cs2-exploit 1.0.0

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Files changed (396) hide show
  1. package/.github/workflows/npm-publish-github-packages.yml +36 -0
  2. package/README.md +25 -0
  3. package/config.json +6 -0
  4. package/helpers/Coordinator.js +157 -0
  5. package/helpers/Helper.js +171 -0
  6. package/helpers/Lobby.js +396 -0
  7. package/helpers/Protos.js +47 -0
  8. package/helpers/VDF.js +140 -0
  9. package/index.js +137 -0
  10. package/package.json +25 -0
  11. package/protobufs/.gitattributes +1 -0
  12. package/protobufs/LICENSE +24 -0
  13. package/protobufs/README.md +7 -0
  14. package/protobufs/artifact/base_gcmessages.proto +532 -0
  15. package/protobufs/artifact/c_peer2peer_netmessages.proto +57 -0
  16. package/protobufs/artifact/clientmessages.proto +51 -0
  17. package/protobufs/artifact/connectionless_netmessages.proto +21 -0
  18. package/protobufs/artifact/dcg_gamemessages.proto +638 -0
  19. package/protobufs/artifact/dcg_gcmessages_client.proto +1590 -0
  20. package/protobufs/artifact/dcg_gcmessages_common.proto +617 -0
  21. package/protobufs/artifact/dcg_gcmessages_server.proto +395 -0
  22. package/protobufs/artifact/demo.proto +149 -0
  23. package/protobufs/artifact/econ_gcmessages.proto +1033 -0
  24. package/protobufs/artifact/econ_shared_enums.proto +47 -0
  25. package/protobufs/artifact/gameevents.proto +121 -0
  26. package/protobufs/artifact/gametoolevents.proto +78 -0
  27. package/protobufs/artifact/gcsdk_gcmessages.proto +391 -0
  28. package/protobufs/artifact/gcsystemmsgs.proto +28 -0
  29. package/protobufs/artifact/netmessages.proto +551 -0
  30. package/protobufs/artifact/network_connection.proto +117 -0
  31. package/protobufs/artifact/networkbasetypes.proto +206 -0
  32. package/protobufs/artifact/networksystem_protomessages.proto +19 -0
  33. package/protobufs/artifact/steamdatagram_messages_auth.proto +38 -0
  34. package/protobufs/artifact/steamdatagram_messages_sdr.proto +441 -0
  35. package/protobufs/artifact/steammessages.proto +636 -0
  36. package/protobufs/artifact/steammessages_base.proto +83 -0
  37. package/protobufs/artifact/steammessages_cloud.steamworkssdk.proto +68 -0
  38. package/protobufs/artifact/steammessages_oauth.steamworkssdk.proto +18 -0
  39. package/protobufs/artifact/steammessages_publishedfile.steamworkssdk.proto +233 -0
  40. package/protobufs/artifact/steammessages_unified_base.steamworkssdk.proto +30 -0
  41. package/protobufs/artifact/steamnetworkingsockets_messages.proto +113 -0
  42. package/protobufs/artifact/steamnetworkingsockets_messages_certs.proto +32 -0
  43. package/protobufs/artifact/steamnetworkingsockets_messages_udp.proto +76 -0
  44. package/protobufs/artifact/te.proto +257 -0
  45. package/protobufs/artifact/uifontfile_format.proto +16 -0
  46. package/protobufs/artifact/usermessages.proto +473 -0
  47. package/protobufs/csgo/base_gcmessages_csgo.proto +547 -0
  48. package/protobufs/csgo/c_peer2peer_netmessages.proto +55 -0
  49. package/protobufs/csgo/clientmessages.proto +48 -0
  50. package/protobufs/csgo/connectionless_netmessages.proto +17 -0
  51. package/protobufs/csgo/cs_gameevents.proto +35 -0
  52. package/protobufs/csgo/cs_usercmd.proto +54 -0
  53. package/protobufs/csgo/cstrike15_gcmessages.proto +1415 -0
  54. package/protobufs/csgo/cstrike15_usermessages.proto +596 -0
  55. package/protobufs/csgo/demo.proto +160 -0
  56. package/protobufs/csgo/econ_gcmessages.proto +228 -0
  57. package/protobufs/csgo/engine_gcmessages.proto +14 -0
  58. package/protobufs/csgo/enums_clientserver.proto +1529 -0
  59. package/protobufs/csgo/fatdemo.proto +125 -0
  60. package/protobufs/csgo/gameevents.proto +120 -0
  61. package/protobufs/csgo/gcsdk_gcmessages.proto +323 -0
  62. package/protobufs/csgo/gcsystemmsgs.proto +242 -0
  63. package/protobufs/csgo/netmessages.proto +607 -0
  64. package/protobufs/csgo/network_connection.proto +126 -0
  65. package/protobufs/csgo/networkbasetypes.proto +244 -0
  66. package/protobufs/csgo/networksystem_protomessages.proto +17 -0
  67. package/protobufs/csgo/steamdatagram_messages_auth.proto +65 -0
  68. package/protobufs/csgo/steamdatagram_messages_sdr.proto +534 -0
  69. package/protobufs/csgo/steammessages.proto +597 -0
  70. package/protobufs/csgo/steammessages_base.proto +301 -0
  71. package/protobufs/csgo/steammessages_cloud.steamworkssdk.proto +68 -0
  72. package/protobufs/csgo/steammessages_gamenetworkingui.proto +61 -0
  73. package/protobufs/csgo/steammessages_helprequest.steamworkssdk.proto +22 -0
  74. package/protobufs/csgo/steammessages_oauth.steamworkssdk.proto +18 -0
  75. package/protobufs/csgo/steammessages_player.steamworkssdk.proto +254 -0
  76. package/protobufs/csgo/steammessages_publishedfile.steamworkssdk.proto +233 -0
  77. package/protobufs/csgo/steammessages_unified_base.steamworkssdk.proto +30 -0
  78. package/protobufs/csgo/steamnetworkingsockets_messages.proto +205 -0
  79. package/protobufs/csgo/steamnetworkingsockets_messages_certs.proto +39 -0
  80. package/protobufs/csgo/steamnetworkingsockets_messages_udp.proto +75 -0
  81. package/protobufs/csgo/te.proto +259 -0
  82. package/protobufs/csgo/uifontfile_format.proto +13 -0
  83. package/protobufs/csgo/usercmd.proto +37 -0
  84. package/protobufs/csgo/usermessages.proto +742 -0
  85. package/protobufs/csgo/valveextensions.proto +17 -0
  86. package/protobufs/dota2/base_gcmessages.proto +400 -0
  87. package/protobufs/dota2/c_peer2peer_netmessages.proto +55 -0
  88. package/protobufs/dota2/clientmessages.proto +48 -0
  89. package/protobufs/dota2/connectionless_netmessages.proto +19 -0
  90. package/protobufs/dota2/demo.proto +160 -0
  91. package/protobufs/dota2/dota_broadcastmessages.proto +29 -0
  92. package/protobufs/dota2/dota_client_enums.proto +93 -0
  93. package/protobufs/dota2/dota_clientmessages.proto +573 -0
  94. package/protobufs/dota2/dota_commonmessages.proto +146 -0
  95. package/protobufs/dota2/dota_gcmessages_client.proto +3336 -0
  96. package/protobufs/dota2/dota_gcmessages_client_battle_report.proto +393 -0
  97. package/protobufs/dota2/dota_gcmessages_client_bingo.proto +108 -0
  98. package/protobufs/dota2/dota_gcmessages_client_candy_shop.proto +302 -0
  99. package/protobufs/dota2/dota_gcmessages_client_chat.proto +239 -0
  100. package/protobufs/dota2/dota_gcmessages_client_coaching.proto +376 -0
  101. package/protobufs/dota2/dota_gcmessages_client_fantasy.proto +564 -0
  102. package/protobufs/dota2/dota_gcmessages_client_guild.proto +651 -0
  103. package/protobufs/dota2/dota_gcmessages_client_guild_events.proto +231 -0
  104. package/protobufs/dota2/dota_gcmessages_client_match_management.proto +468 -0
  105. package/protobufs/dota2/dota_gcmessages_client_showcase.proto +528 -0
  106. package/protobufs/dota2/dota_gcmessages_client_team.proto +275 -0
  107. package/protobufs/dota2/dota_gcmessages_client_tournament.proto +173 -0
  108. package/protobufs/dota2/dota_gcmessages_client_watch.proto +205 -0
  109. package/protobufs/dota2/dota_gcmessages_common.proto +1667 -0
  110. package/protobufs/dota2/dota_gcmessages_common_bot_script.proto +294 -0
  111. package/protobufs/dota2/dota_gcmessages_common_league.proto +351 -0
  112. package/protobufs/dota2/dota_gcmessages_common_lobby.proto +391 -0
  113. package/protobufs/dota2/dota_gcmessages_common_match_management.proto +488 -0
  114. package/protobufs/dota2/dota_gcmessages_msgid.proto +890 -0
  115. package/protobufs/dota2/dota_gcmessages_server.proto +1495 -0
  116. package/protobufs/dota2/dota_gcmessages_webapi.proto +376 -0
  117. package/protobufs/dota2/dota_hud_types.proto +33 -0
  118. package/protobufs/dota2/dota_match_metadata.proto +346 -0
  119. package/protobufs/dota2/dota_messages_mlbot.proto +62 -0
  120. package/protobufs/dota2/dota_modifiers.proto +53 -0
  121. package/protobufs/dota2/dota_scenariomessages.proto +226 -0
  122. package/protobufs/dota2/dota_shared_enums.proto +820 -0
  123. package/protobufs/dota2/dota_usercmd.proto +15 -0
  124. package/protobufs/dota2/dota_usermessages.proto +1655 -0
  125. package/protobufs/dota2/econ_gcmessages.proto +997 -0
  126. package/protobufs/dota2/econ_shared_enums.proto +37 -0
  127. package/protobufs/dota2/engine_gcmessages.proto +14 -0
  128. package/protobufs/dota2/enums_clientserver.proto +1547 -0
  129. package/protobufs/dota2/gameevents.proto +120 -0
  130. package/protobufs/dota2/gametoolevents.proto +78 -0
  131. package/protobufs/dota2/gcsdk_gcmessages.proto +488 -0
  132. package/protobufs/dota2/gcsystemmsgs.proto +26 -0
  133. package/protobufs/dota2/netmessages.proto +604 -0
  134. package/protobufs/dota2/network_connection.proto +126 -0
  135. package/protobufs/dota2/networkbasetypes.proto +244 -0
  136. package/protobufs/dota2/networksystem_protomessages.proto +17 -0
  137. package/protobufs/dota2/steamdatagram_messages_auth.proto +65 -0
  138. package/protobufs/dota2/steamdatagram_messages_sdr.proto +533 -0
  139. package/protobufs/dota2/steammessages.proto +108 -0
  140. package/protobufs/dota2/steammessages_base.proto +332 -0
  141. package/protobufs/dota2/steammessages_clientserver_login.proto +155 -0
  142. package/protobufs/dota2/steammessages_cloud.steamworkssdk.proto +68 -0
  143. package/protobufs/dota2/steammessages_gamenetworkingui.proto +42 -0
  144. package/protobufs/dota2/steammessages_helprequest.steamworkssdk.proto +22 -0
