes a path and returns the point at `u`.\n * @since 2.0.0\n */\n (u: number): (p: RationalCubicPath2d) => Vector2\n} = internal.solve\n\nexport const approximateAsCubicPath: {\n /**\n * Approximates the rational cubic path as a `CubicPath2d` via per-segment\n * recursive subdivision. Each input segment is split until its midpoint\n * deviates from a polynomial-cubic candidate by at most `tolerance`; the\n * surviving candidates are concatenated into a new path.\n *\n * Lossy in general — only exact when every input segment has uniform\n * weights, in which case segment count is preserved. Tighter tolerance\n * produces more segments.\n *\n * @param p - The rational cubic path to approximate.\n * @param tolerance - Maximum allowed midpoint deviation per segment; must be positive.\n * @returns A new `CubicPath2d` approximating the input.\n * @since 2.0.0\n */\n (p: RationalCubicPath2d, tolerance: number): CubicPath2d\n /**\n * Approximates the rational cubic path as a `CubicPath2d`.\n *\n * @param tolerance - Maximum allowed midpoint deviation per segment; must be positive.\n * @returns A function that takes a rational path and returns its approximation.\n * @since 2.0.0\n */\n (tolerance: number): (p: RationalCubicPath2d) => CubicPath2d\n} = internal.approximateAsCubicPath\n"],"mappings":";;;;;;;;;;AAuBA,MAAa,oBAAmC,OAAO,qBAAqB;;AAI5E,IAAa,kBAAb,cAAqC,SAAyC;CAC5E,CAAU,qBAAwC;CAGlD;CAEA,YAAY,QAAkD;EAC5D,UAAU,OAAO,SAAS,GAAG,yCAAyC;EACtE,OAAO;EACP,KAAK,SAAS;;CAGhB,CAAC,OAAO,YAAiD;EACvD,OAAO,KAAK,OAAO,OAAO,WAAW;;;;AAKzC,MAAaA,mBAAiB,MAC5B,OAAO,MAAM,YAAY,MAAM,QAAQ,qBAAqB;;AAG9D,MAAaC,UAAQ,GAAG,WACtB,IAAI,gBAAgB,OAAO;;AAG7B,MAAaC,eAAa,WACxB,IAAI,gBAAgB,OAAO;;AAG7B,MAAaC,WAAS,KAGpB,IAAI,GAAgB,MAAiCD,YAAU,CAAC,GAAG,GAAG,EAAE,CAAC,CAAC;;AAG5E,MAAaE,YAAU,MAAmB;CACxC,IAAI,QAAQ;CACZ,KAAK,MAAM,SAAS,GAClB,SAASC,SAAoB,OAAOC,KAAc;CAGpD,OAAO;;;AAIT,MAAaC,UAAQ,KAGnB,IAAI,GAAgB,MAAc;CAClC,MAAM,SAAS,aAAa,kBAAkB,EAAE,SAAS,CAAC,GAAG,EAAE;CAE/D,IAAI,MAAM,GAER,OAAOC,QADM,OAAO,GAAG,GACG,EAAM,EAAE;CAGpC,MAAM,IAAI,IAAI,OAAO;CACrB,MAAM,IAAI,KAAK,MAAM,EAAE;CACvB,MAAM,QAAQ,OAAO;CACrB,OAAOA,QAAmB,OAAO,IAAI,EAAE;EACvC;AAIF,MAAM,wCAAwB,IAAI,SAA6C;AAE/E,MAAM,wBAAwB,MAA0C;CACtE,IAAI,SAAS,sBAAsB,IAAI,EAAE;CACzC,IAAI,WAAW,KAAA,GAAW;EACxB,MAAM,UAAyB,EAAE;EACjC,IAAI,QAAQ;EACZ,KAAK,MAAM,SAAS,GAAG;GACrB,SAASH,SAAoB,OAAOC,KAAc;GAClD,QAAQ,KAAK,MAAM;;EAErB,SAAS;EACT,sBAAsB,IAAI,GAAG,OAAO;;CAEtC,OAAO;;AAOT,MAAM,wBACJ,OACA,QACA,kBACW;CACX,IAAI,UAAU,GACZ,OAAO;CAET,IAAI,UAAU,eACZ,OAAO;CAGT,MAAMG,eAAaC,WAA8B,MAAM;CAEvD,IAAI,IAAI,SAAS;CACjB,IAAI,KAAK;CACT,IAAI,KAAK;CAET,KAAK,IAAI,OAAO,GAAG,OAAO,IAAI,QAAQ;EAEpC,MAAM,QADgBL,SAAoB,OAAOM,OAAc,GAAG,EAAE,CACzC,GAAG;EAE9B,IAAI,KAAK,IAAI,MAAM,GAAG,OACpB,OAAO;EAGT,IAAI,QAAQ,GACV,KAAK;OAEL,KAAK;EAGP,MAAM,QAAQC,UAAkBC,QAAuBJ,cAAY,EAAE,CAAC;EACtE,IAAI,UAAU,GAAG;GAEf,KAAK,KAAK,MAAM;GAChB;;EAGF,MAAM,OAAO,IAAI,QAAQ;EAEzB,IAAI,OAAO,MAAM,OAAO,KAAK,QAAQ,KAAK,MAAM;;CAGlD,OAAO;;;AAOT,MAAaK,gBAAc,MAA2B;CACpD,IAAI,SAAS;CACb,IAAI,WAAW;CACf,IAAI,WAAW;CAEf,KAAK,MAAM,SAAS,GAAG;EACrB,MAAM,MAAM,MAAM,EAAE;EACpB,MAAM,MAAM,MAAM,EAAE;EACpB,MAAM,MAAM,MAAM,EAAE;EACpB,MAAM,MAAM,MAAM,EAAE;EACpB,MAAM,MAAM,MAAM,EAAE;EACpB,MAAM,MAAM,MAAM,EAAE;EACpB,MAAM,MAAM,MAAM,EAAE;EACpB,MAAM,MAAM,MAAM,EAAE;EAEpB,MAAM,SAAS;EACf,MAAM,SAAS;EACf,MAAM,SAAS,MAAM,MAAM;EAC3B,MAAM,SAAS,MAAM,MAAM;EAC3B,MAAM,SAAS,MAAO,IAAI,MAAO,IAAI,MAAM;EAC3C,MAAM,SAAS,MAAO,IAAI,MAAO,IAAI,MAAM;EAC3C,MAAM,OAAO,MAAM,MAAM,MAAM;EAC/B,MAAM,OAAO,MAAM,MAAM,MAAM;EAE/B,IAAI,CAAC,UAAU,QAAQ,SAAS,IAAI,CAAC,UAAU,QAAQ,SAAS,EAC9D,UAAU,MAAM,OAAO,GAAG;EAE5B,UAAU,MAAM,OAAO,GAAG,OAAO,GAAG,OAAO,GAAG,OAAO,GAAG,KAAK,GAAG;EAEhE,WAAW;EACX,WAAW;;CAGb,OAAO,OAAO,MAAM,EAAE;;;AAIxB,MAAaC,kBAAmB,MAAwD;CACtF,IAAI,WAAW;CACf,IAAI,WAAW;CACf,IAAI,QAAQ;CAEZ,KAAK,MAAM,SAAS,GAAG;EACrB,MAAM,SAAS,MAAM,EAAE;EACvB,MAAM,SAAS,MAAM,EAAE;EACvB,IAAI,CAAC,UAAU,CAAC,UAAU,QAAQ,SAAS,IAAI,CAAC,UAAU,QAAQ,SAAS,GACzE,OAAO;EAET,WAAW,MAAM,EAAE,KAAK,MAAM,EAAE,KAAK,MAAM,EAAE,KAAK,MAAM,EAAE;EAC1D,WAAW,MAAM,EAAE,KAAK,MAAM,EAAE,KAAK,MAAM,EAAE,KAAK,MAAM,EAAE;EAC1D,QAAQ;;CAEV,OAAO;;;AAIT,MAAaC,kBAAmB,MAAmD;CACjF,UAAUD,eAAa,EAAE,EAAE,+BAA+B;CAC1D,OAAO;;;AAOT,MAAaE,mBAAoB,MAAyD;CACxF,IAAI,UAAU,OAAO;CACrB,KAAK,MAAM,KAAK,GAAG;EACjB,IAAI,CAACC,aAA6B,EAAE,GAAGZ,KAAc,EACnD,OAAO;EAET,IAAI,EAAE,EAAE,KAAK,UAAA,OACX,OAAO;EAET,UAAU,EAAE,EAAE,KAAK,EAAE,EAAE,KAAK,EAAE,EAAE,KAAK,EAAE,EAAE;;CAE3C,OAAO;;;AAIT,MAAaa,mBAAoB,MAAyD;CACxF,IAAI,UAAU,OAAO;CACrB,KAAK,MAAM,KAAK,GAAG;EACjB,IAAI,CAACC,aAA6B,EAAE,GAAGd,KAAc,EACnD,OAAO;EAET,IAAI,EAAE,EAAE,KAAK,UAAA,OACX,OAAO;EAET,UAAU,EAAE,EAAE,KAAK,EAAE,EAAE,KAAK,EAAE,EAAE,KAAK,EAAE,EAAE;;CAE3C,OAAO;;;AAIT,MAAae,kBAAmB,MAC9BJ,gBAAc,EAAE,IAAIE,gBAAc,EAAE;;AAGtC,MAAaG,mBAAoB,MAAyD;CACxF,IAAI,UAAU,OAAO;CACrB,KAAK,MAAM,KAAK,GAAG;EACjB,IAAI,CAACJ,aAA6B,EAAE,GAAGZ,KAAc,EACnD,OAAO;EAET,IAAI,EAAE,EAAE,KAAK,UAAA,OACX,OAAO;EAET,UAAU,EAAE,EAAE,KAAK,EAAE,EAAE,KAAK,EAAE,EAAE,KAAK,EAAE,EAAE;;CAE3C,OAAO;;;AAIT,MAAaiB,mBAAoB,MAAyD;CACxF,IAAI,UAAU,OAAO;CACrB,KAAK,MAAM,KAAK,GAAG;EACjB,IAAI,CAACH,aAA6B,EAAE,GAAGd,KAAc,EACnD,OAAO;EAET,IAAI,EAAE,EAAE,KAAK,UAAA,OACX,OAAO;EAET,UAAU,EAAE,EAAE,KAAK,EAAE,EAAE,KAAK,EAAE,EAAE,KAAK,EAAE,EAAE;;CAE3C,OAAO;;;AAIT,MAAakB,kBAAmB,MAC9BF,gBAAc,EAAE,IAAIC,gBAAc,EAAE;;AAGtC,MAAaE,mBAAoB,MAAoD;CACnF,UAAUR,gBAAc,EAAE,EAAE,oCAAoC;CAChE,OAAO;;;AAIT,MAAaS,mBAAoB,MAAoD;CACnF,UAAUP,gBAAc,EAAE,EAAE,oCAAoC;CAChE,OAAO;;;AAIT,MAAaQ,kBAAmB,MAAmD;CACjF,UAAUN,eAAa,EAAE,EAAE,mCAAmC;CAC9D,OAAO;;;AAIT,MAAaO,mBAAoB,MAAoD;CACnF,UAAUN,gBAAc,EAAE,EAAE,oCAAoC;CAChE,OAAO;;;AAIT,MAAaO,mBAAoB,MAAoD;CACnF,UAAUN,gBAAc,EAAE,EAAE,oCAAoC;CAChE,OAAO;;;AAIT,MAAaO,kBAAmB,MAAmD;CACjF,UAAUN,eAAa,EAAE,EAAE,mCAAmC;CAC9D,OAAO;;;AAcT,MAAaO,aAAW,KAAK,IAAI,GAAgB,MAA0C;CACzF,KAAK,MAAM,KAAK,GAAG;EACjB,MAAM,KAAK,EAAE,EAAE;EACf,MAAM,KAAK,EAAE,EAAE,KAAK,EAAE,EAAE,KAAK,EAAE,EAAE,KAAK,EAAE,EAAE;EAC1C,MAAM,KAAK,KAAK,IAAI,IAAI,GAAG;EAC3B,MAAM,KAAK,KAAK,IAAI,IAAI,GAAG;EAC3B,IAAI,KAAK,KAAA,SAAgB,KAAK,KAAA,OAAc;GAC1C,IAAI,UAAU,GAAG,GAAG,EAClB,OAAOC,IAAa,EAAE,EAAE,GAAG;GAE7B,IAAI,UAAU,GAAG,GAAG,EAClB,OAAOA,IAAa,EAAE,EAAE,KAAK,EAAE,EAAE,KAAK,EAAE,EAAE,KAAK,EAAE,EAAE,GAAG;GAExD,MAAM,MAAMC,WAAsB,GAAG,EAAE;GACvC,IAAI,CAACC,OAAgB,IAAI,EACvB,OAAO;;;CAIb,OAAOC;EACP;;AAGF,MAAaC,aAAW,KAAK,IAAI,GAAgB,MAA0C;CACzF,KAAK,MAAM,KAAK,GAAG;EACjB,MAAM,KAAK,EAAE,EAAE;EACf,MAAM,KAAK,EAAE,EAAE,KAAK,EAAE,EAAE,KAAK,EAAE,EAAE,KAAK,EAAE,EAAE;EAC1C,MAAM,KAAK,KAAK,IAAI,IAAI,GAAG;EAC3B,MAAM,KAAK,KAAK,IAAI,IAAI,GAAG;EAC3B,IAAI,KAAK,KAAA,SAAgB,KAAK,KAAA,OAAc;GAC1C,IAAI,UAAU,GAAG,GAAG,EAClB,OAAOJ,IAAa,EAAE,EAAE,GAAG;GAE7B,IAAI,UAAU,GAAG,GAAG,EAClB,OAAOA,IAAa,EAAE,EAAE,KAAK,EAAE,EAAE,KAAK,EAAE,EAAE,KAAK,EAAE,EAAE,GAAG;GAExD,MAAM,MAAMK,WAAsB,GAAG,EAAE;GACvC,IAAI,CAACH,OAAgB,IAAI,EACvB,OAAO;;;CAIb,OAAOC;EACP;;AAGF,MAAaG,oBAAkB,KAG7B,IAAI,GAAgB,MAAc;CAClC,IAAI,KAAK,GACP,OAAO/B,QAAM,GAAG,EAAE;CAEpB,IAAI,KAAK,GACP,OAAOA,QAAM,GAAG,EAAE;CAGpB,MAAM,UAAU,qBAAqB,EAAE;CAEvC,MAAM,SAAS,IADD,QAAQ,QAAQ,SAAS;CAIvC,IAAI,IAAI;CACR,OAAO,IAAI,QAAQ,SAAS,KAAM,QAAQ,KAAgB,QACxD;CAGF,MAAM,eAAe,MAAM,IAAI,IAAK,QAAQ,IAAI;CAEhD,MAAM,gBADa,QAAQ,KACQ;CACnC,MAAM,gBAAgB,SAAS;CAG/B,MAAM,SADS,aAAa,kBAAkB,EAAE,SAAS,CAAC,GAAG,EAAE,EAC1C;CAGrB,OAAOC,QAAmB,OAFX,qBAAqB,OAAO,eAAe,cAEzB,CAAO;EACxC;;AAGF,MAAa+B,iBACX,MAC4D;CAC5D,MAAM,OAAO,EAAE,OAAO