cubing 0.31.6 → 0.31.7
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/esm/.DS_Store +0 -0
- package/dist/esm/alg/index.js +1 -1
- package/dist/esm/bluetooth/index.js +5 -5
- package/dist/esm/bluetooth/index.js.map +2 -2
- package/dist/esm/{chunk-NIDW7PCY.js → chunk-2EYZN4E3.js} +7 -7
- package/dist/esm/{chunk-NIDW7PCY.js.map → chunk-2EYZN4E3.js.map} +0 -0
- package/dist/esm/{chunk-6CRQ3Z75.js → chunk-ASTDBI25.js} +3 -3
- package/dist/esm/chunk-ASTDBI25.js.map +7 -0
- package/dist/esm/{chunk-LGJ4AXVG.js → chunk-AUF56UEH.js} +2 -2
- package/dist/esm/{chunk-LGJ4AXVG.js.map → chunk-AUF56UEH.js.map} +0 -0
- package/dist/esm/{chunk-YM4RYQQM.js → chunk-CQII4VKQ.js} +3 -3
- package/dist/esm/{chunk-YM4RYQQM.js.map → chunk-CQII4VKQ.js.map} +0 -0
- package/dist/esm/{chunk-K6RENDGG.js → chunk-H5Q6ZTRP.js} +4 -4
- package/dist/esm/{chunk-K6RENDGG.js.map → chunk-H5Q6ZTRP.js.map} +0 -0
- package/dist/esm/{chunk-23PDUZN6.js → chunk-IJP4IAGZ.js} +1 -1
- package/dist/esm/chunk-IJP4IAGZ.js.map +7 -0
- package/dist/esm/{chunk-Z4UAFYMU.js → chunk-NOAOLQ25.js} +2 -2
- package/dist/esm/{chunk-Z4UAFYMU.js.map → chunk-NOAOLQ25.js.map} +0 -0
- package/dist/esm/{chunk-KSPS7U45.js → chunk-OGXWZ6ER.js} +2 -2
- package/dist/esm/{chunk-KSPS7U45.js.map → chunk-OGXWZ6ER.js.map} +0 -0
- package/dist/esm/{chunk-YVIUZYDL.js → chunk-SPJL6GKQ.js} +10 -354
- package/dist/esm/chunk-SPJL6GKQ.js.map +7 -0
- package/dist/esm/{chunk-TUETQPSZ.js → chunk-W6D5GKZQ.js} +478 -56
- package/dist/esm/chunk-W6D5GKZQ.js.map +7 -0
- package/dist/esm/kpuzzle/index.js +2 -2
- package/dist/esm/notation/index.js +2 -2
- package/dist/esm/protocol/index.js +4 -4
- package/dist/esm/puzzle-geometry/index.js +1 -1
- package/dist/esm/puzzle-geometry/index.js.map +2 -2
- package/dist/esm/puzzles/index.js +4 -4
- package/dist/esm/scramble/index.js +2 -2
- package/dist/esm/search/index.js +6 -7
- package/dist/esm/{search-dynamic-sgs-side-events-LNK5H654.js → search-dynamic-sgs-side-events-LDZZKKJE.js} +6 -6
- package/dist/esm/{search-dynamic-sgs-side-events-LNK5H654.js.map → search-dynamic-sgs-side-events-LDZZKKJE.js.map} +0 -0
- package/dist/esm/{search-dynamic-sgs-unofficial-V6KHVP33.js → search-dynamic-sgs-unofficial-LB26IV7B.js} +6 -6
- package/dist/esm/{search-dynamic-sgs-unofficial-V6KHVP33.js.map → search-dynamic-sgs-unofficial-LB26IV7B.js.map} +0 -0
- package/dist/esm/{search-dynamic-solve-4x4x4-OGUGCJII.js → search-dynamic-solve-4x4x4-IIOB4BKQ.js} +6 -7
- package/dist/esm/{search-dynamic-solve-4x4x4-OGUGCJII.js.map → search-dynamic-solve-4x4x4-IIOB4BKQ.js.map} +1 -1
- package/dist/esm/{search-dynamic-solve-kilominx-NGTYP5YN.js → search-dynamic-solve-kilominx-KOBSWYM6.js} +2 -2
- package/dist/esm/{search-dynamic-solve-kilominx-NGTYP5YN.js.map → search-dynamic-solve-kilominx-KOBSWYM6.js.map} +0 -0
- package/dist/esm/{search-worker-inside-generated-string-PM5MPECU.js → search-worker-inside-generated-string-5LNQXZJU.js} +29 -29
- package/dist/esm/search-worker-inside-generated-string-5LNQXZJU.js.map +7 -0
- package/dist/esm/{search-worker-js-entry-BLPSRSPB.js → search-worker-js-entry-5CNMPBYP.js} +14 -15
- package/dist/esm/{search-worker-js-entry-BLPSRSPB.js.map → search-worker-js-entry-5CNMPBYP.js.map} +1 -1
- package/dist/esm/{search-worker-ts-entry-63LKRWMR.js → search-worker-ts-entry-WM7R5RWW.js} +2 -2
- package/dist/esm/{search-worker-ts-entry-63LKRWMR.js.map → search-worker-ts-entry-WM7R5RWW.js.map} +0 -0
- package/dist/esm/stream/index.js +1 -1
- package/dist/esm/twisty/index.js +40 -13
- package/dist/esm/twisty/index.js.map +3 -3
- package/dist/esm/{twisty-dynamic-3d-K4BNTWDJ.js → twisty-dynamic-3d-Q54GMZJG.js} +41 -29
- package/dist/esm/twisty-dynamic-3d-Q54GMZJG.js.map +7 -0
- package/dist/types/{TwizzleLink-4d656916.d.ts → TwizzleLink-b28e5d4f.d.ts} +36 -23
- package/dist/types/puzzles/index.d.ts +2 -2
- package/dist/types/twisty/index.d.ts +2 -2
- package/package.json +1 -1
- package/dist/esm/chunk-23PDUZN6.js.map +0 -7
- package/dist/esm/chunk-6CRQ3Z75.js.map +0 -7
- package/dist/esm/chunk-QHWK5RXN.js +0 -42
- package/dist/esm/chunk-QHWK5RXN.js.map +0 -7
- package/dist/esm/chunk-TUETQPSZ.js.map +0 -7
- package/dist/esm/chunk-YVIUZYDL.js.map +0 -7
- package/dist/esm/search-worker-inside-generated-string-PM5MPECU.js.map +0 -7
- package/dist/esm/twisty-dynamic-3d-K4BNTWDJ.js.map +0 -7
|
@@ -3,18 +3,17 @@ import {
|
|
|
3
3
|
THREEJS,
|
|
4
4
|
haveStartedSharingRenderers,
|
|
5
5
|
hintFaceletStyles
|
|
6
|
-
} from "./chunk-
|
|
7
|
-
import "./chunk-QHWK5RXN.js";
|
|
6
|
+
} from "./chunk-ASTDBI25.js";
|
|
8
7
|
import {
|
|
9
8
|
cube3x3x3
|
|
10
|
-
} from "./chunk-
|
|
9
|
+
} from "./chunk-SPJL6GKQ.js";
|
|
11
10
|
import {
|
|
12
11
|
getFaceletStickeringMask
|
|
13
|
-
} from "./chunk-
|
|
14
|
-
import "./chunk-
|
|
12
|
+
} from "./chunk-W6D5GKZQ.js";
|
|
13
|
+
import "./chunk-AUF56UEH.js";
|
|
15
14
|
import {
|
|
16
15
|
Move
|
|
17
|
-
} from "./chunk-
|
|
16
|
+
} from "./chunk-IJP4IAGZ.js";
|
|
18
17
|
|
|
19
18
|
// src/cubing/twisty/views/3D/puzzles/Cube3D.ts
|
|
20
19
|
import {
|
|
@@ -193,7 +192,6 @@ var familyToAxis = {
|
|
|
193
192
|
E: face.D
|
|
194
193
|
};
|
|
195
194
|
var cubieDimensions = {
|
|
196
|
-
stickerWidth: 0.85,
|
|
197
195
|
stickerElevation: 0.503,
|
|
198
196
|
foundationWidth: 1,
|
|
199
197
|
hintStickerElevation: 1.45
|
|
@@ -206,8 +204,16 @@ var cube3DOptionsDefaults = {
|
|
|
206
204
|
experimentalStickeringMask: void 0,
|
|
207
205
|
foundationSprite: null,
|
|
208
206
|
hintSprite: null,
|
|
209
|
-
initialHintFaceletsAnimation: "auto"
|
|
207
|
+
initialHintFaceletsAnimation: "auto",
|
|
208
|
+
faceletScale: "auto"
|
|
210
209
|
};
|
|
210
|
+
var DEFAULT_STICKER_SCALE = 0.85;
|
|
211
|
+
function getFaceletScale(options) {
|
|
212
|
+
if (typeof options.faceletScale === "undefined" || options.faceletScale === "auto") {
|
|
213
|
+
return DEFAULT_STICKER_SCALE;
|
|
214
|
+
}
|
|
215
|
+
return options.faceletScale;
|
|
216
|
+
}
|
|
211
217
|
var blackMesh = new MeshBasicMaterial({
|
|
212
218
|
color: 0,
|
|
213
219
|
opacity: 1,
|
|
@@ -413,7 +419,7 @@ function sharedCubieFoundationGeometry() {
|
|
|
413
419
|
}
|
|
414
420
|
function newStickerGeometry() {
|
|
415
421
|
const r2 = new BufferGeometry();
|
|
416
|
-
const half = 0.5
|
|
422
|
+
const half = 0.5;
|
|
417
423
|
r2.setAttribute(
|
|
418
424
|
"position",
|
|
419
425
|
new BufferAttribute(
|
|
@@ -523,6 +529,9 @@ var Cube3D = class extends Object3D {
|
|
|
523
529
|
this.setStickeringMask(this.options.experimentalStickeringMask);
|
|
524
530
|
}
|
|
525
531
|
this.#animateRaiseHintFacelets();
|
|
532
|
+
if (this.options.faceletScale) {
|
|
533
|
+
this.experimentalSetFaceletScale(this.options.faceletScale);
|
|
534
|
+
}
|
|
526
535
|
}
|
|
527
536
|
setSprite(texture) {
|
|
528
537
|
this.sprite = texture;
|
|
@@ -535,7 +544,7 @@ var Cube3D = class extends Object3D {
|
|
|
535
544
|
return this.#sharedHintStickerGeometryCache ?? (this.#sharedHintStickerGeometryCache = newStickerGeometry());
|
|
536
545
|
}
|
|
537
546
|
#animateRaiseHintFacelets() {
|
|
538
|
-
if (this.options.initialHintFaceletsAnimation === "none" || haveStartedSharingRenderers()) {
|
|
547
|
+
if (this.options.initialHintFaceletsAnimation === "none" || this.options.initialHintFaceletsAnimation !== "always" && haveStartedSharingRenderers()) {
|
|
539
548
|
return;
|
|
540
549
|
}
|
|
541
550
|
const translationRange = cubieDimensions.hintStickerElevation - cubieDimensions.stickerElevation;
|
|
@@ -637,6 +646,10 @@ var Cube3D = class extends Object3D {
|
|
|
637
646
|
this.setStickeringMask(experimentalStickeringMask);
|
|
638
647
|
this.scheduleRenderCallback();
|
|
639
648
|
}
|
|
649
|
+
const { faceletScale } = options;
|
|
650
|
+
if (typeof faceletScale !== "undefined") {
|
|
651
|
+
this.experimentalSetFaceletScale(faceletScale);
|
|
652
|
+
}
|
|
640
653
|
}
|
|
641
654
|
onPositionChange(p) {
|
|
642
655
|
const reid333 = p.state;
|
|
@@ -793,23 +806,14 @@ var Cube3D = class extends Object3D {
|
|
|
793
806
|
experimentalSetFoundationOpacity(opacity) {
|
|
794
807
|
this.experimentalFoundationMeshes[0].material.opacity = opacity;
|
|
795
808
|
}
|
|
796
|
-
|
|
809
|
+
experimentalSetFaceletScale(faceletScale) {
|
|
810
|
+
this.options.faceletScale = faceletScale;
|
|
797
811
|
for (const orbitInfo of Object.values(this.kpuzzleFaceletInfo)) {
|
|
798
812
|
for (const pieceInfo of orbitInfo) {
|
|
799
813
|
for (const faceletInfo of pieceInfo) {
|
|
800
|
-
faceletInfo.facelet.scale.setScalar(
|
|
801
|
-
|
|
802
|
-
|
|
803
|
-
}
|
|
804
|
-
}
|
|
805
|
-
}
|
|
806
|
-
}
|
|
807
|
-
experimentalSetCenterStickerWidth(width) {
|
|
808
|
-
for (const orbitInfo of [this.kpuzzleFaceletInfo["CENTERS"]]) {
|
|
809
|
-
for (const pieceInfo of orbitInfo) {
|
|
810
|
-
for (const faceletInfo of pieceInfo) {
|
|
811
|
-
faceletInfo.facelet.scale.setScalar(
|
|
812
|
-
width / cubieDimensions.stickerWidth
|
|
814
|
+
faceletInfo.facelet.scale.setScalar(getFaceletScale(this.options));
|
|
815
|
+
faceletInfo.hintFacelet?.scale.setScalar(
|
|
816
|
+
getFaceletScale(this.options)
|
|
813
817
|
);
|
|
814
818
|
}
|
|
815
819
|
}
|
|
@@ -1189,11 +1193,12 @@ var AxisInfo2 = class {
|
|
|
1189
1193
|
var DEFAULT_COLOR_FRACTION = 0.71;
|
|
1190
1194
|
var PG_SCALE = 0.5;
|
|
1191
1195
|
var PG3D = class extends Object3D2 {
|
|
1192
|
-
constructor(scheduleRenderCallback, kpuzzle, stickerDat, enableFoundationOpt = false, enableHintStickersOpt = false, hintStickerHeightScale = 1, params = {}) {
|
|
1196
|
+
constructor(scheduleRenderCallback, kpuzzle, stickerDat, enableFoundationOpt = false, enableHintStickersOpt = false, hintStickerHeightScale = 1, faceletScale = 1, params = {}) {
|
|
1193
1197
|
super();
|
|
1194
1198
|
this.scheduleRenderCallback = scheduleRenderCallback;
|
|
1195
1199
|
this.kpuzzle = kpuzzle;
|
|
1196
1200
|
this.stickerDat = stickerDat;
|
|
1201
|
+
this.faceletScale = faceletScale;
|
|
1197
1202
|
this.params = params;
|
|
1198
1203
|
this.stickerTargets = [];
|
|
1199
1204
|
this.controlTargets = [];
|
|
@@ -1237,7 +1242,7 @@ var PG3D = class extends Object3D2 {
|
|
|
1237
1242
|
normals.push(normal(f.coords));
|
|
1238
1243
|
totArea += polyarea(f.coords);
|
|
1239
1244
|
}
|
|
1240
|
-
const colorfrac = DEFAULT_COLOR_FRACTION;
|
|
1245
|
+
const colorfrac = faceletScale !== "auto" ? faceletScale * faceletScale : DEFAULT_COLOR_FRACTION;
|
|
1241
1246
|
let nonDupStickers = 0;
|
|
1242
1247
|
for (const sticker of stickers) {
|
|
1243
1248
|
if (!sticker.isDup) {
|
|
@@ -1619,6 +1624,11 @@ var PG3D = class extends Object3D2 {
|
|
|
1619
1624
|
if (this.lastPos) {
|
|
1620
1625
|
this.onPositionChange(this.lastPos);
|
|
1621
1626
|
}
|
|
1627
|
+
if (typeof options.faceletScale !== "undefined" && options.faceletScale !== this.faceletScale) {
|
|
1628
|
+
console.warn(
|
|
1629
|
+
"Dynamic facelet scale is not yet supported for PG3D. For now, re-create the TwistyPlayer to change the facelet scale."
|
|
1630
|
+
);
|
|
1631
|
+
}
|
|
1622
1632
|
this.updateMaterialArrays();
|
|
1623
1633
|
this.scheduleRenderCallback();
|
|
1624
1634
|
}
|
|
@@ -1728,13 +1738,15 @@ var Twisty3DScene = class {
|
|
|
1728
1738
|
async function cube3DShim(renderCallback, options) {
|
|
1729
1739
|
return new Cube3D(await cube3x3x3.kpuzzle(), renderCallback, options);
|
|
1730
1740
|
}
|
|
1731
|
-
async function pg3dShim(renderCallback, puzzleLoader, hintFacelets) {
|
|
1741
|
+
async function pg3dShim(renderCallback, puzzleLoader, hintFacelets, faceletScale) {
|
|
1732
1742
|
return new PG3D(
|
|
1733
1743
|
renderCallback,
|
|
1734
1744
|
await puzzleLoader.kpuzzle(),
|
|
1735
1745
|
(await puzzleLoader.pg()).get3d(),
|
|
1736
1746
|
true,
|
|
1737
|
-
hintFacelets === "floating"
|
|
1747
|
+
hintFacelets === "floating",
|
|
1748
|
+
void 0,
|
|
1749
|
+
faceletScale
|
|
1738
1750
|
);
|
|
1739
1751
|
}
|
|
1740
1752
|
export {
|
|
@@ -1745,4 +1757,4 @@ export {
|
|
|
1745
1757
|
cube3DShim,
|
|
1746
1758
|
pg3dShim
|
|
1747
1759
|
};
|
|
1748
|
-
//# sourceMappingURL=twisty-dynamic-3d-
|
|
1760
|
+
//# sourceMappingURL=twisty-dynamic-3d-Q54GMZJG.js.map
|
|
@@ -0,0 +1,7 @@
|
|
|
1
|
+
{
|
|
2
|
+
"version": 3,
|
|
3
|
+
"sources": ["../../src/cubing/twisty/views/3D/puzzles/Cube3D.ts", "../../src/cubing/twisty/controllers/easing.ts", "../../src/cubing/twisty/views/3D/puzzles/PG3D.ts", "../../src/cubing/twisty/heavy-code-imports/dynamic-entries/twisty-dynamic-3d.ts", "../../src/cubing/twisty/views/3D/Twisty3DScene.ts"],
|
|
4
|
+
"sourcesContent": ["import {\n BackSide,\n BoxGeometry,\n BufferAttribute,\n BufferGeometry,\n DoubleSide,\n Euler,\n Group,\n Matrix4,\n Mesh,\n MeshBasicMaterial,\n Object3D,\n Quaternion,\n Texture,\n TextureLoader,\n Vector2,\n Vector3,\n} from \"three\";\nimport type { KPuzzle } from \"../../../../kpuzzle\";\nimport type { ExperimentalStickeringMask } from \"../../../../puzzles/cubing-private\";\nimport type {\n FaceletMeshStickeringMask,\n StickeringMask,\n} from \"../../../../puzzles/stickerings/mask\";\nimport type {\n MillisecondTimestamp,\n PuzzlePosition,\n} from \"../../../controllers/AnimationTypes\";\nimport { smootherStep } from \"../../../controllers/easing\";\nimport {\n HintFaceletStyle,\n hintFaceletStyles,\n} from \"../../../model/props/puzzle/display/HintFaceletProp\";\nimport type { InitialHintFaceletsAnimation } from \"../../../model/props/puzzle/display/InitialHintFaceletsAnimationProp\";\nimport type { FaceletScale } from \"../../../model/props/puzzle/display/FaceletScaleProp\";\nimport { TAU } from \"../TAU\";\nimport { haveStartedSharingRenderers } from \"../Twisty3DVantage\";\nimport type { Twisty3DPuzzle } from \"./Twisty3DPuzzle\";\n\nconst svgLoader = new TextureLoader();\n\nconst ignoredMaterial = new MeshBasicMaterial({\n color: 0x444444,\n side: DoubleSide,\n});\n\nconst ignoredMaterialHint = new MeshBasicMaterial({\n color: 0xcccccc,\n side: BackSide,\n transparent: true,\n opacity: 0.75,\n});\n\nconst invisibleMaterial = new MeshBasicMaterial({\n visible: false,\n});\n\nconst orientedMaterial = new MeshBasicMaterial({\n color: 0x44ddcc,\n});\n\nconst orientedMaterialHint = new MeshBasicMaterial({\n color: 0x44ddcc,\n side: BackSide,\n transparent: true,\n opacity: 0.5,\n});\n\ninterface MaterialMap\n extends Record<FaceletMeshStickeringMask, MeshBasicMaterial> {\n regular: MeshBasicMaterial;\n dim: MeshBasicMaterial;\n ignored: MeshBasicMaterial;\n invisible: MeshBasicMaterial;\n}\n\nclass AxisInfo {\n public stickerMaterial: MaterialMap;\n public hintStickerMaterial: MaterialMap;\n constructor(\n public vector: Vector3,\n public fromZ: Euler,\n public color: number,\n public dimColor: number,\n public hintOpacityScale: number, // TODO: make this work better across bright *and* dark backgrounds. Maybe tweak sticker compositing settings?\n options?: { hintColor?: number; hintDimColor?: number },\n ) {\n // TODO: Make sticker material single-sided when cubie foundation is opaque?