  145. package/protobufs/dota2/steammessages_int.proto +628 -0
  146. package/protobufs/dota2/steammessages_oauth.steamworkssdk.proto +18 -0
  147. package/protobufs/dota2/steammessages_player.steamworkssdk.proto +254 -0
  148. package/protobufs/dota2/steammessages_publishedfile.steamworkssdk.proto +233 -0
  149. package/protobufs/dota2/steammessages_steamlearn.steamworkssdk.proto +360 -0
  150. package/protobufs/dota2/steammessages_unified_base.steamworkssdk.proto +30 -0
  151. package/protobufs/dota2/steamnetworkingsockets_messages.proto +205 -0
  152. package/protobufs/dota2/steamnetworkingsockets_messages_certs.proto +39 -0
  153. package/protobufs/dota2/steamnetworkingsockets_messages_udp.proto +75 -0
  154. package/protobufs/dota2/te.proto +259 -0
  155. package/protobufs/dota2/uifontfile_format.proto +13 -0
  156. package/protobufs/dota2/usercmd.proto +38 -0
  157. package/protobufs/dota2/usermessages.proto +721 -0
  158. package/protobufs/dota2/valveextensions.proto +17 -0
  159. package/protobufs/google/protobuf/descriptor.proto +281 -0
  160. package/protobufs/steam/clientmetrics.proto +45 -0
  161. package/protobufs/steam/content_manifest.proto +62 -0
  162. package/protobufs/steam/contenthubs.proto +41 -0
  163. package/protobufs/steam/encrypted_app_ticket.proto +10 -0
  164. package/protobufs/steam/enums.proto +482 -0
  165. package/protobufs/steam/enums_clientserver.proto +1525 -0
  166. package/protobufs/steam/enums_productinfo.proto +13 -0
  167. package/protobufs/steam/htmlmessages.proto +1031 -0
  168. package/protobufs/steam/offline_ticket.proto +8 -0
  169. package/protobufs/steam/steamdatagram_messages_auth.proto +65 -0
  170. package/protobufs/steam/steamdatagram_messages_sdr.proto +534 -0
  171. package/protobufs/steam/steammessages_accounthardware.steamclient.proto +167 -0
  172. package/protobufs/steam/steammessages_appoverview.proto +202 -0
  173. package/protobufs/steam/steammessages_auth.steamclient.proto +375 -0
  174. package/protobufs/steam/steammessages_base.proto +335 -0
  175. package/protobufs/steam/steammessages_broadcast.steamclient.proto +619 -0
  176. package/protobufs/steam/steammessages_chat.steamclient.proto +1070 -0
  177. package/protobufs/steam/steammessages_client_objects.proto +648 -0
  178. package/protobufs/steam/steammessages_clientlanp2p.proto +43 -0
  179. package/protobufs/steam/steammessages_clientmetrics.steamclient.proto +192 -0
  180. package/protobufs/steam/steammessages_clientnotificationtypes.proto +242 -0
  181. package/protobufs/steam/steammessages_clientserver.proto +392 -0
  182. package/protobufs/steam/steammessages_clientserver_2.proto +771 -0
  183. package/protobufs/steam/steammessages_clientserver_appinfo.proto +131 -0
  184. package/protobufs/steam/steammessages_clientserver_friends.proto +260 -0
  185. package/protobufs/steam/steammessages_clientserver_gameservers.proto +159 -0
  186. package/protobufs/steam/steammessages_clientserver_lbs.proto +70 -0
  187. package/protobufs/steam/steammessages_clientserver_login.proto +167 -0
  188. package/protobufs/steam/steammessages_clientserver_mms.proto +228 -0
  189. package/protobufs/steam/steammessages_clientserver_ucm.proto +206 -0
  190. package/protobufs/steam/steammessages_clientserver_uds.proto +125 -0
  191. package/protobufs/steam/steammessages_clientserver_ufs.proto +172 -0
  192. package/protobufs/steam/steammessages_clientserver_userstats.proto +80 -0
  193. package/protobufs/steam/steammessages_clientsettings.proto +184 -0
  194. package/protobufs/steam/steammessages_cloud.steamclient.proto +422 -0
  195. package/protobufs/steam/steammessages_contentsystem.steamclient.proto +123 -0
  196. package/protobufs/steam/steammessages_credentials.steamclient.proto +96 -0
  197. package/protobufs/steam/steammessages_datapublisher.steamclient.proto +102 -0
  198. package/protobufs/steam/steammessages_depotbuilder.steamclient.proto +99 -0
  199. package/protobufs/steam/steammessages_deviceauth.steamclient.proto +169 -0
  200. package/protobufs/steam/steammessages_econ.steamclient.proto +137 -0
  201. package/protobufs/steam/steammessages_familygroups.steamclient.proto +389 -0
  202. package/protobufs/steam/steammessages_friendmessages.steamclient.proto +141 -0
  203. package/protobufs/steam/steammessages_gamenetworking.steamclient.proto +25 -0
  204. package/protobufs/steam/steammessages_gamenetworkingui.proto +61 -0
  205. package/protobufs/steam/steammessages_gamenotifications.steamclient.proto +131 -0
  206. package/protobufs/steam/steammessages_gameservers.steamclient.proto +136 -0
  207. package/protobufs/steam/steammessages_hiddevices.proto +157 -0
  208. package/protobufs/steam/steammessages_inventory.steamclient.proto +172 -0
  209. package/protobufs/steam/steammessages_linkfilter.steamclient.proto +39 -0
  210. package/protobufs/steam/steammessages_lobbymatchmaking.steamclient.proto +29 -0
  211. package/protobufs/steam/steammessages_market.steamclient.proto +22 -0
  212. package/protobufs/steam/steammessages_marketingmessages.steamclient.proto +264 -0
  213. package/protobufs/steam/steammessages_offline.steamclient.proto +33 -0
  214. package/protobufs/steam/steammessages_parental.steamclient.proto +260 -0
  215. package/protobufs/steam/steammessages_parties.steamclient.proto +75 -0
  216. package/protobufs/steam/steammessages_partnerapps.steamclient.proto +106 -0
  217. package/protobufs/steam/steammessages_player.steamclient.proto +897 -0
  218. package/protobufs/steam/steammessages_publishedfile.steamclient.proto +734 -0
  219. package/protobufs/steam/steammessages_qms.steamclient.proto +111 -0
  220. package/protobufs/steam/steammessages_remoteclient.proto +99 -0
  221. package/protobufs/steam/steammessages_remoteclient_discovery.proto +243 -0
  222. package/protobufs/steam/steammessages_remoteclient_service.steamclient.proto +31 -0
  223. package/protobufs/steam/steammessages_remoteclient_service_messages.proto +217 -0
  224. package/protobufs/steam/steammessages_remoteplay.proto +976 -0
  225. package/protobufs/steam/steammessages_secrets.steamclient.proto +35 -0
  226. package/protobufs/steam/steammessages_shader.steamclient.proto +89 -0
  227. package/protobufs/steam/steammessages_site_license.steamclient.proto +103 -0
  228. package/protobufs/steam/steammessages_sitelicenseclient.proto +38 -0
  229. package/protobufs/steam/steammessages_siteserverui.proto +130 -0
  230. package/protobufs/steam/steammessages_star.steamclient.proto +60 -0
  231. package/protobufs/steam/steammessages_steamtv.steamclient.proto +533 -0
  232. package/protobufs/steam/steammessages_store.steamclient.proto +404 -0
  233. package/protobufs/steam/steammessages_storebrowse.steamclient.proto +430 -0
  234. package/protobufs/steam/steammessages_timedtrial.steamclient.proto +40 -0
  235. package/protobufs/steam/steammessages_twofactor.steamclient.proto +157 -0
  236. package/protobufs/steam/steammessages_unified_base.steamclient.proto +33 -0
  237. package/protobufs/steam/steammessages_unified_test.steamclient.proto +51 -0
  238. package/protobufs/steam/steammessages_useraccount.steamclient.proto +207 -0
  239. package/protobufs/steam/steammessages_vac.steamclient.proto +37 -0
  240. package/protobufs/steam/steammessages_video.steamclient.proto +68 -0
  241. package/protobufs/steam/steammessages_virtualcontroller.proto +138 -0
  242. package/protobufs/steam/steammessages_workshop.steamclient.proto +19 -0
  243. package/protobufs/steam/steamnetworkingsockets_messages.proto +205 -0
  244. package/protobufs/steam/steamnetworkingsockets_messages_certs.proto +39 -0
  245. package/protobufs/steam/steamnetworkingsockets_messages_udp.proto +75 -0
  246. package/protobufs/steam/webuimessages_achievements.proto +29 -0
  247. package/protobufs/steam/webuimessages_base.proto +24 -0
  248. package/protobufs/steam/webuimessages_gamenotes.proto +21 -0
  249. package/protobufs/steam/webuimessages_gamescope.proto +54 -0
  250. package/protobufs/steam/webuimessages_steamengine.proto +41 -0
  251. package/protobufs/steam/webuimessages_steamos.proto +114 -0
  252. package/protobufs/steam/webuimessages_storagedevicemanager.proto +110 -0
  253. package/protobufs/steam/webuimessages_systemmanager.proto +17 -0
  254. package/protobufs/steam/webuimessages_transport.proto +18 -0
  255. package/protobufs/steam/webuimessages_transportvalidation.proto +111 -0
  256. package/protobufs/tf2/base_gcmessages.proto +561 -0
  257. package/protobufs/tf2/econ_gcmessages.proto +368 -0
  258. package/protobufs/tf2/gcsdk_gcmessages.proto +186 -0
  259. package/protobufs/tf2/gcsystemmsgs.proto +178 -0
  260. package/protobufs/tf2/steamdatagram_auth_messages.proto +50 -0
  261. package/protobufs/tf2/steamdatagram_messages.proto +598 -0
  262. package/protobufs/tf2/steamdatagram_messages_auth.proto +65 -0
  263. package/protobufs/tf2/steamdatagram_messages_sdr.proto +518 -0
  264. package/protobufs/tf2/steammessages.proto +577 -0
  265. package/protobufs/tf2/steammessages_gamenetworkingui.proto +42 -0
  266. package/protobufs/tf2/steamnetworkingsockets_messages.proto +204 -0
  267. package/protobufs/tf2/steamnetworkingsockets_messages_certs.proto +38 -0
  268. package/protobufs/tf2/steamnetworkingsockets_messages_udp.proto +75 -0
  269. package/protobufs/tf2/tf_gcmessages.proto +1624 -0
  270. package/protobufs/tf2/tf_proto_def_messages.proto +598 -0
