cross-tab-worker-databus 0.21.7 → 0.21.8

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
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{"version":3,"file":"cluster.d.ts","sourceRoot":"","sources":["../../src/core/cluster.ts"],"names":[],"mappings":"AASA,OAAO,KAAK,EAAkB,kBAAkB,EAAe,MAAM,eAAe,CAAC;AASrF,OAAO,KAAK,EACV,0BAA0B,EAC1B,oBAAoB,EAGpB,mBAAmB,EACnB,YAAY,EAEZ,WAAW,EACX,YAAY,EAEb,MAAM,SAAS,CAAC;AAEjB,OAAO,EAIL,qBAAqB,EAItB,MAAM,oBAAoB,CAAC;AAK5B,0EAA0E;AAC1E,MAAM,WAAW,qBAAqB;IACpC,mFAAmF;IACnF,SAAS,EAAE,CACT,MAAM,EAAE,mBAAmB,EAC3B,KAAK,EAAE,MAAM,EACb,IAAI,CAAC,EAAE,OAAO,EACd,SAAS,CAAC,EAAE,MAAM,EAClB,SAAS,CAAC,EAAE,MAAM,KACf,IAAI,CAAC;IACV;;yEAEqE;IACrE,cAAc,CAAC,EAAE,CACf,KAAK,EAAE,MAAM,EACb,KAAK,EAAE,aAAa,CAAC;QAAE,IAAI,EAAE,OAAO,CAAC;QAAC,SAAS,CAAC,EAAE,MAAM,CAAC;QAAC,SAAS,CAAC,EAAE,MAAM,CAAA;KAAE,CAAC,KAC5E,IAAI,CAAC;IACV;;;2DAGuD;IACvD,yEAAyE;IACzE,gBAAgB,CAAC,EAAE,CAAC,OAAO,EAAE,OAAO,KAAK,IAAI,CAAC;IAC9C,OAAO,EAAE,CACP,SAAS,EAAE,MAAM,EACjB,OAAO,EAAE,OAAO,EAChB,cAAc,EAAE,MAAM,EACtB,WAAW,CAAC,EAAE,MAAM,KACjB,IAAI,CAAC;IACV,qDAAqD;IACrD,SAAS,CAAC,EAAE,MAAM,IAAI,CAAC;IACvB,oDAAoD;IACpD,QAAQ,CAAC,EAAE,MAAM,IAAI,CAAC;IACtB,qGAAqG;IACrG,YAAY,CAAC,EAAE,CAAC,KAAK,EAAE;QACrB,SAAS,EAAE,CAAC,OAAO,qBAAqB,CAAC,SAAS,GAAG,OAAO,qBAAqB,CAAC,eAAe,GAAG,OAAO,qBAAqB,CAAC,wBAAwB,CAAC,CAAC;QAC3J,KAAK,EAAE,MAAM,CAAC;KACf,KAAK,IAAI,CAAC;CACZ;AAED,MAAM,WAAW,oBAAoB;IACnC;gFAC4E;IAC5E,UAAU,EAAE,MAAM,CAAC;IACnB,0EAA0E;IAC1E,QAAQ,EAAE,qBAAqB,CAAC;IAChC,2EAA2E;IAC3E,WAAW,CAAC,EAAE,kBAAkB,CAAC;IACjC,4EAA4E;IAC5E,aAAa,CAAC,EAAE,MAAM,CAAC;IACvB,8EAA8E;IAC9E,KAAK,CAAC,EAAE,MAAM,CAAC;IACf,6EAA6E;IAC7E,QAAQ,CAAC,EAAE,MAAM,CAAC;IAClB,qFAAqF;IACrF,gBAAgB,CAAC,EAAE,MAAM,CAAC;IAC1B,2DAA2D;IAC3D,mBAAmB,CAAC,EAAE,MAAM,CAAC;IAC7B,iEAAiE;IACjE,WAAW,CAAC,EAAE,MAAM,CAAC;IACrB;sEACkE;IAClE,kBAAkB,CAAC,EAAE,MAAM,CAAC;IAC5B;;;kFAG8E;IAC9E,aAAa,CAAC,EAAE,oBAAoB,CAAC;CACtC;AAED,2EAA2E;AAC3E,MAAM,WAAW,qBAAqB;IACpC,eAAe,EAAE,MAAM,CAAC;IACxB,2FAA2F;IAC3F,oBAAoB,EAAE,MAAM,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAAC,CAAC;IACpD,WAAW,EAAE,OAAO,CAAC;IACrB,SAAS,EAAE,OAAO,CAAC;IACnB,aAAa,EAAE,YAAY,CAAC;IAC5B,OAAO,EAAE,YAAY,EAAE,CAAC;IACxB,qFAAqF;IACrF,MAAM,EAAE,KAAK,CAAC,WAAW,GAAG;QAAE,KAAK,EAAE,MAAM,GAAG,IAAI,CAAA;KAAE,CAAC,CAAC;IACtD,gBAAgB,EAAE,MAAM,EAAE,CAAC;IAC3B,cAAc,EAAE,MAAM,EAAE,CAAC;IACzB,0DAA0D;IAC1D,WAAW,EAAE,KAAK,CAAC;QAAE,QAAQ,EAAE,MAAM,CAAC;QAAC,KAAK,EAAE,MAAM,CAAA;KAAE,CAAC,CAAC;IACxD,eAAe,CAAC,EAAE;QAAE,IAAI,EAAE,MAAM,CAAC;QAAC,GAAG,EAAE,MAAM,CAAC;QAAC,IAAI,EAAE,MAAM,CAAC;QAAC,MAAM,EAAE,MAAM,CAAA;KAAE,CAAC;CAC/E;AAUD;;;;;;;;;;;;GAYG;AACH,qBAAa,oBAAoB;IAC/B,QAAQ,CAAC,KAAK,EAAE,MAAM,CAAC;IACvB,QAAQ,CAAC,QAAQ,EAAE,MAAM,CAAC;IAE1B,OAAO,CAAC,QAAQ,CAAC,WAAW,CAAqB;IACjD,OAAO,CAAC,QAAQ,CAAC,QAAQ,CAAwB;IACjD,OAAO,CAAC,OAAO,CAAqB;IACpC,OAAO,CAAC,QAAQ,CAAC,gBAAgB,CAAS;IAC1C,OAAO,CAAC,QAAQ,CAAC,mBAAmB,CAAS;IAC7C,OAAO,CAAC,QAAQ,CAAC,WAAW,CAAS;IACrC,OAAO,CAAC,QAAQ,CAAC,YAAY,CAAS;IACtC,OAAO,CAAC,QAAQ,CAAC,WAAW,CAAS;IACrC,OAAO,CAAC,QAAQ,CAAC,gBAAgB,CAAS;IAC1C,OAAO,CAAC,QAAQ,CAAC,WAAW,CAAS;IACrC,mFAAmF;IACnF,OAAO,CAAC,QAAQ,CAAC,aAAa,CAAmC;IACjE,gFAAgF;IAChF,OAAO,CAAC,gBAAgB,CAItB;IAEF,OAAO,CAAC,QAAQ,CAAC,gBAAgB,CAAqB;IAItD,OAAO,CAAC,QAAQ,CAAC,cAAc,CAA6B;IAC5D,OAAO,CAAC,QAAQ,CAAC,eAAe,CAA+D;IAC/F,OAAO,CAAC,QAAQ,CAAC,kBAAkB,CAAS;IAC5C,OAAO,CAAC,mBAAmB,CAAK;IAChC,OAAO,CAAC,qBAAqB,CAAK;IAClC,OAAO,CAAC,mBAAmB,CAAK;IAChC,