cueframe 0.4.10 → 0.7.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +202 -661
- package/NOTICE +10 -0
- package/README.md +9 -8
- package/dist/analyze-5OURFQXO.js +2 -0
- package/dist/chunk-56LDB4H5.js +12 -0
- package/dist/cueframe.js +103 -48
- package/dist/skills/add-music-bed/SKILL.md +12 -7
- package/dist/skills/brand-reel/SKILL.md +19 -15
- package/dist/skills/clip-a-talking-head/SKILL.md +15 -7
- package/dist/skills/composing-video/SKILL.md +59 -314
- package/dist/skills/cueframe-brand-demo/SKILL.md +9 -2
- package/dist/skills/cueframe-cli/SKILL.md +57 -52
- package/dist/skills/cueframe-component-authoring/SKILL.md +64 -38
- package/dist/skills/cueframe-compose-loop/SKILL.md +20 -6
- package/dist/skills/cueframe-compose-loop/references/builtin-insertion.md +49 -0
- package/dist/skills/cueframe-compose-loop/references/builtin-requests.json +111 -0
- package/dist/skills/cueframe-connect/SKILL.md +17 -9
- package/dist/skills/cueframe-product-video/SKILL.md +15 -7
- package/dist/skills/cueframe-scene-shot/SKILL.md +8 -0
- package/dist/skills/cueframe-storyboard/SKILL.md +27 -55
- package/dist/skills/every-format-from-one-edit/SKILL.md +14 -8
- package/dist/skills/extracting-brand-kits/SKILL.md +8 -0
- package/dist/skills/launch-video/SKILL.md +17 -11
- package/dist/skills/make-a-social-reel/SKILL.md +19 -15
- package/dist/skills/rebrand-a-video/SKILL.md +18 -16
- package/dist/skills/video-craft-standards/SKILL.md +40 -47
- package/package.json +12 -12
- package/dist/analyze-CDC4H53Q.js +0 -2
- package/dist/chunk-QS37SCWN.js +0 -73
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@@ -5,6 +5,14 @@ description: Retrofits a music bed (and ambience or SFX) onto an existing compos
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# Add a music bed
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## Scope and capability policy
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User intent and acceptance criteria override this recipe's aesthetic defaults. Silent, typography-only, uncaptioned and slow work are valid; no universal narration, footage, CTA, beat count or score target. Contracts, factual fidelity, media bindings and current source revisions remain mandatory.
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Read available tools and current project; preserve the chosen local/hosted lane. Supported local work needs no hosted registration. Do not silently install, authenticate, switch projects or upload local content. Before metered hosted work, check `get_account`, entitlements, balance and quotes. Desktop setup: https://docs.cueframe.ai.
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For scoped revisions, preserve unrelated timing, media, audio and shared brand-kit state. Edit affected content; inspect relevant frames, continuous motion and affected audio. No restarted intake, new approval pause, paid judge or final export by default. Judge only when useful; scores never override acceptance failures. Stop/report after two no-improvement passes. See [preview workflow](../cueframe-compose-loop/references/preview-workflow.md).
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> **Stock-audio limits (verified in production):** a Freesound import lands with
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> `audioRole:"sfx"` and NO beat grid — `import_resource` takes no audioRole param, and
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> `materializeGrid grid:"beat"` will 422 `grid_unavailable` on it. Set the role yourself when
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> track (the judge expects a dedicated music track), and until curated music-pack discovery
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> exists, prefer fades over beat-cuts for stock beds — beat-grid cutting works with pack beds.
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You point at an existing composition that sounds empty; you get it back with a licensed bed that
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matches the brand's mood, sits correctly under any speech, and — where the bed drives pacing —
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cuts moved onto its beat grid. Attribution included, levels disciplined, one re-render.
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6. **Restraint is the discipline.** A few placed sounds read; a wall of them merges into mush.
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The biggest moment gets the strongest accent ONCE. And silence stays a device — clean air
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before the first hit, a dropout before the biggest beat, is worth more than any riser.
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7. **
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regressed; `score_composition` to confirm the piece improved (worst-first if not, ≥ 7.5 to
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ship); then `create_render` → `wait_job (kind:"render")` — one render, on approval.