  271. package/protobufs/underlords/base_gcmessages.proto +532 -0
  272. package/protobufs/underlords/c_peer2peer_netmessages.proto +57 -0
  273. package/protobufs/underlords/clientmessages.proto +51 -0
  274. package/protobufs/underlords/connectionless_netmessages.proto +21 -0
  275. package/protobufs/underlords/dac_gamemessages.proto +1376 -0
  276. package/protobufs/underlords/dac_gcmessages_client.proto +1518 -0
  277. package/protobufs/underlords/dac_gcmessages_common.proto +377 -0
  278. package/protobufs/underlords/dac_gcmessages_server.proto +417 -0
  279. package/protobufs/underlords/demo.proto +149 -0
  280. package/protobufs/underlords/econ_gcmessages.proto +1063 -0
  281. package/protobufs/underlords/econ_shared_enums.proto +47 -0
  282. package/protobufs/underlords/enums_clientserver.proto +1538 -0
  283. package/protobufs/underlords/gameevents.proto +121 -0
  284. package/protobufs/underlords/gametoolevents.proto +78 -0
  285. package/protobufs/underlords/gcsdk_gcmessages.proto +448 -0
  286. package/protobufs/underlords/gcsystemmsgs.proto +29 -0
  287. package/protobufs/underlords/netmessages.proto +553 -0
  288. package/protobufs/underlords/network_connection.proto +117 -0
  289. package/protobufs/underlords/networkbasetypes.proto +219 -0
  290. package/protobufs/underlords/networksystem_protomessages.proto +19 -0
  291. package/protobufs/underlords/steamdatagram_messages_auth.proto +64 -0
  292. package/protobufs/underlords/steamdatagram_messages_sdr.proto +482 -0
  293. package/protobufs/underlords/steammessages.proto +701 -0
  294. package/protobufs/underlords/steammessages_base.proto +243 -0
  295. package/protobufs/underlords/steammessages_clientserver_login.proto +155 -0
  296. package/protobufs/underlords/steammessages_cloud.steamworkssdk.proto +68 -0
  297. package/protobufs/underlords/steammessages_helprequest.steamworkssdk.proto +22 -0
  298. package/protobufs/underlords/steammessages_oauth.steamworkssdk.proto +18 -0
  299. package/protobufs/underlords/steammessages_player.steamworkssdk.proto +254 -0
  300. package/protobufs/underlords/steammessages_publishedfile.steamworkssdk.proto +233 -0
  301. package/protobufs/underlords/steammessages_unified_base.steamworkssdk.proto +30 -0
  302. package/protobufs/underlords/steamnetworkingsockets_messages.proto +165 -0
  303. package/protobufs/underlords/steamnetworkingsockets_messages_certs.proto +38 -0
  304. package/protobufs/underlords/steamnetworkingsockets_messages_udp.proto +74 -0
  305. package/protobufs/underlords/te.proto +259 -0
  306. package/protobufs/underlords/uifontfile_format.proto +16 -0
  307. package/protobufs/underlords/usermessages.proto +511 -0
  308. package/protobufs/underlords/valveextensions.proto +11 -0
  309. package/protobufs/update.sh +13 -0
  310. package/protobufs/webui/common.proto +3998 -0
  311. package/protobufs/webui/common_base.proto +27 -0
  312. package/protobufs/webui/service_accountcart.proto +153 -0
  313. package/protobufs/webui/service_accountlinking.proto +27 -0
  314. package/protobufs/webui/service_accountprivacy.proto +42 -0
  315. package/protobufs/webui/service_accountprivateapps.proto +34 -0
  316. package/protobufs/webui/service_auction.proto +97 -0
  317. package/protobufs/webui/service_authentication.proto +222 -0
  318. package/protobufs/webui/service_authenticationsupport.proto +74 -0
  319. package/protobufs/webui/service_broadcast.proto +562 -0
  320. package/protobufs/webui/service_chat.proto +11 -0
  321. package/protobufs/webui/service_chatroom.proto +810 -0
  322. package/protobufs/webui/service_chatusability.proto +107 -0
  323. package/protobufs/webui/service_checkout.proto +83 -0
  324. package/protobufs/webui/service_clan.proto +41 -0
  325. package/protobufs/webui/service_clanchatrooms.proto +25 -0
  326. package/protobufs/webui/service_clanfaqs.proto +202 -0
  327. package/protobufs/webui/service_clientcomm.proto +151 -0
  328. package/protobufs/webui/service_clientmetrics.proto +22 -0
  329. package/protobufs/webui/service_cloud.proto +222 -0
  330. package/protobufs/webui/service_cloudconfigstore.proto +51 -0
  331. package/protobufs/webui/service_cloudgaming.proto +30 -0
  332. package/protobufs/webui/service_community.proto +365 -0
  333. package/protobufs/webui/service_dailydeal.proto +66 -0
  334. package/protobufs/webui/service_econ.proto +134 -0
  335. package/protobufs/webui/service_embedded.proto +24 -0
  336. package/protobufs/webui/service_experimentservice.proto +6 -0
  337. package/protobufs/webui/service_familygroups.proto +329 -0
  338. package/protobufs/webui/service_fovasvideo.proto +15 -0
  339. package/protobufs/webui/service_friendmessages.proto +133 -0
  340. package/protobufs/webui/service_friendslist.proto +70 -0
  341. package/protobufs/webui/service_gamenotes.proto +15 -0
  342. package/protobufs/webui/service_gamerecording.proto +259 -0
  343. package/protobufs/webui/service_gamerecordingclip.proto +83 -0
  344. package/protobufs/webui/service_gamerecordingdebug.proto +52 -0
  345. package/protobufs/webui/service_helprequestlogs.proto +16 -0
  346. package/protobufs/webui/service_loyaltyrewards.proto +252 -0
  347. package/protobufs/webui/service_marketingmessages.proto +215 -0
  348. package/protobufs/webui/service_mobileapp.proto +18 -0
  349. package/protobufs/webui/service_mobileauth.proto +24 -0
  350. package/protobufs/webui/service_mobiledevice.proto +26 -0
  351. package/protobufs/webui/service_mobileperaccount.proto +31 -0
  352. package/protobufs/webui/service_news.proto +110 -0
  353. package/protobufs/webui/service_parental.proto +256 -0
  354. package/protobufs/webui/service_partnermembershipinvite.proto +34 -0
  355. package/protobufs/webui/service_partnerstorebrowse.proto +28 -0
  356. package/protobufs/webui/service_phone.proto +51 -0
  357. package/protobufs/webui/service_physicalgoods.proto +15 -0
  358. package/protobufs/webui/service_player.proto +917 -0
  359. package/protobufs/webui/service_promotioneventinvites.proto +109 -0
  360. package/protobufs/webui/service_promotionplanning.proto +172 -0
  361. package/protobufs/webui/service_publishedfile.proto +711 -0
  362. package/protobufs/webui/service_publishing.proto +183 -0
  363. package/protobufs/webui/service_quest.proto +127 -0
  364. package/protobufs/webui/service_salefeature.proto +357 -0
  365. package/protobufs/webui/service_saleitemrewards.proto +54 -0
  366. package/protobufs/webui/service_shoppingcart.proto +152 -0
  367. package/protobufs/webui/service_steamawards.proto +76 -0
  368. package/protobufs/webui/service_steamcharts.proto +75 -0
  369. package/protobufs/webui/service_steamengine.proto +36 -0
  370. package/protobufs/webui/service_steamlearn.proto +780 -0
  371. package/protobufs/webui/service_steamnotification.proto +73 -0
  372. package/protobufs/webui/service_steamtv.proto +495 -0
  373. package/protobufs/webui/service_steamvrvoicechat.proto +67 -0
  374. package/protobufs/webui/service_steamvrwebrtc.proto +48 -0
  375. package/protobufs/webui/service_storagedevicemanager.proto +104 -0
  376. package/protobufs/webui/service_store.proto +359 -0
  377. package/protobufs/webui/service_storeappsimilarity.proto +76 -0
  378. package/protobufs/webui/service_storebrowse.proto +102 -0
  379. package/protobufs/webui/service_storemarketing.proto +41 -0
  380. package/protobufs/webui/service_storequery.proto +103 -0
  381. package/protobufs/webui/service_storesales.proto +87 -0
  382. package/protobufs/webui/service_storetopsellers.proto +44 -0
  383. package/protobufs/webui/service_systemmanager.proto +11 -0
  384. package/protobufs/webui/service_test_transporterror.proto +6 -0
  385. package/protobufs/webui/service_transportauth.proto +12 -0
  386. package/protobufs/webui/service_transportvalidation.proto +69 -0
  387. package/protobufs/webui/service_twofactor.proto +170 -0
  388. package/protobufs/webui/service_useraccount.proto +138 -0
  389. package/protobufs/webui/service_usergameactivity.proto +34 -0
  390. package/protobufs/webui/service_usergamenotes.proto +70 -0
  391. package/protobufs/webui/service_usernews.proto +68 -0
  392. package/protobufs/webui/service_userreviews.proto +96 -0
  393. package/protobufs/webui/service_video.proto +50 -0
  394. package/protobufs/webui/service_videoclip.proto +48 -0
  395. package/protobufs/webui/service_voicechat.proto +139 -0
  396. package/protobufs/webui/service_webrtc.proto +52 -0
@@ -0,0 +1,1376 @@
1
+ import "steammessages.proto";
2
+ import "dac_gcmessages_common.proto";
3
+ import "usermessages.proto";
4
+
5
+ option optimize_for = SPEED;
6
+ option cc_generic_services = false;
7
+
8
+ enum EDACGameMessages {
9
+ k_EMsgNetBufferContents = 2;
10
+ k_EMsgClientConnectionStarted = 3;
11
+ k_EMsgClientConnectionComplete = 4;
12
+ k_EMsgClientSetDebugNetBuffer = 5;
13
+ k_EMsgPlayerOrder = 6;
14
+ k_EMsgGameReplayActionMarker = 7;
15
+ k_EMsgPlayerCombinedHero = 8;
16
+ k_EMsgPlayerCombatResult = 9;
17
+ k_EMsgPlayerWinStreak = 10;
18
+ k_EMsgNetBufferRemoved = 11;
19
+ k_EMsgClientToServerChatMsg = 12;
20
+ k_EMsgServerToClientChatMsg = 13;
21
+ k_EMsgPlayerEliminated = 14;
22
+ k_EMsgRecordLocalBotStats = 15;
23
+ k_EMsgPlayerOrderProcessed = 16;
24
+ k_EMsgPlayerAcquiredItem = 18;
25
+ k_EMsgPlayerLevelUp = 19;
26
+ k_EMsgClientToServerUpvoteNotification = 20;
27
+ k_EMsgServerToClientNotificationChanged = 21;
28
+ k_EMsgItemChangedOwner = 22;