OAAO,CAAC,sBAAsB,CAAuB;IACrD,OAAO,CAAC,oBAAoB;IAU5B,OAAO,CAAC,QAAQ,CAAC,oBAAoB,CAAoC;IAMzE,OAAO,CAAC,QAAQ,CAAC,WAAW,CAA6B;IACzD,OAAO,CAAC,OAAO,CAA+B;IAC9C,OAAO,CAAC,eAAe,CAAiB;IACxC,OAAO,CAAC,OAAO,CAAS;IACxB,OAAO,CAAC,SAAS,CAAS;IAC1B,OAAO,CAAC,kBAAkB,CAAS;IACnC;4EACwE;IACxE,OAAO,CAAC,mBAAmB,CAAK;IAChC,OAAO,CAAC,aAAa,CAAe;gBAExB,OAAO,EAAE,oBAAoB;IAsCzC,sFAAsF;IACtF,KAAK,IAAI,IAAI;IAiBb;;;;;;OAMG;IACH,IAAI,IAAI,IAAI;IAcZ;;;OAGG;IACH,OAAO,CAAC,QAAQ;IAgDhB;;;OAGG;IACH,OAAO,CAAC,KAAK;IAsDb,oEAAoE;IACpE,SAAS,CAAC,MAAM,EAAE,YAAY,GAAG,IAAI;IAMrC;;;;OAIG;IACH,SAAS,CAAC,KAAK,EAAE,MAAM,GAAG,OAAO;IA0BjC;;;OAGG;IACH,WAAW,CAAC,KAAK,EAAE,MAAM,GAAG,IAAI;IAOhC;;yEAEqE;IACrE,OAAO,CAAC,mBAAmB;IAa3B,qGAAqG;IACrG,OAAO,CAAC,qBAAqB;IAsC7B;;;;;OAKG;IACH,OAAO,CAAC,KAAK,EAAE,MAAM,EAAE,IAAI,EAAE,OAAO,EAAE,SAAS,CAAC,EAAE,MAAM,GAAG,OAAO;IAClE,OAAO,CAAC,KAAK,EAAE,MAAM,EAAE,IAAI,EAAE,OAAO,EAAE,QAAQ,CAAC,EAAE,0BAA0B,GAAG,OAAO;IAuCrF;;;;;;OAMG;IACH,YAAY,CACV,KAAK,EAAE,MAAM,EACb,KAAK,EAAE,aAAa,CAAC;QAAE,IAAI,EAAE,OAAO,CAAC;QAAC,SAAS,CAAC,EAAE,MAAM,CAAC;QAAC,SAAS,CAAC,EAAE,MAAM,CAAA;KAAE,CAAC,GAC9E,OAAO;IAgDV;sFACkF;IAClF,OAAO,CAAC,oBAAoB;IAmB5B,iEAAiE;IACjE,OAAO,CAAC,oBAAoB;IAa5B;6EACyE;IACzE,OAAO,CAAC,yBAAyB;IAYjC;;;mEAG+D;IAC/D,OAAO,CAAC,gBAAgB;IAIxB;;iFAE6E;IAC7E,cAAc,CAAC,SAAS,EAAE,MAAM,EAAE,OAAO,EAAE,OAAO,EAAE,WAAW,CAAC,EAAE,MAAM,GAAG,IAAI;IAS/E;2CACuC;IACvC,OAAO,CAAC,aAAa;IAMrB;;+DAE2D;IAC3D,OAAO,CAAC,gBAAgB;IAsBxB,UAAU,CAAC,KAAK,EAAE,MAAM,GAAG,OAAO;IAsBlC,4EAA4E;IAC5E,cAAc,IAAI,OAAO;IAIzB;8EAC0E;IAC1E,OAAO,CAAC,aAAa;IAMrB;kEAC8D;IAC9D,kBAAkB,CAAC,KAAK,EAAE,MAAM,GAAG,OAAO;IAQ1C,iEAAiE;IACjE,sBAAsB,IAAI;QAAE,KAAK,EAAE,MAAM,CAAC;QAAC,QAAQ,EAAE,MAAM,GAAG,IAAI,CAAA;KAAE;IAEpE,8EAA8E;IAC9E,WAAW,IAAI,qBAAqB;IAuBpC,OAAO,CAAC,QAAQ,CAAC,cAAc,CAAsB;IAErD,OAAO,CAAC,QAAQ,CAAC,cAAc,CAU7B;IAEF,OAAO,CAAC,QAAQ,CAAC,sBAAsB,CAQrC;IAEF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@@ -1 +1 @@
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1
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package/dist/index.js CHANGED
@@ -20,7 +20,7 @@ import {
20
20
  selectRebalanceTarget,
21
21
  selectWorkerBackend,
22
22
  topicMatchesPattern
23
- } from "./chunk-JQEKC5WW.js";
23
+ } from "./chunk-DBKAWZBG.js";
24
24
  import {
25
25
  DEFAULT_STORAGE_PREFIX,
26
26
  PRUNE_STRATEGY,
package/dist/index.js.map CHANGED
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "version": 3,
3
3
  "sources": ["../src/core/replay-persistence.ts", "../src/websocket.ts"],
4
- "sourcesContent": ["import type { DataBusMessage } from './types';\nimport { pruneReplayHistory } from './replay-pruning';\nimport { DEFAULT_STORAGE_PREFIX, PRUNE_STRATEGY } from '../utils/constants';\nimport { assertPositiveFiniteNumber, assertPositiveSafeInteger, assertPruneStrategy } from '../utils/validation';\n\n/** Optional persistence backend for replay history. */\nexport interface DataBusReplayPersistence<TData = unknown> {\n load(): Promise<ReadonlyArray<DataBusMessage<TData>>>;\n append(message: DataBusMessage<TData>): Promise<void>;\n /** Optional bulk append used to amortize IndexedDB transaction overhead. */\n appendBatch?(messages: ReadonlyArray<DataBusMessage<TData>>): Promise<void>;\n /** Remove all persisted replay history. */\n clear?(): Promise<void>;\n /** Remove persisted replay history for one exact topic. */\n clearTopic?