\n this.stickerMaterial = {\n regular: new MeshBasicMaterial({\n color,\n side: DoubleSide,\n }),\n dim: new MeshBasicMaterial({\n color: dimColor,\n side: DoubleSide,\n }),\n oriented: orientedMaterial,\n ignored: ignoredMaterial,\n invisible: invisibleMaterial,\n };\n this.hintStickerMaterial = {\n regular: new MeshBasicMaterial({\n color: options?.hintColor ?? color,\n side: BackSide,\n transparent: true,\n opacity: 0.5 * hintOpacityScale,\n }),\n dim: new MeshBasicMaterial({\n color: options?.hintDimColor ?? dimColor,\n side: BackSide,\n transparent: true,\n opacity: 0.5 * hintOpacityScale,\n }),\n oriented: orientedMaterialHint,\n ignored: ignoredMaterialHint,\n invisible: invisibleMaterial,\n };\n }\n}\n\nconst axesInfo: AxisInfo[] = [\n new AxisInfo(\n new Vector3(0, 1, 0),\n new Euler(-TAU / 4, 0, 0),\n 0xffffff,\n 0xdddddd,\n 1.25,\n ),\n new AxisInfo(\n new Vector3(-1, 0, 0),\n new Euler(0, -TAU / 4, 0),\n 0xff8800,\n 0x884400,\n 1,\n { hintDimColor: 0x996600 },\n ),\n new AxisInfo(\n new Vector3(0, 0, 1),\n new Euler(0, 0, 0),\n 0x00ff00,\n 0x008800,\n 1,\n { hintDimColor: 0x009900 },\n ),\n new AxisInfo(\n new Vector3(1, 0, 0),\n new Euler(0, TAU / 4, 0),\n 0xff0000,\n 0x660000,\n 1,\n { hintDimColor: 0x990000 },\n ),\n new AxisInfo(\n new Vector3(0, 0, -1),\n new Euler(0, TAU / 2, 0),\n 0x2266ff,\n 0x113388,\n 0.75,\n { hintDimColor: 0x001866 },\n ),\n new AxisInfo(\n new Vector3(0, -1, 0),\n new Euler(TAU / 4, 0, 0),\n 0xffff00,\n 0x888800,\n 1.25,\n { hintDimColor: 0xbbbb00 },\n ),\n];\n\nconst face: { [s: string]: number } = {\n U: 0,\n L: 1,\n F: 2,\n R: 3,\n B: 4,\n D: 5,\n};\n\nconst familyToAxis: { [s: string]: number } = {\n U: face.U,\n u: face.U,\n Uw: face.U,\n Uv: face.U,\n y: face.U,\n L: face.L,\n l: face.L,\n Lw: face.L,\n Lv: face.L,\n M: face.L,\n F: face.F,\n f: face.F,\n Fw: face.F,\n Fv: face.F,\n S: face.F,\n z: face.F,\n R: face.R,\n r: face.R,\n Rw: face.R,\n Rv: face.R,\n x: face.R,\n B: face.B,\n b: face.B,\n Bw: face.B,\n Bv: face.B,\n D: face.D,\n d: face.D,\n Dw: face.D,\n Dv: face.D,\n E: face.D,\n};\n\nconst cubieDimensions = {\n // stickerWidth: 0.85, // Now `faceletScale` in options.\n stickerElevation: 0.503,\n foundationWidth: 1,\n hintStickerElevation: 1.45,\n};\nconst EXPERIMENTAL_PICTURE_CUBE_HINT_ELEVATION = 2;\n\n/** @deprecated */\nexport function experimentalSetDefaultStickerElevation(\n stickerElevation: number,\n): void {\n cubieDimensions.stickerElevation = stickerElevation;\n}\n\nexport interface Cube3DOptions {\n showMainStickers?: boolean;\n hintFacelets?: HintFaceletStyle;\n showFoundation?: boolean; // TODO: better name\n experimentalStickeringMask?: ExperimentalStickeringMask;\n foundationSprite?: Texture | null;\n hintSprite?: Texture | null;\n initialHintFaceletsAnimation?: InitialHintFaceletsAnimation;\n faceletScale?: \"auto\" | number;\n}\n\nconst cube3DOptionsDefaults: Cube3DOptions = {\n showMainStickers: true,\n hintFacelets: \"floating\",\n showFoundation: true,\n experimentalStickeringMask: undefined,\n foundationSprite: null,\n hintSprite: null,\n initialHintFaceletsAnimation: \"auto\",\n faceletScale: \"auto\",\n};\n\nconst DEFAULT_STICKER_SCALE = 0.85;\nfunction getFaceletScale(options: Cube3DOptions): number {\n if (\n typeof options.faceletScale === \"undefined\" ||\n options.faceletScale === \"auto\"\n ) {\n return DEFAULT_STICKER_SCALE;\n }\n return options.faceletScale;\n}\n\n// TODO: Make internal foundation faces one-sided, facing to the outside of the cube.\nconst blackMesh = new MeshBasicMaterial({\n color: 0x000000,\n opacity: 1,\n transparent: true,\n});\n\nconst blackTranslucentMesh = new MeshBasicMaterial({\n color: 0x000000,\n opacity: 0.3,\n transparent: true,\n});\n\nclass CubieDef {\n public matrix: Matrix4;\n public stickerFaces: number[];\n // stickerFaceNames can be e.g. [\"U\", \"F\", \"R\"], \"UFR\" if every face is a single letter.\n constructor(\n public orbit: string,\n stickerFaceNames: string[] | string,\n q: Quaternion,\n ) {\n const individualStickerFaceNames =\n typeof stickerFaceNames === \"string\"\n ? stickerFaceNames.split(\"\")\n : stickerFaceNames;\n this.stickerFaces = individualStickerFaceNames.map((s) => face[s]);\n this.matrix = new Matrix4();\n this.matrix.setPosition(firstPiecePosition[orbit]);\n this.matrix.premultiply(new Matrix4().makeRotationFromQuaternion(q));\n }\n}\n\nfunction t(v: Vector3, t4: number): Quaternion {\n return new Quaternion().setFromAxisAngle(v, (TAU * t4) / 4);\n}\n\nconst r = {\n O: new Vector3(0, 0, 0),\n U: new Vector3(0, -1, 0),\n L: new Vector3(1, 0, 0),\n F: new Vector3(0, 0, -1),\n R: new Vector3(-1, 0, 0),\n B: new Vector3(0, 0, 1),\n D: new Vector3(0, 1, 0),\n};\n\ninterface OrbitIndexed<T> {\n [s: string]: T;\n}\ntype PieceIndexed<T> = OrbitIndexed<T[]>;\n\nconst firstPiecePosition: OrbitIndexed<Vector3> = {\n EDGES: new Vector3(0, 1, 1),\n CORNERS: new Vector3(1, 1, 1),\n CENTERS: new Vector3(0, 1, 0),\n};\nconst orientationRotation: OrbitIndexed<Matrix4[]> = {\n EDGES: [0, 1].map((i) =>\n new Matrix4().makeRotationAxis(\n firstPiecePosition.EDGES.clone().normalize(),\n (-i * TAU) / 2,\n ),\n ),\n CORNERS: [0, 1, 2].map((i) =>\n new Matrix4().makeRotationAxis(\n firstPiecePosition.CORNERS.clone().normalize(),\n (-i * TAU) / 3,\n ),\n ),\n CENTERS: [0, 1, 2, 3].map((i) =>\n new Matrix4().makeRotationAxis(\n firstPiecePosition.CENTERS.clone().normalize(),\n (-i * TAU) / 4,\n ),\n ),\n};\nconst cubieStickerOrder = [face.U, face.F, face.R];\n\nconst pieceDefs: PieceIndexed<CubieDef> = {\n EDGES: [\n new CubieDef(\"EDGES\", \"UF\", t(r.O, 0)),\n new CubieDef(\"EDGES\", \"UR\", t(r.U, 3)),\n new CubieDef(\"EDGES\", \"UB\", t(r.U, 2)),\n new CubieDef(\"EDGES\", \"UL\", t(r.U, 1)),\n new CubieDef(\"EDGES\", \"DF\", t(r.F, 2)),\n new CubieDef(\"EDGES\", \"DR\", t(r.F, 2).premultiply(t(r.D, 1))),\n new CubieDef(\"EDGES\", \"DB\", t(r.F, 2).premultiply(t(r.D, 2))),\n new CubieDef(\"EDGES\", \"DL\", t(r.F, 2).premultiply(t(r.D, 3))),\n new CubieDef(\"EDGES\", \"FR\", t(r.U, 3).premultiply(t(r.R, 3))),\n new CubieDef(\"EDGES\", \"FL\", t(r.U, 1).premultiply(t(r.R, 3))),\n new CubieDef(\"EDGES\", \"BR\", t(r.U, 3).premultiply(t(r.R, 1))),\n new CubieDef(\"EDGES\", \"BL\", t(r.U, 1).premultiply(t(r.R, 1))),\n ],\n CORNERS: [\n new CubieDef(\"CORNERS\", \"UFR\", t(r.O, 0)),\n new CubieDef(\"CORNERS\", \"URB\", t(r.U, 3)),\n new CubieDef(\"CORNERS\", \"UBL\", t(r.U, 2)),\n new CubieDef(\"CORNERS\", \"ULF\", t(r.U, 1)),\n new CubieDef(\"CORNERS\", \"DRF\", t(r.F, 2).premultiply(t(r.D, 1))),\n new CubieDef(\"CORNERS\", \"DFL\", t(r.F, 2).premultiply(t(r.D, 0))),\n new CubieDef(\"CORNERS\", \"DLB\", t(r.F, 2).premultiply(t(r.D, 3))),\n new CubieDef(\"CORNERS\", \"DBR\", t(r.F, 2).premultiply(t(r.D, 2))),\n ],\n CENTERS: [\n new CubieDef(\"CENTERS\", \"U\", t(r.O, 0)),\n new CubieDef(\"CENTERS\", \"L\", t(r.R, 3).premultiply(t(r.U, 1))),\n new CubieDef(\"CENTERS\", \"F\", t(r.R, 3)),\n new CubieDef(\"CENTERS\", \"R\", t(r.R, 3).premultiply(t(r.D, 1))),\n new CubieDef(\"CENTERS\", \"B\", t(r.R, 3).premultiply(t(r.D, 2))),\n new CubieDef(\"CENTERS\", \"D\", t(r.R, 2)),\n ],\n};\n\nconst CUBE_SCALE = 1 / 3;\n\ninterface FaceletInfo {\n faceIdx: number;\n facelet: Mesh;\n hintFacelet?: Mesh;\n}\n\n// TODO: Compatibility with Randelshofer or standard net layout? Offer a\n// conversion function?\nconst pictureStickerCoords: Record<string, number[][][]> = {\n EDGES: [\n [\n [0, 4, 6],\n [0, 4, 5],\n ],\n [\n [3, 5, 7],\n [0, 7, 5],\n ],\n [\n [2, 4, 8],\n [0, 10, 5],\n ],\n [\n [1, 3, 7],\n [0, 1, 5],\n ],\n [\n [2, 4, 2],\n [2, 4, 3],\n ],\n [\n [3, 5, 1],\n [2, 7, 3],\n ],\n [\n [0, 4, 0],\n [2, 10, 3],\n ],\n [\n [1, 3, 1],\n [2, 1, 3],\n ],\n [\n [3, 5, 4],\n [3, 6, 4],\n ],\n [\n [1, 3, 4],\n [1, 2, 4],\n ],\n [\n [1, 9, 4],\n [1, 8, 4],\n ],\n [\n [3, 11, 4],\n [3, 0, 4],\n ],\n ],\n CORNERS: [\n [\n [0, 5, 6],\n [0, 5, 5],\n [0, 6, 5],\n ],\n [\n [3, 5, 8],\n [0, 8, 5],\n [0, 9, 5],\n ],\n [\n [2, 3, 8],\n [0, 11, 5],\n [0, 0, 5],\n ],\n [\n [1, 3, 6],\n [0, 2, 5],\n [0, 3, 5],\n ],\n [\n [3, 5, 2],\n [2, 6, 3],\n [2, 5, 3],\n ],\n [\n [2, 3, 2],\n [2, 3, 3],\n [2, 2, 3],\n ],\n [\n [1, 3, 0],\n [2, 0, 3],\n [2, 11, 3],\n ],\n [\n [0, 5, 0],\n [2, 9, 3],\n [2, 8, 3],\n ],\n ],\n CENTERS: [\n [[0, 4, 7]],\n [[0, 1, 4]],\n [[0, 4, 4]],\n [[0, 7, 4]],\n [[0, 10, 4]],\n [[0, 4, 1]],\n ],\n};\n\nlet sharedCubieFoundationGeometryCache: BoxGeometry | null = null;\nfunction sharedCubieFoundationGeometry(): BoxGeometry {\n return (\n sharedCubieFoundationGeometryCache ??\n (sharedCubieFoundationGeometryCache = new BoxGeometry(\n cubieDimensions.foundationWidth,\n cubieDimensions.foundationWidth,\n cubieDimensions.foundationWidth,\n ))\n );\n}\n\nfunction newStickerGeometry(): BufferGeometry {\n const r = new BufferGeometry();\n const half = 0.5;\n r.setAttribute(\n \"position\",\n new BufferAttribute(\n new Float32Array([\n half,\n half,\n 0,\n -half,\n half,\n 0,\n half,\n -half,\n 0,\n -half,\n half,\n 0,\n -half,\n -half,\n 0,\n half,\n -half,\n 0,\n ]),\n 3,\n ),\n );\n r.setAttribute(\n \"uv\",\n new BufferAttribute(\n new Float32Array([\n 1, 1, 0, 1, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 1, 0, 0, 1, 0, 1, 1,\n ]),\n 2,\n ),\n );\n // r.setAttribute('normals', new BufferAttribute(new Float32Array([0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1]), 3));\n return r;\n}\n\nlet sharedStickerGeometryCache: BufferGeometry | null = null;\nfunction sharedStickerGeometry(): BufferGeometry {\n return (\n sharedStickerGeometryCache ??\n (sharedStickerGeometryCache = newStickerGeometry())\n );\n}\n\n// TODO: Split into \"scene model\" and \"view\".\nexport class Cube3D extends Object3D implements Twisty3DPuzzle {\n kpuzzleFaceletInfo: Record<string, FaceletInfo[][]>;\n private pieces: PieceIndexed<Object3D> = {};\n private options: Cube3DOptions;\n // TODO: Keep track of option-based meshes better.\n private experimentalHintStickerMeshes: Mesh[] = [];\n private experimentalFoundationMeshes: Mesh[] = [];\n\n private setSpriteURL: (url: string) => void;\n private sprite: Texture | Promise<Texture> = new Promise((resolve) => {\n this.setSpriteURL = (url: string): void => {\n svgLoader.load(url, resolve);\n };\n });\n\n // TODO: Don't overwrite the static function.\n // TODO: This doesn't work dynamically yet.\n setSprite(texture: Texture): void {\n this.sprite = texture;\n }\n\n private setHintSpriteURL: (url: string) => void;\n private hintSprite: Texture | Promise<Texture> = new Promise((resolve) => {\n this.setHintSpriteURL = (url: string): void => {\n svgLoader.load(url, resolve);\n };\n });\n\n // TODO: Don't overwrite the static function.\n // TODO: This doesn't work dynamically yet.\n setHintSprite(texture: Texture): void {\n this.hintSprite = texture;\n }\n\n constructor(\n private kpuzzle: KPuzzle,\n private scheduleRenderCallback?: () => void,\n options: Cube3DOptions = {},\n ) {\n super();\n\n this.options = { ...cube3DOptionsDefaults };\n Object.assign(this.options, options); // TODO: check if this works\n\n if (this.kpuzzle.name() !== \"3x3x3\") {\n throw new Error(\n `Invalid puzzle for this Cube3D implementation: ${this.kpuzzle.name()}`,\n );\n }\n\n if (options.foundationSprite) {\n this.setSprite(options.foundationSprite);\n }\n if (options.hintSprite) {\n this.setHintSprite(options.hintSprite);\n }\n\n this.kpuzzleFaceletInfo = {};\n for (const orbit in pieceDefs) {\n const orbitFaceletInfo: FaceletInfo[][] = [];\n this.kpuzzleFaceletInfo[orbit] = orbitFaceletInfo;\n this.pieces[orbit] = pieceDefs[orbit].map(\n this.createCubie.bind(this, orbit, orbitFaceletInfo),\n );\n }\n this.scale.set(CUBE_SCALE, CUBE_SCALE, CUBE_SCALE);\n\n // TODO: Can we construct this directly instead of applying it later? Would that be more code-efficient?\n if (this.options.experimentalStickeringMask) {\n this.setStickeringMask(this.options.experimentalStickeringMask);\n }\n this.#animateRaiseHintFacelets();\n\n if (this.options.faceletScale) {\n this.experimentalSetFaceletScale(this.options.faceletScale);\n }\n }\n\n #sharedHintStickerGeometryCache: BufferGeometry | null = null;\n #sharedHintStickerGeometry(): BufferGeometry {\n return (this.#sharedHintStickerGeometryCache ??= newStickerGeometry());\n }\n\n // TODO: Generalize this into an animation mechanism.\n #animateRaiseHintFacelets(): void {\n if (\n this.options.initialHintFaceletsAnimation === \"none\" ||\n (this.options.initialHintFaceletsAnimation !== \"always\" &&\n haveStartedSharingRenderers())\n ) {\n return;\n }\n const translationRange =\n cubieDimensions.hintStickerElevation - cubieDimensions.stickerElevation;\n this.#sharedHintStickerGeometry().translate(0, 0, -translationRange);\n setTimeout(() => {\n const hintStartTime = performance.now();\n let lastTranslation = 0;\n const translationDuration: MillisecondTimestamp = 1000;\n function ease(x: number) {\n return x * (2 - x);\n }\n const animateRaiseHintSticker = () => {\n const elapsed = performance.now() - hintStartTime;\n const newTranslation =\n ease(elapsed / translationDuration) * translationRange;\n this.#sharedHintStickerGeometry().translate(\n 0,\n 0,\n newTranslation - lastTranslation,\n );\n lastTranslation = newTranslation;\n if (elapsed < translationDuration) {\n requestAnimationFrame(animateRaiseHintSticker);\n this.scheduleRenderCallback?.();\n }\n };\n animateRaiseHintSticker();\n }, 500);\n }\n\n // Can only be called once.\n /** @deprecated */\n experimentalSetStickerSpriteURL(stickerSpriteURL: string): void {\n this.setSpriteURL(stickerSpriteURL);\n }\n\n // Can only be called once.\n /** @deprecated */\n experimentalSetHintStickerSpriteURL(hintStickerSpriteURL: string): void {\n this.setHintSpriteURL(hintStickerSpriteURL);\n }\n\n setStickeringMask(stickeringMask: StickeringMask): void {\n if (stickeringMask.specialBehaviour === \"picture\") {\n // TODO: if the latest stickering mask was already \"picture\", don't redo work.\n for (const pieceInfos of Object.values(this.kpuzzleFaceletInfo)) {\n for (const faceletInfos of pieceInfos) {\n for (const faceletInfo of faceletInfos) {\n faceletInfo.facelet.material = invisibleMaterial;\n const { hintFacelet } = faceletInfo;\n if (hintFacelet) {\n hintFacelet.material = invisibleMaterial;\n }\n }\n }\n }\n return;\n }\n this.options.experimentalStickeringMask = stickeringMask;\n for (const [orbitName, orbitStickeringMask] of Object.entries(\n stickeringMask.orbits,\n )) {\n for (\n let pieceIdx = 0;\n pieceIdx < orbitStickeringMask.pieces.length;\n pieceIdx++\n ) {\n const pieceStickeringMask = orbitStickeringMask.pieces[pieceIdx];\n if (pieceStickeringMask) {\n const pieceInfo = this.kpuzzleFaceletInfo[orbitName][pieceIdx];\n for (\n let faceletIdx = 0;\n faceletIdx < pieceInfo.length;\n faceletIdx++\n ) {\n const faceletStickeringMask =\n pieceStickeringMask.facelets[faceletIdx];\n if (faceletStickeringMask) {\n const faceletInfo = pieceInfo[faceletIdx];\n\n const stickeringMask =\n typeof faceletStickeringMask === \"string\"\n ? faceletStickeringMask\n : faceletStickeringMask?.mask;\n\n faceletInfo.facelet.material =\n axesInfo[faceletInfo.faceIdx].stickerMaterial[stickeringMask];\n // TODO\n const hintStickeringMask =\n typeof faceletStickeringMask === \"string\"\n ? stickeringMask\n : faceletStickeringMask.hintMask ?? stickeringMask;\n if (faceletInfo.hintFacelet) {\n faceletInfo.hintFacelet.material =\n axesInfo[faceletInfo.faceIdx].hintStickerMaterial[\n hintStickeringMask\n ];\n }\n }\n }\n }\n }\n }\n if (this.scheduleRenderCallback) {\n this.scheduleRenderCallback();\n }\n }\n\n /** @deprecated */\n public experimentalUpdateOptions(options: Cube3DOptions): void {\n if (\"showMainStickers\" in options) {\n throw new Error(\"Unimplemented\");\n }\n\n const showFoundation = options.showFoundation;\n if (\n typeof showFoundation !== \"undefined\" &&\n this.options.showFoundation !