29
+ k_EMsgLocalPlayerInventory = 23;
30
+ k_eMsgIndividualPostMatchStats = 24;
31
+ k_EMsgPlayerPreferences = 25;
32
+ k_EMsgPlayerStateUpdatesComplete = 26;
33
+ k_EMsgClientToServerTeammateDuosMessage = 27;
34
+ k_EMsgServerToClientTeammateDuosMessage = 28;
35
+ k_EMsgPlayerSelectedTalent = 29;
36
+ k_EMsgPlayerRecievedUnitFromDuosPartner = 30;
37
+ k_EMsgClientToServerLoadShareCode = 31;
38
+ k_EMsgPlayerBoardBuddyCommand = 33;
39
+ k_EMsgPlayerMapPropCommand = 34;
40
+ k_EMsgPlayerLoadPuzzleLeaderboardCommand = 35;
41
+ k_EMsgClientToServerClickMsg = 36;
42
+ k_EMsgServerToClientClickMsg = 37;
43
+ k_EMsgPlayerChallengeCompletePrediction = 38;
44
+ }
45
+
46
+ enum EDACDisconnectReason {
47
+ k_EDACDisconnectReason_UserLeaveMatch = 1001;
48
+ k_EDACDisconnectReason_UserQuitApp = 1002;
49
+ k_EDACDisconnectReason_UserCancel = 1003;
50
+ k_EDACDisconnectReason_Goodbye = 1004;
51
+ k_EDACDisconnectReason_BadMessage = 2001;
52
+ k_EDACDisconnectReason_GameDestroyedUnexpectedly = 2002;
53
+ k_EDACDisconnectReason_ChangingServer = 2003;
54
+ k_EDACDisconnectReason_OldConnection = 2004;
55
+ k_EDACDisconnectReason_GoodbyeUnrecognizedGame = 2005;
56
+ }
57
+
58
+ enum EGameState {
59
+ EGameState_Intro = 0;
60
+ EGameState_Playing = 1;
61
+ EGameState_GameOver = 2;
62
+ }
63
+
64
+ enum ERoundState {
65
+ ERoundState_Preparing = 0;
66
+ ERoundState_Ready = 1;
67
+ ERoundState_Combat = 2;
68
+ ERoundState_RoundOver = 3;
69
+ }
70
+
71
+ enum EUnitKeyword {
72
+ EUnitKeyword_Invalid = 0;
73
+ EUnitKeyword_Beast = 1;
74
+ EUnitKeyword_Demon = 2;
75
+ EUnitKeyword_Dragon = 3;
76
+ EUnitKeyword_Dwarf = 4;
77
+ EUnitKeyword_Element = 5;
78
+ EUnitKeyword_Elf = 6;
79
+ EUnitKeyword_Goblin = 7;
80
+ EUnitKeyword_Human = 8;
81
+ EUnitKeyword_Naga = 9;
82
+ EUnitKeyword_Ogre = 10;
83
+ EUnitKeyword_Orc = 11;
84
+ EUnitKeyword_Troll = 12;
85
+ EUnitKeyword_Undead = 13;
86
+ EUnitKeyword_Satyr = 14;
87
+ EUnitKeyword_Assassin = 15;
88
+ EUnitKeyword_DemonHunter = 16;
89
+ EUnitKeyword_Druid = 17;
90
+ EUnitKeyword_Hunter = 18;
91
+ EUnitKeyword_Knight = 19;
92
+ EUnitKeyword_Mage = 20;
93
+ EUnitKeyword_Mech = 21;
94
+ EUnitKeyword_Shaman = 22;
95
+ EUnitKeyword_Warlock = 23;
96
+ EUnitKeyword_Warrior = 24;
97
+ EUnitKEyword_MegaWarrior = 25;
98
+ EUnitKeyword_MegaAssassin = 26;
99
+ EUnitKeyword_MegaBloodbound = 27;
100
+ EUnitKeyword_MegaElusive = 28;
101
+ EUnitKeyword_MegaWarlock = 29;
102
+ EUnitKeyword_MegaScaled = 30;
103
+ EUnitKeyword_MegaTroll = 31;
104
+ EUnitKeyword_MegaDemon = 32;
105
+ EUnitKeyword_Primordial = 33;
106
+ EUnitKeyword_Brawny = 34;
107
+ EUnitKeyword_Savage = 35;
108
+ EUnitKeyword_Inventor = 36;
109
+ EUnitKeyword_Insect = 37;
110
+ EUnitKeyword_Spectral = 38;
111
+ EUnitKeyword_Summoner = 39;
112
+ EUnitKeyword_SpiritBrother = 40;
113
+ EUnitKeyword_Meepo = 41;
114
+ EUnitKeyword_Brawler = 43;
115
+ EUnitKeyword_Guardian = 46;
116
+ EUnitKeyword_Champion = 50;
117
+ EUnitKeyword_Wisp = 51;
118
+ EUnitKeyword_Brutal = 52;
119
+ EUnitKeyword_Healer = 53;
120
+ EUnitKeyword_Vigilant = 54;
121
+ EUnitKeyword_Void = 55;
122
+ EUnitKeyword_Fallen = 42;
123
+ EUnitKeyword_Wild = 44;
124
+ EUnitKeyword_Swordsman = 45;
125
+ EUnitKeyword_Rogue = 47;
126
+ EUnitKeyword_Poisoner = 48;
127
+ EUnitKeyword_Magus = 49;
128
+ }
129
+
130
+ enum ESynergyType {
131
+ ESynergyType_Class = 1;
132
+ ESynergyType_Race = 2;
133
+ }
134
+
135
+ enum EDACItemType {
136
+ EDACItemType_Invalid = -1;
137
+ EDACItemType_Global = 0;
138
+ EDACItemType_Equipment_Offensive = 1;
139
+ EDACItemType_Equipment_Defensive = 2;
140
+ EDACItemType_Equipment_Support = 3;
141
+ EDACItemType_Placeable = 5;
142
+ EDACItemType_Equipment_Hat = 9;
143
+ }
144
+
145
+ enum EPlayerConnectionState {
146
+ EPlayerConnectionState_Connecting = 0;
147
+ EPlayerConnectionState_Connected = 1;
148
+ EPlayerConnectionState_Disconnected = 2;
149
+ }
150
+
151
+ enum ESendDestination {
152
+ ESendDestination_Duos_Partner = 0;
153
+ }
154
+
155
+ enum EPlayerOrder {
156
+ EPlayerOrder_SellUnit = 2;
157
+ EPlayerOrder_MoveUnit = 3;
158
+ EPlayerOrder_BuyXP = 4;
159
+ EPlayerOrder_ReRoll = 5;
160
+ EPlayerOrder_LockShop = 6;
161
+ EPlayerOrder_AssignEquipmentItem = 7;
162
+ EPlayerOrder_SelectItemRewardChoice = 8;
163
+ EPlayerOrder_DevGold = 9;
164
+ EPlayerOrder_DevItem = 10;
165
+ EPlayerOrder_DevHero = 12;
166
+ EPlayerOrder_BuyAndCombine = 15;
167
+ EPlayerOrder_PauseGame = 16;
168
+ EPlayerOrder_ResumeGame = 17;
169
+ EPlayerOrder_SpectatePlayer = 18;
170
+ EPlayerOrder_RequestPlayerStats = 19;
171
+ EPlayerOrder_StepForward = 20;
172
+ EPlayerOrder_MutePlayer = 21;
173
+ EPlayerOrder_SelectTalent = 22;
174
+ EPlayerOrder_Send = 23;
175
+ EPlayerOrder_CombineItem = 24;
176
+ EPlayerOrder_BuyCombineMove = 25;
177
+ EPlayerOrder_BuyAndSend = 26;
178
+ EPlayerOrder_SendGold = 27;
179
+ EPlayerOrder_DevTalent = 28;
180
+ EPlayerOrder_SellItem = 29;
181
+ EPlayerOrder_DevSetPlayerLevel = 30;
182
+ EPlayerOrder_DevGiveUnderlord = 32;
183
+ EPlayerOrder_DevSetAutosavingEnabled = 33;
184
+ EPlayerOrder_DevRemoveAllUnits = 34;
185
+ EPlayerOrder_DevSetUnitRank = 35;
186
+ EPlayerOrder_DevRemoveAllItems = 36;
187
+ EPlayerOrder_ClearBoard = 37;
188
+ EPlayerOrder_GoToTutorialState = 38;
189
+ EPlayerOrder_SelectTurboBucket = 39;
190
+ EPlayerOrder_TurboBucketReroll = 40;
191
+ EPlayerOrder_SelectUnderlord = 41;
192
+ EPlayerOrder_DevMakeTestBot = 42;
193
+ EPlayerOrder_ItemRewardChoiceReroll = 43;
194
+ EPlayerOrder_BuyPuzzleUnit = 44;
195
+ EPlayerOrder_Dungeon_AdvancePhase = 45;
196
+ }
197
+
198
+ enum ERoundCombatResult {
199
+ ERoundCombatResult_Draw = 0;
200
+ ERoundCombatResult_HomeWin = 1;
201
+ ERoundCombatResult_AwayWin = 2;
202
+ }
203
+
204
+ enum EDamageSourceType {
205
+ k_EDamageSourceType_Round = 0;
206
+ k_EDamageSourceType_Unit = 1;
207
+ k_EDamageSourceType_Item = 2;
208
+ k_EDamageSourceType_DuosNetDamage = 3;
209
+ }
210
+
211
+ enum ERoundVictoryLevel {
212
+ ERoundVictoryLevel_HomeDecisive = 0;
213
+ ERoundVictoryLevel_HomeNarrow = 1;
214
+ ERoundVictoryLevel_HomeFlawless = 2;
215
+ ERoundVictoryLevel_HomeNormal = 3;
216
+ ERoundVictoryLevel_AwayDecisive = 4;
217
+ ERoundVictoryLevel_AwayNarrow = 5;
218
+ ERoundVictoryLevel_AwayFlawless = 6;
219
+ ERoundVictoryLevel_AwayNormal = 7;
220
+ ERoundVictoryLevel_Draw = 8;
221
+ }
222
+
223
+ enum EDACPuzzleRule {
224
+ k_EDACPuzzleRule_None = 0;
225
+ k_EDACPuzzleRule_UnitCountLimit = 1;
226
+ k_EDACPuzzleRule_UnitStarLimit = 2;
227
+ k_EDACPuzzleRule_BoardCostLimit = 3;
228
+ k_EDACPuzzleRule_ItemCountLimit = 4;
229
+ k_EDACPuzzleRule_ValidBoardPositions = 5;
230
+ k_EDACPuzzleRule_MaxCombatDuration = 6;
231
+ k_EDACPuzzleRule_UnitCopyLimit = 7;
232
+ k_EDACPuzzleRule_Custom1 = 100;
233
+ k_EDACPuzzleRule_Custom2 = 101;
234
+ k_EDACPuzzleRule_Custom3 = 102;
235
+ k_EDACPuzzleRule_Custom4 = 103;
236
+ k_EDACPuzzleRule_AllianceAllowed1 = 110;
237
+ k_EDACPuzzleRule_AllianceAllowed2 = 111;
238
+ k_EDACPuzzleRule_AllianceAllowed3 = 112;
239
+ k_EDACPuzzleRule_AllianceAllowed4 = 113;
240
+ k_EDACPuzzleRule_AllianceDisllowed1 = 120;
241
+ k_EDACPuzzleRule_AllianceDisllowed2 = 121;
242
+ k_EDACPuzzleRule_AllianceDisllowed3 = 122;
243
+ k_EDACPuzzleRule_AllianceDisllowed4 = 123;
244
+ k_EDACPuzzleRule_UnitAllowed1 = 130;
245
+ k_EDACPuzzleRule_UnitAllowed2 = 131;
246
+ k_EDACPuzzleRule_UnitAllowed3 = 132;
247
+ k_EDACPuzzleRule_UnitAllowed4 = 133;
248
+ k_EDACPuzzleRule_UnitDisallowed1 = 140;
249
+ k_EDACPuzzleRule_UnitDisallowed2 = 141;
250
+ k_EDACPuzzleRule_UnitDisallowed3 = 142;
251
+ k_EDACPuzzleRule_UnitDisallowed4 = 143;
252
+ }
253
+
254
+ enum EDACDungeonRoomType {
255
+ k_EDACDungeonRoomType_None = 0;
256
+ k_EDACDungeonRoomType_Shop = 1;
257
+ k_EDACDungeonRoomType_Mystery = 2;
258
+ k_EDACDungeonRoomType_MiniGame = 3;
259
+ k_EDACDungeonRoomType_StandardCombat = 4;
260
+ k_EDACDungeonRoomType_MiniBoss = 5;
261
+ k_EDACDungeonRoomType_Boss = 6;
262
+ }
263
+
264
+ enum EDACDungeonPhase {
265
+ k_EDACDungeonPhase_None = 0;
266
+ k_EDACDungeonPhase_Intro_ChoosingUnderlord = 1;
267
+ k_EDACDungeonPhase_Intro_ChoosingFirstUnit = 2;
268
+ k_EDACDungeonPhase_Room_Setup = 3;
269
+ k_EDACDungeonPhase_Room_Main = 4;
270
+ k_EDACDungeonPhase_Room_Post_Rewards = 5;
271
+ k_EDACDungeonPhase_Room_Post_ChooseNextRoom = 6;
272
+ k_EDACDungeonPhase_Victory = 7;
273
+ k_EDACDungeonPhase_Defeat = 8;
274
+ }
275
+
276
+ enum EUnitAIState {
277
+ EUnitAIState_Idle = 0;
278
+ EUnitAIState_MoveToAttack = 1;
279
+ EUnitAIState_MoveToLocation = 2;
280
+ EUnitAIState_Attack = 3;
281
+ EUnitAIState_CastAbility = 4;
282
+ EUnitAIState_Dead = 5;
283
+ EUnitAIState_Portrait = 6;
284
+ EUnitAIState_WalkBack = 7;
285
+ EUnitAIState_Celebrate = 8;
286
+ EUnitAIState_RoundEndTeleport = 9;
287
+ EUnitAIState_Resurrecting = 10;
288
+ EUnitAIState_WalkThroughGate = 11;
289
+ EUnitAIState_MoveInFear = 12;
290
+ }
291
+
292
+ enum EDACIncidentType {
293
+ EDACIncidentType_None = 0;
294
+ EDACIncidentType_DamagePhysical = 1;
295
+ EDACIncidentType_DamageMagical = 2;
296
+ EDACIncidentType_DamagePure = 3;
297
+ EDACIncidentType_Died = 4;
298
+ EDACIncidentType_Heal = 5;
299
+ }
300
+
301
+ enum EDACNetBuffer {
302
+ k_eDACNetBuffer_MatchState = 0;
303
+ k_eDACNetBuffer_RoundCombat = 1;
304
+ k_eDACNetBuffer_PublicPlayerState = 2;
305
+ k_eDACNetBuffer_PrivatePlayerState = 3;
306
+ k_eDACNetBuffer_Debug = 4;
307
+ k_eDACNetBuffer_ModifierName = 5;
