cubing 0.48.2 → 0.48.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (81) hide show
  1. package/dist/bin/puzzle-geometry-bin.js +4 -7
  2. package/dist/bin/puzzle-geometry-bin.js.map +2 -2
  3. package/dist/lib/cubing/{KPattern.d-1RSDwKrh.d.ts → KPattern.d-Iv89gNss.d.ts} +1 -1
  4. package/dist/lib/cubing/{TwizzleLink.d-97ef04xr.d.ts → TwizzleLink.d-DVId206j.d.ts} +4 -4
  5. package/dist/lib/cubing/alg/index.d.ts +3 -3
  6. package/dist/lib/cubing/alg/index.js +1 -1
  7. package/dist/lib/cubing/bluetooth/index.d.ts +4 -4
  8. package/dist/lib/cubing/bluetooth/index.js +7 -6
  9. package/dist/lib/cubing/bluetooth/index.js.map +2 -2
  10. package/dist/lib/cubing/{bluetooth-puzzle.d-myIXFws0.d.ts → bluetooth-puzzle.d-CZReUDb1.d.ts} +2 -2
  11. package/dist/lib/cubing/chunks/{chunk-K7335MAG.js → chunk-2ZDYUAXG.js} +3 -3
  12. package/dist/lib/cubing/chunks/{chunk-M52K5JNF.js → chunk-3W5GXH7H.js} +4 -4
  13. package/dist/lib/cubing/chunks/{chunk-JISTVUPJ.js → chunk-7WLUEIZX.js} +3 -3
  14. package/dist/lib/cubing/chunks/{chunk-JISTVUPJ.js.map → chunk-7WLUEIZX.js.map} +2 -2
  15. package/dist/lib/cubing/chunks/{chunk-YB6VZREV.js → chunk-GEMIB7TF.js} +2 -2
  16. package/dist/lib/cubing/chunks/{chunk-YB6VZREV.js.map → chunk-GEMIB7TF.js.map} +1 -1
  17. package/dist/lib/cubing/chunks/{chunk-GQ6KD2XI.js → chunk-H5G52ETP.js} +1 -1
  18. package/dist/lib/cubing/chunks/chunk-H5G52ETP.js.map +7 -0
  19. package/dist/lib/cubing/chunks/{chunk-S3SMCJ2Q.js → chunk-HPIYOMRJ.js} +3 -3
  20. package/dist/lib/cubing/chunks/{chunk-S3SMCJ2Q.js.map → chunk-HPIYOMRJ.js.map} +1 -1
  21. package/dist/lib/cubing/chunks/{chunk-NEAVVKH5.js → chunk-PP44P6WK.js} +2 -2
  22. package/dist/lib/cubing/chunks/{chunk-U4JLWFNS.js → chunk-Q222EQJR.js} +43 -42
  23. package/dist/lib/cubing/chunks/chunk-Q222EQJR.js.map +7 -0
  24. package/dist/lib/cubing/chunks/chunk-QYBDWFY6.js +605 -0
  25. package/dist/lib/cubing/chunks/chunk-QYBDWFY6.js.map +7 -0
  26. package/dist/lib/cubing/chunks/{chunk-VL22SFND.js → chunk-RDSQRW3G.js} +1 -1
  27. package/dist/lib/cubing/chunks/chunk-RDSQRW3G.js.map +7 -0
  28. package/dist/lib/cubing/chunks/{chunk-U6FOYW3P.js → chunk-VQIVSUL2.js} +2 -2
  29. package/dist/lib/cubing/chunks/{chunk-GZV6D4HL.js → chunk-YGLO3POD.js} +40 -3
  30. package/dist/lib/cubing/chunks/chunk-YGLO3POD.js.map +7 -0
  31. package/dist/lib/cubing/chunks/{chunk-6P7J74PX.js → inside-XY43FEWJ.js} +52 -615
  32. package/dist/lib/cubing/chunks/inside-XY43FEWJ.js.map +7 -0
  33. package/dist/lib/cubing/chunks/{search-dynamic-sgs-side-events-TV6HT26E.js → search-dynamic-sgs-side-events-2RPLAYOZ.js} +6 -6
  34. package/dist/lib/cubing/chunks/{search-dynamic-sgs-unofficial-HAXSGKV7.js → search-dynamic-sgs-unofficial-SOS5BTCL.js} +6 -6
  35. package/dist/lib/cubing/chunks/{search-dynamic-solve-4x4x4-4HG4AFW2.js → search-dynamic-solve-4x4x4-R4SVOZSB.js} +8 -9
  36. package/dist/lib/cubing/chunks/{search-dynamic-solve-4x4x4-4HG4AFW2.js.map → search-dynamic-solve-4x4x4-R4SVOZSB.js.map} +1 -1
  37. package/dist/lib/cubing/chunks/{search-dynamic-solve-kilominx-F7OMJSDE.js → search-dynamic-solve-kilominx-BN4POKYF.js} +2 -2
  38. package/dist/lib/cubing/chunks/search-worker-entry.js +3 -3
  39. package/dist/lib/cubing/chunks/{twisty-dynamic-3d-A23ABL4R.js → twisty-dynamic-3d-VWNC3JXN.js} +6 -6
  40. package/dist/lib/cubing/chunks/twisty-dynamic-3d-VWNC3JXN.js.map +7 -0
  41. package/dist/lib/cubing/chunks/{twsearch-QLSDT3QA.js → twsearch-6KUSKPX2.js} +2 -2
  42. package/dist/lib/cubing/{index-WrxLz0RY.d.ts → index-BhH6DKdK.d.ts} +2 -2
  43. package/dist/lib/cubing/kpuzzle/index.d.ts +2 -2
  44. package/dist/lib/cubing/kpuzzle/index.js +2 -2
  45. package/dist/lib/cubing/notation/index.d.ts +4 -4
  46. package/dist/lib/cubing/notation/index.js +4 -4
  47. package/dist/lib/cubing/{parseAlg.d-LTqyeghV.d.ts → parseAlg.d-HDV9mtha.d.ts} +1 -1
  48. package/dist/lib/cubing/protocol/index.d.ts +2 -2
  49. package/dist/lib/cubing/protocol/index.js +4 -4
  50. package/dist/lib/cubing/puzzle-geometry/index.d.ts +3 -3
  51. package/dist/lib/cubing/puzzle-geometry/index.js +5 -4
  52. package/dist/lib/cubing/puzzle-geometry/index.js.map +2 -2
  53. package/dist/lib/cubing/puzzles/index.d.ts +4 -4
  54. package/dist/lib/cubing/puzzles/index.js +4 -4
  55. package/dist/lib/cubing/scramble/index.d.ts +3 -3
  56. package/dist/lib/cubing/scramble/index.js +7 -8
  57. package/dist/lib/cubing/search/index.d.ts +3 -3
  58. package/dist/lib/cubing/search/index.js +7 -8
  59. package/dist/lib/cubing/stream/index.d.ts +3 -3
  60. package/dist/lib/cubing/stream/index.js +1 -1
  61. package/dist/lib/cubing/twisty/index.d.ts +5 -5
  62. package/dist/lib/cubing/twisty/index.js +10 -9
  63. package/dist/lib/cubing/twisty/index.js.map +2 -2
  64. package/package.json +15 -15
  65. package/dist/lib/cubing/chunks/chunk-6P7J74PX.js.map +0 -7
  66. package/dist/lib/cubing/chunks/chunk-GQ6KD2XI.js.map +0 -7
  67. package/dist/lib/cubing/chunks/chunk-GZV6D4HL.js.map +0 -7
  68. package/dist/lib/cubing/chunks/chunk-U4JLWFNS.js.map +0 -7
  69. package/dist/lib/cubing/chunks/chunk-VL22SFND.js.map +0 -7
  70. package/dist/lib/cubing/chunks/inside-EKCXLHV5.js +0 -16
  71. package/dist/lib/cubing/chunks/inside-EKCXLHV5.js.map +0 -7
  72. package/dist/lib/cubing/chunks/twisty-dynamic-3d-A23ABL4R.js.map +0 -7
  73. package/dist/lib/cubing/{Alg.d-Qi_gM3ue.d.ts → Alg.d-B5bAxd5U.d.ts} +16 -16
  74. /package/dist/lib/cubing/chunks/{chunk-K7335MAG.js.map → chunk-2ZDYUAXG.js.map} +0 -0
  75. /package/dist/lib/cubing/chunks/{chunk-M52K5JNF.js.map → chunk-3W5GXH7H.js.map} +0 -0
  76. /package/dist/lib/cubing/chunks/{chunk-NEAVVKH5.js.map → chunk-PP44P6WK.js.map} +0 -0
  77. /package/dist/lib/cubing/chunks/{chunk-U6FOYW3P.js.map → chunk-VQIVSUL2.js.map} +0 -0
  78. /package/dist/lib/cubing/chunks/{search-dynamic-sgs-side-events-TV6HT26E.js.map → search-dynamic-sgs-side-events-2RPLAYOZ.js.map} +0 -0
  79. /package/dist/lib/cubing/chunks/{search-dynamic-sgs-unofficial-HAXSGKV7.js.map → search-dynamic-sgs-unofficial-SOS5BTCL.js.map} +0 -0
  80. /package/dist/lib/cubing/chunks/{search-dynamic-solve-kilominx-F7OMJSDE.js.map → search-dynamic-solve-kilominx-BN4POKYF.js.map} +0 -0
  81. /package/dist/lib/cubing/chunks/{twsearch-QLSDT3QA.js.map → twsearch-6KUSKPX2.js.map} +0 -0
@@ -1,7 +0,0 @@
1
- {
2
- "version": 3,
3
- "sources": ["../../../../src/cubing/puzzles/stickerings/mask.ts", "../../../../src/cubing/puzzles/stickerings/puzzle-stickerings.ts", "../../../../src/cubing/puzzles/stickerings/cube-like-stickerings.ts", "../../../../src/cubing/puzzles/async/lazy-cached.ts", "../../../../src/cubing/vendor/mit/p-lazy/p-lazy.ts", "../../../../src/cubing/puzzles/async/async-pg3d.ts", "../../../../src/cubing/puzzles/implementations/dynamic/3x3x3/3x3x3.kpuzzle.json.ts", "../../../../src/cubing/puzzles/PuzzleLoader.ts", "../../../../src/cubing/puzzles/implementations/dynamic/2x2x2/puzzle-orientation.ts", "../../../../src/cubing/puzzles/customPGPuzzleLoader.ts", "../../../../src/cubing/puzzles/cubing-private/index.ts", "../../../../src/cubing/puzzles/implementations/dynamic/3x3x3/puzzle-orientation.ts"],
4
- "sourcesContent": ["// TODO: figure out where to house this permanently.\n\nimport type { Move } from \"../../alg\";\nimport type { KPuzzle } from \"../../kpuzzle\";\n\nexport type FaceletMeshStickeringMask =\n | \"regular\"\n | \"dim\"\n | \"oriented\"\n | \"experimentalOriented2\" // TODO\n | \"ignored\"\n | \"invisible\";\n\nexport type FaceletStickeringMask = {\n mask: FaceletMeshStickeringMask;\n hintMask?: FaceletMeshStickeringMask;\n};\n\nexport type PieceStickeringMask = {\n // TODO: foundation?\n facelets: (FaceletMeshStickeringMask | FaceletStickeringMask | null)[];\n};\n\nexport type OrbitStickeringMask = {\n pieces: (PieceStickeringMask | null)[];\n};\n\nexport type StickeringMask = {\n specialBehaviour?: \"picture\"; // TODO: remove this\n name?: string; // TODO\n orbits: Record<string, OrbitStickeringMask>;\n};\n\nexport function getFaceletStickeringMask(\n stickeringMask: StickeringMask,\n orbitName: string,\n pieceIdx: number,\n faceletIdx: number,\n hint: boolean,\n): FaceletMeshStickeringMask {\n const orbitStickeringMask = stickeringMask.orbits[orbitName];\n const pieceStickeringMask: PieceStickeringMask | null =\n orbitStickeringMask.pieces[pieceIdx];\n if (pieceStickeringMask === null) {\n return regular;\n }\n const faceletStickeringMask:\n | FaceletMeshStickeringMask\n | FaceletStickeringMask\n | null = pieceStickeringMask.facelets?.[faceletIdx];\n if (faceletStickeringMask === null) {\n return regular;\n }\n if (typeof faceletStickeringMask === \"string\") {\n return faceletStickeringMask;\n }\n if (hint) {\n return faceletStickeringMask.hintMask ?? faceletStickeringMask.mask;\n }\n console.log(faceletStickeringMask);\n return faceletStickeringMask.mask;\n}\n\n// TODO: Revert this to a normal enum, or write a standard to codify the names?\nexport enum PieceStickering {\n Regular = \"Regular\",\n Dim = \"Dim\",\n Ignored = \"Ignored\",\n OrientationStickers = \"OrientationStickers\",\n Invisible = \"Invisible\",\n Ignoriented = \"Ignoriented\",\n IgnoreNonPrimary = \"IgnoreNonPrimary\",\n PermuteNonPrimary = \"PermuteNonPrimary\",\n OrientationWithoutPermutation = \"OrientationWithoutPermutation\",\n ExperimentalOrientationWithoutPermutation2 = \"ExperimentalOrientationWithoutPermutation2\", // TODO\n}\n\nexport class PieceAnnotation<T> {\n stickerings: Map<string, T[]> = new Map();\n constructor(kpuzzle: KPuzzle, defaultValue: T) {\n for (const orbitDefinition of kpuzzle.definition.orbits) {\n this.stickerings.set(\n orbitDefinition.orbitName,\n new Array(orbitDefinition.numPieces).fill(defaultValue),\n );\n }\n }\n}\n\nconst regular = \"regular\";\nconst ignored = \"ignored\";\nconst oriented = \"oriented\";\nconst experimentalOriented2 = \"experimentalOriented2\";\nconst invisible = \"invisible\";\nconst dim = \"dim\";\n\n// We specify 5 facelets, because that's the maximum we need for any built-in puzzles (e.g. Megaminx centers or icosa vertices).\n// TODO: use \"primary\" and \"non-primary\" fields instead of listing all non-primary facelets.\nconst pieceStickerings: Record<string, PieceStickeringMask> = {\n // regular\n [PieceStickering.Regular]: {\n // r\n facelets: [regular, regular, regular, regular, regular],\n },\n\n // ignored\n [PieceStickering.Ignored]: {\n // i\n facelets: [ignored, ignored, ignored, ignored, ignored],\n },\n\n // oriented stickers\n [PieceStickering.OrientationStickers]: {\n // o\n facelets: [oriented, oriented, oriented, oriented, oriented],\n },\n\n // \"OLL\"\n [PieceStickering.IgnoreNonPrimary]: {\n // riiii\n facelets: [regular, ignored, ignored, ignored, ignored],\n },\n\n // invisible\n [PieceStickering.Invisible]: {\n // invisiblePiece\n facelets: [invisible, invisible, invisible, invisible, invisible],\n },\n\n // \"PLL\"\n [PieceStickering.PermuteNonPrimary]: {\n // drrrr\n facelets: [dim, regular, regular, regular, regular],\n },\n\n // ignored\n [PieceStickering.Dim]: {\n // d\n facelets: [dim, dim, dim, dim, dim],\n },\n\n // \"OLL\"\n [PieceStickering.Ignoriented]: {\n // diiii\n facelets: [dim, ignored, ignored, ignored, ignored],\n },\n [PieceStickering.OrientationWithoutPermutation]: {\n // oiiii\n facelets: [oriented, ignored, ignored, ignored, ignored],\n },\n [PieceStickering.ExperimentalOrientationWithoutPermutation2]: {\n // oiiii\n facelets: [experimentalOriented2, ignored, ignored, ignored, ignored],\n },\n};\n\nexport function getPieceStickeringMask(\n pieceStickering: PieceStickering,\n): PieceStickeringMask {\n return pieceStickerings[pieceStickering];\n}\n\nexport class PuzzleStickering extends PieceAnnotation<PieceStickering> {\n constructor(kpuzzle: KPuzzle) {\n super(kpuzzle, PieceStickering.Regular);\n }\n\n set(pieceSet: PieceSet, pieceStickering: PieceStickering): PuzzleStickering {\n for (const [orbitName, pieces] of this.stickerings.entries()) {\n for (let i = 0; i < pieces.length; i++) {\n if (pieceSet.stickerings.get(orbitName)![i]) {\n pieces[i] = pieceStickering;\n }\n }\n }\n return this;\n }\n\n toStickeringMask(): StickeringMask {\n const stickeringMask: StickeringMask = { orbits: {} };\n for (const [orbitName, pieceStickerings] of this.stickerings.entries()) {\n const pieces: PieceStickeringMask[] = [];\n const orbitStickeringMask: OrbitStickeringMask = {\n pieces,\n };\n stickeringMask.orbits[orbitName] = orbitStickeringMask;\n for (const pieceStickering of pieceStickerings) {\n pieces.push(getPieceStickeringMask(pieceStickering));\n }\n }\n return stickeringMask;\n }\n}\n\nexport type PieceSet = PieceAnnotation<boolean>;\n\nexport class StickeringManager {\n constructor(private kpuzzle: KPuzzle) {}\n\n and(pieceSets: PieceSet[]): PieceSet {\n const newPieceSet = new PieceAnnotation<boolean>(this.kpuzzle, false);\n for (const orbitDefinition of this.kpuzzle.definition.orbits) {\n pieceLoop: for (let i = 0; i < orbitDefinition.numPieces; i++) {\n newPieceSet.stickerings.get(orbitDefinition.orbitName)![i] = true;\n for (const pieceSet of pieceSets) {\n if (!pieceSet.stickerings.get(orbitDefinition.orbitName)![i]) {\n newPieceSet.stickerings.get(orbitDefinition.orbitName)![i] = false;\n continue pieceLoop;\n }\n }\n }\n }\n return newPieceSet;\n }\n\n or(pieceSets: PieceSet[]): PieceSet {\n // TODO: unify impl with and?\n const newPieceSet = new PieceAnnotation<boolean>(this.kpuzzle, false);\n for (const orbitDefinition of this.kpuzzle.definition.orbits) {\n pieceLoop: for (let i = 0; i < orbitDefinition.numPieces; i++) {\n newPieceSet.stickerings.get(orbitDefinition.orbitName)![i] = false;\n for (const pieceSet of pieceSets) {\n if (pieceSet.stickerings.get(orbitDefinition.orbitName)![i]) {\n newPieceSet.stickerings.get(orbitDefinition.orbitName)![i] = true;\n continue pieceLoop;\n }\n }\n }\n }\n return newPieceSet;\n }\n\n not(pieceSet: PieceSet): PieceSet {\n const newPieceSet = new PieceAnnotation<boolean>(this.kpuzzle, false);\n for (const orbitDefinition of this.kpuzzle.definition.orbits) {\n for (let i = 0; i < orbitDefinition.numPieces; i++) {\n newPieceSet.stickerings.get(orbitDefinition.orbitName)![i] =\n !pieceSet.stickerings.get(orbitDefinition.orbitName)![i];\n }\n }\n return newPieceSet;\n }\n\n all(): PieceSet {\n return this.and(this.moves([])); // TODO: are the degenerate cases for and/or the wrong way around\n }\n\n move(moveSource: Move | string): PieceSet {\n const transformation = this.kpuzzle.moveToTransformation(moveSource);\n const newPieceSet = new PieceAnnotation<boolean>(this.kpuzzle, false);\n for (const orbitDefinition of this.kpuzzle.definition.orbits) {\n for (let i = 0; i < orbitDefinition.numPieces; i++) {\n if (\n transformation.transformationData[orbitDefinition.orbitName]\n .permutation[i] !== i ||\n transformation.transformationData[orbitDefinition.orbitName]\n .orientationDelta[i] !== 0\n ) {\n newPieceSet.stickerings.get(orbitDefinition.orbitName)![i] = true;\n }\n }\n }\n return newPieceSet;\n }\n\n moves(moveSources: (Move | string)[]): PieceSet[] {\n return moveSources.map((moveSource) => this.move(moveSource));\n }\n\n orbits(orbitNames: string[]): PieceSet {\n const pieceSet = new PieceAnnotation<boolean>(this.kpuzzle, false);\n for (const orbitName of orbitNames) {\n pieceSet.stickerings.get(orbitName)!.fill(true);\n }\n return pieceSet;\n }\n\n orbitPrefix(orbitPrefix: string): PieceSet {\n const pieceSet = new PieceAnnotation<boolean>(this.kpuzzle, false);\n for (const orbitDefinition of this.kpuzzle.definition.orbits) {\n if (orbitDefinition.orbitName.startsWith(orbitPrefix)) {\n pieceSet.stickerings.get(orbitDefinition.orbitName)!.fill(true);\n }\n }\n return pieceSet;\n }\n // trueCounts(pieceSet: PieceSet): Record<string, number> {\n // const counts: Record<string, number> = {};\n // for (const orbitDefinition of this.def.orbits) {\n // let count = 0;\n // for (let i = 0; i < orbitDefinition.numPieces; i++) {\n // if (pieceSet.stickerings.get(orbitDefinition.orbitName)![i]) {\n // count++;\n // }\n // }\n // counts[orbitName] = count;\n // }\n // return counts;\n // }\n}\n", "import type { PuzzleID } from \"../../twisty\";\n\nconst LL = \"Last Layer\";\nconst LS = \"Last Slot\";\nconst megaAnd3x3x3LL = {\n \"3x3x3\": LL,\n megaminx: LL,\n};\nconst megaAnd3x3x3LS = {\n \"3x3x3\": LS,\n megaminx: LS,\n};\n\nexport const experimentalStickerings: Record<\n string,\n { groups?: Partial<Record<PuzzleID, string>> }\n> = {\n full: { groups: { \"3x3x3\": \"Stickering\", megaminx: \"Stickering\" } }, // default\n OLL: { groups: megaAnd3x3x3LL },\n PLL: { groups: megaAnd3x3x3LL },\n LL: { groups: megaAnd3x3x3LL },\n EOLL: { groups: megaAnd3x3x3LL },\n COLL: { groups: megaAnd3x3x3LL },\n OCLL: { groups: megaAnd3x3x3LL },\n CPLL: { groups: megaAnd3x3x3LL },\n CLL: { groups: megaAnd3x3x3LL },\n EPLL: { groups: megaAnd3x3x3LL },\n ELL: { groups: megaAnd3x3x3LL },\n ZBLL: { groups: megaAnd3x3x3LL },\n LS: { groups: megaAnd3x3x3LS },\n LSOLL: { groups: megaAnd3x3x3LS },\n LSOCLL: { groups: megaAnd3x3x3LS },\n ELS: { groups: megaAnd3x3x3LS },\n CLS: { groups: megaAnd3x3x3LS },\n ZBLS: { groups: megaAnd3x3x3LS },\n VLS: { groups: megaAnd3x3x3LS },\n WVLS: { groups: megaAnd3x3x3LS },\n F2L: { groups: { \"3x3x3\": \"CFOP (Fridrich)\" } },\n Daisy: { groups: { \"3x3x3\": \"CFOP (Fridrich)\" } },\n Cross: { groups: { \"3x3x3\": \"CFOP (Fridrich)\" } },\n EO: { groups: { \"3x3x3\": \"ZZ\" } },\n EOline: { groups: { \"3x3x3\": \"ZZ\" } },\n EOcross: { groups: { \"3x3x3\": \"ZZ\" } },\n CMLL: { groups: { \"3x3x3\": \"Roux\" } },\n L10P: { groups: { \"3x3x3\": \"Roux\" } },\n L6E: { groups: { \"3x3x3\": \"Roux\" } },\n L6EO: { groups: { \"3x3x3\": \"Roux\" } },\n \"2x2x2\": { groups: { \"3x3x3\": \"Petrus\" } },\n \"2x2x3\": { groups: { \"3x3x3\": \"Petrus\" } },\n G1: { groups: { \"3x3x3\": \"FMC\" } },\n L2C: {\n groups: {\n \"4x4x4\": \"Reduction\",\n \"5x5x5\": \"Reduction\",\n \"6x6x6\": \"Reduction\",\n },\n },\n PBL: {\n groups: {\n \"2x2x2\": \"Ortega\",\n },\n },\n \"Void Cube\": { groups: { \"3x3x3\": \"Miscellaneous\" } },\n invisible: { groups: { \"3x3x3\": \"Miscellaneous\" } },\n picture: { groups: { \"3x3x3\": \"Miscellaneous\" } },\n \"centers-only\": { groups: { \"3x3x3\": \"Miscellaneous\" } }, // TODO\n \"experimental-centers-U\": {},\n \"experimental-centers-U-D\": {},\n \"experimental-centers-U-L-D\": {},\n \"experimental-centers-U-L-B-D\": {},\n \"experimental-centers\": {},\n \"experimental-fto-fc\": { groups: { fto: \"Bencisco\" } },\n \"experimental-fto-f2t\": { groups: { fto: \"Bencisco\" } },\n \"experimental-fto-sc\": { groups: { fto: \"Bencisco\" } },\n \"experimental-fto-l2c\": { groups: { fto: \"Bencisco\" } },\n \"experimental-fto-lbt\": { groups: { fto: \"Bencisco\" } },\n \"experimental-fto-l3t\": { groups: { fto: \"Bencisco\" } },\n};\n", "import type { ExperimentalStickering, PuzzleID } from \"../../twisty\";\nimport type { PuzzleLoader } from \"../PuzzleLoader\";\nimport {\n type PieceSet,\n PieceStickering,\n type StickeringMask,\n PuzzleStickering,\n StickeringManager,\n} from \"./mask\";\nimport { experimentalStickerings } from \"./puzzle-stickerings\";\n\nexport async function cubeLikeStickeringMask(\n puzzleLoader: PuzzleLoader,\n stickering: ExperimentalStickering,\n): Promise<StickeringMask> {\n return (\n await cubeLikePuzzleStickering(puzzleLoader, stickering)\n ).toStickeringMask();\n}\n\n// TODO: cache calculations?\nexport async function cubeLikePuzzleStickering(\n puzzleLoader: PuzzleLoader,\n stickering: ExperimentalStickering,\n): Promise<PuzzleStickering> {\n const kpuzzle = await puzzleLoader.kpuzzle();\n const puzzleStickering = new PuzzleStickering(kpuzzle);\n const m = new StickeringManager(kpuzzle);\n\n const LL = (): PieceSet => m.move(\"U\");\n const orUD = (): PieceSet => m.or(m.moves([\"U\", \"D\"]));\n const orLR = (): PieceSet => m.or(m.moves([\"L\", \"R\"]));\n const M = (): PieceSet => m.not(orLR());\n\n const F2L = (): PieceSet => m.not(LL());\n\n const CENTERS = (): PieceSet => m.orbitPrefix(\"CENTER\");\n const EDGES = (): PieceSet => m.orbitPrefix(\"EDGE\");\n const CORNERS = (): PieceSet =>\n m.or([\n m.orbitPrefix(\"CORNER\"),\n m.orbitPrefix(\"C4RNER\"),\n m.orbitPrefix(\"C5RNER\"),\n ]);\n\n const L6E = (): PieceSet => m.or([M(), m.and([LL(), EDGES()])]);\n const centerLL = (): PieceSet => m.and([LL(), CENTERS()]);\n\n const edgeFR = (): PieceSet => m.and([m.and(m.moves([\"F\", \"R\"])), EDGES()]);\n const cornerDFR = (): PieceSet =>\n m.and([m.and(m.moves([\"F\", \"R\"])), CORNERS(), m.not(LL())]);\n const slotFR = (): PieceSet => m.or([cornerDFR(), edgeFR()]);\n\n function dimF2L(): void {\n puzzleStickering.set(F2L(), PieceStickering.Dim);\n }\n\n function setPLL(): void {\n puzzleStickering.set(LL(), PieceStickering.PermuteNonPrimary);\n puzzleStickering.set(centerLL(), PieceStickering.Dim); // For PG\n }\n\n function setOLL(): void {\n puzzleStickering.set(LL(), PieceStickering.IgnoreNonPrimary);\n puzzleStickering.set(centerLL(), PieceStickering.Regular); // For PG\n }\n\n function dimOLL(): void {\n puzzleStickering.set(LL(), PieceStickering.Ignoriented);\n puzzleStickering.set(centerLL(), PieceStickering.Dim); // For PG\n }\n\n switch (stickering) {\n case \"full\":\n break;\n case \"PLL\": {\n dimF2L();\n setPLL();\n break;\n }\n case \"CLS\": {\n dimF2L();\n puzzleStickering.set(cornerDFR(), PieceStickering.Regular);\n puzzleStickering.set(LL(), PieceStickering.Ignoriented);\n puzzleStickering.set(m.and([LL(), CENTERS()]), PieceStickering.Dim);\n puzzleStickering.set(\n m.and([LL(), CORNERS()]),\n PieceStickering.IgnoreNonPrimary,\n );\n break;\n }\n case \"OLL\": {\n dimF2L();\n setOLL();\n break;\n }\n case \"EOLL\": {\n dimF2L();\n setOLL();\n puzzleStickering.set(m.and([LL(), CORNERS()]), PieceStickering.Ignored);\n break;\n }\n case \"COLL\": {\n dimF2L();\n puzzleStickering.set(m.and([LL(), EDGES()]), PieceStickering.Ignoriented);\n puzzleStickering.set(m.and([LL(), CENTERS()]), PieceStickering.Dim);\n puzzleStickering.set(m.and([LL(), CORNERS()]), PieceStickering.Regular);\n break;\n }\n case \"OCLL\": {\n dimF2L();\n dimOLL();\n puzzleStickering.set(\n m.and([LL(), CORNERS()]),\n PieceStickering.IgnoreNonPrimary,\n );\n break;\n }\n case \"CPLL\": {\n dimF2L();\n puzzleStickering.set(\n m.and([CORNERS(), LL()]),\n PieceStickering.PermuteNonPrimary,\n );\n puzzleStickering.set(\n m.and([m.not(CORNERS()), LL()]),\n PieceStickering.Dim,\n );\n break;\n }\n case \"CLL\": {\n dimF2L();\n puzzleStickering.set(\n m.not(m.and([CORNERS(), LL()])),\n PieceStickering.Dim,\n );\n break;\n }\n case \"EPLL\": {\n dimF2L();\n puzzleStickering.set(LL(), PieceStickering.Dim);\n puzzleStickering.set(\n m.and([LL(), EDGES()]),\n PieceStickering.PermuteNonPrimary,\n );\n break;\n }\n case \"ELL\": {\n dimF2L();\n puzzleStickering.set(LL(), PieceStickering.Dim);\n puzzleStickering.set(m.and([LL(), EDGES()]), PieceStickering.Regular);\n break;\n }\n case \"ELS\": {\n dimF2L();\n setOLL();\n puzzleStickering.set(m.and([LL(), CORNERS()]), PieceStickering.Ignored);\n puzzleStickering.set(edgeFR(), PieceStickering.Regular);\n puzzleStickering.set(cornerDFR(), PieceStickering.Ignored);\n break;\n }\n case \"LL\": {\n dimF2L();\n break;\n }\n case \"F2L\": {\n puzzleStickering.set(LL(), PieceStickering.Ignored);\n break;\n }\n case \"ZBLL\": {\n dimF2L();\n puzzleStickering.set(LL(), PieceStickering.PermuteNonPrimary);\n puzzleStickering.set(centerLL(), PieceStickering.Dim); // For PG\n puzzleStickering.set(m.and([LL(), CORNERS()]), PieceStickering.Regular);\n break;\n }\n case \"ZBLS\": {\n dimF2L();\n puzzleStickering.set(slotFR(), PieceStickering.Regular);\n setOLL();\n puzzleStickering.set(m.and([LL(), CORNERS()]), PieceStickering.Ignored);\n break;\n }\n case \"VLS\": {\n dimF2L();\n