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7. **Listen and verify the affected window.** Check intelligibility, ducking, fades and synchronization in a motion/audio preview; stills alone cannot verify a music change. Preserve existing cut timing unless retiming was requested. Broader judging is optional and budgeted; export only for requested final delivery.
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If, after listening, the right call is NO bed — a raw testimonial, a piece whose room tone is
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the point — that is a legitimate outcome of this skill: record the intentional-silence decision
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Quoted from `video-craft-standards` (cross-cutting rules — every artifact); this skill exists to
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satisfy the second one:
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> **
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> **DEFAULT** Audio is decided, never defaulted: a music bed (curated packs via
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> `import_resource {kind:"music-pack"}`) or ambience/loops (Freesound via
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> `search_resources kind:"sfx"`), honoring the brand kit's `musicMood`; cut to the beat via
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> `materializeGrid` when the bed drives pacing — OR an explicit intentional-silence decision
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> recorded in your delivery note with the reason. **
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> recorded in your delivery note with the reason. **Consider:** a render whose silence nobody chose.
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> **
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> **DEFAULT** Every stock asset's provenance is recorded (provider, id, author).
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And from §1: *"**SHOULD** Cuts land on the music grid when a bed exists."*
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# Brand reel
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## Scope and capability policy
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User intent and acceptance criteria override this recipe's aesthetic defaults. Silent, typography-only, uncaptioned and slow work are valid; no universal narration, footage, CTA, beat count or score target. Contracts, factual fidelity, media bindings and current source revisions remain mandatory.
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Read available tools and current project; preserve the chosen local/hosted lane. Supported local work needs no hosted registration. Do not silently install, authenticate, switch projects or upload local content. Before metered hosted work, check `get_account`, entitlements, balance and quotes. Desktop setup: https://docs.cueframe.ai.
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For scoped revisions, preserve unrelated timing, media, audio and shared brand-kit state. Edit affected content; inspect relevant frames, continuous motion and affected audio. No restarted intake, new approval pause, paid judge or final export by default. Judge only when useful; scores never override acceptance failures. Stop/report after two no-improvement passes. See [preview workflow](../cueframe-compose-loop/references/preview-workflow.md).
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You bring a brand (a website, a kit, or just a logo and a palette) plus footage of its world;
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you get back a 12–20 second vertical reel with a three-beat arc — wordmark moment, craft/proof
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beat, tagline lockup — where every graphic could belong to this brand and no other.
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- **The brand** (required): a brand kit on the project, a website to `extract_brand_kit` from,
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or explicit colors + fonts + wordmark. Extraction gets colors/fonts only — ask for the tagline
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and voice.
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needs a real subject. Ask before defaulting to stock.
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- **Leading material:** brand typography, abstract motion, product, workshop, hands or city as requested. Footage is optional for a silent typography study; do not demand it or default to stock.
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- **Tone**: default premium-calm unless the brand's voice says otherwise.
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## Workflow
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for stills and motion windows. For a small revision, preserve the approved arc and inspect the
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affected behavior and regressions; reserve full-film judging and export for the relevant review/delivery.
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0. **Find the claim (before anything else).** Interrogate the brand/material
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for its tension — what it believes that its category doesn't — and write
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the claim in one sentence. Derive the shot list, the bed's mood/tempo, the
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pacing, and every card's copy FROM that sentence.
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claim, you are not ready to compose (video-craft-standards: the
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controlling idea is kill-level).
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pacing, and every card's copy FROM that sentence. For a visual identity study, the desired visual experience can be the intent; no factual claim is required.
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1. **Pin the brand as engine state.** `extract_brand_kit` from their site or `create_brand_kit`
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from what they gave you; set `brandKitId` on the project. Show the kit and let them override
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2. **Import the world.** `import_media` their footage; `get_media_context` for what's actually
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in it. Choose footage that lives in the palette — or plan a `color-grade` toward it. Footage
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color and brand palette must agree.
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3. **Plan the
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3. **Plan the requested arc.** A three-beat example: Opening brand moment (a wordmark treatment, not a logo dump) →
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middle craft/proof beat (the subject's world plus one editorial device: a numbered chapter, a
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pull-quote, a stat with a source) → closing tagline lockup. Write one line of intent per beat
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before authoring.
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the card, then shell it with `applyMotionPreset` in a FOLLOWING `apply_composition` call. The
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test: if another brand's hex swapped in would still look correct, the layout isn't bespoke
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enough — redo it.