(topic: string): Promise<void>;\n /** Remove persisted messages older than the given epoch-millisecond cutoff. */\n clearBefore?(timestamp: number): Promise<void>;\n}\n\nexport interface IndexedDbReplayPersistenceOptions {\n dbName?: string;\n maxPerTopic: number;\n pruneStrategy?: (typeof PRUNE_STRATEGY)[keyof typeof PRUNE_STRATEGY];\n retentionMs?: number;\n}\n\n/** Create a browser IndexedDB-backed replay store. */\nexport function createIndexedDbReplayPersistence<TData = unknown>(\n options: IndexedDbReplayPersistenceOptions\n): DataBusReplayPersistence<TData> {\n const indexedDb = globalThis.indexedDB;\n if (!indexedDb) throw new Error('IndexedDB is unavailable in this environment.');\n const dbName = options.dbName ?? DEFAULT_STORAGE_PREFIX;\n const storeName = 'replay';\n const maxPerTopic = options.maxPerTopic;\n const pruneStrategy = options.pruneStrategy ?? PRUNE_STRATEGY.COUNT;\n const retentionMs = options.retentionMs;\n assertPruneStrategy(pruneStrategy);\n if (retentionMs !== undefined) assertPositiveFiniteNumber(retentionMs, 'retentionMs');\n assertPositiveSafeInteger(maxPerTopic, 'maxPerTopic');\n let dbPromise: Promise<IDBDatabase> | null = null;\n const invalidate = (db: IDBDatabase): void => {\n if (dbPromise) {\n void dbPromise.then(current => {\n if (current === db) {\n current.close();\n dbPromise = null;\n }\n }, () => undefined);\n }\n };\n // IndexedDB transactions are atomic, but a read-modify-write append can\n // still lose updates when callers start several appends concurrently.\n // Serialize all mutations per adapter instance while keeping reads free.\n // Consecutive append/appendBatch entries are coalesced into a single\n // transaction at the head of the queue, so a burst spanning many microtask\n // flushes issues one transaction instead of one per flush. Ordering against\n // clears is preserved: coalescing only merges adjacent batch entries and\n // never reorders them relative to a clear.\n type QueuedMutation =\n | { kind: 'batch'; messages: ReadonlyArray<DataBusMessage<TData>> }\n | { kind: 'run'; run: () => Promise<void> };\n const pending: Array<{\n mutation: QueuedMutation;\n resolve: () => void;\n reject: (error: unknown) => void;\n }> = [];\n let draining = false;\n\n const drain = async (): Promise<void> => {\n if (draining) return;\n draining = true;\n try {\n // Let a burst of synchronous enqueues accumulate into `pending` before\n // the first coalescing pass, so a single flush cycle's batches merge\n // into one transaction instead of two.\n await Promise.resolve();\n while (pending.length > 0) {\n const head = pending[0]!.mutation;\n if (head.kind === 'batch') {\n // Merge every adjacent batch entry into one transaction.\n const merged: DataBusMessage<TData>[] = [];\n const entries: Array<{ resolve: () => void; reject: (error: unknown) => void }> = [];\n while (pending.length > 0) {\n const next = pending[0]!.mutation;\n if (next.kind !