puzzleStickering.set(slotFR(), PieceStickering.Regular);\n setOLL();\n break;\n }\n case \"WVLS\": {\n dimF2L();\n puzzleStickering.set(slotFR(), PieceStickering.Regular);\n puzzleStickering.set(m.and([LL(), EDGES()]), PieceStickering.Ignoriented);\n puzzleStickering.set(m.and([LL(), CENTERS()]), PieceStickering.Dim);\n puzzleStickering.set(\n m.and([LL(), CORNERS()]),\n PieceStickering.IgnoreNonPrimary,\n );\n break;\n }\n case \"LS\": {\n dimF2L();\n puzzleStickering.set(slotFR(), PieceStickering.Regular);\n puzzleStickering.set(LL(), PieceStickering.Ignored);\n puzzleStickering.set(centerLL(), PieceStickering.Dim);\n break;\n }\n case \"LSOLL\": {\n dimF2L();\n setOLL();\n puzzleStickering.set(slotFR(), PieceStickering.Regular);\n break;\n }\n case \"LSOCLL\": {\n dimF2L();\n dimOLL();\n puzzleStickering.set(\n m.and([LL(), CORNERS()]),\n PieceStickering.IgnoreNonPrimary,\n );\n puzzleStickering.set(slotFR(), PieceStickering.Regular);\n break;\n }\n case \"EO\": {\n puzzleStickering.set(CORNERS(), PieceStickering.Ignored);\n puzzleStickering.set(\n EDGES(),\n PieceStickering.OrientationWithoutPermutation,\n );\n break;\n }\n case \"EOline\": {\n puzzleStickering.set(CORNERS(), PieceStickering.Ignored);\n puzzleStickering.set(\n EDGES(),\n PieceStickering.OrientationWithoutPermutation,\n );\n puzzleStickering.set(m.and(m.moves([\"D\", \"M\"])), PieceStickering.Regular);\n break;\n }\n case \"EOcross\": {\n puzzleStickering.set(\n EDGES(),\n PieceStickering.OrientationWithoutPermutation,\n );\n puzzleStickering.set(m.move(\"D\"), PieceStickering.Regular);\n puzzleStickering.set(CORNERS(), PieceStickering.Ignored);\n break;\n }\n case \"CMLL\": {\n puzzleStickering.set(F2L(), PieceStickering.Dim);\n puzzleStickering.set(L6E(), PieceStickering.Ignored);\n puzzleStickering.set(m.and([LL(), CORNERS()]), PieceStickering.Regular);\n break;\n }\n case \"L10P\": {\n puzzleStickering.set(m.not(L6E()), PieceStickering.Dim);\n puzzleStickering.set(m.and([CORNERS(), LL()]), PieceStickering.Regular);\n break;\n }\n case \"L6E\": {\n puzzleStickering.set(m.not(L6E()), PieceStickering.Dim);\n break;\n }\n case \"L6EO\": {\n puzzleStickering.set(m.not(L6E()), PieceStickering.Dim);\n puzzleStickering.set(\n L6E(),\n PieceStickering.OrientationWithoutPermutation,\n );\n puzzleStickering.set(\n m.and([CENTERS(), orUD()]),\n PieceStickering.OrientationStickers,\n ); // For PG\n break;\n }\n case \"Daisy\": {\n puzzleStickering.set(m.all(), PieceStickering.Ignored);\n puzzleStickering.set(CENTERS(), PieceStickering.Dim);\n puzzleStickering.set(\n m.and([m.move(\"D\"), CENTERS()]),\n PieceStickering.Regular,\n );\n puzzleStickering.set(\n m.and([m.move(\"U\"), EDGES()]),\n PieceStickering.IgnoreNonPrimary,\n );\n break;\n }\n case \"Cross\": {\n puzzleStickering.set(m.all(), PieceStickering.Ignored);\n puzzleStickering.set(CENTERS(), PieceStickering.Dim);\n puzzleStickering.set(\n m.and([m.move(\"D\"), CENTERS()]),\n PieceStickering.Regular,\n );\n puzzleStickering.set(\n m.and([m.move(\"D\"), EDGES()]),\n PieceStickering.Regular,\n );\n break;\n }\n case \"2x2x2\": {\n puzzleStickering.set(\n m.or(m.moves([\"U\", \"F\", \"R\"])),\n PieceStickering.Ignored,\n );\n puzzleStickering.set(\n m.and([m.or(m.moves([\"U\", \"F\", \"R\"])), CENTERS()]),\n PieceStickering.Dim,\n );\n break;\n }\n case \"2x2x3\": {\n puzzleStickering.set(m.all(), PieceStickering.Dim);\n puzzleStickering.set(\n m.or(m.moves([\"U\", \"F\", \"R\"])),\n PieceStickering.Ignored,\n );\n puzzleStickering.set(\n m.and([m.or(m.moves([\"U\", \"F\", \"R\"])), CENTERS()]),\n PieceStickering.Dim,\n );\n puzzleStickering.set(\n m.and([m.move(\"F\"), m.not(m.or(m.moves([\"U\", \"R\"])))]),\n PieceStickering.Regular,\n );\n break;\n }\n case \"G1\": {\n puzzleStickering.set(\n m.all(),\n PieceStickering.ExperimentalOrientationWithoutPermutation2,\n );\n puzzleStickering.set(\n m.or(m.moves([\"E\"])),\n PieceStickering.OrientationWithoutPermutation,\n );\n puzzleStickering.set(m.and(m.moves([\"E\", \"S\"])), PieceStickering.Ignored);\n break;\n }\n case \"L2C\": {\n puzzleStickering.set(\n m.or(m.moves([\"L\", \"R\", \"B\", \"D\"])),\n PieceStickering.Dim,\n );\n puzzleStickering.set(m.not(CENTERS()), PieceStickering.Ignored);\n break;\n }\n case \"PBL\": {\n puzzleStickering.set(m.all(), PieceStickering.Ignored);\n puzzleStickering.set(\n m.or(m.moves([\"U\", \"D\"])),\n PieceStickering.PermuteNonPrimary,\n );\n break;\n }\n case \"Void Cube\": {\n puzzleStickering.set(CENTERS(), PieceStickering.Invisible);\n break;\n }\n case \"picture\":\n // fallthrough\n case \"invisible\": {\n puzzleStickering.set(m.all(), PieceStickering.Invisible);\n break;\n }\n case \"centers-only\": {\n puzzleStickering.set(m.not(CENTERS()), PieceStickering.Ignored);\n break;\n }\n default:\n console.warn(\n `Unsupported stickering for ${puzzleLoader.id}: ${stickering}. Setting all pieces to dim.`,\n );\n puzzleStickering.set(m.and(m.moves([])), PieceStickering.Dim);\n }\n return puzzleStickering;\n}\n\nexport async function cubeLikeStickeringList(\n puzzleID: PuzzleID,\n options?: { use3x3x3Fallbacks: boolean },\n): Promise<ExperimentalStickering[]> {\n const stickerings: ExperimentalStickering[] = [];\n const stickeringsFallback: ExperimentalStickering[] = [];\n for (const [name, info] of Object.entries(experimentalStickerings)) {\n if (info.groups) {\n if (puzzleID in info.groups) {\n stickerings.push(name);\n } else if (options?.use3x3x3Fallbacks && \"3x3x3\" in info.groups) {\n stickeringsFallback.push(name);\n }\n }\n }\n return stickerings.concat(stickeringsFallback);\n}\n", "export function getCached<T>(getValue: () => Promise<T>): () => Promise<T> {\n let cachedPromise: Promise<T> | null = null;\n return (): Promise<T> => {\n return (cachedPromise ??= getValue());\n };\n}\n", "// @ts-nocheck\n\nexport class PLazy<T> extends Promise<T> {\n constructor(executor) {\n super((resolve) => {\n resolve();\n });\n\n this._executor = executor;\n }\n\n static from(function_) {\n return new PLazy((resolve) => {\n resolve(function_());\n });\n }\n\n static resolve(value) {\n return new PLazy((resolve) => {\n resolve(value);\n });\n }\n\n static reject(error) {\n return new PLazy((_resolve, reject) => {\n reject(error);\n });\n }\n\n then(onFulfilled, onRejected) {\n this._promise = this._promise || new Promise(this._executor);\n\n return this._promise.then(onFulfilled, onRejected);\n }\n\n catch(onRejected) {\n this._promise = this._promise || new Promise(this._executor);\n\n return this._promise.catch(onRejected);\n }\n}\n\nexport function from<T>(function_): Promise<T> {\n return new PLazy((resolve) => {\n resolve(function_());\n });\n}\n", "import { KPuzzle, type KPuzzleDefinition } from \"../../kpuzzle\";\nimport type { PuzzleGeometry } from \"../../puzzle-geometry\";\nimport type { ExperimentalStickering, PuzzleID } from \"../../twisty\";\nimport type { PuzzleLoader } from \"../PuzzleLoader\";\nimport type { StickeringMask } from \"../stickerings/mask\";\nimport {\n cubeLikeStickeringList,\n cubeLikeStickeringMask,\n} from \"../stickerings/cube-like-stickerings\";\nimport { getCached } from \"./lazy-cached\";\nimport {\n Move,\n type PuzzleSpecificSimplifyOptions,\n QuantumMove,\n} from \"../../alg\";\nimport { PLazy } from \"../../vendor/mit/p-lazy/p-lazy\";\n\n// TODO: modify this to handle TwistyPlayer options\nexport async function asyncGetPuzzleGeometry(\n puzzleName: string,\n): Promise<PuzzleGeometry> {\n const puzzleGeometry = await import(\"../../puzzle-geometry\");\n return puzzleGeometry.getPuzzleGeometryByName(puzzleName, {\n allMoves: true,\n orientCenters: true,\n addRotations: true,\n });\n}\n\n// TODO: can we cache the puzzleGeometry to avoid duplicate calls, without\n// wasting memory? Maybe just save the latest one for successive calls about the\n// same puzzle?\nexport async function asyncGetKPuzzle(\n pgPromise: Promise<PuzzleGeometry>,\n puzzleName: string,\n): Promise<KPuzzle> {\n const pg = await pgPromise;\n const kpuzzleDefinition: KPuzzleDefinition = pg.getKPuzzleDefinition(true);\n kpuzzleDefinition.name = puzzleName;\n const puzzleGeometry = await import(\"../../puzzle-geometry\");\n const pgNotation = new puzzleGeometry.ExperimentalPGNotation(\n pg,\n pg.getOrbitsDef(true),\n );\n return new KPuzzle(pgNotation.remapKPuzzleDefinition(kpuzzleDefinition), {\n experimentalPGNotation: pgNotation,\n });\n}\n\nexport function asyncLazyKPuzzleGetter(\n pgPromise: Promise<PuzzleGeometry>,\n puzzleName: string,\n): () => Promise<KPuzzle> {\n return getCached(() => asyncGetKPuzzle(pgPromise, puzzleName));\n}\n\ntype PuzzleLoaderConstructorArgs = {\n pgID?: string;\n id: string;\n fullName: string;\n inventedBy?: string[];\n inventionYear?: number;\n};\n\nexport class PGPuzzleLoader implements PuzzleLoader {\n pgId?: string;\n id: string;\n fullName: string;\n inventedBy?: string[];\n inventionYear?: number;\n constructor(info: PuzzleLoaderConstructorArgs) {\n this.pgId = info.pgID;\n this.id = info.id;\n this.fullName = info.fullName;\n this.inventedBy = info.inventedBy;\n this.inventionYear = info.inventionYear;\n }\n\n #cachedPG: Promise<PuzzleGeometry> | undefined;\n pg(): Promise<PuzzleGeometry> {\n return (this.#cachedPG ??= asyncGetPuzzleGeometry(this.pgId ?? this.id));\n }\n\n #cachedKPuzzle: Promise<KPuzzle> | undefined;\n kpuzzle(): Promise<KPuzzle> {\n return (this.#cachedKPuzzle ??= asyncGetKPuzzle(this.pg(), this.id));\n }\n\n #cachedSVG: Promise<string> | undefined;\n svg(): Promise<string> {\n return (this.#cachedSVG ??= (async () =>\n (await this.pg()).generatesvg())());\n }\n\n puzzleSpecificSimplifyOptionsPromise = puzzleSpecificSimplifyOptionsPromise(\n this.kpuzzle.bind(this),\n );\n}\n\nexport class CubePGPuzzleLoader extends PGPuzzleLoader {\n stickeringMask(stickering: ExperimentalStickering): Promise<StickeringMask> {\n return cubeLikeStickeringMask(this, stickering);\n }\n stickerings = () =>\n cubeLikeStickeringList(this.id as PuzzleID, { use3x3x3Fallbacks: true });\n}\n\nexport function puzzleSpecificSimplifyOptionsPromise(\n kpuzzlePromiseFn: () => Promise<KPuzzle>,\n): Promise<PuzzleSpecificSimplifyOptions> {\n return new PLazy(\n async (resolve: (options: PuzzleSpecificSimplifyOptions) => void) => {\n const kpuzzle = await kpuzzlePromiseFn();\n resolve({\n quantumMoveOrder: (m: QuantumMove) => {\n return kpuzzle.moveToTransformation(new Move(m)).repetitionOrder();\n },\n });\n },\n );\n}\n", "import type { KPuzzleDefinition } from \"../../../../kpuzzle\";\n\nexport const cube3x3x3KPuzzleDefinition: KPuzzleDefinition = {\n name: \"3x3x3\",\n orbits: [\n { orbitName: \"EDGES\", numPieces: 12, numOrientations: 2 },\n { orbitName: \"CORNERS\", numPieces: 8, numOrientations: 3 },\n { orbitName: \"CENTERS\", numPieces: 6, numOrientations: 4 },\n ],\n defaultPattern: {\n EDGES: {\n pieces: [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11],\n orientation: [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],\n },\n CORNERS: {\n pieces: [0, 1, 2, 3, 4, 5, 6, 7],\n orientation: [0, 0, 0, 0, 0, 0, 0, 0],\n },\n CENTERS: {\n pieces: [0, 1, 2, 3, 4, 5],\n orientation: [0, 0, 0, 0, 0, 0],\n orientationMod: [1, 1, 1, 1, 1, 1],\n },\n },\n moves: {\n U: {\n EDGES: {\n permutation: [1, 2, 3, 0, 4, 5, 6, 7, 8, 9, 10, 11],\n orientationDelta: [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],\n },\n CORNERS: {\n permutation: [1, 2, 3, 0, 4, 5, 6, 7],\n orientationDelta: [0, 0, 0, 0, 0, 0, 0, 0],\n },\n CENTERS: {\n permutation: [0, 1, 2, 3, 4, 5],\n orientationDelta: [1, 0, 0, 0, 0, 0],\n },\n },\n y: {\n EDGES: {\n permutation: [1, 2, 3, 0, 5, 6, 7, 4, 10, 8, 11, 9],\n orientationDelta: [0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1],\n },\n CORNERS: {\n permutation: [1, 2, 3, 0, 7, 4, 5, 6],\n orientationDelta: [0, 0, 0, 0, 0, 0, 0, 0],\n },\n CENTERS: {\n permutation: [0, 2, 3, 4, 1, 5],\n orientationDelta: [1, 0, 0, 0, 0, 3],\n },\n },\n x: {\n EDGES: {\n permutation: [4, 8, 0, 9, 6, 10, 2, 11, 5, 7, 1, 3],\n orientationDelta: [1, 0, 1, 0, 1, 0, 1, 0, 0, 0, 0, 0],\n },\n CORNERS: {\n permutation: [4, 0, 3, 5, 7, 6, 2, 1],\n orientationDelta: [2, 1, 2, 1, 1, 2, 1, 2],\n },\n CENTERS: {\n permutation: [2, 1, 5, 3, 0, 4],\n orientationDelta: [0, 3, 0, 1, 2, 2],\n },\n },\n L: {\n EDGES: {\n permutation: [0, 1, 2, 11, 4, 5, 6, 9, 8, 3, 10, 7],\n orientationDelta: [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],\n },\n CORNERS: {\n permutation: [0, 1, 6, 2, 4, 3, 5, 7],\n orientationDelta: [0, 0, 2, 1, 0, 2, 1, 0],\n },\n CENTERS: {\n permutation: [0, 1, 2, 3, 4, 5],\n orientationDelta: [0, 1, 0, 0, 0, 0],\n },\n },\n F: {\n EDGES: {\n permutation: [9, 1, 2, 3, 8, 5, 6, 7, 0, 4, 10, 11],\n orientationDelta: [1, 0, 0, 0, 1, 0, 0, 0, 1, 1, 0, 0],\n },\n CORNERS: {\n permutation: [3, 1, 2, 5, 0, 4, 6, 7],\n orientationDelta: [1, 0, 0, 2, 2, 1, 0, 0],\n },\n CENTERS: {\n permutation: [0, 1, 2, 3, 4, 5],\n orientationDelta: [0, 0, 1, 0, 0, 0],\n },\n },\n R: {\n EDGES: {\n permutation: [0, 8, 2, 3, 4, 10, 6, 7, 5, 9, 1, 11],\n orientationDelta: [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],\n },\n CORNERS: {\n permutation: [4, 0, 2, 3, 7, 5, 6, 1],\n orientationDelta: [2, 1, 0, 0, 1, 0, 0, 2],\n },\n CENTERS: {\n permutation: [0, 1, 2, 3, 4, 5],\n orientationDelta: [0, 0, 0, 1, 0, 0],\n },\n },\n B: {\n EDGES: {\n permutation: [0, 1, 10, 3, 4, 5, 11, 7, 8, 9, 6, 2],\n orientationDelta: [0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 1],\n },\n CORNERS: {\n permutation: [0, 7, 1, 3, 4, 5, 2, 6],\n orientationDelta: [0, 2, 1, 0, 0, 0, 2, 1],\n },\n CENTERS: {\n permutation: [0, 1, 2, 3, 4, 5],\n orientationDelta: [0, 0, 0, 0, 1, 0],\n },\n },\n D: {\n EDGES: {\n permutation: [0, 1, 2, 3, 7, 4, 5, 6, 8, 9, 10, 11],\n orientationDelta: [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],\n },\n CORNERS: {\n permutation: [0, 1, 2, 3, 5, 6, 7, 4],\n orientationDelta: [0, 0, 0, 0, 0, 0, 0, 0],\n },\n CENTERS: {\n permutation: [0, 1, 2, 3, 4, 5],\n orientationDelta: [0, 0, 0, 0, 0, 1],\n },\n },\n z: {\n EDGES: {\n permutation: [9, 3, 11, 7, 8, 1, 10, 5, 0, 4, 2, 6],\n orientationDelta: [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1],\n },\n CORNERS: {\n permutation: [3, 2, 6, 5, 0, 4, 7, 1],\n orientationDelta: [1, 2, 1, 2, 2, 1, 2, 1],\n },\n CENTERS: {\n permutation: [1, 5, 2, 0, 4, 3],\n orientationDelta: [1, 1, 1, 1, 3, 1],\n },\n },\n M: {\n EDGES: {\n permutation: [2, 1, 6, 3, 0, 5, 4, 7, 8, 9, 10, 11],\n orientationDelta: [1, 0, 1, 0, 1, 0, 1, 0, 0, 0, 0, 0],\n },\n CORNERS: {\n permutation: [0, 1, 2, 3, 4, 5, 6, 7],\n orientationDelta: [0, 0, 0, 0, 0, 0, 0, 0],\n },\n CENTERS: {\n permutation: [4, 1, 0, 3, 5, 2],\n orientationDelta: [2, 0, 0, 0, 2, 0],\n },\n },\n E: {\n EDGES: {\n permutation: [0, 1, 2, 3, 4, 5, 6, 7, 9, 11, 8, 10],\n orientationDelta: [0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1],\n },\n CORNERS: {\n permutation: [0, 1, 2, 3, 4, 5, 6, 7],\n orientationDelta: [0, 0, 0, 0, 0, 0, 0, 0],\n },\n CENTERS: {\n permutation: [0, 4, 1, 2, 3, 5],\n orientationDelta: [0, 0, 0, 0, 0, 0],\n },\n },\n S: {\n EDGES: {\n permutation: [0, 3, 2, 7, 4, 1, 6, 5, 8, 9, 10, 11],\n orientationDelta: [0, 1, 0, 1, 0, 1, 0, 1, 0, 0, 0, 0],\n },\n CORNERS: {\n permutation: [0, 1, 2, 3, 4, 5, 6, 7],\n orientationDelta: [0, 0, 0, 0, 0, 0, 0, 0],\n },\n CENTERS: {\n permutation: [1, 5, 2, 0, 4, 3],\n orientationDelta: [1, 1, 0, 1, 0, 1],\n },\n },\n u: {\n EDGES: {\n permutation: [1, 2, 3, 0, 4, 5, 6, 7, 10, 8, 11, 9],\n orientationDelta: [0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1],\n },\n CORNERS: {\n permutation: [1, 2, 3, 0, 4, 5, 6, 7],\n orientationDelta: [0, 0, 0, 0, 0, 0, 0, 0],\n },\n CENTERS: {\n permutation: [0, 2, 3, 4, 1, 5],\n orientationDelta: [1, 0, 0, 0, 0, 0],\n },\n },\n l: {\n EDGES: {\n permutation: [2, 1, 6, 11, 0, 5, 4, 9, 8, 3, 10, 7],\n orientationDelta: [1, 0, 1, 0, 1, 0, 1, 0, 0, 0, 0, 0],\n },\n CORNERS: {\n permutation: [0, 1, 6, 2, 4, 3, 5, 7],\n orientationDelta: [0, 0, 2, 1, 0, 2, 1, 0],\n },\n CENTERS: {\n permutation: [4, 1, 0, 3, 5, 2],\n orientationDelta: [2, 1, 0, 0, 2, 0],\n },\n },\n f: {\n EDGES: {\n permutation: [9, 3, 2, 7, 8, 1, 6, 5, 0, 4, 10, 11],\n orientationDelta: [1, 1, 0, 1, 1, 1, 0, 1, 1, 1, 0, 0],\n },\n CORNERS: {\n permutation: [3, 1, 2, 5, 0, 4, 6, 7],\n orientationDelta: [1, 0, 0, 2, 2, 1, 0, 0],\n },\n CENTERS: {\n permutation: [1, 5, 2, 0, 4, 3],\n orientationDelta: [1, 1, 1, 1, 0, 1],\n },\n },\n r: {\n EDGES: {\n permutation: [4, 8, 0, 3, 6, 10, 2, 7, 5, 9, 1, 11],\n orientationDelta: [1, 0, 1, 0, 1, 0, 1, 0, 0, 0, 0, 0],\n },\n CORNERS: {\n permutation: [4, 0, 2, 3, 7, 5, 6, 1],\n orientationDelta: [2, 1, 0, 0, 1, 0, 0, 2],\n },\n CENTERS: {\n permutation: [2, 1, 5, 3, 0, 4],\n orientationDelta: [0, 0, 0, 1, 2, 2],\n },\n },\n b: {\n EDGES: {\n permutation: [0, 5, 10, 1, 4, 7, 11, 3, 8, 9, 6, 2],\n orientationDelta: [0, 1, 1, 1, 0, 1, 1, 1, 0, 0, 1, 1],\n },\n CORNERS: {\n permutation: [0, 7, 1, 3, 4, 5, 2, 6],\n orientationDelta: [0, 2, 1, 0, 0, 0, 2, 1],\n },\n CENTERS: {\n permutation: [3, 0, 2, 5, 4, 1],\n orientationDelta: [3, 3, 0, 3, 1, 3],\n },\n },\n d: {\n EDGES: {\n permutation: [0, 1, 2, 3, 7, 4, 5, 6, 9, 11, 8, 10],\n orientationDelta: [0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1],\n },\n CORNERS: {\n permutation: [0, 1, 2, 3, 5, 6, 7, 4],\n orientationDelta: [0, 0, 0, 0, 0, 0, 0, 0],\n },\n CENTERS: {\n permutation: [0, 4, 1, 2, 3, 5],\n orientationDelta: [0, 0, 0, 0, 0, 1],\n },\n },\n },\n derivedMoves: {\n Uw: \"u\",\n Lw: \"l\",\n Fw: \"f\",\n Rw: \"r\",\n Bw: \"b\",\n Dw: \"d\",\n\n Uv: \"y\",\n Lv: \"x'\",\n Fv: \"z\",\n Rv: \"x\",\n Bv: \"z'\",\n Dv: \"y'\",\n\n \"2U\": \"u U'\",\n \"2L\": \"l L'\",\n \"2F\": \"f F'\",\n \"2R\": \"r R'\",\n \"2B\": \"b B'\",\n \"2D\": \"d D'\",\n },\n};\n", "import type { PuzzleSpecificSimplifyOptions } from \"../alg\";\nimport type { AppendOptions } from \"../alg/simplify\";\nimport type { KPuzzle } from \"../kpuzzle\";\nimport type { PuzzleGeometry } from \"../puzzle-geometry\";\nimport type { ExperimentalStickering } from \"../twisty\";\nimport type { StickeringMask } from \"./stickerings/mask\";\n\nexport interface PuzzleLoader {\n id: string;\n // shortName?: string;\n fullName: string;\n inventedBy?: string[];\n inventionYear?: number; // TODO: date?\n /** @deprecated */\n def?: never;\n kpuzzle: () => Promise<KPuzzle>; // TODO\n svg: () => Promise<string>;\n llSVG?: () => Promise<string>;\n llFaceSVG?: () => Promise<string>;\n pg?: () => Promise<PuzzleGeometry>;\n stickeringMask?: (\n stickering: ExperimentalStickering,\n ) => Promise<StickeringMask>;\n stickerings?: () => Promise<ExperimentalStickering[]>;\n puzzleSpecificSimplifyOptions?: PuzzleSpecificSimplifyOptions;\n puzzleSpecificSimplifyOptionsPromise?: Promise<PuzzleSpecificSimplifyOptions>; // TODO\n}\n\n// TODO: consolidate the `puzzleSpecificSimplifyOptionsPromise` with `puzzleSpecificSimplifyOptions` somehow, so that we don't have to do this.\nexport async function getPartialAppendOptionsForPuzzleSpecificSimplifyOptions(\n puzzleLoader: PuzzleLoader,\n): Promise<AppendOptions> {\n const puzzleSpecificSimplifyOptions =\n await (puzzleLoader.puzzleSpecificSimplifyOptions ??\n puzzleLoader.puzzleSpecificSimplifyOptionsPromise);\n if (!puzzleSpecificSimplifyOptions) {\n return {};\n }\n return { puzzleLoader: { puzzleSpecificSimplifyOptions } };\n}\n", "import { Alg } from \"../../../../alg\";\nimport type { KPuzzle, KPattern, KTransformation } from \"../../../../kpuzzle\";\n\nexport function puzzleOrientation2x2x2Idx(pattern: KPattern): number {\n const inverse = pattern.experimentalToTransformation()!.invert();\n\n const inverseDFL = inverse.transformationData[\"CORNERS\"];\n return inverseDFL.permutation[6] * 3 + inverseDFL.orientationDelta[6];\n}\n\nconst puzzleOrientationCacheRaw: {\n transformation: KTransformation;\n alg: Alg;\n}[] = new Array<KTransformation>(24) as any;\n\nconst puzzleOrientationCacheInitialized = false;\n// We rely on the (first) caller to pass in the `KPuzzle`, so that we don't need to get our own synchronous reference.\nexport function puzzleOrientation2x2x2Cache(\n kpuzzle: KPuzzle,\n): typeof puzzleOrientationCacheRaw {\n if (!puzzleOrientationCacheInitialized) {\n {\n const uAlgs: Alg[] = [\"\", \"z\", \"x\", \"z'\", \"x'\", \"x2\"].map((s) =>\n Alg.fromString(s),\n );\n const yAlg = new Alg(\"y\");\n for (const uAlg of uAlgs) {\n let transformation = kpuzzle.algToTransformation(uAlg);\n for (let i = 0; i < 4; i++) {\n transformation = transformation.applyAlg(yAlg);\n const idx = puzzleOrientation2x2x2Idx(transformation.toKPattern());\n puzzleOrientationCacheRaw[idx] = {\n transformation: transformation.invert(),\n alg: uAlg.concat(yAlg),\n };\n }\n }\n }\n }\n return puzzleOrientationCacheRaw;\n}\n\nexport function normalize2x2x2Orientation(pattern: KPattern): {\n normalizedPattern: KPattern;\n normalizationAlg: Alg;\n} {\n const idx = puzzleOrientation2x2x2Idx(pattern);\n const { transformation, alg } = puzzleOrientation2x2x2Cache(pattern.kpuzzle)[\n idx\n ];\n return {\n normalizedPattern: pattern.applyTransformation(transformation),\n normalizationAlg: alg.invert(),\n };\n}\n\n// The `options` argument is required for now, because we haven't yet come up\n// with a general way to specify different kinds of solved for the same puzle.\nexport function experimentalIs2x2x2Solved(\n pattern: KPattern,\n options: {\n ignorePuzzleOrientation: boolean;\n },\n): boolean {\n if (options.ignorePuzzleOrientation) {\n pattern = normalize2x2x2Orientation(pattern).normalizedPattern;\n }\n return !!pattern.experimentalToTransformation()!.isIdentityTransformation(); // TODO: Compare to start pattern instead?\n}\n", "import { KPuzzle } from \"../kpuzzle\";\nimport type { PuzzleGeometry } from \"../puzzle-geometry\";\nimport type { PuzzleDescriptionString } from \"../puzzle-geometry/PGPuzzles\";\nimport {\n asyncGetKPuzzle,\n puzzleSpecificSimplifyOptionsPromise,\n} from \"./async/async-pg3d\";\nimport type { PuzzleLoader } from \"./PuzzleLoader\";\n\n// TODO: modify this to handle TwistyPlayer options\nexport async function descAsyncGetPuzzleGeometry(\n desc: PuzzleDescriptionString,\n options?: { includeCenterOrbits?: boolean; includeEdgeOrbits?: boolean },\n): Promise<PuzzleGeometry> {\n const puzzleGeometry = await import(\"../puzzle-geometry\");\n return puzzleGeometry.getPuzzleGeometryByDesc(desc, {\n allMoves: true,\n orientCenters: true,\n addRotations: true,\n ...options,\n });\n}\n\nexport async function asyncGetKPuzzleByDesc(\n desc: PuzzleDescriptionString,\n options?: { includeCenterOrbits?: boolean; includeEdgeOrbits?: boolean },\n): Promise<KPuzzle> {\n const pgPromise = descAsyncGetPuzzleGeometry(desc, options);\n return asyncGetKPuzzle(pgPromise, `description: ${desc}`);\n}\n\n// TODO: Can we avoid relying on IDs to deduplicate work at higher levels?\nlet nextCustomID = 1;\n\nexport function customPGPuzzleLoader(\n desc: PuzzleDescriptionString,\n info?: {\n fullName?: string;\n inventedBy?: string[];\n inventionYear?: number;\n },\n): PuzzleLoader {\n const customID = nextCustomID++;\n let cachedKPuzzle: Promise<KPuzzle> | null = null;\n const kpuzzlePromiseFn = async () => {\n return (cachedKPuzzle ??