308
+ k_eDACNetBuffer_IndividualPostMatchStats = 6;
309
+ k_eDACNetBuffer_PublicPostMatchStats = 7;
310
+ k_eDACNetBuffer_GameModeState = 8;
311
+ k_eDACNetBuffer_RoundCombatGlobal = 9;
312
+ }
313
+
314
+ enum EInGameChatType {
315
+ k_eInGameChatType_Global = 0;
316
+ k_eInGameChatType_Combat = 1;
317
+ }
318
+
319
+ enum EClickType {
320
+ k_eClickType_Left = 0;
321
+ k_eClickType_Right = 1;
322
+ }
323
+
324
+ enum EMapPropCommand {
325
+ k_eMapPropCommand_None = 0;
326
+ k_eMapPropCommand_Click = 1;
327
+ }
328
+
329
+ enum EDuosMessageType {
330
+ k_eDuosMessageType_None = 0;
331
+ k_eDuosMessageType_IWant = 1001;
332
+ k_eDuosMessageType_DoYouWant = 1002;
333
+ k_eDuosMessageType_YesWant = 1003;
334
+ k_eDuosMessageType_NoWant = 1004;
335
+ k_eDuosMessageType_FreeYourBenchFor = 1005;
336
+ k_eDuosMessageType_Thanks = 1006;
337
+ k_eDuosMessageType_Sent1Gold = 1007;
338
+ k_eDuosMessageType_Sent5Gold = 1008;
339
+ k_eDuosMessageType_INoLongerWant = 1009;
340
+ k_eDuosMessageType_WantGold = 1010;
341
+ k_eDuosMessageType_LevelUpQuestion = 1011;
342
+ k_eDuosMessageType_SpendRerollQuestion = 1012;
343
+ }
344
+
345
+ enum EDuosMessageTargetType {
346
+ k_eDuosMessageTargetType_None = 0;
347
+ k_eDuosMessageTargetType_Unit = 1;
348
+ k_eDuosMessageTargetType_Synergy = 2;
349
+ k_eDuosMessageTargetType_Gold = 3;
350
+ }
351
+
352
+ enum EBoardBuddyCommand {
353
+ k_eBoardBuddyCommand_None = 0;
354
+ k_eBoardBuddyCommand_Move = 1;
355
+ }
356
+
357
+ message CClientReconnectInfo {
358
+ optional fixed64 server_steam_id = 1;
359
+ optional uint64 lobby_id = 2;
360
+ optional uint32 time_updated = 3;
361
+ optional uint32 udp_connect_ip = 4;
362
+ optional uint32 udp_connect_port = 5;
363
+ optional uint32 compatibility_version = 7;
364
+ }
365
+
366
+ message CMsgPlayerStateUpdatesComplete {
367
+ }
368
+
369
+ message CMsgClientUnderlordLoadout {
370
+ repeated uint32 item_defs = 1;
371
+ optional string loadout_name = 2;
372
+ optional bool selected = 3;
373
+ optional uint32 underlord_id = 4;
374
+ }
375
+
376
+ message CMsgClientUnderlordLoadoutList {
377
+ optional uint32 version = 1;
378
+ repeated .CMsgClientUnderlordLoadout loadouts = 2;
379
+ }
380
+
381
+ message CMsgPlayerOrder {
382
+ required .EPlayerOrder order = 1 [default = EPlayerOrder_SellUnit];
383
+ optional int32 param1 = 2;
384
+ optional int32 param2 = 3;
385
+ optional int32 param3 = 4;
386
+ optional uint32 spoof_player_slot = 5;
387
+ optional uint32 command_id = 6;
388
+ optional int32 param4 = 7;
389
+ optional int32 param5 = 8;
390
+ optional int32 param6 = 9;
391
+ optional string string_param1 = 10;
392
+ }
393
+
394
+ message CMsgPlayerOrderProcessed {
395
+ optional uint32 command_id = 1;
396
+ }
397
+
398
+ message CMsgPlayerCombinedHero {
399
+ optional uint32 player_slot = 1;
400
+ optional int32 unit_id = 2;
401
+ optional uint32 new_rank = 3;
402
+ optional uint32 entindex = 4;
403
+ optional uint32 notification_id = 5;
404
+ optional bool duos_combine = 6;
405
+ }
406
+
407
+ message CMsgPlayerAcquiredItem {
408
+ optional uint32 player_slot = 1;
409
+ optional int32 item_id = 2;
410
+ optional uint32 notification_id = 3;
411
+ }
412
+
413
+ message CMsgPlayerRecievedUnitFromDuosPartner {
414
+ optional int32 unit_id = 1;
415
+ }
416
+
417
+ message CMsgPlayerSelectedTalent {
418
+ optional uint32 player_slot = 1;
419
+ optional int32 talent_itemdef_index = 2;
420
+ optional uint32 notification_id = 3;
421
+ }
422
+
423
+ message CMsgPlayerCombatResult {
424
+ message DamageSource {
425
+ required .EDamageSourceType type = 1 [default = k_EDamageSourceType_Round];
426
+ optional int32 entity_id = 2;
427
+ optional int32 rank = 3;
428
+ optional int32 damage_dealt = 4;
429
+ }
430
+
431
+ optional uint32 player_slot = 1;
432
+ optional .ERoundCombatResult result = 4 [default = ERoundCombatResult_Draw];
433
+ optional uint32 damage_taken = 5;
434
+ repeated .CMsgPlayerCombatResult.DamageSource damage_sources = 6;
435
+ optional bool aegis_used = 7;
436
+ optional .ERoundVictoryLevel victory_level = 8 [default = ERoundVictoryLevel_HomeDecisive];
437
+ optional uint32 notification_id = 9;
438
+ optional uint32 total_gold = 11;
439
+ optional uint32 gold_from_interest = 12;
440
+ optional uint32 gold_from_streak = 13;
441
+ optional uint32 gold_from_items = 14;
442
+ optional uint32 gold_from_round_bonus = 15;
443
+ optional uint32 gold_from_victory = 16;
444
+ optional bool free_reroll = 17;
445
+
446
+ oneof opponent {
447
+ uint32 opponent_player_slot = 2;
448
+ uint32 opponent_neutral_wave = 3;
449
+ }
450
+ }
451
+
452
+ message CMsgPlayerWinStreak {
453
+ optional uint32 player_slot = 1;
454
+ optional uint32 streak_length = 2;
455
+ optional uint32 notification_id = 3;
456
+ }
457
+
458
+ message CMsgPlayerLevelUp {
459
+ optional uint32 player_slot = 1;
460
+ optional uint32 level = 2;
461
+ optional uint32 notification_id = 3;
462
+ }
463
+
464
+ message CMsgItemChangedOwner {
465
+ optional uint32 old_player_slot = 1;
466
+ optional uint32 new_player_slot = 2;
467
+ optional uint32 item_id = 3;
468
+ optional uint32 notification_id = 4;
469
+ }
470
+
471
+ message CMsgPlayerEliminated {
472
+ optional uint32 player_slot = 1;
473
+ optional uint32 final_position = 2;
474
+ optional uint32 notification_id = 3;
475
+ optional uint32 opponent_player_slot = 4;
476
+ optional bool was_head_to_head = 5;
477
+ }
478
+
479
+ message CMsgPosition {
480
+ required int32 x = 1;
481
+ required int32 y = 2;
482
+ }
483
+
484
+ message CMsgUnit {
485
+ required int32 entindex = 1;
486
+ optional int32 unit_id = 2;
487
+ optional .CMsgPosition position = 3;
488
+ optional int32 rank = 4;
489
+ optional int32 gold_value = 6;
490
+ optional uint32 kill_count = 8;
491
+ optional uint32 kill_streak = 9;
492
+ repeated .EUnitKeyword keywords = 10;
493
+ optional bool is_summoned = 11;
494
+ optional uint32 duel_bonus_damage = 12;
495
+ optional int32 unit_cap_cost = 13;
496
+ optional bool is_placeable_item = 14;
497
+ optional bool bot_ignore = 15;
498
+ optional bool can_move_to_bench = 16;
499
+ optional bool can_be_sold = 17;
500
+ optional bool recommended_for_placement = 18;
501
+ optional float float_kill_count = 38;
502
+ }
503
+
504
+ message CMsgShopItem {
505
+ optional int32 unit_id = 1;
506
+ optional bool will_combine_two_stars = 2;
507
+ optional int32 gold_cost = 3;
508
+ optional bool wanted_legendary = 4;
509
+ optional bool will_combine_three_stars = 5;
510
+ repeated .EUnitKeyword keywords = 6;
511
+ }
512
+
513
+ message CMsgTurboBucket {
514
+ repeated .EUnitKeyword keywords = 1;
515
+ repeated int32 unit_ids = 2;
516
+ }
517
+
518
+ message CMsgUnderlordPickerOffering {
519
+ optional uint32 underlord_id = 1;
520
+ optional uint32 build_id = 2;
521
+ }
522
+
523
+ message CMsgSynergy {
524
+ optional .EUnitKeyword keyword = 1 [default = EUnitKeyword_Invalid];
525
+ optional int32 unique_unit_count = 2;
526
+ optional int32 bench_additional_unique_unit_count = 3;
527
+ }
528
+
529
+ message CMsgItemSlot {
530
+ optional uint32 slot_index = 1;
531
+ required uint32 item_id = 2;
532
+ optional int32 assigned_unit_entindex = 3;
533
+ }
534
+
535
+ message CMsgBoardBuddy {
536
+ optional float desired_pos_x = 1;
537
+ optional float desired_pos_y = 2;
538
+ }
539
+
540
+ message CMsgMapProp {
541
+ optional uint32 prop_idx = 1;
542
+ optional uint32 prop_state = 2;
543
+ optional uint32 num_clicks = 3;
544
+ }
545
+
546
+ message CMsgPublicPlayerState {
547
+ message LoadoutItem {
548
+ optional uint32 slot = 1;
549
+ optional uint32 sub_slot = 2;
550
+ optional uint32 def_index = 3;
551
+ }
552
+
553
+ required uint32 player_slot = 1;
554
+ optional uint32 account_id = 2;
555
+ optional .EPlayerConnectionState connection_status = 3 [default = EPlayerConnectionState_Connecting];
556
+ optional bool is_human_player = 4;
557
+ optional int32 health = 5;
558
+ optional int32 gold = 6;
559
+ optional int32 level = 7;
560
+ optional int32 xp = 8;
561
+ repeated .CMsgItemSlot item_slots = 9;
562
+ repeated .CMsgUnit units = 10;
563
+ optional uint32 final_place = 14;
564
+ optional int32 next_level_xp = 15;
565
+ repeated .CMsgSynergy synergies = 16;
566
+ optional string bot_persona_name = 17;
567
+ optional uint64 sequence_number = 18;
568
+ optional int32 shop_cost_modifier = 20;
569
+ optional float combat_duration = 21;
570
+ optional int32 reroll_cost_modifier = 22;
571
+ optional int32 win_streak = 26;
572
+ optional int32 lose_streak = 27;
573
+ optional uint32 rank_tier = 28;
574
+ optional float disconnected_time = 29;
575
+ optional uint32 vs_opponent_wins = 30;
576
+ optional uint32 vs_opponent_losses = 31;
577
+ optional uint32 vs_opponent_draws = 32;
578
+ optional .EDACPlatform platform = 33 [default = k_eDACPlatform_None];
579
+ optional uint32 event_tier = 34;
580
+ optional string persona_name = 36;
581
+ optional uint32 wins = 37;
582
+ optional uint32 losses = 38;
583
+ optional uint32 global_leaderboard_rank = 39;
584
+ repeated .CMsgPublicPlayerState.LoadoutItem player_loadout = 40;
585
+ optional uint32 net_worth = 41;
586
+ optional uint32 combat_result = 43;
587
+ optional .EDACLobbyTeam lobby_team = 44 [default = k_EDACLobbyTeam_Team0];
588
+ repeated uint32 underlord_selected_talents = 45;
589
+ optional bool is_mirrored_match = 46;
590
+ optional uint32 underlord = 47;
591
+ optional uint32 party_index = 48;