== 'batch') break;\n merged.push(...next.messages);\n entries.push({ resolve: pending[0]!.resolve, reject: pending[0]!.reject });\n pending.shift();\n }\n try {\n await appendTransaction(merged);\n for (const entry of entries) entry.resolve();\n } catch (error) {\n for (const entry of entries) entry.reject(error);\n }\n } else {\n const entry = pending.shift()!;\n try {\n await head.run();\n entry.resolve();\n } catch (error) {\n entry.reject(error);\n }\n }\n }\n } finally {\n draining = false;\n }\n };\n\n const enqueue = (mutation: QueuedMutation): Promise<void> =>\n new Promise<void>((resolve, reject) => {\n pending.push({ mutation, resolve, reject });\n void drain();\n });\n\n /** Read-modify-write one topic-batched append inside a single transaction. */\n const appendTransaction = (messages: ReadonlyArray<DataBusMessage<TData>>): Promise<void> =>\n (async () => {\n const db = await open();\n return new Promise<void>((resolve, reject) => {\n let transaction: IDBTransaction;\n try {\n transaction = db.transaction(storeName, 'readwrite');\n } catch (error) {\n invalidate(db);\n reject(error);\n return;\n }\n const store = transaction.objectStore(storeName);\n const grouped = new Map<string, DataBusMessage<TData>[]>();\n for (const message of messages) {\n grouped.set(message.topic, [...(grouped.get(message.topic) ?? []), message]);\n }\n let hasError = false;\n const fail = (error: unknown): void => {\n if (hasError) return;\n hasError = true;\n invalidate(db);\n reject(error);\n };\n for (const [topic, topicMessages] of grouped) {\n const request = store.get(topic);\n request.onsuccess = () => {\n if (hasError) return;\n const history = pruneReplayHistory(\n ((request.result?.messages ?? []) as DataBusMessage<TData>[]).concat(topicMessages),\n { maxPerTopic, pruneStrategy, retentionMs, now: Date.now() }\n );\n store.put({ topic, messages: history });\n };\n request.onerror = () => fail(request.error ?? new Error('Failed to read replay history.'));\n }\n transaction.oncomplete = () => {\n if (!hasError) resolve();\n };\n transaction.onerror = () => fail(transaction.error ?? new Error('Failed to persist replay history.'));\n // A connection loss can abort a transaction without first dispatching a\n // request error. Without this path, the serialized mutation queue would\n // stay blocked forever after the promise never settles.\n transaction.onabort = () => fail(transaction.error ?? new Error('Failed to persist replay history.'));\n });\n })();\n const open = (): Promise<IDBDatabase> => {\n if (dbPromise) return dbPromise;\n const pending = new Promise<IDBDatabase>((resolve, reject) => {\n const request = indexedDb.open(dbName, 1);\n request.onupgradeneeded = () => request.result.createObjectStore(storeName, { keyPath: 'topic' });\n request.onsuccess = () => {\n const db = request.result;\n // A schema upgrade in another tab invalidates this connection. Close\n // it and clear the cached promise so the next operation reopens a\n // usable connection instead of repeatedly targeting a dead database.\n db.onversionchange = () => {\n db.close();\n if (dbPromise) dbPromise = null;\n };\n resolve(db);\n };\n request.onerror = () => reject(request.error ?? new Error('Failed to open replay database.'));\n });\n dbPromise = pending;\n // Do not permanently cache a rejected open promise. IndexedDB can fail\n // transiently (quota, private-mode initialization, a closing connection,\n // or a browser shutdown); the next operation must be able to retry.