= asyncGetKPuzzleByDesc(desc));\n };\n const puzzleLoader: PuzzleLoader = {\n id: `custom-${customID}`,\n fullName: info?.fullName ?? `Custom Puzzle (instance #${customID})`,\n kpuzzle: kpuzzlePromiseFn,\n svg: async () => {\n const pg = await descAsyncGetPuzzleGeometry(desc);\n return pg.generatesvg();\n },\n pg: async () => {\n return descAsyncGetPuzzleGeometry(desc);\n },\n puzzleSpecificSimplifyOptionsPromise:\n puzzleSpecificSimplifyOptionsPromise(kpuzzlePromiseFn),\n };\n if (info?.inventedBy) {\n puzzleLoader.inventedBy = info.inventedBy;\n }\n if (info?.inventionYear) {\n puzzleLoader.inventionYear = info.inventionYear;\n }\n return puzzleLoader;\n}\n", "import { KPuzzle } from \"../../kpuzzle\";\nimport { cube3x3x3KPuzzleDefinition as experimentalCube3x3x3KPuzzleDefinition } from \"../implementations/dynamic/3x3x3/3x3x3.kpuzzle.json\";\nimport { experimentalIs3x3x3Solved } from \"../implementations/dynamic/3x3x3/puzzle-orientation\";\nexport { getPartialAppendOptionsForPuzzleSpecificSimplifyOptions } from \"../PuzzleLoader\";\nexport { experimentalCube3x3x3KPuzzleDefinition };\n\n/** @deprecated */\nexport const experimental3x3x3KPuzzle = new KPuzzle(\n experimentalCube3x3x3KPuzzleDefinition,\n);\nexperimentalCube3x3x3KPuzzleDefinition.experimentalIsPatternSolved =\n experimentalIs3x3x3Solved;\n\nexport {\n experimentalIs3x3x3Solved,\n normalize3x3x3Orientation as experimentalNormalize3x3x3Orientation,\n puzzleOrientation3x3x3Cache as experimentalPuzzleOrientation3x3x3Cache,\n puzzleOrientation3x3x3Idx as experimentalPuzzleOrientation3x3x3Idx,\n} from \"../implementations/dynamic/3x3x3/puzzle-orientation\"; // TODO: Actually dynamic\nexport { experimentalStickerings } from \"../stickerings/puzzle-stickerings\";\n\nexport {\n experimentalIs2x2x2Solved,\n normalize2x2x2Orientation as experimentalNormalize2x2x2Orientation,\n puzzleOrientation2x2x2Cache as experimentalPuzzleOrientation2x2x2Cache,\n puzzleOrientation2x2x2Idx as experimentalPuzzleOrientation2x2x2Idx,\n} from \"../implementations/dynamic/2x2x2/puzzle-orientation\"; // TODO: Actually dynamic\n\nexport { customPGPuzzleLoader as experimentalCustomPGPuzzleLoader } from \"../customPGPuzzleLoader\";\nexport { getFaceletStickeringMask as experimentalGetFaceletStickeringMask } from \"../stickerings/mask\";\nexport type {\n PieceStickeringMask as ExperimentalPieceStickeringMask,\n FaceletMeshStickeringMask as ExperimentalFaceletMeshStickeringMask,\n StickeringMask as ExperimentalStickeringMask,\n} from \"../stickerings/mask\";\nexport {\n getPieceStickeringMask as experimentalGetPieceStickeringMask,\n PieceStickering as ExperimentalPieceStickering,\n} from \"../stickerings/mask\";\n", "import { Alg } from \"../../../../alg\";\nimport { KPattern, KTransformation } from \"../../../../kpuzzle\";\nimport { experimental3x3x3KPuzzle } from \"../../../cubing-private\";\n\nexport function puzzleOrientation3x3x3Idx(pattern: KPattern): [number, number] {\n const idxU = pattern.patternData[\"CENTERS\"].pieces[0];\n const idxD = pattern.patternData[\"CENTERS\"].pieces[5];\n const unadjustedIdxL = pattern.patternData[\"CENTERS\"].pieces[1];\n let idxL = unadjustedIdxL;\n if (idxU < unadjustedIdxL) {\n idxL--;\n }\n if (idxD < unadjustedIdxL) {\n idxL--;\n }\n return [idxU, idxL];\n}\n\nconst puzzleOrientationCacheRaw: KTransformation[][] = new Array(6)\n .fill(0)\n .map(() => {\n return new Array<KTransformation>(6);\n });\n\nconst puzzleOrientationCacheInitialized = false;\nexport function puzzleOrientation3x3x3Cache(): KTransformation[][] {\n if (!puzzleOrientationCacheInitialized) {\n // We use a new block to avoid keeping a reference to temporary vars.\n // kpuzzle todo\n {\n const uAlgs: Alg[] = [\"\", \"z\", \"x\", \"z'\", \"x'\", \"x2\"].map((s) =>\n Alg.fromString(s),\n );\n const yAlg = new Alg(\"y\");\n for (const uAlg of uAlgs) {\n let transformation = experimental3x3x3KPuzzle.algToTransformation(uAlg);\n for (let i = 0; i < 4; i++) {\n transformation = transformation.applyAlg(yAlg);\n const [idxU, idxL] = puzzleOrientation3x3x3Idx(\n transformation.toKPattern(),\n );\n puzzleOrientationCacheRaw[idxU][idxL] = transformation.invert();\n }\n }\n }\n }\n return puzzleOrientationCacheRaw;\n}\n\nexport function normalize3x3x3Orientation(pattern: KPattern): KPattern {\n const [idxU, idxL] = puzzleOrientation3x3x3Idx(pattern);\n const orientationTransformation = puzzleOrientation3x3x3Cache()[idxU][idxL];\n return pattern.applyTransformation(orientationTransformation);\n}\n\n// The `options` argument is required for now, because we haven't yet come up\n// with a general way to specify different kinds of solved for the same puzle.\nexport function experimentalIs3x3x3Solved(\n pattern: KPattern,\n options: {\n ignorePuzzleOrientation: boolean;\n ignoreCenterOrientation: boolean;\n },\n): boolean {\n if (options.ignorePuzzleOrientation) {\n pattern = normalize3x3x3Orientation(pattern);\n }\n // TODO(orientationMod)\n if (options.ignoreCenterOrientation) {\n pattern = new KPattern(pattern.kpuzzle, {\n EDGES: pattern.patternData.EDGES,\n CORNERS: pattern.patternData.CORNERS,\n CENTERS: {\n pieces: pattern.patternData.CENTERS.pieces,\n orientation: new Array(6).fill(0),\n },\n });\n }\n return !!pattern.experimentalToTransformation()?.isIdentityTransformation(); // TODO: Compare to start state instead?\n}\n"],
5
- "mappings": ";;;;;;;;;;AAiCO,SAAS,yBACd,gBACA,WACA,UACA,YACA,MAC2B;AAC3B,QAAM,sBAAsB,eAAe,OAAO,SAAS;AAC3D,QAAM,sBACJ,oBAAoB,OAAO,QAAQ;AACrC,MAAI,wBAAwB,MAAM;AAChC,WAAO;AAAA,EACT;AACA,QAAM,wBAGK,oBAAoB,WAAW,UAAU;AACpD,MAAI,0BAA0B,MAAM;AAClC,WAAO;AAAA,EACT;AACA,MAAI,OAAO,0BAA0B,UAAU;AAC7C,WAAO;AAAA,EACT;AACA,MAAI,MAAM;AACR,WAAO,sBAAsB,YAAY,sBAAsB;AAAA,EACjE;AACA,UAAQ,IAAI,qBAAqB;AACjC,SAAO,sBAAsB;AAC/B;AAgBO,IAAM,kBAAN,MAAyB;AAAA,EAC9B,cAAgC,oBAAI,IAAI;AAAA,EACxC,YAAY,SAAkB,cAAiB;AAC7C,eAAW,mBAAmB,QAAQ,WAAW,QAAQ;AACvD,WAAK,YAAY;AAAA,QACf,gBAAgB;AAAA,QAChB,IAAI,MAAM,gBAAgB,SAAS,EAAE,KAAK,YAAY;AAAA,MACxD;AAAA,IACF;AAAA,EACF;AACF;AAEA,IAAM,UAAU;AAChB,IAAM,UAAU;AAChB,IAAM,WAAW;AACjB,IAAM,wBAAwB;AAC9B,IAAM,YAAY;AAClB,IAAM,MAAM;AAIZ,IAAM,mBAAwD;AAAA;AAAA,EAE5D,CAAC,uBAAuB,GAAG;AAAA;AAAA,IAEzB,UAAU,CAAC,SAAS,SAAS,SAAS,SAAS,OAAO;AAAA,EACxD;AAAA;AAAA,EAGA,CAAC,uBAAuB,GAAG;AAAA;AAAA,IAEzB,UAAU,CAAC,SAAS,SAAS,SAAS,SAAS,OAAO;AAAA,EACxD;AAAA;AAAA,EAGA,CAAC,+CAAmC,GAAG;AAAA;AAAA,IAErC,UAAU,CAAC,UAAU,UAAU,UAAU,UAAU,QAAQ;AAAA,EAC7D;AAAA;AAAA,EAGA,CAAC,yCAAgC,GAAG;AAAA;AAAA,IAElC,UAAU,CAAC,SAAS,SAAS,SAAS,SAAS,OAAO;AAAA,EACxD;AAAA;AAAA,EAGA,CAAC,2BAAyB,GAAG;AAAA;AAAA,IAE3B,UAAU,CAAC,WAAW,WAAW,WAAW,WAAW,SAAS;AAAA,EAClE;AAAA;AAAA,EAGA,CAAC,2CAAiC,GAAG;AAAA;AAAA,IAEnC,UAAU,CAAC,KAAK,SAAS,SAAS,SAAS,OAAO;AAAA,EACpD;AAAA;AAAA,EAGA,CAAC,eAAmB,GAAG;AAAA;AAAA,IAErB,UAAU,CAAC,KAAK,KAAK,KAAK,KAAK,GAAG;AAAA,EACpC;AAAA;AAAA,EAGA,CAAC,+BAA2B,GAAG;AAAA;AAAA,IAE7B,UAAU,CAAC,KAAK,SAAS,SAAS,SAAS,OAAO;AAAA,EACpD;AAAA,EACA,CAAC,mEAA6C,GAAG;AAAA;AAAA,IAE/C,UAAU,CAAC,UAAU,SAAS,SAAS,SAAS,OAAO;AAAA,EACzD;AAAA,EACA,CAAC,6FAA0D,GAAG;AAAA;AAAA,IAE5D,UAAU,CAAC,uBAAuB,SAAS,SAAS,SAAS,OAAO;AAAA,EACtE;AACF;AAEO,SAAS,uBACd,iBACqB;AACrB,SAAO,iBAAiB,eAAe;AACzC;AAEO,IAAM,mBAAN,cAA+B,gBAAiC;AAAA,EACrE,YAAY,SAAkB;AAC5B,UAAM,SAAS,uBAAuB;AAAA,EACxC;AAAA,EAEA,IAAI,UAAoB,iBAAoD;AAC1E,eAAW,CAAC,WAAW,MAAM,KAAK,KAAK,YAAY,QAAQ,GAAG;AAC5D,eAAS,IAAI,GAAG,IAAI,OAAO,QAAQ,KAAK;AACtC,YAAI,SAAS,YAAY,IAAI,SAAS,EAAG,CAAC,GAAG;AAC3C,iBAAO,CAAC,IAAI;AAAA,QACd;AAAA,MACF;AAAA,IACF;AACA,WAAO;AAAA,EACT;AAAA,EAEA,mBAAmC;AACjC,UAAM,iBAAiC,EAAE,QAAQ,CAAC,EAAE;AACpD,eAAW,CAAC,WAAWA,iBAAgB,KAAK,KAAK,YAAY,QAAQ,GAAG;AACtE,YAAM,SAAgC,CAAC;AACvC,YAAM,sBAA2C;AAAA,QAC/C;AAAA,MACF;AACA,qBAAe,OAAO,SAAS,IAAI;AACnC,iBAAW,mBAAmBA,mBAAkB;AAC9C,eAAO,KAAK,uBAAuB,eAAe,CAAC;AAAA,MACrD;AAAA,IACF;AACA,WAAO;AAAA,EACT;AACF;AAIO,IAAM,oBAAN,MAAwB;AAAA,EAC7B,YAAoB,SAAkB;AAAlB;AAAA,EAAmB;AAAA,EAEvC,IAAI,WAAiC;AACnC,UAAM,cAAc,IAAI,gBAAyB,KAAK,SAAS,KAAK;AACpE,eAAW,mBAAmB,KAAK,QAAQ,WAAW,QAAQ;AAC5D;AAAW,iBAAS,IAAI,GAAG,IAAI,gBAAgB,WAAW,KAAK;AAC7D,sBAAY,YAAY,IAAI,gBAAgB,SAAS,EAAG,CAAC,IAAI;AAC7D,qBAAW,YAAY,WAAW;AAChC,gBAAI,CAAC,SAAS,YAAY,IAAI,gBAAgB,SAAS,EAAG,CAAC,GAAG;AAC5D,0BAAY,YAAY,IAAI,gBAAgB,SAAS,EAAG,CAAC,IAAI;AAC7D,uBAAS;AAAA,YACX;AAAA,UACF;AAAA,QACF;AAAA,IACF;AACA,WAAO;AAAA,EACT;AAAA,EAEA,GAAG,WAAiC;AAElC,UAAM,cAAc,IAAI,gBAAyB,KAAK,SAAS,KAAK;AACpE,eAAW,mBAAmB,KAAK,QAAQ,WAAW,QAAQ;AAC5D;AAAW,iBAAS,IAAI,GAAG,IAAI,gBAAgB,WAAW,KAAK;AAC7D,sBAAY,YAAY,IAAI,gBAAgB,SAAS,EAAG,CAAC,IAAI;AAC7D,qBAAW,YAAY,WAAW;AAChC,gBAAI,SAAS,YAAY,IAAI,gBAAgB,SAAS,EAAG,CAAC,GAAG;AAC3D,0BAAY,YAAY,IAAI,gBAAgB,SAAS,EAAG,CAAC,IAAI;AAC7D,uBAAS;AAAA,YACX;AAAA,UACF;AAAA,QACF;AAAA,IACF;AACA,WAAO;AAAA,EACT;AAAA,EAEA,IAAI,UAA8B;AAChC,UAAM,cAAc,IAAI,gBAAyB,KAAK,SAAS,KAAK;AACpE,eAAW,mBAAmB,KAAK,QAAQ,WAAW,QAAQ;AAC5D,eAAS,IAAI,GAAG,IAAI,gBAAgB,WAAW,KAAK;AAClD,oBAAY,YAAY,IAAI,gBAAgB,SAAS,EAAG,CAAC,IACvD,CAAC,SAAS,YAAY,IAAI,gBAAgB,SAAS,EAAG,CAAC;AAAA,MAC3D;AAAA,IACF;AACA,WAAO;AAAA,EACT;AAAA,EAEA,MAAgB;AACd,WAAO,KAAK,IAAI,KAAK,MAAM,CAAC,CAAC,CAAC;AAAA,EAChC;AAAA,EAEA,KAAK,YAAqC;AACxC,UAAM,iBAAiB,KAAK,QAAQ,qBAAqB,UAAU;AACnE,UAAM,cAAc,IAAI,gBAAyB,KAAK,SAAS,KAAK;AACpE,eAAW,mBAAmB,KAAK,QAAQ,WAAW,QAAQ;AAC5D,eAAS,IAAI,GAAG,IAAI,gBAAgB,WAAW,KAAK;AAClD,YACE,eAAe,mBAAmB,gBAAgB,SAAS,EACxD,YAAY,CAAC,MAAM,KACtB,eAAe,mBAAmB,gBAAgB,SAAS,EACxD,iBAAiB,CAAC,MAAM,GAC3B;AACA,sBAAY,YAAY,IAAI,gBAAgB,SAAS,EAAG,CAAC,IAAI;AAAA,QAC/D;AAAA,MACF;AAAA,IACF;AACA,WAAO;AAAA,EACT;AAAA,EAEA,MAAM,aAA4C;AAChD,WAAO,YAAY,IAAI,CAAC,eAAe,KAAK,KAAK,UAAU,CAAC;AAAA,EAC9D;AAAA,EAEA,OAAO,YAAgC;AACrC,UAAM,WAAW,IAAI,gBAAyB,KAAK,SAAS,KAAK;AACjE,eAAW,aAAa,YAAY;AAClC,eAAS,YAAY,IAAI,SAAS,EAAG,KAAK,IAAI;AAAA,IAChD;AACA,WAAO;AAAA,EACT;AAAA,EAEA,YAAY,aAA+B;AACzC,UAAM,WAAW,IAAI,gBAAyB,KAAK,SAAS,KAAK;AACjE,eAAW,mBAAmB,KAAK,QAAQ,WAAW,QAAQ;AAC5D,UAAI,gBAAgB,UAAU,WAAW,WAAW,GAAG;AACrD,iBAAS,YAAY,IAAI,gBAAgB,SAAS,EAAG,KAAK,IAAI;AAAA,MAChE;AAAA,IACF;AACA,WAAO;AAAA,EACT;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAcF;;;ACzSA,IAAM,KAAK;AACX,IAAM,KAAK;AACX,IAAM,iBAAiB;AAAA,EACrB,SAAS;AAAA,EACT,UAAU;AACZ;AACA,IAAM,iBAAiB;AAAA,EACrB,SAAS;AAAA,EACT,UAAU;AACZ;AAEO,IAAM,0BAGT;AAAA,EACF,MAAM,EAAE,QAAQ,EAAE,SAAS,cAAc,UAAU,aAAa,EAAE;AAAA;AAAA,EAClE,KAAK,EAAE,QAAQ,eAAe;AAAA,EAC9B,KAAK,EAAE,QAAQ,eAAe;AAAA,EAC9B,IAAI,EAAE,QAAQ,eAAe;AAAA,EAC7B,MAAM,EAAE,QAAQ,eAAe;AAAA,EAC/B,MAAM,EAAE,QAAQ,eAAe;AAAA,EAC/B,MAAM,EAAE,QAAQ,eAAe;AAAA,EAC/B,MAAM,EAAE,QAAQ,eAAe;AAAA,EAC/B,KAAK,EAAE,QAAQ,eAAe;AAAA,EAC9B,MAAM,EAAE,QAAQ,eAAe;AAAA,EAC/B,KAAK,EAAE,QAAQ,eAAe;AAAA,EAC9B,MAAM,EAAE,QAAQ,eAAe;AAAA,EAC/B,IAAI,EAAE,QAAQ,eAAe;AAAA,EAC7B,OAAO,EAAE,QAAQ,eAAe;AAAA,EAChC,QAAQ,EAAE,QAAQ,eAAe;AAAA,EACjC,KAAK,EAAE,QAAQ,eAAe;AAAA,EAC9B,KAAK,EAAE,QAAQ,eAAe;AAAA,EAC9B,MAAM,EAAE,QAAQ,eAAe;AAAA,EAC/B,KAAK,EAAE,QAAQ,eAAe;AAAA,EAC9B,MAAM,EAAE,QAAQ,eAAe;AAAA,EAC/B,KAAK,EAAE,QAAQ,EAAE,SAAS,kBAAkB,EAAE;AAAA,EAC9C,OAAO,EAAE,QAAQ,EAAE,SAAS,kBAAkB,EAAE;AAAA,EAChD,OAAO,EAAE,QAAQ,EAAE,SAAS,kBAAkB,EAAE;AAAA,EAChD,IAAI,EAAE,QAAQ,EAAE,SAAS,KAAK,EAAE;AAAA,EAChC,QAAQ,EAAE,QAAQ,EAAE,SAAS,KAAK,EAAE;AAAA,EACpC,SAAS,EAAE,QAAQ,EAAE,SAAS,KAAK,EAAE;AAAA,EACrC,MAAM,EAAE,QAAQ,EAAE,SAAS,OAAO,EAAE;AAAA,EACpC,MAAM,EAAE,QAAQ,EAAE,SAAS,OAAO,EAAE;AAAA,EACpC,KAAK,EAAE,QAAQ,EAAE,SAAS,OAAO,EAAE;AAAA,EACnC,MAAM,EAAE,QAAQ,EAAE,SAAS,OAAO,EAAE;AAAA,EACpC,SAAS,EAAE,QAAQ,EAAE,SAAS,SAAS,EAAE;AAAA,EACzC,SAAS,EAAE,QAAQ,EAAE,SAAS,SAAS,EAAE;AAAA,EACzC,IAAI,EAAE,QAAQ,EAAE,SAAS,MAAM,EAAE;AAAA,EACjC,KAAK;AAAA,IACH,QAAQ;AAAA,MACN,SAAS;AAAA,MACT,SAAS;AAAA,MACT,SAAS;AAAA,IACX;AAAA,EACF;AAAA,EACA,KAAK;AAAA,IACH,QAAQ;AAAA,MACN,SAAS;AAAA,IACX;AAAA,EACF;AAAA,EACA,aAAa,EAAE,QAAQ,EAAE,SAAS,gBAAgB,EAAE;AAAA,EACpD,WAAW,EAAE,QAAQ,EAAE,SAAS,gBAAgB,EAAE;AAAA,EAClD,SAAS,EAAE,QAAQ,EAAE,SAAS,gBAAgB,EAAE;AAAA,EAChD,gBAAgB,EAAE,QAAQ,EAAE,SAAS,gBAAgB,EAAE;AAAA;AAAA,EACvD,0BAA0B,CAAC;AAAA,EAC3B,4BAA4B,CAAC;AAAA,EAC7B,8BAA8B,CAAC;AAAA,EAC/B,gCAAgC,CAAC;AAAA,EACjC,wBAAwB,CAAC;AAAA,EACzB,uBAAuB,EAAE,QAAQ,EAAE,KAAK,WAAW,EAAE;AAAA,EACrD,wBAAwB,EAAE,QAAQ,EAAE,KAAK,WAAW,EAAE;AAAA,EACtD,uBAAuB,EAAE,QAAQ,EAAE,KAAK,WAAW,EAAE;AAAA,EACrD,wBAAwB,EAAE,QAAQ,EAAE,KAAK,WAAW,EAAE;AAAA,EACtD,wBAAwB,EAAE,QAAQ,EAAE,KAAK,WAAW,EAAE;AAAA,EACtD,wBAAwB,EAAE,QAAQ,EAAE,KAAK,WAAW,EAAE;AACxD;;;AClEA,eAAsB,uBACpB,cACA,YACyB;AACzB,UACE,MAAM,yBAAyB,cAAc,UAAU,GACvD,iBAAiB;AACrB;AAGA,eAAsB,yBACpB,cACA,YAC2B;AAC3B,QAAM,UAAU,MAAM,aAAa,QAAQ;AAC3C,QAAM,mBAAmB,IAAI,iBAAiB,OAAO;AACrD,QAAM,IAAI,IAAI,kBAAkB,OAAO;AAEvC,QAAMC,MAAK,MAAgB,EAAE,KAAK,GAAG;AACrC,QAAM,OAAO,MAAgB,EAAE,GAAG,EAAE,MAAM,CAAC,KAAK,GAAG,CAAC,CAAC;AACrD,QAAM,OAAO,MAAgB,EAAE,GAAG,EAAE,MAAM,CAAC,KAAK,GAAG,CAAC,CAAC;AACrD,QAAM,IAAI,MAAgB,EAAE,IAAI,KAAK,CAAC;AAEtC,QAAM,MAAM,MAAgB,EAAE,IAAIA,IAAG,CAAC;AAEtC,QAAM,UAAU,MAAgB,EAAE,YAAY,QAAQ;AACtD,QAAM,QAAQ,MAAgB,EAAE,YAAY,MAAM;AAClD,QAAM,UAAU,MACd,EAAE,GAAG;AAAA,IACH,EAAE,YAAY,QAAQ;AAAA,IACtB,EAAE,YAAY,QAAQ;AAAA,IACtB,EAAE,YAAY,QAAQ;AAAA,EACxB,CAAC;AAEH,QAAM,MAAM,MAAgB,EAAE,GAAG,CAAC,EAAE,GAAG,EAAE,IAAI,CAACA,IAAG,GAAG,MAAM,CAAC,CAAC,CAAC,CAAC;AAC9D,QAAM,WAAW,MAAgB,EAAE,IAAI,CAACA,IAAG,GAAG,QAAQ,CAAC,CAAC;AAExD,QAAM,SAAS,MAAgB,EAAE,IAAI,CAAC,EAAE,IAAI,EAAE,MAAM,CAAC,KAAK,GAAG,CAAC,CAAC,GAAG,MAAM,CAAC,CAAC;AAC1E,QAAM,YAAY,MAChB,EAAE,IAAI,CAAC,EAAE,IAAI,EAAE,MAAM,CAAC,KAAK,GAAG,CAAC,CAAC,GAAG,QAAQ,GAAG,EAAE,IAAIA,IAAG,CAAC,CAAC,CAAC;AAC5D,QAAM,SAAS,MAAgB,EAAE,GAAG,CAAC,UAAU,GAAG,OAAO,CAAC,CAAC;AAE3D,WAAS,SAAe;AACtB,qBAAiB,IAAI,IAAI,kBAAsB;AAAA,EACjD;AAEA,WAAS,SAAe;AACtB,qBAAiB,IAAIA,IAAG,8CAAoC;AAC5D,qBAAiB,IAAI,SAAS,kBAAsB;AAAA,EACtD;AAEA,WAAS,SAAe;AACtB,qBAAiB,IAAIA,IAAG,4CAAmC;AAC3D,qBAAiB,IAAI,SAAS,0BAA0B;AAAA,EAC1D;AAEA,WAAS,SAAe;AACtB,qBAAiB,IAAIA,IAAG,kCAA8B;AACtD,qBAAiB,IAAI,SAAS,kBAAsB;AAAA,EACtD;AAEA,UAAQ,YAAY;AAAA,IAClB,KAAK;AACH;AAAA,IACF,KAAK,OAAO;AACV,aAAO;AACP,aAAO;AACP;AAAA,IACF;AAAA,IACA,KAAK,OAAO;AACV,aAAO;AACP,uBAAiB,IAAI,UAAU,0BAA0B;AACzD,uBAAiB,IAAIA,IAAG,kCAA8B;AACtD,uBAAiB,IAAI,EAAE,IAAI,CAACA,IAAG,GAAG,QAAQ,CAAC,CAAC,kBAAsB;AAClE,uBAAiB;AAAA,QACf,EAAE,IAAI,CAACA,IAAG,GAAG,QAAQ,CAAC,CAAC;AAAA;AAAA,MAEzB;AACA;AAAA,IACF;AAAA,IACA,KAAK,OAAO;AACV,aAAO;AACP,aAAO;AACP;AAAA,IACF;AAAA,IACA,KAAK,QAAQ;AACX,aAAO;AACP,aAAO;AACP,uBAAiB,IAAI,EAAE,IAAI,CAACA,IAAG,GAAG,QAAQ,CAAC,CAAC,0BAA0B;AACtE;AAAA,IACF;AAAA,IACA,KAAK,QAAQ;AACX,aAAO;AACP,uBAAiB,IAAI,EAAE,IAAI,CAACA,IAAG,GAAG,MAAM,CAAC,CAAC,kCAA8B;AACxE,uBAAiB,IAAI,EAAE,IAAI,CAACA,IAAG,GAAG,QAAQ,CAAC,CAAC,kBAAsB;AAClE,uBAAiB,IAAI,EAAE,IAAI,CAACA,IAAG,GAAG,QAAQ,CAAC,CAAC,0BAA0B;AACtE;AAAA,IACF;AAAA,IACA,KAAK,QAAQ;AACX,aAAO;AACP,aAAO;AACP,uBAAiB;AAAA,QACf,EAAE,IAAI,CAACA,IAAG,GAAG,QAAQ,CAAC,CAAC;AAAA;AAAA,MAEzB;AACA;AAAA,IACF;AAAA,IACA,KAAK,QAAQ;AACX,aAAO;AACP,uBAAiB;AAAA,QACf,EAAE,IAAI,CAAC,QAAQ,GAAGA,IAAG,CAAC,CAAC;AAAA;AAAA,MAEzB;AACA,uBAAiB;AAAA,QACf,EAAE,IAAI,CAAC,EAAE,IAAI,QAAQ,CAAC,GAAGA,IAAG,CAAC,CAAC;AAAA;AAAA,MAEhC;AACA;AAAA,IACF;AAAA,IACA,KAAK,OAAO;AACV,aAAO;AACP,uBAAiB;AAAA,QACf,EAAE,IAAI,EAAE,IAAI,CAAC,QAAQ,GAAGA,IAAG,CAAC,CAAC,CAAC;AAAA;AAAA,MAEhC;AACA;AAAA,IACF;AAAA,IACA,KAAK,QAAQ;AACX,aAAO;AACP,uBAAiB,IAAIA,IAAG,kBAAsB;AAC9C,uBAAiB;AAAA,QACf,EAAE,IAAI,CAACA,IAAG,GAAG,MAAM,CAAC,CAAC;AAAA;AAAA,MAEvB;AACA;AAAA,IACF;AAAA,IACA,KAAK,OAAO;AACV,aAAO;AACP,uBAAiB,IAAIA,IAAG,kBAAsB;AAC9C,uBAAiB,IAAI,EAAE,IAAI,CAACA,IAAG,GAAG,MAAM,CAAC,CAAC,0BAA0B;AACpE;AAAA,IACF;AAAA,IACA,KAAK,OAAO;AACV,aAAO;AACP,aAAO;AACP,uBAAiB,IAAI,EAAE,IAAI,CAACA,IAAG,GAAG,QAAQ,CAAC,CAAC,0BAA0B;AACtE,uBAAiB,IAAI,OAAO,0BAA0B;AACtD,uBAAiB,IAAI,UAAU,0BAA0B;AACzD;AAAA,IACF;AAAA,IACA,KAAK,MAAM;AACT,aAAO;AACP;AAAA,IACF;AAAA,IACA,KAAK,OAAO;AACV,uBAAiB,IAAIA,IAAG,0BAA0B;AAClD;AAAA,IACF;AAAA,IACA,KAAK,QAAQ;AACX,aAAO;AACP,uBAAiB,IAAIA,IAAG,8CAAoC;AAC5D,uBAAiB,IAAI,SAAS,kBAAsB;AACpD,uBAAiB,IAAI,EAAE,IAAI,CAACA,IAAG,GAAG,QAAQ,CAAC,CAAC,0BAA0B;AACtE;AAAA,IACF;AAAA,IACA,KAAK,QAAQ;AACX,aAAO;AACP,uBAAiB,IAAI,OAAO,0BAA0B;AACtD,aAAO;AACP,uBAAiB,IAAI,EAAE,IAAI,CAACA,IAAG,GAAG,QAAQ,CAAC,CAAC,0BAA0B;AACtE;AAAA,IACF;AAAA,IACA,KAAK,OAAO;AACV,aAAO;AACP,uBAAiB,IAAI,OAAO,0BAA0B;AACtD,aAAO;AACP;AAAA,IACF;AAAA,IACA,KAAK,QAAQ;AACX,aAAO;AACP,uBAAiB,IAAI,OAAO,0BAA0B;AACtD,uBAAiB,IAAI,EAAE,IAAI,CAACA,IAAG,GAAG,MAAM,CAAC,CAAC,kCAA8B;AACxE,uBAAiB,IAAI,EAAE,IAAI,CAACA,IAAG,GAAG,QAAQ,CAAC,CAAC,kBAAsB;AAClE,uBAAiB;AAAA,QACf,EAAE,IAAI,CAACA,IAAG,GAAG,QAAQ,CAAC,CAAC;AAAA;AAAA,MAEzB;AACA;AAAA,IACF;AAAA,IACA,KAAK,MAAM;AACT,aAAO;AACP,uBAAiB,IAAI,OAAO,0BAA0B;AACtD,uBAAiB,IAAIA,IAAG,0BAA0B;AAClD,uBAAiB,IAAI,SAAS,kBAAsB;AACpD;AAAA,IACF;AAAA,IACA,KAAK,SAAS;AACZ,aAAO;AACP,aAAO;AACP,uBAAiB,IAAI,OAAO,0BAA0B;AACtD;AAAA,IACF;AAAA,IACA,KAAK,UAAU;AACb,aAAO;AACP,aAAO;AACP,uBAAiB;AAAA,QACf,EAAE,IAAI,CAACA,IAAG,GAAG,QAAQ,CAAC,CAAC;AAAA;AAAA,MAEzB;AACA,uBAAiB,IAAI,OAAO,0BAA0B;AACtD;AAAA,IACF;AAAA,IACA,KAAK,MAAM;AACT,uBAAiB,IAAI,QAAQ,0BAA0B;AACvD,uBAAiB;AAAA,QACf,MAAM;AAAA;AAAA,MAER;AACA;AAAA,IACF;AAAA,IACA,KAAK,UAAU;AACb,uBAAiB,IAAI,QAAQ,0BAA0B;AACvD,uBAAiB;AAAA,QACf,MAAM;AAAA;AAAA,MAER;AACA,uBAAiB,IAAI,EAAE,IAAI,EAAE,MAAM,CAAC,KAAK,GAAG,CAAC,CAAC,0BAA0B;AACxE;AAAA,IACF;AAAA,IACA,KAAK,WAAW;AACd,uBAAiB;AAAA,QACf,MAAM;AAAA;AAAA,MAER;AACA,uBAAiB,IAAI,EAAE,KAAK,GAAG,0BAA0B;AACzD,uBAAiB,IAAI,QAAQ,0BAA0B;AACvD;AAAA,IACF;AAAA,IACA,KAAK,QAAQ;AACX,uBAAiB,IAAI,IAAI,kBAAsB;AAC/C,uBAAiB,IAAI,IAAI,0BAA0B;AACnD,uBAAiB,IAAI,EAAE,IAAI,CAACA,IAAG,GAAG,QAAQ,CAAC,CAAC,0BAA0B;AACtE;AAAA,IACF;AAAA,IACA,KAAK,QAAQ;AACX,uBAAiB,IAAI,EAAE,IAAI,IAAI,CAAC,kBAAsB;AACtD,uBAAiB,IAAI,EAAE,IAAI,CAAC,QAAQ,GAAGA,IAAG,CAAC,CAAC,0BAA0B;AACtE;AAAA,IACF;AAAA,IACA,KAAK,OAAO;AACV,uBAAiB,IAAI,EAAE,IAAI,IAAI,CAAC,kBAAsB;AACtD;AAAA,IACF;AAAA,IACA,KAAK,QAAQ;AACX,uBAAiB,IAAI,EAAE,IAAI,IAAI,CAAC,kBAAsB;AACtD,uBAAiB;AAAA,QACf,IAAI;AAAA;AAAA,MAEN;AACA,uBAAiB;AAAA,QACf,EAAE,IAAI,CAAC,QAAQ,GAAG,KAAK,CAAC,CAAC;AAAA;AAAA,MAE3B;AACA;AAAA,IACF;AAAA,IACA,KAAK,SAAS;AACZ,uBAAiB,IAAI,EAAE,IAAI,0BAA0B;AACrD,uBAAiB,IAAI,QAAQ,kBAAsB;AACnD,uBAAiB;AAAA,QACf,EAAE,IAAI,CAAC,EAAE,KAAK,GAAG,GAAG,QAAQ,CAAC,CAAC;AAAA;AAAA,MAEhC;AACA,uBAAiB;AAAA,QACf,EAAE,IAAI,CAAC,EAAE,KAAK,GAAG,GAAG,MAAM,CAAC,CAAC;AAAA;AAAA,MAE9B;AACA;AAAA,IACF;AAAA,IACA,KAAK,SAAS;AACZ,uBAAiB,IAAI,EAAE,IAAI,0BAA0B;AACrD,uBAAiB,IAAI,QAAQ,kBAAsB;AACnD,uBAAiB;AAAA,QACf,EAAE,IAAI,CAAC,EAAE,KAAK,GAAG,GAAG,QAAQ,CAAC,CAAC;AAAA;AAAA,MAEhC;AACA,uBAAiB;AAAA,QACf,EAAE,IAAI,CAAC,EAAE,KAAK,GAAG,GAAG,MAAM,CAAC,CAAC;AAAA;AAAA,MAE9B;AACA;AAAA,IACF;AAAA,IACA,KAAK,SAAS;AACZ,uBAAiB;AAAA,QACf,EAAE,GAAG,EAAE,MAAM,CAAC,KAAK,KAAK,GAAG,CAAC,CAAC;AAAA;AAAA,MAE/B;AACA,uBAAiB;AAAA,QACf,EAAE,IAAI,CAAC,EAAE,GAAG,EAAE,MAAM,CAAC,KAAK,KAAK,GAAG,CAAC,CAAC,GAAG,QAAQ,CAAC,CAAC;AAAA;AAAA,MAEnD;AACA;AAAA,IACF;AAAA,IACA,KAAK,SAAS;AACZ,uBAAiB,IAAI,EAAE,IAAI,kBAAsB;AACjD,uBAAiB;AAAA,QACf,EAAE,GAAG,EAAE,MAAM,CAAC,KAAK,KAAK,GAAG,CAAC,CAAC;AAAA;AAAA,MAE/B;AACA,uBAAiB;AAAA,QACf,EAAE,IAAI,CAAC,EAAE,GAAG,EAAE,MAAM,CAAC,KAAK,KAAK,GAAG,CAAC,CAAC,GAAG,QAAQ,CAAC,CAAC;AAAA;AAAA,MAEnD;AACA,uBAAiB;AAAA,QACf,EAAE,IAAI,CAAC,EAAE,KAAK,GAAG,GAAG,EAAE,IAAI,EAAE,GAAG,EAAE,MAAM,CAAC,KAAK,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC;AAAA;AAAA,MAEvD;AACA;AAAA,IACF;AAAA,IACA,KAAK,MAAM;AACT,uBAAiB;AAAA,QACf,EAAE,IAAI;AAAA;AAAA,MAER;AACA,uBAAiB;AAAA,QACf,EAAE,GAAG,EAAE,MAAM,CAAC,GAAG,CAAC,CAAC;AAAA;AAAA,MAErB;AACA,uBAAiB,IAAI,EAAE,IAAI,EAAE,MAAM,CAAC,KAAK,GAAG,CAAC,CAAC,0BAA0B;AACxE;AAAA,IACF;AAAA,IACA,KAAK,OAAO;AACV,uBAAiB;AAAA,QACf,EAAE,GAAG,EAAE,MAAM,CAAC,KAAK,KAAK,KAAK,GAAG,CAAC,CAAC;AAAA;AAAA,MAEpC;AACA,uBAAiB,IAAI,EAAE,IAAI,QAAQ,CAAC,0BAA0B;AAC9D;AAAA,IACF;AAAA,IACA,KAAK,OAAO;AACV,uBAAiB,IAAI,EAAE,IAAI,0BAA0B;AACrD,uBAAiB;AAAA,QACf,EAAE,GAAG,EAAE,MAAM,CAAC,KAAK,GAAG,CAAC,CAAC;AAAA;AAAA,MAE1B;AACA;AAAA,IACF;AAAA,IACA,KAAK,aAAa;AAChB,uBAAiB,IAAI,QAAQ,8BAA4B;AACzD;AAAA,IACF;AAAA,IACA,KAAK;AAAA,IAEL,KAAK,aAAa;AAChB,uBAAiB,IAAI,EAAE,IAAI,8BAA4B;AACvD;AAAA,IACF;AAAA,IACA,KAAK,gBAAgB;AACnB,uBAAiB,IAAI,EAAE,IAAI,QAAQ,CAAC,0BAA0B;AAC9D;AAAA,IACF;AAAA,IACA;AACE,cAAQ;AAAA,QACN,8BAA8B,aAAa,EAAE,KAAK,UAAU;AAAA,MAC9D;AACA,uBAAiB,IAAI,EAAE,IAAI,EAAE,MAAM,CAAC,CAAC,CAAC,kBAAsB;AAAA,EAChE;AACA,SAAO;AACT;AAEA,eAAsB,uBACpB,UACA,SACmC;AACnC,QAAM,cAAwC,CAAC;AAC/C,QAAM,sBAAgD,CAAC;AACvD,aAAW,CAAC,MAAM,IAAI,KAAK,OAAO,QAAQ,uBAAuB,GAAG;AAClE,QAAI,KAAK,QAAQ;AACf,UAAI,YAAY,KAAK,QAAQ;AAC3B,oBAAY,KAAK,IAAI;AAAA,MACvB,WAAW,SAAS,qBAAqB,WAAW,KAAK,QAAQ;AAC/D,4BAAoB,KAAK,IAAI;AAAA,MAC/B;AAAA,IACF;AAAA,EACF;AACA,SAAO,YAAY,OAAO,mBAAmB;AAC/C;;;AC5YO,SAAS,UAAa,UAA8C;AACzE,MAAI,gBAAmC;AACvC,SAAO,MAAkB;AACvB,WAAQ,kBAAkB,SAAS;AAAA,EACrC;AACF;;;ACHO,IAAM,QAAN,MAAM,eAAiB,QAAW;AAAA,EACvC,YAAY,UAAU;AACpB,UAAM,CAAC,YAAY;AACjB,cAAQ;AAAA,IACV,CAAC;AAED,SAAK,YAAY;AAAA,EACnB;AAAA,EAEA,OAAO,KAAK,WAAW;AACrB,WAAO,IAAI,OAAM,CAAC,YAAY;AAC5B,cAAQ,UAAU,CAAC;AAAA,IACrB,CAAC;AAAA,EACH;AAAA,EAEA,OAAO,QAAQ,OAAO;AACpB,WAAO,IAAI,OAAM,CAAC,YAAY;AAC5B,cAAQ,KAAK;AAAA,IACf,CAAC;AAAA,EACH;AAAA,EAEA,OAAO,OAAO,OAAO;AACnB,WAAO,IAAI,OAAM,CAAC,UAAU,WAAW;AACrC,aAAO,KAAK;AAAA,IACd,CAAC;AAAA,EACH;AAAA,EAEA,KAAK,aAAa,YAAY;AAC5B,SAAK,WAAW,KAAK,YAAY,IAAI,QAAQ,KAAK,SAAS;AAE3D,WAAO,KAAK,SAAS,KAAK,aAAa,UAAU;AAAA,EACnD;AAAA,EAEA,MAAM,YAAY;AAChB,SAAK,WAAW,KAAK,YAAY,IAAI,QAAQ,KAAK,SAAS;AAE3D,WAAO,KAAK,SAAS,MAAM,UAAU;AAAA,EACvC;AACF;AAEO,SAAS,KAAQ,WAAuB;AAC7C,SAAO,IAAI,MAAM,CAAC,YAAY;AAC5B,YAAQ,UAAU,CAAC;AAAA,EACrB,CAAC;AACH;;;AC5BA,eAAsB,uBACpB,YACyB;AACzB,QAAM,iBAAiB,MAAM,OAAO,6BAAuB;AAC3D,SAAO,eAAe,wBAAwB,YAAY;AAAA,IACxD,UAAU;AAAA,IACV,eAAe;AAAA,IACf,cAAc;AAAA,EAChB,CAAC;AACH;AAKA,eAAsB,gBACpB,WACA,YACkB;AAClB,QAAM,KAAK,MAAM;AACjB,QAAM,oBAAuC,GAAG,qBAAqB,IAAI;AACzE,oBAAkB,OAAO;AACzB,QAAM,iBAAiB,MAAM,OAAO,6BAAuB;AAC3D,QAAM,aAAa,IAAI,eAAe;AAAA,IACpC;AAAA,IACA,GAAG,aAAa,IAAI;AAAA,EACtB;AACA,SAAO,IAAI,QAAQ,WAAW,uBAAuB,iBAAiB,GAAG;AAAA,IACvE,wBAAwB;AAAA,EAC1B,CAAC;AACH;AAiBO,IAAM,iBAAN,MAA6C;AAAA,EAClD;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA,YAAY,MAAmC;AAC7C,SAAK,OAAO,KAAK;AACjB,SAAK,KAAK,KAAK;AACf,SAAK,WAAW,KAAK;AACrB,SAAK,aAAa,KAAK;AACvB,SAAK,gBAAgB,KAAK;AAAA,EAC5B;AAAA,EAEA;AAAA,EACA,KAA8B;AAC5B,WAAQ,KAAK,cAAc,uBAAuB,KAAK,QAAQ,KAAK,EAAE;AAAA,EACxE;AAAA,EAEA;AAAA,EACA,UAA4B;AAC1B,WAAQ,KAAK,mBAAmB,gBAAgB,KAAK,GAAG,GAAG,KAAK,EAAE;AAAA,EACpE;AAAA,EAEA;AAAA,EACA,MAAuB;AACrB,WAAQ,KAAK,gBAAgB,aAC1B,MAAM,KAAK,GAAG,GAAG,YAAY,GAAG;AAAA,EACrC;AAAA,EAEA,uCAAuC;AAAA,IACrC,KAAK,QAAQ,KAAK,IAAI;AAAA,EACxB;AACF;AAEO,IAAM,qBAAN,cAAiC,eAAe;AAAA,EACrD,eAAe,YAA6D;AAC1E,WAAO,uBAAuB,MAAM,UAAU;AAAA,EAChD;AAAA,EACA,cAAc,MACZ,uBAAuB,KAAK,IAAgB,EAAE,mBAAmB,KAAK,CAAC;AAC3E;AAEO,SAAS,qCACd,kBACwC;AACxC,SAAO,IAAI;AAAA,IACT,OAAO,YAA8D;AACnE,YAAM,UAAU,MAAM,iBAAiB;AACvC,cAAQ;AAAA,QACN,kBAAkB,CAAC,MAAmB;AACpC,iBAAO,QAAQ,qBAAqB,IAAI,KAAK,CAAC,CAAC,EAAE,gBAAgB;AAAA,QACnE;AAAA,MACF,CAAC;AAAA,IACH;AAAA,EACF;AACF;;;ACtHO,IAAM,6BAAgD;AAAA,EAC3D,MAAM;AAAA,EACN,QAAQ;AAAA,IACN,EAAE,WAAW,SAAS,WAAW,IAAI,iBAAiB,EAAE;AAAA,IACxD,EAAE,WAAW,WAAW,WAAW,GAAG,iBAAiB,EAAE;AAAA,IACzD,EAAE,WAAW,WAAW,WAAW,GAAG,iBAAiB,EAAE;AAAA,EAC3D;AAAA,EACA,gBAAgB;AAAA,IACd,OAAO;AAAA,MACL,QAAQ,CAAC,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,IAAI,EAAE;AAAA,MAC7C,aAAa,CAAC,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,CAAC;AAAA,IAClD;AAAA,IACA,SAAS;AAAA,MACP,QAAQ,CAAC,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,CAAC;AAAA,MAC/B,aAAa,CAAC,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,CAAC;AAAA,IACtC;AAAA,IACA,SAAS;AAAA,MACP,QAAQ,CAAC,GAAG,GAAG,GAAG,GAAG,GAAG,CAAC;AAAA,MACzB,aAAa,CAAC,GAAG,GAAG,GAAG,GAAG,GAAG,CAAC;AAAA,MAC9B,gBAAgB,CAAC,GAAG,GAAG,GAAG,GAAG,GAAG,CAAC;AAAA,IACnC;AAAA,EACF;AAAA,EACA,OAAO;AAAA,IACL,GAAG;AAAA,MACD,OAAO;AAAA,QACL,aAAa,CAAC,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,IAAI,EAAE;AAAA,QAClD,kBAAkB,CAAC,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,CAAC;AAAA,MACvD;AAAA,MACA,SAAS;AAAA,QACP,aAAa,CAAC,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,CAAC;AAAA,QACpC,kBAAkB,CAAC,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,CAAC;AAAA,MAC3C;AAAA,MACA,SAAS;AAAA,QACP,aAAa,CAAC,GAAG,GAAG,GAAG,GAAG,GAAG,CAAC;AAAA,QAC9B,kBAAkB,CAAC,GAAG,GAAG,GAAG,GAAG,GAAG,CAAC;AAAA,MACrC;AAAA,IACF;AAAA,IACA,GAAG;AAAA,MACD,OAAO;AAAA,QACL,aAAa,CAAC,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,IAAI,GAAG,IAAI,CAAC;AAAA,QAClD,kBAAkB,CAAC,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,CAAC;AAAA,MACvD;AAAA,MACA,SAAS;AAAA,QACP,aAAa,CAAC,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,CAAC;AAAA,QACpC,kBAAkB,CAAC,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,CAAC;AAAA,MAC3C;AAAA,MACA,SAAS;AAAA,QACP,aAAa,CAAC,GAAG,GAAG,GAAG,GAAG,GAAG,CAAC;AAAA,QAC9B,kBAAkB,CAAC,GAAG,GAAG,GAAG,GAAG,GAAG,CAAC;AAAA,MACrC;AAAA,IACF;AAAA,IACA,GAAG;AAAA,MACD,OAAO;AAAA,QACL,aAAa,CAAC,GAAG,GAAG,GAAG,GAAG,GAAG,IAAI,GAAG,IAAI,GAAG,GAAG,GAAG,CAAC;AAAA,QAClD,kBAAkB,CAAC,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,CAAC;AAAA,MACvD;AAAA,MACA,SAAS;AAAA,QACP,aAAa,CAAC,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,CAAC;AAAA,QACpC