cs2-protobuf 1.0.1

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Files changed (149) hide show
  1. package/.dist/generated/base_gcmessages.d.ts +552 -0
  2. package/.dist/generated/base_gcmessages.js +4751 -0
  3. package/.dist/generated/base_gcmessages.wrapper.d.ts +326 -0
  4. package/.dist/generated/base_gcmessages.wrapper.js +655 -0
  5. package/.dist/generated/c_peer2peer_netmessages.d.ts +63 -0
  6. package/.dist/generated/c_peer2peer_netmessages.js +405 -0
  7. package/.dist/generated/c_peer2peer_netmessages.wrapper.d.ts +30 -0
  8. package/.dist/generated/c_peer2peer_netmessages.wrapper.js +63 -0
  9. package/.dist/generated/clientmessages.d.ts +60 -0
  10. package/.dist/generated/clientmessages.js +347 -0
  11. package/.dist/generated/clientmessages.wrapper.d.ts +26 -0
  12. package/.dist/generated/clientmessages.wrapper.js +55 -0
  13. package/.dist/generated/connectionless_netmessages.d.ts +30 -0
  14. package/.dist/generated/connectionless_netmessages.js +238 -0
  15. package/.dist/generated/connectionless_netmessages.wrapper.d.ts +14 -0
  16. package/.dist/generated/connectionless_netmessages.wrapper.js +31 -0
  17. package/.dist/generated/cs_gameevents.d.ts +68 -0
  18. package/.dist/generated/cs_gameevents.js +559 -0
  19. package/.dist/generated/cs_gameevents.wrapper.d.ts +22 -0
  20. package/.dist/generated/cs_gameevents.wrapper.js +47 -0
  21. package/.dist/generated/cs_prediction_events.d.ts +16 -0
  22. package/.dist/generated/cs_prediction_events.js +65 -0
  23. package/.dist/generated/cs_prediction_events.wrapper.d.ts +6 -0
  24. package/.dist/generated/cs_prediction_events.wrapper.js +15 -0
  25. package/.dist/generated/cs_usercmd.d.ts +47 -0
  26. package/.dist/generated/cs_usercmd.js +396 -0
  27. package/.dist/generated/cs_usercmd.wrapper.d.ts +18 -0
  28. package/.dist/generated/cs_usercmd.wrapper.js +39 -0
  29. package/.dist/generated/cstrike15_gcmessages.d.ts +1553 -0
  30. package/.dist/generated/cstrike15_gcmessages.js +13932 -0
  31. package/.dist/generated/cstrike15_gcmessages.wrapper.d.ts +626 -0
  32. package/.dist/generated/cstrike15_gcmessages.wrapper.js +1255 -0
  33. package/.dist/generated/cstrike15_usermessages.d.ts +634 -0
  34. package/.dist/generated/cstrike15_usermessages.js +4939 -0
  35. package/.dist/generated/cstrike15_usermessages.wrapper.d.ts +354 -0
  36. package/.dist/generated/cstrike15_usermessages.wrapper.js +711 -0
  37. package/.dist/generated/demo.d.ts +194 -0
  38. package/.dist/generated/demo.js +1521 -0
  39. package/.dist/generated/demo.wrapper.d.ts +114 -0
  40. package/.dist/generated/demo.wrapper.js +231 -0
  41. package/.dist/generated/econ_gcmessages.d.ts +240 -0
  42. package/.dist/generated/econ_gcmessages.js +511 -0
  43. package/.dist/generated/econ_gcmessages.wrapper.d.ts +22 -0
  44. package/.dist/generated/econ_gcmessages.wrapper.js +47 -0
  45. package/.dist/generated/engine_gcmessages.d.ts +19 -0
  46. package/.dist/generated/engine_gcmessages.js +151 -0
  47. package/.dist/generated/engine_gcmessages.wrapper.d.ts +6 -0
  48. package/.dist/generated/engine_gcmessages.wrapper.js +15 -0
  49. package/.dist/generated/fatdemo.d.ts +131 -0
  50. package/.dist/generated/fatdemo.js +919 -0
  51. package/.dist/generated/fatdemo.wrapper.d.ts +42 -0
  52. package/.dist/generated/fatdemo.wrapper.js +87 -0
  53. package/.dist/generated/gameevents.d.ts +125 -0
  54. package/.dist/generated/gameevents.js +972 -0
  55. package/.dist/generated/gameevents.wrapper.d.ts +66 -0
  56. package/.dist/generated/gameevents.wrapper.js +135 -0
  57. package/.dist/generated/gcsdk_gcmessages.d.ts +327 -0
  58. package/.dist/generated/gcsdk_gcmessages.js +2833 -0
  59. package/.dist/generated/gcsdk_gcmessages.wrapper.d.ts +166 -0
  60. package/.dist/generated/gcsdk_gcmessages.wrapper.js +335 -0
  61. package/.dist/generated/gcsystemmsgs.d.ts +250 -0
