cursedbelt-server 1.1.0 → 2.0.0

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@@ -1,13 +1,45 @@
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  /**
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- * The in-process dialer loop — vault's `syncTimer` generalized. Runs on the dialing
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- * half only; a failure NEVER takes the host daemon down (an unsynced instance still
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- * serves and still accepts writes — that is the point of two independently-writable
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- * instances). The timer is `unref`'d so it never holds the process open.
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+ * The in-process sync loop. Runs on the dialing half only; a failure NEVER takes
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+ * the host daemon down (an unsynced instance still serves and still accepts writes
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+ * — that is the point of two independently-writable instances). The timer is
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+ * `unref`'d so it never holds the process open.
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  *
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- * The peer is re-resolved on EVERY tick, so linking (or revoking) a peer takes
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- * effect without a restart. The "Sync now" fast lane polls the receiver's request
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- * stamp every ~20s while healthy, so a button press on the far side means seconds,
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- * not "sometime in the next interval".
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+ * ── 🔴 This loop does not poll, and it may never be made to again ────────────────
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+ *
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+ * Until 2026-09-15 this file was a dialer twice over: a `GET /requested` probe at a
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+ * peer every 20 s while healthy (`REQUEST_POLL_MS`), and a full reconciliation every
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+ * 5 minutes (`DEFAULT_LOOP.intervalMs`) whether or not either side had news. The
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+ * owner ruled both out — *"There should be no polling in cb unless you can make some
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+ * good case for it that beats the api option"* — and the case against was asked for
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+ * and not found. Measured in `vault`: the 20 s probe alone was **68 % of that app's
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+ * entire traffic, one request every 22 seconds, for an app with one user.**
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+ *
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+ * Both are gone. Every wake-up this loop books now carries a {@link WakeReason}, and
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+ * that union is deliberately closed with no periodic member — there is no value you
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+ * can pass to {@link schedule} that means "again in a while". That makes the poll
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+ * unrepresentable rather than merely discouraged, which matters because
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+ * `REQUEST_POLL_MS` did not survive as a habit; it survived as **exported public
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+ * API**, and the next consumer to import it would have made its removal a breaking
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+ * change instead of an edit.
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+ *
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+ * What replaced each half:
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+ *
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+ * · **Mac → peer** is a PUSH. `markDirty()` after a local write books one
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+ * debounced run: the side that has news says so, which is what "sync now"
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+ * should always have been.
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+ * · **peer → Mac** is `./signal` — the dialing half holds one long-lived stream
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+ * open and the receiver writes a frame when its log grows. The Mac is still
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+ * purely a client: it dials OUT, listens on nothing, and no timer fires.
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+ *
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+ * 🔴 **`markDirty()` is now REQUIRED wiring, not an optimization.** With the steady
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+ * interval gone it is the only thing that pushes a local write. A consumer that
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+ * takes the handle and drops `markDirty` (which `apps/vault` did while the interval
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+ * still covered for it) will sit clean and silent forever.
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+ *
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+ * The peer is re-resolved on every run, so revoking a link takes effect without a
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+ * restart. Linking a NEW peer is a user action and is noticed at the next
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+ * `syncNow()` / `markDirty()` rather than by a timer that was watching for it —
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+ * call `syncNow()` after a link and it is immediate.
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  */
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  import {
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  isUnreachable,
@@ -19,21 +51,35 @@ import {
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  import type { SyncStatusReporter } from "./status";
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  import type { SyncSummary } from "./types";
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- export const REQUEST_POLL_MS = 20_000;
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+ /**
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+ * One reconciliation shortly after start: catch up on whatever happened while this
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+ * process was down. A single shot at boot, not a cadence — the same catch-up a push
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+ * model needs anyway.
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+ */
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  const KICKOFF_MS = 5_000;
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+ /**
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+ * 🔴 Every reason this loop is allowed to wake up. There is deliberately no
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+ * `"interval"` / `"poll"` member, and adding one is the change this whole file
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+ * exists to refuse.
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+ *
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+ * · `boot` — one catch-up run at start.
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+ * · `dirty` — local ops are waiting to be pushed (debounced).
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+ * · `forced` — `syncNow()`, or a frame off `./signal` saying the peer has news.