592
+ optional uint32 next_combat_opponent_neutral_wave = 49;
593
+ optional int32 board_unit_limit = 52;
594
+ repeated uint32 underlord_available_talents = 53;
595
+ optional uint32 combat_type = 54;
596
+ optional .CMsgBoardBuddy board_buddy = 55;
597
+ repeated .CMsgMapProp prop_state = 56;
598
+ optional float brawny_kills_float = 57;
599
+ optional bool owns_event = 58;
600
+ optional uint32 city_prestige_level = 59;
601
+ optional uint32 stat_best_victory_duration = 1000;
602
+ optional uint32 stat_best_victory_net_worth = 1001;
603
+ optional uint32 stat_best_victory_remaining_health_percent = 1002;
604
+ optional uint32 stat_best_victory_units = 1006;
605
+ optional uint32 stat_prev_victory_duration = 1003;
606
+ optional uint32 stat_prev_victory_net_worth = 1004;
607
+ optional uint32 stat_prev_victory_remaining_health_percent = 1005;
608
+ optional uint32 stat_prev_victory_units = 1007;
609
+
610
+ oneof opponent {
611
+ uint32 opponent_player_slot = 24;
612
+ uint32 opponent_neutral_wave = 25;
613
+ }
614
+ }
615
+
616
+ message CMsgPublicPostMatchStats {
617
+ message PlayerPerRoundInfo {
618
+ optional uint32 gold = 1;
619
+ optional uint32 health = 2;
620
+ optional uint32 level = 3;
621
+ optional uint32 wins = 4;
622
+ optional uint32 losses = 5;
623
+ optional uint32 net_worth = 6;
624
+ repeated .CMsgUnit units = 7;
625
+ repeated uint32 synergies = 8;
626
+ repeated .CMsgItemSlot item_slots = 9;
627
+ repeated uint32 underlord_selected_talents = 10;
628
+ }
629
+
630
+ message PlayerInfo {
631
+ repeated .CMsgPublicPostMatchStats.PlayerPerRoundInfo rounds = 1;
632
+ optional uint32 player_slot = 2;
633
+ optional uint32 account_id = 3;
634
+ optional bool is_human_player = 4;
635
+ optional string persona_name = 5;
636
+ optional uint32 mmr_level = 6;
637
+ optional uint32 global_leaderboard_rank = 7;
638
+ optional uint32 final_position = 8;
639
+ optional .EDACLobbyTeam lobby_team = 9 [default = k_EDACLobbyTeam_Team0];
640
+ }
641
+
642
+ repeated .CMsgPublicPostMatchStats.PlayerInfo players = 1;
643
+ optional uint32 game_mode = 2;
644
+ optional uint64 match_id = 3;
645
+ }
646
+
647
+ message CMsgIndividualPostMatchStats {
648
+ message Round {
649
+ repeated .CMsgUnit units = 1;
650
+ repeated uint32 synergies = 2;
651
+ repeated .CMsgItemSlot items = 3;
652
+ optional uint32 gold_spent_on_rerolls = 4;
653
+ optional uint32 gold_earned = 5;
654
+ optional uint32 interest_gold_earned = 6;
655
+ optional uint32 streak_gold_earned = 7;
656
+ optional uint32 victory = 8;
657
+ optional uint32 xp_earned = 9;
658
+ optional uint32 health = 10;
659
+ optional uint32 gold = 11;
660
+ optional uint32 round_ranking = 12;
661
+ optional uint32 level = 13;
662
+ optional uint32 enemy_player_slot = 14;
663
+ optional uint32 gold_spent_on_levels = 15;
664
+ optional uint32 gold_spent_on_units = 16;
665
+ optional uint32 damage_dealt_to_units = 17;
666
+ optional uint32 victory_level = 18;
667
+ optional uint32 damage_dealt_to_player = 19;
668
+ optional uint32 enemy_underlord = 20;
669
+ repeated uint32 underlord_selected_talents = 21;
670
+ }
671
+
672
+ message Challenge {
673
+ optional uint32 slot_id = 1;
674
+ optional uint32 sequence_id = 2;
675
+ optional uint32 progress = 3;
676
+ optional uint32 initial_progress = 4;
677
+ optional uint32 claimed = 5;
678
+ }
679
+
680
+ message Currency {
681
+ optional uint32 currency_id = 1;
682
+ optional uint32 initial_amount = 2;
683
+ optional uint32 amount_gained = 3;
684
+ }
685
+
686
+ message Event {
687
+ optional uint32 event_id = 1;
688
+ optional bool event_owned = 2;
689
+ optional uint32 event_tier = 3;
690
+ repeated .CMsgIndividualPostMatchStats.Challenge challenges = 4;
691
+ repeated .CMsgIndividualPostMatchStats.Currency currencies = 5;
692
+ }
693
+
694
+ message RankUpdate {
695
+ optional uint32 initial_level_score = 1;
696
+ optional uint32 initial_level = 2;
697
+ optional float initial_level_partial_progress = 3;
698
+ optional uint32 final_level_score = 4;
699
+ optional uint32 final_level = 5;
700
+ optional float final_level_partial_progress = 6;
701
+ optional uint32 initial_leaderboard_place = 7;
702
+ }
703
+
704
+ repeated .CMsgIndividualPostMatchStats.Round rounds = 1;
705
+ optional uint32 player_slot = 2;
706
+ optional uint32 position = 3;
707
+ repeated .CMsgIndividualPostMatchStats.Event events = 4;
708
+ optional .CMsgIndividualPostMatchStats.RankUpdate individual_rank_update = 5;
709
+ optional .CMsgIndividualPostMatchStats.RankUpdate duos_rank_update = 6;
710
+ optional .EDACGameMode game_mode = 7 [default = k_EDACGameMode_Invalid];
711
+ optional .EDACMatchMode match_mode = 8 [default = k_EDACMatchMode_Invalid];
712
+ optional .EDACBotDifficulty bot_difficulty = 9 [default = k_EDACBotDifficulty_None];
713
+ optional uint32 underlord_id = 10;
714
+ optional uint32 underlord_build_id = 11;
715
+ optional .CMsgGameModeSettings game_mode_settings = 12;
716
+ }
717
+
718
+ message CMsgPlayerPreferences {
719
+ optional bool auto_deploy_units = 1;
720
+ }
721
+
722
+ message CMsgPrivatePlayerState {
723
+ message ItemChoiceReward {
724
+ message Choice {
725
+ required uint32 item_id = 1;
726
+ optional bool available = 2;
727
+ }
728
+
729
+ required int32 reward_id = 1;
730
+ repeated .CMsgPrivatePlayerState.ItemChoiceReward.Choice choices = 2;
731
+ }
732
+
733
+ message Challenge {
734
+ optional uint32 slot_id = 1;
735
+ optional uint32 sequence_id = 2;
736
+ optional uint32 progress = 3;
737
+ optional uint32 initial_progress = 4;
738
+ optional uint32 claimed = 5;
739
+ }
740
+
741
+ enum EGrantRewards {
742
+ EGrantRewards_No = 0;
743
+ EGrantRewards_Yes = 1;
744
+ EGrantRewards_NoLongerEligible = 2;
745
+ }
746
+
747
+ required uint32 player_slot = 1;
748
+ optional int32 unclaimed_reward_count = 2;
749
+ optional .CMsgPrivatePlayerState.ItemChoiceReward oldest_unclaimed_reward = 3;
750
+ optional bool shop_locked = 4;
751
+ repeated .CMsgShopItem shop_units = 5;
752
+ optional uint32 gold_earned_this_round = 6;
753
+ optional uint32 shop_generation_id = 7;
754
+ repeated .CMsgPrivatePlayerState.Challenge challenges = 8;
755
+ optional .CMsgPrivatePlayerState.EGrantRewards grants_rewards = 9 [default = EGrantRewards_No];
756
+ optional uint32 sequence_number = 10;
757
+ optional int32 reroll_cost = 11;
758
+ optional bool used_turbo_bucket_reroll = 20;
759
+ repeated .CMsgTurboBucket turbo_buckets = 21;
760
+ optional bool can_select_underlord = 22;
761
+ repeated .CMsgUnderlordPickerOffering underlord_picker_offering = 23;
762
+ optional bool used_item_reward_reroll_this_round = 24;
763
+ }
764
+
765
+ message CMsgMatchState {
766
+ message TeamInfo {
767
+ optional .EDACLobbyTeam lobby_team = 1 [default = k_EDACLobbyTeam_Team0];
768
+ optional string team_name = 2;
769
+ optional uint32 team_mmr_level = 3;
770
+ optional uint32 team_leaderboard_place = 4;
771
+ }
772
+
773
+ optional .EGameState game_state = 1 [default = EGameState_Intro];
774
+ optional .ERoundState round_state = 2 [default = ERoundState_Preparing];
775
+ optional int32 round_number = 3;
776
+ optional float state_change_time = 4;
777
+ optional float state_duration = 5;
778
+ optional float paused_state_time_remaining = 6;
779
+ optional uint64 match_id = 8;
780
+ optional .CMsgGameModifiers game_modifiers = 9;
781
+ repeated .CMsgMatchState.TeamInfo team_info = 10;
782
+ optional string feature_controls = 11;
783
+ }
784
+
785
+ message CMsgGameModeState_Normal {
786
+ }
787
+
788
+ message CMsgGameModeState_Turbo {
789
+ optional .CMsgGameModeState_Normal base_normal = 1;
790
+ }
791
+
792
+ message CMsgDuos_TeamCombatResult {
793
+ optional uint32 player_slot = 1;
794
+ optional uint32 opponent_slot = 2;
795
+ optional int32 damage_result = 3;
796
+ optional uint32 teammate_slot = 4;
797
+ optional uint32 teammate_opponent_slot = 5;
798
+ optional int32 teammate_damage_result = 6;
799
+ }
800
+
801
+ message CMsgGameModeState_Duos {
802
+ optional .CMsgGameModeState_Normal base_normal = 1;
803
+ repeated .CMsgDuos_TeamCombatResult combat_results = 2;
804
+ }
805
+
806
+ message CMsgGameModeState_TechPrototypeA {
807
+ optional int32 rounds_remaining = 1;
808
+ }
809
+
810
+ message CMsgGameModeState_Sandbox {
811
+ optional int32 opponent_player_slot = 1;
812
+ }
813
+
814
+ message CMsgGameModeState_Puzzle {
815
+ message ActiveRule {
816
+ optional .EDACPuzzleRule rule = 1 [default = k_EDACPuzzleRule_None];
817
+ optional bool satisfied = 2;
818
+ repeated int32 constraints = 3 [packed = true];
819
+ optional int32 current_value = 4;
820
+ }
821
+
822
+ optional int32 opponent_player_slot = 1;
823
+ repeated .CMsgGameModeState_Puzzle.ActiveRule active_rules = 2;
824
+ optional bool active_rules_satisfied = 3;
825
+ optional int32 puzzle_id = 4;
826
+ repeated uint32 allowed_unit_def_indices = 5;
827
+ }
828
+
829
+ message CMsgGameModeState_Tutorial {
830
+ optional string tutorial_state_name = 1;
831
+ optional int32 opponent_player_slot = 2;
832
+ }
833
+
834
+ message CMsgGameModeState_Streetfight {
835
+ optional uint32 streetfight_id = 1;
836
+ optional int32 opponent_player_slot = 2;
837
+ }
838
+
839
+ message DungeonActionCard {
840
+ optional int32 card_id = 1;
841
+ }
842
+
843
+ message CMsgGameModeState_Dungeon {
844
+ optional .EDACDungeonPhase dungeon_phase = 1 [default = k_EDACDungeonPhase_None];
845