  62. package/.dist/generated/gcsystemmsgs.js +943 -0
  63. package/.dist/generated/gcsystemmsgs.wrapper.d.ts +30 -0
  64. package/.dist/generated/gcsystemmsgs.wrapper.js +63 -0
  65. package/.dist/generated/index.d.ts +35 -0
  66. package/.dist/generated/index.js +40 -0
  67. package/.dist/generated/index.wrapper.d.ts +36 -0
  68. package/.dist/generated/index.wrapper.js +40 -0
  69. package/.dist/generated/netmessages.d.ts +641 -0
  70. package/.dist/generated/netmessages.js +5048 -0
  71. package/.dist/generated/netmessages.wrapper.d.ts +294 -0
  72. package/.dist/generated/netmessages.wrapper.js +591 -0
  73. package/.dist/generated/network_connection.d.ts +124 -0
  74. package/.dist/generated/network_connection.js +131 -0
  75. package/.dist/generated/network_connection.wrapper.d.ts +1 -0
  76. package/.dist/generated/network_connection.wrapper.js +6 -0
  77. package/.dist/generated/networkbasetypes.d.ts +246 -0
  78. package/.dist/generated/networkbasetypes.js +1969 -0
  79. package/.dist/generated/networkbasetypes.wrapper.d.ts +110 -0
  80. package/.dist/generated/networkbasetypes.wrapper.js +223 -0
  81. package/.dist/generated/networksystem_protomessages.d.ts +26 -0
  82. package/.dist/generated/networksystem_protomessages.js +172 -0
  83. package/.dist/generated/networksystem_protomessages.wrapper.d.ts +22 -0
  84. package/.dist/generated/networksystem_protomessages.wrapper.js +47 -0
  85. package/.dist/generated/prediction_events.d.ts +30 -0
  86. package/.dist/generated/prediction_events.js +171 -0
  87. package/.dist/generated/prediction_events.wrapper.d.ts +14 -0
  88. package/.dist/generated/prediction_events.wrapper.js +31 -0
  89. package/.dist/generated/source2_steam_stats.d.ts +217 -0
  90. package/.dist/generated/source2_steam_stats.js +2070 -0
  91. package/.dist/generated/source2_steam_stats.wrapper.d.ts +58 -0
  92. package/.dist/generated/source2_steam_stats.wrapper.js +119 -0
  93. package/.dist/generated/steammessages.d.ts +38 -0
  94. package/.dist/generated/steammessages.js +257 -0
  95. package/.dist/generated/steammessages.wrapper.d.ts +6 -0
  96. package/.dist/generated/steammessages.wrapper.js +15 -0
  97. package/.dist/generated/steammessages_cloud.steamworkssdk.d.ts +59 -0
  98. package/.dist/generated/steammessages_cloud.steamworkssdk.js +424 -0
  99. package/.dist/generated/steammessages_cloud.steamworkssdk.wrapper.d.ts +38 -0
  100. package/.dist/generated/steammessages_cloud.steamworkssdk.wrapper.js +79 -0
  101. package/.dist/generated/steammessages_gc.d.ts +576 -0
  102. package/.dist/generated/steammessages_gc.js +5089 -0
  103. package/.dist/generated/steammessages_gc.wrapper.d.ts +322 -0
  104. package/.dist/generated/steammessages_gc.wrapper.js +647 -0
  105. package/.dist/generated/steammessages_helprequest.steamworkssdk.d.ts +20 -0
  106. package/.dist/generated/steammessages_helprequest.steamworkssdk.js +113 -0
  107. package/.dist/generated/steammessages_helprequest.steamworkssdk.wrapper.d.ts +1 -0
  108. package/.dist/generated/steammessages_helprequest.steamworkssdk.wrapper.js +6 -0
  109. package/.dist/generated/steammessages_oauth.steamworkssdk.d.ts +18 -0
  110. package/.dist/generated/steammessages_oauth.steamworkssdk.js +83 -0
  111. package/.dist/generated/steammessages_oauth.steamworkssdk.wrapper.d.ts +10 -0
  112. package/.dist/generated/steammessages_oauth.steamworkssdk.wrapper.js +23 -0
  113. package/.dist/generated/steammessages_player.steamworkssdk.d.ts +210 -0
  114. package/.dist/generated/steammessages_player.steamworkssdk.js +1590 -0
  115. package/.dist/generated/steammessages_player.steamworkssdk.wrapper.d.ts +134 -0
  116. package/.dist/generated/steammessages_player.steamworkssdk.wrapper.js +271 -0
  117. package/.dist/generated/steammessages_publishedfile.steamworkssdk.d.ts +215 -0