== showFoundation\n ) {\n this.options.showFoundation = showFoundation;\n for (const foundation of this.experimentalFoundationMeshes) {\n foundation.visible = showFoundation;\n }\n }\n\n const hintFacelets = options.hintFacelets;\n if (\n typeof hintFacelets !== \"undefined\" &&\n this.options.hintFacelets !== hintFacelets &&\n hintFaceletStyles[hintFacelets] // TODO: test this\n ) {\n this.options.hintFacelets = hintFacelets;\n for (const hintSticker of this.experimentalHintStickerMeshes) {\n hintSticker.visible = hintFacelets === \"floating\";\n }\n this.scheduleRenderCallback!(); // TODO\n }\n\n const { experimentalStickeringMask } = options;\n if (typeof experimentalStickeringMask !== \"undefined\") {\n this.options.experimentalStickeringMask = experimentalStickeringMask;\n this.setStickeringMask(experimentalStickeringMask);\n this.scheduleRenderCallback!(); // TODO\n }\n\n const { faceletScale } = options;\n if (typeof faceletScale !== \"undefined\") {\n this.experimentalSetFaceletScale(faceletScale);\n }\n }\n\n public onPositionChange(p: PuzzlePosition): void {\n const reid333 = p.state;\n for (const orbit in pieceDefs) {\n const pieces = pieceDefs[orbit];\n for (let i = 0; i < pieces.length; i++) {\n const j = reid333.stateData[orbit].pieces[i];\n this.pieces[orbit][j].matrix.copy(pieceDefs[orbit][i].matrix);\n this.pieces[orbit][j].matrix.multiply(\n orientationRotation[orbit][reid333.stateData[orbit].orientation[i]],\n );\n }\n for (const moveProgress of p.movesInProgress) {\n const move = moveProgress.move;\n const turnNormal = axesInfo[familyToAxis[move.family]].vector;\n const moveMatrix = new Matrix4().makeRotationAxis(\n turnNormal,\n (-this.ease(moveProgress.fraction) *\n moveProgress.direction *\n move.amount *\n TAU) /\n 4,\n );\n for (let i = 0; i < pieces.length; i++) {\n const quantumTransformation = this.kpuzzle.moveToTransformation(\n move.modified({ amount: 1 }),\n );\n const k =\n quantumTransformation.transformationData[orbit].permutation[i];\n if (\n i !== k ||\n quantumTransformation.transformationData[orbit].orientation[i] !== 0\n ) {\n const j = reid333.stateData[orbit].pieces[i];\n this.pieces[orbit][j].matrix.premultiply(moveMatrix);\n }\n }\n }\n }\n this.scheduleRenderCallback!();\n }\n\n // TODO: Always create (but sometimes hide parts) so we can show them later,\n // or (better) support creating puzzle parts on demand.\n private createCubie(\n orbit: string,\n orbitFacelets: FaceletInfo[][],\n piece: CubieDef,\n orbitPieceIdx: number,\n ): Object3D {\n const cubieFaceletInfo: FaceletInfo[] = [];\n orbitFacelets.push(cubieFaceletInfo);\n const cubie = new Group();\n if (this.options.showFoundation) {\n const foundation = this.createCubieFoundation();\n cubie.add(foundation);\n this.experimentalFoundationMeshes.push(foundation);\n }\n for (let i = 0; i < piece.stickerFaces.length; i++) {\n const sticker = this.createSticker(\n axesInfo[cubieStickerOrder[i]],\n axesInfo[piece.stickerFaces[i]],\n false,\n );\n const faceletInfo: FaceletInfo = {\n faceIdx: piece.stickerFaces[i],\n facelet: sticker,\n };\n cubie.add(sticker);\n if (this.options.hintFacelets === \"floating\") {\n const hintSticker = this.createSticker(\n axesInfo[cubieStickerOrder[i]],\n axesInfo[piece.stickerFaces[i]],\n true,\n );\n cubie.add(hintSticker);\n faceletInfo.hintFacelet = hintSticker;\n this.experimentalHintStickerMeshes.push(hintSticker);\n }\n\n if (\n this.options.experimentalStickeringMask?.specialBehaviour ===\n \"picture\" &&\n pictureStickerCoords[orbit] &&\n pictureStickerCoords[orbit][orbitPieceIdx] &&\n pictureStickerCoords[orbit][orbitPieceIdx][i]\n ) {\n const [rotate, offsetX, offsetY] =\n pictureStickerCoords[orbit][orbitPieceIdx][i];\n (async () => {\n const addImageSticker = async (hint: boolean) => {\n const texture: Texture = await (hint\n ? this.hintSprite\n : this.sprite);\n\n const mesh = this.createSticker(\n axesInfo[cubieStickerOrder[i]],\n axesInfo[piece.stickerFaces[i]],\n hint,\n );\n mesh.material = new MeshBasicMaterial({\n map: texture,\n side: hint ? BackSide : DoubleSide,\n transparent: true,\n });\n\n const x1 = offsetX / 12;\n const x2 = (offsetX + 1) / 12;\n const y1 = offsetY / 9;\n const y2 = (offsetY + 1) / 9;\n\n let v1 = new Vector2(x1, y1);\n let v2 = new Vector2(x1, y2);\n let v3 = new Vector2(x2, y2);\n let v4 = new Vector2(x2, y1);\n\n switch (rotate) {\n case 1: {\n [v1, v2, v3, v4] = [v2, v3, v4, v1];\n break;\n }\n case 2: {\n [v1, v2, v3, v4] = [v3, v4, v1, v2];\n break;\n }\n case 3: {\n [v1, v2, v3, v4] = [v4, v1, v2, v3];\n break;\n }\n }\n mesh.geometry.setAttribute(\n \"uv\",\n new BufferAttribute(\n new Float32Array([\n v3.x,\n v3.y,\n v2.x,\n v2.y,\n v4.x,\n v4.y,\n v2.x,\n v2.y,\n v1.x,\n v1.y,\n v4.x,\n v4.y,\n ]),\n 2,\n ),\n );\n cubie.add(mesh);\n };\n // const delay: number = ({\n // CENTERS: 1000,\n // EDGES: 2000,\n // CORNERS: 3500,\n // } as Record<string, number>)[orbit];\n // if (orbit === \"CENTERS\" && orbitPieceIdx === 5) {\n addImageSticker(true);\n addImageSticker(false);\n // } else {\n // await this.sprite;\n // await this.hintSprite;\n // setTimeout(\n // () => addImageSticker(true),\n // delay + orbitPieceIdx * 100,\n // );\n // setTimeout(\n // () => addImageSticker(false),\n // delay + orbitPieceIdx * 100,\n // );\n // }\n })();\n }\n\n cubieFaceletInfo.push(faceletInfo);\n }\n cubie.matrix.copy(piece.matrix);\n cubie.matrixAutoUpdate = false;\n this.add(cubie);\n return cubie;\n }\n\n // TODO: Support creating only the outward-facing parts?\n private createCubieFoundation(): Mesh {\n const box = sharedCubieFoundationGeometry();\n return new Mesh(\n box,\n this.options.experimentalStickeringMask?.specialBehaviour === \"picture\"\n ? blackMesh\n : blackTranslucentMesh,\n );\n }\n\n private createSticker(\n posAxisInfo: AxisInfo,\n materialAxisInfo: AxisInfo,\n isHint: boolean,\n ): Mesh {\n const geo =\n this.options.experimentalStickeringMask?.specialBehaviour === \"picture\"\n ? newStickerGeometry()\n : isHint\n ? this.#sharedHintStickerGeometry()\n : sharedStickerGeometry();\n const stickerMesh = new Mesh(\n geo,\n isHint\n ? materialAxisInfo.hintStickerMaterial.regular\n : materialAxisInfo.stickerMaterial.regular,\n );\n stickerMesh.setRotationFromEuler(posAxisInfo.fromZ);\n stickerMesh.position.copy(posAxisInfo.vector);\n stickerMesh.position.multiplyScalar(\n isHint\n ? this.options.experimentalStickeringMask?.specialBehaviour ===\n \"picture\"\n ? EXPERIMENTAL_PICTURE_CUBE_HINT_ELEVATION\n : cubieDimensions.hintStickerElevation\n : cubieDimensions.stickerElevation,\n );\n return stickerMesh;\n }\n\n /** @deprecated */\n experimentalSetFoundationOpacity(opacity: number): void {\n (\n this.experimentalFoundationMeshes[0].material as MeshBasicMaterial\n ).opacity = opacity;\n }\n\n /** @deprecated */\n experimentalSetFaceletScale(faceletScale: FaceletScale): void {\n this.options.faceletScale = faceletScale;\n for (const orbitInfo of Object.values(this.kpuzzleFaceletInfo)) {\n for (const pieceInfo of orbitInfo) {\n for (const faceletInfo of pieceInfo) {\n faceletInfo.facelet.scale.setScalar(getFaceletScale(this.options));\n faceletInfo.hintFacelet?.scale.setScalar(\n getFaceletScale(this.options),\n );\n // faceletInfo.facelet.setRotationFromAxisAngle(new Vector3(0, 1, 0), 0);\n // faceletInfo.facelet.rotateOnAxis(new Vector3(1, 0, 1), TAU / 6);\n }\n }\n }\n }\n\n // /** @deprecated */\n // experimentalSetCenterStickerWidth(width: number): void {\n // for (const orbitInfo of [this.kpuzzleFaceletInfo[\"CENTERS\"]]) {\n // for (const pieceInfo of orbitInfo) {\n // for (const faceletInfo of pieceInfo) {\n // faceletInfo.facelet.scale.setScalar(\n // width / getStickerScale(this.options),\n // );\n // // faceletInfo.facelet.setRotationFromAxisAngle(new Vector3(0, 1, 0), 0);\n // // faceletInfo.facelet.rotateOnAxis(new Vector3(1, 0, 1), TAU / 6);\n // }\n // }\n // }\n // }\n\n private ease(fraction: number): number {\n return smootherStep(fraction);\n }\n}\n", "export function smootherStep(x: number): number {\n return x * x * x * (10 - x * (15 - 6 * x));\n}\n", "import {\n BufferAttribute,\n BufferGeometry,\n Color,\n DoubleSide,\n Euler,\n FrontSide,\n Group,\n Material,\n Mesh,\n MeshBasicMaterial,\n Object3D,\n Texture,\n Vector3,\n} from \"three\";\nimport { Move } from \"../../../../alg\";\nimport type { KPuzzle, KTransformation } from \"../../../../kpuzzle\";\nimport type {\n StickerDat,\n StickerDatAxis,\n StickerDatSticker,\n} from \"../../../../puzzle-geometry\";\nimport type { TextureMapper } from \"../../../../puzzle-geometry/PuzzleGeometry\";\nimport {\n ExperimentalFaceletMeshStickeringMask,\n experimentalGetFaceletStickeringMask,\n ExperimentalStickeringMask,\n} from \"../../../../puzzles/cubing-private\";\nimport type { PuzzlePosition } from \"../../../controllers/AnimationTypes\";\nimport { smootherStep } from \"../../../controllers/easing\";\nimport type { HintFaceletStyle } from \"../../../model/props/puzzle/display/HintFaceletProp\";\nimport { TAU } from \"../TAU\";\nimport type { Twisty3DPuzzle } from \"./Twisty3DPuzzle\";\n\nconst foundationMaterial = new MeshBasicMaterial({\n side: DoubleSide,\n color: 0x000000,\n});\nconst invisMaterial = new MeshBasicMaterial({\n visible: false,\n});\nconst basicStickerMaterial = new MeshBasicMaterial({\n vertexColors: true,\n});\n\nfunction dist(coords: number[], a: number, b: number): number {\n return Math.hypot(\n coords[3 * a] - coords[3 * b],\n coords[3 * a + 1] - coords[3 * b + 1],\n coords[3 * a + 2] - coords[3 * b + 2],\n );\n}\n\nfunction triarea(coords: number[], a: number, b: number, c: number): number {\n const ab = dist(coords, a, b);\n const bc = dist(coords, b, c);\n const ac = dist(coords, a, c);\n const p = (ab + bc + ac) / 2;\n return Math.sqrt(p * (p - ab) * (p - bc) * (p - ac));\n}\n\nfunction polyarea(coords: number[]): number {\n let sum = 0;\n for (let i = 2; 3 * i < coords.length; i++) {\n sum += triarea(coords, 0, 1, i);\n }\n return sum;\n}\n\nfunction normalize(r: number[]): number[] {\n const m = Math.hypot(r[0], r[1], r[2]);\n r[0] /= m;\n r[1] /= m;\n r[2] /= m;\n return r;\n}\n\nfunction cross(a: number[], b: number[]): number[] {\n const r = new Array<number>(3);\n r[0] = a[1] * b[2] - a[2] * b[1];\n r[1] = a[2] * b[0] - a[0] * b[2];\n r[2] = a[0] * b[1] - a[1] * b[0];\n return r;\n}\n\nfunction normal(c: number[]): number[] {\n const a: number[] = [c[3] - c[0], c[4] - c[1], c[5] - c[2]];\n const b: number[] = [c[6] - c[3], c[7] - c[4], c[8] - c[5]];\n const r = cross(a, b);\n return normalize(r);\n}\n\nfunction trimEdges(face: number[], tr: number): number[] {\n const r: number[] = [];\n const A: number[] = new Array(3);\n const B: number[] = new Array(3);\n for (let iter = 1; iter < 10; iter++) {\n for (let i = 0; i < face.length; i += 3) {\n const pi = (i + face.length - 3) % face.length;\n const ni = (i + 3) % face.length;\n for (let k = 0; k < 3; k++) {\n A[k] = face[pi + k] - face[i + k];\n B[k] = face[ni + k] - face[i + k];\n }\n const alen = Math.hypot(A[0], A[1], A[2]);\n const blen = Math.hypot(B[0], B[1], B[2]);\n for (let k = 0; k < 3; k++) {\n A[k] /= alen;\n B[k] /= blen;\n }\n const d = A[0] * B[0] + A[1] * B[1] + A[2] * B[2];\n const m = tr / Math.sqrt(1 - d * d);\n for (let k = 0; k < 3; k++) {\n r[i + k] = face[i + k] + (A[k] + B[k]) * m;\n }\n }\n let good = true;\n for (let i = 0; good && i < r.length; i += 3) {\n const ni = (i + 3) % face.length;\n let t = 0;\n for (let k = 0; k < 3; k++) {\n const a = face[ni + k] - face[i + k];\n const b = r[ni + k] - r[i + k];\n t += a * b;\n }\n if (t <= 0) {\n good = false;\n }\n }\n if (good) {\n return r;\n }\n tr /= 2;\n }\n return face;\n}\n\nclass Filler {\n pos: number;\n ipos: number;\n vertices: Float32Array;\n colors: Uint8Array;\n uvs?: Float32Array;\n ind: Uint8Array;\n constructor(public sz: number, public tm: TextureMapper) {\n this.vertices = new Float32Array(9 * sz);\n this.uvs = undefined;\n this.colors = new Uint8Array(18 * sz);\n this.ind = new Uint8Array(sz);\n this.pos = 0;\n this.ipos = 0;\n }\n\n add(pt: number[], i: number, c: number) {\n this.vertices[this.pos] = pt[3 * i + 0];\n this.vertices[this.pos + 1] = pt[3 * i + 1];\n this.vertices[this.pos + 2] = pt[3 * i + 2];\n this.colors[this.pos] = c >> 16;\n this.colors[this.pos + 1] = (c >> 8) & 255;\n this.colors[this.pos + 2] = c & 255;\n this.pos += 3;\n }\n\n addUncolored(pt: number[], i: number) {\n this.vertices[this.pos] = pt[3 * i + 0];\n this.vertices[this.pos + 1] = pt[3 * i + 1];\n this.vertices[this.pos + 2] = pt[3 * i + 2];\n this.pos += 3;\n }\n\n setind(i: number) {\n this.ind[this.ipos++] = i;\n }\n\n makePoly(coords: number[], color: number, ind: number): void {\n const ncoords: number[] = coords;\n for (let g = 1; 3 * (g + 1) < ncoords.length; g++) {\n this.add(ncoords, 0, color);\n this.add(ncoords, g, color);\n this.add(ncoords, g + 1, color);\n this.setind(ind);\n }\n }\n\n setAttributes(geo: BufferGeometry) {\n geo.setAttribute(\"position\", new BufferAttribute(this.vertices, 3));\n // the geometry only needs the first half of the array\n const sa2 = this.colors.subarray(0, 9 * this.sz);\n geo.setAttribute(\"color\", new BufferAttribute(sa2, 3, true));\n }\n\n makeGroups(geo: BufferGeometry) {\n geo.clearGroups();\n for (let i = 0; i < this.ipos; ) {\n const si = i++;\n const iv = this.ind[si];\n while (this.ind[i] === iv) {\n i++;\n }\n geo.addGroup(3 * si, 3 * (i - si), iv);\n }\n }\n\n saveOriginalColors() {\n this.colors.copyWithin(this.pos, 0, this.pos);\n }\n}\n\nclass StickerDef {\n private origColor: number;\n private origColorStickeringMask: number;\n private faceColor: number;\n private texturePtr?: StickerDef = undefined;\n public twistVal: number = -1;\n public stickerStart: number;\n public stickerEnd: number;\n public hintStart: number;\n public hintEnd: number;\n public foundationStart: number;\n public foundationEnd: number;\n private isDup: boolean;\n private faceNum: number;\n constructor(\n filler: Filler,\n stickerDat: StickerDatSticker,\n trim: number,\n options?: {\n stickeringMask?: ExperimentalFaceletMeshStickeringMask;\n },\n ) {\n this.isDup = !!stickerDat.isDup;\n this.faceNum = stickerDat.face;\n this.stickerStart = filler.ipos;\n const sdColor = new Color(stickerDat.color).getHex();\n this.origColor = sdColor;\n this.origColorStickeringMask = sdColor;\n if (options?.stickeringMask) {\n this.setStickeringMask(filler, options.stickeringMask);\n }\n this.faceColor = sdColor;\n const coords = this.stickerCoords(stickerDat.coords, trim);\n filler.makePoly(coords, this.faceColor, this.isDup ? 4 : 0);\n this.stickerEnd = filler.ipos;\n }\n\n private stickerCoords(coords: number[], trim: number): number[] {\n return trimEdges(coords.slice(), trim);\n }\n\n private hintCoords(\n coords: number[],\n hintStickerHeightScale: number,\n trim: number,\n normal: number[],\n ): number[] {\n coords = this.stickerCoords(coords, trim); // pick up trim from stickers\n normal = normal.slice();\n for (let i = 0; i < 3; i++) {\n normal[i] *= 0.5 * hintStickerHeightScale;\n }\n const hCoords = new Array<number>(coords.length);\n for (let i = 0; 3 * i < coords.length; i++) {\n const j = coords.length / 3 - 1 - i;\n hCoords[3 * i] = coords[3 * j] + normal[0];\n hCoords[3 * i + 1] = coords[3 * j + 1] + normal[1];\n hCoords[3 * i + 2] = coords[3 * j + 2] + normal[2];\n }\n return hCoords;\n }\n\n private foundationCoords(coords: number[]): number[] {\n const ncoords = coords.slice();\n for (let i = 0; i < coords.length; i++) {\n ncoords[i] = coords[i] * 0.999;\n }\n return ncoords;\n }\n\n addHint(\n filler: Filler,\n stickerDat: StickerDatSticker,\n hintStickers: boolean,\n hintStickerHeightScale: number,\n trim: number,\n normal: number[],\n ): void {\n this.hintStart = filler.ipos;\n const coords = this.hintCoords(\n stickerDat.coords,\n hintStickerHeightScale,\n trim,\n normal,\n );\n filler.makePoly(\n coords,\n this.faceColor,\n hintStickers && !this.isDup ? 