cubeforge 0.6.2 → 0.7.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.d.ts +2 -2
- package/dist/index.js +960 -434
- package/package.json +1 -1
package/dist/index.d.ts
CHANGED
|
@@ -10,10 +10,10 @@ export { AxisLock, BoxColliderComponent, COLLISION_DYNAMIC_DYNAMIC, COLLISION_DY
|
|
|
10
10
|
import { InputManager, ActionBindings, InputContextName, PlayerInput, InputRecorderControls, TouchPoint, InputBufferOptions, InputBuffer, ComboDefinition } from '@cubeforge/input';
|
|
11
11
|
export { ActionBindings, AxisBinding, BufferedAction, ComboDefinition, ComboDetector, ComboDetectorOptions, InputBuffer, InputBufferOptions, InputContextName, InputManager, InputMap, InputRecorderControls, InputRecording, InputRecording as InputRecordingData, PlayerInput, TouchPoint, createInputMap, createInputRecorder, createPlayerInput, globalInputContext } from '@cubeforge/input';
|
|
12
12
|
import { AnimationClip } from '@cubeforge/gameplay';
|
|
13
|
-
export { AISteering, AnimationClip, AnimationControllerResult, BindingControls, CharacterControls, CutsceneControls, CutsceneStep, DialogueBox, DialogueBoxProps, DialogueBoxStyle, DialogueControls, DialogueLine, DialogueScript, ForceControls, GameState as GameStateDefinition, GameStateMachineResult, HealthControls, HealthOptions, IDBSaveControls, IDBSaveOptions, KinematicBodyControls, LevelTransitionControls, ObjectPool, PathfindingControls, PlatformerControllerOptions, RestartControls, SaveControls, SaveOptions, SaveSlot, SaveSlotMeta, SaveSlotsControls, SaveSlotsOptions, TopDownMovementOptions, TransitionOptions, TransitionType, TweenControls, useAISteering, useAnimationController, useCharacterController, useCutscene, useDamageZone, useDialogue, useDropThrough, useForces, useGameStateMachine, useGameStore, useHealth, useIDBSave, useKinematicBody, useLevelTransition, useObjectPool, usePathfinding, usePersistedBindings, usePlatformerController, useRestart, useSave, useSaveSlots, useTopDownMovement, useTween } from '@cubeforge/gameplay';
|
|
13
|
+
export { AISteering, AnimationClip, AnimationControllerResult, BTNode, BTStatus, BehaviorTreeControls, BindingControls, CharacterControls, CutsceneControls, CutsceneStep, DialogueBox, DialogueBoxProps, DialogueBoxStyle, DialogueControls, DialogueLine, DialogueScript, DialogueTreeChoice, DialogueTreeControls, DialogueTreeNode, DialogueTreeScript, DialogueVariables, ForceControls, GameState as GameStateDefinition, GameStateMachineResult, HealthControls, HealthOptions, IDBSaveControls, IDBSaveOptions, KinematicBodyControls, LevelTransitionControls, ObjectPool, PathfindingControls, PlatformerControllerOptions, RestartControls, SaveControls, SaveOptions, SaveSlot, SaveSlotMeta, SaveSlotsControls, SaveSlotsOptions, TopDownMovementOptions, TransitionOptions, TransitionType, TweenControls, btAction, btCondition, btCooldown, btFail, btInvert, btParallel, btRepeat, btRetryUntilSuccess, btSelector, btSequence, btSucceed, btWait, useAISteering, useAnimationController, useBehaviorTree, useCharacterController, useCutscene, useDamageZone, useDialogue, useDialogueTree, useDropThrough, useForces, useGameStateMachine, useGameStore, useHealth, useIDBSave, useKinematicBody, useLevelTransition, useObjectPool, usePathfinding, usePersistedBindings, usePlatformerController, useRestart, useSave, useSaveSlots, useTopDownMovement, useTween } from '@cubeforge/gameplay';
|
|
14
14
|
import { EngineState } from '@cubeforge/context';
|
|
15
15
|
export { ContactData, EngineState, useCircleEnter, useCircleExit, useCircleStay, useCollidingWith, useCollisionEnter, useCollisionExit, useCollisionStay, useTriggerEnter, useTriggerExit, useTriggerStay } from '@cubeforge/context';
|
|
16
|
-
export { AudioAnalyserControls, AudioAnalyserOptions, AudioGroup, AudioSchedulerControls, AudioSchedulerOptions, BarHandler, BeatHandler, CompressorEffectOptions, DelayEffectOptions, FilterEffectOptions, GroupEffectOptions, MusicControls, MusicOptions, PreloadAudioResult, ReverbEffectOptions, SoundControls, SoundOptions, SpatialSoundControls, SpatialSoundOptions, StreamedMusicControls, StreamedMusicOptions, clearGroupEffect, duck, getGroupVolume, getListenerPosition, getMasterVolume, loadAudioSettings, saveAudioSettings, setGroupEffect, setGroupMute, setGroupVolume, setGroupVolumeFaded, setListenerPosition, setMasterVolume, stopGroup, useAudioAnalyser, useAudioScheduler, useMusic, usePreloadAudio, useSound, useSpatialSound, useStreamedMusic } from '@cubeforge/audio';
|
|
16
|
+
export { AudioAnalyserControls, AudioAnalyserOptions, AudioGroup, AudioSchedulerControls, AudioSchedulerOptions, BarHandler, BeatHandler, CompressorEffectOptions, DelayEffectOptions, FilterEffectOptions, GroupEffectOptions, MusicControls, MusicOptions, PreloadAudioResult, ReverbEffectOptions, SoundControls, SoundOptions, SoundscapeControls, SoundscapeLayer, SoundscapeOptions, SpatialSoundControls, SpatialSoundOptions, StreamedMusicControls, StreamedMusicOptions, clearGroupEffect, duck, getGroupVolume, getListenerPosition, getMasterVolume, loadAudioSettings, saveAudioSettings, setGroupEffect, setGroupMute, setGroupVolume, setGroupVolumeFaded, setListenerPosition, setMasterVolume, stopGroup, useAudioAnalyser, useAudioScheduler, useMusic, usePreloadAudio, useSound, useSoundscape, useSpatialSound, useStreamedMusic } from '@cubeforge/audio';
|
|
17
17
|
export { DevToolsHandle } from '@cubeforge/devtools';
|
|
18
18
|
import { Room } from '@cubeforge/net';
|
|
19
19
|
export { BinaryNetTransport, ClientPrediction, InterpolationBuffer, InterpolationBufferConfig, InterpolationState, NetMessage, NetTransport, NetworkInputConfig, PredictionConfig, Room, RoomConfig, SyncConfig, WebRTCTransport, WebRTCTransportConfig, WebSocketTransportOptions, createWebRTCTransport, createWebSocketTransport, isBinaryTransport, syncEntity, useNetworkInput } from '@cubeforge/net';
|