  118. package/.dist/generated/steammessages_publishedfile.steamworkssdk.js +1978 -0
  119. package/.dist/generated/steammessages_publishedfile.steamworkssdk.wrapper.d.ts +86 -0
  120. package/.dist/generated/steammessages_publishedfile.steamworkssdk.wrapper.js +175 -0
  121. package/.dist/generated/steammessages_unified_base.steamworkssdk.d.ts +5 -0
  122. package/.dist/generated/steammessages_unified_base.steamworkssdk.js +12 -0
  123. package/.dist/generated/steammessages_unified_base.steamworkssdk.wrapper.d.ts +1 -0
  124. package/.dist/generated/steammessages_unified_base.steamworkssdk.wrapper.js +6 -0
  125. package/.dist/generated/te.d.ts +242 -0
  126. package/.dist/generated/te.js +2031 -0
  127. package/.dist/generated/te.wrapper.d.ts +102 -0
  128. package/.dist/generated/te.wrapper.js +207 -0
  129. package/.dist/generated/uifontfile_format.d.ts +20 -0
  130. package/.dist/generated/uifontfile_format.js +126 -0
  131. package/.dist/generated/uifontfile_format.wrapper.d.ts +14 -0
  132. package/.dist/generated/uifontfile_format.wrapper.js +31 -0
  133. package/.dist/generated/usercmd.d.ts +53 -0
  134. package/.dist/generated/usercmd.js +463 -0
  135. package/.dist/generated/usercmd.wrapper.d.ts +22 -0
  136. package/.dist/generated/usercmd.wrapper.js +47 -0
  137. package/.dist/generated/usermessages.d.ts +875 -0
  138. package/.dist/generated/usermessages.js +7135 -0
  139. package/.dist/generated/usermessages.wrapper.d.ts +338 -0
  140. package/.dist/generated/usermessages.wrapper.js +679 -0
  141. package/.dist/generated/valveextensions.d.ts +8 -0
  142. package/.dist/generated/valveextensions.js +15 -0
  143. package/.dist/generated/valveextensions.wrapper.d.ts +1 -0
  144. package/.dist/generated/valveextensions.wrapper.js +6 -0
  145. package/.dist/index.d.ts +1 -0
  146. package/.dist/index.js +1 -0
  147. package/LICENSE +21 -0
  148. package/README.md +49 -0
  149. package/package.json +59 -0
@@ -0,0 +1,14 @@
1
+ export * from "./connectionless_netmessages.js";
2
+ import * as GeneratedTypescript from "./connectionless_netmessages.js";
3
+ export declare const C2SCONNECTSameProcessCheck: {
4
+ encode(message: GeneratedTypescript.C2SCONNECTSameProcessCheck): Uint8Array<ArrayBuffer>;
5
+ decode(input: Uint8Array): GeneratedTypescript.C2SCONNECTSameProcessCheck;
6
+ };
7
+ export declare const C2SCONNECTMessage: {
8
+ encode(message: GeneratedTypescript.C2SCONNECTMessage): Uint8Array<ArrayBuffer>;
9
+ decode(input: Uint8Array): GeneratedTypescript.C2SCONNECTMessage;
10
+ };
11
+ export declare const C2SCONNECTIONMessage: {
12
+ encode(message: GeneratedTypescript.C2SCONNECTIONMessage): Uint8Array<ArrayBuffer>;
13
+ decode(input: Uint8Array): GeneratedTypescript.C2SCONNECTIONMessage;
14
+ };
@@ -0,0 +1,31 @@
1
+ // Code generated by cs2-protobuf. DO NOT EDIT.
2
+ // versions:
3
+ // cs2-protobuf 1.0.1
4
+ // source: connectionless_netmessages.ts
5
+ /* eslint-disable */
6
+ export * from "./connectionless_netmessages.js";
7
+ import * as GeneratedTypescript from "./connectionless_netmessages.js";
8
+ export const C2SCONNECTSameProcessCheck = {
9
+ encode(message) {
10
+ return GeneratedTypescript.C2SCONNECTSameProcessCheck.encode(message).finish();
11
+ },
12
+ decode(input) {
13
+ return GeneratedTypescript.C2SCONNECTSameProcessCheck.decode(input);
14
+ },
15
+ };
16
+ export const C2SCONNECTMessage = {
17
+ encode(message) {
18
+ return GeneratedTypescript.C2SCONNECTMessage.encode(message).finish();
19
+ },
20
+ decode(input) {
21
+ return GeneratedTypescript.C2SCONNECTMessage.decode(input);
22
+ },
23
+ };
24
+ export const C2SCONNECTIONMessage = {
25
+ encode(message) {
26
+ return GeneratedTypescript.C2SCONNECTIONMessage.encode(message).finish();
27
+ },
28
+ decode(input) {
29
+ return GeneratedTypescript.C2SCONNECTIONMessage.decode(input);
30
+ },
31
+ };
@@ -0,0 +1,68 @@
1
+ import { BinaryReader, BinaryWriter } from "@bufbuild/protobuf/wire";