\n void pending.catch(() => {\n if (dbPromise === pending) dbPromise = null;\n });\n return pending;\n };\n return {\n async load() {\n const db = await open();\n return new Promise((resolve, reject) => {\n let transaction: IDBTransaction;\n let request: IDBRequest;\n try {\n transaction = db.transaction(storeName, 'readonly');\n request = transaction.objectStore(storeName).getAll();\n } catch (error) {\n invalidate(db);\n reject(error);\n return;\n }\n let settled = false;\n const fail = (error: unknown): void => {\n if (settled) return;\n settled = true;\n invalidate(db);\n reject(error);\n };\n let records: Array<{ messages: DataBusMessage<TData>[] }> = [];\n request.onsuccess = () => {\n records = request.result as Array<{ messages: DataBusMessage<TData>[] }>;\n };\n request.onerror = () => fail(request.error ?? new Error('Failed to load replay history.'));\n transaction.oncomplete = () => {\n if (settled) return;\n settled = true;\n resolve(records.flatMap(record => record.messages));\n };\n transaction.onabort = () => fail(transaction.error ?? new Error('Failed to load replay history.'));\n });\n },\n append(message) {\n return enqueue({ kind: 'batch', messages: [message] });\n },\n appendBatch(messages) {\n if (messages.length === 0) return Promise.resolve();\n return enqueue({ kind: 'batch', messages });\n },\n clear() {\n return enqueue({\n kind: 'run',\n run: () => (async () => {\n const db = await open();\n return new Promise<void>((resolve, reject) => {\n let transaction: IDBTransaction;\n try { transaction = db.transaction(storeName, 'readwrite'); }\n catch (error) { invalidate(db); reject(error); return; }\n let settled = false;\n const fail = (error: unknown): void => {\n if (settled) return;\n settled = true;\n invalidate(db);\n reject(error);\n };\n transaction.objectStore(storeName).clear();\n transaction.oncomplete = () => { settled = true; resolve(); };\n transaction.onerror = () => fail(transaction.error ?? new Error('Failed to clear replay history.'));\n transaction.onabort = () => fail(transaction.error ?? new Error('Failed to clear replay history.'));\n });\n })()\n });\n },\n clearTopic(topic) {\n return enqueue({\n kind: 'run',\n run: () => (async () => {\n const db = await open();\n return new Promise<void>((resolve, reject) => {\n let transaction: IDBTransaction;\n try { transaction = db.transaction(storeName, 'readwrite'); }\n catch (error) { invalidate(db); reject(error); return; }\n let settled = false;\n const fail = (error: unknown): void => {\n if (settled) return;\n settled = true;\n invalidate(db);\n reject(error);\n };\n transaction.objectStore(storeName).delete(topic);\n transaction.oncomplete = () => { settled = true; resolve(); };\n transaction.onerror = () => fail(transaction.error ?? new Error('Failed to clear topic replay history.'));\n transaction.onabort = () => fail(transaction.error ?? new Error('Failed to clear topic replay history.'));\n });\n })()\n });\n },\n clearBefore(timestamp) {\n return enqueue({\n kind: 'run',\n run: () => (async () => {\n const db = await open();\n return new Promise<void>((resolve, reject) => {\n let transaction: IDBTransaction;\n try { transaction = db.transaction(storeName, 'readwrite'); }\n catch (error) { invalidate(db); reject(error); return; }\n let settled = false;\n const fail = (error: unknown): void => {\n if (settled) return;\n settled = true;\n invalidate(db);\n reject(error);\n };\n const store = transaction.objectStore(storeName);\n const request = store.getAll();\n request.onsuccess = () => {\n for (const record of request.result as Array<{ topic: string; messages: DataBusMessage<TData>[] }>) {\n const messages = record.messages.filter(message => message.timestamp === undefined || message.timestamp >= timestamp);\n if (messages.length === 0) store.delete(record.topic);\n else if (messages.length !