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6. **
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6. **Honor the audio decision.** If silence was requested, preserve it without searching for a bed. Otherwise, when music serves the plan: `search_resources` for a bed honoring the kit's
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`musicMood`; place it `audioRole:"music"`, then `materializeGrid { grid:"beat" }` and land
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the three beat boundaries on the grid. A brand reel almost always wants a bed; if the brand's
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voice
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voice calls for silence, preserve that decision.
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7. **Preview each beat, then get judged.** `preview_frame` at t=0, each beat boundary, and the
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final lockup; describe each still before scoring. `score_composition` with the brand facts as
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`brandContext` and your arc as `editorialIntent`; fix the worst axis first,
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`brandContext` and your arc as `editorialIntent`; fix the worst axis first, fix relevant acceptance failures.
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8. **One final render.** `create_render` → `wait_job (kind:"render")`.
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## What good looks like
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Quoted from `video-craft-standards` §3 (Brand-identity reel) — read the full section; §1's
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social-reel rules apply underneath it:
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> **DEFAULT** Three-beat arc: opening brand moment (wordmark treatment) → middle craft/proof beat
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> (the subject's world, with an editorial device — numbered chapter, pull-quote, stat) → closing
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> tagline lockup.
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> system. **
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> **DEFAULT** Every graphic is bespoke to the brand: its type, its palette as fields, its layout
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> system. **Consider:** any layout that would look correct with another brand's hex swapped in.
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> **DEFAULT** Footage color and brand palette agree — grade toward the palette or choose footage
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> that lives in it.
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And the cross-cutting card rule:
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> **DEFAULT** Brand/text graphics are AUTHORED — `kind:"card"` HTML […] **Consider:** a brand graphic
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## Delivering
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# Clip a talking head
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## Scope and capability policy
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User intent and acceptance criteria override this recipe's aesthetic defaults. Silent, typography-only, uncaptioned and slow work are valid; no universal narration, footage, CTA, beat count or score target. Contracts, factual fidelity, media bindings and current source revisions remain mandatory.
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Read available tools and current project; preserve the chosen local/hosted lane. Supported local work needs no hosted registration. Do not silently install, authenticate, switch projects or upload local content. Before metered hosted work, check `get_account`, entitlements, balance and quotes. Desktop setup: https://docs.cueframe.ai.
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For scoped revisions, preserve unrelated timing, media, audio and shared brand-kit state. Edit affected content; inspect relevant frames, continuous motion and affected audio. No restarted intake, new approval pause, paid judge or final export by default. Judge only when useful; scores never override acceptance failures. Stop/report after two no-improvement passes. See [preview workflow](../cueframe-compose-loop/references/preview-workflow.md).
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You point at long-form footage of people talking; you get back one or more 15–60 second clips
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that each open on the strongest sentence, keep a moving camera on whoever is speaking, cut the
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dead air, and caption every word from the real transcript.
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depth title or ignored speaker crop is not preview evidence.
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9. **Preview, judge, render once per clip.** `preview_frame` at t=0 and each cut; describe each
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still (is the framed person the one talking? is the top of the head in frame?).
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`score_composition` with the clip's claim as `editorialIntent`; fix
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`score_composition` with the clip's claim as `editorialIntent`; fix relevant acceptance failures,
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then `create_render` → `wait_job (kind:"render")`.
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## What good looks like
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Quoted from `video-craft-standards` §4 (Talking-head clip) — apply the relevant defaults under the scope policy:
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> **DEFAULT** Hook = the strongest sentence, first. Cut TO the moment; never open on wind-up.
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> **DEFAULT** Active-speaker reframe (`focus: active-speaker` / `face`) — a moving camera, not a
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> static center crop.
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> placement where the footage allows it. **
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> **DEFAULT** Captions timed to the edited clip (`captions.fromComposition`); behind-speaker
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> placement where the footage allows it. **DEFAULT** Dead air and false starts cut
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> (`addExcludedRange` / `cutAndRipple`).
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Plus the cross-cutting audio rule: *"Audio is decided, never defaulted […] **
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Plus the cross-cutting audio rule: *"Audio is decided, never defaulted […] **Consider:** a render whose
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silence nobody chose."*
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## Delivering
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