2
+ import { CMsgQAngle, CMsgVector } from "./networkbasetypes.js";
3
+ export declare enum ECsgoGameEvents {
4
+ GE_PlayerAnimEventId = 450,
5
+ GE_RadioIconEventId = 451,
6
+ GE_FireBulletsId = 452,
7
+ GE_PlayerBulletHitId = 453,
8
+ UNRECOGNIZED = -1
9
+ }
10
+ export interface CMsgTEPlayerAnimEvent {
11
+ player?: number | undefined;
12
+ event?: number | undefined;
13
+ data?: number | undefined;
14
+ }
15
+ export interface CMsgTERadioIcon {
16
+ player?: number | undefined;
17
+ }
18
+ export interface CMsgTEFireBullets {
19
+ origin?: CMsgVector | undefined;
20
+ angles?: CMsgQAngle | undefined;
21
+ weaponId?: number | undefined;
22
+ mode?: number | undefined;
23
+ seed?: number | undefined;
24
+ player?: number | undefined;
25
+ inaccuracy?: number | undefined;
26
+ recoilIndex?: number | undefined;
27
+ spread?: number | undefined;
28
+ soundType?: number | undefined;
29
+ itemDefIndex?: number | undefined;
30
+ soundDspEffect?: number | undefined;
31
+ entOrigin?: CMsgVector | undefined;
32
+ numBulletsRemaining?: number | undefined;
33
+ attackType?: number | undefined;
34
+ playerInair?: boolean | undefined;
35
+ playerScoped?: boolean | undefined;
36
+ tick?: number | undefined;
37
+ extra?: CMsgTEFireBullets_Extra | undefined;
38
+ }
39
+ export interface CMsgTEFireBullets_Extra {
40
+ aimPunch?: CMsgQAngle | undefined;
41
+ attackTickCount?: number | undefined;
42
+ attackTickFrac?: number | undefined;
43
+ renderTickCount?: number | undefined;
44
+ renderTickFrac?: number | undefined;
45
+ inaccuracyMove?: number | undefined;
46
+ inaccuracyAir?: number | undefined;
47
+ type?: number | undefined;
48
+ }
49
+ export interface CMsgPlayerBulletHit {
50
+ attackerSlot?: number | undefined;
51
+ victimSlot?: number | undefined;
52
+ victimPos?: CMsgVector | undefined;
53
+ hitGroup?: number | undefined;
54
+ damage?: number | undefined;
55
+ penetrationCount?: number | undefined;
56
+ isKill?: boolean | undefined;
57
+ throughSmoke?: boolean | undefined;
58
+ }
59
+ export declare const CMsgTEPlayerAnimEvent: MessageFns<CMsgTEPlayerAnimEvent>;
60
+ export declare const CMsgTERadioIcon: MessageFns<CMsgTERadioIcon>;
61
+ export declare const CMsgTEFireBullets: MessageFns<CMsgTEFireBullets>;
62
+ export declare const CMsgTEFireBullets_Extra: MessageFns<CMsgTEFireBullets_Extra>;
63
+ export declare const CMsgPlayerBulletHit: MessageFns<CMsgPlayerBulletHit>;
64
+ interface MessageFns<T> {
65
+ encode(message: T, writer?: BinaryWriter): BinaryWriter;
66
+ decode(input: BinaryReader | Uint8Array, length?: number): T;
67
+ }
68
+ export {};
@@ -0,0 +1,559 @@
1
+ // Code generated by protoc-gen-ts_proto. DO NOT EDIT.
2
+ // versions:
3
+ // protoc-gen-ts_proto v2.11.8
4
+ // protoc v4.25.9
5
+ // source: cs_gameevents.proto
6
+ /* eslint-disable */
7
+ import { BinaryReader, BinaryWriter } from "@bufbuild/protobuf/wire";
8
+ import { CMsgQAngle, CMsgVector } from "./networkbasetypes.js";
9
+ export var ECsgoGameEvents;
10
+ (function (ECsgoGameEvents) {
11
+ ECsgoGameEvents[ECsgoGameEvents["GE_PlayerAnimEventId"] = 450] = "GE_PlayerAnimEventId";
12
+ ECsgoGameEvents[ECsgoGameEvents["GE_RadioIconEventId"] = 451] = "GE_RadioIconEventId";
13
+ ECsgoGameEvents[ECsgoGameEvents["GE_FireBulletsId"] = 452] = "GE_FireBulletsId";
14
+ ECsgoGameEvents[ECsgoGameEvents["GE_PlayerBulletHitId"] = 453] = "GE_PlayerBulletHitId";
15
+ ECsgoGameEvents[ECsgoGameEvents["UNRECOGNIZED"] = -1] = "UNRECOGNIZED";
16
+ })(ECsgoGameEvents || (ECsgoGameEvents = {}));
17
+ function createBaseCMsgTEPlayerAnimEvent() {
18
+ return { player: 16777215, event: 0, data: 0 };
19
+ }
20
+ export const CMsgTEPlayerAnimEvent = {
21
+ encode(message, writer = new BinaryWriter()) {
22
+ if (message.player !== undefined && message.player !== 16777215) {
23
+ writer.uint32(13).fixed32(message.player);
24