,kBAAkB,CAAC,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,CAAC;AAAA,MAC3C;AAAA,MACA,SAAS;AAAA,QACP,aAAa,CAAC,GAAG,GAAG,GAAG,GAAG,GAAG,CAAC;AAAA,QAC9B,kBAAkB,CAAC,GAAG,GAAG,GAAG,GAAG,GAAG,CAAC;AAAA,MACrC;AAAA,IACF;AAAA,IACA,GAAG;AAAA,MACD,OAAO;AAAA,QACL,aAAa,CAAC,GAAG,GAAG,GAAG,IAAI,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,IAAI,CAAC;AAAA,QAClD,kBAAkB,CAAC,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,CAAC;AAAA,MACvD;AAAA,MACA,SAAS;AAAA,QACP,aAAa,CAAC,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,CAAC;AAAA,QACpC,kBAAkB,CAAC,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,CAAC;AAAA,MAC3C;AAAA,MACA,SAAS;AAAA,QACP,aAAa,CAAC,GAAG,GAAG,GAAG,GAAG,GAAG,CAAC;AAAA,QAC9B,kBAAkB,CAAC,GAAG,GAAG,GAAG,GAAG,GAAG,CAAC;AAAA,MACrC;AAAA,IACF;AAAA,IACA,GAAG;AAAA,MACD,OAAO;AAAA,QACL,aAAa,CAAC,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,IAAI,EAAE;AAAA,QAClD,kBAAkB,CAAC,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,CAAC;AAAA,MACvD;AAAA,MACA,SAAS;AAAA,QACP,aAAa,CAAC,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,CAAC;AAAA,QACpC,kBAAkB,CAAC,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,CAAC;AAAA,MAC3C;AAAA,MACA,SAAS;AAAA,QACP,aAAa,CAAC,GAAG,GAAG,GAAG,GAAG,GAAG,CAAC;AAAA,QAC9B,kBAAkB,CAAC,GAAG,GAAG,GAAG,GAAG,GAAG,CAAC;AAAA,MACrC;AAAA,IACF;AAAA,IACA,GAAG;AAAA,MACD,OAAO;AAAA,QACL,aAAa,CAAC,GAAG,GAAG,GAAG,GAAG,GAAG,IAAI,GAAG,GAAG,GAAG,GAAG,GAAG,EAAE;AAAA,QAClD,kBAAkB,CAAC,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,CAAC;AAAA,MACvD;AAAA,MACA,SAAS;AAAA,QACP,aAAa,CAAC,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,CAAC;AAAA,QACpC,kBAAkB,CAAC,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,CAAC;AAAA,MAC3C;AAAA,MACA,SAAS;AAAA,QACP,aAAa,CAAC,GAAG,GAAG,GAAG,GAAG,GAAG,CAAC;AAAA,QAC9B,kBAAkB,CAAC,GAAG,GAAG,GAAG,GAAG,GAAG,CAAC;AAAA,MACrC;AAAA,IACF;AAAA,IACA,GAAG;AAAA,MACD,OAAO;AAAA,QACL,aAAa,CAAC,GAAG,GAAG,IAAI,GAAG,GAAG,GAAG,IAAI,GAAG,GAAG,GAAG,GAAG,CAAC;AAAA,QAClD,kBAAkB,CAAC,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,CAAC;AAAA,MACvD;AAAA,MACA,SAAS;AAAA,QACP,aAAa,CAAC,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,CAAC;AAAA,QACpC,kBAAkB,CAAC,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,CAAC;AAAA,MAC3C;AAAA,MACA,SAAS;AAAA,QACP,aAAa,CAAC,GAAG,GAAG,GAAG,GAAG,GAAG,CAAC;AAAA,QAC9B,kBAAkB,CAAC,GAAG,GAAG,GAAG,GAAG,GAAG,CAAC;AAAA,MACrC;AAAA,IACF;AAAA,IACA,GAAG;AAAA,MACD,OAAO;AAAA,QACL,aAAa,CAAC,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,IAAI,EAAE;AAAA,QAClD,kBAAkB,CAAC,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,CAAC;AAAA,MACvD;AAAA,MACA,SAAS;AAAA,QACP,aAAa,CAAC,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,CAAC;AAAA,QACpC,kBAAkB,CAAC,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,CAAC;AAAA,MAC3C;AAAA,MACA,SAAS;AAAA,QACP,aAAa,CAAC,GAAG,GAAG,GAAG,GAAG,GAAG,CAAC;AAAA,QAC9B,kBAAkB,CAAC,GAAG,GAAG,GAAG,GAAG,GAAG,CAAC;AAAA,MACrC;AAAA,IACF;AAAA,IACA,GAAG;AAAA,MACD,OAAO;AAAA,QACL,aAAa,CAAC,GAAG,GAAG,IAAI,GAAG,GAAG,GAAG,IAAI,GAAG,GAAG,GAAG,GAAG,CAAC;AAAA,QAClD,kBAAkB,CAAC,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,CAAC;AAAA,MACvD;AAAA,MACA,SAAS;AAAA,QACP,aAAa,CAAC,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,CAAC;AAAA,QACpC,kBAAkB,CAAC,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,CAAC;AAAA,MAC3C;AAAA,MACA,SAAS;AAAA,QACP,aAAa,CAAC,GAAG,GAAG,GAAG,GAAG,GAAG,CAAC;AAAA,QAC9B,kBAAkB,CAAC,GAAG,GAAG,GAAG,GAAG,GAAG,CAAC;AAAA,MACrC;AAAA,IACF;AAAA,IACA,GAAG;AAAA,MACD,OAAO;AAAA,QACL,aAAa,CAAC,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,IAAI,EAAE;AAAA,QAClD,kBAAkB,CAAC,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,CAAC;AAAA,MACvD;AAAA,MACA,SAAS;AAAA,QACP,aAAa,CAAC,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,CAAC;AAAA,QACpC,kBAAkB,CAAC,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,CAAC;AAAA,MAC3C;AAAA,MACA,SAAS;AAAA,QACP,aAAa,CAAC,GAAG,GAAG,GAAG,GAAG,GAAG,CAAC;AAAA,QAC9B,kBAAkB,CAAC,GAAG,GAAG,GAAG,GAAG,GAAG,CAAC;AAAA,MACrC;AAAA,IACF;AAAA,IACA,GAAG;AAAA,MACD,OAAO;AAAA,QACL,aAAa,CAAC,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,IAAI,GAAG,EAAE;AAAA,QAClD,kBAAkB,CAAC,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,CAAC;AAAA,MACvD;AAAA,MACA,SAAS;AAAA,QACP,aAAa,CAAC,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,CAAC;AAAA,QACpC,kBAAkB,CAAC,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,CAAC;AAAA,MAC3C;AAAA,MACA,SAAS;AAAA,QACP,aAAa,CAAC,GAAG,GAAG,GAAG,GAAG,GAAG,CAAC;AAAA,QAC9B,kBAAkB,CAAC,GAAG,GAAG,GAAG,GAAG,GAAG,CAAC;AAAA,MACrC;AAAA,IACF;AAAA,IACA,GAAG;AAAA,MACD,OAAO;AAAA,QACL,aAAa,CAAC,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,IAAI,EAAE;AAAA,QAClD,kBAAkB,CAAC,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,CAAC;AAAA,MACvD;AAAA,MACA,SAAS;AAAA,QACP,aAAa,CAAC,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,CAAC;AAAA,QACpC,kBAAkB,CAAC,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,CAAC;AAAA,MAC3C;AAAA,MACA,SAAS;AAAA,QACP,aAAa,CAAC,GAAG,GAAG,GAAG,GAAG,GAAG,CAAC;AAAA,QAC9B,kBAAkB,CAAC,GAAG,GAAG,GAAG,GAAG,GAAG,CAAC;AAAA,MACrC;AAAA,IACF;AAAA,IACA,GAAG;AAAA,MACD,OAAO;AAAA,QACL,aAAa,CAAC,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,IAAI,GAAG,IAAI,CAAC;AAAA,QAClD,kBAAkB,CAAC,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,CAAC;AAAA,MACvD;AAAA,MACA,SAAS;AAAA,QACP,aAAa,CAAC,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,CAAC;AAAA,QACpC,kBAAkB,CAAC,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,CAAC;AAAA,MAC3C;AAAA,MACA,SAAS;AAAA,QACP,aAAa,CAAC,GAAG,GAAG,GAAG,GAAG,GAAG,CAAC;AAAA,QAC9B,kBAAkB,CAAC,GAAG,GAAG,GAAG,GAAG,GAAG,CAAC;AAAA,MACrC;AAAA,IACF;AAAA,IACA,GAAG;AAAA,MACD,OAAO;AAAA,QACL,aAAa,CAAC,GAAG,GAAG,GAAG,IAAI,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,IAAI,CAAC;AAAA,QAClD,kBAAkB,CAAC,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,CAAC;AAAA,MACvD;AAAA,MACA,SAAS;AAAA,QACP,aAAa,CAAC,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,CAAC;AAAA,QACpC,kBAAkB,CAAC,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,CAAC;AAAA,MAC3C;AAAA,MACA,SAAS;AAAA,QACP,aAAa,CAAC,GAAG,GAAG,GAAG,GAAG,GAAG,CAAC;AAAA,QAC9B,kBAAkB,CAAC,GAAG,GAAG,GAAG,GAAG,GAAG,CAAC;AAAA,MACrC;AAAA,IACF;AAAA,IACA,GAAG;AAAA,MACD,OAAO;AAAA,QACL,aAAa,CAAC,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,IAAI,EAAE;AAAA,QAClD,kBAAkB,CAAC,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,CAAC;AAAA,MACvD;AAAA,MACA,SAAS;AAAA,QACP,aAAa,CAAC,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,CAAC;AAAA,QACpC,kBAAkB,CAAC,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,CAAC;AAAA,MAC3C;AAAA,MACA,SAAS;AAAA,QACP,aAAa,CAAC,GAAG,GAAG,GAAG,GAAG,GAAG,CAAC;AAAA,QAC9B,kBAAkB,CAAC,GAAG,GAAG,GAAG,GAAG,GAAG,CAAC;AAAA,MACrC;AAAA,IACF;AAAA,IACA,GAAG;AAAA,MACD,OAAO;AAAA,QACL,aAAa,CAAC,GAAG,GAAG,GAAG,GAAG,GAAG,IAAI,GAAG,GAAG,GAAG,GAAG,GAAG,EAAE;AAAA,QAClD,kBAAkB,CAAC,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,CAAC;AAAA,MACvD;AAAA,MACA,SAAS;AAAA,QACP,aAAa,CAAC,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,CAAC;AAAA,QACpC,kBAAkB,CAAC,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,CAAC;AAAA,MAC3C;AAAA,MACA,SAAS;AAAA,QACP,aAAa,CAAC,GAAG,GAAG,GAAG,GAAG,GAAG,CAAC;AAAA,QAC9B,kBAAkB,CAAC,GAAG,GAAG,GAAG,GAAG,GAAG,CAAC;AAAA,MACrC;AAAA,IACF;AAAA,IACA,GAAG;AAAA,MACD,OAAO;AAAA,QACL,aAAa,CAAC,GAAG,GAAG,IAAI,GAAG,GAAG,GAAG,IAAI,GAAG,GAAG,GAAG,GAAG,CAAC;AAAA,QAClD,kBAAkB,CAAC,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,CAAC;AAAA,MACvD;AAAA,MACA,SAAS;AAAA,QACP,aAAa,CAAC,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,CAAC;AAAA,QACpC,kBAAkB,CAAC,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,CAAC;AAAA,MAC3C;AAAA,MACA,SAAS;AAAA,QACP,aAAa,CAAC,GAAG,GAAG,GAAG,GAAG,GAAG,CAAC;AAAA,QAC9B,kBAAkB,CAAC,GAAG,GAAG,GAAG,GAAG,GAAG,CAAC;AAAA,MACrC;AAAA,IACF;AAAA,IACA,GAAG;AAAA,MACD,OAAO;AAAA,QACL,aAAa,CAAC,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,IAAI,GAAG,EAAE;AAAA,QAClD,kBAAkB,CAAC,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,CAAC;AAAA,MACvD;AAAA,MACA,SAAS;AAAA,QACP,aAAa,CAAC,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,CAAC;AAAA,QACpC,kBAAkB,CAAC,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,CAAC;AAAA,MAC3C;AAAA,MACA,SAAS;AAAA,QACP,aAAa,CAAC,GAAG,GAAG,GAAG,GAAG,GAAG,CAAC;AAAA,QAC9B,kBAAkB,CAAC,GAAG,GAAG,GAAG,GAAG,GAAG,CAAC;AAAA,MACrC;AAAA,IACF;AAAA,EACF;AAAA,EACA,cAAc;AAAA,IACZ,IAAI;AAAA,IACJ,IAAI;AAAA,IACJ,IAAI;AAAA,IACJ,IAAI;AAAA,IACJ,IAAI;AAAA,IACJ,IAAI;AAAA,IAEJ,IAAI;AAAA,IACJ,IAAI;AAAA,IACJ,IAAI;AAAA,IACJ,IAAI;AAAA,IACJ,IAAI;AAAA,IACJ,IAAI;AAAA,IAEJ,MAAM;AAAA,IACN,MAAM;AAAA,IACN,MAAM;AAAA,IACN,MAAM;AAAA,IACN,MAAM;AAAA,IACN,MAAM;AAAA,EACR;AACF;;;AC/QA,eAAsB,wDACpB,cACwB;AACxB,QAAM,gCACJ,OAAO,aAAa,iCAClB,aAAa;AACjB,MAAI,CAAC,+BAA+B;AAClC,WAAO,CAAC;AAAA,EACV;AACA,SAAO,EAAE,cAAc,EAAE,8BAA8B,EAAE;AAC3D;;;AC7BA,IAAM,4BAGA,IAAI,MAAuB,EAAE;;;ACHnC,eAAsB,2BACpB,MACA,SACyB;AACzB,QAAM,iBAAiB,MAAM,OAAO,6BAAoB;AACxD,SAAO,eAAe,wBAAwB,MAAM;AAAA,IAClD,UAAU;AAAA,IACV,eAAe;AAAA,IACf,cAAc;AAAA,IACd,GAAG;AAAA,EACL,CAAC;AACH;AAEA,eAAsB,sBACpB,MACA,SACkB;AAClB,QAAM,YAAY,2BAA2B,MAAM,OAAO;AAC1D,SAAO,gBAAgB,WAAW,gBAAgB,IAAI,EAAE;AAC1D;AAGA,IAAI,eAAe;AAEZ,SAAS,qBACd,MACA,MAKc;AACd,QAAM,WAAW;AACjB,MAAI,gBAAyC;AAC7C,QAAM,mBAAmB,YAAY;AACnC,WAAQ,kBAAkB,sBAAsB,IAAI;AAAA,EACtD;AACA,QAAM,eAA6B;AAAA,IACjC,IAAI,UAAU,QAAQ;AAAA,IACtB,UAAU,MAAM,YAAY,4BAA4B,QAAQ;AAAA,IAChE,SAAS;AAAA,IACT,KAAK,YAAY;AACf,YAAM,KAAK,MAAM,2BAA2B,IAAI;AAChD,aAAO,GAAG,YAAY;AAAA,IACxB;AAAA,IACA,IAAI,YAAY;AACd,aAAO,2BAA2B,IAAI;AAAA,IACxC;AAAA,IACA,sCACE,qCAAqC,gBAAgB;AAAA,EACzD;AACA,MAAI,MAAM,YAAY;AACpB,iBAAa,aAAa,KAAK;AAAA,EACjC;AACA,MAAI,MAAM,eAAe;AACvB,iBAAa,gBAAgB,KAAK;AAAA,EACpC;AACA,SAAO;AACT;;;AC7DO,IAAM,2BAA2B,IAAI;AAAA,EAC1C;AACF;AACA,2BAAuC,8BACrC;;;ACPK,SAAS,0BAA0B,SAAqC;AAC7E,QAAM,OAAO,QAAQ,YAAY,SAAS,EAAE,OAAO,CAAC;AACpD,QAAM,OAAO,QAAQ,YAAY,SAAS,EAAE,OAAO,CAAC;AACpD,QAAM,iBAAiB,QAAQ,YAAY,SAAS,EAAE,OAAO,CAAC;AAC9D,MAAI,OAAO;AACX,MAAI,OAAO,gBAAgB;AACzB;AAAA,EACF;AACA,MAAI,OAAO,gBAAgB;AACzB;AAAA,EACF;AACA,SAAO,CAAC,MAAM,IAAI;AACpB;AAEA,IAAMC,6BAAiD,IAAI,MAAM,CAAC,EAC/D,KAAK,CAAC,EACN,IAAI,MAAM;AACT,SAAO,IAAI,MAAuB,CAAC;AACrC,CAAC;AAEH,IAAM,oCAAoC;AACnC,SAAS,8BAAmD;AACjE,MAAI,CAAC,mCAAmC;AAGtC;AACE,YAAM,QAAe,CAAC,IAAI,KAAK,KAAK,MAAM,MAAM,IAAI,EAAE;AAAA,QAAI,CAAC,MACzD,IAAI,WAAW,CAAC;AAAA,MAClB;AACA,YAAM,OAAO,IAAI,IAAI,GAAG;AACxB,iBAAW,QAAQ,OAAO;AACxB,YAAI,iBAAiB,yBAAyB,oBAAoB,IAAI;AACtE,iBAAS,IAAI,GAAG,IAAI,GAAG,KAAK;AAC1B,2BAAiB,eAAe,SAAS,IAAI;AAC7C,gBAAM,CAAC,MAAM,IAAI,IAAI;AAAA,YACnB,eAAe,WAAW;AAAA,UAC5B;AACA,UAAAA,2BAA0B,IAAI,EAAE,IAAI,IAAI,eAAe,OAAO;AAAA,QAChE;AAAA,MACF;AAAA,IACF;AAAA,EACF;AACA,SAAOA;AACT;AAEO,SAAS,0BAA0B,SAA6B;AACrE,QAAM,CAAC,MAAM,IAAI,IAAI,0BAA0B,OAAO;AACtD,QAAM,4BAA4B,4BAA4B,EAAE,IAAI,EAAE,IAAI;AAC1E,SAAO,QAAQ,oBAAoB,yBAAyB;AAC9D;AAIO,SAAS,0BACd,SACA,SAIS;AACT,MAAI,QAAQ,yBAAyB;AACnC,cAAU,0BAA0B,OAAO;AAAA,EAC7C;AAEA,MAAI,QAAQ,yBAAyB;AACnC,cAAU,IAAI,SAAS,QAAQ,SAAS;AAAA,MACtC,OAAO,QAAQ,YAAY;AAAA,MAC3B,SAAS,QAAQ,YAAY;AAAA,MAC7B,SAAS;AAAA,QACP,QAAQ,QAAQ,YAAY,QAAQ;AAAA,QACpC,aAAa,IAAI,MAAM,CAAC,EAAE,KAAK,CAAC;AAAA,MAClC;AAAA,IACF,CAAC;AAAA,EACH;AACA,SAAO,CAAC,CAAC,QAAQ,6BAA6B,GAAG,yBAAyB;AAC5E;",
6
- "names": ["pieceStickerings", "LL", "puzzleOrientationCacheRaw"]
7
- }
@@ -1,7 +0,0 @@
1
- {
2
- "version": 3,
3
- "sources": ["../../../../src/cubing/vendor/apache/comlink-everywhere/node-adapter.ts"],
4
- "sourcesContent": ["import type { Worker as NodeWorker } from \"worker_threads\";\n\n/**\n * Copyright 2019 Google Inc. All Rights Reserved.\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n * http://www.apache.org/licenses/LICENSE-2.0\n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n */\n\ntype EventHandler = EventListenerObject | ((event: any) => void);\n\nfunction nodeEndpoint(nep: NodeWorker): Worker & {\n nodeWorker?: import(\"worker_threads\").Worker;\n} {\n const listeners = new WeakMap();\n return {\n postMessage: nep.postMessage.bind(nep),\n addEventListener: (_: string, eh: EventHandler) => {\n const l = (data: Event) => {\n if (\"handleEvent\" in eh) {\n eh.handleEvent({ data } as any);\n } else {\n eh({ data });\n }\n };\n nep.on(\"message\", l);\n listeners.set(eh, l);\n },\n removeEventListener: (_: string, eh: EventHandler) => {\n const l = listeners.get(eh);\n if (!l) {\n return;\n }\n nep.off(\"message\", l);\n listeners.delete(eh);\n },\n nodeWorker: nep,\n terminate: () => {\n nep.terminate();\n },\n // start: nep.start && nep.start.bind(nep),\n } as Worker & {\n nodeWorker?: import(\"worker_threads\").Worker;\n };\n}\n\nexport default nodeEndpoint;\n//# sourceMappingURL=node-adapter.mjs.map\n"],
5
- "mappings": ";AAiBA,SAAS,aAAa,KAEpB;AACA,QAAM,YAAY,oBAAI,QAAQ;AAC9B,SAAO;AAAA,IACL,aAAa,IAAI,YAAY,KAAK,GAAG;AAAA,IACrC,kBAAkB,CAAC,GAAW,OAAqB;AACjD,YAAM,IAAI,CAAC,SAAgB;AACzB,YAAI,iBAAiB,IAAI;AACvB,aAAG,YAAY,EAAE,KAAK,CAAQ;AAAA,QAChC,OAAO;AACL,aAAG,EAAE,KAAK,CAAC;AAAA,QACb;AAAA,MACF;AACA,UAAI,GAAG,WAAW,CAAC;AACnB,gBAAU,IAAI,IAAI,CAAC;AAAA,IACrB;AAAA,IACA,qBAAqB,CAAC,GAAW,OAAqB;AACpD,YAAM,IAAI,UAAU,IAAI,EAAE;AAC1B,UAAI,CAAC,GAAG;AACN;AAAA,MACF;AACA,UAAI,IAAI,WAAW,CAAC;AACpB,gBAAU,OAAO,EAAE;AAAA,IACrB;AAAA,IACA,YAAY;AAAA,IACZ,WAAW,MAAM;AACf,UAAI,UAAU;AAAA,IAChB;AAAA;AAAA,EAEF;AAGF;AAEA,IAAO,uBAAQ;",
6
- "names": []
7
- }
@@ -1,16 +0,0 @@
1
- import {
2
- expose
3
- } from "./chunk-NEAVVKH5.js";
4
- import {
5
- insideAPI
6
- } from "./chunk-6P7J74PX.js";
7
- import "./chunk-VL22SFND.js";
8
- import "./chunk-GZV6D4HL.js";
9
- import "./chunk-M52K5JNF.js";
10
- import "./chunk-U4JLWFNS.js";
11
- import "./chunk-YB6VZREV.js";
12
- import "./chunk-GQ6KD2XI.js";
13
-
14
- // src/cubing/search/inside/index.ts
15
- expose(insideAPI);
16
- //# sourceMappingURL=inside-EKCXLHV5.js.map
@@ -1,7 +0,0 @@
1
- {
2
- "version": 3,
3
- "sources": ["../../../../src/cubing/search/inside/index.ts"],
4
- "sourcesContent": ["import { expose } from \"../../vendor/apache/comlink-everywhere/inside\";\nimport { insideAPI } from \"./api\";\n\nexpose(insideAPI);\n"],
5
- "mappings": ";;;;;;;;;;;;;;AAGA,OAAO,SAAS;",
6
- "names": []
7
- }
@@ -1,7 +0,0 @@
1
- {
2
- "version": 3,
3
- "sources": ["../../../../src/cubing/twisty/views/3D/puzzles/Cube3D.ts", "../../../../src/cubing/twisty/controllers/easing.ts", "../../../../src/cubing/twisty/views/3D/puzzles/PG3D.ts", "../../../../src/cubing/twisty/heavy-code-imports/dynamic-entries/twisty-dynamic-3d.ts", "../../../../src/cubing/twisty/views/3D/Twisty3DScene.ts"],
4
- "sourcesContent": ["import {\n BackSide,\n BoxGeometry,\n BufferAttribute,\n BufferGeometry,\n Color,\n DoubleSide,\n Euler,\n FrontSide,\n Group,\n Matrix4,\n Mesh,\n MeshBasicMaterial,\n Object3D,\n Quaternion,\n Texture,\n TextureLoader,\n Vector2,\n Vector3,\n} from \"three\";\nimport type { KPuzzle } from \"../../../../kpuzzle\";\nimport type { ExperimentalStickeringMask } from \"../../../../puzzles/cubing-private\";\nimport type {\n FaceletMeshStickeringMask,\n StickeringMask,\n} from \"../../../../puzzles/stickerings/mask\";\nimport type {\n MillisecondTimestamp,\n PuzzlePosition,\n} from \"../../../controllers/AnimationTypes\";\nimport { smootherStep } from \"../../../controllers/easing\";\nimport {\n type HintFaceletStyle,\n hintFaceletStyles,\n} from \"../../../model/props/puzzle/display/HintFaceletProp\";\nimport type { InitialHintFaceletsAnimation } from \"../../../model/props/puzzle/display/InitialHintFaceletsAnimationProp\";\nimport type { FaceletScale } from \"../../../model/props/puzzle/display/FaceletScaleProp\";\nimport { TAU } from \"../TAU\";\nimport { haveStartedSharingRenderers } from \"../Twisty3DVantage\";\nimport type { Twisty3DPuzzle } from \"./Twisty3DPuzzle\";\n\nconst svgLoader = new TextureLoader();\n\nconst ignoredMaterial = new MeshBasicMaterial({\n color: new Color(0x666666).convertLinearToSRGB(),\n});\n\nconst ignoredMaterialHint = new MeshBasicMaterial({\n color: new Color(0xcccccc).convertLinearToSRGB(),\n side: BackSide,\n transparent: true,\n opacity: 0.75,\n});\n\nconst invisibleMaterial = new MeshBasicMaterial({\n visible: false,\n});\n\nconst orientedMaterial = new MeshBasicMaterial({\n color: 0x44ddcc,\n});\n\nconst experimentalOriented2Material = new MeshBasicMaterial({\n color: 0xfffdaa,\n});\n\nconst orientedMaterialHint = new MeshBasicMaterial({\n color: 0x44ddcc,\n side: BackSide,\n transparent: true,\n opacity: 0.5,\n});\n\nconst experimentalOriented2MaterialHint = new MeshBasicMaterial({\n color: 0xfff979,\n side: BackSide,\n transparent: true,\n opacity: 0.5,\n});\n\ninterface MaterialMap\n extends Record<FaceletMeshStickeringMask, MeshBasicMaterial> {\n regular: MeshBasicMaterial;\n dim: MeshBasicMaterial;\n ignored: MeshBasicMaterial;\n invisible: MeshBasicMaterial;\n}\n\nclass AxisInfo {\n public stickerMaterial: MaterialMap;\n public hintStickerMaterial: MaterialMap;\n constructor(\n public vector: Vector3,\n public fromZ: Euler,\n public color: number,\n public dimColor: number,\n public hintOpacityScale: number, // TODO: make this work better across bright *and* dark backgrounds. Maybe tweak sticker compositing settings?\n options?: { hintColor?: number; hintDimColor?: number },\n ) {\n const colorLinearSRGB = new Color(color).convertLinearToSRGB();\n const dimColorLinearSRGB = new Color(dimColor).convertLinearToSRGB();\n // TODO: Make sticker material single-sided when cubie foundation is opaque?\n this.stickerMaterial = {\n regular: new MeshBasicMaterial({\n color: colorLinearSRGB,\n side: FrontSide, // TODO: set to `DoubleSide` when hint facelets are disabled.\n }),\n dim: new MeshBasicMaterial({\n color: dimColorLinearSRGB,\n side: FrontSide, // TODO: set to `DoubleSide` when hint facelets are disabled.\n }),\n oriented: orientedMaterial,\n experimentalOriented2: experimentalOriented2Material,\n ignored: ignoredMaterial,\n invisible: invisibleMaterial,\n };\n this.hintStickerMaterial = {\n regular: new MeshBasicMaterial({\n color: new Color(options?.hintColor ?? color).convertLinearToSRGB(),\n side: BackSide,\n transparent: true,\n opacity: 0.5 * hintOpacityScale,\n }),\n dim: new MeshBasicMaterial({\n color: new Color(\n options?.hintDimColor ?? dimColor,\n ).convertLinearToSRGB(),\n side: BackSide,\n transparent: true,\n opacity: 0.5 * hintOpacityScale,\n }),\n oriented: orientedMaterialHint,\n experimentalOriented2: experimentalOriented2MaterialHint,\n ignored: ignoredMaterialHint,\n invisible: invisibleMaterial,\n };\n }\n}\n\nconst axesInfo: AxisInfo[] = [\n new AxisInfo(\n new Vector3(0, 1, 0),\n new Euler(-TAU / 4, 0, 0),\n 0xffffff,\n 0xdddddd,\n 1.25,\n ),\n new AxisInfo(\n new Vector3(-1, 0, 0),\n new Euler(0, -TAU / 4, 0),\n 0xff9900,\n 0x885500,\n 1,\n { hintDimColor: 0x884400 },\n ),\n new AxisInfo(\n new Vector3(0, 0, 1),\n new Euler(0, 0, 0),\n 0x00ff00,\n 0x008800,\n 1,\n { hintDimColor: 0x009900 },\n ),\n new AxisInfo(\n new Vector3(1, 0, 0),\n new Euler(0, TAU / 4, 0),\n 0xff0000,\n 0x660000,\n 1,\n { hintDimColor: 0x660000 },\n ),\n new AxisInfo(\n new Vector3(0, 0, -1),\n new Euler(0, TAU / 2, 0),\n 0x2266ff,\n 0x113388,\n 0.75,\n { hintDimColor: 0x001866 },\n ),\n new AxisInfo(\n new Vector3(0, -1, 0),\n new Euler(TAU / 4, 0, 0),\n 0xffff00,\n 0x888800,\n 1.25,\n { hintDimColor: 0xdddd00 },\n ),\n];\n\nconst face: { [s: string]: number } = {\n U: 0,\n L: 1,\n F: 2,\n R: 3,\n B: 4,\n D: 5,\n};\n\nconst familyToAxis: { [s: string]: number } = {\n U: face.U,\n u: face.U,\n Uw: face.U,\n Uv: face.U,\n y: face.U,\n L: face.L,\n l: face.L,\n Lw: face.L,\n Lv: face.L,\n M: face.L,\n F: face.F,\n f: face.F,\n Fw: face.F,\n Fv: face.F,\n S: face.F,\n z: face.F,\n R: face.R,\n r: face.R,\n Rw: face.R,\n Rv: face.R,\n x: face.R,\n B: face.B,\n b: face.B,\n Bw: face.B,\n Bv: face.B,\n D: face.D,\n d: face.D,\n Dw: face.D,\n Dv: face.D,\n E: face.D,\n};\n\nconst cubieDimensions = {\n // stickerWidth: 0.85, // Now `faceletScale` in options.\n stickerElevation: 0.503,\n foundationWidth: 1,\n hintStickerElevation: 1.45,\n};\nconst EXPERIMENTAL_PICTURE_CUBE_HINT_ELEVATION = 2;\n\n/** @deprecated */\nexport function experimentalSetDefaultStickerElevation(\n stickerElevation: number,\n): void {\n cubieDimensions.stickerElevation = stickerElevation;\n}\n\nexport interface Cube3DOptions {\n showMainStickers?: boolean;\n hintFacelets?: HintFaceletStyle;\n showFoundation?: boolean; // TODO: better name\n experimentalStickeringMask?: ExperimentalStickeringMask;\n foundationSprite?: Texture | null;\n hintSprite?: Texture | null;\n initialHintFaceletsAnimation?: InitialHintFaceletsAnimation;\n faceletScale?: \"auto\" | number;\n}\n\nconst cube3DOptionsDefaults: Cube3DOptions = {\n showMainStickers: true,\n hintFacelets: \"floating\",\n showFoundation: true,\n experimentalStickeringMask: undefined,\n foundationSprite: null,\n hintSprite: null,\n initialHintFaceletsAnimation: \"auto\",\n faceletScale: \"auto\",\n};\n\nconst DEFAULT_STICKER_SCALE = 0.85;\nfunction getFaceletScale(options: Cube3DOptions): number {\n if (\n typeof options.faceletScale === \"undefined\" ||\n options.faceletScale === \"auto\"\n ) {\n return DEFAULT_STICKER_SCALE;\n }\n return options.faceletScale;\n}\n\n// TODO: Make internal foundation faces one-sided, facing to the outside of the cube.\nconst blackMesh = new MeshBasicMaterial({\n color: 0x000000,\n opacity: 1,\n transparent: true,\n});\n\nconst blackTranslucentMesh = new MeshBasicMaterial({\n color: 0x000000,\n opacity: 0.3,\n transparent: true,\n});\n\nclass CubieDef {\n public matrix: Matrix4;\n public stickerFaces: number[];\n // stickerFaceNames can be e.g. [\"U\", \"F\", \"R\"], \"UFR\" if every face is a single letter.\n constructor(\n public orbit: string,\n stickerFaceNames: string[] | string,\n q: Quaternion,\n ) {\n const individualStickerFaceNames =\n typeof stickerFaceNames === \"string\"\n ? stickerFaceNames.split(\"\")\n : stickerFaceNames;\n this.stickerFaces = individualStickerFaceNames.map((s) => face[s]);\n this.matrix = new Matrix4();\n this.matrix.setPosition(firstPiecePosition[orbit]);\n this.matrix.premultiply(new Matrix4().makeRotationFromQuaternion(q));\n }\n}\n\nfunction t(v: Vector3, t4: number): Quaternion {\n return new Quaternion().setFromAxisAngle(v, (TAU * t4) / 4);\n}\n\nconst r = {\n O: new Vector3(0, 0, 0),\n U: new Vector3(0, -1, 0),\n L: new Vector3(1, 0, 0),\n F: new Vector3(0, 0, -1),\n R: new Vector3(-1, 0, 0),\n B: new Vector3(0, 0, 1),\n D: new Vector3(0, 1, 0),\n};\n\ninterface OrbitIndexed<T> {\n [s: string]: T;\n}\ntype PieceIndexed<T> = OrbitIndexed<T[]>;\n\nconst firstPiecePosition: OrbitIndexed<Vector3> = {\n EDGES: new Vector3(0, 1, 1),\n CORNERS: new Vector3(1, 1, 1),\n CENTERS: new Vector3(0, 1, 0),\n};\nconst orientationRotation: OrbitIndexed<Matrix4[]> = {\n EDGES: [0, 1].map((i) =>\n new Matrix4().makeRotationAxis(\n firstPiecePosition.EDGES.clone().normalize(),\n (-i * TAU) / 2,\n ),\n ),\n CORNERS: [0, 1, 2].map((i) =>\n new Matrix4().makeRotationAxis(\n firstPiecePosition.CORNERS.clone().normalize(),\n (-i * TAU) / 3,\n ),\n ),\n CENTERS: [0, 1, 2, 3].map((i) =>\n new Matrix4().makeRotationAxis(\n firstPiecePosition.CENTERS.clone().normalize(),\n (-i * TAU) / 4,\n ),\n ),\n};\nconst cubieStickerOrder = [face.U, face.F, face.R];\n\nconst pieceDefs: PieceIndexed<CubieDef> = {\n EDGES: [\n new CubieDef(\"EDGES\", \"UF\", t(r.O, 0)),\n new CubieDef(\"EDGES\", \"UR\", t(r.U, 3)),\n new CubieDef(\"EDGES\", \"UB\", t(r.U, 2)),\n new CubieDef(\"EDGES\", \"UL\", t(r.U, 1)),\n new CubieDef(\"EDGES\", \"DF\", t(r.F, 2)),\n new CubieDef(\"EDGES\", \"DR\", t(r.F, 2).premultiply(t(r.D, 1))),\n new CubieDef(\"EDGES\", \"DB\", t(r.F, 2).premultiply(t(r.D, 2))),\n new CubieDef(\"EDGES\", \"DL\", t(r.F, 2).premultiply(t(r.D, 3))),\n new CubieDef(\"EDGES\", \"FR\", t(r.U, 3).premultiply(t(r.R, 3))),\n new CubieDef(\"EDGES\", \"FL\", t(r.U, 1).premultiply(t(r.R, 3))),\n new CubieDef(\"EDGES\", \"BR\", t(r.U, 3).premultiply(t(r.R, 1))),\n new CubieDef(\"EDGES\", \"BL\", t(r.U, 1).premultiply(t(r.R, 1))),\n ],\n CORNERS: [\n new CubieDef(\"CORNERS\", \"UFR\", t(r.O, 0)),\n new CubieDef(\"CORNERS\", \"URB\", t(r.U, 3)),\n new CubieDef(\"CORNERS\", \"UBL\", t(r.U, 2)),\n new CubieDef(\"CORNERS\", \"ULF\", t(r.U, 1)),\n new CubieDef(\"CORNERS\", \"DRF\", t(r.F, 2).premultiply(t(r.D, 1))),\n new CubieDef(\"CORNERS\", \"DFL\", t(r.F, 2).premultiply(t(r.D, 0))),\n new CubieDef(\"CORNERS\", \"DLB\", t(r.F, 2).premultiply(t(r.D, 3))),\n new CubieDef(\"CORNERS\", \"DBR\", t(r.F, 2).premultiply(t(r.D, 2))),\n ],\n CENTERS: [\n new CubieDef(\"CENTERS\", \"U\", t(r.O, 0)),\n new CubieDef(\"CENTERS\", \"L\", t(r.R, 3).premultiply(t(r.U, 1))),\n new CubieDef(\"CENTERS\", \"F\", t(r.R, 3)),\n new CubieDef(\"CENTERS\", \"R\", t(r.R, 3).premultiply(t(r.D, 1))),\n new CubieDef(\"CENTERS\", \"B\", t(r.R, 3).premultiply(t(r.D, 2))),\n new CubieDef(\"CENTERS\", \"D\", t(r.R, 2)),\n ],\n};\n\nconst CUBE_SCALE = 1 / 3;\n\ninterface FaceletInfo {\n faceIdx: number;\n facelet: Mesh;\n hintFacelet?: Mesh;\n}\n\n// TODO: Compatibility with Randelshofer or standard net layout? Offer a\n// conversion function?