crowdplaysdk 0.6.0 → 0.6.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/ios/wire.rb +1 -1
- package/llms.txt +0 -5
- package/package.json +1 -1
package/ios/wire.rb
CHANGED
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@@ -30,7 +30,7 @@ SDK_URL = 'https://github.com/symbiateam/crowdplaysdk'
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# D-103 the bridge calls 0.5.0 APIs, and npm 0.5.0 to 0.5.2 shipped with
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# this still at 0.4.0, which broke every install (D-121). publish_rn.sh now
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# compiles the bridge against exactly this release before publishing.
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-
SDK_VERSION = '0.5.
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+
SDK_VERSION = '0.5.3'
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BRIDGE_FILES = ['CrowdPlayRNModule.swift', 'CrowdPlayRNVideoView.swift', 'CrowdPlayReactNative.m'].freeze
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project_name = ARGV[0] or abort 'usage: ruby wire.rb <YourProjectName>'
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package/llms.txt
CHANGED
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@@ -141,11 +141,6 @@ BARE REACT NATIVE (no Expo):
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detail names its own fix. NOTE: on a fresh install the "permissions"
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check reports "not requested yet (NORMAL)"; iOS prompts at first join.
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That is not an integration bug; only a DENIED state needs action.
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144
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KNOWN ENGINE BUG: on engine 0.5.1 and 0.5.2 the "consent_terms" check
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145
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fails on every device (the engine's own hash bookkeeping, fixed in
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146
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engine 0.5.3 / crowdplaysdk 0.6.1). Nothing in your app causes it and
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147
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nothing in your app fixes it; the consent screen and the recorded
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consent are correct. Every other check in that run is valid.
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11. Hand off (REQUIRED final message): the Simulator has no camera or
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mic, so nothing is proven until the app runs on a real iPhone. Do
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not end with "the implementation is complete"; your FINAL message
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package/package.json
CHANGED
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@@ -1,6 +1,6 @@
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{
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"name": "crowdplaysdk",
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-
"version": "0.6.
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+
"version": "0.6.1",
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"description": "CrowdPlay lossless conversation capture for React Native (iOS). Studio-grade per-participant recording during live video calls, delivered to CrowdPlay automatically.",
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"main": "lib/index.js",
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"types": "lib/index.d.ts",
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