+ }
25
+ if (message.event !== undefined && message.event !== 0) {
26
+ writer.uint32(16).uint32(message.event);
27
+ }
28
+ if (message.data !== undefined && message.data !== 0) {
29
+ writer.uint32(24).int32(message.data);
30
+ }
31
+ return writer;
32
+ },
33
+ decode(input, length) {
34
+ const reader = input instanceof BinaryReader ? input : new BinaryReader(input);
35
+ const end = length === undefined ? reader.len : reader.pos + length;
36
+ const message = createBaseCMsgTEPlayerAnimEvent();
37
+ while (reader.pos < end) {
38
+ const tag = reader.uint32();
39
+ switch (tag >>> 3) {
40
+ case 1: {
41
+ if (tag !== 13) {
42
+ break;
43
+ }
44
+ message.player = reader.fixed32();
45
+ continue;
46
+ }
47
+ case 2: {
48
+ if (tag !== 16) {
49
+ break;
50
+ }
51
+ message.event = reader.uint32();
52
+ continue;
53
+ }
54
+ case 3: {
55
+ if (tag !== 24) {
56
+ break;
57
+ }
58
+ message.data = reader.int32();
59
+ continue;
60
+ }
61
+ }
62
+ if ((tag & 7) === 4 || tag === 0) {
63
+ break;
64
+ }
65
+ reader.skip(tag & 7);
66
+ }
67
+ return message;
68
+ },
69
+ };
70
+ function createBaseCMsgTERadioIcon() {
71
+ return { player: 16777215 };
72
+ }
73
+ export const CMsgTERadioIcon = {
74
+ encode(message, writer = new BinaryWriter()) {
75
+ if (message.player !== undefined && message.player !== 16777215) {
76
+ writer.uint32(13).fixed32(message.player);
77
+ }
78
+ return writer;
79
+ },
80
+ decode(input, length) {
81
+ const reader = input instanceof BinaryReader ? input : new BinaryReader(input);
82
+ const end = length === undefined ? reader.len : reader.pos + length;
83
+ const message = createBaseCMsgTERadioIcon();
84
+ while (reader.pos < end) {
85
+ const tag = reader.uint32();
86
+ switch (tag >>> 3) {
87
+ case 1: {
88
+ if (tag !== 13) {
89
+ break;
90
+ }
91
+ message.player = reader.fixed32();
92
+ continue;
93
+ }
94
+ }
95
+ if ((tag & 7) === 4 || tag === 0) {
96
+ break;
97
+ }
98
+ reader.skip(tag & 7);
99
+ }
100
+ return message;
101
+ },
102
+ };
103
+ function createBaseCMsgTEFireBullets() {
104
+ return {
105
+ origin: undefined,
106
+ angles: undefined,
107
+ weaponId: 16777215,
108
+ mode: 0,
109
+ seed: 0,
110
+ player: 16777215,
111
+ inaccuracy: 0,
112
+ recoilIndex: 0,
113
+ spread: 0,
114
+ soundType: 0,
115
+ itemDefIndex: 0,
116
+ soundDspEffect: 0,
117
+ entOrigin: undefined,
118
+ numBulletsRemaining: 0,
119
+ attackType: 0,
120
+ playerInair: false,
121
+ playerScoped: false,
122
+ tick: 0,
123
+ extra: undefined,
124
+ };
125
+ }
126
+ export const CMsgTEFireBullets = {
127
+ encode(message, writer = new BinaryWriter()) {
128
+ if (message.origin !== undefined) {
129
+ CMsgVector.encode(message.origin, writer.uint32(10).fork()).join();
130
+ }
131
+ if (message.angles !== undefined) {
132
+ CMsgQAngle.encode(message.angles, writer.uint32(18).fork()).join();
133
+ }
134
+ if (message.weaponId !== undefined && message.weaponId !== 16777215) {
135
+ writer.uint32(24).uint32(message.weaponId);
136
+ }
137
+ if (message.mode !== undefined && message.mode !== 0) {
138
+ writer.uint32(32).uint32(message.mode);
139
+ }
140
+ if (message.seed !== undefined && message.seed !== 0) {
141
+ writer.uint32(40).uint32(message.seed);
142
+ }
143
+ if (message.player !== undefined && message.player !== 16777215) {
144
+ writer.uint32(53).fixed32(message.player);
145
+ }
146
+ if (message.inaccuracy !== undefined && message.inaccuracy !== 0) {
147
+ writer.uint32(61).float(message.inaccuracy);
148
+ }
149
+ if (message.recoilIndex !== undefined && message.recoilIndex !== 0) {
150
+ writer.uint32(69).float(message.recoilIndex);
151
+ }
152
+ if (message.spread !== undefined && message.spread !== 0) {
153
+ writer.uint32(77).float(message.spread);
154
+ }
155
+ if (message.soundType !== undefined && message.soundType !== 0) {
156
+ writer.uint32(80).int32(message.soundType);
157
+ }