+ optional .EDACDungeonRoomType current_room_type = 2 [default = k_EDACDungeonRoomType_None];
846
+ repeated .EDACDungeonRoomType next_room_types = 3;
847
+ repeated .DungeonActionCard available_cards = 4;
848
+ }
849
+
850
+ message CMsgGameModeState {
851
+ oneof details {
852
+ .CMsgGameModeState_Normal details_normal = 1;
853
+ .CMsgGameModeState_Turbo details_turbo = 2;
854
+ .CMsgGameModeState_Duos details_duos = 3;
855
+ .CMsgGameModeState_TechPrototypeA details_tech_prototype_a = 4;
856
+ .CMsgGameModeState_Sandbox details_sandbox = 5;
857
+ .CMsgGameModeState_Puzzle details_puzzle = 6;
858
+ .CMsgGameModeState_Tutorial details_tutorial = 7;
859
+ .CMsgGameModeState_Streetfight details_streetfight = 8;
860
+ .CMsgGameModeState_Dungeon details_dungeon = 9;
861
+ }
862
+ }
863
+
864
+ message CMsgUnitPosition {
865
+ required float x = 1;
866
+ required float y = 2;
867
+ required float z = 3;
868
+ }
869
+
870
+ message CMsgUnitPositionAndFacing {
871
+ required float x = 1;
872
+ required float y = 2;
873
+ required float z = 3;
874
+ required float yaw = 4;
875
+ }
876
+
877
+ message CMsgUnitAbilityCooldown {
878
+ required uint32 ability_id = 1;
879
+ required float cooldown_ratio = 2;
880
+ }
881
+
882
+ message CMsgUnitSnapshot {
883
+ optional int32 entindex = 1;
884
+ optional int32 unit_id = 2;
885
+ optional int32 team_number = 3;
886
+ optional .CMsgUnitPositionAndFacing position = 4;
887
+ optional int32 health = 5;
888
+ optional int32 mana = 6;
889
+ repeated string particle_attachment_names = 7;
890
+ optional int32 rank = 8;
891
+ optional .EUnitAIState ai_state = 9 [default = EUnitAIState_Idle];
892
+ optional float cooldown_ratio = 10;
893
+ optional uint32 kill_count = 12;
894
+ optional uint32 kill_streak = 13;
895
+ optional int32 max_health = 14;
896
+ repeated .EUnitKeyword keywords = 15;
897
+ optional .CMsgUnitPositionAndFacing starting_position = 16;
898
+ optional bool is_summoned = 17;
899
+ optional int32 summon_owner_entindex = 18;
900
+ optional uint32 duel_bonus_damage = 19;
901
+ optional int32 armor = 20;
902
+ optional uint32 underlord_power = 21;
903
+ optional uint32 status_label = 22;
904
+ optional uint32 status_effect_index = 23;
905
+ optional float attacks_per_second = 24;
906
+ optional int32 damage_min = 25;
907
+ optional int32 damage_max = 26;
908
+ optional int32 damage_bonus = 27;
909
+ optional bool full_update = 28;
910
+ repeated .CMsgUnitAbilityCooldown ability_cooldowns = 29;
911
+ repeated uint32 abilities_enabled = 30;
912
+ repeated uint32 buff_status = 31;
913
+ optional bool force_big_healthbar = 32;
914
+ optional uint32 override_item_slot = 33;
915
+ optional int32 range_bonus = 34;
916
+ optional bool can_move_to_bench = 35;
917
+ optional bool can_be_sold = 36;
918
+ optional bool recommended_for_placement = 37;
919
+ optional float float_kill_count = 38;
920
+ optional float cooldown_multiplier = 39;
921
+ optional bool client_synthesized_for_setup = 1001;
922
+ optional bool client_is_on_bench = 1002;
923
+ }
924
+
925
+ message CMsgUnitMeterDamageDealt {
926
+ optional int32 total_damage_dealt = 1;
927
+ optional int32 spell_damage_dealt = 2;
928
+ optional int32 attack_damage_dealt = 3;
929
+ optional int32 item_damage_dealt = 4;
930
+ }
931
+
932
+ message CMsgUnitMeterDetail {
933
+ optional int32 value = 2;
934
+ optional uint32 id = 3;
935
+ }
936
+
937
+ message CMsgUnitMeterDamageTaken {
938
+ optional int32 total_damage_taken = 1;
939
+ optional int32 physical_damage_taken = 2;
940
+ optional int32 magical_damage_taken = 3;
941
+ optional int32 pure_damage_taken = 4;
942
+ }
943
+
944
+ message CMsgUnitMeterSnapshot {
945
+ optional int32 entindex = 1;
946
+ optional int32 unit_id = 2;
947
+ optional int32 team_number = 3;
948
+ optional .CMsgUnitMeterDamageDealt damage_dealt = 4;
949
+ optional .CMsgUnitMeterDamageTaken damage_taken = 5;
950
+ optional uint32 healing_done = 6;
951
+ optional uint32 kills = 7;
952
+ optional float time_of_death = 8;
953
+ optional uint32 rank = 9;
954
+ optional int32 globalindex = 10;
955
+ repeated .CMsgUnitMeterDetail damage_dealt_details = 11;
956
+ repeated .CMsgUnitMeterDetail healing_done_details = 12;
957
+ optional float disable_done = 13;
958
+ repeated .CMsgUnitMeterDetail damage_taken_details = 14;
959
+ repeated .CMsgUnitMeterDetail kills_details = 15;
960
+ repeated .CMsgUnitMeterDetail disable_done_details = 16;
961
+ }
962
+
963
+ message CMsgCombatMetersSnapshot {
964
+ required float snapshot_time = 1;
965
+ repeated .CMsgUnitMeterSnapshot units = 2;
966
+ }
967
+
968
+ message CMsgCombatDebugSnapshot {
969
+ message PathfindingCell {
970
+ required bool reserved = 1;
971
+ optional int32 owner_entindex = 2;
972
+ }
973
+
974
+ message ActivePath {
975
+ optional int32 owner_entindex = 1;
976
+ repeated .CMsgPosition path_waypoints = 2;
977
+ optional int32 path_waypoint_index = 3;
978
+ }
979
+
980
+ repeated .CMsgCombatDebugSnapshot.PathfindingCell pathfinding_cells = 1;
981
+ repeated .CMsgCombatDebugSnapshot.ActivePath active_paths = 2;
982
+ }
983
+
984
+ message CMsgCombatSnapshot {
985
+ required float snapshot_time = 1;
986
+ repeated .CMsgUnitSnapshot units = 2;
987
+ optional .CMsgCombatDebugSnapshot debug_snapshot = 3;
988
+ }
989
+
990
+ message CMsgCombatEvent_Attack {
991
+ optional int32 attack_projectile_speed = 1;
992
+ }
993
+
994
+ message CMsgCombatEvent_Damage {
995
+ optional uint32 damage_amount = 1;
996
+ optional bool is_critical = 2;
997
+ }
998
+
999
+ message CMsgCombatEvent_AttackMissed {
1000
+ }
1001
+
1002
+ message CMsgCombatEvent_AttackEvaded {
1003
+ }
1004
+
1005
+ message CMsgCombatEvent_AttackBlocked {
1006
+ optional uint32 block_amount = 1;
1007
+ }
1008
+
1009
+ message CMsgCombatEvent_Death {
1010
+ }
1011
+
1012
+ message CMsgCombatEvent_StartAttack {
1013
+ optional float attack_speed = 1;
1014
+ }
1015
+
1016
+ message CMsgCombatEvent_SoundEvent {
1017
+ optional uint32 soundevent_hash = 1;
1018
+ optional .CMsgUnitPosition position = 2;
1019
+ optional bool restrict_to_home_team = 4;
1020
+ }
1021
+
1022
+ message CMsgCombatEvent_SpeechEvent {
1023
+ optional string vcd_name = 1;
1024
+ optional bool restrict_to_home_team = 2;
1025
+ optional int32 priority = 3;
1026
+ }
1027
+
1028
+ message CMsgCombatEvent_ModifierCreate {
1029
+ required uint32 modifier_entindex = 1;
1030
+ required uint32 modifier_id = 2;
1031
+ optional float duration = 3;
1032
+ optional int32 synergy_level = 4;
1033
+ }
1034
+
1035
+ message CMsgCombatEvent_ModifierDestroy {
1036
+ required uint32 modifier_entindex = 1;
1037
+ }
1038
+
1039
+ message CMsgCombatEvent_StartGesture {
1040
+ required uint32 activity = 1;
1041
+ optional float fade_in = 2;
1042
+ optional float fade_out = 3;
1043
+ optional int32 slot = 4;
1044
+ optional float duration = 5;
1045
+ }
1046
+
1047
+ message CMsgCombatEvent_StopGesture {
1048
+ required uint32 activity = 1;
1049
+ }
1050
+
1051
+ message CMsgCombatEvent_CancelAttack {
1052
+ }
1053
+
1054
+ message CMsgCombatEvent_CombatEnded {
1055
+ optional bool ran_out_of_time = 1;
1056
+ }
1057
+
1058
+ message CMsgCombatEvent_Resurrect {
1059
+ }
1060
+
1061
+ message CMsgCombatEvent_CastAbility {
1062
+ optional uint32 ability_id = 1;
1063
+ }
1064
+
1065
+ message CMsgCombatEvent {
1066
+ required float event_time = 1;
1067
+ optional uint32 source_entindex = 2;
1068
+ optional uint32 target_entindex = 3;
1069
+
1070
+ oneof details {
1071
+ .CMsgCombatEvent_Attack details_attack = 4;
1072
+ .CMsgCombatEvent_Damage details_damage = 5;
1073
+ .CMsgCombatEvent_Death details_death = 6;
1074
+ .CMsgCombatEvent_StartAttack details_start_attack = 7;
1075
+ .CMsgCombatEvent_SoundEvent details_sound_event = 8;
1076
+ .CUserMsg_ParticleManager details_particle_event = 9;
1077
+ .CMsgCombatEvent_ModifierCreate details_modifier_create = 10;
1078
+ .CMsgCombatEvent_ModifierDestroy details_modifier_destroy = 11;
1079
+ .CMsgCombatEvent_StartGesture details_start_gesture = 12;
1080
+ .CMsgCombatEvent_CancelAttack details_cancel_attack = 13;
1081
+ .CMsgCombatEvent_CombatEnded details_combat_ended = 14;
1082
+ .CMsgCombatEvent_AttackMissed details_attack_missed = 15;
1083
+ .CMsgCombatEvent_AttackEvaded details_attack_evaded = 16;
1084
+ .CMsgCombatEvent_AttackBlocked details_attack_blocked = 17;
1085
+ .CMsgCombatEvent_Resurrect details_resurrect = 18;
1086
+ .CMsgCombatEvent_SpeechEvent details_speech_event = 19;
1087
+ .CMsgCombatEvent_CastAbility details_cast_ability = 20;
1088
+ .CMsgCombatEvent_StopGesture details_stop_gesture = 21;
1089
+ }
1090
+ }
1091
+
1092
+ message CMsgCombatHighlight {
1093
+ required .EDACIncidentType highlight_type = 1 [default = EDACIncidentType_None];
1094
+ optional float start_time = 2;
1095
+ optional float finish_time = 3;
1096
+ optional int32 source_unit_idx = 4;
1097
+ optional int32 target_unit_idx = 5;
1098
+ optional float magnitude = 6;
1099
+ }
1100
+
1101
+ message CMsgRoundCombat {
1102
+ optional int32 round_number = 1;
1103
+ optional float combat_duration = 2;
1104
+ optional float combat_intro_duration = 3;
1105
+ optional float added_time_before_results = 4;
1106
+ repeated .CMsgCombatSnapshot snapshots = 5;
1107
+ repeated .CMsgCombatEvent events = 6;
1108
+ optional .ERoundCombatResult result = 7 [default = ERoundCombatResult_Draw];
1109
+ optional uint32 player_player_slot = 8;
1110
+ repeated .CMsgCombatMetersSnapshot meter_snapshots = 11;