\nconst pictureStickerCoords: Record<string, number[][][]> = {\n EDGES: [\n [\n [0, 4, 6],\n [0, 4, 5],\n ],\n [\n [3, 5, 7],\n [0, 7, 5],\n ],\n [\n [2, 4, 8],\n [0, 10, 5],\n ],\n [\n [1, 3, 7],\n [0, 1, 5],\n ],\n [\n [2, 4, 2],\n [2, 4, 3],\n ],\n [\n [3, 5, 1],\n [2, 7, 3],\n ],\n [\n [0, 4, 0],\n [2, 10, 3],\n ],\n [\n [1, 3, 1],\n [2, 1, 3],\n ],\n [\n [3, 5, 4],\n [3, 6, 4],\n ],\n [\n [1, 3, 4],\n [1, 2, 4],\n ],\n [\n [1, 9, 4],\n [1, 8, 4],\n ],\n [\n [3, 11, 4],\n [3, 0, 4],\n ],\n ],\n CORNERS: [\n [\n [0, 5, 6],\n [0, 5, 5],\n [0, 6, 5],\n ],\n [\n [3, 5, 8],\n [0, 8, 5],\n [0, 9, 5],\n ],\n [\n [2, 3, 8],\n [0, 11, 5],\n [0, 0, 5],\n ],\n [\n [1, 3, 6],\n [0, 2, 5],\n [0, 3, 5],\n ],\n [\n [3, 5, 2],\n [2, 6, 3],\n [2, 5, 3],\n ],\n [\n [2, 3, 2],\n [2, 3, 3],\n [2, 2, 3],\n ],\n [\n [1, 3, 0],\n [2, 0, 3],\n [2, 11, 3],\n ],\n [\n [0, 5, 0],\n [2, 9, 3],\n [2, 8, 3],\n ],\n ],\n CENTERS: [\n [[0, 4, 7]],\n [[0, 1, 4]],\n [[0, 4, 4]],\n [[0, 7, 4]],\n [[0, 10, 4]],\n [[0, 4, 1]],\n ],\n};\n\nlet sharedCubieFoundationGeometryCache: BoxGeometry | null = null;\nfunction sharedCubieFoundationGeometry(): BoxGeometry {\n return (\n sharedCubieFoundationGeometryCache ??\n (sharedCubieFoundationGeometryCache = new BoxGeometry(\n cubieDimensions.foundationWidth,\n cubieDimensions.foundationWidth,\n cubieDimensions.foundationWidth,\n ))\n );\n}\n\nfunction newStickerGeometry(): BufferGeometry {\n const r = new BufferGeometry();\n const half = 0.5;\n r.setAttribute(\n \"position\",\n new BufferAttribute(\n new Float32Array([\n half,\n half,\n 0,\n -half,\n half,\n 0,\n half,\n -half,\n 0,\n -half,\n half,\n 0,\n -half,\n -half,\n 0,\n half,\n -half,\n 0,\n ]),\n 3,\n ),\n );\n r.setAttribute(\n \"uv\",\n new BufferAttribute(\n new Float32Array([\n 1, 1, 0, 1, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 1, 0, 0, 1, 0, 1, 1,\n ]),\n 2,\n ),\n );\n // r.setAttribute('normals', new BufferAttribute(new Float32Array([0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1]), 3));\n return r;\n}\n\nlet sharedStickerGeometryCache: BufferGeometry | null = null;\nfunction sharedStickerGeometry(): BufferGeometry {\n return (\n sharedStickerGeometryCache ??\n (sharedStickerGeometryCache = newStickerGeometry())\n );\n}\n\n// TODO: Split into \"scene model\" and \"view\".\nexport class Cube3D extends Object3D implements Twisty3DPuzzle {\n kpuzzleFaceletInfo: Record<string, FaceletInfo[][]>;\n private pieces: PieceIndexed<Object3D> = {};\n private options: Cube3DOptions;\n // TODO: Keep track of option-based meshes better.\n private experimentalHintStickerMeshes: Mesh[] = [];\n private experimentalFoundationMeshes: Mesh[] = [];\n\n private setSpriteURL: (url: string) => void;\n private sprite: Texture | Promise<Texture> = new Promise((resolve) => {\n this.setSpriteURL = (url: string): void => {\n svgLoader.load(url, resolve);\n };\n });\n\n // TODO: Don't overwrite the static function.\n // TODO: This doesn't work dynamically yet.\n setSprite(texture: Texture): void {\n this.sprite = texture;\n }\n\n private setHintSpriteURL: (url: string) => void;\n private hintSprite: Texture | Promise<Texture> = new Promise((resolve) => {\n this.setHintSpriteURL = (url: string): void => {\n svgLoader.load(url, resolve);\n };\n });\n\n // TODO: Don't overwrite the static function.\n // TODO: This doesn't work dynamically yet.\n setHintSprite(texture: Texture): void {\n this.hintSprite = texture;\n }\n\n constructor(\n private kpuzzle: KPuzzle,\n private scheduleRenderCallback?: () => void,\n options: Cube3DOptions = {},\n ) {\n super();\n\n this.options = { ...cube3DOptionsDefaults };\n Object.assign(this.options, options); // TODO: check if this works\n\n if (this.kpuzzle.name() !== \"3x3x3\") {\n throw new Error(\n `Invalid puzzle for this Cube3D implementation: ${this.kpuzzle.name()}`,\n );\n }\n\n if (options.foundationSprite) {\n this.setSprite(options.foundationSprite);\n }\n if (options.hintSprite) {\n this.setHintSprite(options.hintSprite);\n }\n\n this.kpuzzleFaceletInfo = {};\n for (const orbit in pieceDefs) {\n const orbitFaceletInfo: FaceletInfo[][] = [];\n this.kpuzzleFaceletInfo[orbit] = orbitFaceletInfo;\n this.pieces[orbit] = pieceDefs[orbit].map(\n this.createCubie.bind(this, orbit, orbitFaceletInfo),\n );\n }\n this.scale.set(CUBE_SCALE, CUBE_SCALE, CUBE_SCALE);\n\n // TODO: Can we construct this directly instead of applying it later? Would that be more code-efficient?\n if (this.options.experimentalStickeringMask) {\n this.setStickeringMask(this.options.experimentalStickeringMask);\n }\n this.#animateRaiseHintFacelets();\n\n if (this.options.faceletScale) {\n this.experimentalSetFaceletScale(this.options.faceletScale);\n }\n }\n\n #sharedHintStickerGeometryCache: BufferGeometry | null = null;\n #sharedHintStickerGeometry(): BufferGeometry {\n return (this.#sharedHintStickerGeometryCache ??= newStickerGeometry());\n }\n\n // TODO: Generalize this into an animation mechanism.\n #animateRaiseHintFacelets(): void {\n if (\n this.options.initialHintFaceletsAnimation === \"none\" ||\n (this.options.initialHintFaceletsAnimation !== \"always\" &&\n haveStartedSharingRenderers())\n ) {\n return;\n }\n const translationRange =\n cubieDimensions.hintStickerElevation - cubieDimensions.stickerElevation;\n this.#sharedHintStickerGeometry().translate(0, 0, -translationRange);\n setTimeout(() => {\n const hintStartTime = performance.now();\n let lastTranslation = 0;\n const translationDuration: MillisecondTimestamp = 1000;\n function ease(x: number) {\n return x * (2 - x);\n }\n const animateRaiseHintSticker = () => {\n const elapsed = performance.now() - hintStartTime;\n const newTranslation =\n ease(elapsed / translationDuration) * translationRange;\n this.#sharedHintStickerGeometry().translate(\n 0,\n 0,\n newTranslation - lastTranslation,\n );\n lastTranslation = newTranslation;\n if (elapsed < translationDuration) {\n requestAnimationFrame(animateRaiseHintSticker);\n this.scheduleRenderCallback?.();\n }\n };\n animateRaiseHintSticker();\n }, 500);\n }\n\n // Can only be called once.\n /** @deprecated */\n experimentalSetStickerSpriteURL(stickerSpriteURL: string): void {\n this.setSpriteURL(stickerSpriteURL);\n }\n\n // Can only be called once.\n /** @deprecated */\n experimentalSetHintStickerSpriteURL(hintStickerSpriteURL: string): void {\n this.setHintSpriteURL(hintStickerSpriteURL);\n }\n\n setStickeringMask(stickeringMask: StickeringMask): void {\n if (stickeringMask.specialBehaviour === \"picture\") {\n // TODO: if the latest stickering mask was already \"picture\", don't redo work.\n for (const pieceInfos of Object.values(this.kpuzzleFaceletInfo)) {\n for (const faceletInfos of pieceInfos) {\n for (const faceletInfo of faceletInfos) {\n faceletInfo.facelet.material = invisibleMaterial;\n const { hintFacelet } = faceletInfo;\n if (hintFacelet) {\n hintFacelet.material = invisibleMaterial;\n }\n }\n }\n }\n return;\n }\n this.options.experimentalStickeringMask = stickeringMask;\n for (const [orbitName, orbitStickeringMask] of Object.entries(\n stickeringMask.orbits,\n )) {\n for (\n let pieceIdx = 0;\n pieceIdx < orbitStickeringMask.pieces.length;\n pieceIdx++\n ) {\n const pieceStickeringMask = orbitStickeringMask.pieces[pieceIdx];\n if (pieceStickeringMask) {\n const pieceInfo = this.kpuzzleFaceletInfo[orbitName][pieceIdx];\n for (\n let faceletIdx = 0;\n faceletIdx < pieceInfo.length;\n faceletIdx++\n ) {\n const faceletStickeringMask =\n pieceStickeringMask.facelets[faceletIdx];\n if (faceletStickeringMask) {\n const faceletInfo = pieceInfo[faceletIdx];\n\n const stickeringMask =\n typeof faceletStickeringMask === \"string\"\n ? faceletStickeringMask\n : faceletStickeringMask?.mask;\n\n faceletInfo.facelet.material =\n axesInfo[faceletInfo.faceIdx].stickerMaterial[stickeringMask];\n // TODO\n const hintStickeringMask =\n typeof faceletStickeringMask === \"string\"\n ? stickeringMask\n : faceletStickeringMask.hintMask ?? stickeringMask;\n if (faceletInfo.hintFacelet) {\n faceletInfo.hintFacelet.material =\n axesInfo[faceletInfo.faceIdx].hintStickerMaterial[\n hintStickeringMask\n ];\n }\n }\n }\n }\n }\n }\n if (this.scheduleRenderCallback) {\n this.scheduleRenderCallback();\n }\n }\n\n /** @deprecated */\n public experimentalUpdateOptions(options: Cube3DOptions): void {\n if (\"showMainStickers\" in options) {\n throw new Error(\"Unimplemented\");\n }\n\n const showFoundation = options.showFoundation;\n if (\n typeof showFoundation !== \"undefined\" &&\n this.options.showFoundation !== showFoundation\n ) {\n this.options.showFoundation = showFoundation;\n for (const foundation of this.experimentalFoundationMeshes) {\n foundation.visible = showFoundation;\n }\n }\n\n const hintFacelets = options.hintFacelets;\n if (\n typeof hintFacelets !== \"undefined\" &&\n this.options.hintFacelets !== hintFacelets &&\n hintFaceletStyles[hintFacelets] // TODO: test this\n ) {\n this.options.hintFacelets = hintFacelets;\n for (const hintSticker of this.experimentalHintStickerMeshes) {\n hintSticker.visible = hintFacelets === \"floating\";\n }\n this.scheduleRenderCallback!(); // TODO\n }\n\n const { experimentalStickeringMask } = options;\n if (typeof experimentalStickeringMask !== \"undefined\") {\n this.options.experimentalStickeringMask = experimentalStickeringMask;\n this.setStickeringMask(experimentalStickeringMask);\n this.scheduleRenderCallback!(); // TODO\n }\n\n const { faceletScale } = options;\n if (typeof faceletScale !== \"undefined\") {\n this.experimentalSetFaceletScale(faceletScale);\n }\n }\n\n public onPositionChange(p: PuzzlePosition): void {\n const reid333 = p.pattern;\n for (const orbit in pieceDefs) {\n const pieces = pieceDefs[orbit];\n for (let i = 0; i < pieces.length; i++) {\n const j = reid333.patternData[orbit].pieces[i];\n this.pieces[orbit][j].matrix.copy(pieceDefs[orbit][i].matrix);\n this.pieces[orbit][j].matrix.multiply(\n orientationRotation[orbit][reid333.patternData[orbit].orientation[i]],\n );\n }\n for (const moveProgress of p.movesInProgress) {\n const move = moveProgress.move;\n const turnNormal = axesInfo[familyToAxis[move.family]].vector;\n const moveMatrix = new Matrix4().makeRotationAxis(\n turnNormal,\n (-this.ease(moveProgress.fraction) *\n moveProgress.direction *\n move.amount *\n TAU) /\n 4,\n );\n for (let i = 0; i < pieces.length; i++) {\n const quantumTransformation = this.kpuzzle.moveToTransformation(\n move.modified({ amount: 1 }),\n );\n const k =\n quantumTransformation.transformationData[orbit].permutation[i];\n if (\n i !== k ||\n quantumTransformation.transformationData[orbit].orientationDelta[\n i\n ] !== 0\n ) {\n const j = reid333.patternData[orbit].pieces[i];\n this.pieces[orbit][j].matrix.premultiply(moveMatrix);\n }\n }\n }\n }\n this.scheduleRenderCallback!();\n }\n\n // TODO: Always create (but sometimes hide parts) so we can show them later,\n // or (better) support creating puzzle parts on demand.\n private createCubie(\n orbit: string,\n orbitFacelets: FaceletInfo[][],\n piece: CubieDef,\n orbitPieceIdx: number,\n ): Object3D {\n const cubieFaceletInfo: FaceletInfo[] = [];\n orbitFacelets.push(cubieFaceletInfo);\n const cubie = new Group();\n if (this.options.showFoundation) {\n const foundation = this.createCubieFoundation();\n cubie.add(foundation);\n this.experimentalFoundationMeshes.push(foundation);\n }\n for (let i = 0; i < piece.stickerFaces.length; i++) {\n const sticker = this.createSticker(\n axesInfo[cubieStickerOrder[i]],\n axesInfo[piece.stickerFaces[i]],\n false,\n );\n const faceletInfo: FaceletInfo = {\n faceIdx: piece.stickerFaces[i],\n facelet: sticker,\n };\n cubie.add(sticker);\n if (this.options.hintFacelets === \"floating\") {\n const hintSticker = this.createSticker(\n axesInfo[cubieStickerOrder[i]],\n axesInfo[piece.stickerFaces[i]],\n true,\n );\n cubie.add(hintSticker);\n faceletInfo.hintFacelet = hintSticker;\n this.experimentalHintStickerMeshes.push(hintSticker);\n }\n\n if (\n this.options.experimentalStickeringMask?.specialBehaviour ===\n \"picture\" &&\n pictureStickerCoords[orbit] &&\n pictureStickerCoords[orbit][orbitPieceIdx] &&\n pictureStickerCoords[orbit][orbitPieceIdx][i]\n ) {\n const [rotate, offsetX, offsetY] =\n pictureStickerCoords[orbit][orbitPieceIdx][i];\n (async () => {\n const addImageSticker = async (hint: boolean) => {\n const texture: Texture = await (hint\n ? this.hintSprite\n : this.sprite);\n\n const mesh = this.createSticker(\n axesInfo[cubieStickerOrder[i]],\n axesInfo[piece.stickerFaces[i]],\n hint,\n );\n mesh.material = new MeshBasicMaterial({\n map: texture,\n side: hint ? BackSide : DoubleSide,\n transparent: true,\n });\n\n const x1 = offsetX / 12;\n const x2 = (offsetX + 1) / 12;\n const y1 = offsetY / 9;\n const y2 = (offsetY + 1) / 9;\n\n let v1 = new Vector2(x1, y1);\n let v2 = new Vector2(x1, y2);\n let v3 = new Vector2(x2, y2);\n let v4 = new Vector2(x2, y1);\n\n switch (rotate) {\n case 1: {\n [v1, v2, v3, v4] = [v2, v3, v4, v1];\n break;\n }\n case 2: {\n [v1, v2, v3, v4] = [v3, v4, v1, v2];\n break;\n }\n case 3: {\n [v1, v2, v3, v4] = [v4, v1, v2, v3];\n break;\n }\n }\n mesh.geometry.setAttribute(\n \"uv\",\n new BufferAttribute(\n new Float32Array([\n v3.x,\n v3.y,\n v2.x,\n v2.y,\n v4.x,\n v4.y,\n v2.x,\n v2.y,\n v1.x,\n v1.y,\n v4.x,\n v4.y,\n ]),\n 2,\n ),\n );\n cubie.add(mesh);\n };\n // const delay: number = ({\n // CENTERS: 1000,\n // EDGES: 2000,\n // CORNERS: 3500,\n // } as Record<string, number>)[orbit];\n // if (orbit === \"CENTERS\" && orbitPieceIdx === 5) {\n addImageSticker(true);\n addImageSticker(false);\n // } else {\n // await this.sprite;\n // await this.hintSprite;\n // setTimeout(\n // () => addImageSticker(true),\n // delay + orbitPieceIdx * 100,\n // );\n // setTimeout(\n // () => addImageSticker(false),\n // delay + orbitPieceIdx * 100,\n // );\n // }\n })();\n }\n\n cubieFaceletInfo.push(faceletInfo);\n }\n cubie.matrix.copy(piece.matrix);\n cubie.matrixAutoUpdate = false;\n this.add(cubie);\n return cubie;\n }\n\n // TODO: Support creating only the outward-facing parts?\n private createCubieFoundation(): Mesh {\n const box = sharedCubieFoundationGeometry();\n return new Mesh(\n box,\n this.options.experimentalStickeringMask?.specialBehaviour === \"picture\"\n ? blackMesh\n : blackTranslucentMesh,\n );\n }\n\n private createSticker(\n posAxisInfo: AxisInfo,\n materialAxisInfo: AxisInfo,\n isHint: boolean,\n ): Mesh {\n const geo =\n this.options.experimentalStickeringMask?.specialBehaviour === \"picture\"\n ? newStickerGeometry()\n : isHint\n ? this.#sharedHintStickerGeometry()\n : sharedStickerGeometry();\n const stickerMesh = new Mesh(\n geo,\n isHint\n ? materialAxisInfo.hintStickerMaterial.regular\n : materialAxisInfo.stickerMaterial.regular,\n );\n stickerMesh.setRotationFromEuler(posAxisInfo.fromZ);\n stickerMesh.position.copy(posAxisInfo.vector);\n stickerMesh.position.multiplyScalar(\n isHint\n ? this.options.experimentalStickeringMask?.specialBehaviour ===\n \"picture\"\n ? EXPERIMENTAL_PICTURE_CUBE_HINT_ELEVATION\n : cubieDimensions.hintStickerElevation\n : cubieDimensions.stickerElevation,\n );\n stickerMesh.scale.setScalar(getFaceletScale(this.options));\n return stickerMesh;\n }\n\n /** @deprecated */\n experimentalSetFoundationOpacity(opacity: number): void {\n (\n this.experimentalFoundationMeshes[0].material as MeshBasicMaterial\n ).opacity = opacity;\n }\n\n /** @deprecated */\n experimentalSetFaceletScale(faceletScale: FaceletScale): void {\n this.options.faceletScale = faceletScale;\n for (const orbitInfo of Object.values(this.kpuzzleFaceletInfo)) {\n for (const pieceInfo of orbitInfo) {\n for (const faceletInfo of pieceInfo) {\n faceletInfo.facelet.scale.setScalar(getFaceletScale(this.options));\n faceletInfo.hintFacelet?.scale.setScalar(\n getFaceletScale(this.options),\n );\n // faceletInfo.facelet.setRotationFromAxisAngle(new Vector3(0, 1, 0), 0);\n // faceletInfo.facelet.rotateOnAxis(new Vector3(1, 0, 1), TAU / 6);\n }\n }\n }\n }\n\n // /** @deprecated */\n // experimentalSetCenterStickerWidth(width: number): void {\n // for (const orbitInfo of [this.kpuzzleFaceletInfo[\"CENTERS\"]]) {\n // for (const pieceInfo of orbitInfo) {\n // for (const faceletInfo of pieceInfo) {\n // faceletInfo.facelet.scale.setScalar(\n // width / getStickerScale(this.options),\n // );\n // // faceletInfo.facelet.setRotationFromAxisAngle(new Vector3(0, 1, 0), 0);\n // // faceletInfo.facelet.rotateOnAxis(new Vector3(1, 0, 1), TAU / 6);\n // }\n // }\n // }\n // }\n\n private ease(fraction: number): number {\n return smootherStep(fraction);\n }\n}\n", "export function smootherStep(x: number): number {\n return x * x * x * (10 - x * (15 - 6 * x));\n}\n", "import {\n BufferAttribute,\n BufferGeometry,\n Color,\n DoubleSide,\n Euler,\n FrontSide,\n Group,\n Material,\n Mesh,\n MeshBasicMaterial,\n Object3D,\n Texture,\n Vector3,\n} from \"three\";\nimport { Move } from \"../../../../alg\";\nimport type { KPuzzle, KTransformation } from \"../../../../kpuzzle\";\nimport type {\n StickerDat,\n StickerDatAxis,\n StickerDatSticker,\n} from \"../../../../puzzle-geometry\";\nimport type { TextureMapper } from \"../../../../puzzle-geometry/PuzzleGeometry\";\nimport {\n type ExperimentalFaceletMeshStickeringMask,\n experimentalGetFaceletStickeringMask,\n type ExperimentalStickeringMask,\n} from \"../../../../puzzles/cubing-private\";\nimport type { PuzzlePosition } from \"../../../controllers/AnimationTypes\";\nimport { smootherStep } from \"../../../controllers/easing\";\nimport type { HintFaceletStyle } from \"../../../model/props/puzzle/display/HintFaceletProp\";\nimport { TAU } from \"../TAU\";\nimport type { Twisty3DPuzzle } from \"./Twisty3DPuzzle\";\n\nconst foundationMaterial = new MeshBasicMaterial({\n side: DoubleSide,\n color: 0x000000,\n});\nconst invisMaterial = new MeshBasicMaterial({\n visible: false,\n});\nconst basicStickerMaterial = new MeshBasicMaterial({\n vertexColors: true,\n});\n\nfunction dist(coords: number[], a: number, b: number): number {\n return Math.hypot(\n coords[3 * a] - coords[3 * b],\n coords[3 * a + 1] - coords[3 * b + 1],\n coords[3 * a + 2] - coords[3 * b + 2],\n );\n}\n\nfunction triarea(coords: number[], a: number, b: number, c: number): number {\n const ab = dist(coords, a, b);\n const bc = dist(coords, b, c);\n const ac = dist(coords, a, c);\n const p = (ab + bc + ac) / 2;\n return Math.sqrt(p * (p - ab) * (p - bc) * (p - ac));\n}\n\nfunction polyarea(coords: number[]): number {\n let sum = 0;\n for (let i = 2; 3 * i < coords.length; i++) {\n sum += triarea(coords, 0, 1, i);\n }\n return sum;\n}\n\nfunction normalize(r: number[]): number[] {\n const m = Math.hypot(r[0], r[1], r[2]);\n r[0] /= m;\n r[1] /= m;\n r[2] /= m;\n return r;\n}\n\nfunction cross(a: number[], b: number[]): number[] {\n const r = new Array<number>(3);\n r[0] = a[1] * b[2] - a[2] * b[1];\n r[1] = a[2] * b[0] - a[0] * b[2];\n r[2] = a[0] * b[1] - a[1] * b[0];\n return r;\n}\n\nfunction normal(c: number[]): number[] {\n const a: number[] = [c[3] - c[0], c[4] - c[1], c[5] - c[2]];\n const b: number[] = [c[6] - c[3], c[7] - c[4], c[8] - c[5]];\n const r = cross(a, b);\n return normalize(r);\n}\n\nfunction trimEdges(face: number[], tr: number): number[] {\n const r: number[] = [];\n const A: number[] = new Array(3);\n const B: number[] = new Array(3);\n for (let iter = 1; iter < 10; iter++) {\n for (let i = 0; i < face.length; i += 3) {\n const pi = (i + face.length - 3) % face.length;\n const ni = (i + 3) % face.length;\n for (let k = 0; k < 3; k++) {\n A[k] = face[pi + k] - face[i + k];\n B[k] = face[ni + k] - face[i + k];\n }\n const alen = Math.hypot(A[0], A[1], A[2]);\n const blen = Math.hypot(B[0], B[1], B[2]);\n for (let k = 0; k < 3; k++) {\n A[k] /= alen;\n B[k] /= blen;\n }\n const d = A[0] * B[0] + A[1] * B[1] + A[2] * B[2];\n const m = tr / Math.sqrt(1 - d * d);\n for (let k = 0; k < 3; k++) {\n r[i + k] = face[i + k] + (A[k] + B[k]) * m;\n }\n }\n let good = true;\n for (let i = 0; good && i < r.length; i += 3) {\n const ni = (i + 3) % face.length;\n let t = 0;\n for (let k = 0; k < 3; k++) {\n const a = face[ni + k] - face[i + k];\n const b = r[ni + k] - r[i + k];\n t += a * b;\n }\n if (t <= 0) {\n good = false;\n }\n }\n if (good) {\n return r;\n }\n tr /= 2;\n }\n return face;\n}\n\nclass Filler {\n pos: number;\n ipos: number;\n vertices: Float32Array;\n colors: Uint8Array;\n uvs?: Float32Array;\n ind: Uint8Array;\n constructor(\n public sz: number,\n public tm: TextureMapper,\n ) {\n this.vertices = new Float32Array(9 * sz);\n this.uvs = undefined;\n this.colors = new Uint8Array(18 * sz);\n this.ind = new Uint8Array(sz);\n this.pos = 0;\n this.ipos = 0;\n }\n\n add(pt: number[], i: number, c: number) {\n this.vertices[this.pos] = pt[3 * i + 0];\n this.vertices[this.pos + 1] = pt[3 * i + 1];\n this.vertices[this.pos + 2] = pt[3 * i + 2];\n this.colors[this.pos] = c >> 16;\n this.colors[this.pos + 1] = (c >> 8) & 255;\n this.colors[this.pos + 2] = c & 255;\n this.pos += 3;\n }\n\n addUncolored(pt: number[], i: number) {\n this.vertices[this.pos] = pt[3 * i + 0];\n this.vertices[this.pos + 1] = pt[3 * i + 1];\n this.vertices[this.pos + 2] = pt[3 * i + 2];\n this.pos += 3;\n }\n\n setind(i: number) {\n this.ind[this.ipos++] = i;\n }\n\n makePoly(coords: number[], color: number, ind: number): void {\n const ncoords: number[] = coords;\n for (let g = 1; 3 * (g + 1) < ncoords.length; g++) {\n this.add(ncoords, 0, color);\n this.add(ncoords, g, color);\n this.add(ncoords, g + 1, color);\n this.setind(ind);\n }\n }\n\n setAttributes(geo: BufferGeometry) {\n geo.setAttribute(\"position\", new BufferAttribute(this.vertices, 3));\n // the geometry only needs the first half of the array\n const sa2 = this.colors.subarray(0, 9 * this.sz);\n geo.setAttribute(\"color\", new BufferAttribute(sa2, 3, true));\n }\n\n makeGroups(geo: BufferGeometry) {\n geo.clearGroups();\n for (let i = 0; i < this.ipos; ) {\n const si = i++;\n const iv = this.ind[si];\n while (this.ind[i] === iv) {\n i++;\n }\n geo.addGroup(3 * si, 3 * (i - si), iv);\n }\n }\n\n saveOriginalColors() {\n this.colors.copyWithin(this.pos, 0, this.pos);\n }\n}\n\nclass StickerDef {\n private origColor: number;\n private origColorStickeringMask: number;\n private faceColor: number;\n private texturePtr?: StickerDef = undefined;\n public twistVal: number = -1;\n public stickerStart: number;\n public stickerEnd: number;\n public hintStart: number;\n public hintEnd: number;\n public foundationStart: number;\n public foundationEnd: number;\n private isDup: boolean;\n private faceNum: number;\n constructor(\n filler: Filler,\n stickerDat: StickerDatSticker,\n trim: number,\n options?: {\n stickeringMask?: ExperimentalFaceletMeshStickeringMask;\n },\n ) {\n this.isDup = !!stickerDat.isDup;\n this.faceNum = stickerDat.face;\n this.stickerStart = filler.ipos;\n const sdColor = new Color(stickerDat.color).getHex();\n this.origColor = sdColor;\n this.origColorStickeringMask = sdColor;\n if (options?.stickeringMask) {\n this.setStickeringMask(filler, options.stickeringMask);\n }\n this.faceColor = sdColor;\n const coords = this.stickerCoords(stickerDat.coords, trim);\n filler.makePoly(coords, this.faceColor, this.isDup ? 