2 : 4,\n );\n this.hintEnd = filler.ipos;\n }\n\n public addFoundation(\n filler: Filler,\n stickerDat: StickerDatSticker,\n black: number,\n ) {\n this.foundationStart = filler.ipos;\n const coords = this.foundationCoords(stickerDat.coords);\n filler.makePoly(coords, black, this.isDup ? 4 : 6);\n this.foundationEnd = filler.ipos;\n }\n\n private setHintStickers(filler: Filler, hintStickers: boolean): void {\n const indv = this.isDup || !hintStickers ? 4 : 2;\n for (let i = this.hintStart; i < this.hintEnd; i++) {\n filler.ind[i] = indv | (filler.ind[i] & 1);\n }\n }\n\n setStickeringMask(\n filler: Filler,\n faceletMeshStickeringMask: ExperimentalFaceletMeshStickeringMask,\n ): void {\n let c = 0;\n switch (faceletMeshStickeringMask) {\n case \"regular\": {\n c = this.origColor;\n break;\n }\n case \"dim\": {\n if (this.origColor === 0xffffff) {\n c = 0xdddddd;\n } else {\n c = new Color(this.origColor).multiplyScalar(0.5).getHex();\n }\n break;\n }\n case \"oriented\": {\n c = 0xff88ff;\n break;\n }\n case \"ignored\": {\n c = 0x444444;\n break;\n }\n case \"invisible\":\n c = this.origColor;\n }\n this.origColorStickeringMask = c;\n for (let i = 9 * this.stickerStart; i < 9 * this.stickerEnd; i += 3) {\n filler.colors[filler.pos + i] = c >> 16;\n filler.colors[filler.pos + i + 1] = (c >> 8) & 255;\n filler.colors[filler.pos + i + 2] = c & 255;\n }\n for (let i = 9 * this.hintStart; i < 9 * this.hintEnd; i += 3) {\n filler.colors[filler.pos + i] = c >> 16;\n filler.colors[filler.pos + i + 1] = (c >> 8) & 255;\n filler.colors[filler.pos + i + 2] = c & 255;\n }\n this.setHintStickers(\n filler,\n faceletMeshStickeringMask !== \"invisible\" && !this.isDup,\n );\n }\n\n public addUVs(filler: Filler): void {\n const uvs = filler.uvs!;\n const vert = filler.vertices;\n const coords = new Array(3);\n for (let i = 3 * this.stickerStart; i < 3 * this.stickerEnd; i++) {\n coords[0] = vert[3 * i];\n coords[1] = vert[3 * i + 1];\n coords[2] = vert[3 * i + 2];\n const uv = filler.tm.getuv(this.faceNum, coords);\n uvs[2 * i] = uv[0];\n uvs[2 * i + 1] = uv[1];\n }\n for (let i = 3 * this.hintStart; i < 3 * this.hintEnd; i++) {\n coords[0] = vert[3 * i];\n coords[1] = vert[3 * i + 1];\n coords[2] = vert[3 * i + 2];\n const uv = filler.tm.getuv(this.faceNum, coords);\n uvs[2 * i] = uv[0];\n uvs[2 * i + 1] = uv[1];\n }\n }\n\n public setTexture(filler: Filler, sd: StickerDef): number {\n if (this.texturePtr === sd) {\n return 0;\n }\n this.texturePtr = sd;\n const sz = 6 * filler.sz;\n filler.uvs!.copyWithin(\n 6 * this.stickerStart,\n 6 * sd.stickerStart + sz,\n 6 * sd.stickerEnd + sz,\n );\n filler.uvs!.copyWithin(\n 6 * this.hintStart,\n 6 * sd.hintStart + sz,\n 6 * sd.hintEnd + sz,\n );\n return 1;\n }\n\n public setColor(filler: Filler, sd: StickerDef): number {\n const c = sd.origColorStickeringMask;\n if (this.faceColor !== c) {\n this.faceColor = c;\n const sz = filler.pos;\n filler.colors.copyWithin(\n 9 * this.stickerStart,\n 9 * sd.stickerStart + sz,\n 9 * sd.stickerEnd + sz,\n );\n filler.colors.copyWithin(\n 9 * this.hintStart,\n 9 * sd.hintStart + sz,\n 9 * sd.hintEnd + sz,\n );\n return 1;\n } else {\n return 0;\n }\n }\n}\n\nclass HitPlaneDef {\n public cubie: Group;\n private geo: BufferGeometry;\n constructor(hitface: any, tm: TextureMapper, stickerDat: StickerDat) {\n this.cubie = new Group();\n const coords = hitface.coords as number[];\n const filler = new Filler(coords.length / 3 - 2, tm);\n for (let g = 1; 3 * g + 3 < coords.length; g++) {\n filler.addUncolored(coords, 0);\n filler.addUncolored(coords, g);\n filler.addUncolored(coords, g + 1);\n }\n this.geo = new BufferGeometry();\n filler.setAttributes(this.geo);\n const obj = new Mesh(this.geo, invisMaterial);\n obj.userData.quantumMove = stickerDat.notationMapper.notationToExternal(\n new Move(hitface.name),\n );\n this.cubie.scale.setScalar(0.99);\n this.cubie.add(obj);\n }\n}\n\nclass AxisInfo {\n public axis: Vector3;\n public order: number;\n constructor(axisDat: StickerDatAxis) {\n const vec = axisDat.coordinates;\n this.axis = new Vector3(vec[0], vec[1], vec[2]);\n this.order = axisDat.order;\n }\n}\n\nexport interface PG3DOptions {\n stickeringMask?: ExperimentalStickeringMask;\n}\n\nconst DEFAULT_COLOR_FRACTION = 0.71;\nconst PG_SCALE = 0.5;\n\n// TODO: Split into \"scene model\" and \"view\".\n/*\n * PG3D uses a single geometry for the puzzle, with all the faces for\n * each sticker (including the foundation stickers) in a single\n * geometry. We use the materialIndex in the face to point to a\n * specific entry, which is either a colored sticker, invisible, or\n * black (foundation).\n *\n * To support general twisting of a subset of the puzzle, we then\n * instantiate this same geometry in two different meshes with two\n * distinct material arrays. One, the fixed mesh, has the material\n * array set up like: [colored, invisible, black, invisible].\n * The twisting mesh has the material array set up as\n * [invisible, colored, invislble, black]. When not twisted, the\n * two meshes are directly coincident, and the (shared) materialIndex\n * in each face points to a non-invisible material in exactly one of\n * the two meshes. When we decide to twist some cubies, we make\n * the cubies that move point to visible materials in the moving\n * mesh (which makes them point to invisible materials in the static\n * mesh). This way, we only need to rotate the moving mesh as a\n * single object---this should be very fast, and occur entirely in\n * the GPU. Unfortunately this doesn't quite work as fast as we'd\n * like because three.js makes a draw call every time we have a change\n * in the material index. By moving the foundation triangles separate\n * from the sticker triangles, we enhance the probability that many\n * triangles can be rendered in one call speeding up the render.\n * We also get some assistance from puzzleGeometry to try to keep\n * nearby stickers close to each other.\n */\nexport class PG3D extends Object3D implements Twisty3DPuzzle {\n private stickers: { [key: string]: StickerDef[][] };\n private axesInfo: { [key: string]: AxisInfo };\n\n private stickerTargets: Object3D[] = [];\n private controlTargets: Object3D[] = [];\n\n private movingObj: Object3D;\n private filler: Filler;\n private foundationBound: number; // before this: colored; after: black\n private fixedGeo: BufferGeometry;\n private lastPos: PuzzlePosition;\n private lastMoveTransformation: KTransformation;\n private hintMaterial: Material;\n private stickerMaterial: Material;\n private materialArray1: Material[];\n private materialArray2: Material[];\n private textured: boolean = false;\n private showHintStickers: boolean = false;\n private showFoundations: boolean = false;\n private hintMaterialDisposable: boolean;\n private stickerMaterialDisposable: boolean;\n\n #pendingStickeringUpdate: boolean = false;\n\n public isPG3DForTwisty3DPuzzleWrapper: true;\n\n constructor(\n private scheduleRenderCallback: () => void,\n private kpuzzle: KPuzzle,\n private stickerDat: StickerDat,\n enableFoundationOpt: boolean = false,\n enableHintStickersOpt: boolean = false,\n hintStickerHeightScale: number = 1,\n private faceletScale: \"auto\" | number = 1,\n private params: PG3DOptions = {},\n ) {\n super();\n if (stickerDat.stickers.length === 0) {\n throw Error(\"Reuse of stickerdat from pg; please don't do that.\");\n }\n this.hintMaterial = new MeshBasicMaterial({\n vertexColors: true,\n transparent: true,\n opacity: 0.5,\n });\n this.hintMaterialDisposable = true;\n this.stickerMaterial = basicStickerMaterial;\n this.stickerMaterialDisposable = false;\n this.axesInfo = {};\n const axesDef = this.stickerDat.axis;\n for (const axis of axesDef) {\n this.axesInfo[axis.quantumMove.family] = new AxisInfo(axis);\n }\n const stickers = this.stickerDat.stickers as any[];\n this.stickers = {};\n this.materialArray1 = new Array(8);\n this.materialArray2 = new Array(8);\n // TODO: the argument enableFoundationOpt really means, do we ever want to display\n // foundations. But it is presently *used* to mean, show foundations initially\n // (and maybe setStickeringMask changes this). So for now we set up the\n // show flag from the enable flag, and turn on the enable flag so later when it's\n // used we will get the foundations. What this means is the geometry always \"pays\"\n // for foundations, even if they aren't displayed.\n this.showFoundation(enableFoundationOpt);\n enableFoundationOpt = true;\n let triangleCount = 0;\n const multiplier = 3;\n for (const sticker of stickers) {\n const sides = sticker.coords.length / 3;\n triangleCount += multiplier * (sides - 2);\n }\n const filler = new Filler(triangleCount, stickerDat.textureMapper);\n const black = 0;\n const normals: number[][] = [];\n let totArea = 0;\n for (const f of stickerDat.faces) {\n normals.push(normal(f.coords));\n totArea += polyarea(f.coords);\n }\n const colorfrac =\n faceletScale !== \"auto\"\n ? faceletScale * faceletScale\n : DEFAULT_COLOR_FRACTION;\n let nonDupStickers = 0;\n for (const sticker of stickers) {\n if (!sticker.isDup) {\n nonDupStickers++;\n }\n }\n const trim =\n (Math.sqrt(totArea / nonDupStickers) * (1 - Math.sqrt(colorfrac))) / 2;\n for (const sticker of stickers) {\n const orbit = sticker.orbit;\n const ord = sticker.ord;\n const ori = sticker.ori;\n if (!this.stickers[orbit]) {\n this.stickers[orbit] = [];\n }\n if (!this.stickers[orbit][ori]) {\n this.stickers[orbit][ori] = [];\n }\n const options: {\n stickeringMask?: ExperimentalFaceletMeshStickeringMask;\n } = {};\n if (params.stickeringMask) {\n options.stickeringMask = experimentalGetFaceletStickeringMask(\n params.stickeringMask,\n orbit,\n ord,\n ori,\n false,\n );\n }\n const stickerdef = new StickerDef(filler, sticker, trim, options);\n this.stickers[orbit][ori][ord] = stickerdef;\n }\n // TODO: the argument enableHintStickersOpt really means, do we ever want to display\n // hint stickers. But it is presently *used* to mean, show hint stickers initially\n // (and maybe setStickeringMask changes this). So for now we set up the\n // show flag from the enable flag, and turn on the enable flag so later when it's\n // used we will get the hint stickers. What this means is the geometry always \"pays\"\n // for hint stickers, even if they aren't displayed.\n this.showHintStickers = enableHintStickersOpt;\n enableHintStickersOpt = true;\n for (const sticker of stickers) {\n const orbit = sticker.orbit;\n const ord = sticker.ord;\n const ori = sticker.ori;\n this.stickers[orbit][ori][ord].addHint(\n filler,\n sticker,\n enableHintStickersOpt,\n hintStickerHeightScale,\n trim,\n normals[sticker.face],\n );\n }\n this.foundationBound = filler.ipos;\n for (const sticker of stickers) {\n const orbit = sticker.orbit;\n const ord = sticker.ord;\n const ori = sticker.ori;\n if (enableFoundationOpt) {\n this.stickers[orbit][ori][ord].addFoundation(filler, sticker, black);\n }\n }\n const fixedGeo = new BufferGeometry();\n filler.setAttributes(fixedGeo);\n filler.makeGroups(fixedGeo);\n const obj = new Mesh(fixedGeo, this.materialArray1);\n obj.scale.set(PG_SCALE, PG_SCALE, PG_SCALE);\n this.add(obj);\n const obj2 = new Mesh(fixedGeo, this.materialArray2);\n obj2.scale.set(PG_SCALE, PG_SCALE, PG_SCALE);\n this.add(obj2);\n const hitfaces = this.stickerDat.faces as any[];\n this.movingObj = obj2;\n this.fixedGeo = fixedGeo;\n this.filler = filler;\n for (const hitface of hitfaces) {\n const facedef = new HitPlaneDef(\n hitface,\n stickerDat.textureMapper,\n this.stickerDat,\n );\n facedef.cubie.scale.set(PG_SCALE, PG_SCALE, PG_SCALE);\n this.add(facedef.cubie);\n this.controlTargets.push(facedef.cubie.children[0]);\n }\n filler.saveOriginalColors();\n stickerDat.stickers = []; // don't need these anymore\n this.updateMaterialArrays();\n /*\n this.experimentalUpdateTexture(\n true,\n new TextureLoader().load(\n \"/experiments.cubing.net/cubing.js/twisty/mkbhd-sprite-red.png\",\n ),\n new TextureLoader().load(\n \"/experiments.cubing.net/cubing.js/twisty/mkbhd-sprite-red-hint.png\",\n ),\n );\n */\n }\n\n public dispose(): void {\n if (this.fixedGeo) {\n this.fixedGeo.dispose();\n }\n if (this.stickerMaterialDisposable) {\n this.stickerMaterial.dispose();\n this.stickerMaterial = basicStickerMaterial;\n this.stickerMaterialDisposable = false;\n }\n if (this.hintMaterialDisposable) {\n this.hintMaterial.dispose();\n this.hintMaterial = basicStickerMaterial;\n this.hintMaterialDisposable = false;\n }\n }\n\n public experimentalGetStickerTargets(): Object3D[] {\n return this.stickerTargets;\n }\n\n public experimentalGetControlTargets(): Object3D[] {\n return this.controlTargets;\n }\n\n #isValidMove(move: Move): boolean {\n try {\n this.kpuzzle.moveToTransformation(move);\n return true;\n } catch (_) {\n return false;\n }\n }\n\n getClosestMoveToAxis(\n point: Vector3,\n transformations: {\n invert: boolean;\n depth?: \"secondSlice\" | \"rotation\" | \"none\";\n },\n ): { move: Move; order: number } | null {\n let closestMove: Move | null = null;\n let closestMoveDotProduct: number = 0;\n\n let modify: (move: Move) => Move = (m) => m;\n switch (transformations.depth) {\n case \"secondSlice\": {\n modify = (m: Move) => m.modified({ innerLayer: 2 });\n break;\n }\n case \"rotation\": {\n modify = (m: Move) => m.modified({ family: `${m.family}v` });\n break;\n }\n }\n\n for (const axis of this.stickerDat.axis) {\n const product = point.dot(new Vector3(...axis.coordinates));\n if (product > closestMoveDotProduct) {\n const modified = this.stickerDat.notationMapper.notationToExternal(\n modify(axis.quantumMove),\n );\n if (!modified) {\n continue;\n }\n if (this.#isValidMove(modified)) {\n closestMoveDotProduct = product;\n closestMove = modified;\n }\n }\n }\n\n if (!closestMove) {\n return null;\n }\n\n if (transformations.invert) {\n closestMove = closestMove.invert();\n }\n const order = this.kpuzzle\n .moveToTransformation(closestMove)\n .repetitionOrder();\n return { move: closestMove, order }; // TODO: push this down\n }\n\n setStickeringMask(stickeringMask: ExperimentalStickeringMask): void {\n this.params.stickeringMask = stickeringMask;\n if (stickeringMask.specialBehaviour !== \"picture\") {\n for (const orbitName in this.kpuzzle.definition.orbits) {\n const { numPieces, numOrientations: orientations } =\n this.kpuzzle.definition.orbits[orbitName];\n for (let pieceIdx = 0; pieceIdx < numPieces; pieceIdx++) {\n for (let faceletIdx = 0; faceletIdx < orientations; faceletIdx++) {\n const faceletStickeringMask = experimentalGetFaceletStickeringMask(\n stickeringMask,\n orbitName,\n pieceIdx,\n faceletIdx,\n false,\n );\n const stickerDef = this.stickers[orbitName][faceletIdx][pieceIdx];\n if (\n this.textured &&\n this.hintMaterialDisposable &&\n faceletStickeringMask === \"invisible\"\n ) {\n // ignore \"invisible\" if textured hints\n } else {\n stickerDef.setStickeringMask(this.filler, faceletStickeringMask);\n }\n }\n }\n }\n }\n this.