1111
+ repeated .CMsgCombatHighlight combat_highlights = 12;
1112
+ optional bool mirrored = 14;
1113
+
1114
+ oneof opponent {
1115
+ uint32 opponent_player_slot = 9;
1116
+ uint32 opponent_neutral_wave = 10;
1117
+ }
1118
+ }
1119
+
1120
+ message CMsgBattle {
1121
+ optional int32 round_number = 1;
1122
+ repeated .CMsgRoundCombat combats = 2;
1123
+ optional .CMsgRoundCombatGlobal global = 3;
1124
+ }
1125
+
1126
+ message CMsgRoundCombatGlobal {
1127
+ message EventList {
1128
+ repeated .CMsgCombatEvent events = 1;
1129
+ }
1130
+
1131
+ message CombatPlayerSlotToEventsEntry {
1132
+ optional uint32 key = 1;
1133
+ optional .CMsgRoundCombatGlobal.EventList value = 2;
1134
+ }
1135
+
1136
+ optional int32 round_number = 1;
1137
+ repeated .CMsgRoundCombatGlobal.CombatPlayerSlotToEventsEntry combat_player_slot_to_events = 2;
1138
+ }
1139
+
1140
+ message CMsgClientServerHeader {
1141
+ required .EDACGameMessages msg_id = 1 [default = k_EMsgNetBufferContents];
1142
+ optional bytes payload = 2;
1143
+ }
1144
+
1145
+ message CMsgNetBufferContents {
1146
+ optional bool is_diff = 1;
1147
+ optional bool is_last = 2;
1148
+ optional bytes payload = 3;
1149
+ optional uint32 unpacked_state_size = 4;
1150
+ optional .EDACNetBuffer net_buffer_type = 5 [default = k_eDACNetBuffer_MatchState];
1151
+ optional uint32 net_buffer_id = 6;
1152
+ optional uint32 server_time_ms = 7;
1153
+ optional bool is_result_compressed = 8;
1154
+ optional bool is_update_compressed = 9;
1155
+ }
1156
+
1157
+ message CMsgNetBufferRemoved {
1158
+ optional .EDACNetBuffer net_buffer_type = 5 [default = k_eDACNetBuffer_MatchState];
1159
+ optional uint32 net_buffer_id = 6;
1160
+ }
1161
+
1162
+ message CMsgClientConnectionStarted {
1163
+ message GameConstants {
1164
+ message UnitChances {
1165
+ repeated float chance = 1;
1166
+ }
1167
+
1168
+ optional .CMsgGameModeSettings game_mode_settings = 1;
1169
+ repeated int32 player_experience_table = 2;
1170
+ optional int32 experience_purchase_gold_cost = 3;
1171
+ optional int32 experience_purchase_amount = 4;
1172
+ repeated .CMsgClientConnectionStarted.GameConstants.UnitChances unit_tier_chances = 5;
1173
+ optional int32 max_interest_gold = 6;
1174
+ optional int32 interest_gold_divisor = 7;
1175
+ optional bool win_matters_for_item_rewards = 8;
1176
+ repeated int32 loot_round_numbers = 9;
1177
+ optional bool has_neutral_rounds = 10;
1178
+ optional int32 underlord_selection_round = 11;
1179
+ optional float kill_multiplier = 12;
1180
+ optional uint32 prestige_level = 13;
1181
+ }
1182
+
1183
+ message GameManager {
1184
+ optional uint32 definition_set = 1;
1185
+ }
1186
+
1187
+ optional bool in_developer_mode = 1;
1188
+ optional bool in_offline_mode = 2;
1189
+ optional bool is_listen_server_game = 3;
1190
+ optional bool is_single_human_game = 4;
1191
+ optional .EDACMatchMode match_mode = 5 [default = k_EDACMatchMode_Invalid];
1192
+ optional .EDACGameMode game_mode = 6 [default = k_EDACGameMode_Invalid];
1193
+ optional .CMsgClientConnectionStarted.GameConstants game_constants = 7;
1194
+ optional .CMsgClientConnectionStarted.GameManager game_manager = 8;
1195
+ }
1196
+
1197
+ message CMsgClientConnectionComplete {
1198
+ }
1199
+
1200
+ message CMsgClientSetDebugNetBuffer {
1201
+ optional uint32 net_buffer_id = 1;
1202
+ optional string contents = 2;
1203
+ optional uint32 repeat = 3;
1204
+ optional bool force_full_send = 4;
1205
+ }
1206
+
1207
+ message CDACNetBuffer_Debug {
1208
+ optional string contents = 1;
1209
+ }
1210
+
1211
+ message CMsgGameReplayActionMarker {
1212
+ enum EActionType {
1213
+ k_eActionType_Placholder = 1;
1214
+ }
1215
+
1216
+ optional .CMsgGameReplayActionMarker.EActionType action = 1 [default = k_eActionType_Placholder];
1217
+ }
1218
+
1219
+ message CMsgModifierName {
1220
+ message Modifier {
1221
+ required uint32 modifier_id = 1;
1222
+ required string modifier_name = 2;
1223
+ }
1224
+
1225
+ repeated .CMsgModifierName.Modifier modifier_list = 1;
1226
+ }
1227
+
1228
+ message CMsgClientToServerChatMsg {
1229
+ optional uint32 message_id = 1;
1230
+ optional string custom_text = 2;
1231
+ optional .EInGameChatType chat_type = 3 [default = k_eInGameChatType_Global];
1232
+ optional uint32 board_spray_id = 4;
1233
+ optional float board_spray_x = 5;
1234
+ optional float board_spray_y = 6;
1235
+ optional uint32 sprayed_board_player_slot = 7;
1236
+ }
1237
+
1238
+ message CMsgServerToClientChatMsg {
1239
+ optional uint32 player_slot = 1;
1240
+ optional uint32 message_id = 2;
1241
+ optional string custom_text = 3;
1242
+ optional uint32 notification_id = 4;
1243
+ optional .EInGameChatType chat_type = 5 [default = k_eInGameChatType_Global];
1244
+ optional uint32 board_spray_id = 6;
1245
+ optional float board_spray_x = 7;
1246
+ optional float board_spray_y = 8;
1247
+ optional uint32 sprayed_board_player_slot = 9;
1248
+ }
1249
+
1250
+ message CMsgClientToServerClickMsg {
1251
+ optional .EClickType click_type = 1 [default = k_eClickType_Left];
1252
+ optional uint32 target_player_slot = 2;
1253
+ optional float click_x = 3;
1254
+ optional float click_y = 4;
1255
+ optional float click_z = 5;
1256
+ }
1257
+
1258
+ message CMsgServerToClientClickMsg {
1259
+ optional .EClickType click_type = 1 [default = k_eClickType_Left];
1260
+ optional uint32 source_player_slot = 2;
1261
+ optional uint32 target_player_slot = 3;
1262
+ optional float click_x = 4;
1263
+ optional float click_y = 5;
1264
+ optional float click_z = 6;
1265
+ }
1266
+
1267
+ message CMsgPlayerMapPropCommand {
1268
+ optional uint32 command = 1;
1269
+ optional uint32 player_slot = 2;
1270
+ optional uint32 prop_idx = 3;
1271
+ }
1272
+
1273
+ message CMsgClientToServerTeammateDuosMessage {
1274
+ optional uint32 teammate_slot = 1;
1275
+ optional .EDuosMessageType message_type = 2 [default = k_eDuosMessageType_None];
1276
+ optional .EDuosMessageTargetType target_type = 3 [default = k_eDuosMessageTargetType_None];
1277
+ optional uint32 target_id = 4;
1278
+ }
1279
+
1280
+ message CMsgServerToClientTeammateDuosMessage {
1281
+ optional uint32 teammate_slot = 1;
1282
+ optional .EDuosMessageType message_type = 2 [default = k_eDuosMessageType_None];
1283
+ optional .EDuosMessageTargetType target_type = 3 [default = k_eDuosMessageTargetType_None];
1284
+ optional uint32 target_id = 4;
1285
+ }
1286
+
1287
+ message CMsgClientToServerLoadShareCode {
1288
+ optional string share_code = 1;
1289
+ }
1290
+
1291
+ message CMsgClientToServerBoardBuddyCommand {
1292
+ optional uint32 command = 1;
1293
+ optional float pos_x = 2;
1294
+ optional float pos_y = 3;
1295
+ }
1296
+
1297
+ message CMsgClientToServerPuzzleLeaderboardCommand {
1298
+ optional uint32 leaderboard = 1;
1299
+ }
1300
+
1301
+ message CMsgRecordLocalBotStats {
1302
+ optional bytes serialized_msg = 1;
1303
+ }
1304
+
1305
+ message CMsgClientToServerUpvoteNotification {
1306
+ optional uint32 notification_id = 1;
1307
+ }
1308
+
1309
+ message CMsgServerToClientNotificationChanged {
1310
+ message UpvoteSubtype {
1311
+ optional uint32 item_id = 1;
1312
+ optional uint32 upvotes = 2;
1313
+ }
1314
+
1315
+ optional uint32 notification_id = 1;
1316
+ optional uint32 upvotes = 2;
1317
+ repeated .CMsgServerToClientNotificationChanged.UpvoteSubtype subtypes = 3;
1318
+ }
1319
+
1320
+ message CMsgClientToServerLocalPlayerInventory {
1321
+ message LoadoutItem {
1322
+ optional uint32 slot = 1;
1323
+ optional uint32 sub_slot = 2;
1324
+ optional uint32 def_index = 3;
1325
+ }
1326
+
1327
+ repeated .CMsgClientToServerLocalPlayerInventory.LoadoutItem player_loadout = 1;
1328
+ }
1329
+
1330
+ message CMsgGameStateIntegrationData {
1331
+ optional uint32 id = 1;
1332
+ optional .CMsgPublicPlayerState public_player_state = 2;
1333
+ optional .CMsgPrivatePlayerState private_player_state = 3;
1334
+ }
1335
+
1336
+ message CMsgGameStateIntegrationBlock {
1337
+ repeated .CMsgGameStateIntegrationData data = 1;
1338
+ optional uint32 id = 2;
1339
+ }
1340
+
1341
+ message CMsgGameStateIntegrationUpdate {
1342
+ repeated .CMsgGameStateIntegrationBlock block = 1;
1343
+ optional string auth = 2;
1344
+ }
1345
+
1346
+ message CMsgClientToServerInitData {
1347
+ optional .CMsgGameModifiers game_modifiers = 1;
1348
+ optional uint32 event_id = 2;
1349
+ optional bool developer_mode = 3;
1350
+ optional string load_save_file = 4;
1351
+ optional int32 local_mmr_level = 5 [default = -1];
1352
+ optional uint32 underlord = 6;
1353
+ optional uint32 local_global_leaderboard_rank = 7;
1354
+ optional bool offline_mode = 8;
1355
+ optional int32 bot_difficulty = 9 [default = 0];
1356
+ optional bool tutorial = 10;
1357
+ optional .EDACGameMode game_mode = 11 [default = k_EDACGameMode_Normal];
1358
+ optional .CMsgGameModeSettings game_mode_settings = 12;
1359
+ optional string feature_controls = 13;
1360
+ optional uint32 active_challenge_slot_id = 14;
1361
+ }
1362
+
1363
+ message CMsgClientAccountSyncStorageFile {
1364
+ optional uint32 version = 1;
1365
+ repeated uint32 ids = 2;
1366
+ repeated uint32 values = 3;
1367
+ }
1368
+
1369
+ message CMsgPlayerChallengeCompletePrediction {
1370
+ optional uint32 event_id = 1;
1371
+ optional uint32 slot_id = 2;
1372
+ optional uint32 challenge_id = 3;
1373
+ optional uint32 config_id = 4;
1374
+ optional uint32 initial_progress = 5;
1375
+ optional uint32 predicted_total = 6;
1376
+ }