== record.messages.length) store.put({ topic: record.topic, messages });\n }\n };\n request.onerror = () => fail(request.error ?? new Error('Failed to read replay history.'));\n transaction.oncomplete = () => { settled = true; resolve(); };\n transaction.onerror = () => fail(transaction.error ?? new Error('Failed to prune replay history.'));\n transaction.onabort = () => fail(transaction.error ?? new Error('Failed to prune replay history.'));\n });\n })()\n });\n }\n };\n}\n", "/**\n * WebSocketTransport \u2014 a dependency-free transport over a plain WebSocket.\n *\n * Validates the `DataBusTransport` abstraction with a second, minimal backend:\n * any WebSocket server that speaks the tiny JSON protocol below can back the\n * same cross-tab clustering stack (owner dedup, sticky routes, EVENT fan-out)\n * that the Centrifuge backend uses.\n *\n * Wire protocol (JSON text frames):\n * - client \u2192 server: `{\"op\":\"subscribe\"|\"unsubscribe\"|\"publish\",\"topic\":...,\"data\":...}`\n * - client \u2192 server (batched): `{\"op\":\"publishBatch\",\"topic\":...,\"items\":[{data,...}]}`\n * - server \u2192 client: `{\"topic\":...,\"data\":...}` for publications; anything\n * without a string `topic` field is ignored (forward-compatible).\n */\nimport { CrossTabDataBus } from './core/data-bus';\nimport { parseDataBusPublication } from './core/publication';\nimport type { CrossTabDataBusOptions } from './core/data-bus';\nimport { WS_OP, WORKER_STATUS } from './utils/constants';\nimport type {\n DataBusTransport,\n DataBusTransportHandlers,\n DataBusPublishOptions,\n DataBusPublicationItem,\n DataBusMessage,\n MaybePromise,\n WorkerStatus\n} from './core/types';\n\n/** Minimal WebSocket surface used by the transport. Matches the browser\n * `WebSocket` subset the transport touches; injectable for tests and runtimes. */\nexport interface WebSocketLike {\n /** Current connection state; 1 (OPEN) means frames may be sent. */\n readonly readyState?: number;\n send(data: string | ArrayBuffer): void;\n close(code?: number, reason?: string): void;\n onopen: (() => void) | null;\n onclose: (() => void) | null;\n onerror: (() => void) | null;\n onmessage: ((event: { data: unknown }) => void) | null;\n}\n\n/** Connection configuration for {@link WebSocketTransport}. */\nexport interface WebSocketDataBusConfig {\n /** WebSocket endpoint, e.g. `wss://example.test/ws`. */\n url: string;\n /** Subprotocol(s) passed to the WebSocket handshake. */\n protocols?: string | string[];\n /** Custom socket factory. Defaults to the global `WebSocket`; injectable\n * for tests and non-browser runtimes. */\n webSocketFactory?: (url: string, protocols?: string | string[]) => WebSocketLike;\n /** Milliseconds to wait for the handshake before reporting `error` and\n * failing the start. Defaults to 30000 ms; pass\n * `0` or `Infinity` to wait indefinitely. The timeout exists because\n * `start()` resolves on connect, so a socket that never opens and never\n * errors would otherwise leave the DataBus start gate (and every operation\n * queued behind it) pending forever. */\n connectTimeoutMs?: number;\n}\n\n/** Options