158
+ if (message.itemDefIndex !== undefined && message.itemDefIndex !== 0) {
159
+ writer.uint32(88).uint32(message.itemDefIndex);
160
+ }
161
+ if (message.soundDspEffect !== undefined && message.soundDspEffect !== 0) {
162
+ writer.uint32(101).fixed32(message.soundDspEffect);
163
+ }
164
+ if (message.entOrigin !== undefined) {
165
+ CMsgVector.encode(message.entOrigin, writer.uint32(106).fork()).join();
166
+ }
167
+ if (message.numBulletsRemaining !== undefined && message.numBulletsRemaining !== 0) {
168
+ writer.uint32(112).uint32(message.numBulletsRemaining);
169
+ }
170
+ if (message.attackType !== undefined && message.attackType !== 0) {
171
+ writer.uint32(120).uint32(message.attackType);
172
+ }
173
+ if (message.playerInair !== undefined && message.playerInair !== false) {
174
+ writer.uint32(136).bool(message.playerInair);
175
+ }
176
+ if (message.playerScoped !== undefined && message.playerScoped !== false) {
177
+ writer.uint32(144).bool(message.playerScoped);
178
+ }
179
+ if (message.tick !== undefined && message.tick !== 0) {
180
+ writer.uint32(152).int32(message.tick);
181
+ }
182
+ if (message.extra !== undefined) {
183
+ CMsgTEFireBullets_Extra.encode(message.extra, writer.uint32(130).fork()).join();
184
+ }
185
+ return writer;
186
+ },
187
+ decode(input, length) {
188
+ const reader = input instanceof BinaryReader ? input : new BinaryReader(input);
189
+ const end = length === undefined ? reader.len : reader.pos + length;
190
+ const message = createBaseCMsgTEFireBullets();
191
+ while (reader.pos < end) {
192
+ const tag = reader.uint32();
193
+ switch (tag >>> 3) {
194
+ case 1: {
195
+ if (tag !== 10) {
196
+ break;
197
+ }
198
+ message.origin = CMsgVector.decode(reader, reader.uint32());
199
+ continue;
200
+ }
201
+ case 2: {
202
+ if (tag !== 18) {
203
+ break;
204
+ }
205
+ message.angles = CMsgQAngle.decode(reader, reader.uint32());
206
+ continue;
207
+ }
208
+ case 3: {
209
+ if (tag !== 24) {
210
+ break;
211
+ }
212
+ message.weaponId = reader.uint32();
213
+ continue;
214
+ }
215
+ case 4: {
216
+ if (tag !== 32) {
217
+ break;
218
+ }
219
+ message.mode = reader.uint32();
220
+ continue;
221
+ }
222
+ case 5: {
223
+ if (tag !== 40) {
224
+ break;
225
+ }
226
+ message.seed = reader.uint32();
227
+ continue;
228
+ }
229
+ case 6: {
230
+ if (tag !== 53) {
231
+ break;
232
+ }
233
+ message.player = reader.fixed32();
234
+ continue;
235
+ }
236
+ case 7: {
237
+ if (tag !== 61) {
238
+ break;
239
+ }
240
+ message.inaccuracy = reader.float();
241
+ continue;
242
+ }
243
+ case 8: {
244
+ if (tag !== 69) {
245
+ break;
246
+ }
247
+ message.recoilIndex = reader.float();
248
+ continue;
249
+ }
250
+ case 9: {
251
+ if (tag !== 77) {
252
+ break;
253
+ }
254
+ message.spread = reader.float();
255
+ continue;
256
+ }
257
+ case 10: {
258
+ if (tag !== 80) {
259
+ break;
260
+ }
261
+ message.soundType = reader.int32();
262
+ continue;
263
+ }
264
+ case 11: {
265
+ if (tag !== 88) {
266
+ break;
267
+ }
268
+ message.itemDefIndex = reader.uint32();
269
+ continue;
270
+ }
271
+ case 12: {
272
+ if (tag !== 101) {
273
+ break;
274
+ }
275
+ message.soundDspEffect = reader.fixed32();
276
+ continue;
277
+ }
278
+ case 13: {
279
+ if (tag !== 106) {
280
+ break;
281
+ }
282
+ message.entOrigin = CMsgVector.decode(reader, reader.uint32());
283
+ continue;
284
+ }
285
+ case 14: {
286
+ if (tag !== 112) {
287
+ break;
288
+ }
289
+ message.numBulletsRemaining = reader.uint32();
290
+ continue;
291
+ }
292
+ case 15: {
293
+ if (tag !== 120) {
294
+ break;
295
+ }
296
+ message.attackType = reader.uint32();
297
+ continue;
298
+ }
299
+ case 17: {
300
+ if (tag !== 136) {
301
+ break;
302
+ }
303
+ message.playerInair = reader.bool();
304
+ continue;
305
+ }
306
+ case 18: {
307
+ if (tag !== 144) {
308
+ break;
309
+ }
310
+ message.playerScoped = reader.bool();
311