#pendingStickeringUpdate = true;\n if (this.lastPos) {\n this.onPositionChange(this.lastPos);\n }\n }\n\n public onPositionChange(p: PuzzlePosition): void {\n const transformation = p.state.experimentalToTransformation();\n if (!transformation) {\n throw new Error(\"indistinguishable pieces are not supported by PG3D yet\");\n }\n const noRotation = new Euler();\n this.movingObj.rotation.copy(noRotation);\n let colormods = 0;\n const filler = this.filler;\n const ind = filler.ind;\n if (\n !this.lastPos ||\n this.#pendingStickeringUpdate ||\n !this.lastPos.state\n .experimentalToTransformation()!\n .isIdentical(transformation)\n ) {\n for (const orbit in this.stickers) {\n const pieces = this.stickers[orbit];\n const pos2 = transformation.transformationData[orbit];\n const orin = pieces.length;\n if (orin === 1) {\n const pieces2 = pieces[0];\n for (let i = 0; i < pieces2.length; i++) {\n const ni = pos2.permutation[i];\n if (this.textured) {\n colormods += pieces2[i].setTexture(filler, pieces2[ni]);\n } else {\n colormods += pieces2[i].setColor(filler, pieces2[ni]);\n }\n }\n } else {\n for (let ori = 0; ori < orin; ori++) {\n const pieces2 = pieces[ori];\n for (let i = 0; i < pieces2.length; i++) {\n const nori = (ori + orin - pos2.orientation[i]) % orin;\n const ni = pos2.permutation[i];\n if (this.textured) {\n colormods += pieces2[i].setTexture(filler, pieces[nori][ni]);\n } else {\n colormods += pieces2[i].setColor(filler, pieces[nori][ni]);\n }\n }\n }\n }\n }\n this.lastPos = p;\n }\n let vismods = 0;\n for (const moveProgress of p.movesInProgress) {\n const externalMove = moveProgress.move;\n // TODO: unswizzle goes external to internal, and so does the call after that\n // and so does the stateForBlockMove call\n const unswizzled = this.stickerDat.unswizzle(externalMove);\n if (!unswizzled) {\n // bad times, but let's not throw.\n return;\n }\n\n const move = externalMove;\n let quantumTransformation;\n try {\n quantumTransformation = this.kpuzzle.moveToTransformation(\n move.modified({ amount: 1 }),\n );\n } catch (e) {\n // couldn't get it from a quantum of the external move. Let's try\n // getting it from a quantum of the internal move, translated back\n // to external so we can get the transformation. This happens for\n // instance when working with \"x2\" on megaminx.\n const move1 = this.stickerDat.notationMapper.notationToInternal(move);\n if (move1) {\n const move2 = this.stickerDat.notationMapper.notationToExternal(\n move1.modified({ amount: 1 }),\n );\n if (move2) {\n quantumTransformation = this.kpuzzle.moveToTransformation(move2);\n }\n }\n if (!quantumTransformation) {\n console.log(e);\n throw e;\n }\n }\n const ax = this.axesInfo[unswizzled.family];\n const turnNormal = ax.axis;\n const angle =\n (-this.ease(moveProgress.fraction) *\n moveProgress.direction *\n unswizzled.amount *\n TAU) /\n ax.order;\n this.movingObj.rotateOnAxis(turnNormal, angle);\n if (this.lastMoveTransformation !== quantumTransformation) {\n for (const orbit in this.stickers) {\n const pieces = this.stickers[orbit];\n const orin = pieces.length;\n const bmv = quantumTransformation.transformationData[orbit];\n for (let ori = 0; ori < orin; ori++) {\n const pieces2 = pieces[ori];\n for (let i = 0; i < pieces2.length; i++) {\n const p2 = pieces2[i];\n const ni = bmv.permutation[i];\n let tv = 0;\n if (ni !== i || bmv.orientation[i] !== 0) {\n tv = 1;\n }\n if (tv !== p2.twistVal) {\n if (tv) {\n for (let j = p2.stickerStart; j < p2.stickerEnd; j++) {\n ind[j] |= 1;\n }\n for (let j = p2.hintStart; j < p2.hintEnd; j++) {\n ind[j] |= 1;\n }\n for (let j = p2.foundationStart; j < p2.foundationEnd; j++) {\n ind[j] |= 1;\n }\n } else {\n for (let j = p2.stickerStart; j < p2.stickerEnd; j++) {\n ind[j] &= ~1;\n }\n for (let j = p2.hintStart; j < p2.hintEnd; j++) {\n ind[j] &= ~1;\n }\n for (let j = p2.foundationStart; j < p2.foundationEnd; j++) {\n ind[j] &= ~1;\n }\n }\n p2.twistVal = tv;\n vismods++;\n }\n }\n }\n }\n this.lastMoveTransformation = quantumTransformation;\n }\n }\n if (this.#pendingStickeringUpdate || vismods) {\n this.filler.makeGroups(this.fixedGeo);\n }\n if (this.#pendingStickeringUpdate || colormods) {\n if (this.textured) {\n (this.fixedGeo.getAttribute(\"uv\") as BufferAttribute).updateRange = {\n offset: 0,\n count: 6 * this.foundationBound,\n };\n (\n this.fixedGeo.getAttribute(\"uv\") as BufferAttribute\n ).needsUpdate = true;\n }\n if (this.#pendingStickeringUpdate || !this.textured) {\n (this.fixedGeo.getAttribute(\"color\") as BufferAttribute).updateRange = {\n offset: 0,\n count: 9 * this.foundationBound,\n };\n (\n this.fixedGeo.getAttribute(\"color\") as BufferAttribute\n ).needsUpdate = true;\n }\n }\n this.scheduleRenderCallback();\n this.#pendingStickeringUpdate = false;\n }\n\n private ease(fraction: number): number {\n return smootherStep(fraction);\n }\n\n private showHintFacelets(v: boolean) {\n this.showHintStickers = v;\n }\n\n private updateMaterialArrays() {\n for (let i = 0; i < 8; i++) {\n this.materialArray1[i] = invisMaterial;\n this.materialArray2[i] = invisMaterial;\n }\n this.materialArray1[0] = this.stickerMaterial;\n this.materialArray2[1] = this.stickerMaterial;\n if (this.showHintStickers) {\n this.materialArray1[2] = this.hintMaterial;\n this.materialArray2[3] = this.hintMaterial;\n } else {\n this.materialArray1[2] = invisMaterial;\n this.materialArray2[3] = invisMaterial;\n }\n if (this.showFoundations) {\n this.materialArray1[6] = foundationMaterial;\n this.materialArray2[7] = foundationMaterial;\n } else {\n this.materialArray1[6] = invisMaterial;\n this.materialArray2[7] = invisMaterial;\n }\n }\n\n private showFoundation(v: boolean) {\n this.showFoundations = v;\n }\n\n private setHintStickerOpacity(v: number): void {\n if (this.hintMaterialDisposable) {\n this.hintMaterial.dispose();\n this.hintMaterialDisposable = false;\n }\n if (v === 0) {\n this.hintMaterial = invisMaterial;\n } else if (v === 1) {\n this.hintMaterial = this.stickerMaterial;\n } else {\n this.hintMaterial = new MeshBasicMaterial({\n vertexColors: true,\n transparent: true,\n opacity: v,\n });\n this.hintMaterialDisposable = true;\n }\n }\n\n public experimentalUpdateOptions(options: {\n showMainStickers?: boolean;\n hintFacelets?: HintFaceletStyle;\n showFoundation?: boolean; // TODO: better name\n hintStickerOpacity?: number;\n faceletScale?: \"auto\" | number;\n }): void {\n if (options.hintFacelets !== undefined) {\n this.showHintFacelets(options.hintFacelets !== \"none\");\n }\n if (options.showFoundation !== undefined) {\n this.showFoundation(options.showFoundation);\n }\n if (options.hintStickerOpacity !== undefined) {\n this.setHintStickerOpacity(options.hintStickerOpacity);\n }\n this.#pendingStickeringUpdate = true;\n if (this.lastPos) {\n this.onPositionChange(this.lastPos);\n }\n if (\n typeof options.faceletScale !== \"undefined\" &&\n options.faceletScale !== this.faceletScale\n ) {\n console.warn(\n \"Dynamic facelet scale is not yet supported for PG3D. For now, re-create the TwistyPlayer to change the facelet scale.\",\n );\n }\n this.updateMaterialArrays();\n this.scheduleRenderCallback();\n }\n\n private adduvs() {\n const filler = this.filler;\n if (filler.uvs) {\n return;\n }\n this.filler.uvs = new Float32Array(12 * filler.sz);\n for (const orbit in this.stickers) {\n const pieces = this.stickers[orbit];\n const orin = pieces.length;\n for (let ori = 0; ori < orin; ori++) {\n const pieces2 = pieces[ori];\n for (const piece2 of pieces2) {\n piece2.addUVs(this.filler);\n }\n }\n }\n filler.uvs!.copyWithin(6 * filler.sz, 0, 6 * filler.sz);\n const sa1 = filler.uvs!.subarray(0, 6 * filler.sz);\n this.fixedGeo.setAttribute(\"uv\", new BufferAttribute(sa1, 2, true));\n }\n\n public experimentalUpdateTexture(\n enabled: boolean,\n stickerTexture?: Texture | null,\n hintTexture?: Texture | null,\n ) {\n if (!stickerTexture) {\n enabled = false;\n }\n if (enabled && !this.filler.uvs) {\n this.adduvs();\n }\n this.textured = enabled;\n if (this.stickerMaterialDisposable) {\n this.stickerMaterial.dispose();\n this.stickerMaterialDisposable = false;\n }\n if (enabled) {\n this.stickerMaterial = new MeshBasicMaterial({\n map: stickerTexture,\n side: FrontSide,\n transparent: false,\n });\n this.stickerMaterialDisposable = true;\n } else {\n this.stickerMaterial = basicStickerMaterial;\n }\n if (this.hintMaterialDisposable) {\n this.hintMaterial.dispose();\n this.hintMaterialDisposable = false;\n }\n if (enabled) {\n this.hintMaterial = new MeshBasicMaterial({\n map: hintTexture,\n side: FrontSide,\n transparent: true,\n });\n this.hintMaterialDisposable = true;\n } else {\n this.hintMaterial = basicStickerMaterial;\n }\n if (enabled) {\n this.showHintFacelets(hintTexture !== null);\n }\n this.updateMaterialArrays();\n this.#pendingStickeringUpdate = true;\n if (this.lastPos) {\n this.onPositionChange(this.lastPos);\n }\n this.scheduleRenderCallback();\n }\n}\n", "import { cube3x3x3, PuzzleLoader } from \"../../../puzzles\";\nimport type { HintFaceletStyle } from \"../../model/props/puzzle/display/HintFaceletProp\";\nimport type { FaceletScale } from \"../../model/props/puzzle/display/FaceletScaleProp\";\nimport { Cube3D, Cube3DOptions } from \"../../views/3D/puzzles/Cube3D\";\nimport { PG3D } from \"../../views/3D/puzzles/PG3D\";\n\n// Mangled to avoid autocompleting.\n// This must not be imported directly.\nexport * as T3I from \"three\";\nexport { Cube3D } from \"../../views/3D/puzzles/Cube3D\";\nexport { PG3D } from \"../../views/3D/puzzles/PG3D\";\nexport { Twisty3DScene } from \"../../views/3D/Twisty3DScene\";\n\nexport async function cube3DShim(\n renderCallback: () => void,\n options?: Cube3DOptions,\n): Promise<Cube3D> {\n return new Cube3D(await cube3x3x3.kpuzzle(), renderCallback, options);\n}\n\n// TODO: take loader?\nexport async function pg3dShim(\n renderCallback: () => void,\n puzzleLoader: PuzzleLoader,\n hintFacelets: HintFaceletStyle,\n faceletScale: FaceletScale,\n): Promise<PG3D> {\n return new PG3D(\n renderCallback,\n await puzzleLoader.kpuzzle(),\n (await puzzleLoader.pg!()).get3d(),\n true,\n hintFacelets === \"floating\",\n undefined,\n faceletScale,\n );\n}\n", "import type { Scene as ThreeScene } from \"three\";\nimport { THREEJS } from \"../../heavy-code-imports/3d\";\nimport type { Twisty3DPuzzle } from \"./puzzles/Twisty3DPuzzle\";\nimport type { Twisty3DRenderTarget } from \"./Twisty3DRenderTarget\";\n\nexport class Twisty3DScene implements Twisty3DRenderTarget {\n private renderTargets: Set<Twisty3DRenderTarget> = new Set();\n public twisty3Ds: Set<Twisty3DPuzzle> = new Set();\n\n threeJSScene: Promise<ThreeScene> = (async () =>\n new (await THREEJS).Scene())();\n constructor() {}\n\n addRenderTarget(renderTarget: Twisty3DRenderTarget): void {\n this.renderTargets.add(renderTarget);\n }\n\n scheduleRender(): void {\n for (const renderTarget of this.renderTargets) {\n renderTarget.scheduleRender();\n }\n }\n\n async addTwisty3DPuzzle(twisty3DPuzzle: Twisty3DPuzzle): Promise<void> {\n this.twisty3Ds.add(twisty3DPuzzle);\n (await this.threeJSScene).add(twisty3DPuzzle);\n // TODO: scheduleRender?\n }\n\n async removeTwisty3DPuzzle(twisty3DPuzzle: Twisty3DPuzzle): Promise<void> {\n this.twisty3Ds.delete(twisty3DPuzzle);\n (await this.threeJSScene).remove(twisty3DPuzzle);\n // TODO: scheduleRender?\n }\n\n async clearPuzzles(): Promise<void> {\n for (const puz of this.twisty3Ds) {\n (await this.threeJSScene).remove(puz);\n }\n this.twisty3Ds.clear();\n // TODO: scheduleRender?\n }\n}\n"],
|
|
5
|
+
"mappings": ";;;;;;;;;;;;;;;;;;AAAA;AAAA,EACE;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EAEA;AAAA,EACA;AAAA,EACA;AAAA,OACK;;;ACjBA,SAAS,aAAa,GAAmB;AAC9C,SAAO,IAAI,IAAI,KAAK,KAAK,KAAK,KAAK,IAAI;AACzC;;;ADqCA,IAAM,YAAY,IAAI,cAAc;AAEpC,IAAM,kBAAkB,IAAI,kBAAkB;AAAA,EAC5C,OAAO;AAAA,EACP,MAAM;AACR,CAAC;AAED,IAAM,sBAAsB,IAAI,kBAAkB;AAAA,EAChD,OAAO;AAAA,EACP,MAAM;AAAA,EACN,aAAa;AAAA,EACb,SAAS;AACX,CAAC;AAED,IAAM,oBAAoB,IAAI,kBAAkB;AAAA,EAC9C,SAAS;AACX,CAAC;AAED,IAAM,mBAAmB,IAAI,kBAAkB;AAAA,EAC7C,OAAO;AACT,CAAC;AAED,IAAM,uBAAuB,IAAI,kBAAkB;AAAA,EACjD,OAAO;AAAA,EACP,MAAM;AAAA,EACN,aAAa;AAAA,EACb,SAAS;AACX,CAAC;AAUD,IAAM,WAAN,MAAe;AAAA,EAGb,YACS,QACA,OACA,OACA,UACA,kBACP,SACA;AANO;AACA;AACA;AACA;AACA;AAIP,SAAK,kBAAkB;AAAA,MACrB,SAAS,IAAI,kBAAkB;AAAA,QAC7B;AAAA,QACA,MAAM;AAAA,MACR,CAAC;AAAA,MACD,KAAK,IAAI,kBAAkB;AAAA,QACzB,OAAO;AAAA,QACP,MAAM;AAAA,MACR,CAAC;AAAA,MACD,UAAU;AAAA,MACV,SAAS;AAAA,MACT,WAAW;AAAA,IACb;AACA,SAAK,sBAAsB;AAAA,MACzB,SAAS,IAAI,kBAAkB;AAAA,QAC7B,OAAO,SAAS,aAAa;AAAA,QAC7B,MAAM;AAAA,QACN,aAAa;AAAA,QACb,SAAS,MAAM;AAAA,MACjB,CAAC;AAAA,MACD,KAAK,IAAI,kBAAkB;AAAA,QACzB,OAAO,SAAS,gBAAgB;AAAA,QAChC,MAAM;AAAA,QACN,aAAa;AAAA,QACb,SAAS,MAAM;AAAA,MACjB,CAAC;AAAA,MACD,UAAU;AAAA,MACV,SAAS;AAAA,MACT,WAAW;AAAA,IACb;AAAA,EACF;AACF;AAEA,IAAM,WAAuB;AAAA,EAC3B,IAAI;AAAA,IACF,IAAI,QAAQ,GAAG,GAAG,CAAC;AAAA,IACnB,IAAI,MAAM,CAAC,MAAM,GAAG,GAAG,CAAC;AAAA,IACxB;AAAA,IACA;AAAA,IACA;AAAA,EACF;AAAA,EACA,IAAI;AAAA,IACF,IAAI,QAAQ,IAAI,GAAG,CAAC;AAAA,IACpB,IAAI,MAAM,GAAG,CAAC,MAAM,GAAG,CAAC;AAAA,IACxB;AAAA,IACA;AAAA,IACA;AAAA,IACA,EAAE,cAAc,SAAS;AAAA,EAC3B;AAAA,EACA,IAAI;AAAA,IACF,IAAI,QAAQ,GAAG,GAAG,CAAC;AAAA,IACnB,IAAI,MAAM,GAAG,GAAG,CAAC;AAAA,IACjB;AAAA,IACA;AAAA,IACA;AAAA,IACA,EAAE,cAAc,MAAS;AAAA,EAC3B;AAAA,EACA,IAAI;AAAA,IACF,IAAI,QAAQ,GAAG,GAAG,CAAC;AAAA,IACnB,IAAI,MAAM,GAAG,MAAM,GAAG,CAAC;AAAA,IACvB;AAAA,IACA;AAAA,IACA;AAAA,IACA,EAAE,cAAc,SAAS;AAAA,EAC3B;AAAA,EACA,IAAI;AAAA,IACF,IAAI,QAAQ,GAAG,GAAG,EAAE;AAAA,IACpB,IAAI,MAAM,GAAG,MAAM,GAAG,CAAC;AAAA,IACvB;AAAA,IACA;AAAA,IACA;AAAA,IACA,EAAE,cAAc,KAAS;AAAA,EAC3B;AAAA,EACA,IAAI;AAAA,IACF,IAAI,QAAQ,GAAG,IAAI,CAAC;AAAA,IACpB,IAAI,MAAM,MAAM,GAAG,GAAG,CAAC;AAAA,IACvB;AAAA,IACA;AAAA,IACA;AAAA,IACA,EAAE,cAAc,SAAS;AAAA,EAC3B;AACF;AAEA,IAAM,OAAgC;AAAA,EACpC,GAAG;AAAA,EACH,GAAG;AAAA,EACH,GAAG;AAAA,EACH,GAAG;AAAA,EACH,GAAG;AAAA,EACH,GAAG;AACL;AAEA,IAAM,eAAwC;AAAA,EAC5C,GAAG,KAAK;AAAA,EACR,GAAG,KAAK;AAAA,EACR,IAAI,KAAK;AAAA,EACT,IAAI,KAAK;AAAA,EACT,GAAG,KAAK;AAAA,EACR,GAAG,KAAK;AAAA,EACR,GAAG,KAAK;AAAA,EACR,IAAI,KAAK;AAAA,EACT,IAAI,KAAK;AAAA,EACT,GAAG,KAAK;AAAA,EACR,GAAG,KAAK;AAAA,EACR,GAAG,KAAK;AAAA,EACR,IAAI,KAAK;AAAA,EACT,IAAI,KAAK;AAAA,EACT,GAAG,KAAK;AAAA,EACR,GAAG,KAAK;AAAA,EACR,GAAG,KAAK;AAAA,EACR,GAAG,KAAK;AAAA,EACR,IAAI,KAAK;AAAA,EACT,IAAI,KAAK;AAAA,EACT,GAAG,KAAK;AAAA,EACR,GAAG,KAAK;AAAA,EACR,GAAG,KAAK;AAAA,EACR,IAAI,KAAK;AAAA,EACT,IAAI,KAAK;AAAA,EACT,GAAG,KAAK;AAAA,EACR,GAAG,KAAK;AAAA,EACR,IAAI,KAAK;AAAA,EACT,IAAI,KAAK;AAAA,EACT,GAAG,KAAK;AACV;AAEA,IAAM,kBAAkB;AAAA,EAEtB,kBAAkB;AAAA,EAClB,iBAAiB;AAAA,EACjB,sBAAsB;AACxB;AACA,IAAM,2CAA2C;AAoBjD,IAAM,wBAAuC;AAAA,EAC3C,kBAAkB;AAAA,EAClB,cAAc;AAAA,EACd,gBAAgB;AAAA,EAChB,4BAA4B;AAAA,EAC5B,kBAAkB;AAAA,EAClB,YAAY;AAAA,EACZ,8BAA8B;AAAA,EAC9B,cAAc;AAChB;AAEA,IAAM,wBAAwB;AAC9B,SAAS,gBAAgB,SAAgC;AACvD,MACE,OAAO,QAAQ,iBAAiB,eAChC,QAAQ,iBAAiB,QACzB;AACA,WAAO;AAAA,EACT;AACA,SAAO,QAAQ;AACjB;AAGA,IAAM,YAAY,IAAI,kBAAkB;AAAA,EACtC,OAAO;AAAA,EACP,SAAS;AAAA,EACT,aAAa;AACf,CAAC;AAED,IAAM,uBAAuB,IAAI,kBAAkB;AAAA,EACjD,OAAO;AAAA,EACP,SAAS;AAAA,EACT,aAAa;AACf,CAAC;AAED,IAAM,WAAN,MAAe;AAAA,EAIb,YACS,OACP,kBACA,GACA;AAHO;AAIP,UAAM,6BACJ,OAAO,qBAAqB,WACxB,iBAAiB,MAAM,EAAE,IACzB;AACN,SAAK,eAAe,2BAA2B,IAAI,CAAC,MAAM,KAAK,EAAE;AACjE,SAAK,SAAS,IAAI,QAAQ;AAC1B,SAAK,OAAO,YAAY,mBAAmB,MAAM;AACjD,SAAK,OAAO,YAAY,IAAI,QAAQ,EAAE,2BAA2B,CAAC,CAAC;AAAA,EACrE;AACF;