for creating a fully-configured CrossTabDataBus with a WebSocket transport. */\nexport interface CreateWebSocketDataBusOptions<TData = unknown>\n extends Omit<\n CrossTabDataBusOptions<WebSocketDataBusConfig, TData>,\n 'autoStart' | 'clusterKey' | 'initialConfig' | 'transport'\n > {\n /** WebSocket connection configuration. */\n connection: WebSocketDataBusConfig;\n /** Cluster key for cross-tab coordination. Defaults to the connection URL. */\n clusterKey?: string;\n}\n\n/** Default handshake budget. A socket that never opens and never fires\n * error/close would otherwise keep a started transport stuck in `connecting`\n * forever, with every queued operation parked behind an unsettled `start()`. */\nconst DEFAULT_CONNECT_TIMEOUT_MS = 30_000;\n\nconst WS_OPEN = 1;\n\n/** Transport that talks a minimal JSON protocol over a plain WebSocket.\n * Connection lifecycle maps directly to the DataBus status vocabulary:\n * open \u2192 `connected`, close \u2192 `disconnected`, error \u2192 `error` (which the\n * DataBus treats as its auto-recovery trigger). The transport holds no\n * reconnection logic of its own \u2014 reopening is the DataBus's job. */\nexport class WebSocketTransport<TData = unknown>\n implements DataBusTransport<WebSocketDataBusConfig, TData>\n{\n readonly diagnosticsName = 'websocket';\n readonly diagnosticsBackend = 'native-websocket';\n private socket: WebSocketLike | null = null;\n private socketActive = false;\n private handlers: DataBusTransportHandlers<TData> | null = null;\n private readonly subscribedTopics = new Set<string>();\n // Handshake gate for the current start(). Resolves once the socket opens,\n // rejects when the attempt fails, so the DataBus start Promise \u2014 and every\n // operation parked behind it \u2014 settles at the real connection boundary.\n private connectPromise: Promise<void> | null = null;\n private connectResolve: (() => void) | null = null;\n private connectReject: ((error: unknown) => void) | null = null;\n private connectTimer: ReturnType<typeof setTimeout> | null = null;\n\n constructor(private readonly connection: WebSocketDataBusConfig) {}\n\n /** Open the WebSocket and wire lifecycle listeners. Resolves once the\n * handshake completes and rejects when the attempt fails, matching the\n * `DataBusTransport.start` contract (\"resolves on connect or rejects on\n * failure\"). A factory failure is reported through `onStatus('error')` so\n * the DataBus can recover. */\n start(config: WebSocketDataBusConfig, handlers: DataBusTransportHandlers<TData>): MaybePromise<void> {\n if (this.socket && this.socketActive) {\n // Reuse the live socket instead of orphaning it. While the first\n // attempt is still connecting, share its handshake gate so a duplicate\n // start() cannot report readiness before the socket is usable.\n return this.connectPromise ?? undefined;\n }\n // A failed or closed socket is one-shot; retain its object only long\n // enough for a transparent same-object reopen to fire, but replace it\n // whenever start() is called again. Clearing the reference here also\n // makes every late callback from the old socket a no-op.\n this.socket = null;\n this.socketActive = false;\n this.handlers = handlers;\n // The factory may live on the constructor connection (createWebSocketDataBus\n // path) or on the runtime config (direct transport use) \u2014 accept both.