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+ * · `retry` — the last attempt failed. Runs only while disconnected, never
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+ * against a healthy peer; that is a reconnect backoff, not a poll.
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+ */
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+ export type WakeReason = "boot" | "dirty" | "forced" | "retry";
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+
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  export interface SyncTimerDeps {
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- /** Re-read every tick: null = not linked (quiet no-op, re-checked next tick). */
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+ /** Re-read on every run: null = not linked (quiet no-op). */
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  resolvePeer: () => { basePath: string; token: string } | null;
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  /** Run one full reconciliation against the resolved peer. */
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  sync: (peer: { basePath: string; token: string }) => Promise<SyncSummary>;
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  /** The local op-log head — a head beyond the last synced one marks dirty. */
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  head: () => number;
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- /** Ask the peer whether its "Sync now" was pressed; null on any failure. */
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- checkRequest?: (peer: { basePath: string; token: string }) => Promise<number | null>;
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  status?: SyncStatusReporter;
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  loop?: SyncLoopConfig;
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- requestPollMs?: number;
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  now?: () => number;
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  setTimer?: (fn: () => void, ms: number) => unknown;
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  clearTimer?: (handle: unknown) => void;
@@ -45,9 +91,16 @@ export interface SyncTimerDeps {
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  export interface SyncTimerHandle {
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  stop(): void;
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- /** Run the next tick immediately (the "Sync now" button on the dialing half). */
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+ /**
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+ * Run now. The "Sync now" button on the dialing half, and the handler for a
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+ * `./signal` frame — both are "something has news", which is a push.
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+ */
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  syncNow(): void;
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- /** Mark local writes pending (call after any local op) — debounces a burst. */
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+ /**
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+ * Mark local writes pending — call after any local op. 🔴 Required wiring: with
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+ * no steady interval this is what pushes a local write. A burst coalesces into
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+ * one run via the planner's debounce.
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+ */
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  markDirty(): void;
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  }
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@@ -68,7 +121,6 @@ export function startSyncTimer(deps: SyncTimerDeps): SyncTimerHandle {
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  const warn = deps.warn ?? ((m: string) => console.error(m));
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  const status = deps.status;
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  const peerLabel = deps.peerLabel ?? defaultPeerLabel;
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- const requestPollMs = deps.requestPollMs ?? REQUEST_POLL_MS;
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  status?.update({ enabled: true, role: "dialer" });
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  const state: SyncLoopState = { lastAttempt: 0, consecutiveFailures: 0, dirtySince: null };
@@ -76,38 +128,56 @@ export function startSyncTimer(deps: SyncTimerDeps): SyncTimerHandle {
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  let stopped = false;
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  let handle: unknown = null;
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  let reportedUnreachable = false;
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- let forceRun = false;
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- let handledRequestAt = 0;
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- let probing = false;
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+ /**
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+ * 🔴 Starts TRUE: the boot catch-up is a forced run, not a scheduled one.
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+ *
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+ * It used to fall out of the planner for free — `lastAttempt: 0` plus a steady
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+ * `intervalMs` made the first tick always due. With no interval left, a clean
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+ * healthy state plans nothing, so the one run this loop genuinely owes at
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+ * startup has to be asked for explicitly. It has a reason: this process may have
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+ * missed ops while it was down, and catching up is exactly what a push model
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+ * does on reconnect.
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+ */
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+ let forceRun = true;
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  let inFlight = false;
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+ /** Why the currently-booked wake exists, or null when the loop is quiet. */
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+ let bookedFor: WakeReason | null = null;
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- const schedule = (ms: number): void => {
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+ /**
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+ * Book the next wake-up. 🔴 The `reason` is not decoration — it is the type-level
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+ * guard: {@link WakeReason} has no periodic member, so there is no way to spell
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+ * "wake again in `intervalMs`" through this function. It is also read back by
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+ * {@link SyncTimerHandle.markDirty}, which must not push an imminent forced run
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+ * out to a debounce.