4 : 0);\n this.stickerEnd = filler.ipos;\n }\n\n private stickerCoords(coords: number[], trim: number): number[] {\n return trimEdges(coords.slice(), trim);\n }\n\n private hintCoords(\n coords: number[],\n hintStickerHeightScale: number,\n trim: number,\n normal: number[],\n ): number[] {\n coords = this.stickerCoords(coords, trim); // pick up trim from stickers\n normal = normal.slice();\n for (let i = 0; i < 3; i++) {\n normal[i] *= 0.5 * hintStickerHeightScale;\n }\n const hCoords = new Array<number>(coords.length);\n for (let i = 0; 3 * i < coords.length; i++) {\n const j = coords.length / 3 - 1 - i;\n hCoords[3 * i] = coords[3 * j] + normal[0];\n hCoords[3 * i + 1] = coords[3 * j + 1] + normal[1];\n hCoords[3 * i + 2] = coords[3 * j + 2] + normal[2];\n }\n return hCoords;\n }\n\n private foundationCoords(coords: number[]): number[] {\n const ncoords = coords.slice();\n for (let i = 0; i < coords.length; i++) {\n ncoords[i] = coords[i] * 0.999;\n }\n return ncoords;\n }\n\n addHint(\n filler: Filler,\n stickerDat: StickerDatSticker,\n hintStickers: boolean,\n hintStickerHeightScale: number,\n trim: number,\n normal: number[],\n ): void {\n this.hintStart = filler.ipos;\n const coords = this.hintCoords(\n stickerDat.coords,\n hintStickerHeightScale,\n trim,\n normal,\n );\n filler.makePoly(\n coords,\n this.faceColor,\n hintStickers && !this.isDup ? 2 : 4,\n );\n this.hintEnd = filler.ipos;\n }\n\n public addFoundation(\n filler: Filler,\n stickerDat: StickerDatSticker,\n black: number,\n ) {\n this.foundationStart = filler.ipos;\n const coords = this.foundationCoords(stickerDat.coords);\n filler.makePoly(coords, black, this.isDup ? 4 : 6);\n this.foundationEnd = filler.ipos;\n }\n\n private setHintStickers(filler: Filler, hintStickers: boolean): void {\n const indv = this.isDup || !hintStickers ? 4 : 2;\n for (let i = this.hintStart; i < this.hintEnd; i++) {\n filler.ind[i] = indv | (filler.ind[i] & 1);\n }\n }\n\n setStickeringMask(\n filler: Filler,\n faceletMeshStickeringMask: ExperimentalFaceletMeshStickeringMask,\n ): void {\n let c = 0;\n switch (faceletMeshStickeringMask) {\n case \"regular\": {\n c = this.origColor;\n break;\n }\n case \"dim\": {\n if (this.origColor === 0xffffff) {\n c = 0xdddddd;\n } else {\n c = new Color(this.origColor).multiplyScalar(0.5).getHex();\n }\n break;\n }\n case \"oriented\": {\n c = 0xff88ff;\n break;\n }\n case \"ignored\": {\n c = 0x444444;\n break;\n }\n case \"invisible\":\n c = this.origColor;\n }\n this.origColorStickeringMask = c;\n for (let i = 9 * this.stickerStart; i < 9 * this.stickerEnd; i += 3) {\n filler.colors[filler.pos + i] = c >> 16;\n filler.colors[filler.pos + i + 1] = (c >> 8) & 255;\n filler.colors[filler.pos + i + 2] = c & 255;\n }\n for (let i = 9 * this.hintStart; i < 9 * this.hintEnd; i += 3) {\n filler.colors[filler.pos + i] = c >> 16;\n filler.colors[filler.pos + i + 1] = (c >> 8) & 255;\n filler.colors[filler.pos + i + 2] = c & 255;\n }\n this.setHintStickers(\n filler,\n faceletMeshStickeringMask !== \"invisible\" && !this.isDup,\n );\n }\n\n public addUVs(filler: Filler): void {\n const uvs = filler.uvs!;\n const vert = filler.vertices;\n const coords = new Array(3);\n for (let i = 3 * this.stickerStart; i < 3 * this.stickerEnd; i++) {\n coords[0] = vert[3 * i];\n coords[1] = vert[3 * i + 1];\n coords[2] = vert[3 * i + 2];\n const uv = filler.tm.getuv(this.faceNum, coords);\n uvs[2 * i] = uv[0];\n uvs[2 * i + 1] = uv[1];\n }\n for (let i = 3 * this.hintStart; i < 3 * this.hintEnd; i++) {\n coords[0] = vert[3 * i];\n coords[1] = vert[3 * i + 1];\n coords[2] = vert[3 * i + 2];\n const uv = filler.tm.getuv(this.faceNum, coords);\n uvs[2 * i] = uv[0];\n uvs[2 * i + 1] = uv[1];\n }\n }\n\n public setTexture(filler: Filler, sd: StickerDef): number {\n if (this.texturePtr === sd) {\n return 0;\n }\n this.texturePtr = sd;\n const sz = 6 * filler.sz;\n filler.uvs!.copyWithin(\n 6 * this.stickerStart,\n 6 * sd.stickerStart + sz,\n 6 * sd.stickerEnd + sz,\n );\n filler.uvs!.copyWithin(\n 6 * this.hintStart,\n 6 * sd.hintStart + sz,\n 6 * sd.hintEnd + sz,\n );\n return 1;\n }\n\n public setColor(filler: Filler, sd: StickerDef): number {\n const c = sd.origColorStickeringMask;\n if (this.faceColor !== c) {\n this.faceColor = c;\n const sz = filler.pos;\n filler.colors.copyWithin(\n 9 * this.stickerStart,\n 9 * sd.stickerStart + sz,\n 9 * sd.stickerEnd + sz,\n );\n filler.colors.copyWithin(\n 9 * this.hintStart,\n 9 * sd.hintStart + sz,\n 9 * sd.hintEnd + sz,\n );\n return 1;\n } else {\n return 0;\n }\n }\n}\n\nclass HitPlaneDef {\n public cubie: Group;\n private geo: BufferGeometry;\n constructor(hitface: any, tm: TextureMapper, stickerDat: StickerDat) {\n this.cubie = new Group();\n const coords = hitface.coords as number[];\n const filler = new Filler(coords.length / 3 - 2, tm);\n for (let g = 1; 3 * g + 3 < coords.length; g++) {\n filler.addUncolored(coords, 0);\n filler.addUncolored(coords, g);\n filler.addUncolored(coords, g + 1);\n }\n this.geo = new BufferGeometry();\n filler.setAttributes(this.geo);\n const obj = new Mesh(this.geo, invisMaterial);\n obj.userData.quantumMove = stickerDat.notationMapper.notationToExternal(\n new Move(hitface.name),\n );\n this.cubie.scale.setScalar(0.99);\n this.cubie.add(obj);\n }\n}\n\nclass AxisInfo {\n public axis: Vector3;\n public order: number;\n constructor(axisDat: StickerDatAxis) {\n const vec = axisDat.coordinates;\n this.axis = new Vector3(vec[0], vec[1], vec[2]);\n this.order = axisDat.order;\n }\n}\n\nexport interface PG3DOptions {\n stickeringMask?: ExperimentalStickeringMask;\n}\n\nconst DEFAULT_COLOR_FRACTION = 0.71;\nconst PG_SCALE = 0.5;\n\n// TODO: Split into \"scene model\" and \"view\".\n/*\n * PG3D uses a single geometry for the puzzle, with all the faces for\n * each sticker (including the foundation stickers) in a single\n * geometry. We use the materialIndex in the face to point to a\n * specific entry, which is either a colored sticker, invisible, or\n * black (foundation).\n *\n * To support general twisting of a subset of the puzzle, we then\n * instantiate this same geometry in two different meshes with two\n * distinct material arrays. One, the fixed mesh, has the material\n * array set up like: [colored, invisible, black, invisible].\n * The twisting mesh has the material array set up as\n * [invisible, colored, invislble, black]. When not twisted, the\n * two meshes are directly coincident, and the (shared) materialIndex\n * in each face points to a non-invisible material in exactly one of\n * the two meshes. When we decide to twist some cubies, we make\n * the cubies that move point to visible materials in the moving\n * mesh (which makes them point to invisible materials in the static\n * mesh). This way, we only need to rotate the moving mesh as a\n * single object---this should be very fast, and occur entirely in\n * the GPU. Unfortunately this doesn't quite work as fast as we'd\n * like because three.js makes a draw call every time we have a change\n * in the material index. By moving the foundation triangles separate\n * from the sticker triangles, we enhance the probability that many\n * triangles can be rendered in one call speeding up the render.\n * We also get some assistance from puzzleGeometry to try to keep\n * nearby stickers close to each other.\n */\nexport class PG3D extends Object3D implements Twisty3DPuzzle {\n private stickers: { [key: string]: StickerDef[][] };\n private axesInfo: { [key: string]: AxisInfo };\n\n private stickerTargets: Object3D[] = [];\n private controlTargets: Object3D[] = [];\n\n private movingObj: Object3D;\n private filler: Filler;\n private foundationBound: number; // before this: colored; after: black\n private fixedGeo: BufferGeometry;\n private lastPos: PuzzlePosition;\n private lastMoveTransformation: KTransformation;\n private hintMaterial: Material;\n private stickerMaterial: Material;\n private materialArray1: Material[];\n private materialArray2: Material[];\n private textured: boolean = false;\n private showHintStickers: boolean = false;\n private showFoundations: boolean = false;\n private hintMaterialDisposable: boolean;\n private stickerMaterialDisposable: boolean;\n\n #pendingStickeringUpdate: boolean = false;\n\n public isPG3DForTwisty3DPuzzleWrapper: true;\n\n constructor(\n private scheduleRenderCallback: () => void,\n private kpuzzle: KPuzzle,\n private stickerDat: StickerDat,\n enableFoundationOpt: boolean = false,\n enableHintStickersOpt: boolean = false,\n hintStickerHeightScale: number = 1,\n private faceletScale: \"auto\" | number = 1,\n private params: PG3DOptions = {},\n ) {\n super();\n if (stickerDat.stickers.length === 0) {\n throw Error(\"Reuse of stickerdat from pg; please don't do that.\");\n }\n this.hintMaterial = new MeshBasicMaterial({\n vertexColors: true,\n transparent: true,\n opacity: 0.5,\n });\n this.hintMaterialDisposable = true;\n this.stickerMaterial = basicStickerMaterial;\n this.stickerMaterialDisposable = false;\n this.axesInfo = {};\n const axesDef = this.stickerDat.axis;\n for (const axis of axesDef) {\n this.axesInfo[axis.quantumMove.family] = new AxisInfo(axis);\n }\n const stickers = this.stickerDat.stickers as any[];\n this.stickers = {};\n this.materialArray1 = new Array(8);\n this.materialArray2 = new Array(8);\n // TODO: the argument enableFoundationOpt really means, do we ever want to display\n // foundations. But it is presently *used* to mean, show foundations initially\n // (and maybe setStickeringMask changes this). So for now we set up the\n // show flag from the enable flag, and turn on the enable flag so later when it's\n // used we will get the foundations. What this means is the geometry always \"pays\"\n // for foundations, even if they aren't displayed.\n this.showFoundation(enableFoundationOpt);\n enableFoundationOpt = true;\n let triangleCount = 0;\n const multiplier = 3;\n for (const sticker of stickers) {\n const sides = sticker.coords.length / 3;\n triangleCount += multiplier * (sides - 2);\n }\n const filler = new Filler(triangleCount, stickerDat.textureMapper);\n const black = 0;\n const normals: number[][] = [];\n let totArea = 0;\n for (const f of stickerDat.faces) {\n normals.push(normal(f.coords));\n totArea += polyarea(f.coords);\n }\n const colorfrac =\n faceletScale !== \"auto\"\n ? faceletScale * faceletScale\n : DEFAULT_COLOR_FRACTION;\n let nonDupStickers = 0;\n for (const sticker of stickers) {\n if (!sticker.isDup) {\n nonDupStickers++;\n }\n }\n const trim =\n (Math.sqrt(totArea / nonDupStickers) * (1 - Math.sqrt(colorfrac))) / 2;\n for (const sticker of stickers) {\n const orbit = sticker.orbit;\n const ord = sticker.ord;\n const ori = sticker.ori;\n if (!this.stickers[orbit]) {\n this.stickers[orbit] = [];\n }\n if (!this.stickers[orbit][ori]) {\n this.stickers[orbit][ori] = [];\n }\n const options: {\n stickeringMask?: ExperimentalFaceletMeshStickeringMask;\n } = {};\n if (params.stickeringMask) {\n options.stickeringMask = experimentalGetFaceletStickeringMask(\n params.stickeringMask,\n orbit,\n ord,\n ori,\n false,\n );\n }\n const stickerdef = new StickerDef(filler, sticker, trim, options);\n this.stickers[orbit][ori][ord] = stickerdef;\n }\n // TODO: the argument enableHintStickersOpt really means, do we ever want to display\n // hint stickers. But it is presently *used* to mean, show hint stickers initially\n // (and maybe setStickeringMask changes this). So for now we set up the\n // show flag from the enable flag, and turn on the enable flag so later when it's\n // used we will get the hint stickers. What this means is the geometry always \"pays\"\n // for hint stickers, even if they aren't displayed.\n this.showHintStickers = enableHintStickersOpt;\n enableHintStickersOpt = true;\n for (const sticker of stickers) {\n const orbit = sticker.orbit;\n const ord = sticker.ord;\n const ori = sticker.ori;\n this.stickers[orbit][ori][ord].addHint(\n filler,\n sticker,\n enableHintStickersOpt,\n hintStickerHeightScale,\n trim,\n normals[sticker.face],\n );\n }\n this.foundationBound = filler.ipos;\n for (const sticker of stickers) {\n const orbit = sticker.orbit;\n const ord = sticker.ord;\n const ori = sticker.ori;\n if (enableFoundationOpt) {\n this.stickers[orbit][ori][ord].addFoundation(filler, sticker, black);\n }\n }\n const fixedGeo = new BufferGeometry();\n filler.setAttributes(fixedGeo);\n filler.makeGroups(fixedGeo);\n const obj = new Mesh(fixedGeo, this.materialArray1);\n obj.scale.set(PG_SCALE, PG_SCALE, PG_SCALE);\n this.add(obj);\n const obj2 = new Mesh(fixedGeo, this.materialArray2);\n obj2.scale.set(PG_SCALE, PG_SCALE, PG_SCALE);\n this.add(obj2);\n const hitfaces = this.stickerDat.faces as any[];\n this.movingObj = obj2;\n this.fixedGeo = fixedGeo;\n this.filler = filler;\n for (const hitface of hitfaces) {\n const facedef = new HitPlaneDef(\n hitface,\n stickerDat.textureMapper,\n this.stickerDat,\n );\n facedef.cubie.scale.set(PG_SCALE, PG_SCALE, PG_SCALE);\n this.add(facedef.cubie);\n this.controlTargets.push(facedef.cubie.children[0]);\n }\n filler.saveOriginalColors();\n stickerDat.stickers = []; // don't need these anymore\n this.updateMaterialArrays();\n /*\n this.experimentalUpdateTexture(\n true,\n new TextureLoader().load(\n \"/experiments.cubing.net/cubing.js/twisty/mkbhd-sprite-red.png\",\n ),\n new TextureLoader().load(\n \"/experiments.cubing.net/cubing.js/twisty/mkbhd-sprite-red-hint.png\",\n ),\n );\n */\n }\n\n public dispose(): void {\n if (this.fixedGeo) {\n this.fixedGeo.dispose();\n }\n if (this.stickerMaterialDisposable) {\n this.stickerMaterial.dispose();\n this.stickerMaterial = basicStickerMaterial;\n this.stickerMaterialDisposable = false;\n }\n if (this.hintMaterialDisposable) {\n this.hintMaterial.dispose();\n this.hintMaterial = basicStickerMaterial;\n this.hintMaterialDisposable = false;\n }\n }\n\n public experimentalGetStickerTargets(): Object3D[] {\n return this.stickerTargets;\n }\n\n public experimentalGetControlTargets(): Object3D[] {\n return this.controlTargets;\n }\n\n #isValidMove(move: Move): boolean {\n try {\n this.kpuzzle.moveToTransformation(move);\n return true;\n } catch (_) {\n return false;\n }\n }\n\n getClosestMoveToAxis(\n point: Vector3,\n transformations: {\n invert: boolean;\n depth?: \"secondSlice\" | \"rotation\" | \"none\";\n },\n ): { move: Move; order: number } | null {\n let closestMove: Move | null = null;\n let closestMoveDotProduct: number = 0;\n\n let modify: (move: Move) => Move = (m) => m;\n switch (transformations.depth) {\n case \"secondSlice\": {\n modify = (m: Move) => m.modified({ innerLayer: 2 });\n break;\n }\n case \"rotation\": {\n modify = (m: Move) => m.modified({ family: `${m.family}v` });\n break;\n }\n }\n\n for (const axis of this.stickerDat.axis) {\n const product = point.dot(new Vector3(...axis.coordinates));\n if (product > closestMoveDotProduct) {\n const modified = this.stickerDat.notationMapper.notationToExternal(\n modify(axis.quantumMove),\n );\n if (!modified) {\n continue;\n }\n if (this.#isValidMove(modified)) {\n closestMoveDotProduct = product;\n closestMove = modified;\n }\n }\n }\n\n if (!closestMove) {\n return null;\n }\n\n if (transformations.invert) {\n closestMove = closestMove.invert();\n }\n const order = this.kpuzzle\n .moveToTransformation(closestMove)\n .repetitionOrder();\n return { move: closestMove, order }; // TODO: push this down\n }\n\n setStickeringMask(stickeringMask: ExperimentalStickeringMask): void {\n this.params.stickeringMask = stickeringMask;\n if (stickeringMask.specialBehaviour !== \"picture\") {\n for (const orbitDefinition of this.kpuzzle.definition.orbits) {\n // This isn't strictly necessary, but it keeps the following lines more\n // readable by fitting each `for` loop onto a single line when running\n // `make format`.\n const { numPieces, numOrientations } = orbitDefinition;\n for (let pieceIdx = 0; pieceIdx < numPieces; pieceIdx++) {\n for (let faceletIdx = 0; faceletIdx < numOrientations; faceletIdx++) {\n const faceletStickeringMask = experimentalGetFaceletStickeringMask(\n stickeringMask,\n orbitDefinition.orbitName,\n pieceIdx,\n faceletIdx,\n false,\n );\n const stickerDef =\n this.stickers[orbitDefinition.orbitName][faceletIdx][pieceIdx];\n if (\n this.textured &&\n this.hintMaterialDisposable &&\n faceletStickeringMask === \"invisible\"\n ) {\n // ignore \"invisible\" if textured hints\n } else {\n stickerDef.setStickeringMask(this.filler, faceletStickeringMask);\n }\n }\n }\n }\n }\n this.#pendingStickeringUpdate = true;\n if (this.lastPos) {\n this.onPositionChange(this.lastPos);\n }\n }\n\n public onPositionChange(p: PuzzlePosition): void {\n const transformation = p.pattern.experimentalToTransformation();\n if (!transformation) {\n throw new Error(\"indistinguishable pieces are not supported by PG3D yet\");\n }\n const noRotation = new Euler();\n this.movingObj.rotation.copy(noRotation);\n let colormods = 0;\n const filler = this.filler;\n const ind = filler.ind;\n if (\n !this.lastPos ||\n this.#pendingStickeringUpdate ||\n !this.lastPos.pattern\n .experimentalToTransformation()!\n .isIdentical(transformation)\n ) {\n for (const orbit in this.stickers) {\n const pieces = this.stickers[orbit];\n const pos2 = transformation.transformationData[orbit];\n const orin = pieces.length;\n if (orin === 1) {\n const pieces2 = pieces[0];\n for (let i = 0; i < pieces2.length; i++) {\n const ni = pos2.permutation[i];\n if (this.textured) {\n colormods += pieces2[i].setTexture(filler, pieces2[ni]);\n } else {\n colormods += pieces2[i].setColor(filler, pieces2[ni]);\n }\n }\n } else {\n for (let ori = 0; ori < orin; ori++) {\n const pieces2 = pieces[ori];\n for (let i = 0; i < pieces2.length; i++) {\n const nori = (ori + orin - pos2.orientationDelta[i]) % orin;\n const ni = pos2.permutation[i];\n if (this.textured) {\n colormods += pieces2[i].setTexture(filler, pieces[nori][ni]);\n } else {\n colormods += pieces2[i].setColor(filler, pieces[nori][ni]);\n }\n }\n }\n }\n }\n this.lastPos = p;\n }\n let vismods = 0;\n for (const moveProgress of p.movesInProgress) {\n const externalMove = moveProgress.move;\n // TODO: unswizzle goes external to internal, and so does the call after that\n // and so does the stateForBlockMove call\n const unswizzled = this.stickerDat.unswizzle(externalMove);\n if (!unswizzled) {\n // bad times, but let's not throw.\n return;\n }\n\n const move = externalMove;\n let quantumTransformation: KTransformation | undefined;\n try {\n quantumTransformation = this.kpuzzle.moveToTransformation(\n move.modified({ amount: 1 }),\n );\n } catch (e) {\n // couldn't get it from a quantum of the external move. Let's try\n // getting it from a quantum of the internal move, translated back\n // to external so we can get the transformation. This happens for\n // instance when working with \"x2\" on megaminx.\n const move1 = this.stickerDat.notationMapper.notationToInternal(move);\n if (move1) {\n const move2 = this.stickerDat.notationMapper.notationToExternal(\n move1.modified({ amount: 1 }),\n );\n if (move2) {\n quantumTransformation = this.kpuzzle.moveToTransformation(move2);\n }\n }\n if (!quantumTransformation) {\n console.log(e);\n throw e;\n }\n }\n const ax = this.axesInfo[unswizzled.family];\n const turnNormal = ax.axis;\n const angle =\n (-this.ease(moveProgress.fraction) *\n moveProgress.direction *\n unswizzled.amount *\n TAU) /\n ax.order;\n this.movingObj.rotateOnAxis(turnNormal, angle);\n if (this.lastMoveTransformation !== quantumTransformation) {\n for (const orbit in this.stickers) {\n const pieces = this.stickers[orbit];\n const orin = pieces.length;\n const bmv = quantumTransformation.transformationData[orbit];\n for (let ori = 0; ori < orin; ori++) {\n const pieces2 = pieces[ori];\n for (let i = 0; i < pieces2.length; i++) {\n const p2 = pieces2[i];\n const ni = bmv.permutation[i];\n let tv = 0;\n if (ni !== i || bmv.orientationDelta[i] !== 0) {\n tv = 1;\n }\n if (tv !== p2.twistVal) {\n if (tv) {\n for (let j = p2.stickerStart; j < p2.stickerEnd; j++) {\n ind[j] |= 1;\n }\n for (let j = p2.hintStart; j < p2.hintEnd; j++) {\n ind[j] |= 1;\n }\n for (let j = p2.foundationStart; j < p2.foundationEnd; j++) {\n ind[j] |= 1;\n }\n } else {\n for (let j = p2.stickerStart; j < p2.stickerEnd; j++) {\n ind[j] &= ~1;\n }\n for (let j = p2.hintStart; j < p2.hintEnd; j++) {\n ind[j] &= ~1;\n }\n for (let j = p2.foundationStart; j < p2.foundationEnd; j++) {\n ind[j] &= ~1;\n }\n }\n p2.twistVal = tv;\n vismods++;\n }\n }\n }\n }\n this.lastMoveTransformation = quantumTransformation;\n }\n }\n if (this.#pendingStickeringUpdate || vismods) {\n this.filler.makeGroups(this.fixedGeo);\n }\n if (this.#pendingStickeringUpdate || colormods) {\n if (this.textured) {\n (this.fixedGeo.getAttribute(\"uv\") as BufferAttribute).addUpdateRange(\n 0,\n 6 * this.foundationBound,\n );\n (this.fixedGeo.getAttribute(\"uv\") as BufferAttribute).needsUpdate =\n true;\n }\n if (this.#pendingStickeringUpdate || !this.textured) {\n (this.fixedGeo.getAttribute(\"color\") as BufferAttribute).addUpdateRange(\n 0,\n 9 * this.foundationBound,\n );\n (this.fixedGeo.getAttribute(\"color\") as BufferAttribute).needsUpdate =\n true;\n }\n }\n this.scheduleRenderCallback();\n this.#pendingStickeringUpdate = false;\n }\n\n private ease(fraction: number): number {\n return smootherStep(fraction);\n }\n\n private showHintFacelets(v: boolean) {\n this.showHintStickers = v;\n }\n\n private updateMaterialArrays() {\n for (let i = 0; i < 8; i++) {\n this.materialArray1[i] = invisMaterial;\n this.materialArray2[i] = invisMaterial;\n }\n this.materialArray1[0] = this.stickerMaterial;\n this.materialArray2[1] = this.stickerMaterial;\n if (this.showHintStickers) {\n this.materialArray1[2] = this.hintMaterial;\n this.materialArray2[3] = this.hintMaterial;\n } else {\n this.materialArray1[2] = invisMaterial;\n this.materialArray2[3] = invisMaterial;\n }\n if (this.showFoundations) {\n this.materialArray1[6] = foundationMaterial;\n this.materialArray2[7] = foundationMaterial;\n } else {\n this.materialArray1[6] = invisMaterial;\n this.materialArray2[7] = invisMaterial;\n }\n }\n\n private showFoundation(v: boolean) {\n this.showFoundations = v;\n }\n\n private setHintStickerOpacity(v: number): void {\n if (this.hintMaterialDisposable) {\n this.hintMaterial.dispose();\n this.hintMaterialDisposable = false;\n }\n if (v === 0) {\n this.hintMaterial = invisMaterial;\n } else if (v === 1) {\n this.hintMaterial = this.stickerMaterial;\n } else {\n this.hintMaterial = new MeshBasicMaterial({\n vertexColors: true,\n transparent: true,\n opacity: v,\n });\n this.hintMaterialDisposable = true;\n }\n }\n\n public experimentalUpdateOptions(options: {\n showMainStickers?: boolean;\n hintFacelets?: HintFaceletStyle;\n showFoundation?: boolean; // TODO: better name\n hintStickerOpacity?: number;\n faceletScale?: \"auto\" | number;\n }): void {\n if (options.hintFacelets !== undefined) {\n this.showHintFacelets(options.hintFacelets !== \"none\");\n }\n if (options.showFoundation !== undefined) {\n this.showFoundation(options.showFoundation);\n }\n if (options.hintStickerOpacity !== undefined) {\n this.setHintStickerOpacity(options.hintStickerOpacity);\n }\n this.