+ continue;
312
+ }
313
+ case 19: {
314
+ if (tag !== 152) {
315
+ break;
316
+ }
317
+ message.tick = reader.int32();
318
+ continue;
319
+ }
320
+ case 16: {
321
+ if (tag !== 130) {
322
+ break;
323
+ }
324
+ message.extra = CMsgTEFireBullets_Extra.decode(reader, reader.uint32());
325
+ continue;
326
+ }
327
+ }
328
+ if ((tag & 7) === 4 || tag === 0) {
329
+ break;
330
+ }
331
+ reader.skip(tag & 7);
332
+ }
333
+ return message;
334
+ },
335
+ };
336
+ function createBaseCMsgTEFireBullets_Extra() {
337
+ return {
338
+ aimPunch: undefined,
339
+ attackTickCount: 0,
340
+ attackTickFrac: 0,
341
+ renderTickCount: 0,
342
+ renderTickFrac: 0,
343
+ inaccuracyMove: 0,
344
+ inaccuracyAir: 0,
345
+ type: 0,
346
+ };
347
+ }
348
+ export const CMsgTEFireBullets_Extra = {
349
+ encode(message, writer = new BinaryWriter()) {
350
+ if (message.aimPunch !== undefined) {
351
+ CMsgQAngle.encode(message.aimPunch, writer.uint32(10).fork()).join();
352
+ }
353
+ if (message.attackTickCount !== undefined && message.attackTickCount !== 0) {
354
+ writer.uint32(16).int32(message.attackTickCount);
355
+ }
356
+ if (message.attackTickFrac !== undefined && message.attackTickFrac !== 0) {
357
+ writer.uint32(29).float(message.attackTickFrac);
358
+ }
359
+ if (message.renderTickCount !== undefined && message.renderTickCount !== 0) {
360
+ writer.uint32(32).int32(message.renderTickCount);
361
+ }
362
+ if (message.renderTickFrac !== undefined && message.renderTickFrac !== 0) {
363
+ writer.uint32(45).float(message.renderTickFrac);
364
+ }
365
+ if (message.inaccuracyMove !== undefined && message.inaccuracyMove !== 0) {
366
+ writer.uint32(53).float(message.inaccuracyMove);
367
+ }
368
+ if (message.inaccuracyAir !== undefined && message.inaccuracyAir !== 0) {
369
+ writer.uint32(61).float(message.inaccuracyAir);
370
+ }
371
+ if (message.type !== undefined && message.type !== 0) {
372
+ writer.uint32(64).int32(message.type);
373
+ }
374
+ return writer;
375
+ },
376
+ decode(input, length) {
377
+ const reader = input instanceof BinaryReader ? input : new BinaryReader(input);
378
+ const end = length === undefined ? reader.len : reader.pos + length;
379
+ const message = createBaseCMsgTEFireBullets_Extra();
380
+ while (reader.pos < end) {
381
+ const tag = reader.uint32();
382
+ switch (tag >>> 3) {
383
+ case 1: {
384
+ if (tag !== 10) {
385
+ break;
386
+ }
387
+ message.aimPunch = CMsgQAngle.decode(reader, reader.uint32());
388
+ continue;
389
+ }
390
+ case 2: {
391
+ if (tag !== 16) {
392
+ break;
393
+ }
394
+ message.attackTickCount = reader.int32();
395
+ continue;
396
+ }
397
+ case 3: {
398
+ if (tag !== 29) {
399
+ break;
400
+ }
401
+ message.attackTickFrac = reader.float();
402
+ continue;
403
+ }
404
+ case 4: {
405
+ if (tag !== 32) {
406
+ break;
407
+ }
408
+ message.renderTickCount = reader.int32();
409
+ continue;
410
+ }
411
+ case 5: {
412
+ if (tag !== 45) {
413
+ break;
414
+ }
415
+ message.renderTickFrac = reader.float();
416
+ continue;
417
+ }
418
+ case 6: {
419
+ if (tag !== 53) {
420
+ break;
421
+ }
422
+ message.inaccuracyMove = reader.float();
423
+ continue;
424
+ }
425
+ case 7: {
426
+ if (tag !== 61) {
427
+ break;
428
+ }
429
+ message.inaccuracyAir = reader.float();
430
+ continue;
431
+ }
432
+ case 8: {
433
+ if (tag !== 64) {
434
+ break;
435
+ }
436
+ message.type = reader.int32();
437
+ continue;
438
+ }
439
+ }
440
+ if ((tag & 7) === 4 || tag === 0) {
441
+ break;
442
+ }
443
+ reader.skip(tag & 7);
444
+ }
445
+ return message;
446
+ },
447
+ };
448
+ function createBaseCMsgPlayerBulletHit() {
449
+ return {
450
+ attackerSlot: -1,
451
+ victimSlot: -1,
452
+ victimPos: undefined,
453
+ hitGroup: 0,
454
+ damage: 0,
455
+ penetrationCount: 0,
456
+ isKill: false,
457
+ throughSmoke: false,
458
+ };
459
+ }
460
+ export const CMsgPlayerBulletHit = {
461