,WAAW;CAEjC,IAAI,MAAMC,cADI,KAAK,MACgB,CAAM,MAAmC;CAC5E,KAAK,IAAI,OAAO,KAAK,MAAM,EAAE,CAAC,KAAK,MAAM,OAAO,KAAK,MAAM,EACzD,MAAMC,MAAiB,KAAKD,cAAyB,KAAK,MAAM,CAAC;CAEnE,OAAO;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;AC7XT,MAAaE,SAAgEC;;;;;;;;AAS7E,MAAaC,cAAkEC;;;;;;;;AAS/E,MAAa,gBAAkDC;AAE/D,MAAaC,WAkBTC;;;;;;;;AASJ,MAAa,SAAqCC;AAElD,MAAaC,UAkBTC;;;;;;;;;;AAWJ,MAAa,aAAyCC;;;;;;;AAQtD,MAAa,eACXC;;;;;;AAOF,MAAa,eACXC;;;;;;;;;AAUF,MAAa,gBACXC;;;;;;;AAQF,MAAa,gBACXC;;;;;;;AAQF,MAAa,eACXC;;;;;;;AAQF,MAAa,gBACXC;;;;;;;AAQF,MAAa,gBACXC;;;;;;;AAQF,MAAa,eACXC;;;;;;AAOF,MAAa,gBACXC;;;;;;AAOF,MAAa,gBACXC;;;;;;AAOF,MAAa,eACXC;;;;;;AAOF,MAAa,gBACXC;;;;;;AAOF,MAAa,gBACXC;;;;;;AAOF,MAAa,eACXC;AAEF,MAAa,WAcTC;AAEJ,MAAa,WAcTC;AAEJ,MAAa,kBA0BTC;;;;;;;;;AAUJ,MAAa,cAA8DC;;;ACxT3E,MAAa,4BAA2C,OAAO,6BAA6B;;AAI5F,IAAa,0BAAb,cAA6C,SAAwC;CACnF,CAAU,6BAAwD;CAElE;CAEA,YAAY,QAAkE;EAC5E,UAAU,OAAO,SAAS,GAAG,kDAAkD;EAC/E,OAAO;EACP,KAAK,SAAS;;CAGhB,CAAC,OAAO,YAAiE;EACvE,OAAO,KAAK,OAAO,OAAO,WAAW;;;;AAKzC,MAAaC,2BAAyB,MACpC,OAAO,MAAM,YAAY,MAAM,QAAQ,6BAA6B;;AAGtE,MAAaC,UACX,GAAG,WACqB,IAAI,wBAAwB,OAAO;;AAG7D,MAAaC,eACX,WACwB,IAAI,wBAAwB,OAAO;;AAG7D,MAAaC,WAAS,KAGpB,IAAI,GAAG,MAAMD,YAAU,CAAC,GAAG,GAAG,EAAE,CAAC,CAAC;;AAGpC,MAAaE,UAAQ,KAGnB,IAAI,GAAwB,MAAc;CAC1C,MAAM,SAAS,aAAa,0BAA0B,EAAE,SAAS,CAAC,GAAG,EAAE;CAEvE,IAAI,MAAM,GAER,OAAOC,QADM,OAAO,GAAG,GACW,EAAM,EAAE;CAG5C,MAAM,IAAI,IAAI,OAAO;CACrB,MAAM,IAAI,KAAK,MAAM,EAAE;CACvB,MAAM,QAAQ,OAAO;CACrB,OAAOA,QAA2B,OAAO,IAAI,EAAE;EAC/C;;AAOF,MAAaC,2BAAyB,KAGpC,IAAI,GAAwB,cAAsB;CAClD,MAAM,SAA2C,EAAE;CACnD,KAAK,MAAM,WAAW,GACpB,KAAK,MAAM,UAAUC,yBAA8C,SAAS,UAAU,EACpF,OAAO,KAAK,OAAO;CAGvB,OAAOC,YAAsB,OAAO;EACpC;;;;;;;;;;;;;;;;;;AChDF,MAAa,wBACXC;;;;;;;;AASF,MAAa,OACXC;;;;;;;;AASF,MAAa,YACXC;AAEF,MAAa,SAkBTC;AAEJ,MAAa,QAsBTC;AAEJ,MAAa,yBAyBTC"}
|