#pendingStickeringUpdate = true;\n if (this.lastPos) {\n this.onPositionChange(this.lastPos);\n }\n if (\n typeof options.faceletScale !== \"undefined\" &&\n options.faceletScale !== this.faceletScale\n ) {\n console.warn(\n \"Dynamic facelet scale is not yet supported for PG3D. For now, re-create the TwistyPlayer to change the facelet scale.\",\n );\n }\n this.updateMaterialArrays();\n this.scheduleRenderCallback();\n }\n\n private adduvs() {\n const filler = this.filler;\n if (filler.uvs) {\n return;\n }\n this.filler.uvs = new Float32Array(12 * filler.sz);\n for (const orbit in this.stickers) {\n const pieces = this.stickers[orbit];\n const orin = pieces.length;\n for (let ori = 0; ori < orin; ori++) {\n const pieces2 = pieces[ori];\n for (const piece2 of pieces2) {\n piece2.addUVs(this.filler);\n }\n }\n }\n filler.uvs!.copyWithin(6 * filler.sz, 0, 6 * filler.sz);\n const sa1 = filler.uvs!.subarray(0, 6 * filler.sz);\n this.fixedGeo.setAttribute(\"uv\", new BufferAttribute(sa1, 2, true));\n }\n\n public experimentalUpdateTexture(\n enabled: boolean,\n stickerTexture?: Texture | null,\n hintTexture?: Texture | null,\n ) {\n if (!stickerTexture) {\n enabled = false;\n }\n if (enabled && !this.filler.uvs) {\n this.adduvs();\n }\n this.textured = enabled;\n if (this.stickerMaterialDisposable) {\n this.stickerMaterial.dispose();\n this.stickerMaterialDisposable = false;\n }\n if (enabled) {\n this.stickerMaterial = new MeshBasicMaterial({\n map: stickerTexture,\n side: FrontSide,\n transparent: false,\n });\n this.stickerMaterialDisposable = true;\n } else {\n this.stickerMaterial = basicStickerMaterial;\n }\n if (this.hintMaterialDisposable) {\n this.hintMaterial.dispose();\n this.hintMaterialDisposable = false;\n }\n if (enabled) {\n this.hintMaterial = new MeshBasicMaterial({\n map: hintTexture,\n side: FrontSide,\n transparent: true,\n });\n this.hintMaterialDisposable = true;\n } else {\n this.hintMaterial = basicStickerMaterial;\n }\n if (enabled) {\n this.showHintFacelets(hintTexture !== null);\n }\n this.updateMaterialArrays();\n this.#pendingStickeringUpdate = true;\n if (this.lastPos) {\n this.onPositionChange(this.lastPos);\n }\n this.scheduleRenderCallback();\n }\n}\n", "import { cube3x3x3, type PuzzleLoader } from \"../../../puzzles\";\nimport type { HintFaceletStyle } from \"../../model/props/puzzle/display/HintFaceletProp\";\nimport type { FaceletScale } from \"../../model/props/puzzle/display/FaceletScaleProp\";\nimport { Cube3D, type Cube3DOptions } from \"../../views/3D/puzzles/Cube3D\";\nimport { PG3D } from \"../../views/3D/puzzles/PG3D\";\n\n// Mangled to avoid autocompleting.\n// This must not be imported directly.\nexport * as T3I from \"three\";\nexport { Cube3D } from \"../../views/3D/puzzles/Cube3D\";\nexport { PG3D } from \"../../views/3D/puzzles/PG3D\";\nexport { Twisty3DScene } from \"../../views/3D/Twisty3DScene\";\n\nexport async function cube3DShim(\n renderCallback: () => void,\n options?: Cube3DOptions,\n): Promise<Cube3D> {\n return new Cube3D(await cube3x3x3.kpuzzle(), renderCallback, options);\n}\n\n// TODO: take loader?\nexport async function pg3dShim(\n renderCallback: () => void,\n puzzleLoader: PuzzleLoader,\n hintFacelets: HintFaceletStyle,\n faceletScale: FaceletScale,\n darkIgnoredOrbits: boolean,\n): Promise<PG3D> {\n return new PG3D(\n renderCallback,\n await puzzleLoader.kpuzzle(),\n (await puzzleLoader.pg!()).get3d({ darkIgnoredOrbits }),\n true,\n hintFacelets === \"floating\",\n undefined,\n faceletScale,\n );\n}\n", "import type { Scene as ThreeScene } from \"three\";\nimport { THREEJS } from \"../../heavy-code-imports/3d\";\nimport type { Twisty3DPuzzle } from \"./puzzles/Twisty3DPuzzle\";\nimport type { Twisty3DRenderTarget } from \"./Twisty3DRenderTarget\";\n\nexport class Twisty3DScene implements Twisty3DRenderTarget {\n private renderTargets: Set<Twisty3DRenderTarget> = new Set();\n public twisty3Ds: Set<Twisty3DPuzzle> = new Set();\n\n threeJSScene: Promise<ThreeScene> = (async () =>\n new (await THREEJS).Scene())();\n\n addRenderTarget(renderTarget: Twisty3DRenderTarget): void {\n this.renderTargets.add(renderTarget);\n }\n\n scheduleRender(): void {\n for (const renderTarget of this.renderTargets) {\n renderTarget.scheduleRender();\n }\n }\n\n async addTwisty3DPuzzle(twisty3DPuzzle: Twisty3DPuzzle): Promise<void> {\n this.twisty3Ds.add(twisty3DPuzzle);\n (await this.threeJSScene).add(twisty3DPuzzle);\n // TODO: scheduleRender?\n }\n\n async removeTwisty3DPuzzle(twisty3DPuzzle: Twisty3DPuzzle): Promise<void> {\n this.twisty3Ds.delete(twisty3DPuzzle);\n (await this.threeJSScene).remove(twisty3DPuzzle);\n // TODO: scheduleRender?\n }\n\n async clearPuzzles(): Promise<void> {\n for (const puz of this.twisty3Ds) {\n (await this.threeJSScene).remove(puz);\n }\n this.twisty3Ds.clear();\n // TODO: scheduleRender?\n }\n}\n"],
5
- "mappings": ";;;;;;;;;;;;;;;;;;AAAA;AAAA,EACE;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EAEA;AAAA,EACA;AAAA,EACA;AAAA,OACK;;;ACnBA,SAAS,aAAa,GAAmB;AAC9C,SAAO,IAAI,IAAI,KAAK,KAAK,KAAK,KAAK,IAAI;AACzC;;;ADuCA,IAAM,YAAY,IAAI,cAAc;AAEpC,IAAM,kBAAkB,IAAI,kBAAkB;AAAA,EAC5C,OAAO,IAAI,MAAM,OAAQ,EAAE,oBAAoB;AACjD,CAAC;AAED,IAAM,sBAAsB,IAAI,kBAAkB;AAAA,EAChD,OAAO,IAAI,MAAM,QAAQ,EAAE,oBAAoB;AAAA,EAC/C,MAAM;AAAA,EACN,aAAa;AAAA,EACb,SAAS;AACX,CAAC;AAED,IAAM,oBAAoB,IAAI,kBAAkB;AAAA,EAC9C,SAAS;AACX,CAAC;AAED,IAAM,mBAAmB,IAAI,kBAAkB;AAAA,EAC7C,OAAO;AACT,CAAC;AAED,IAAM,gCAAgC,IAAI,kBAAkB;AAAA,EAC1D,OAAO;AACT,CAAC;AAED,IAAM,uBAAuB,IAAI,kBAAkB;AAAA,EACjD,OAAO;AAAA,EACP,MAAM;AAAA,EACN,aAAa;AAAA,EACb,SAAS;AACX,CAAC;AAED,IAAM,oCAAoC,IAAI,kBAAkB;AAAA,EAC9D,OAAO;AAAA,EACP,MAAM;AAAA,EACN,aAAa;AAAA,EACb,SAAS;AACX,CAAC;AAUD,IAAM,WAAN,MAAe;AAAA,EAGb,YACS,QACA,OACA,OACA,UACA,kBACP,SACA;AANO;AACA;AACA;AACA;AACA;AAGP,UAAM,kBAAkB,IAAI,MAAM,KAAK,EAAE,oBAAoB;AAC7D,UAAM,qBAAqB,IAAI,MAAM,QAAQ,EAAE,oBAAoB;AAEnE,SAAK,kBAAkB;AAAA,MACrB,SAAS,IAAI,kBAAkB;AAAA,QAC7B,OAAO;AAAA,QACP,MAAM;AAAA;AAAA,MACR,CAAC;AAAA,MACD,KAAK,IAAI,kBAAkB;AAAA,QACzB,OAAO;AAAA,QACP,MAAM;AAAA;AAAA,MACR,CAAC;AAAA,MACD,UAAU;AAAA,MACV,uBAAuB;AAAA,MACvB,SAAS;AAAA,MACT,WAAW;AAAA,IACb;AACA,SAAK,sBAAsB;AAAA,MACzB,SAAS,IAAI,kBAAkB;AAAA,QAC7B,OAAO,IAAI,MAAM,SAAS,aAAa,KAAK,EAAE,oBAAoB;AAAA,QAClE,MAAM;AAAA,QACN,aAAa;AAAA,QACb,SAAS,MAAM;AAAA,MACjB,CAAC;AAAA,MACD,KAAK,IAAI,kBAAkB;AAAA,QACzB,OAAO,IAAI;AAAA,UACT,SAAS,gBAAgB;AAAA,QAC3B,EAAE,oBAAoB;AAAA,QACtB,MAAM;AAAA,QACN,aAAa;AAAA,QACb,SAAS,MAAM;AAAA,MACjB,CAAC;AAAA,MACD,UAAU;AAAA,MACV,uBAAuB;AAAA,MACvB,SAAS;AAAA,MACT,WAAW;AAAA,IACb;AAAA,EACF;AAAA,EA/CO;AAAA,EACA;AA+CT;AAEA,IAAM,WAAuB;AAAA,EAC3B,IAAI;AAAA,IACF,IAAI,QAAQ,GAAG,GAAG,CAAC;AAAA,IACnB,IAAI,MAAM,CAAC,MAAM,GAAG,GAAG,CAAC;AAAA,IACxB;AAAA,IACA;AAAA,IACA;AAAA,EACF;AAAA,EACA,IAAI;AAAA,IACF,IAAI,QAAQ,IAAI,GAAG,CAAC;AAAA,IACpB,IAAI,MAAM,GAAG,CAAC,MAAM,GAAG,CAAC;AAAA,IACxB;AAAA,IACA;AAAA,IACA;AAAA,IACA,EAAE,cAAc,QAAS;AAAA,EAC3B;AAAA,EACA,IAAI;AAAA,IACF,IAAI,QAAQ,GAAG,GAAG,CAAC;AAAA,IACnB,IAAI,MAAM,GAAG,GAAG,CAAC;AAAA,IACjB;AAAA,IACA;AAAA,IACA;AAAA,IACA,EAAE,cAAc,MAAS;AAAA,EAC3B;AAAA,EACA,IAAI;AAAA,IACF,IAAI,QAAQ,GAAG,GAAG,CAAC;AAAA,IACnB,IAAI,MAAM,GAAG,MAAM,GAAG,CAAC;AAAA,IACvB;AAAA,IACA;AAAA,IACA;AAAA,IACA,EAAE,cAAc,QAAS;AAAA,EAC3B;AAAA,EACA,IAAI;AAAA,IACF,IAAI,QAAQ,GAAG,GAAG,EAAE;AAAA,IACpB,IAAI,MAAM,GAAG,MAAM,GAAG,CAAC;AAAA,IACvB;AAAA,IACA;AAAA,IACA;AAAA,IACA,EAAE,cAAc,KAAS;AAAA,EAC3B;AAAA,EACA,IAAI;AAAA,IACF,IAAI,QAAQ,GAAG,IAAI,CAAC;AAAA,IACpB,IAAI,MAAM,MAAM,GAAG,GAAG,CAAC;AAAA,IACvB;AAAA,IACA;AAAA,IACA;AAAA,IACA,EAAE,cAAc,SAAS;AAAA,EAC3B;AACF;AAEA,IAAM,OAAgC;AAAA,EACpC,GAAG;AAAA,EACH,GAAG;AAAA,EACH,GAAG;AAAA,EACH,GAAG;AAAA,EACH,GAAG;AAAA,EACH,GAAG;AACL;AAEA,IAAM,eAAwC;AAAA,EAC5C,GAAG,KAAK;AAAA,EACR,GAAG,KAAK;AAAA,EACR,IAAI,KAAK;AAAA,EACT,IAAI,KAAK;AAAA,EACT,GAAG,KAAK;AAAA,EACR,GAAG,KAAK;AAAA,EACR,GAAG,KAAK;AAAA,EACR,IAAI,KAAK;AAAA,EACT,IAAI,KAAK;AAAA,EACT,GAAG,KAAK;AAAA,EACR,GAAG,KAAK;AAAA,EACR,GAAG,KAAK;AAAA,EACR,IAAI,KAAK;AAAA,EACT,IAAI,KAAK;AAAA,EACT,GAAG,KAAK;AAAA,EACR,GAAG,KAAK;AAAA,EACR,GAAG,KAAK;AAAA,EACR,GAAG,KAAK;AAAA,EACR,IAAI,KAAK;AAAA,EACT,IAAI,KAAK;AAAA,EACT,GAAG,KAAK;AAAA,EACR,GAAG,KAAK;AAAA,EACR,GAAG,KAAK;AAAA,EACR,IAAI,KAAK;AAAA,EACT,IAAI,KAAK;AAAA,EACT,GAAG,KAAK;AAAA,EACR,GAAG,KAAK;AAAA,EACR,IAAI,KAAK;AAAA,EACT,IAAI,KAAK;AAAA,EACT,GAAG,KAAK;AACV;AAEA,IAAM,kBAAkB;AAAA;AAAA,EAEtB,kBAAkB;AAAA,EAClB,iBAAiB;AAAA,EACjB,sBAAsB;AACxB;AACA,IAAM,2CAA2C;AAoBjD,IAAM,wBAAuC;AAAA,EAC3C,kBAAkB;AAAA,EAClB,cAAc;AAAA,EACd,gBAAgB;AAAA,EAChB,4BAA4B;AAAA,EAC5B,kBAAkB;AAAA,EAClB,YAAY;AAAA,EACZ,8BAA8B;AAAA,EAC9B,cAAc;AAChB;AAEA,IAAM,wBAAwB;AAC9B,SAAS,gBAAgB,SAAgC;AACvD,MACE,OAAO,QAAQ,iBAAiB,eAChC,QAAQ,iBAAiB,QACzB;AACA,WAAO;AAAA,EACT;AACA,SAAO,QAAQ;AACjB;AAGA,IAAM,YAAY,IAAI,kBAAkB;AAAA,EACtC,OAAO;AAAA,EACP,SAAS;AAAA,EACT,aAAa;AACf,CAAC;AAED,IAAM,uBAAuB,IAAI,kBAAkB;AAAA,EACjD,OAAO;AAAA,EACP,SAAS;AAAA,EACT,aAAa;AACf,CAAC;AAED,IAAM,WAAN,MAAe;AAAA;AAAA,EAIb,YACS,OACP,kBACA,GACA;AAHO;AAIP,UAAM,6BACJ,OAAO,qBAAqB,WACxB,iBAAiB,MAAM,EAAE,IACzB;AACN,SAAK,eAAe,2BAA2B,IAAI,CAAC,MAAM,KAAK,CAAC,CAAC;AACjE,SAAK,SAAS,IAAI,QAAQ;AAC1B,SAAK,OAAO,YAAY,mBAAmB,KAAK,CAAC;AACjD,SAAK,OAAO,YAAY,IAAI,QAAQ,EAAE,2BAA2B,CAAC,CAAC;AAAA,EACrE;AAAA,EAhBO;AAAA,EACA;AAgBT;AAEA,SAAS,EAAE,GAAY,IAAwB;AAC7C,SAAO,IAAI,WAAW,EAAE,iBAAiB,GAAI,MAAM,KAAM,CAAC;AAC5D;AAEA,IAAM,IAAI;AAAA,EACR,GAAG,IAAI,QAAQ,GAAG,GAAG,CAAC;AAAA,EACtB,GAAG,IAAI,QAAQ,GAAG,IAAI,CAAC;AAAA,EACvB,GAAG,IAAI,QAAQ,GAAG,GAAG,CAAC;AAAA,EACtB,GAAG,IAAI,QAAQ,GAAG,GAAG,EAAE;AAAA,EACvB,GAAG,IAAI,QAAQ,IAAI,GAAG,CAAC;AAAA,EACvB,GAAG,IAAI,QAAQ,GAAG,GAAG,CAAC;AAAA,EACtB,GAAG,IAAI,QAAQ,GAAG,GAAG,CAAC;AACxB;AAOA,IAAM,qBAA4C;AAAA,EAChD,OAAO,IAAI,QAAQ,GAAG,GAAG,CAAC;AAAA,EAC1B,SAAS,IAAI,QAAQ,GAAG,GAAG,CAAC;AAAA,EAC5B,SAAS,IAAI,QAAQ,GAAG,GAAG,CAAC;AAC9B;AACA,IAAM,sBAA+C;AAAA,EACnD,OAAO,CAAC,GAAG,CAAC,EAAE;AAAA,IAAI,CAAC,MACjB,IAAI,QAAQ,EAAE;AAAA,MACZ,mBAAmB,MAAM,MAAM,EAAE,UAAU;AAAA,MAC1C,CAAC,IAAI,MAAO;AAAA,IACf;AAAA,EACF;AAAA,EACA,SAAS,CAAC,GAAG,GAAG,CAAC,EAAE;AAAA,IAAI,CAAC,MACtB,IAAI,QAAQ,EAAE;AAAA,MACZ,mBAAmB,QAAQ,MAAM,EAAE,UAAU;AAAA,MAC5C,CAAC,IAAI,MAAO;AAAA,IACf;AAAA,EACF;AAAA,EACA,SAAS,CAAC,GAAG,GAAG,GAAG,CAAC,EAAE;AAAA,IAAI,CAAC,MACzB,IAAI,QAAQ,EAAE;AAAA,MACZ,mBAAmB,QAAQ,MAAM,EAAE,UAAU;AAAA,MAC5C,CAAC,IAAI,MAAO;AAAA,IACf;AAAA,EACF;AACF;AACA,IAAM,oBAAoB,CAAC,KAAK,GAAG,KAAK,GAAG,KAAK,CAAC;AAEjD,IAAM,YAAoC;AAAA,EACxC,OAAO;AAAA,IACL,IAAI,SAAS,SAAS,MAAM,EAAE,EAAE,GAAG,CAAC,CAAC;AAAA,IACrC,IAAI,SAAS,SAAS,MAAM,EAAE,EAAE,GAAG,CAAC,CAAC;AAAA,IACrC,IAAI,SAAS,SAAS,MAAM,EAAE,EAAE,GAAG,CAAC,CAAC;AAAA,IACrC,IAAI,SAAS,SAAS,MAAM,EAAE,EAAE,GAAG,CAAC,CAAC;AAAA,IACrC,IAAI,SAAS,SAAS,MAAM,EAAE,EAAE,GAAG,CAAC,CAAC;AAAA,IACrC,IAAI,SAAS,SAAS,MAAM,EAAE,EAAE,GAAG,CAAC,EAAE,YAAY,EAAE,EAAE,GAAG,CAAC,CAAC,CAAC;AAAA,IAC5D,IAAI,SAAS,SAAS,MAAM,EAAE,EAAE,GAAG,CAAC,EAAE,YAAY,EAAE,EAAE,GAAG,CAAC,CAAC,CAAC;AAAA,IAC5D,IAAI,SAAS,SAAS,MAAM,EAAE,EAAE,GAAG,CAAC,EAAE,YAAY,EAAE,EAAE,GAAG,CAAC,CAAC,CAAC;AAAA,IAC5D,IAAI,SAAS,SAAS,MAAM,EAAE,EAAE,GAAG,CAAC,EAAE,YAAY,EAAE,EAAE,GAAG,CAAC,CAAC,CAAC;AAAA,IAC5D,IAAI,SAAS,SAAS,MAAM,EAAE,EAAE,GAAG,CAAC,EAAE,YAAY,EAAE,EAAE,GAAG,CAAC,CAAC,CAAC;AAAA,IAC5D,IAAI,SAAS,SAAS,MAAM,EAAE,EAAE,GAAG,CAAC,EAAE,YAAY,EAAE,EAAE,GAAG,CAAC,CAAC,CAAC;AAAA,IAC5D,IAAI,SAAS,SAAS,MAAM,EAAE,EAAE,GAAG,CAAC,EAAE,YAAY,EAAE,EAAE,GAAG,CAAC,CAAC,CAAC;AAAA,EAC9D;AAAA,EACA,SAAS;AAAA,IACP,IAAI,SAAS,WAAW,OAAO,EAAE,EAAE,GAAG,CAAC,CAAC;AAAA,IACxC,IAAI,SAAS,WAAW,OAAO,EAAE,EAAE,GAAG,CAAC,CAAC;AAAA,IACxC,IAAI,SAAS,WAAW,OAAO,EAAE,EAAE,GAAG,CAAC,CAAC;AAAA,IACxC,IAAI,SAAS,WAAW,OAAO,EAAE,EAAE,GAAG,CAAC,CAAC;AAAA,IACxC,IAAI,SAAS,WAAW,OAAO,EAAE,EAAE,GAAG,CAAC,EAAE,YAAY,EAAE,EAAE,GAAG,CAAC,CAAC,CAAC;AAAA,IAC/D,IAAI,SAAS,WAAW,OAAO,EAAE,EAAE,GAAG,CAAC,EAAE,YAAY,EAAE,EAAE,GAAG,CAAC,CAAC,CAAC;AAAA,IAC/D,IAAI,SAAS,WAAW,OAAO,EAAE,EAAE,GAAG,CAAC,EAAE,YAAY,EAAE,EAAE,GAAG,CAAC,CAAC,CAAC;AAAA,IAC/D,IAAI,SAAS,WAAW,OAAO,EAAE,EAAE,GAAG,CAAC,EAAE,YAAY,EAAE,EAAE,GAAG,CAAC,CAAC,CAAC;AAAA,EACjE;AAAA,EACA,SAAS;AAAA,IACP,IAAI,SAAS,WAAW,KAAK,EAAE,EAAE,GAAG,CAAC,CAAC;AAAA,IACtC,IAAI,SAAS,WAAW,KAAK,EAAE,EAAE,GAAG,CAAC,EAAE,YAAY,EAAE,EAAE,GAAG,CAAC,CAAC,CAAC;AAAA,IAC7D,IAAI,SAAS,WAAW,KAAK,EAAE,EAAE,GAAG,CAAC,CAAC;AAAA,IACtC,IAAI,SAAS,WAAW,KAAK,EAAE,EAAE,GAAG,CAAC,EAAE,YAAY,EAAE,EAAE,GAAG,CAAC,CAAC,CAAC;AAAA,IAC7D,IAAI,SAAS,WAAW,KAAK,EAAE,EAAE,GAAG,CAAC,EAAE,YAAY,EAAE,EAAE,GAAG,CAAC,CAAC,CAAC;AAAA,IAC7D,IAAI,SAAS,WAAW,KAAK,EAAE,EAAE,GAAG,CAAC,CAAC;AAAA,EACxC;AACF;AAEA,IAAM,aAAa,IAAI;AAUvB,IAAM,uBAAqD;AAAA,EACzD,OAAO;AAAA,IACL;AAAA,MACE,CAAC,GAAG,GAAG,CAAC;AAAA,MACR,CAAC,GAAG,GAAG,CAAC;AAAA,IACV;AAAA,IACA;AAAA,MACE,CAAC,GAAG,GAAG,CAAC;AAAA,MACR,CAAC,GAAG,GAAG,CAAC;AAAA,IACV;AAAA,IACA;AAAA,MACE,CAAC,GAAG,GAAG,CAAC;AAAA,MACR,CAAC,GAAG,IAAI,CAAC;AAAA,IACX;AAAA,IACA;AAAA,MACE,CAAC,GAAG,GAAG,CAAC;AAAA,MACR,CAAC,GAAG,GAAG,CAAC;AAAA,IACV;AAAA,IACA;AAAA,MACE,CAAC,GAAG,GAAG,CAAC;AAAA,MACR,CAAC,GAAG,GAAG,CAAC;AAAA,IACV;AAAA,IACA;AAAA,MACE,CAAC,GAAG,GAAG,CAAC;AAAA,MACR,CAAC,GAAG,GAAG,CAAC;AAAA,IACV;AAAA,IACA;AAAA,MACE,CAAC,GAAG,GAAG,CAAC;AAAA,MACR,CAAC,GAAG,IAAI,CAAC;AAAA,IACX;AAAA,IACA;AAAA,MACE,CAAC,GAAG,GAAG,CAAC;AAAA,MACR,CAAC,GAAG,GAAG,CAAC;AAAA,IACV;AAAA,IACA;AAAA,MACE,CAAC,GAAG,GAAG,CAAC;AAAA,MACR,CAAC,GAAG,GAAG,CAAC;AAAA,IACV;AAAA,IACA;AAAA,MACE,CAAC,GAAG,GAAG,CAAC;AAAA,MACR,CAAC,GAAG,GAAG,CAAC;AAAA,IACV;AAAA,IACA;AAAA,MACE,CAAC,GAAG,GAAG,CAAC;AAAA,MACR,CAAC,GAAG,GAAG,CAAC;AAAA,IACV;AAAA,IACA;AAAA,MACE,CAAC,GAAG,IAAI,CAAC;AAAA,MACT,CAAC,GAAG,GAAG,CAAC;AAAA,IACV;AAAA,EACF;AAAA,EACA,SAAS;AAAA,IACP;AAAA,MACE,CAAC,GAAG,GAAG,CAAC;AAAA,MACR,CAAC,GAAG,GAAG,CAAC;AAAA,MACR,CAAC,GAAG,GAAG,CAAC;AAAA,IACV;AAAA,IACA;AAAA,MACE,CAAC,GAAG,GAAG,CAAC;AAAA,MACR,CAAC,GAAG,GAAG,CAAC;AAAA,MACR,CAAC,GAAG,GAAG,CAAC;AAAA,IACV;AAAA,IACA;AAAA,MACE,CAAC,GAAG,GAAG,CAAC;AAAA,MACR,CAAC,GAAG,IAAI,CAAC;AAAA,MACT,CAAC,GAAG,GAAG,CAAC;AAAA,IACV;AAAA,IACA;AAAA,MACE,CAAC,GAAG,GAAG,CAAC;AAAA,MACR,CAAC,GAAG,GAAG,CAAC;AAAA,MACR,CAAC,GAAG,GAAG,CAAC;AAAA,IACV;AAAA,IACA;AAAA,MACE,CAAC,GAAG,GAAG,CAAC;AAAA,MACR,CAAC,GAAG,GAAG,CAAC;AAAA,MACR,CAAC,GAAG,GAAG,CAAC;AAAA,IACV;AAAA,IACA;AAAA,MACE,CAAC,GAAG,GAAG,CAAC;AAAA,MACR,CAAC,GAAG,GAAG,CAAC;AAAA,MACR,CAAC,GAAG,GAAG,CAAC;AAAA,IACV;AAAA,IACA;AAAA,MACE,CAAC,GAAG,GAAG,CAAC;AAAA,MACR,CAAC,GAAG,GAAG,CAAC;AAAA,MACR,CAAC,GAAG,IAAI,CAAC;AAAA,IACX;AAAA,IACA;AAAA,MACE,CAAC,GAAG,GAAG,CAAC;AAAA,MACR,CAAC,GAAG,GAAG,CAAC;AAAA,MACR,CAAC,GAAG,GAAG,CAAC;AAAA,IACV;AAAA,EACF;AAAA,EACA,SAAS;AAAA,IACP,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC;AAAA,IACV,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC;AAAA,IACV,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC;AAAA,IACV,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC;AAAA,IACV,CAAC,CAAC,GAAG,IAAI,CAAC,CAAC;AAAA,IACX,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC;AAAA,EACZ;AACF;AAEA,IAAI,qCAAyD;AAC7D,SAAS,gCAA6C;AACpD,SACE,uCACC,qCAAqC,IAAI;AAAA,IACxC,gBAAgB;AAAA,IAChB,gBAAgB;AAAA,IAChB,gBAAgB;AAAA,EAClB;AAEJ;AAEA,SAAS,qBAAqC;AAC5C,QAAMA,KAAI,IAAI,eAAe;AAC7B,QAAM,OAAO;AACb,EAAAA,GAAE;AAAA,IACA;AAAA,IACA,IAAI;AAAA,MACF,IAAI,aAAa;AAAA,QACf;AAAA,QACA;AAAA,QACA;AAAA,QACA,CAAC;AAAA,QACD;AAAA,QACA;AAAA,QACA;AAAA,QACA,CAAC;AAAA,QACD;AAAA,QACA,CAAC;AAAA,QACD;AAAA,QACA;AAAA,QACA,CAAC;AAAA,QACD,CAAC;AAAA,QACD;AAAA,QACA;AAAA,QACA,CAAC;AAAA,QACD;AAAA,MACF,CAAC;AAAA,MACD;AAAA,IACF;AAAA,EACF;AACA,EAAAA,GAAE;AAAA,IACA;AAAA,IACA,IAAI;AAAA,MACF,IAAI,aAAa;AAAA,QACf;AAAA,QAAG;AAAA,QAAG;AAAA,QAAG;AAAA,QAAG;AAAA,QAAG;AAAA,QAAG;AAAA,QAAG;AAAA,QAAG;AAAA,QAAG;AAAA,QAAG;AAAA,QAAG;AAAA,QAAG;AAAA,QAAG;AAAA,QAAG;AAAA,QAAG;AAAA,QAAG;AAAA,QAAG;AAAA,QAAG;AAAA,QAAG;AAAA,QAAG;AAAA,QAAG;AAAA,QAAG;AAAA,QAAG;AAAA,MACvE,CAAC;AAAA,MACD;AAAA,IACF;AAAA,EACF;AAEA,SAAOA;AACT;AAEA,IAAI,6BAAoD;AACxD,SAAS,wBAAwC;AAC/C,SACE,+BACC,6BAA6B,mBAAmB;AAErD;AAGO,IAAM,SAAN,cAAqB,SAAmC;AAAA,EAkC7D,YACU,SACA,wBACR,UAAyB,CAAC,GAC1B;AACA,UAAM;AAJE;AACA;AAKR,SAAK,UAAU,EAAE,GAAG,sBAAsB;AAC1C,WAAO,OAAO,KAAK,SAAS,OAAO;AAEnC,QAAI,KAAK,QAAQ,KAAK,MAAM,SAAS;AACnC,YAAM,IAAI;AAAA,QACR,kDAAkD,KAAK,QAAQ,KAAK,CAAC;AAAA,MACvE;AAAA,IACF;AAEA,QAAI,QAAQ,kBAAkB;AAC5B,WAAK,UAAU,QAAQ,gBAAgB;AAAA,IACzC;AACA,QAAI,QAAQ,YAAY;AACtB,WAAK,cAAc,QAAQ,UAAU;AAAA,IACvC;AAEA,SAAK,qBAAqB,CAAC;AAC3B,eAAW,SAAS,WAAW;AAC7B,YAAM,mBAAoC,CAAC;AAC3C,WAAK,mBAAmB,KAAK,IAAI;AACjC,WAAK,OAAO,KAAK,IAAI,UAAU,KAAK,EAAE;AAAA,QACpC,KAAK,YAAY,KAAK,MAAM,OAAO,gBAAgB;AAAA,MACrD;AAAA,IACF;AACA,SAAK,MAAM,IAAI,YAAY,YAAY,UAAU;AAGjD,QAAI,KAAK,QAAQ,4BAA4B;AAC3C,WAAK,kBAAkB,KAAK,QAAQ,0BAA0B;AAAA,IAChE;AACA,SAAK,0BAA0B;AAE/B,QAAI,KAAK,QAAQ,cAAc;AAC7B,WAAK,4BAA4B,KAAK,QAAQ,YAAY;AAAA,IAC5D;AAAA,EACF;AAAA,EA3EA;AAAA,EACQ,SAAiC,CAAC;AAAA,EAClC;AAAA;AAAA,EAEA,gCAAwC,CAAC;AAAA,EACzC,+BAAuC,CAAC;AAAA,EAExC;AAAA,EACA,SAAqC,IAAI,QAAQ,CAAC,YAAY;AACpE,SAAK,eAAe,CAAC,QAAsB;AACzC,gBAAU,KAAK,KAAK,OAAO;AAAA,IAC7B;AAAA,EACF,CAAC;AAAA;AAAA;AAAA,EAID,UAAU,SAAwB;AAChC,SAAK,SAAS;AAAA,EAChB;AAAA,EAEQ;AAAA,EACA,aAAyC,IAAI,QAAQ,CAAC,YAAY;AACxE,SAAK,mBAAmB,CAAC,QAAsB;AAC7C,gBAAU,KAAK,KAAK,OAAO;AAAA,IAC7B;AAAA,EACF,CAAC;AAAA;AAAA;AAAA,EAID,cAAc,SAAwB;AACpC,SAAK,aAAa;AAAA,EACpB;AAAA,EA8CA,kCAAyD;AAAA,EACzD,6BAA6C;AAC3C,WAAQ,KAAK,oCAAoC,mBAAmB;AAAA,EACtE;AAAA;AAAA,EAGA,4BAAkC;AAChC,QACE,KAAK,QAAQ,iCAAiC,UAC7C,KAAK,QAAQ,iCAAiC,YAC7C,4BAA4B,GAC9B;AACA;AAAA,IACF;AACA,UAAM,mBACJ,gBAAgB,uBAAuB,gBAAgB;AACzD,SAAK,2BAA2B,EAAE,UAAU,GAAG,GAAG,CAAC,gBAAgB;AACnE,eAAW,MAAM;AACf,YAAM,gBAAgB,YAAY,IAAI;AACtC,UAAI,kBAAkB;AACtB,YAAM,sBAA4C;AAClD,eAAS,KAAK,GAAW;AACvB,eAAO,KAAK,IAAI;AAAA,MAClB;AACA,YAAM,0BAA0B,MAAM;AACpC,cAAM,UAAU,YAAY,IAAI,IAAI;AACpC,cAAM,iBACJ,KAAK,UAAU,mBAAmB,IAAI;AACxC,aAAK,2BAA2B,EAAE;AAAA,UAChC;AAAA,UACA;AAAA,UACA,iBAAiB;AAAA,QACnB;AACA,0BAAkB;AAClB,YAAI,UAAU,qBAAqB;AACjC,gCAAsB,uBAAuB;AAC7C,eAAK,yBAAyB;AAAA,QAChC;AAAA,MACF;AACA,8BAAwB;AAAA,IAC1B,GAAG,GAAG;AAAA,EACR;AAAA;AAAA;AAAA,EAIA,gCAAgC,kBAAgC;AAC9D,SAAK,aAAa,gBAAgB;AAAA,EACpC;AAAA;AAAA;AAAA,EAIA,oCAAoC,sBAAoC;AACtE,SAAK,iBAAiB,oBAAoB;AAAA,EAC5C;AAAA,EAEA,kBAAkB,gBAAsC;AACtD,QAAI,eAAe,qBAAqB,WAAW;AAEjD,iBAAW,cAAc,OAAO,OAAO,KAAK,kBAAkB,GAAG;AAC/D,mBAAW,gBAAgB,YAAY;AACrC,qBAAW,eAAe,cAAc;AACtC,wBAAY,QAAQ,WAAW;AAC/B,kBAAM,EAAE,YAAY,IAAI;AACxB,gBAAI,aAAa;AACf,0BAAY,WAAW;AAAA,YACzB;AAAA,UACF;AAAA,QACF;AAAA,MACF;AACA;AAAA,IACF;AACA,SAAK,QAAQ,6BAA6B;AAC1C,eAAW,CAAC,WAAW,mBAAmB,KAAK,OAAO;AAAA,MACpD,eAAe;AAAA,IACjB,GAAG;AACD,eACM,WAAW,GACf,WAAW,oBAAoB,OAAO,QACtC,YACA;AACA,cAAM,sBAAsB,oBAAoB,OAAO,QAAQ;AAC/D,YAAI,qBAAqB;AACvB,gBAAM,YAAY,KAAK,mBAAmB,SAAS,EAAE,QAAQ;AAC7D,mBACM,aAAa,GACjB,aAAa,UAAU,QACvB,cACA;AACA,kBAAM,wBACJ,oBAAoB,SAAS,UAAU;AACzC,gBAAI,uBAAuB;AACzB,oBAAM,cAAc,UAAU,UAAU;AAExC,oBAAMC,kBACJ,OAAO,0BAA0B,WAC7B,wBACA,uBAAuB;AAE7B,0BAAY,QAAQ,WAClB,SAAS,YAAY,OAAO,EAAE,gBAAgBA,eAAc;AAE9D,oBAAM,qBACJ,OAAO,0BAA0B,WAC7BA,kBACA,sBAAsB,YAAYA;AACxC,kBAAI,YAAY,aAAa;AAC3B,4BAAY,YAAY,WACtB,SAAS,YAAY,OAAO,EAAE,oBAC5B,kBACF;AAAA,cACJ;AAAA,YACF;AAAA,UACF;AAAA,QACF;AAAA,MACF;AAAA,IACF;AACA,QAAI,KAAK,wBAAwB;AAC/B,WAAK,uBAAuB;AAAA,IAC9B;AAAA,EACF;AAAA;AAAA,EAGO,0BAA0B,SAA8B;AAC7D,QAAI,sBAAsB,SAAS;AACjC,YAAM,IAAI,MAAM,eAAe;AAAA,IACjC;AAEA,UAAM,iBAAiB,QAAQ;AAC/B,QACE,OAAO,mBAAmB,eAC1B,KAAK,QAAQ,mBAAmB,gBAChC;AACA,WAAK,QAAQ,iBAAiB;AAC9B,iBAAW,cAAc,KAAK,8BAA8B;AAC1D,mBAAW,UAAU;AAAA,MACvB;AAAA,IACF;AAEA,UAAM,eAAe,QAAQ;AAC7B,QACE,OAAO,iBAAiB,eACxB,KAAK,QAAQ,iBAAiB,gBAC9B,kBAAkB,YAAY,GAC9B;AACA,WAAK,QAAQ,eAAe;AAC5B,iBAAW,eAAe,KAAK,+BAA+B;AAC5D,oBAAY,UAAU,iBAAiB;AAAA,MACzC;AACA,WAAK,uBAAwB;AAAA,IAC/B;AAEA,UAAM,EAAE,2BAA2B,IAAI;AACvC,QAAI,OAAO,+BAA+B,aAAa;AACrD,WAAK,QAAQ,6BAA6B;AAC1C,WAAK,kBAAkB,0BAA0B;AACjD,WAAK,uBAAwB;AAAA,IAC/B;AAEA,UAAM,EAAE,aAAa,IAAI;AACzB,QAAI,OAAO,iBAAiB,aAAa;AACvC,WAAK,4BAA4B,YAAY;AAAA,IAC/C;AAAA,EACF;AAAA,EAEO,iBAAiB,GAAyB;AAC/C,UAAM,UAAU,EAAE;AAClB,eAAW,SAAS,WAAW;AAC7B,YAAM,SAAS,UAAU,KAAK;AAC9B,eAAS,IAAI,GAAG,IAAI,OAAO,QAAQ,KAAK;AACtC,cAAM,IAAI,QAAQ,YAAY,KAAK,EAAE,OAAO,CAAC;AAC7C,aAAK,OAAO,KAAK,EAAE,CAAC,EAAE,OAAO,KAAK,UAAU,KAAK,EAAE,CAAC,EAAE,MAAM;AAC5D,aAAK,OAAO,KAAK,EAAE,CAAC,EAAE,OAAO;AAAA,UAC3B,oBAAoB,KAAK,EAAE,QAAQ,YAAY,KAAK,EAAE,YAAY,CAAC,CAAC;AAAA,QACtE;AAAA,MACF;AACA,iBAAW,gBAAgB,EAAE,iBAAiB;AAC5C,cAAM,OAAO,aAAa;AAC1B,cAAM,aAAa,SAAS,aAAa,KAAK,MAAM,CAAC,EAAE;AACvD,cAAM,aAAa,IAAI,QAAQ,EAAE;AAAA,UAC/B;AAAA,UACC,CAAC,KAAK,KAAK,aAAa,QAAQ,IAC/B,aAAa,YACb,KAAK,SACL,MACA;AAAA,QACJ;AACA,iBAAS,IAAI,GAAG,IAAI,OAAO,QAAQ,KAAK;AACtC,gBAAM,wBAAwB,KAAK,QAAQ;AAAA,YACzC,KAAK,SAAS,EAAE,QAAQ,EAAE,CAAC;AAAA,UAC7B;AACA,gBAAM,IACJ,sBAAsB,mBAAmB,KAAK,EAAE,YAAY,CAAC;AAC/D,cACE,MAAM,KACN,sBAAsB,mBAAmB,KAAK,EAAE,iBAC9C,CACF,MAAM,GACN;AACA,kBAAM,IAAI,QAAQ,YAAY,KAAK,EAAE,OAAO,CAAC;AAC7C,iBAAK,OAAO,KAAK,EAAE,CAAC,EAAE,OAAO,YAAY,UAAU;AAAA,UACrD;AAAA,QACF;AAAA,MACF;AAAA,IACF;AACA,SAAK,uBAAwB;AAAA,EAC/B;AAAA;AAAA;AAAA,EAIQ,YACN,OACA,eACA,OACA,eACU;AACV,UAAM,mBAAkC,CAAC;AACzC,kBAAc,KAAK,gBAAgB;AACnC,UAAM,QAAQ,IAAI,MAAM;AACxB,QAAI,KAAK,QAAQ,gBAAgB;AAC/B,YAAM,aAAa,KAAK,sBAAsB;AAC9C,YAAM,IAAI,UAAU;AACpB,WAAK,6BAA6B,KAAK,UAAU;AAAA,IACnD;AACA,aAAS,IAAI,GAAG,IAAI,MAAM,aAAa,QAAQ,KAAK;AAClD,YAAM,UAAU,KAAK;AAAA,QACnB,SAAS,kBAAkB,CAAC,CAAC;AAAA,QAC7B,SAAS,MAAM,aAAa,CAAC,CAAC;AAAA,QAC9B;AAAA,MACF;AACA,YAAM,cAA2B;AAAA,QAC/B,SAAS,MAAM,aAAa,CAAC;AAAA,QAC7B,SAAS;AAAA,MACX;AACA,YAAM,IAAI,OAAO;AACjB,UAAI,KAAK,QAAQ,iBAAiB,YAAY;AAC5C,cAAM,cAAc,KAAK;AAAA,UACvB,SAAS,kBAAkB,CAAC,CAAC;AAAA,UAC7B,SAAS,MAAM,aAAa,CAAC,CAAC;AAAA,UAC9B;AAAA,QACF;AACA,cAAM,IAAI,WAAW;AACrB,oBAAY,cAAc;AAC1B,aAAK,8BAA8B,KAAK,WAAW;AAAA,MACrD;AAEA,UACE,KAAK,QAAQ,4BAA4B,qBACvC,aACF,qBAAqB,KAAK,KAC1B,qBAAqB,KAAK,EAAE,aAAa,KACzC,qBAAqB,KAAK,EAAE,aAAa,EAAE,CAAC,GAC5C;AACA,cAAM,CAAC,QAAQ,SAAS,OAAO,IAC7B,qBAAqB,KAAK,EAAE,aAAa,EAAE,CAAC;AAC9C,SAAC,YAAY;AACX,gBAAM,kBAAkB,OAAO,SAAkB;AAC/C,kBAAM,UAAmB,OAAO,OAC5B,KAAK,aACL,KAAK;AAET,kBAAM,OAAO,KAAK;AAAA,cAChB,SAAS,kBAAkB,CAAC,CAAC;AAAA,cAC7B,SAAS,MAAM,aAAa,CAAC,CAAC;AAAA,cAC9B;AAAA,YACF;AACA,iBAAK,WAAW,IAAI,kBAAkB;AAAA,cACpC,KAAK;AAAA,cACL,MAAM,OAAO,WAAW;AAAA,cACxB,aAAa;AAAA,YACf,CAAC;AAED,kBAAM,KAAK,UAAU;AACrB,kBAAM,MAAM,UAAU,KAAK;AAC3B,kBAAM,KAAK,UAAU;AACrB,kBAAM,MAAM,UAAU,KAAK;AAE3B,gBAAI,KAAK,IAAI,QAAQ,IAAI,EAAE;AAC3B,gBAAI,KAAK,IAAI,QAAQ,IAAI,EAAE;AAC3B,gBAAI,KAAK,IAAI,QAAQ,IAAI,EAAE;AAC3B,gBAAI,KAAK,IAAI,QAAQ,IAAI,EAAE;AAE3B,oBAAQ,QAAQ;AAAA,cACd,KAAK,GAAG;AACN,iBAAC,IAAI,IAAI,IAAI,EAAE,IAAI,CAAC,IAAI,IAAI,IAAI,EAAE;AAClC;AAAA,cACF;AAAA,cACA,KAAK,GAAG;AACN,iBAAC,IAAI,IAAI,IAAI,EAAE,IAAI,CAAC,IAAI,IAAI,IAAI,EAAE;AAClC;AAAA,cACF;AAAA,cACA,KAAK,GAAG;AACN,iBAAC,IAAI,IAAI,IAAI,EAAE,IAAI,CAAC,IAAI,IAAI,IAAI,EAAE;AAClC;AAAA,cACF;AAAA,YACF;AACA,iBAAK,SAAS;AAAA,cACZ;AAAA,cACA,IAAI;AAAA,gBACF,IAAI,aAAa;AAAA,kBACf,GAAG;AAAA,kBACH,GAAG;AAAA,kBACH,GAAG;AAAA,kBACH,GAAG;AAAA,kBACH,GAAG;AAAA,kBACH,GAAG;AAAA,kBACH,GAAG;AAAA,kBACH,GAAG;AAAA,kBACH,GAAG;AAAA,kBACH,GAAG;AAAA,kBACH,GAAG;AAAA,kBACH,GAAG;AAAA,gBACL,CAAC;AAAA,gBACD;AAAA,cACF;AAAA,YACF;AACA,kBAAM,IAAI,IAAI;AAAA,UAChB;AAOA,0BAAgB,IAAI;AACpB,0BAAgB,KAAK;AAAA,QAavB,GAAG;AAAA,MACL;AAEA,uBAAiB,KAAK,WAAW;AAAA,IACnC;AACA,UAAM,OAAO,KAAK,MAAM,MAAM;AAC9B,UAAM,mBAAmB;AACzB,SAAK,IAAI,KAAK;AACd,WAAO;AAAA,EACT;AAAA;AAAA,EAGQ,wBAA8B;AACpC,UAAM,MAAM,8BAA8B;AAC1C,WAAO,IAAI;AAAA,MACT;AAAA,MACA,KAAK,QAAQ,4BAA4B,qBAAqB,YAC1D,YACA;AAAA,IACN;AAAA,EACF;AAAA,EAEQ,cACN,aACA,kBACA,QACM;AACN,UAAM,MACJ,KAAK,QAAQ,4BAA4B,qBAAqB,YAC1D,mBAAmB,IACnB,SACE,KAAK,2BAA2B,IAChC,sBAAsB;AAC9B,UAAM,cAAc,IAAI;AAAA,MACtB;AAAA,MACA,SACI,iBAAiB,oBAAoB,UACrC,iBAAiB,gBAAgB;AAAA,IACvC;AACA,gBAAY,qBAAqB,YAAY,KAAK;AAClD,gBAAY,SAAS,KAAK,YAAY,MAAM;AAC5C,gBAAY,SAAS;AAAA,MACnB,SACI,KAAK,QAAQ,4BAA4B,qBACzC,YACE,2CACA,gBAAgB,uBAClB,gBAAgB;AAAA,IACtB;AACA,gBAAY,MAAM,UAAU,gBAAgB,KAAK,OAAO,CAAC;AACzD,WAAO;AAAA,EACT;AAAA;AAAA,EAGA,iCAAiC,SAAuB;AACtD,IACE,KAAK,6BAA6B,CAAC,EAAE,SACrC,UAAU;AAAA,EACd;AAAA;AAAA,EAGA,4BAA4B,cAAkC;AAC5D,SAAK,QAAQ,eAAe;AAC5B,eAAW,aAAa,OAAO,OAAO,KAAK,kBAAkB,GAAG;AAC9D,iBAAW,aAAa,WAAW;AACjC,mBAAW,eAAe,WAAW;AACnC,sBAAY,QAAQ,MAAM,UAAU,gBAAgB,KAAK,OAAO,CAAC;AACjE,sBAAY,aAAa,MAAM;AAAA,YAC7B,gBAAgB,KAAK,OAAO;AAAA,UAC9B;AAAA,QAGF;AAAA,MACF;AAAA,IACF;AAAA,EACF;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAiBQ,KAAK,UAA0B;AACrC,WAAO,aAAa,QAAQ;AAAA,EAC9B;AACF;;;AEvjCA;AAAA,EACE,mBAAAC;AAAA,EACA,kBAAAC;AAAA,EACA,SAAAC;AAAA,EACA,cAAAC;AAAA,EACA,SAAAC;AAAA,EACA,aAAAC;AAAA,EACA,SAAAC;AAAA,EAEA,QAAAC;AAAA,EACA,qBAAAC;AAAA,EACA,YAAAC;AAAA,EAEA,WAAAC;AAAA,OACK;AAoBP,IAAM,qBAAqB,IAAIC,mBAAkB;