crowdplaysdk 0.2.3 → 0.2.4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +2 -0
- package/ios/wire.rb +7 -1
- package/llms.txt +3 -1
- package/package.json +2 -2
package/README.md
CHANGED
|
@@ -36,6 +36,7 @@ What the app is about — read carefully:
|
|
|
36
36
|
|
|
37
37
|
- npm install crowdplaysdk
|
|
38
38
|
- In ios/: pod install, then run
|
|
39
|
+
gem install xcodeproj --user-install # one-time
|
|
39
40
|
ruby node_modules/crowdplaysdk/ios/wire.rb <MyProjectName>
|
|
40
41
|
(adds the compiled CrowdPlay engine + bridge to the Xcode project)
|
|
41
42
|
- Info.plist: NSMicrophoneUsageDescription, NSCameraUsageDescription,
|
|
@@ -62,6 +63,7 @@ What the app is about — read carefully:
|
|
|
62
63
|
|
|
63
64
|
1. `npm install crowdplaysdk`
|
|
64
65
|
2. `cd ios && pod install`
|
|
66
|
+
(one-time: `gem install xcodeproj --user-install` — the wiring script needs it)
|
|
65
67
|
3. `ruby node_modules/crowdplaysdk/ios/wire.rb <YourProjectName>` —
|
|
66
68
|
idempotent; adds the CrowdPlaySDK Swift package (the compiled engine), copies
|
|
67
69
|
the three bridge files into your app target, and points the Swift
|
package/ios/wire.rb
CHANGED
|
@@ -12,7 +12,13 @@
|
|
|
12
12
|
# `gem install xcodeproj`).
|
|
13
13
|
|
|
14
14
|
require 'fileutils'
|
|
15
|
-
|
|
15
|
+
begin
|
|
16
|
+
require 'xcodeproj'
|
|
17
|
+
rescue LoadError
|
|
18
|
+
abort "wire.rb needs the xcodeproj gem (one-time install):\n\n" \
|
|
19
|
+
" gem install xcodeproj --user-install\n\n" \
|
|
20
|
+
"then re-run this script."
|
|
21
|
+
end
|
|
16
22
|
|
|
17
23
|
SDK_URL = 'https://github.com/symbiateam/crowdplaysdk'
|
|
18
24
|
SDK_VERSION = '0.2.3'
|
package/llms.txt
CHANGED
|
@@ -68,7 +68,9 @@ its video calls invisibly; recording is infrastructure, not identity:
|
|
|
68
68
|
|
|
69
69
|
1. npm install crowdplaysdk
|
|
70
70
|
2. cd ios && pod install (installs RN's own pods; CrowdPlay has none)
|
|
71
|
-
3.
|
|
71
|
+
3. gem install xcodeproj --user-install (one-time; wire.rb needs it
|
|
72
|
+
and says so itself if missing)
|
|
73
|
+
ruby node_modules/crowdplaysdk/ios/wire.rb <YourProjectName>
|
|
72
74
|
Idempotent. It: adds the CrowdPlaySDK binary Swift package to the Xcode
|
|
73
75
|
project, copies the three native bridge files into the app target,
|
|
74
76
|
creates/points the Swift bridging header at the React headers, and
|
package/package.json
CHANGED
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
{
|
|
2
2
|
"name": "crowdplaysdk",
|
|
3
|
-
"version": "0.2.
|
|
3
|
+
"version": "0.2.4",
|
|
4
4
|
"description": "CrowdPlay lossless conversation capture for React Native (iOS). Studio-grade per-participant recording during live video calls, delivered to CrowdPlay automatically.",
|
|
5
5
|
"main": "lib/index.js",
|
|
6
6
|
"types": "lib/index.d.ts",
|
|
@@ -20,7 +20,7 @@
|
|
|
20
20
|
"homepage": "https://github.com/symbiateam/crowdplaysdk",
|
|
21
21
|
"repository": {
|
|
22
22
|
"type": "git",
|
|
23
|
-
"url": "https://github.com/symbiateam/crowdplaysdk.git"
|
|
23
|
+
"url": "git+https://github.com/symbiateam/crowdplaysdk.git"
|
|
24
24
|
},
|
|
25
25
|
"keywords": [
|
|
26
26
|
"react-native",
|