AAEA,SAAS,EAAE,GAAY,IAAwB;AAC7C,SAAO,IAAI,WAAW,EAAE,iBAAiB,GAAI,MAAM,KAAM,CAAC;AAC5D;AAEA,IAAM,IAAI;AAAA,EACR,GAAG,IAAI,QAAQ,GAAG,GAAG,CAAC;AAAA,EACtB,GAAG,IAAI,QAAQ,GAAG,IAAI,CAAC;AAAA,EACvB,GAAG,IAAI,QAAQ,GAAG,GAAG,CAAC;AAAA,EACtB,GAAG,IAAI,QAAQ,GAAG,GAAG,EAAE;AAAA,EACvB,GAAG,IAAI,QAAQ,IAAI,GAAG,CAAC;AAAA,EACvB,GAAG,IAAI,QAAQ,GAAG,GAAG,CAAC;AAAA,EACtB,GAAG,IAAI,QAAQ,GAAG,GAAG,CAAC;AACxB;AAOA,IAAM,qBAA4C;AAAA,EAChD,OAAO,IAAI,QAAQ,GAAG,GAAG,CAAC;AAAA,EAC1B,SAAS,IAAI,QAAQ,GAAG,GAAG,CAAC;AAAA,EAC5B,SAAS,IAAI,QAAQ,GAAG,GAAG,CAAC;AAC9B;AACA,IAAM,sBAA+C;AAAA,EACnD,OAAO,CAAC,GAAG,CAAC,EAAE;AAAA,IAAI,CAAC,MACjB,IAAI,QAAQ,EAAE;AAAA,MACZ,mBAAmB,MAAM,MAAM,EAAE,UAAU;AAAA,MAC1C,CAAC,IAAI,MAAO;AAAA,IACf;AAAA,EACF;AAAA,EACA,SAAS,CAAC,GAAG,GAAG,CAAC,EAAE;AAAA,IAAI,CAAC,MACtB,IAAI,QAAQ,EAAE;AAAA,MACZ,mBAAmB,QAAQ,MAAM,EAAE,UAAU;AAAA,MAC5C,CAAC,IAAI,MAAO;AAAA,IACf;AAAA,EACF;AAAA,EACA,SAAS,CAAC,GAAG,GAAG,GAAG,CAAC,EAAE;AAAA,IAAI,CAAC,MACzB,IAAI,QAAQ,EAAE;AAAA,MACZ,mBAAmB,QAAQ,MAAM,EAAE,UAAU;AAAA,MAC5C,CAAC,IAAI,MAAO;AAAA,IACf;AAAA,EACF;AACF;AACA,IAAM,oBAAoB,CAAC,KAAK,GAAG,KAAK,GAAG,KAAK,CAAC;AAEjD,IAAM,YAAoC;AAAA,EACxC,OAAO;AAAA,IACL,IAAI,SAAS,SAAS,MAAM,EAAE,EAAE,GAAG,CAAC,CAAC;AAAA,IACrC,IAAI,SAAS,SAAS,MAAM,EAAE,EAAE,GAAG,CAAC,CAAC;AAAA,IACrC,IAAI,SAAS,SAAS,MAAM,EAAE,EAAE,GAAG,CAAC,CAAC;AAAA,IACrC,IAAI,SAAS,SAAS,MAAM,EAAE,EAAE,GAAG,CAAC,CAAC;AAAA,IACrC,IAAI,SAAS,SAAS,MAAM,EAAE,EAAE,GAAG,CAAC,CAAC;AAAA,IACrC,IAAI,SAAS,SAAS,MAAM,EAAE,EAAE,GAAG,CAAC,EAAE,YAAY,EAAE,EAAE,GAAG,CAAC,CAAC,CAAC;AAAA,IAC5D,IAAI,SAAS,SAAS,MAAM,EAAE,EAAE,GAAG,CAAC,EAAE,YAAY,EAAE,EAAE,GAAG,CAAC,CAAC,CAAC;AAAA,IAC5D,IAAI,SAAS,SAAS,MAAM,EAAE,EAAE,GAAG,CAAC,EAAE,YAAY,EAAE,EAAE,GAAG,CAAC,CAAC,CAAC;AAAA,IAC5D,IAAI,SAAS,SAAS,MAAM,EAAE,EAAE,GAAG,CAAC,EAAE,YAAY,EAAE,EAAE,GAAG,CAAC,CAAC,CAAC;AAAA,IAC5D,IAAI,SAAS,SAAS,MAAM,EAAE,EAAE,GAAG,CAAC,EAAE,YAAY,EAAE,EAAE,GAAG,CAAC,CAAC,CAAC;AAAA,IAC5D,IAAI,SAAS,SAAS,MAAM,EAAE,EAAE,GAAG,CAAC,EAAE,YAAY,EAAE,EAAE,GAAG,CAAC,CAAC,CAAC;AAAA,IAC5D,IAAI,SAAS,SAAS,MAAM,EAAE,EAAE,GAAG,CAAC,EAAE,YAAY,EAAE,EAAE,GAAG,CAAC,CAAC,CAAC;AAAA,EAC9D;AAAA,EACA,SAAS;AAAA,IACP,IAAI,SAAS,WAAW,OAAO,EAAE,EAAE,GAAG,CAAC,CAAC;AAAA,IACxC,IAAI,SAAS,WAAW,OAAO,EAAE,EAAE,GAAG,CAAC,CAAC;AAAA,IACxC,IAAI,SAAS,WAAW,OAAO,EAAE,EAAE,GAAG,CAAC,CAAC;AAAA,IACxC,IAAI,SAAS,WAAW,OAAO,EAAE,EAAE,GAAG,CAAC,CAAC;AAAA,IACxC,IAAI,SAAS,WAAW,OAAO,EAAE,EAAE,GAAG,CAAC,EAAE,YAAY,EAAE,EAAE,GAAG,CAAC,CAAC,CAAC;AAAA,IAC/D,IAAI,SAAS,WAAW,OAAO,EAAE,EAAE,GAAG,CAAC,EAAE,YAAY,EAAE,EAAE,GAAG,CAAC,CAAC,CAAC;AAAA,IAC/D,IAAI,SAAS,WAAW,OAAO,EAAE,EAAE,GAAG,CAAC,EAAE,YAAY,EAAE,EAAE,GAAG,CAAC,CAAC,CAAC;AAAA,IAC/D,IAAI,SAAS,WAAW,OAAO,EAAE,EAAE,GAAG,CAAC,EAAE,YAAY,EAAE,EAAE,GAAG,CAAC,CAAC,CAAC;AAAA,EACjE;AAAA,EACA,SAAS;AAAA,IACP,IAAI,SAAS,WAAW,KAAK,EAAE,EAAE,GAAG,CAAC,CAAC;AAAA,IACtC,IAAI,SAAS,WAAW,KAAK,EAAE,EAAE,GAAG,CAAC,EAAE,YAAY,EAAE,EAAE,GAAG,CAAC,CAAC,CAAC;AAAA,IAC7D,IAAI,SAAS,WAAW,KAAK,EAAE,EAAE,GAAG,CAAC,CAAC;AAAA,IACtC,IAAI,SAAS,WAAW,KAAK,EAAE,EAAE,GAAG,CAAC,EAAE,YAAY,EAAE,EAAE,GAAG,CAAC,CAAC,CAAC;AAAA,IAC7D,IAAI,SAAS,WAAW,KAAK,EAAE,EAAE,GAAG,CAAC,EAAE,YAAY,EAAE,EAAE,GAAG,CAAC,CAAC,CAAC;AAAA,IAC7D,IAAI,SAAS,WAAW,KAAK,EAAE,EAAE,GAAG,CAAC,CAAC;AAAA,EACxC;AACF;AAEA,IAAM,aAAa,IAAI;AAUvB,IAAM,uBAAqD;AAAA,EACzD,OAAO;AAAA,IACL;AAAA,MACE,CAAC,GAAG,GAAG,CAAC;AAAA,MACR,CAAC,GAAG,GAAG,CAAC;AAAA,IACV;AAAA,IACA;AAAA,MACE,CAAC,GAAG,GAAG,CAAC;AAAA,MACR,CAAC,GAAG,GAAG,CAAC;AAAA,IACV;AAAA,IACA;AAAA,MACE,CAAC,GAAG,GAAG,CAAC;AAAA,MACR,CAAC,GAAG,IAAI,CAAC;AAAA,IACX;AAAA,IACA;AAAA,MACE,CAAC,GAAG,GAAG,CAAC;AAAA,MACR,CAAC,GAAG,GAAG,CAAC;AAAA,IACV;AAAA,IACA;AAAA,MACE,CAAC,GAAG,GAAG,CAAC;AAAA,MACR,CAAC,GAAG,GAAG,CAAC;AAAA,IACV;AAAA,IACA;AAAA,MACE,CAAC,GAAG,GAAG,CAAC;AAAA,MACR,CAAC,GAAG,GAAG,CAAC;AAAA,IACV;AAAA,IACA;AAAA,MACE,CAAC,GAAG,GAAG,CAAC;AAAA,MACR,CAAC,GAAG,IAAI,CAAC;AAAA,IACX;AAAA,IACA;AAAA,MACE,CAAC,GAAG,GAAG,CAAC;AAAA,MACR,CAAC,GAAG,GAAG,CAAC;AAAA,IACV;AAAA,IACA;AAAA,MACE,CAAC,GAAG,GAAG,CAAC;AAAA,MACR,CAAC,GAAG,GAAG,CAAC;AAAA,IACV;AAAA,IACA;AAAA,MACE,CAAC,GAAG,GAAG,CAAC;AAAA,MACR,CAAC,GAAG,GAAG,CAAC;AAAA,IACV;AAAA,IACA;AAAA,MACE,CAAC,GAAG,GAAG,CAAC;AAAA,MACR,CAAC,GAAG,GAAG,CAAC;AAAA,IACV;AAAA,IACA;AAAA,MACE,CAAC,GAAG,IAAI,CAAC;AAAA,MACT,CAAC,GAAG,GAAG,CAAC;AAAA,IACV;AAAA,EACF;AAAA,EACA,SAAS;AAAA,IACP;AAAA,MACE,CAAC,GAAG,GAAG,CAAC;AAAA,MACR,CAAC,GAAG,GAAG,CAAC;AAAA,MACR,CAAC,GAAG,GAAG,CAAC;AAAA,IACV;AAAA,IACA;AAAA,MACE,CAAC,GAAG,GAAG,CAAC;AAAA,MACR,CAAC,GAAG,GAAG,CAAC;AAAA,MACR,CAAC,GAAG,GAAG,CAAC;AAAA,IACV;AAAA,IACA;AAAA,MACE,CAAC,GAAG,GAAG,CAAC;AAAA,MACR,CAAC,GAAG,IAAI,CAAC;AAAA,MACT,CAAC,GAAG,GAAG,CAAC;AAAA,IACV;AAAA,IACA;AAAA,MACE,CAAC,GAAG,GAAG,CAAC;AAAA,MACR,CAAC,GAAG,GAAG,CAAC;AAAA,MACR,CAAC,GAAG,GAAG,CAAC;AAAA,IACV;AAAA,IACA;AAAA,MACE,CAAC,GAAG,GAAG,CAAC;AAAA,MACR,CAAC,GAAG,GAAG,CAAC;AAAA,MACR,CAAC,GAAG,GAAG,CAAC;AAAA,IACV;AAAA,IACA;AAAA,MACE,CAAC,GAAG,GAAG,CAAC;AAAA,MACR,CAAC,GAAG,GAAG,CAAC;AAAA,MACR,CAAC,GAAG,GAAG,CAAC;AAAA,IACV;AAAA,IACA;AAAA,MACE,CAAC,GAAG,GAAG,CAAC;AAAA,MACR,CAAC,GAAG,GAAG,CAAC;AAAA,MACR,CAAC,GAAG,IAAI,CAAC;AAAA,IACX;AAAA,IACA;AAAA,MACE,CAAC,GAAG,GAAG,CAAC;AAAA,MACR,CAAC,GAAG,GAAG,CAAC;AAAA,MACR,CAAC,GAAG,GAAG,CAAC;AAAA,IACV;AAAA,EACF;AAAA,EACA,SAAS;AAAA,IACP,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC;AAAA,IACV,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC;AAAA,IACV,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC;AAAA,IACV,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC;AAAA,IACV,CAAC,CAAC,GAAG,IAAI,CAAC,CAAC;AAAA,IACX,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC;AAAA,EACZ;AACF;AAEA,IAAI,qCAAyD;AAC7D,SAAS,gCAA6C;AACpD,SACE,uCACC,qCAAqC,IAAI;AAAA,IACxC,gBAAgB;AAAA,IAChB,gBAAgB;AAAA,IAChB,gBAAgB;AAAA,EAClB;AAEJ;AAEA,SAAS,qBAAqC;AAC5C,QAAMA,KAAI,IAAI,eAAe;AAC7B,QAAM,OAAO;AACb,EAAAA,GAAE;AAAA,IACA;AAAA,IACA,IAAI;AAAA,MACF,IAAI,aAAa;AAAA,QACf;AAAA,QACA;AAAA,QACA;AAAA,QACA,CAAC;AAAA,QACD;AAAA,QACA;AAAA,QACA;AAAA,QACA,CAAC;AAAA,QACD;AAAA,QACA,CAAC;AAAA,QACD;AAAA,QACA;AAAA,QACA,CAAC;AAAA,QACD,CAAC;AAAA,QACD;AAAA,QACA;AAAA,QACA,CAAC;AAAA,QACD;AAAA,MACF,CAAC;AAAA,MACD;AAAA,IACF;AAAA,EACF;AACA,EAAAA,GAAE;AAAA,IACA;AAAA,IACA,IAAI;AAAA,MACF,IAAI,aAAa;AAAA,QACf;AAAA,QAAG;AAAA,QAAG;AAAA,QAAG;AAAA,QAAG;AAAA,QAAG;AAAA,QAAG;AAAA,QAAG;AAAA,QAAG;AAAA,QAAG;AAAA,QAAG;AAAA,QAAG;AAAA,QAAG;AAAA,QAAG;AAAA,QAAG;AAAA,QAAG;AAAA,QAAG;AAAA,QAAG;AAAA,QAAG;AAAA,QAAG;AAAA,QAAG;AAAA,QAAG;AAAA,QAAG;AAAA,QAAG;AAAA,MACvE,CAAC;AAAA,MACD;AAAA,IACF;AAAA,EACF;AAEA,SAAOA;AACT;AAEA,IAAI,6BAAoD;AACxD,SAAS,wBAAwC;AAC/C,SACE,+BACC,6BAA6B,mBAAmB;AAErD;AAGO,IAAM,SAAN,cAAqB,SAAmC;AAAA,EAkC7D,YACU,SACA,wBACR,UAAyB,CAAC,GAC1B;AACA,UAAM;AAJE;AACA;AAlCV,SAAQ,SAAiC,CAAC;AAG1C,SAAQ,gCAAwC,CAAC;AACjD,SAAQ,+BAAuC,CAAC;AAGhD,SAAQ,SAAqC,IAAI,QAAQ,CAAC,YAAY;AACpE,WAAK,eAAe,CAAC,QAAsB;AACzC,kBAAU,KAAK,KAAK,OAAO;AAAA,MAC7B;AAAA,IACF,CAAC;AASD,SAAQ,aAAyC,IAAI,QAAQ,CAAC,YAAY;AACxE,WAAK,mBAAmB,CAAC,QAAsB;AAC7C,kBAAU,KAAK,KAAK,OAAO;AAAA,MAC7B;AAAA,IACF,CAAC;AAoDD,2CAAyD;AArCvD,SAAK,UAAU,EAAE,GAAG,sBAAsB;AAC1C,WAAO,OAAO,KAAK,SAAS,OAAO;AAEnC,QAAI,KAAK,QAAQ,KAAK,MAAM,SAAS;AACnC,YAAM,IAAI;AAAA,QACR,kDAAkD,KAAK,QAAQ,KAAK;AAAA,MACtE;AAAA,IACF;AAEA,QAAI,QAAQ,kBAAkB;AAC5B,WAAK,UAAU,QAAQ,gBAAgB;AAAA,IACzC;AACA,QAAI,QAAQ,YAAY;AACtB,WAAK,cAAc,QAAQ,UAAU;AAAA,IACvC;AAEA,SAAK,qBAAqB,CAAC;AAC3B,eAAW,SAAS,WAAW;AAC7B,YAAM,mBAAoC,CAAC;AAC3C,WAAK,mBAAmB,SAAS;AACjC,WAAK,OAAO,SAAS,UAAU,OAAO;AAAA,QACpC,KAAK,YAAY,KAAK,MAAM,OAAO,gBAAgB;AAAA,MACrD;AAAA,IACF;AACA,SAAK,MAAM,IAAI,YAAY,YAAY,UAAU;AAGjD,QAAI,KAAK,QAAQ,4BAA4B;AAC3C,WAAK,kBAAkB,KAAK,QAAQ,0BAA0B;AAAA,IAChE;AACA,SAAK,0BAA0B;AAE/B,QAAI,KAAK,QAAQ,cAAc;AAC7B,WAAK,4BAA4B,KAAK,QAAQ,YAAY;AAAA,IAC5D;AAAA,EACF;AAAA,EA3DA,UAAU,SAAwB;AAChC,SAAK,SAAS;AAAA,EAChB;AAAA,EAWA,cAAc,SAAwB;AACpC,SAAK,aAAa;AAAA,EACpB;AAAA,EA8CA;AAAA,EACA,6BAA6C;AAC3C,WAAQ,gFAAyC,mBAAmB;AAAA,EACtE;AAAA,EAGA,4BAAkC;AAChC,QACE,KAAK,QAAQ,iCAAiC,UAC7C,KAAK,QAAQ,iCAAiC,YAC7C,4BAA4B,GAC9B;AACA;AAAA,IACF;AACA,UAAM,mBACJ,gBAAgB,uBAAuB,gBAAgB;AACzD,SAAK,2BAA2B,EAAE,UAAU,GAAG,GAAG,CAAC,gBAAgB;AACnE,eAAW,MAAM;AACf,YAAM,gBAAgB,YAAY,IAAI;AACtC,UAAI,kBAAkB;AACtB,YAAM,sBAA4C;AAClD,eAAS,KAAK,GAAW;AACvB,eAAO,KAAK,IAAI;AAAA,MAClB;AACA,YAAM,0BAA0B,MAAM;AACpC,cAAM,UAAU,YAAY,IAAI,IAAI;AACpC,cAAM,iBACJ,KAAK,UAAU,mBAAmB,IAAI;AACxC,aAAK,2BAA2B,EAAE;AAAA,UAChC;AAAA,UACA;AAAA,UACA,iBAAiB;AAAA,QACnB;AACA,0BAAkB;AAClB,YAAI,UAAU,qBAAqB;AACjC,gCAAsB,uBAAuB;AAC7C,eAAK,yBAAyB;AAAA,QAChC;AAAA,MACF;AACA,8BAAwB;AAAA,IAC1B,GAAG,GAAG;AAAA,EACR;AAAA,EAIA,gCAAgC,kBAAgC;AAC9D,SAAK,aAAa,gBAAgB;AAAA,EACpC;AAAA,EAIA,oCAAoC,sBAAoC;AACtE,SAAK,iBAAiB,oBAAoB;AAAA,EAC5C;AAAA,EAEA,kBAAkB,gBAAsC;AACtD,QAAI,eAAe,qBAAqB,WAAW;AAEjD,iBAAW,cAAc,OAAO,OAAO,KAAK,kBAAkB,GAAG;AAC/D,mBAAW,gBAAgB,YAAY;AACrC,qBAAW,eAAe,cAAc;AACtC,wBAAY,QAAQ,WAAW;AAC/B,kBAAM,EAAE,YAAY,IAAI;AACxB,gBAAI,aAAa;AACf,0BAAY,WAAW;AAAA,YACzB;AAAA,UACF;AAAA,QACF;AAAA,MACF;AACA;AAAA,IACF;AACA,SAAK,QAAQ,6BAA6B;AAC1C,eAAW,CAAC,WAAW,mBAAmB,KAAK,OAAO;AAAA,MACpD,eAAe;AAAA,IACjB,GAAG;AACD,eACM,WAAW,GACf,WAAW,oBAAoB,OAAO,QACtC,YACA;AACA,cAAM,sBAAsB,oBAAoB,OAAO;AACvD,YAAI,qBAAqB;AACvB,gBAAM,YAAY,KAAK,mBAAmB,WAAW;AACrD,mBACM,aAAa,GACjB,aAAa,UAAU,QACvB,cACA;AACA,kBAAM,wBACJ,oBAAoB,SAAS;AAC/B,gBAAI,uBAAuB;AACzB,oBAAM,cAAc,UAAU;AAE9B,oBAAMC,kBACJ,OAAO,0BAA0B,WAC7B,wBACA,uBAAuB;AAE7B,0BAAY,QAAQ,WAClB,SAAS,YAAY,SAAS,gBAAgBA;AAEhD,oBAAM,qBACJ,OAAO,0BAA0B,WAC7BA,kBACA,sBAAsB,YAAYA;AACxC,kBAAI,YAAY,aAAa;AAC3B,4BAAY,YAAY,WACtB,SAAS,YAAY,SAAS,oBAC5B;AAAA,cAEN;AAAA,YACF;AAAA,UACF;AAAA,QACF;AAAA,MACF;AAAA,IACF;AACA,QAAI,KAAK,wBAAwB;AAC/B,WAAK,uBAAuB;AAAA,IAC9B;AAAA,EACF;AAAA,EAGO,0BAA0B,SAA8B;AAC7D,QAAI,sBAAsB,SAAS;AACjC,YAAM,IAAI,MAAM,eAAe;AAAA,IACjC;AAEA,UAAM,iBAAiB,QAAQ;AAC/B,QACE,OAAO,mBAAmB,eAC1B,KAAK,QAAQ,mBAAmB,gBAChC;AACA,WAAK,QAAQ,iBAAiB;AAC9B,iBAAW,cAAc,KAAK,8BAA8B;AAC1D,mBAAW,UAAU;AAAA,MACvB;AAAA,IACF;AAEA,UAAM,eAAe,QAAQ;AAC7B,QACE,OAAO,iBAAiB,eACxB,KAAK,QAAQ,iBAAiB,gBAC9B,kBAAkB,eAClB;AACA,WAAK,QAAQ,eAAe;AAC5B,iBAAW,eAAe,KAAK,+BAA+B;AAC5D,oBAAY,UAAU,iBAAiB;AAAA,MACzC;AACA,WAAK,uBAAwB;AAAA,IAC/B;AAEA,UAAM,EAAE,2BAA2B,IAAI;AACvC,QAAI,OAAO,+BAA+B,aAAa;AACrD,WAAK,QAAQ,6BAA6B;AAC1C,WAAK,kBAAkB,0BAA0B;AACjD,WAAK,uBAAwB;AAAA,IAC/B;AAEA,UAAM,EAAE,aAAa,IAAI;AACzB,QAAI,OAAO,iBAAiB,aAAa;AACvC,WAAK,4BAA4B,YAAY;AAAA,IAC/C;AAAA,EACF;AAAA,EAEO,iBAAiB,GAAyB;AAC/C,UAAM,UAAU,EAAE;AAClB,eAAW,SAAS,WAAW;AAC7B,YAAM,SAAS,UAAU;AACzB,eAAS,IAAI,GAAG,IAAI,OAAO,QAAQ,KAAK;AACtC,cAAM,IAAI,QAAQ,UAAU,OAAO,OAAO;AAC1C,aAAK,OAAO,OAAO,GAAG,OAAO,KAAK,UAAU,OAAO,GAAG,MAAM;AAC5D,aAAK,OAAO,OAAO,GAAG,OAAO;AAAA,UAC3B,oBAAoB,OAAO,QAAQ,UAAU,OAAO,YAAY;AAAA,QAClE;AAAA,MACF;AACA,iBAAW,gBAAgB,EAAE,iBAAiB;AAC5C,cAAM,OAAO,aAAa;AAC1B,cAAM,aAAa,SAAS,aAAa,KAAK,SAAS;AACvD,cAAM,aAAa,IAAI,QAAQ,EAAE;AAAA,UAC/B;AAAA,UACC,CAAC,KAAK,KAAK,aAAa,QAAQ,IAC/B,aAAa,YACb,KAAK,SACL,MACA;AAAA,QACJ;AACA,iBAAS,IAAI,GAAG,IAAI,OAAO,QAAQ,KAAK;AACtC,gBAAM,wBAAwB,KAAK,QAAQ;AAAA,YACzC,KAAK,SAAS,EAAE,QAAQ,EAAE,CAAC;AAAA,UAC7B;AACA,gBAAM,IACJ,sBAAsB,mBAAmB,OAAO,YAAY;AAC9D,cACE,MAAM,KACN,sBAAsB,mBAAmB,OAAO,YAAY,OAAO,GACnE;AACA,kBAAM,IAAI,QAAQ,UAAU,OAAO,OAAO;AAC1C,iBAAK,OAAO,OAAO,GAAG,OAAO,YAAY,UAAU;AAAA,UACrD;AAAA,QACF;AAAA,MACF;AAAA,IACF;AACA,SAAK,uBAAwB;AAAA,EAC/B;AAAA,EAIQ,YACN,OACA,eACA,OACA,eACU;AACV,UAAM,mBAAkC,CAAC;AACzC,kBAAc,KAAK,gBAAgB;AACnC,UAAM,QAAQ,IAAI,MAAM;AACxB,QAAI,KAAK,QAAQ,gBAAgB;AAC/B,YAAM,aAAa,KAAK,sBAAsB;AAC9C,YAAM,IAAI,UAAU;AACpB,WAAK,6BAA6B,KAAK,UAAU;AAAA,IACnD;AACA,aAAS,IAAI,GAAG,IAAI,MAAM,aAAa,QAAQ,KAAK;AAClD,YAAM,UAAU,KAAK;AAAA,QACnB,SAAS,kBAAkB;AAAA,QAC3B,SAAS,MAAM,aAAa;AAAA,QAC5B;AAAA,MACF;AACA,YAAM,cAA2B;AAAA,QAC/B,SAAS,MAAM,aAAa;AAAA,QAC5B,SAAS;AAAA,MACX;AACA,YAAM,IAAI,OAAO;AACjB,UAAI,KAAK,QAAQ,iBAAiB,YAAY;AAC5C,cAAM,cAAc,KAAK;AAAA,UACvB,SAAS,kBAAkB;AAAA,UAC3B,SAAS,MAAM,aAAa;AAAA,UAC5B;AAAA,QACF;AACA,cAAM,IAAI,WAAW;AACrB,oBAAY,cAAc;AAC1B,aAAK,8BAA8B,KAAK,WAAW;AAAA,MACrD;AAEA,UACE,KAAK,QAAQ,4BAA4B,qBACvC,aACF,qBAAqB,UACrB,qBAAqB,OAAO,kBAC5B,qBAAqB,OAAO,eAAe,IAC3C;AACA,cAAM,CAAC,QAAQ,SAAS,OAAO,IAC7B,qBAAqB,OAAO,eAAe;AAC7C,SAAC,YAAY;AACX,gBAAM,kBAAkB,OAAO,SAAkB;AAC/C,kBAAM,UAAmB,OAAO,OAC5B,KAAK,aACL,KAAK;AAET,kBAAM,OAAO,KAAK;AAAA,cAChB,SAAS,kBAAkB;AAAA,cAC3B,SAAS,MAAM,aAAa;AAAA,cAC5B;AAAA,YACF;AACA,iBAAK,WAAW,IAAI,kBAAkB;AAAA,cACpC,KAAK;AAAA,cACL,MAAM,OAAO,WAAW;AAAA,cACxB,aAAa;AAAA,YACf,CAAC;AAED,kBAAM,KAAK,UAAU;AACrB,kBAAM,MAAM,UAAU,KAAK;AAC3B,kBAAM,KAAK,UAAU;AACrB,kBAAM,MAAM,UAAU,KAAK;AAE3B,gBAAI,KAAK,IAAI,QAAQ,IAAI,EAAE;AAC3B,gBAAI,KAAK,IAAI,QAAQ,IAAI,EAAE;AAC3B,gBAAI,KAAK,IAAI,QAAQ,IAAI,EAAE;AAC3B,gBAAI,KAAK,IAAI,QAAQ,IAAI,EAAE;AAE3B,oBAAQ;AAAA,mBACD,GAAG;AACN,iBAAC,IAAI,IAAI,IAAI,EAAE,IAAI,CAAC,IAAI,IAAI,IAAI,EAAE;AAClC;AAAA,cACF;AAAA,mBACK,GAAG;AACN,iBAAC,IAAI,IAAI,IAAI,EAAE,IAAI,CAAC,IAAI,IAAI,IAAI,EAAE;AAClC;AAAA,cACF;AAAA,mBACK,GAAG;AACN,iBAAC,IAAI,IAAI,IAAI,EAAE,IAAI,CAAC,IAAI,IAAI,IAAI,EAAE;AAClC;AAAA,cACF;AAAA;AAEF,iBAAK,SAAS;AAAA,cACZ;AAAA,cACA,IAAI;AAAA,gBACF,IAAI,aAAa;AAAA,kBACf,GAAG;AAAA,kBACH,GAAG;AAAA,kBACH,GAAG;AAAA,kBACH,GAAG;AAAA,kBACH,GAAG;AAAA,kBACH,GAAG;AAAA,kBACH,GAAG;AAAA,kBACH,GAAG;AAAA,kBACH,GAAG;AAAA,kBACH,GAAG;AAAA,kBACH,GAAG;AAAA,kBACH,GAAG;AAAA,gBACL,CAAC;AAAA,gBACD;AAAA,cACF;AAAA,YACF;AACA,kBAAM,IAAI,IAAI;AAAA,UAChB;AAOA,0BAAgB,IAAI;AACpB,0BAAgB,KAAK;AAAA,QAavB,GAAG;AAAA,MACL;AAEA,uBAAiB,KAAK,WAAW;AAAA,IACnC;AACA,UAAM,OAAO,KAAK,MAAM,MAAM;AAC9B,UAAM,mBAAmB;AACzB,SAAK,IAAI,KAAK;AACd,WAAO;AAAA,EACT;AAAA,EAGQ,wBAA8B;AACpC,UAAM,MAAM,8BAA8B;AAC1C,WAAO,IAAI;AAAA,MACT;AAAA,MACA,KAAK,QAAQ,4BAA4B,qBAAqB,YAC1D,YACA;AAAA,IACN;AAAA,EACF;AAAA,EAEQ,cACN,aACA,kBACA,QACM;AACN,UAAM,MACJ,KAAK,QAAQ,4BAA4B,qBAAqB,YAC1D,mBAAmB,IACnB,SACA,KAAK,2BAA2B,IAChC,sBAAsB;AAC5B,UAAM,cAAc,IAAI;AAAA,MACtB;AAAA,MACA,SACI,iBAAiB,oBAAoB,UACrC,iBAAiB,gBAAgB;AAAA,IACvC;AACA,gBAAY,qBAAqB,YAAY,KAAK;AAClD,gBAAY,SAAS,KAAK,YAAY,MAAM;AAC5C,gBAAY,SAAS;AAAA,MACnB,SACI,KAAK,QAAQ,4BAA4B,qBACzC,YACE,2CACA,gBAAgB,uBAClB,gBAAgB;AAAA,IACtB;AACA,WAAO;AAAA,EACT;AAAA,EAGA,iCAAiC,SAAuB;AACtD,IACE,KAAK,6BAA6B,GAAG,SACrC,UAAU;AAAA,EACd;AAAA,EAGA,4BAA4B,cAAkC;AAC5D,SAAK,QAAQ,eAAe;AAC5B,eAAW,aAAa,OAAO,OAAO,KAAK,kBAAkB,GAAG;AAC9D,iBAAW,aAAa,WAAW;AACjC,mBAAW,eAAe,WAAW;AACnC,sBAAY,QAAQ,MAAM,UAAU,gBAAgB,KAAK,OAAO,CAAC;AACjE,sBAAY,aAAa,MAAM;AAAA,YAC7B,gBAAgB,KAAK,OAAO;AAAA,UAC9B;AAAA,QAGF;AAAA,MACF;AAAA,IACF;AAAA,EACF;AAAA,EAiBQ,KAAK,UAA0B;AACrC,WAAO,aAAa,QAAQ;AAAA,EAC9B;AACF;;;AEliCA;AAAA,EACE,mBAAAC;AAAA,EACA,kBAAAC;AAAA,EACA;AAAA,EACA,cAAAC;AAAA,EACA,SAAAC;AAAA,EACA;AAAA,EACA,SAAAC;AAAA,EAEA,QAAAC;AAAA,EACA,qBAAAC;AAAA,EACA,YAAAC;AAAA,EAEA,WAAAC;AAAA,OACK;AAoBP,IAAM,qBAAqB,IAAIC,mBAAkB;AAAA,EAC/C,MAAMC;AAAA,EACN,OAAO;AACT,CAAC;AACD,IAAM,gBAAgB,IAAID,mBAAkB;AAAA,EAC1C,SAAS;AACX,CAAC;AACD,IAAM,uBAAuB,IAAIA,mBAAkB;AAAA,EACjD,cAAc;AAChB,CAAC;AAED,SAAS,KAAK,QAAkB,GAAW,GAAmB;AAC5D,SAAO,KAAK;AAAA,IACV,OAAO,IAAI,KAAK,OAAO,IAAI;AAAA,IAC3B,OAAO,IAAI,IAAI,KAAK,OAAO,IAAI,IAAI;AAAA,IACnC,OAAO,IAAI,IAAI,KAAK,OAAO,IAAI,IAAI;AAAA,EACrC;AACF;AAEA,SAAS,QAAQ,QAAkB,GAAW,GAAW,GAAmB;AAC1E,QAAM,KAAK,KAAK,QAAQ,GAAG,CAAC;AAC5B,QAAM,KAAK,KAAK,QAAQ,GAAG,CAAC;AAC5B,QAAM,KAAK,KAAK,QAAQ,GAAG,CAAC;AAC5B,QAAM,KAAK,KAAK,KAAK,MAAM;AAC3B,SAAO,KAAK,KAAK,KAAK,IAAI,OAAO,IAAI,OAAO,IAAI,GAAG;AACrD;AAEA,SAAS,SAAS,QAA0B;AAC1C,MAAI,MAAM;AACV,WAAS,IAAI,GAAG,IAAI,IAAI,OAAO,QAAQ,KAAK;AAC1C,WAAO,QAAQ,QAAQ,GAAG,GAAG,CAAC;AAAA,EAChC;AACA,SAAO;AACT;AAEA,SAAS,UAAUE,IAAuB;AACxC,QAAM,IAAI,KAAK,MAAMA,GAAE,IAAIA,GAAE,IAAIA,GAAE,EAAE;AACrC,EAAAA,GAAE,MAAM;AACR,EAAAA,GAAE,MAAM;AACR,EAAAA,GAAE,MAAM;AACR,SAAOA;AACT;AAEA,SAAS,MAAM,GAAa,GAAuB;AACjD,QAAMA,KAAI,IAAI,MAAc,CAAC;AAC7B,EAAAA,GAAE,KAAK,EAAE,KAAK,EAAE,KAAK,EAAE,KAAK,EAAE;AAC9B,EAAAA,GAAE,KAAK,EAAE,KAAK,EAAE,KAAK,EAAE,KAAK,EAAE;AAC9B,EAAAA,GAAE,KAAK,EAAE,KAAK,EAAE,KAAK,EAAE,KAAK,EAAE;AAC9B,SAAOA;AACT;AAEA,SAAS,OAAO,GAAuB;AACrC,QAAM,IAAc,CAAC,EAAE,KAAK,EAAE,IAAI,EAAE,KAAK,EAAE,IAAI,EAAE,KAAK,EAAE,EAAE;AAC1D,QAAM,IAAc,CAAC,EAAE,KAAK,EAAE,IAAI,EAAE,KAAK,EAAE,IAAI,EAAE,KAAK,EAAE,EAAE;AAC1D,QAAMA,KAAI,MAAM,GAAG,CAAC;AACpB,SAAO,UAAUA,EAAC;AACpB;AAEA,SAAS,UAAUC,OAAgB,IAAsB;AACvD,QAAMD,KAAc,CAAC;AACrB,QAAM,IAAc,IAAI,MAAM,CAAC;AAC/B,QAAM,IAAc,IAAI,MAAM,CAAC;AAC/B,WAAS,OAAO,GAAG,OAAO,IAAI,QAAQ;AACpC,aAAS,IAAI,GAAG,IAAIC,MAAK,QAAQ,KAAK,GAAG;AACvC,YAAM,MAAM,IAAIA,MAAK,SAAS,KAAKA,MAAK;AACxC,YAAM,MAAM,IAAI,KAAKA,MAAK;AAC1B,eAAS,IAAI,GAAG,IAAI,GAAG,KAAK;AAC1B,UAAE,KAAKA,MAAK,KAAK,KAAKA,MAAK,IAAI;AAC/B,UAAE,KAAKA,MAAK,KAAK,KAAKA,MAAK,IAAI;AAAA,MACjC;AACA,YAAM,OAAO,KAAK,MAAM,EAAE,IAAI,EAAE,IAAI,EAAE,EAAE;AACxC,YAAM,OAAO,KAAK,MAAM,EAAE,IAAI,EAAE,IAAI,EAAE,EAAE;AACxC,eAAS,IAAI,GAAG,IAAI,GAAG,KAAK;AAC1B,UAAE,MAAM;AACR,UAAE,MAAM;AAAA,MACV;AACA,YAAM,IAAI,EAAE,KAAK,EAAE,KAAK,EAAE,KAAK,EAAE,KAAK,EAAE,KAAK,EAAE;AAC/C,YAAM,IAAI,KAAK,KAAK,KAAK,IAAI,IAAI,CAAC;AAClC,eAAS,IAAI,GAAG,IAAI,GAAG,KAAK;AAC1B,QAAAD,GAAE,IAAI,KAAKC,MAAK,IAAI,MAAM,EAAE,KAAK,EAAE,MAAM;AAAA,MAC3C;AAAA,IACF;AACA,QAAI,OAAO;AACX,aAAS,IAAI,GAAG,QAAQ,IAAID,GAAE,QAAQ,KAAK,GAAG;AAC5C,YAAM,MAAM,IAAI,KAAKC,MAAK;AAC1B,UAAIC,KAAI;AACR,eAAS,IAAI,GAAG,IAAI,GAAG,KAAK;AAC1B,cAAM,IAAID,MAAK,KAAK,KAAKA,MAAK,IAAI;AAClC,cAAM,IAAID,GAAE,KAAK,KAAKA,GAAE,IAAI;AAC5B,QAAAE,MAAK,IAAI;AAAA,MACX;AACA,UAAIA,MAAK,GAAG;AACV,eAAO;AAAA,MACT;AAAA,IACF;AACA,QAAI,MAAM;AACR,aAAOF;AAAA,IACT;AACA,UAAM;AAAA,EACR;AACA,SAAOC;AACT;AAEA,IAAM,SAAN,MAAa;AAAA,EAOX,YAAmB,IAAmB,IAAmB;AAAtC;AAAmB;AACpC,SAAK,WAAW,IAAI,aAAa,IAAI,EAAE;AACvC,SAAK,MAAM;AACX,SAAK,SAAS,IAAI,WAAW,KAAK,EAAE;AACpC,SAAK,MAAM,IAAI,WAAW,EAAE;AAC5B,SAAK,MAAM;AACX,SAAK,OAAO;AAAA,EACd;AAAA,EAEA,IAAI,IAAc,GAAW,GAAW;AACtC,SAAK,SAAS,KAAK,OAAO,GAAG,IAAI,IAAI;AACrC,SAAK,SAAS,KAAK,MAAM,KAAK,GAAG,IAAI,IAAI;AACzC,SAAK,SAAS,KAAK,MAAM,KAAK,GAAG,IAAI,IAAI;AACzC,SAAK,OAAO,KAAK,OAAO,KAAK;AAC7B,SAAK,OAAO,KAAK,MAAM,KAAM,KAAK,IAAK;AACvC,SAAK,OAAO,KAAK,MAAM,KAAK,IAAI;AAChC,SAAK,OAAO;AAAA,EACd;AAAA,EAEA,aAAa,IAAc,GAAW;AACpC,SAAK,SAAS,KAAK,OAAO,GAAG,IAAI,IAAI;AACrC,SAAK,SAAS,KAAK,MAAM,KAAK,GAAG,IAAI,IAAI;AACzC,SAAK,SAAS,KAAK,MAAM,KAAK,GAAG,IAAI,IAAI;AACzC,SAAK,OAAO;AAAA,EACd;AAAA,EAEA,OAAO,GAAW;AAChB,SAAK,IAAI,KAAK,UAAU;AAAA,EAC1B;AAAA,EAEA,SAAS,QAAkB,OAAe,KAAmB;AAC3D,UAAM,UAAoB;AAC1B,aAAS,IAAI,GAAG,KAAK,IAAI,KAAK,QAAQ,QAAQ,KAAK;AACjD,WAAK,IAAI,SAAS,GAAG,KAAK;AAC1B,WAAK,IAAI,SAAS,GAAG,KAAK;AAC1B,WAAK,IAAI,SAAS,IAAI,GAAG,KAAK;AAC9B,WAAK,OAAO,GAAG;AAAA,IACjB;AAAA,EACF;AAAA,EAEA,cAAc,KAAqB;AACjC,QAAI,aAAa,YAAY,IAAIE,iBAAgB,KAAK,UAAU,CAAC,CAAC;AAElE,UAAM,MAAM,KAAK,OAAO,SAAS,GAAG,IAAI,KAAK,EAAE;AAC/C,QAAI,aAAa,SAAS,IAAIA,iBAAgB,KAAK,GAAG,IAAI,CAAC;AAAA,EAC7D;AAAA,EAEA,WAAW,KAAqB;AAC9B,QAAI,YAAY;AAChB,aAAS,IAAI,GAAG,IAAI,KAAK,QAAQ;AAC/B,YAAM,KAAK;AACX,YAAM,KAAK,KAAK,IAAI;AACpB,aAAO,KAAK,IAAI,OAAO,IAAI;AACzB;AAAA,MACF;AACA,UAAI,SAAS,IAAI,IAAI,KAAK,IAAI,KAAK,EAAE;AAAA,IACvC;AAAA,EACF;AAAA,EAEA,qBAAqB;AACnB,SAAK,OAAO,WAAW,KAAK,KAAK,GAAG,KAAK,GAAG;AAAA,EAC9C;AACF;AAEA,IAAM,aAAN,MAAiB;AAAA,EAcf,YACE,QACA,YACA,MACA,SAGA;AAjBF,SAAQ,aAA0B;AAClC,SAAO,WAAmB;AAiBxB,SAAK,QAAQ,CAAC,CAAC,WAAW;AAC1B,SAAK,UAAU,WAAW;AAC1B,SAAK,eAAe,OAAO;AAC3B,UAAM,UAAU,IAAI,MAAM,WAAW,KAAK,EAAE,OAAO;AACnD,SAAK,YAAY;AACjB,SAAK,0BAA0B;AAC/B,QAAI,SAAS,gBAAgB;AAC3B,WAAK,kBAAkB,QAAQ,QAAQ,cAAc;AAAA,IACvD;AACA,SAAK,YAAY;AACjB,UAAM,SAAS,KAAK,cAAc,WAAW,QAAQ,IAAI;AACzD,WAAO,SAAS,QAAQ,KAAK,WAAW,KAAK,QAAQ,IAAI,CAAC;AAC1D,SAAK,aAAa,OAAO;AAAA,EAC3B;AAAA,EAEQ,cAAc,QAAkB,MAAwB;AAC9D,WAAO,UAAU,OAAO,MAAM,GAAG,IAAI;AAAA,EACvC;AAAA,EAEQ,WACN,QACA,wBACA,MACAC,SACU;AACV,aAAS,KAAK,cAAc,QAAQ,IAAI;AACxC,IAAAA,UAASA,QAAO,MAAM;AACtB,aAAS,IAAI,GAAG,IAAI,GAAG,KAAK;AAC1B,MAAAA,QAAO,MAAM,MAAM;AAAA,IACrB;AACA,UAAM,UAAU,IAAI,MAAc,OAAO,MAAM;AAC/C,aAAS,IAAI,GAAG,IAAI,IAAI,OAAO,QAAQ,KAAK;AAC1C,YAAM,IAAI,OAAO,SAAS,IAAI,IAAI;AAClC,cAAQ,IAAI,KAAK,OAAO,IAAI,KAAKA,QAAO;AACxC,cAAQ,IAAI,IAAI,KAAK,OAAO,IAAI,IAAI,KAAKA,QAAO;AAChD,cAAQ,IAAI,IAAI,KAAK,OAAO,IAAI,IAAI,KAAKA,QAAO;AAAA,IAClD;AACA,WAAO;AAAA,EACT;AAAA,EAEQ,iBAAiB,QAA4B;AACnD,UAAM,UAAU,OAAO,MAAM;AAC7B,aAAS,IAAI,GAAG,IAAI,OAAO,QAAQ,KAAK;AACtC,cAAQ,KAAK,OAAO,KAAK;AAAA,IAC3B;AACA,WAAO;AAAA,EACT;AAAA,EAEA,QACE,QACA,YACA,cACA,wBACA,MACAA,SACM;AACN,SAAK,YAAY,OAAO;AACxB,UAAM,SAAS,KAAK;AAAA,MAClB,WAAW;AAAA,MACX;AAAA,MACA;AAAA,MACAA;AAAA,IACF;AACA,WAAO;AAAA,MACL;AAAA,MACA,KAAK;AAAA,MACL,gBAAgB,CAAC,KAAK,QAAQ,IAAI;AAAA,IACpC;AACA,SAAK,UAAU,OAAO;AAAA,EACxB;AAAA,EAEO,cACL,QACA,YACA,OACA;AACA,SAAK,kBAAkB,OAAO;AAC9B,UAAM,SAAS,KAAK,iBAAiB,WAAW,MAAM;AACtD,WAAO,SAAS,QAAQ,OAAO,KAAK,QAAQ,IAAI,CAAC;AACjD,SAAK,gBAAgB,OAAO;AAAA,EAC9B;AAAA,EAEQ,gBAAgB,QAAgB,cAA6B;AACnE,UAAM,OAAO,KAAK,SAAS,CAAC,eAAe,IAAI;AAC/C,aAAS,IAAI,KAAK,WAAW,IAAI,KAAK,SAAS,KAAK;AAClD,aAAO,IAAI,KAAK,OAAQ,OAAO,IAAI,KAAK;AAAA,IAC1C;AAAA,EACF;AAAA,EAEA,kBACE,QACA,2BACM;AACN,QAAI,IAAI;AACR,YAAQ;AAAA,WACD,WAAW;AACd,YAAI,KAAK;AACT;AAAA,MACF;AAAA,WACK,OAAO;AACV,YAAI,KAAK,cAAc,UAAU;AAC/B,cAAI;AAAA,QACN,OAAO;AACL,cAAI,IAAI,MAAM,KAAK,SAAS,EAAE,eAAe,GAAG,EAAE,OAAO;AAAA,QAC3D;AACA;AAAA,MACF;AAAA,WACK,YAAY;AACf,YAAI;AACJ;AAAA,MACF;AAAA,WACK,WAAW;AACd,YAAI;AACJ;AAAA,MACF;AAAA,WACK;AACH,YAAI,KAAK;AAAA;AAEb,SAAK,0BAA0B;AAC/B,aAAS,IAAI,IAAI,KAAK,cAAc,IAAI,IAAI,KAAK,YAAY,KAAK,GAAG;AACnE,aAAO,OAAO,OAAO,MAAM,KAAK,KAAK;AACrC,aAAO,OAAO,OAAO,MAAM,IAAI,KAAM,KAAK,IAAK;AAC/C,aAAO,OAAO,OAAO,MAAM,IAAI,KAAK,IAAI;AAAA,IAC1C;AACA,aAAS,IAAI,IAAI,KAAK,WAAW,IAAI,IAAI,KAAK,SAAS,KAAK,GAAG;AAC7D,aAAO,OAAO,OAAO,MAAM,KAAK,KAAK;AACrC,aAAO,OAAO,OAAO,MAAM,IAAI,KAAM,KAAK,IAAK;AAC/C,aAAO,OAAO,OAAO,MAAM,IAAI,KAAK,IAAI;AAAA,IAC1C;AACA,SAAK;AAAA,MACH;AAAA,MACA,8BAA8B,eAAe,CAAC,KAAK;AAAA,IACrD;AAAA,EACF;AAAA,EAEO,OAAO,QAAsB;AAClC,UAAM,MAAM,OAAO;AACnB,UAAM,OAAO,OAAO;AACpB,UAAM,SAAS,IAAI,MAAM,CAAC;AAC1B,aAAS,IAAI,IAAI,KAAK,cAAc,IAAI,IAAI,KAAK,YAAY,KAAK;AAChE,aAAO,KAAK,KAAK,IAAI;AACrB,aAAO,KAAK,KAAK,IAAI,IAAI;AACzB,aAAO,KAAK,KAAK,IAAI,IAAI;AACzB,YAAM,KAAK,OAAO,GAAG,MAAM,KAAK,SAAS,MAAM;AAC/C,UAAI,IAAI,KAAK,GAAG;AAChB,UAAI,IAAI,IAAI,KAAK,GAAG;AAAA,IACtB;AACA,aAAS,IAAI,IAAI,KAAK,WAAW,IAAI,IAAI,KAAK,SAAS,KAAK;AAC1D,aAAO,KAAK,KAAK,IAAI;AACrB,aAAO,KAAK,KAAK,IAAI,IAAI;AACzB,aAAO,KAAK,KAAK,IAAI,IAAI;AACzB,YAAM,KAAK,OAAO,GAAG,MAAM,KAAK,SAAS,MAAM;AAC/C,UAAI,IAAI,KAAK,GAAG;AAChB,UAAI,IAAI,IAAI,KAAK,GAAG;AAAA,IACtB;AAAA,EACF;AAAA,EAEO,WAAW,QAAgB,IAAwB;AACxD,QAAI,KAAK,eAAe,IAAI;AAC1B,aAAO;AAAA,IACT;AACA,SAAK,aAAa;AAClB,UAAM,KAAK,IAAI,OAAO;AACtB,WAAO,IAAK;AAAA,MACV,IAAI,KAAK;AAAA,MACT,IAAI,GAAG,eAAe;AAAA,MACtB,IAAI,GAAG,aAAa;AAAA,IACtB;AACA,WAAO,IAAK;AAAA,MACV,IAAI,KAAK;AAAA,MACT,IAAI,GAAG,YAAY;AAAA,MACnB,IAAI,GAAG,UAAU;AAAA,IACnB;AACA,WAAO;AAAA,EACT;AAAA,EAEO,SAAS,QAAgB,IAAwB;AACtD,UAAM,IAAI,GAAG;AACb,QAAI,KAAK,cAAc,GAAG;AACxB,WAAK,YAAY;AACjB,YAAM,KAAK,OAAO;AAClB,aAAO,OAAO;AAAA,QACZ,IAAI,KAAK;AAAA,QACT,IAAI,GAAG,eAAe;AAAA,QACtB,IAAI,GAAG,aAAa;AAAA,MACtB;AACA,aAAO,OAAO;AAAA,QACZ,IAAI,KAAK;AAAA,QACT,IAAI,GAAG,YAAY;AAAA,QACnB,IAAI,GAAG,UAAU;AAAA,MACnB;AACA,aAAO;AAAA,IACT,OAAO;AACL,aAAO;AAAA,IACT;AAAA,EACF;AACF;AAEA,IAAM,cAAN,MAAkB;AAAA,EAGhB,YAAY,SAAc,IAAmB,YAAwB;AACnE,SAAK,QAAQ,IAAIC,OAAM;AACvB,UAAM,SAAS,QAAQ;AACvB,UAAM,SAAS,IAAI,OAAO,OAAO,SAAS,IAAI,GAAG,EAAE;AACnD,aAAS,IAAI,GAAG,IAAI,IAAI,IAAI,OAAO,QAAQ,KAAK;AAC9C,aAAO,aAAa,QAAQ,CAAC;AAC7B,aAAO,aAAa,QAAQ,CAAC;AAC7B,aAAO,aAAa,QAAQ,IAAI,CAAC;AAAA,IACnC;AACA,SAAK,MAAM,IAAIC,gBAAe;AAC9B,WAAO,cAAc,KAAK,GAAG;AAC7B,UAAM,MAAM,IAAIC,MAAK,KAAK,KAAK,aAAa;AAC5C,QAAI,SAAS,cAAc,WAAW,eAAe;AAAA,MACnD,IAAI,KAAK,QAAQ,IAAI;AAAA,IACvB;AACA,SAAK,MAAM,MAAM,UAAU,IAAI;AAC/B,SAAK,MAAM,IAAI,GAAG;AAAA,EACpB;AACF;AAEA,IAAMC,YAAN,MAAe;AAAA,EAGb,YAAY,SAAyB;AACnC,UAAM,MAAM,QAAQ;AACpB,SAAK,OAAO,IAAIC,SAAQ,IAAI,IAAI,IAAI,IAAI,IAAI,EAAE;AAC9C,SAAK,QAAQ,QAAQ;AAAA,EACvB;AACF;AAMA,IAAM,yBAAyB;AAC/B,IAAM,WAAW;AA+BV,IAAM,OAAN,cAAmBC,UAAmC;AAAA,EA2B3D,YACU,wBACA,SACA,YACR,sBAA+B,OAC/B,wBAAiC,OACjC,yBAAiC,GACzB,eAAgC,GAChC,SAAsB,CAAC,GAC/B;AACA,UAAM;AATE;AACA;AACA;AAIA;AACA;AA/BV,SAAQ,iBAA6B,CAAC;AACtC,SAAQ,iBAA6B,CAAC;AAYtC,SAAQ,WAAoB;AAC5B,SAAQ,mBAA4B;AACpC,SAAQ,kBAA2B;AAInC,oCAAoC;AAelC,QAAI,WAAW,SAAS,WAAW,GAAG;AACpC,YAAM,MAAM,oDAAoD;AAAA,IAClE;AACA,SAAK,eAAe,IAAIZ,mBAAkB;AAAA,MACxC,cAAc;AAAA,MACd,aAAa;AAAA,MACb,SAAS;AAAA,IACX,CAAC;AACD,SAAK,yBAAyB;AAC9B,SAAK,kBAAkB;AACvB,SAAK,4BAA4B;AACjC,SAAK,WAAW,CAAC;AACjB,UAAM,UAAU,KAAK,WAAW;AAChC,eAAW,QAAQ,SAAS;AAC1B,WAAK,SAAS,KAAK,YAAY,UAAU,IAAIU,UAAS,IAAI;AAAA,IAC5D;AACA,UAAM,WAAW,KAAK,WAAW;AACjC,SAAK,WAAW,CAAC;AACjB,SAAK,iBAAiB,IAAI,MAAM,CAAC;AACjC,SAAK,iBAAiB,IAAI,MAAM,CAAC;AAOjC,SAAK,eAAe,mBAAmB;AACvC,0BAAsB;AACtB,QAAI,gBAAgB;AACpB,UAAM,aAAa;AACnB,eAAW,WAAW,UAAU;AAC9B,YAAM,QAAQ,QAAQ,OAAO,SAAS;AACtC,uBAAiB,cAAc,QAAQ;AAAA,IACzC;AACA,UAAM,SAAS,IAAI,OAAO,eAAe,WAAW,aAAa;AACjE,UAAM,QAAQ;AACd,UAAM,UAAsB,CAAC;AAC7B,QAAI,UAAU;AACd,eAAW,KAAK,WAAW,OAAO;AAChC,cAAQ,KAAK,OAAO,EAAE,MAAM,CAAC;AAC7B,iBAAW,SAAS,EAAE,MAAM;AAAA,IAC9B;AACA,UAAM,YACJ,iBAAiB,SACb,eAAe,eACf;AACN,QAAI,iBAAiB;AACrB,eAAW,WAAW,UAAU;AAC9B,UAAI,CAAC,QAAQ,OAAO;AAClB;AAAA,MACF;AAAA,IACF;AACA,UAAM,OACH,KAAK,KAAK,UAAU,cAAc,KAAK,IAAI,KAAK,KAAK,SAAS,KAAM;AACvE,eAAW,WAAW,UAAU;AAC9B,YAAM,QAAQ,QAAQ;AACtB,YAAM,MAAM,QAAQ;AACpB,YAAM,MAAM,QAAQ;AACpB,UAAI,CAAC,KAAK,SAAS,QAAQ;AACzB,aAAK,SAAS,SAAS,CAAC;AAAA,MAC1B;AACA,UAAI,CAAC,KAAK,SAAS,OAAO,MAAM;AAC9B,aAAK,SAAS,OAAO,OAAO,CAAC;AAAA,MAC/B;AACA,YAAM,UAEF,CAAC;AACL,UAAI,OAAO,gBAAgB;AACzB,gBAAQ,iBAAiB;AAAA,UACvB,OAAO;AAAA,UACP;AAAA,UACA;AAAA,UACA;AAAA,UACA;AAAA,QACF;AAAA,MACF;AACA,YAAM,aAAa,IAAI,WAAW,QAAQ,SAAS,MAAM,OAAO;AAChE,WAAK,SAAS,OAAO,KAAK,OAAO;AAAA,IACnC;AAOA,SAAK,mBAAmB;AACxB,4BAAwB;AACxB,eAAW,WAAW,UAAU;AAC9B,YAAM,QAAQ,QAAQ;AACtB,YAAM,MAAM,QAAQ;AACpB,YAAM,MAAM,QAAQ;AACpB,WAAK,SAAS,OAAO,KAAK,KAAK;AAAA,QAC7B;AAAA,QACA;AAAA,QACA;AAAA,QACA;AAAA,QACA;AAAA,QACA,QAAQ,QAAQ;AAAA,MAClB;AAAA,IACF;AACA,SAAK,kBAAkB,OAAO;AAC9B,eAAW,WAAW,UAAU;AAC9B,YAAM,QAAQ,QAAQ;AACtB,YAAM,MAAM,QAAQ;AACpB,YAAM,MAAM,QAAQ;AACpB,UAAI,qBAAqB;AACvB,aAAK,SAAS,OAAO,KAAK,KAAK,cAAc,QAAQ,SAAS,KAAK;AAAA,MACrE;AAAA,IACF;AACA,UAAM,WAAW,IAAIF,gBAAe;AACpC,WAAO,cAAc,QAAQ;AAC7B,WAAO,WAAW,QAAQ;AAC1B,UAAM,MAAM,IAAIC,MAAK,UAAU,KAAK,cAAc;AAClD,QAAI,MAAM,IAAI,UAAU,UAAU,QAAQ;AAC1C,SAAK,IAAI,GAAG;AACZ,UAAM,OAAO,IAAIA,MAAK,UAAU,KAAK,cAAc;AACnD,SAAK,MAAM,IAAI,UAAU,UAAU,QAAQ;AAC3C,SAAK,IAAI,IAAI;AACb,UAAM,WAAW,KAAK,WAAW;AACjC,SAAK,YAAY;AACjB,SAAK,WAAW;AAChB,SAAK,SAAS;AACd,eAAW,WAAW,UAAU;AAC9B,YAAM,UAAU,IAAI;AAAA,QAClB;AAAA,QACA,WAAW;AAAA,QACX,KAAK;AAAA,MACP;AACA,cAAQ,MAAM,MAAM,IAAI,UAAU,UAAU,QAAQ;AACpD,WAAK,IAAI,QAAQ,KAAK;AACtB,WAAK,eAAe,KAAK,QAAQ,MAAM,SAAS,EAAE;AAAA,IACpD;AACA,WAAO,mBAAmB;AAC1B,eAAW,WAAW,CAAC;AACvB,SAAK,qBAAqB;AAAA,EAY5B;AAAA,EAjKA;AAAA,EAmKO,UAAgB;AACrB,QAAI,KAAK,UAAU;AACjB,WAAK,SAAS,QAAQ;AAAA,IACxB;AACA,QAAI,KAAK,2BAA2B;AAClC,WAAK,gBAAgB,QAAQ;AAC7B,WAAK,kBAAkB;AACvB,WAAK,4BAA4B;AAAA,IACnC;AACA,QAAI,KAAK,wBAAwB;AAC/B,WAAK,aAAa,QAAQ;AAC1B,WAAK,eAAe;AACpB,WAAK,yBAAyB;AAAA,IAChC;AAAA,EACF;AAAA,EAEO,gCAA4C;AACjD,WAAO,KAAK;AAAA,EACd;AAAA,EAEO,gCAA4C;AACjD,WAAO,KAAK;AAAA,EACd;AAAA,EAEA,aAAa,MAAqB;AAChC,QAAI;AACF,WAAK,QAAQ,qBAAqB,IAAI;AACtC,aAAO;AAAA,IACT,SAAS,GAAP;AACA,aAAO;AAAA,IACT;AAAA,EACF;AAAA,EAEA,qBACE,OACA,iBAIsC;AACtC,QAAI,cAA2B;AAC/B,QAAI,wBAAgC;AAEpC,QAAI,SAA+B,CAAC,MAAM;AAC1C,YAAQ,gBAAgB;AAAA,WACjB,eAAe;AAClB,iBAAS,CAAC,MAAY,EAAE,SAAS,EAAE,YAAY,EAAE,CAAC;AAClD;AAAA,MACF;AAAA,WACK,YAAY;AACf,iBAAS,CAAC,MAAY,EAAE,SAAS,EAAE,QAAQ,GAAG,EAAE,UAAU,CAAC;AAC3D;AAAA,MACF;AAAA;AAGF,eAAW,QAAQ,KAAK,WAAW,MAAM;AACvC,YAAM,UAAU,MAAM,IAAI,IAAIE,SAAQ,GAAG,KAAK,WAAW,CAAC;AAC1D,UAAI,UAAU,uBAAuB;AACnC,cAAM,WAAW,KAAK,WAAW,eAAe;AAAA,UAC9C,OAAO,KAAK,WAAW;AAAA,QACzB;AACA,YAAI,CAAC,UAAU;AACb;AAAA,QACF;AACA,YAAI,KAAK,aAAa,QAAQ,GAAG;AAC/B,kCAAwB;AACxB,wBAAc;AAAA,QAChB;AAAA,MACF;AAAA,IACF;AAEA,QAAI,CAAC,aAAa;AAChB,aAAO;AAAA,IACT;AAEA,QAAI,gBAAgB,QAAQ;AAC1B,oBAAc,YAAY,OAAO;AAAA,IACnC;AACA,UAAM,QAAQ,KAAK,QAChB,qBAAqB,WAAW,EAChC,gBAAgB;AACnB,WAAO,EAAE,MAAM,aAAa,MAAM;AAAA,EACpC;AAAA,EAEA,kBAAkB,gBAAkD;AAClE,SAAK,OAAO,iBAAiB;AAC7B,QAAI,eAAe,qBAAqB,WAAW;AACjD,iBAAW,aAAa,KAAK,QAAQ,WAAW,QAAQ;AACtD,cAAM,EAAE,WAAW,iBAAiB,aAAa,IAC/C,KAAK,QAAQ,WAAW,OAAO;AACjC,iBAAS,WAAW,GAAG,WAAW,WAAW,YAAY;AACvD,mBAAS,aAAa,GAAG,aAAa,cAAc,cAAc;AAChE,kBAAM,wBAAwB;AAAA,cAC5B;AAAA,cACA;AAAA,cACA;AAAA,cACA;AAAA,cACA;AAAA,YACF;AACA,kBAAM,aAAa,KAAK,SAAS,WAAW,YAAY;AACxD,gBACE,KAAK,YACL,KAAK,0BACL,0BAA0B,aAC1B;AAAA,YAEF,OAAO;AACL,yBAAW,kBAAkB,KAAK,QAAQ,qBAAqB;AAAA,YACjE;AAAA,UACF;AAAA,QACF;AAAA,MACF;AAAA,IACF;AACA,SAAK,2BAA2B;AAChC,QAAI,KAAK,SAAS;AAChB,WAAK,iBAAiB,KAAK,OAAO;AAAA,IACpC;AAAA,EACF;AAAA,EAEO,iBAAiB,GAAyB;AAC/C,UAAM,iBAAiB,EAAE,MAAM,6BAA6B;AAC5D,QAAI,CAAC,gBAAgB;AACnB,YAAM,IAAI,MAAM,wDAAwD;AAAA,IAC1E;AACA,UAAM,aAAa,IAAIE,OAAM;AAC7B,SAAK,UAAU,SAAS,KAAK,UAAU;AACvC,QAAI,YAAY;AAChB,UAAM,SAAS,KAAK;AACpB,UAAM,MAAM,OAAO;AACnB,QACE,CAAC,KAAK,WACN,KAAK,4BACL,CAAC,KAAK,QAAQ,MACX,6BAA6B,EAC7B,YAAY,cAAc,GAC7B;AACA,iBAAW,SAAS,KAAK,UAAU;AACjC,cAAM,SAAS,KAAK,SAAS;AAC7B,cAAM,OAAO,eAAe,mBAAmB;AAC/C,cAAM,OAAO,OAAO;AACpB,YAAI,SAAS,GAAG;AACd,gBAAM,UAAU,OAAO;AACvB,mBAAS,IAAI,GAAG,IAAI,QAAQ,QAAQ,KAAK;AACvC,kBAAM,KAAK,KAAK,YAAY;AAC5B,gBAAI,KAAK,UAAU;AACjB,2BAAa,QAAQ,GAAG,WAAW,QAAQ,QAAQ,GAAG;AAAA,YACxD,OAAO;AACL,2BAAa,QAAQ,GAAG,SAAS,QAAQ,QAAQ,GAAG;AAAA,YACtD;AAAA,UACF;AAAA,QACF,OAAO;AACL,mBAAS,MAAM,GAAG,MAAM,MAAM,OAAO;AACnC,kBAAM,UAAU,OAAO;AACvB,qBAAS,IAAI,GAAG,IAAI,QAAQ,QAAQ,KAAK;AACvC,oBAAM,QAAQ,MAAM,OAAO,KAAK,YAAY,MAAM;AAClD,oBAAM,KAAK,KAAK,YAAY;AAC5B,kBAAI,KAAK,UAAU;AACjB,6BAAa,QAAQ,GAAG,WAAW,QAAQ,OAAO,MAAM,GAAG;AAAA,cAC7D,OAAO;AACL,6BAAa,QAAQ,GAAG,SAAS,QAAQ,OAAO,MAAM,GAAG;AAAA,cAC3D;AAAA,YACF;AAAA,UACF;AAAA,QACF;AAAA,MACF;AACA,WAAK,UAAU;AAAA,IACjB;AACA,QAAI,UAAU;AACd,eAAW,gBAAgB,EAAE,iBAAiB;AAC5C,YAAM,eAAe,aAAa;AAGlC,YAAM,aAAa,KAAK,WAAW,UAAU,YAAY;AACzD,UAAI,CAAC,YAAY;AAEf;AAAA,MACF;AAEA,YAAM,OAAO;AACb,UAAI;AACJ,UAAI;AACF,gCAAwB,KAAK,QAAQ;AAAA,UACnC,KAAK,SAAS,EAAE,QAAQ,EAAE,CAAC;AAAA,QAC7B;AAAA,MACF,SAAS,GAAP;AAKA,cAAM,QAAQ,KAAK,WAAW,eAAe,mBAAmB,IAAI;AACpE,YAAI,OAAO;AACT,gBAAM,QAAQ,KAAK,WAAW,eAAe;AAAA,YAC3C,MAAM,SAAS,EAAE,QAAQ,EAAE,CAAC;AAAA,UAC9B;AACA,cAAI,OAAO;AACT,oCAAwB,KAAK,QAAQ,qBAAqB,KAAK;AAAA,UACjE;AAAA,QACF;AACA,YAAI,CAAC,uBAAuB;AAC1B,kBAAQ,IAAI,CAAC;AACb,gBAAM;AAAA,QACR;AAAA,MACF;AACA,YAAM,KAAK,KAAK,SAAS,WAAW;AACpC,YAAM,aAAa,GAAG;AACtB,YAAM,QACH,CAAC,KAAK,KAAK,aAAa,QAAQ,IAC/B,aAAa,YACb,WAAW,SACX,MACF,GAAG;AACL,WAAK,UAAU,aAAa,YAAY,KAAK;AAC7C,UAAI,KAAK,2BAA2B,uBAAuB;AACzD,mBAAW,SAAS,KAAK,UAAU;AACjC,gBAAM,SAAS,KAAK,SAAS;AAC7B,gBAAM,OAAO,OAAO;AACpB,gBAAM,MAAM,sBAAsB,mBAAmB;AACrD,mBAAS,MAAM,GAAG,MAAM,MAAM,OAAO;AACnC,kBAAM,UAAU,OAAO;AACvB,qBAAS,IAAI,GAAG,IAAI,QAAQ,QAAQ,KAAK;AACvC,oBAAM,KAAK,QAAQ;AACnB,oBAAM,KAAK,IAAI,YAAY;AAC3B,kBAAI,KAAK;AACT,kBAAI,OAAO,KAAK,IAAI,YAAY,OAAO,GAAG;AACxC,qBAAK;AAAA,cACP;AACA,kBAAI,OAAO,GAAG,UAAU;AACtB,oBAAI,IAAI;AACN,2BAAS,IAAI,GAAG,cAAc,IAAI,GAAG,YAAY,KAAK;AACpD,wBAAI,MAAM;AAAA,kBACZ;AACA,2BAAS,IAAI,GAAG,WAAW,IAAI,GAAG,SAAS,KAAK;AAC9C,wBAAI,MAAM;AAAA,kBACZ;AACA,2BAAS,IAAI,GAAG,iBAAiB,IAAI,GAAG,eAAe,KAAK;AAC1D,wBAAI,MAAM;AAAA,kBACZ;AAAA,gBACF,OAAO;AACL,2BAAS,IAAI,GAAG,cAAc,IAAI,GAAG,YAAY,KAAK;AACpD,wBAAI,MAAM,CAAC;AAAA,kBACb;AACA,2BAAS,IAAI,GAAG,WAAW,IAAI,GAAG,SAAS,KAAK;AAC9C,wBAAI,MAAM,CAAC;AAAA,kBACb;AACA,2BAAS,IAAI,GAAG,iBAAiB,IAAI,GAAG,eAAe,KAAK;AAC1D,wBAAI,MAAM,CAAC;AAAA,kBACb;AAAA,gBACF;AACA,mBAAG,WAAW;AACd;AAAA,cACF;AAAA,YACF;AAAA,UACF;AAAA,QACF;AACA,aAAK,yBAAyB;AAAA,MAChC;AAAA,IACF;AACA,QAAI,KAAK,4BAA4B,SAAS;AAC5C,WAAK,OAAO,WAAW,KAAK,QAAQ;AAAA,IACtC;AACA,QAAI,KAAK,4BAA4B,WAAW;AAC9C,UAAI,KAAK,UAAU;AACjB,QAAC,KAAK,SAAS,aAAa,IAAI,EAAsB,cAAc;AAAA,UAClE,QAAQ;AAAA,UACR,OAAO,IAAI,KAAK;AAAA,QAClB;AACA,QACE,KAAK,SAAS,aAAa,IAAI,EAC/B,cAAc;AAAA,MAClB;AACA,UAAI,KAAK,4BAA4B,CAAC,KAAK,UAAU;AACnD,QAAC,KAAK,SAAS,aAAa,OAAO,EAAsB,cAAc;AAAA,UACrE,QAAQ;AAAA,UACR,OAAO,IAAI,KAAK;AAAA,QAClB;AACA,QACE,KAAK,SAAS,aAAa,OAAO,EAClC,cAAc;AAAA,MAClB;AAAA,IACF;AACA,SAAK,uBAAuB;AAC5B,SAAK,2BAA2B;AAAA,EAClC;AAAA,EAEQ,KAAK,UAA0B;AACrC,WAAO,aAAa,QAAQ;AAAA,EAC9B;AAAA,EAEQ,iBAAiB,GAAY;AACnC,SAAK,mBAAmB;AAAA,EAC1B;AAAA,EAEQ,uBAAuB;AAC7B,aAAS,IAAI,GAAG,IAAI,GAAG,KAAK;AAC1B,WAAK,eAAe,KAAK;AACzB,WAAK,eAAe,KAAK;AAAA,IAC3B;AACA,SAAK,eAAe,KAAK,KAAK;AAC9B,SAAK,eAAe,KAAK,KAAK;AAC9B,QAAI,KAAK,kBAAkB;AACzB,WAAK,eAAe,KAAK,KAAK;AAC9B,WAAK,eAAe,KAAK,KAAK;AAAA,IAChC,OAAO;AACL,WAAK,eAAe,KAAK;AACzB,WAAK,eAAe,KAAK;AAAA,IAC3B;AACA,QAAI,KAAK,iBAAiB;AACxB,WAAK,eAAe,KAAK;AACzB,WAAK,eAAe,KAAK;AAAA,IAC3B,OAAO;AACL,WAAK,eAAe,KAAK;AACzB,WAAK,eAAe,KAAK;AAAA,IAC3B;AAAA,EACF;AAAA,EAEQ,eAAe,GAAY;AACjC,SAAK,kBAAkB;AAAA,EACzB;AAAA,EAEQ,sBAAsB,GAAiB;AAC7C,QAAI,KAAK,wBAAwB;AAC/B,WAAK,aAAa,QAAQ;AAC1B,WAAK,yBAAyB;AAAA,IAChC;AACA,QAAI,MAAM,GAAG;AACX,WAAK,eAAe;AAAA,IACtB,WAAW,MAAM,GAAG;AAClB,WAAK,eAAe,KAAK;AAAA,IAC3B,OAAO;AACL,WAAK,eAAe,IAAIb,mBAAkB;AAAA,QACxC,cAAc;AAAA,QACd,aAAa;AAAA,QACb,SAAS;AAAA,MACX,CAAC;AACD,WAAK,yBAAyB;AAAA,IAChC;AAAA,EACF;AAAA,EAEO,0BAA0B,SAMxB;AACP,QAAI,QAAQ,iBAAiB,QAAW;AACtC,WAAK,iBAAiB,QAAQ,iBAAiB,MAAM;AAAA,IACvD;AACA,QAAI,QAAQ,mBAAmB,QAAW;AACxC,WAAK,eAAe,QAAQ,cAAc;AAAA,IAC5C;AACA,QAAI,QAAQ,uBAAuB,QAAW;AAC5C,WAAK,sBAAsB,QAAQ,kBAAkB;AAAA,IACvD;AACA,SAAK,2BAA2B;AAChC,QAAI,KAAK,SAAS;AAChB,WAAK,iBAAiB,KAAK,OAAO;AAAA,IACpC;AACA,QACE,OAAO,QAAQ,iBAAiB,eAChC,QAAQ,iBAAiB,KAAK,cAC9B;AACA,cAAQ;AAAA,QACN;AAAA,MACF;AAAA,IACF;AACA,SAAK,qBAAqB;AAC1B,SAAK,uBAAuB;AAAA,EAC9B;AAAA,EAEQ,SAAS;AACf,UAAM,SAAS,KAAK;AACpB,QAAI,OAAO,KAAK;AACd;AAAA,IACF;AACA,SAAK,OAAO,MAAM,IAAI,aAAa,KAAK,OAAO,EAAE;AACjD,eAAW,SAAS,KAAK,UAAU;AACjC,YAAM,SAAS,KAAK,SAAS;AAC7B,YAAM,OAAO,OAAO;AACpB,eAAS,MAAM,GAAG,MAAM,MAAM,OAAO;AACnC,cAAM,UAAU,OAAO;AACvB,mBAAW,UAAU,SAAS;AAC5B,iBAAO,OAAO,KAAK,MAAM;AAAA,QAC3B;AAAA,MACF;AAAA,IACF;AACA,WAAO,IAAK,WAAW,IAAI,OAAO,IAAI,GAAG,IAAI,OAAO,EAAE;AACtD,UAAM,MAAM,OAAO,IAAK,SAAS,GAAG,IAAI,OAAO,EAAE;AACjD,SAAK,SAAS,aAAa,MAAM,IAAIK,iBAAgB,KAAK,GAAG,IAAI,CAAC;AAAA,EACpE;AAAA,EAEO,0BACL,SACA,gBACA,aACA;AACA,QAAI,CAAC,gBAAgB;AACnB,gBAAU;AAAA,IACZ;AACA,QAAI,WAAW,CAAC,KAAK,OAAO,KAAK;AAC/B,WAAK,OAAO;AAAA,IACd;AACA,SAAK,WAAW;AAChB,QAAI,KAAK,2BAA2B;AAClC,WAAK,gBAAgB,QAAQ;AAC7B,WAAK,4BAA4B;AAAA,IACnC;AACA,QAAI,SAAS;AACX,WAAK,kBAAkB,IAAIL,mBAAkB;AAAA,QAC3C,KAAK;AAAA,QACL,MAAM;AAAA,QACN,aAAa;AAAA,MACf,CAAC;AACD,WAAK,4BAA4B;AAAA,IACnC,OAAO;AACL,WAAK,kBAAkB;AAAA,IACzB;AACA,QAAI,KAAK,wBAAwB;AAC/B,WAAK,aAAa,QAAQ;AAC1B,WAAK,yBAAyB;AAAA,IAChC;AACA,QAAI,SAAS;AACX,WAAK,eAAe,IAAIA,mBAAkB;AAAA,QACxC,KAAK;AAAA,QACL,MAAM;AAAA,QACN,aAAa;AAAA,MACf,CAAC;AACD,WAAK,yBAAyB;AAAA,IAChC,OAAO;AACL,WAAK,eAAe;AAAA,IACtB;AACA,QAAI,SAAS;AACX,WAAK,iBAAiB,gBAAgB,IAAI;AAAA,IAC5C;AACA,SAAK,qBAAqB;AAC1B,SAAK,2BAA2B;AAChC,QAAI,KAAK,SAAS;AAChB,WAAK,iBAAiB,KAAK,OAAO;AAAA,IACpC;AACA,SAAK,uBAAuB;AAAA,EAC9B;AACF;;;AC5lCA,YAAY,SAAS;;;ACHd,IAAM,gBAAN,MAAoD;AAAA,EAMzD,cAAc;AALd,SAAQ,gBAA2C,oBAAI,IAAI;AAC3D,SAAO,YAAiC,oBAAI,IAAI;AAEhD,yBAAqC,YACnC,KAAK,MAAM,SAAS,MAAM,GAAG;AAAA,EAChB;AAAA,EAEf,gBAAgB,cAA0C;AACxD,SAAK,cAAc,IAAI,YAAY;AAAA,EACrC;AAAA,EAEA,iBAAuB;AACrB,eAAW,gBAAgB,KAAK,eAAe;AAC7C,mBAAa,eAAe;AAAA,IAC9B;AAAA,EACF;AAAA,EAEA,MAAM,kBAAkB,gBAA+C;AACrE,SAAK,UAAU,IAAI,cAAc;AACjC,KAAC,MAAM,KAAK,cAAc,IAAI,cAAc;AAAA,EAE9C;AAAA,EAEA,MAAM,qBAAqB,gBAA+C;AACxE,SAAK,UAAU,OAAO,cAAc;AACpC,KAAC,MAAM,KAAK,cAAc,OAAO,cAAc;AAAA,EAEjD;AAAA,EAEA,MAAM,eAA8B;AAClC,eAAW,OAAO,KAAK,WAAW;AAChC,OAAC,MAAM,KAAK,cAAc,OAAO,GAAG;AAAA,IACtC;AACA,SAAK,UAAU,MAAM;AAAA,EAEvB;AACF;;;AD7BA,eAAsB,WACpB,gBACA,SACiB;AACjB,SAAO,IAAI,OAAO,MAAM,UAAU,QAAQ,GAAG,gBAAgB,OAAO;AACtE;AAGA,eAAsB,SACpB,gBACA,cACA,cACA,cACe;AACf,SAAO,IAAI;AAAA,IACT;AAAA,IACA,MAAM,aAAa,QAAQ;AAAA,KAC1B,MAAM,aAAa,GAAI,GAAG,MAAM;AAAA,IACjC;AAAA,IACA,iBAAiB;AAAA,IACjB;AAAA,IACA;AAAA,EACF;AACF;",
|
|
6
|
+
"names": ["r", "stickeringMask", "BufferAttribute", "BufferGeometry", "DoubleSide", "Euler", "Group", "Mesh", "MeshBasicMaterial", "Object3D", "Vector3", "MeshBasicMaterial", "DoubleSide", "r", "face", "t", "BufferAttribute", "normal", "Group", "BufferGeometry", "Mesh", "AxisInfo", "Vector3", "Object3D", "Euler"]
|
|
7
|
+
}
|
|
@@ -3,10 +3,6 @@ import { g as PuzzleSpecificSimplifyOptions, M as Move, a as Alg, P as Pause, h
|
|
|
3
3
|
import { P as Parsed } from './parseAlg-2dd4194b.js';
|
|
4
4
|
import { a as KPuzzle, j as PuzzleGeometry, K as KState, e as KTransformation, w as PuzzleDescriptionString } from './KState-0da22515.js';
|
|
5
5
|
|
|
6
|
-
declare const experimentalStickerings: Record<string, {
|
|
7
|
-
groups?: Partial<Record<PuzzleID, string>>;
|
|
8
|
-
}>;
|
|
9
|
-
|
|
10
6
|
declare type FaceletMeshStickeringMask = "regular" | "dim" | "oriented" | "ignored" | "invisible";
|
|
11
7
|
declare type FaceletStickeringMask = {
|
|
12
8
|
mask: FaceletMeshStickeringMask;
|
|
@@ -38,8 +34,13 @@ interface PuzzleLoader {
|
|
|
38
34
|
stickeringMask?: (stickering: ExperimentalStickering) => Promise<StickeringMask>;
|
|
39
35
|
stickerings?: () => Promise<ExperimentalStickering[]>;
|
|
40
36
|
puzzleSpecificSimplifyOptions?: PuzzleSpecificSimplifyOptions;
|
|
37
|
+
puzzleSpecificSimplifyOptionsPromise?: Promise<PuzzleSpecificSimplifyOptions>;
|
|
41
38
|
}
|
|
42
39
|
|
|
40
|
+
declare const experimentalStickerings: Record<string, {
|
|
41
|
+
groups?: Partial<Record<PuzzleID, string>>;
|
|
42
|
+
}>;
|
|
43
|
+
|
|
43
44
|
declare type MillisecondTimestamp = number;
|
|
44
45
|
declare type Duration = MillisecondTimestamp;
|
|
45
46
|
declare type Timestamp = MillisecondTimestamp;
|
|
@@ -72,7 +73,7 @@ interface UserVisibleError {
|
|
|
72
73
|
declare class UserVisibleErrorTracker extends SimpleTwistyPropSource<UserVisibleError> {
|
|
73
74
|
getDefaultValue(): UserVisibleError;
|
|
74
75
|
reset(): void;
|
|
75
|
-
canReuseValue(_v1: UserVisibleError, _v2: UserVisibleError): boolean;
|
|
76
|
+
protected canReuseValue(_v1: UserVisibleError, _v2: UserVisibleError): boolean;
|
|
76
77
|
}
|
|
77
78
|
|
|
78
79
|
declare type InputRecord = {};
|
|
@@ -90,7 +91,7 @@ declare abstract class TwistyPropParent<T> {
|
|
|
90
91
|
#private;
|
|
91
92
|
abstract get(): Promise<T>;
|
|
92
93
|
canReuse(v1: T, v2: T): boolean;
|
|
93
|
-
canReuseValue(_v1: T, _v2: T): boolean;
|
|
94
|
+
protected canReuseValue(_v1: T, _v2: T): boolean;
|
|
94
95
|
debugGetChildren(): TwistyPropDerived<any, any>[];
|
|
95
96
|
protected addChild(child: TwistyPropDerived<any, any>): void;
|
|
96
97
|
protected removeChild(child: TwistyPropDerived<any, any>): void;
|
|
@@ -111,11 +112,11 @@ declare abstract class TwistyPropSource<OutputType, InputType = OutputType> exte
|
|
|
111
112
|
constructor(initialValue?: PromiseOrValue<InputType>);
|
|
112
113
|
set(input: PromiseOrValue<InputType>): void;
|
|
113
114
|
get(): Promise<OutputType>;
|
|
114
|
-
deriveFromPromiseOrValue(input: PromiseOrValue<InputType>, oldValuePromise: Promise<OutputType>): Promise<OutputType>;
|
|
115
|
+
protected deriveFromPromiseOrValue(input: PromiseOrValue<InputType>, oldValuePromise: Promise<OutputType>): Promise<OutputType>;
|
|
115
116
|
protected abstract derive(input: InputType, oldValuePromise: Promise<OutputType>): PromiseOrValue<OutputType>;
|
|
116
117
|
}
|
|
117
118
|
declare abstract class SimpleTwistyPropSource<SimpleType> extends TwistyPropSource<SimpleType> {
|
|
118
|
-
derive(input: SimpleType): PromiseOrValue<SimpleType>;
|
|
119
|
+
protected derive(input: SimpleType): PromiseOrValue<SimpleType>;
|
|
119
120
|
}
|
|
120
121
|
declare const NO_VALUE: unique symbol;
|
|
121
122
|
declare type NoValueType = typeof NO_VALUE;
|
|
@@ -136,8 +137,8 @@ interface PlayingInfo {
|
|
|
136
137
|
}
|
|
137
138
|
declare class PlayingInfoProp extends TwistyPropSource<PlayingInfo, Partial<PlayingInfo>> {
|
|
138
139
|
getDefaultValue(): Promise<PlayingInfo>;
|
|
139
|
-
derive(newInfo: Partial<PlayingInfo>, oldValuePromise: Promise<PlayingInfo>): Promise<PlayingInfo>;
|
|
140
|
-
canReuseValue(v1: PlayingInfo, v2: PlayingInfo): boolean;
|
|
140
|
+
protected derive(newInfo: Partial<PlayingInfo>, oldValuePromise: Promise<PlayingInfo>): Promise<PlayingInfo>;
|
|
141
|
+
protected canReuseValue(v1: PlayingInfo, v2: PlayingInfo): boolean;
|
|
141
142
|
}
|
|
142
143
|
|
|
143
144
|
declare class ArbitraryStringProp extends SimpleTwistyPropSource<string | null> {
|
|
@@ -169,8 +170,8 @@ interface AlgWithIssues {
|
|
|
169
170
|
}
|
|
170
171
|
declare class AlgProp extends TwistyPropSource<AlgWithIssues, Alg | string> {
|
|
171
172
|
getDefaultValue(): AlgWithIssues;
|
|
172
|
-
canReuseValue(v1: AlgWithIssues, v2: AlgWithIssues): boolean;
|
|
173
|
-
derive(newAlg: Alg | string): Promise<AlgWithIssues>;
|
|
173
|
+
protected canReuseValue(v1: AlgWithIssues, v2: AlgWithIssues): boolean;
|
|
174
|
+
protected derive(newAlg: Alg | string): Promise<AlgWithIssues>;
|
|
174
175
|
}
|
|
175
176
|
|
|
176
177
|
declare type AlgTransformationPropInputs = {
|
|
@@ -237,7 +238,7 @@ interface CatchUpMove {
|
|
|
237
238
|
}
|
|
238
239
|
declare class CatchUpMoveProp extends SimpleTwistyPropSource<CatchUpMove> {
|
|
239
240
|
getDefaultValue(): CatchUpMove;
|
|
240
|
-
canReuseValue(v1: CatchUpMove, v2: CatchUpMove): boolean;
|
|
241
|
+
protected canReuseValue(v1: CatchUpMove, v2: CatchUpMove): boolean;
|
|
241
242
|
}
|
|
242
243
|
|
|
243
244
|
interface CurrentLeavesSimplifiedPropInputs {
|
|
@@ -249,8 +250,8 @@ interface CurrentLeavesSimplified {
|
|
|
249
250
|
movesFinished: Move[];
|
|
250
251
|
}
|
|
251
252
|
declare class CurrentLeavesSimplifiedProp extends TwistyPropDerived<CurrentLeavesSimplifiedPropInputs, CurrentLeavesSimplified> {
|
|
252
|
-
derive(inputs: CurrentLeavesSimplifiedPropInputs): CurrentLeavesSimplified;
|
|
253
|
-
|
|
253
|
+
protected derive(inputs: CurrentLeavesSimplifiedPropInputs): CurrentLeavesSimplified;
|
|
254
|
+
protected canReuseValue(v1: CurrentLeavesSimplified, v2: CurrentLeavesSimplified): boolean;
|
|
254
255
|
}
|
|
255
256
|
|
|
256
257
|
declare const smartTimestamps: {
|
|
@@ -263,7 +264,7 @@ declare type TimestampRequest = MillisecondTimestamp | keyof typeof smartTimesta
|
|
|
263
264
|
declare class TimestampRequestProp extends SimpleTwistyPropSource<TimestampRequest> {
|
|
264
265
|
getDefaultValue(): TimestampRequest;
|
|
265
266
|
set(v: TimestampRequest): void;
|
|
266
|
-
validInput(v: TimestampRequest): boolean;
|
|
267
|
+
protected validInput(v: TimestampRequest): boolean;
|
|
267
268
|
}
|
|
268
269
|
|
|
269
270
|
interface DetailedTimelineInfoInputs {
|
|
@@ -279,8 +280,8 @@ interface DetailedTimelineInfo {
|
|
|
279
280
|
}
|
|
280
281
|
declare class DetailedTimelineInfoProp extends TwistyPropDerived<DetailedTimelineInfoInputs, DetailedTimelineInfo> {
|
|
281
282
|
#private;
|
|
282
|
-
derive(inputs: DetailedTimelineInfoInputs): DetailedTimelineInfo;
|
|
283
|
-
|
|
283
|
+
protected derive(inputs: DetailedTimelineInfoInputs): DetailedTimelineInfo;
|
|
284
|
+
protected canReuseValue(v1: DetailedTimelineInfo, v2: DetailedTimelineInfo): boolean;
|
|
284
285
|
}
|
|
285
286
|
|
|
286
287
|
interface PositionPropInputs {
|
|
@@ -537,8 +538,8 @@ interface CoarseTimelineInfo {
|
|
|
537
538
|
atEnd: boolean;
|
|
538
539
|
}
|
|
539
540
|
declare class CoarseTimelineInfoProp extends TwistyPropDerived<CoarseTimelineInfoInputs, CoarseTimelineInfo> {
|
|
540
|
-
derive(inputs: CoarseTimelineInfoInputs): CoarseTimelineInfo;
|
|
541
|
-
canReuseValue(v1: CoarseTimelineInfo, v2: CoarseTimelineInfo): boolean;
|
|
541
|
+
protected derive(inputs: CoarseTimelineInfoInputs): CoarseTimelineInfo;
|
|
542
|
+
protected canReuseValue(v1: CoarseTimelineInfo, v2: CoarseTimelineInfo): boolean;
|
|
542
543
|
}
|
|
543
544
|
|
|
544
545
|
declare class TempoScaleProp extends TwistyPropSource<number, number> {
|
|
@@ -622,6 +623,11 @@ declare class StickeringMaskRequestProp extends TwistyPropSource<StickeringMask
|
|
|
622
623
|
derive(input: string | StickeringMask | null): StickeringMask | null;
|
|
623
624
|
}
|
|
624
625
|
|
|
626
|
+
declare type FaceletScale = "auto" | number;
|
|
627
|
+
declare class FaceletScaleProp extends SimpleTwistyPropSource<FaceletScale> {
|
|
628
|
+
getDefaultValue(): FaceletScale;
|
|
629
|
+
}
|
|
630
|
+
|
|
625
631
|
declare const dragInputModes: {
|
|
626
632
|
auto: boolean;
|
|
627
633
|
none: boolean;
|
|
@@ -664,8 +670,8 @@ interface OrbitCoordinates {
|
|
|
664
670
|
declare type OrbitCoordinatesRequest = Partial<OrbitCoordinates> | "auto";
|
|
665
671
|
declare class OrbitCoordinatesRequestProp extends TwistyPropSource<OrbitCoordinatesRequest, Partial<OrbitCoordinates> | "auto"> {
|
|
666
672
|
getDefaultValue(): OrbitCoordinatesRequest;
|
|
667
|
-
canReuseValue(v1: OrbitCoordinates, v2: OrbitCoordinates): boolean;
|
|
668
|
-
derive(newCoordinates: Partial<OrbitCoordinates> | "auto", oldValuePromise: Promise<OrbitCoordinatesRequest>): Promise<OrbitCoordinatesRequest>;
|
|
673
|
+
protected canReuseValue(v1: OrbitCoordinates, v2: OrbitCoordinates): boolean;
|
|
674
|
+
protected derive(newCoordinates: Partial<OrbitCoordinates> | "auto", oldValuePromise: Promise<OrbitCoordinatesRequest>): Promise<OrbitCoordinatesRequest>;
|
|
669
675
|
}
|
|
670
676
|
|
|
671
677
|
declare class LatitudeLimitProp extends SimpleTwistyPropSource<CoordinateDegrees> {
|
|
@@ -698,6 +704,7 @@ declare class TwistySceneModel {
|
|
|
698
704
|
orbitCoordinatesRequest: OrbitCoordinatesRequestProp;
|
|
699
705
|
stickeringMaskRequest: StickeringMaskRequestProp;
|
|
700
706
|
stickeringRequest: StickeringRequestProp;
|
|
707
|
+
faceletScale: FaceletScaleProp;
|
|
701
708
|
foundationStickerSprite: SpriteProp;
|
|
702
709
|
hintStickerSprite: SpriteProp;
|
|
703
710
|
orbitCoordinates: OrbitCoordinatesProp;
|
|
@@ -705,6 +712,7 @@ declare class TwistySceneModel {
|
|
|
705
712
|
constructor(twistyPlayerModel: TwistyPlayerModel);
|
|
706
713
|
}
|
|
707
714
|
|
|
715
|
+
declare type Without<T, K extends string[]> = Pick<T, Exclude<keyof T, K[number]>>;
|
|
708
716
|
declare class TwistyPlayerModel {
|
|
709
717
|
userVisibleErrorTracker: UserVisibleErrorTracker;
|
|
710
718
|
alg: AlgProp;
|
|
@@ -747,7 +755,10 @@ declare class TwistyPlayerModel {
|
|
|
747
755
|
twistySceneModel: TwistySceneModel;
|
|
748
756
|
twizzleLink(): Promise<string>;
|
|
749
757
|
experimentalAddAlgLeaf(algLeaf: AlgLeaf, options?: AppendOptions): void;
|
|
750
|
-
experimentalAddMove(flexibleMove: Move | string, options?: AppendOptions
|
|
758
|
+
experimentalAddMove(flexibleMove: Move | string, options?: Without<AppendOptions, [
|
|
759
|
+
"puzzleLoader",
|
|
760
|
+
"puzzleSpecificSimplifyOptions"
|
|
761
|
+
]>): void;
|
|
751
762
|
experimentalRemoveFinalChild(): void;
|
|
752
763
|
}
|
|
753
764
|
|
|
@@ -962,6 +973,8 @@ declare abstract class TwistyPlayerSettable extends ManagedCustomElement {
|
|
|
962
973
|
get experimentalStickering(): never;
|
|
963
974
|
set experimentalStickeringMaskOrbits(stickeringMask: string | StickeringMask);
|
|
964
975
|
get experimentalStickeringMaskOrbits(): never;
|
|
976
|
+
set experimentalFaceletScale(faceletScale: FaceletScale);
|
|
977
|
+
get experimentalFaceletScale(): never;
|
|
965
978
|
set backView(backView: BackViewLayoutWithAuto);
|
|
966
979
|
get backView(): never;
|
|
967
980
|
set background(backgroundTheme: BackgroundThemeWithAuto);
|
|
@@ -1,5 +1,5 @@
|
|
|
1
|
-
import { P as PuzzleID, a as PuzzleLoader } from '../TwizzleLink-
|
|
2
|
-
export { a as PuzzleLoader } from '../TwizzleLink-
|
|
1
|
+
import { P as PuzzleID, a as PuzzleLoader } from '../TwizzleLink-b28e5d4f.js';
|
|
2
|
+
export { a as PuzzleLoader } from '../TwizzleLink-b28e5d4f.js';
|
|
3
3
|
import 'three';
|
|
4
4
|
import '../Alg-8b4e9255.js';
|
|
5
5
|
import '../parseAlg-2dd4194b.js';
|