AAAA,EAC/C,MAAMC;AAAA,EACN,OAAO;AACT,CAAC;AACD,IAAM,gBAAgB,IAAID,mBAAkB;AAAA,EAC1C,SAAS;AACX,CAAC;AACD,IAAM,uBAAuB,IAAIA,mBAAkB;AAAA,EACjD,cAAc;AAChB,CAAC;AAED,SAAS,KAAK,QAAkB,GAAW,GAAmB;AAC5D,SAAO,KAAK;AAAA,IACV,OAAO,IAAI,CAAC,IAAI,OAAO,IAAI,CAAC;AAAA,IAC5B,OAAO,IAAI,IAAI,CAAC,IAAI,OAAO,IAAI,IAAI,CAAC;AAAA,IACpC,OAAO,IAAI,IAAI,CAAC,IAAI,OAAO,IAAI,IAAI,CAAC;AAAA,EACtC;AACF;AAEA,SAAS,QAAQ,QAAkB,GAAW,GAAW,GAAmB;AAC1E,QAAM,KAAK,KAAK,QAAQ,GAAG,CAAC;AAC5B,QAAM,KAAK,KAAK,QAAQ,GAAG,CAAC;AAC5B,QAAM,KAAK,KAAK,QAAQ,GAAG,CAAC;AAC5B,QAAM,KAAK,KAAK,KAAK,MAAM;AAC3B,SAAO,KAAK,KAAK,KAAK,IAAI,OAAO,IAAI,OAAO,IAAI,GAAG;AACrD;AAEA,SAAS,SAAS,QAA0B;AAC1C,MAAI,MAAM;AACV,WAAS,IAAI,GAAG,IAAI,IAAI,OAAO,QAAQ,KAAK;AAC1C,WAAO,QAAQ,QAAQ,GAAG,GAAG,CAAC;AAAA,EAChC;AACA,SAAO;AACT;AAEA,SAAS,UAAUE,IAAuB;AACxC,QAAM,IAAI,KAAK,MAAMA,GAAE,CAAC,GAAGA,GAAE,CAAC,GAAGA,GAAE,CAAC,CAAC;AACrC,EAAAA,GAAE,CAAC,KAAK;AACR,EAAAA,GAAE,CAAC,KAAK;AACR,EAAAA,GAAE,CAAC,KAAK;AACR,SAAOA;AACT;AAEA,SAAS,MAAM,GAAa,GAAuB;AACjD,QAAMA,KAAI,IAAI,MAAc,CAAC;AAC7B,EAAAA,GAAE,CAAC,IAAI,EAAE,CAAC,IAAI,EAAE,CAAC,IAAI,EAAE,CAAC,IAAI,EAAE,CAAC;AAC/B,EAAAA,GAAE,CAAC,IAAI,EAAE,CAAC,IAAI,EAAE,CAAC,IAAI,EAAE,CAAC,IAAI,EAAE,CAAC;AAC/B,EAAAA,GAAE,CAAC,IAAI,EAAE,CAAC,IAAI,EAAE,CAAC,IAAI,EAAE,CAAC,IAAI,EAAE,CAAC;AAC/B,SAAOA;AACT;AAEA,SAAS,OAAO,GAAuB;AACrC,QAAM,IAAc,CAAC,EAAE,CAAC,IAAI,EAAE,CAAC,GAAG,EAAE,CAAC,IAAI,EAAE,CAAC,GAAG,EAAE,CAAC,IAAI,EAAE,CAAC,CAAC;AAC1D,QAAM,IAAc,CAAC,EAAE,CAAC,IAAI,EAAE,CAAC,GAAG,EAAE,CAAC,IAAI,EAAE,CAAC,GAAG,EAAE,CAAC,IAAI,EAAE,CAAC,CAAC;AAC1D,QAAMA,KAAI,MAAM,GAAG,CAAC;AACpB,SAAO,UAAUA,EAAC;AACpB;AAEA,SAAS,UAAUC,OAAgB,IAAsB;AACvD,QAAMD,KAAc,CAAC;AACrB,QAAM,IAAc,IAAI,MAAM,CAAC;AAC/B,QAAM,IAAc,IAAI,MAAM,CAAC;AAC/B,WAAS,OAAO,GAAG,OAAO,IAAI,QAAQ;AACpC,aAAS,IAAI,GAAG,IAAIC,MAAK,QAAQ,KAAK,GAAG;AACvC,YAAM,MAAM,IAAIA,MAAK,SAAS,KAAKA,MAAK;AACxC,YAAM,MAAM,IAAI,KAAKA,MAAK;AAC1B,eAAS,IAAI,GAAG,IAAI,GAAG,KAAK;AAC1B,UAAE,CAAC,IAAIA,MAAK,KAAK,CAAC,IAAIA,MAAK,IAAI,CAAC;AAChC,UAAE,CAAC,IAAIA,MAAK,KAAK,CAAC,IAAIA,MAAK,IAAI,CAAC;AAAA,MAClC;AACA,YAAM,OAAO,KAAK,MAAM,EAAE,CAAC,GAAG,EAAE,CAAC,GAAG,EAAE,CAAC,CAAC;AACxC,YAAM,OAAO,KAAK,MAAM,EAAE,CAAC,GAAG,EAAE,CAAC,GAAG,EAAE,CAAC,CAAC;AACxC,eAAS,IAAI,GAAG,IAAI,GAAG,KAAK;AAC1B,UAAE,CAAC,KAAK;AACR,UAAE,CAAC,KAAK;AAAA,MACV;AACA,YAAM,IAAI,EAAE,CAAC,IAAI,EAAE,CAAC,IAAI,EAAE,CAAC,IAAI,EAAE,CAAC,IAAI,EAAE,CAAC,IAAI,EAAE,CAAC;AAChD,YAAM,IAAI,KAAK,KAAK,KAAK,IAAI,IAAI,CAAC;AAClC,eAAS,IAAI,GAAG,IAAI,GAAG,KAAK;AAC1B,QAAAD,GAAE,IAAI,CAAC,IAAIC,MAAK,IAAI,CAAC,KAAK,EAAE,CAAC,IAAI,EAAE,CAAC,KAAK;AAAA,MAC3C;AAAA,IACF;AACA,QAAI,OAAO;AACX,aAAS,IAAI,GAAG,QAAQ,IAAID,GAAE,QAAQ,KAAK,GAAG;AAC5C,YAAM,MAAM,IAAI,KAAKC,MAAK;AAC1B,UAAIC,KAAI;AACR,eAAS,IAAI,GAAG,IAAI,GAAG,KAAK;AAC1B,cAAM,IAAID,MAAK,KAAK,CAAC,IAAIA,MAAK,IAAI,CAAC;AACnC,cAAM,IAAID,GAAE,KAAK,CAAC,IAAIA,GAAE,IAAI,CAAC;AAC7B,QAAAE,MAAK,IAAI;AAAA,MACX;AACA,UAAIA,MAAK,GAAG;AACV,eAAO;AAAA,MACT;AAAA,IACF;AACA,QAAI,MAAM;AACR,aAAOF;AAAA,IACT;AACA,UAAM;AAAA,EACR;AACA,SAAOC;AACT;AAEA,IAAM,SAAN,MAAa;AAAA,EAOX,YACS,IACA,IACP;AAFO;AACA;AAEP,SAAK,WAAW,IAAI,aAAa,IAAI,EAAE;AACvC,SAAK,MAAM;AACX,SAAK,SAAS,IAAI,WAAW,KAAK,EAAE;AACpC,SAAK,MAAM,IAAI,WAAW,EAAE;AAC5B,SAAK,MAAM;AACX,SAAK,OAAO;AAAA,EACd;AAAA,EAhBA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EAaA,IAAI,IAAc,GAAW,GAAW;AACtC,SAAK,SAAS,KAAK,GAAG,IAAI,GAAG,IAAI,IAAI,CAAC;AACtC,SAAK,SAAS,KAAK,MAAM,CAAC,IAAI,GAAG,IAAI,IAAI,CAAC;AAC1C,SAAK,SAAS,KAAK,MAAM,CAAC,IAAI,GAAG,IAAI,IAAI,CAAC;AAC1C,SAAK,OAAO,KAAK,GAAG,IAAI,KAAK;AAC7B,SAAK,OAAO,KAAK,MAAM,CAAC,IAAK,KAAK,IAAK;AACvC,SAAK,OAAO,KAAK,MAAM,CAAC,IAAI,IAAI;AAChC,SAAK,OAAO;AAAA,EACd;AAAA,EAEA,aAAa,IAAc,GAAW;AACpC,SAAK,SAAS,KAAK,GAAG,IAAI,GAAG,IAAI,IAAI,CAAC;AACtC,SAAK,SAAS,KAAK,MAAM,CAAC,IAAI,GAAG,IAAI,IAAI,CAAC;AAC1C,SAAK,SAAS,KAAK,MAAM,CAAC,IAAI,GAAG,IAAI,IAAI,CAAC;AAC1C,SAAK,OAAO;AAAA,EACd;AAAA,EAEA,OAAO,GAAW;AAChB,SAAK,IAAI,KAAK,MAAM,IAAI;AAAA,EAC1B;AAAA,EAEA,SAAS,QAAkB,OAAe,KAAmB;AAC3D,UAAM,UAAoB;AAC1B,aAAS,IAAI,GAAG,KAAK,IAAI,KAAK,QAAQ,QAAQ,KAAK;AACjD,WAAK,IAAI,SAAS,GAAG,KAAK;AAC1B,WAAK,IAAI,SAAS,GAAG,KAAK;AAC1B,WAAK,IAAI,SAAS,IAAI,GAAG,KAAK;AAC9B,WAAK,OAAO,GAAG;AAAA,IACjB;AAAA,EACF;AAAA,EAEA,cAAc,KAAqB;AACjC,QAAI,aAAa,YAAY,IAAIE,iBAAgB,KAAK,UAAU,CAAC,CAAC;AAElE,UAAM,MAAM,KAAK,OAAO,SAAS,GAAG,IAAI,KAAK,EAAE;AAC/C,QAAI,aAAa,SAAS,IAAIA,iBAAgB,KAAK,GAAG,IAAI,CAAC;AAAA,EAC7D;AAAA,EAEA,WAAW,KAAqB;AAC9B,QAAI,YAAY;AAChB,aAAS,IAAI,GAAG,IAAI,KAAK,QAAQ;AAC/B,YAAM,KAAK;AACX,YAAM,KAAK,KAAK,IAAI,EAAE;AACtB,aAAO,KAAK,IAAI,CAAC,MAAM,IAAI;AACzB;AAAA,MACF;AACA,UAAI,SAAS,IAAI,IAAI,KAAK,IAAI,KAAK,EAAE;AAAA,IACvC;AAAA,EACF;AAAA,EAEA,qBAAqB;AACnB,SAAK,OAAO,WAAW,KAAK,KAAK,GAAG,KAAK,GAAG;AAAA,EAC9C;AACF;AAEA,IAAM,aAAN,MAAiB;AAAA,EACP;AAAA,EACA;AAAA,EACA;AAAA,EACA,aAA0B;AAAA,EAC3B,WAAmB;AAAA,EACnB;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACC;AAAA,EACA;AAAA,EACR,YACE,QACA,YACA,MACA,SAGA;AACA,SAAK,QAAQ,CAAC,CAAC,WAAW;AAC1B,SAAK,UAAU,WAAW;AAC1B,SAAK,eAAe,OAAO;AAC3B,UAAM,UAAU,IAAIC,OAAM,WAAW,KAAK,EAAE,OAAO;AACnD,SAAK,YAAY;AACjB,SAAK,0BAA0B;AAC/B,QAAI,SAAS,gBAAgB;AAC3B,WAAK,kBAAkB,QAAQ,QAAQ,cAAc;AAAA,IACvD;AACA,SAAK,YAAY;AACjB,UAAM,SAAS,KAAK,cAAc,WAAW,QAAQ,IAAI;AACzD,WAAO,SAAS,QAAQ,KAAK,WAAW,KAAK,QAAQ,IAAI,CAAC;AAC1D,SAAK,aAAa,OAAO;AAAA,EAC3B;AAAA,EAEQ,cAAc,QAAkB,MAAwB;AAC9D,WAAO,UAAU,OAAO,MAAM,GAAG,IAAI;AAAA,EACvC;AAAA,EAEQ,WACN,QACA,wBACA,MACAC,SACU;AACV,aAAS,KAAK,cAAc,QAAQ,IAAI;AACxC,IAAAA,UAASA,QAAO,MAAM;AACtB,aAAS,IAAI,GAAG,IAAI,GAAG,KAAK;AAC1B,MAAAA,QAAO,CAAC,KAAK,MAAM;AAAA,IACrB;AACA,UAAM,UAAU,IAAI,MAAc,OAAO,MAAM;AAC/C,aAAS,IAAI,GAAG,IAAI,IAAI,OAAO,QAAQ,KAAK;AAC1C,YAAM,IAAI,OAAO,SAAS,IAAI,IAAI;AAClC,cAAQ,IAAI,CAAC,IAAI,OAAO,IAAI,CAAC,IAAIA,QAAO,CAAC;AACzC,cAAQ,IAAI,IAAI,CAAC,IAAI,OAAO,IAAI,IAAI,CAAC,IAAIA,QAAO,CAAC;AACjD,cAAQ,IAAI,IAAI,CAAC,IAAI,OAAO,IAAI,IAAI,CAAC,IAAIA,QAAO,CAAC;AAAA,IACnD;AACA,WAAO;AAAA,EACT;AAAA,EAEQ,iBAAiB,QAA4B;AACnD,UAAM,UAAU,OAAO,MAAM;AAC7B,aAAS,IAAI,GAAG,IAAI,OAAO,QAAQ,KAAK;AACtC,cAAQ,CAAC,IAAI,OAAO,CAAC,IAAI;AAAA,IAC3B;AACA,WAAO;AAAA,EACT;AAAA,EAEA,QACE,QACA,YACA,cACA,wBACA,MACAA,SACM;AACN,SAAK,YAAY,OAAO;AACxB,UAAM,SAAS,KAAK;AAAA,MAClB,WAAW;AAAA,MACX;AAAA,MACA;AAAA,MACAA;AAAA,IACF;AACA,WAAO;AAAA,MACL;AAAA,MACA,KAAK;AAAA,MACL,gBAAgB,CAAC,KAAK,QAAQ,IAAI;AAAA,IACpC;AACA,SAAK,UAAU,OAAO;AAAA,EACxB;AAAA,EAEO,cACL,QACA,YACA,OACA;AACA,SAAK,kBAAkB,OAAO;AAC9B,UAAM,SAAS,KAAK,iBAAiB,WAAW,MAAM;AACtD,WAAO,SAAS,QAAQ,OAAO,KAAK,QAAQ,IAAI,CAAC;AACjD,SAAK,gBAAgB,OAAO;AAAA,EAC9B;AAAA,EAEQ,gBAAgB,QAAgB,cAA6B;AACnE,UAAM,OAAO,KAAK,SAAS,CAAC,eAAe,IAAI;AAC/C,aAAS,IAAI,KAAK,WAAW,IAAI,KAAK,SAAS,KAAK;AAClD,aAAO,IAAI,CAAC,IAAI,OAAQ,OAAO,IAAI,CAAC,IAAI;AAAA,IAC1C;AAAA,EACF;AAAA,EAEA,kBACE,QACA,2BACM;AACN,QAAI,IAAI;AACR,YAAQ,2BAA2B;AAAA,MACjC,KAAK,WAAW;AACd,YAAI,KAAK;AACT;AAAA,MACF;AAAA,MACA,KAAK,OAAO;AACV,YAAI,KAAK,cAAc,UAAU;AAC/B,cAAI;AAAA,QACN,OAAO;AACL,cAAI,IAAID,OAAM,KAAK,SAAS,EAAE,eAAe,GAAG,EAAE,OAAO;AAAA,QAC3D;AACA;AAAA,MACF;AAAA,MACA,KAAK,YAAY;AACf,YAAI;AACJ;AAAA,MACF;AAAA,MACA,KAAK,WAAW;AACd,YAAI;AACJ;AAAA,MACF;AAAA,MACA,KAAK;AACH,YAAI,KAAK;AAAA,IACb;AACA,SAAK,0BAA0B;AAC/B,aAAS,IAAI,IAAI,KAAK,cAAc,IAAI,IAAI,KAAK,YAAY,KAAK,GAAG;AACnE,aAAO,OAAO,OAAO,MAAM,CAAC,IAAI,KAAK;AACrC,aAAO,OAAO,OAAO,MAAM,IAAI,CAAC,IAAK,KAAK,IAAK;AAC/C,aAAO,OAAO,OAAO,MAAM,IAAI,CAAC,IAAI,IAAI;AAAA,IAC1C;AACA,aAAS,IAAI,IAAI,KAAK,WAAW,IAAI,IAAI,KAAK,SAAS,KAAK,GAAG;AAC7D,aAAO,OAAO,OAAO,MAAM,CAAC,IAAI,KAAK;AACrC,aAAO,OAAO,OAAO,MAAM,IAAI,CAAC,IAAK,KAAK,IAAK;AAC/C,aAAO,OAAO,OAAO,MAAM,IAAI,CAAC,IAAI,IAAI;AAAA,IAC1C;AACA,SAAK;AAAA,MACH;AAAA,MACA,8BAA8B,eAAe,CAAC,KAAK;AAAA,IACrD;AAAA,EACF;AAAA,EAEO,OAAO,QAAsB;AAClC,UAAM,MAAM,OAAO;AACnB,UAAM,OAAO,OAAO;AACpB,UAAM,SAAS,IAAI,MAAM,CAAC;AAC1B,aAAS,IAAI,IAAI,KAAK,cAAc,IAAI,IAAI,KAAK,YAAY,KAAK;AAChE,aAAO,CAAC,IAAI,KAAK,IAAI,CAAC;AACtB,aAAO,CAAC,IAAI,KAAK,IAAI,IAAI,CAAC;AAC1B,aAAO,CAAC,IAAI,KAAK,IAAI,IAAI,CAAC;AAC1B,YAAM,KAAK,OAAO,GAAG,MAAM,KAAK,SAAS,MAAM;AAC/C,UAAI,IAAI,CAAC,IAAI,GAAG,CAAC;AACjB,UAAI,IAAI,IAAI,CAAC,IAAI,GAAG,CAAC;AAAA,IACvB;AACA,aAAS,IAAI,IAAI,KAAK,WAAW,IAAI,IAAI,KAAK,SAAS,KAAK;AAC1D,aAAO,CAAC,IAAI,KAAK,IAAI,CAAC;AACtB,aAAO,CAAC,IAAI,KAAK,IAAI,IAAI,CAAC;AAC1B,aAAO,CAAC,IAAI,KAAK,IAAI,IAAI,CAAC;AAC1B,YAAM,KAAK,OAAO,GAAG,MAAM,KAAK,SAAS,MAAM;AAC/C,UAAI,IAAI,CAAC,IAAI,GAAG,CAAC;AACjB,UAAI,IAAI,IAAI,CAAC,IAAI,GAAG,CAAC;AAAA,IACvB;AAAA,EACF;AAAA,EAEO,WAAW,QAAgB,IAAwB;AACxD,QAAI,KAAK,eAAe,IAAI;AAC1B,aAAO;AAAA,IACT;AACA,SAAK,aAAa;AAClB,UAAM,KAAK,IAAI,OAAO;AACtB,WAAO,IAAK;AAAA,MACV,IAAI,KAAK;AAAA,MACT,IAAI,GAAG,eAAe;AAAA,MACtB,IAAI,GAAG,aAAa;AAAA,IACtB;AACA,WAAO,IAAK;AAAA,MACV,IAAI,KAAK;AAAA,MACT,IAAI,GAAG,YAAY;AAAA,MACnB,IAAI,GAAG,UAAU;AAAA,IACnB;AACA,WAAO;AAAA,EACT;AAAA,EAEO,SAAS,QAAgB,IAAwB;AACtD,UAAM,IAAI,GAAG;AACb,QAAI,KAAK,cAAc,GAAG;AACxB,WAAK,YAAY;AACjB,YAAM,KAAK,OAAO;AAClB,aAAO,OAAO;AAAA,QACZ,IAAI,KAAK;AAAA,QACT,IAAI,GAAG,eAAe;AAAA,QACtB,IAAI,GAAG,aAAa;AAAA,MACtB;AACA,aAAO,OAAO;AAAA,QACZ,IAAI,KAAK;AAAA,QACT,IAAI,GAAG,YAAY;AAAA,QACnB,IAAI,GAAG,UAAU;AAAA,MACnB;AACA,aAAO;AAAA,IACT,OAAO;AACL,aAAO;AAAA,IACT;AAAA,EACF;AACF;AAEA,IAAM,cAAN,MAAkB;AAAA,EACT;AAAA,EACC;AAAA,EACR,YAAY,SAAc,IAAmB,YAAwB;AACnE,SAAK,QAAQ,IAAIE,OAAM;AACvB,UAAM,SAAS,QAAQ;AACvB,UAAM,SAAS,IAAI,OAAO,OAAO,SAAS,IAAI,GAAG,EAAE;AACnD,aAAS,IAAI,GAAG,IAAI,IAAI,IAAI,OAAO,QAAQ,KAAK;AAC9C,aAAO,aAAa,QAAQ,CAAC;AAC7B,aAAO,aAAa,QAAQ,CAAC;AAC7B,aAAO,aAAa,QAAQ,IAAI,CAAC;AAAA,IACnC;AACA,SAAK,MAAM,IAAIC,gBAAe;AAC9B,WAAO,cAAc,KAAK,GAAG;AAC7B,UAAM,MAAM,IAAIC,MAAK,KAAK,KAAK,aAAa;AAC5C,QAAI,SAAS,cAAc,WAAW,eAAe;AAAA,MACnD,IAAI,KAAK,QAAQ,IAAI;AAAA,IACvB;AACA,SAAK,MAAM,MAAM,UAAU,IAAI;AAC/B,SAAK,MAAM,IAAI,GAAG;AAAA,EACpB;AACF;AAEA,IAAMC,YAAN,MAAe;AAAA,EACN;AAAA,EACA;AAAA,EACP,YAAY,SAAyB;AACnC,UAAM,MAAM,QAAQ;AACpB,SAAK,OAAO,IAAIC,SAAQ,IAAI,CAAC,GAAG,IAAI,CAAC,GAAG,IAAI,CAAC,CAAC;AAC9C,SAAK,QAAQ,QAAQ;AAAA,EACvB;AACF;AAMA,IAAM,yBAAyB;AAC/B,IAAM,WAAW;AA+BV,IAAM,OAAN,cAAmBC,UAAmC;AAAA,EA2B3D,YACU,wBACA,SACA,YACR,sBAA+B,OAC/B,wBAAiC,OACjC,yBAAiC,GACzB,eAAgC,GAChC,SAAsB,CAAC,GAC/B;AACA,UAAM;AATE;AACA;AACA;AAIA;AACA;AAGR,QAAI,WAAW,SAAS,WAAW,GAAG;AACpC,YAAM,MAAM,oDAAoD;AAAA,IAClE;AACA,SAAK,eAAe,IAAIb,mBAAkB;AAAA,MACxC,cAAc;AAAA,MACd,aAAa;AAAA,MACb,SAAS;AAAA,IACX,CAAC;AACD,SAAK,yBAAyB;AAC9B,SAAK,kBAAkB;AACvB,SAAK,4BAA4B;AACjC,SAAK,WAAW,CAAC;AACjB,UAAM,UAAU,KAAK,WAAW;AAChC,eAAW,QAAQ,SAAS;AAC1B,WAAK,SAAS,KAAK,YAAY,MAAM,IAAI,IAAIW,UAAS,IAAI;AAAA,IAC5D;AACA,UAAM,WAAW,KAAK,WAAW;AACjC,SAAK,WAAW,CAAC;AACjB,SAAK,iBAAiB,IAAI,MAAM,CAAC;AACjC,SAAK,iBAAiB,IAAI,MAAM,CAAC;AAOjC,SAAK,eAAe,mBAAmB;AACvC,0BAAsB;AACtB,QAAI,gBAAgB;AACpB,UAAM,aAAa;AACnB,eAAW,WAAW,UAAU;AAC9B,YAAM,QAAQ,QAAQ,OAAO,SAAS;AACtC,uBAAiB,cAAc,QAAQ;AAAA,IACzC;AACA,UAAM,SAAS,IAAI,OAAO,eAAe,WAAW,aAAa;AACjE,UAAM,QAAQ;AACd,UAAM,UAAsB,CAAC;AAC7B,QAAI,UAAU;AACd,eAAW,KAAK,WAAW,OAAO;AAChC,cAAQ,KAAK,OAAO,EAAE,MAAM,CAAC;AAC7B,iBAAW,SAAS,EAAE,MAAM;AAAA,IAC9B;AACA,UAAM,YACJ,iBAAiB,SACb,eAAe,eACf;AACN,QAAI,iBAAiB;AACrB,eAAW,WAAW,UAAU;AAC9B,UAAI,CAAC,QAAQ,OAAO;AAClB;AAAA,MACF;AAAA,IACF;AACA,UAAM,OACH,KAAK,KAAK,UAAU,cAAc,KAAK,IAAI,KAAK,KAAK,SAAS,KAAM;AACvE,eAAW,WAAW,UAAU;AAC9B,YAAM,QAAQ,QAAQ;AACtB,YAAM,MAAM,QAAQ;AACpB,YAAM,MAAM,QAAQ;AACpB,UAAI,CAAC,KAAK,SAAS,KAAK,GAAG;AACzB,aAAK,SAAS,KAAK,IAAI,CAAC;AAAA,MAC1B;AACA,UAAI,CAAC,KAAK,SAAS,KAAK,EAAE,GAAG,GAAG;AAC9B,aAAK,SAAS,KAAK,EAAE,GAAG,IAAI,CAAC;AAAA,MAC/B;AACA,YAAM,UAEF,CAAC;AACL,UAAI,OAAO,gBAAgB;AACzB,gBAAQ,iBAAiB;AAAA,UACvB,OAAO;AAAA,UACP;AAAA,UACA;AAAA,UACA;AAAA,UACA;AAAA,QACF;AAAA,MACF;AACA,YAAM,aAAa,IAAI,WAAW,QAAQ,SAAS,MAAM,OAAO;AAChE,WAAK,SAAS,KAAK,EAAE,GAAG,EAAE,GAAG,IAAI;AAAA,IACnC;AAOA,SAAK,mBAAmB;AACxB,4BAAwB;AACxB,eAAW,WAAW,UAAU;AAC9B,YAAM,QAAQ,QAAQ;AACtB,YAAM,MAAM,QAAQ;AACpB,YAAM,MAAM,QAAQ;AACpB,WAAK,SAAS,KAAK,EAAE,GAAG,EAAE,GAAG,EAAE;AAAA,QAC7B;AAAA,QACA;AAAA,QACA;AAAA,QACA;AAAA,QACA;AAAA,QACA,QAAQ,QAAQ,IAAI;AAAA,MACtB;AAAA,IACF;AACA,SAAK,kBAAkB,OAAO;AAC9B,eAAW,WAAW,UAAU;AAC9B,YAAM,QAAQ,QAAQ;AACtB,YAAM,MAAM,QAAQ;AACpB,YAAM,MAAM,QAAQ;AACpB,UAAI,qBAAqB;AACvB,aAAK,SAAS,KAAK,EAAE,GAAG,EAAE,GAAG,EAAE,cAAc,QAAQ,SAAS,KAAK;AAAA,MACrE;AAAA,IACF;AACA,UAAM,WAAW,IAAIF,gBAAe;AACpC,WAAO,cAAc,QAAQ;AAC7B,WAAO,WAAW,QAAQ;AAC1B,UAAM,MAAM,IAAIC,MAAK,UAAU,KAAK,cAAc;AAClD,QAAI,MAAM,IAAI,UAAU,UAAU,QAAQ;AAC1C,SAAK,IAAI,GAAG;AACZ,UAAM,OAAO,IAAIA,MAAK,UAAU,KAAK,cAAc;AACnD,SAAK,MAAM,IAAI,UAAU,UAAU,QAAQ;AAC3C,SAAK,IAAI,IAAI;AACb,UAAM,WAAW,KAAK,WAAW;AACjC,SAAK,YAAY;AACjB,SAAK,WAAW;AAChB,SAAK,SAAS;AACd,eAAW,WAAW,UAAU;AAC9B,YAAM,UAAU,IAAI;AAAA,QAClB;AAAA,QACA,WAAW;AAAA,QACX,KAAK;AAAA,MACP;AACA,cAAQ,MAAM,MAAM,IAAI,UAAU,UAAU,QAAQ;AACpD,WAAK,IAAI,QAAQ,KAAK;AACtB,WAAK,eAAe,KAAK,QAAQ,MAAM,SAAS,CAAC,CAAC;AAAA,IACpD;AACA,WAAO,mBAAmB;AAC1B,eAAW,WAAW,CAAC;AACvB,SAAK,qBAAqB;AAAA,EAY5B;AAAA,EAvLQ;AAAA,EACA;AAAA,EAEA,iBAA6B,CAAC;AAAA,EAC9B,iBAA6B,CAAC;AAAA,EAE9B;AAAA,EACA;AAAA,EACA;AAAA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA,WAAoB;AAAA,EACpB,mBAA4B;AAAA,EAC5B,kBAA2B;AAAA,EAC3B;AAAA,EACA;AAAA,EAER,2BAAoC;AAAA,EAE7B;AAAA,EAiKA,UAAgB;AACrB,QAAI,KAAK,UAAU;AACjB,WAAK,SAAS,QAAQ;AAAA,IACxB;AACA,QAAI,KAAK,2BAA2B;AAClC,WAAK,gBAAgB,QAAQ;AAC7B,WAAK,kBAAkB;AACvB,WAAK,4BAA4B;AAAA,IACnC;AACA,QAAI,KAAK,wBAAwB;AAC/B,WAAK,aAAa,QAAQ;AAC1B,WAAK,eAAe;AACpB,WAAK,yBAAyB;AAAA,IAChC;AAAA,EACF;AAAA,EAEO,gCAA4C;AACjD,WAAO,KAAK;AAAA,EACd;AAAA,EAEO,gCAA4C;AACjD,WAAO,KAAK;AAAA,EACd;AAAA,EAEA,aAAa,MAAqB;AAChC,QAAI;AACF,WAAK,QAAQ,qBAAqB,IAAI;AACtC,aAAO;AAAA,IACT,SAAS,GAAG;AACV,aAAO;AAAA,IACT;AAAA,EACF;AAAA,EAEA,qBACE,OACA,iBAIsC;AACtC,QAAI,cAA2B;AAC/B,QAAI,wBAAgC;AAEpC,QAAI,SAA+B,CAAC,MAAM;AAC1C,YAAQ,gBAAgB,OAAO;AAAA,MAC7B,KAAK,eAAe;AAClB,iBAAS,CAAC,MAAY,EAAE,SAAS,EAAE,YAAY,EAAE,CAAC;AAClD;AAAA,MACF;AAAA,MACA,KAAK,YAAY;AACf,iBAAS,CAAC,MAAY,EAAE,SAAS,EAAE,QAAQ,GAAG,EAAE,MAAM,IAAI,CAAC;AAC3D;AAAA,MACF;AAAA,IACF;AAEA,eAAW,QAAQ,KAAK,WAAW,MAAM;AACvC,YAAM,UAAU,MAAM,IAAI,IAAIE,SAAQ,GAAG,KAAK,WAAW,CAAC;AAC1D,UAAI,UAAU,uBAAuB;AACnC,cAAM,WAAW,KAAK,WAAW,eAAe;AAAA,UAC9C,OAAO,KAAK,WAAW;AAAA,QACzB;AACA,YAAI,CAAC,UAAU;AACb;AAAA,QACF;AACA,YAAI,KAAK,aAAa,QAAQ,GAAG;AAC/B,kCAAwB;AACxB,wBAAc;AAAA,QAChB;AAAA,MACF;AAAA,IACF;AAEA,QAAI,CAAC,aAAa;AAChB,aAAO;AAAA,IACT;AAEA,QAAI,gBAAgB,QAAQ;AAC1B,oBAAc,YAAY,OAAO;AAAA,IACnC;AACA,UAAM,QAAQ,KAAK,QAChB,qBAAqB,WAAW,EAChC,gBAAgB;AACnB,WAAO,EAAE,MAAM,aAAa,MAAM;AAAA,EACpC;AAAA,EAEA,kBAAkB,gBAAkD;AAClE,SAAK,OAAO,iBAAiB;AAC7B,QAAI,eAAe,qBAAqB,WAAW;AACjD,iBAAW,mBAAmB,KAAK,QAAQ,WAAW,QAAQ;AAI5D,cAAM,EAAE,WAAW,gBAAgB,IAAI;AACvC,iBAAS,WAAW,GAAG,WAAW,WAAW,YAAY;AACvD,mBAAS,aAAa,GAAG,aAAa,iBAAiB,cAAc;AACnE,kBAAM,wBAAwB;AAAA,cAC5B;AAAA,cACA,gBAAgB;AAAA,cAChB;AAAA,cACA;AAAA,cACA;AAAA,YACF;AACA,kBAAM,aACJ,KAAK,SAAS,gBAAgB,SAAS,EAAE,UAAU,EAAE,QAAQ;AAC/D,gBACE,KAAK,YACL,KAAK,0BACL,0BAA0B,aAC1B;AAAA,YAEF,OAAO;AACL,yBAAW,kBAAkB,KAAK,QAAQ,qBAAqB;AAAA,YACjE;AAAA,UACF;AAAA,QACF;AAAA,MACF;AAAA,IACF;AACA,SAAK,2BAA2B;AAChC,QAAI,KAAK,SAAS;AAChB,WAAK,iBAAiB,KAAK,OAAO;AAAA,IACpC;AAAA,EACF;AAAA,EAEO,iBAAiB,GAAyB;AAC/C,UAAM,iBAAiB,EAAE,QAAQ,6BAA6B;AAC9D,QAAI,CAAC,gBAAgB;AACnB,YAAM,IAAI,MAAM,wDAAwD;AAAA,IAC1E;AACA,UAAM,aAAa,IAAIE,OAAM;AAC7B,SAAK,UAAU,SAAS,KAAK,UAAU;AACvC,QAAI,YAAY;AAChB,UAAM,SAAS,KAAK;AACpB,UAAM,MAAM,OAAO;AACnB,QACE,CAAC,KAAK,WACN,KAAK,4BACL,CAAC,KAAK,QAAQ,QACX,6BAA6B,EAC7B,YAAY,cAAc,GAC7B;AACA,iBAAW,SAAS,KAAK,UAAU;AACjC,cAAM,SAAS,KAAK,SAAS,KAAK;AAClC,cAAM,OAAO,eAAe,mBAAmB,KAAK;AACpD,cAAM,OAAO,OAAO;AACpB,YAAI,SAAS,GAAG;AACd,gBAAM,UAAU,OAAO,CAAC;AACxB,mBAAS,IAAI,GAAG,IAAI,QAAQ,QAAQ,KAAK;AACvC,kBAAM,KAAK,KAAK,YAAY,CAAC;AAC7B,gBAAI,KAAK,UAAU;AACjB,2BAAa,QAAQ,CAAC,EAAE,WAAW,QAAQ,QAAQ,EAAE,CAAC;AAAA,YACxD,OAAO;AACL,2BAAa,QAAQ,CAAC,EAAE,SAAS,QAAQ,QAAQ,EAAE,CAAC;AAAA,YACtD;AAAA,UACF;AAAA,QACF,OAAO;AACL,mBAAS,MAAM,GAAG,MAAM,MAAM,OAAO;AACnC,kBAAM,UAAU,OAAO,GAAG;AAC1B,qBAAS,IAAI,GAAG,IAAI,QAAQ,QAAQ,KAAK;AACvC,oBAAM,QAAQ,MAAM,OAAO,KAAK,iBAAiB,CAAC,KAAK;AACvD,oBAAM,KAAK,KAAK,YAAY,CAAC;AAC7B,kBAAI,KAAK,UAAU;AACjB,6BAAa,QAAQ,CAAC,EAAE,WAAW,QAAQ,OAAO,IAAI,EAAE,EAAE,CAAC;AAAA,cAC7D,OAAO;AACL,6BAAa,QAAQ,CAAC,EAAE,SAAS,QAAQ,OAAO,IAAI,EAAE,EAAE,CAAC;AAAA,cAC3D;AAAA,YACF;AAAA,UACF;AAAA,QACF;AAAA,MACF;AACA,WAAK,UAAU;AAAA,IACjB;AACA,QAAI,UAAU;AACd,eAAW,gBAAgB,EAAE,iBAAiB;AAC5C,YAAM,eAAe,aAAa;AAGlC,YAAM,aAAa,KAAK,WAAW,UAAU,YAAY;AACzD,UAAI,CAAC,YAAY;AAEf;AAAA,MACF;AAEA,YAAM,OAAO;AACb,UAAI;AACJ,UAAI;AACF,gCAAwB,KAAK,QAAQ;AAAA,UACnC,KAAK,SAAS,EAAE,QAAQ,EAAE,CAAC;AAAA,QAC7B;AAAA,MACF,SAAS,GAAG;AAKV,cAAM,QAAQ,KAAK,WAAW,eAAe,mBAAmB,IAAI;AACpE,YAAI,OAAO;AACT,gBAAM,QAAQ,KAAK,WAAW,eAAe;AAAA,YAC3C,MAAM,SAAS,EAAE,QAAQ,EAAE,CAAC;AAAA,UAC9B;AACA,cAAI,OAAO;AACT,oCAAwB,KAAK,QAAQ,qBAAqB,KAAK;AAAA,UACjE;AAAA,QACF;AACA,YAAI,CAAC,uBAAuB;AAC1B,kBAAQ,IAAI,CAAC;AACb,gBAAM;AAAA,QACR;AAAA,MACF;AACA,YAAM,KAAK,KAAK,SAAS,WAAW,MAAM;AAC1C,YAAM,aAAa,GAAG;AACtB,YAAM,QACH,CAAC,KAAK,KAAK,aAAa,QAAQ,IAC/B,aAAa,YACb,WAAW,SACX,MACF,GAAG;AACL,WAAK,UAAU,aAAa,YAAY,KAAK;AAC7C,UAAI,KAAK,2BAA2B,uBAAuB;AACzD,mBAAW,SAAS,KAAK,UAAU;AACjC,gBAAM,SAAS,KAAK,SAAS,KAAK;AAClC,gBAAM,OAAO,OAAO;AACpB,gBAAM,MAAM,sBAAsB,mBAAmB,KAAK;AAC1D,mBAAS,MAAM,GAAG,MAAM,MAAM,OAAO;AACnC,kBAAM,UAAU,OAAO,GAAG;AAC1B,qBAAS,IAAI,GAAG,IAAI,QAAQ,QAAQ,KAAK;AACvC,oBAAM,KAAK,QAAQ,CAAC;AACpB,oBAAM,KAAK,IAAI,YAAY,CAAC;AAC5B,kBAAI,KAAK;AACT,kBAAI,OAAO,KAAK,IAAI,iBAAiB,CAAC,MAAM,GAAG;AAC7C,qBAAK;AAAA,cACP;AACA,kBAAI,OAAO,GAAG,UAAU;AACtB,oBAAI,IAAI;AACN,2BAAS,IAAI,GAAG,cAAc,IAAI,GAAG,YAAY,KAAK;AACpD,wBAAI,CAAC,KAAK;AAAA,kBACZ;AACA,2BAAS,IAAI,GAAG,WAAW,IAAI,GAAG,SAAS,KAAK;AAC9C,wBAAI,CAAC,KAAK;AAAA,kBACZ;AACA,2BAAS,IAAI,GAAG,iBAAiB,IAAI,GAAG,eAAe,KAAK;AAC1D,wBAAI,CAAC,KAAK;AAAA,kBACZ;AAAA,gBACF,OAAO;AACL,2BAAS,IAAI,GAAG,cAAc,IAAI,GAAG,YAAY,KAAK;AACpD,wBAAI,CAAC,KAAK,CAAC;AAAA,kBACb;AACA,2BAAS,IAAI,GAAG,WAAW,IAAI,GAAG,SAAS,KAAK;AAC9C,wBAAI,CAAC,KAAK,CAAC;AAAA,kBACb;AACA,2BAAS,IAAI,GAAG,iBAAiB,IAAI,GAAG,eAAe,KAAK;AAC1D,wBAAI,CAAC,KAAK,CAAC;AAAA,kBACb;AAAA,gBACF;AACA,mBAAG,WAAW;AACd;AAAA,cACF;AAAA,YACF;AAAA,UACF;AAAA,QACF;AACA,aAAK,yBAAyB;AAAA,MAChC;AAAA,IACF;AACA,QAAI,KAAK,4BAA4B,SAAS;AAC5C,WAAK,OAAO,WAAW,KAAK,QAAQ;AAAA,IACtC;AACA,QAAI,KAAK,4BAA4B,WAAW;AAC9C,UAAI,KAAK,UAAU;AACjB,QAAC,KAAK,SAAS,aAAa,IAAI,EAAsB;AAAA,UACpD;AAAA,UACA,IAAI,KAAK;AAAA,QACX;AACA,QAAC,KAAK,SAAS,aAAa,IAAI,EAAsB,cACpD;AAAA,MACJ;AACA,UAAI,KAAK,4BAA4B,CAAC,KAAK,UAAU;AACnD,QAAC,KAAK,SAAS,aAAa,OAAO,EAAsB;AAAA,UACvD;AAAA,UACA,IAAI,KAAK;AAAA,QACX;AACA,QAAC,KAAK,SAAS,aAAa,OAAO,EAAsB,cACvD;AAAA,MACJ;AAAA,IACF;AACA,SAAK,uBAAuB;AAC5B,SAAK,2BAA2B;AAAA,EAClC;AAAA,EAEQ,KAAK,UAA0B;AACrC,WAAO,aAAa,QAAQ;AAAA,EAC9B;AAAA,EAEQ,iBAAiB,GAAY;AACnC,SAAK,mBAAmB;AAAA,EAC1B;AAAA,EAEQ,uBAAuB;AAC7B,aAAS,IAAI,GAAG,IAAI,GAAG,KAAK;AAC1B,WAAK,eAAe,CAAC,IAAI;AACzB,WAAK,eAAe,CAAC,IAAI;AAAA,IAC3B;AACA,SAAK,eAAe,CAAC,IAAI,KAAK;AAC9B,SAAK,eAAe,CAAC,IAAI,KAAK;AAC9B,QAAI,KAAK,kBAAkB;AACzB,WAAK,eAAe,CAAC,IAAI,KAAK;AAC9B,WAAK,eAAe,CAAC,IAAI,KAAK;AAAA,IAChC,OAAO;AACL,WAAK,eAAe,CAAC,IAAI;AACzB,WAAK,eAAe,CAAC,IAAI;AAAA,IAC3B;AACA,QAAI,KAAK,iBAAiB;AACxB,WAAK,eAAe,CAAC,IAAI;AACzB,WAAK,eAAe,CAAC,IAAI;AAAA,IAC3B,OAAO;AACL,WAAK,eAAe,CAAC,IAAI;AACzB,WAAK,eAAe,CAAC,IAAI;AAAA,IAC3B;AAAA,EACF;AAAA,EAEQ,eAAe,GAAY;AACjC,SAAK,kBAAkB;AAAA,EACzB;AAAA,EAEQ,sBAAsB,GAAiB;AAC7C,QAAI,KAAK,wBAAwB;AAC/B,WAAK,aAAa,QAAQ;AAC1B,WAAK,yBAAyB;AAAA,IAChC;AACA,QAAI,MAAM,GAAG;AACX,WAAK,eAAe;AAAA,IACtB,WAAW,MAAM,GAAG;AAClB,WAAK,eAAe,KAAK;AAAA,IAC3B,OAAO;AACL,WAAK,eAAe,IAAId,mBAAkB;AAAA,QACxC,cAAc;AAAA,QACd,aAAa;AAAA,QACb,SAAS;AAAA,MACX,CAAC;AACD,WAAK,yBAAyB;AAAA,IAChC;AAAA,EACF;AAAA,EAEO,0BAA0B,SAMxB;AACP,QAAI,QAAQ,iBAAiB,QAAW;AACtC,WAAK,iBAAiB,QAAQ,iBAAiB,MAAM;AAAA,IACvD;AACA,QAAI,QAAQ,mBAAmB,QAAW;AACxC,WAAK,eAAe,QAAQ,cAAc;AAAA,IAC5C;AACA,QAAI,QAAQ,uBAAuB,QAAW;AAC5C,WAAK,sBAAsB,QAAQ,kBAAkB;AAAA,IACvD;AACA,SAAK,2BAA2B;AAChC,QAAI,KAAK,SAAS;AAChB,WAAK,iBAAiB,KAAK,OAAO;AAAA,IACpC;AACA,QACE,OAAO,QAAQ,iBAAiB,eAChC,QAAQ,iBAAiB,KAAK,cAC9B;AACA,cAAQ;AAAA,QACN;AAAA,MACF;AAAA,IACF;AACA,SAAK,qBAAqB;AAC1B,SAAK,uBAAuB;AAAA,EAC9B;AAAA,EAEQ,SAAS;AACf,UAAM,SAAS,KAAK;AACpB,QAAI,OAAO,KAAK;AACd;AAAA,IACF;AACA,SAAK,OAAO,MAAM,IAAI,aAAa,KAAK,OAAO,EAAE;AACjD,eAAW,SAAS,KAAK,UAAU;AACjC,YAAM,SAAS,KAAK,SAAS,KAAK;AAClC,YAAM,OAAO,OAAO;AACpB,eAAS,MAAM,GAAG,MAAM,MAAM,OAAO;AACnC,cAAM,UAAU,OAAO,GAAG;AAC1B,mBAAW,UAAU,SAAS;AAC5B,iBAAO,OAAO,KAAK,MAAM;AAAA,QAC3B;AAAA,MACF;AAAA,IACF;AACA,WAAO,IAAK,WAAW,IAAI,OAAO,IAAI,GAAG,IAAI,OAAO,EAAE;AACtD,UAAM,MAAM,OAAO,IAAK,SAAS,GAAG,IAAI,OAAO,EAAE;AACjD,SAAK,SAAS,aAAa,MAAM,IAAIK,iBAAgB,KAAK,GAAG,IAAI,CAAC;AAAA,EACpE;AAAA,EAEO,0BACL,SACA,gBACA,aACA;AACA,QAAI,CAAC,gBAAgB;AACnB,gBAAU;AAAA,IACZ;AACA,QAAI,WAAW,CAAC,KAAK,OAAO,KAAK;AAC/B,WAAK,OAAO;AAAA,IACd;AACA,SAAK,WAAW;AAChB,QAAI,KAAK,2BAA2B;AAClC,WAAK,gBAAgB,QAAQ;AAC7B,WAAK,4BAA4B;AAAA,IACnC;AACA,QAAI,SAAS;AACX,WAAK,kBAAkB,IAAIL,mBAAkB;AAAA,QAC3C,KAAK;AAAA,QACL,MAAMe;AAAA,QACN,aAAa;AAAA,MACf,CAAC;AACD,WAAK,4BAA4B;AAAA,IACnC,OAAO;AACL,WAAK,kBAAkB;AAAA,IACzB;AACA,QAAI,KAAK,wBAAwB;AAC/B,WAAK,aAAa,QAAQ;AAC1B,WAAK,yBAAyB;AAAA,IAChC;AACA,QAAI,SAAS;AACX,WAAK,eAAe,IAAIf,mBAAkB;AAAA,QACxC,KAAK;AAAA,QACL,MAAMe;AAAA,QACN,aAAa;AAAA,MACf,CAAC;AACD,WAAK,yBAAyB;AAAA,IAChC,OAAO;AACL,WAAK,eAAe;AAAA,IACtB;AACA,QAAI,SAAS;AACX,WAAK,iBAAiB,gBAAgB,IAAI;AAAA,IAC5C;AACA,SAAK,qBAAqB;AAC1B,SAAK,2BAA2B;AAChC,QAAI,KAAK,SAAS;AAChB,WAAK,iBAAiB,KAAK,OAAO;AAAA,IACpC;AACA,SAAK,uBAAuB;AAAA,EAC9B;AACF;;;AChmCA,YAAY,SAAS;;;ACHd,IAAM,gBAAN,MAAoD;AAAA,EACjD,gBAA2C,oBAAI,IAAI;AAAA,EACpD,YAAiC,oBAAI,IAAI;AAAA,EAEhD,gBAAqC,YACnC,KAAK,MAAM,SAAS,MAAM,GAAG;AAAA,EAE/B,gBAAgB,cAA0C;AACxD,SAAK,cAAc,IAAI,YAAY;AAAA,EACrC;AAAA,EAEA,iBAAuB;AACrB,eAAW,gBAAgB,KAAK,eAAe;AAC7C,mBAAa,eAAe;AAAA,IAC9B;AAAA,EACF;AAAA,EAEA,MAAM,kBAAkB,gBAA+C;AACrE,SAAK,UAAU,IAAI,cAAc;AACjC,KAAC,MAAM,KAAK,cAAc,IAAI,cAAc;AAAA,EAE9C;AAAA,EAEA,MAAM,qBAAqB,gBAA+C;AACxE,SAAK,UAAU,OAAO,cAAc;AACpC,KAAC,MAAM,KAAK,cAAc,OAAO,cAAc;AAAA,EAEjD;AAAA,EAEA,MAAM,eAA8B;AAClC,eAAW,OAAO,KAAK,WAAW;AAChC,OAAC,MAAM,KAAK,cAAc,OAAO,GAAG;AAAA,IACtC;AACA,SAAK,UAAU,MAAM;AAAA,EAEvB;AACF;;;AD5BA,eAAsB,WACpB,gBACA,SACiB;AACjB,SAAO,IAAI,OAAO,MAAM,UAAU,QAAQ,GAAG,gBAAgB,OAAO;AACtE;AAGA,eAAsB,SACpB,gBACA,cACA,cACA,cACA,mBACe;AACf,SAAO,IAAI;AAAA,IACT;AAAA,IACA,MAAM,aAAa,QAAQ;AAAA,KAC1B,MAAM,aAAa,GAAI,GAAG,MAAM,EAAE,kBAAkB,CAAC;AAAA,IACtD;AAAA,IACA,iBAAiB;AAAA,IACjB;AAAA,IACA;AAAA,EACF;AACF;",
6
- "names": ["r", "stickeringMask", "BufferAttribute", "BufferGeometry", "Color", "DoubleSide", "Euler", "FrontSide", "Group", "Mesh", "MeshBasicMaterial", "Object3D", "Vector3", "MeshBasicMaterial", "DoubleSide", "r", "face", "t", "BufferAttribute", "Color", "normal", "Group", "BufferGeometry", "Mesh", "AxisInfo", "Vector3", "Object3D", "Euler", "FrontSide"]
7
- }
@@ -3,6 +3,22 @@ declare enum IterationDirection {
3
3
  Backwards = -1
4
4
  }
5
5
 
6
+ declare abstract class Comparable {
7
+ is(c: any): boolean;
8
+ as<T>(c: new (...args: any) => T): T | null;
9
+ abstract isIdentical(other: Comparable): boolean;
10
+ }
11
+ interface Repeatable extends Comparable {
12
+ experimentalExpand(iterDir?: IterationDirection, depth?: number): Generator<AlgLeaf>;
13
+ }
14
+ declare abstract class AlgCommon<T extends Alg | AlgNode> extends Comparable implements Repeatable {
15
+ constructor();
16
+ get log(): (message?: any) => void;
17
+ abstract toString(): string;
18
+ abstract invert(): T;
19
+ abstract experimentalExpand(iterDir: IterationDirection): Generator<AlgLeaf>;
20
+ }
21
+
6
22
  interface QuantumMoveModifications {
7
23
  outerLayer?: number;
8
24
  innerLayer?: number;
@@ -127,22 +143,6 @@ type AlgBranch = Grouping | Conjugate | Commutator;
127
143
  /** @category Alg Nodes */
128
144
  type AlgNode = AlgLeaf | AlgBranch;
129
145
 
130
- declare abstract class Comparable {
131
- is(c: any): boolean;
132
- as<T>(c: new (...args: any) => T): T | null;
133
- abstract isIdentical(other: Comparable): boolean;
134
- }
135
- interface Repeatable extends Comparable {
136
- experimentalExpand(iterDir?: IterationDirection, depth?: number): Generator<AlgLeaf>;
137
- }
138
- declare abstract class AlgCommon<T extends Alg | AlgNode> extends Comparable implements Repeatable {
139
- constructor();
140
- get log(): (message?: any) => void;
141
- abstract toString(): string;
142
- abstract invert(): T;
143
- abstract experimentalExpand(iterDir: IterationDirection): Generator<AlgLeaf>;
144
- }
145
-
146
146
  declare const DEFAULT_DIRECTIONAL = "any-direction";
147
147
  type QuantumDirectionalCancellation = typeof DEFAULT_DIRECTIONAL | "same-direction" | "none";
148
148
  type ModWrap = "none" | "gravity" | "canonical-centered" | "canonical-positive" | "preserve-sign";