+ encode(message, writer = new BinaryWriter()) {
462
+ if (message.attackerSlot !== undefined && message.attackerSlot !== -1) {
463
+ writer.uint32(8).int32(message.attackerSlot);
464
+ }
465
+ if (message.victimSlot !== undefined && message.victimSlot !== -1) {
466
+ writer.uint32(16).int32(message.victimSlot);
467
+ }
468
+ if (message.victimPos !== undefined) {
469
+ CMsgVector.encode(message.victimPos, writer.uint32(26).fork()).join();
470
+ }
471
+ if (message.hitGroup !== undefined && message.hitGroup !== 0) {
472
+ writer.uint32(32).int32(message.hitGroup);
473
+ }
474
+ if (message.damage !== undefined && message.damage !== 0) {
475
+ writer.uint32(40).int32(message.damage);
476
+ }
477
+ if (message.penetrationCount !== undefined && message.penetrationCount !== 0) {
478
+ writer.uint32(48).int32(message.penetrationCount);
479
+ }
480
+ if (message.isKill !== undefined && message.isKill !== false) {
481
+ writer.uint32(56).bool(message.isKill);
482
+ }
483
+ if (message.throughSmoke !== undefined && message.throughSmoke !== false) {
484
+ writer.uint32(64).bool(message.throughSmoke);
485
+ }
486
+ return writer;
487
+ },
488
+ decode(input, length) {
489
+ const reader = input instanceof BinaryReader ? input : new BinaryReader(input);
490
+ const end = length === undefined ? reader.len : reader.pos + length;
491
+ const message = createBaseCMsgPlayerBulletHit();
492
+ while (reader.pos < end) {
493
+ const tag = reader.uint32();
494
+ switch (tag >>> 3) {
495
+ case 1: {
496
+ if (tag !== 8) {
497
+ break;
498
+ }
499
+ message.attackerSlot = reader.int32();
500
+ continue;
501
+ }
502
+ case 2: {
503
+ if (tag !== 16) {
504
+ break;
505
+ }
506
+ message.victimSlot = reader.int32();
507
+ continue;
508
+ }
509
+ case 3: {
510
+ if (tag !== 26) {
511
+ break;
512
+ }
513
+ message.victimPos = CMsgVector.decode(reader, reader.uint32());
514
+ continue;
515
+ }
516
+ case 4: {
517
+ if (tag !== 32) {
518
+ break;
519
+ }
520
+ message.hitGroup = reader.int32();
521
+ continue;
522
+ }
523
+ case 5: {
524
+ if (tag !== 40) {
525
+ break;
526
+ }
527
+ message.damage = reader.int32();
528
+ continue;
529
+ }
530
+ case 6: {
531
+ if (tag !== 48) {
532
+ break;
533
+ }
534
+ message.penetrationCount = reader.int32();
535
+ continue;
536
+ }
537
+ case 7: {
538
+ if (tag !== 56) {
539
+ break;
540
+ }
541
+ message.isKill = reader.bool();
542
+ continue;
543
+ }
544
+ case 8: {
545
+ if (tag !== 64) {
546
+ break;
547
+ }
548
+ message.throughSmoke = reader.bool();
549
+ continue;
550
+ }
551
+ }
552
+ if ((tag & 7) === 4 || tag === 0) {
553
+ break;
554
+ }
555
+ reader.skip(tag & 7);
556
+ }
557
+ return message;
558
+ },
559
+ };
@@ -0,0 +1,22 @@
1
+ export * from "./cs_gameevents.js";
2
+ import * as GeneratedTypescript from "./cs_gameevents.js";
3
+ export declare const CMsgTEPlayerAnimEvent: {
4
+ encode(message: GeneratedTypescript.CMsgTEPlayerAnimEvent): Uint8Array<ArrayBuffer>;
5
+ decode(input: Uint8Array): GeneratedTypescript.CMsgTEPlayerAnimEvent;
6
+ };
7
+ export declare const CMsgTERadioIcon: {
8
+ encode(message: GeneratedTypescript.CMsgTERadioIcon): Uint8Array<ArrayBuffer>;
9
+ decode(input: Uint8Array): GeneratedTypescript.CMsgTERadioIcon;
10
+ };
11
+ export declare const CMsgTEFireBullets: {
12
+ encode(message: GeneratedTypescript.CMsgTEFireBullets): Uint8Array<ArrayBuffer>;
13
+ decode(input: Uint8Array): GeneratedTypescript.CMsgTEFireBullets;
14
+ };
15
+ export declare const CMsgTEFireBullets_Extra: {
16
+ encode(message: GeneratedTypescript.CMsgTEFireBullets_Extra): Uint8Array<ArrayBuffer>;
17
+ decode(input: Uint8Array): GeneratedTypescript.CMsgTEFireBullets_Extra;
18
+ };
19
+ export declare const CMsgPlayerBulletHit: {
20
+ encode(message: GeneratedTypescript.CMsgPlayerBulletHit): Uint8Array<ArrayBuffer>;
21
+ decode(input: Uint8Array): GeneratedTypescript.CMsgPlayerBulletHit;
22
+ };