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+ */
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+ const schedule = (reason: WakeReason, ms: number): void => {
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  if (stopped) return;
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  if (handle !== null) clearTimer(handle);
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  handle = setTimer(tick, ms);
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  (handle as { unref?: () => void })?.unref?.();
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+ bookedFor = reason;
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  };
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- const sleepFor = (waitMs: number): number => {
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- const healthy = state.consecutiveFailures === 0 && requestPollMs > 0;
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- return Math.max(1, healthy ? Math.min(waitMs, requestPollMs) : waitMs);
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+ /** Nothing to push, nothing to retry: cancel any pending wake and go quiet. */
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+ const idle = (): void => {
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+ if (handle !== null) clearTimer(handle);
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+ handle = null;
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+ bookedFor = null;
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  };
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- const probeRequest = (peer: { basePath: string; token: string }): void => {
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- if (probing || requestPollMs === 0 || !deps.checkRequest) return;
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- probing = true;
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- void deps
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- .checkRequest(peer)
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- .then((requestedAt) => {
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- if (stopped || requestedAt === null || requestedAt <= handledRequestAt) return;
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- handledRequestAt = requestedAt;
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- log("[sync] sync requested from the peer — running now.");
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- forceRun = true;
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- schedule(1);
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- })
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- .finally(() => {
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- probing = false;
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- });
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+ /** Apply the planner's verdict — the ONE place a wake-up is booked or declined. */
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+ const bookNext = (): void => {
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+ if (stopped) return;
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+ if (forceRun) {
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+ schedule("forced", 1);
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+ return;
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+ }
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+ const plan = planNextSync(state, now(), loop);
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+ if (plan.waitMs === null || plan.reason === null) {
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+ idle();
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+ return;
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+ }
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+ schedule(plan.reason, Math.max(1, plan.waitMs));
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  };
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  const tick = (): void => {
@@ -122,15 +192,17 @@ export function startSyncTimer(deps: SyncTimerDeps): SyncTimerHandle {
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  pending: Math.max(0, head - syncedHead),
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  });
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  if (peer === null) {
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- schedule(loop.intervalMs);
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+ // Not linked. Nothing to dial and nothing to wait for — `syncNow()` or the
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+ // next local write re-checks. A re-check timer here would be a poll at a
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+ // peer that does not exist yet.
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+ forceRun = false;
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+ idle();
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  return;
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  }
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  const plan = planNextSync(state, now(), loop);
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  if (!plan.runNow && !forceRun) {
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- const linkedAndHealthy = state.consecutiveFailures === 0 && requestPollMs > 0;
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- schedule(sleepFor(plan.waitMs));
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- if (linkedAndHealthy) probeRequest(peer);
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+ bookNext();
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  return;
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  }
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@@ -182,26 +254,31 @@ export function startSyncTimer(deps: SyncTimerDeps): SyncTimerHandle {
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  })
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  .finally(() => {
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  inFlight = false;
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- if (forceRun) schedule(1);
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- else schedule(sleepFor(Math.max(1_000, planNextSync(state, now(), loop).waitMs)));
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+ // A local write that landed mid-run is news the planner must see.
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+ if (deps.head() > syncedHead && state.dirtySince === null) state.dirtySince = now();
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+ bookNext();
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  });
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  };
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- schedule(KICKOFF_MS);
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+ schedule("boot", KICKOFF_MS);
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  return {
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  stop: () => {
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  stopped = true;
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  if (handle !== null) clearTimer(handle);
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+ handle = null;
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  },
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  syncNow: () => {
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  if (stopped) return;
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  forceRun = true;
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- schedule(1);
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+ schedule("forced", 1);
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  },
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  markDirty: () => {
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  if (stopped) return;
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  if (state.dirtySince === null) state.dirtySince = now();
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- schedule(1);
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+ // A forced run is already due in ~1ms and will push these ops; re-booking
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+ // would replace it with a 3s debounce and make "Sync now" slower.
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+ if (bookedFor === "forced") return;
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+ bookNext();
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  },
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  };
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  }
@@ -67,8 +67,6 @@ export interface RemoteApi {
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  excludeOrigin: string,
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  ): Promise<{ ops: SyncOp[]; cursor: number; head: number }>;
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  push(payload: { ops: SyncOp[]; peerHas: number }): Promise<ApplyReport>;
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- /** The receiver's "someone pressed Sync now here" stamp; null when unsupported. */
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- requestedAt?(): Promise<number | null>;
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  }
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  /** Context the applier gets per batch — vault's concurrency bound. */