\n const factory = config.webSocketFactory ?? this.connection.webSocketFactory ?? defaultWebSocketFactory;\n const protocols = config.protocols ?? this.connection.protocols;\n let socket: WebSocketLike;\n try {\n socket = factory(config.url, protocols);\n } catch (error) {\n handlers.onStatus(WORKER_STATUS.ERROR);\n handlers.onError(error);\n return;\n }\n const opening = new Promise<void>((resolve, reject) => {\n this.connectResolve = resolve;\n this.connectReject = reject;\n // Per-attempt handshake state. A socket that opens, then closes and\n // re-opens in place (a protocol-level recovery) may reuse the same\n // attempt; a timeout or a close/error before the first open permanently\n // invalidates it so a late onopen cannot report readiness.\n let handshakeCompleted = false;\n let handshakeFailed = false;\n const timeoutMs =\n config.connectTimeoutMs ?? this.connection.connectTimeoutMs ?? DEFAULT_CONNECT_TIMEOUT_MS;\n if (Number.isFinite(timeoutMs) && timeoutMs > 0) {\n this.connectTimer = setTimeout(() => {\n // The `handshakeCompleted` term cannot be reached today: `onopen`\n // cancels this timer directly and again through `settleConnect()`, so a\n // completed attempt has no live timer left to fire. Measured \u2014 deleting\n // only that term leaves all 880 tests green, while deleting it *and*\n // both cancels makes the transport report a phantom\n // `onStatus('error')` and abort a socket that had already connected.\n // The term stays because that is the asymmetric cost, and because\n // tests/websocket.test.ts's 'never lets the connect timer tear down a\n // handshake that already completed' now holds the pair.\n if (this.socket !== socket || this.handlers !== handlers || handshakeCompleted) return;\n handshakeFailed = true;\n this.connectTimer = null;\n this.socketActive = false;\n const error = new Error(`WebSocket did not open within ${timeoutMs}ms.`);\n handlers.onStatus(WORKER_STATUS.ERROR);\n handlers.onError(error);\n this.failConnect(error);\n // Abort the half-open handshake so the timed-out attempt cannot\n // linger in CONNECTING or deliver a late onopen.\n this.abortSocket(socket);\n }, timeoutMs);\n }\n socket.onopen = () => {\n if (this.socket !== socket || this.handlers !== handlers || handshakeFailed) return;\n this.socketActive = true;\n this.clearConnectTimer();\n // Re-assert every topic so a reopened socket (recovery path) restores\n // the server-side subscriptions without DataBus involvement.\n for (const topic of this.subscribedTopics) {\n this.sendFrame({ op: WS_OP.SUBSCRIBE, topic });\n }\n handlers.onStatus(WORKER_STATUS.CONNECTED);\n if (!handshakeCompleted) {\n handshakeCompleted = true;\n this.settleConnect();\n }\n };\n socket.onclose = () => {\n if (this.socket !== socket || this.handlers !== handlers || !this.socketActive) return;\n this.socketActive = false;\n handlers.onStatus(WORKER_STATUS.DISCONNECTED);\n if (!handshakeCompleted) {\n handshakeFailed = true;\n this.failConnect(new Error('WebSocket closed before the handshake completed.'));\n }\n };\n socket.onerror = () => {\n if (this.socket !== socket || this.handlers !== handlers || !this.socketActive) return;\n this.socketActive = false;\n handlers.onStatus(WORKER_STATUS.ERROR);\n if (!handshakeCompleted) {\n handshakeFailed = true;\n this.failConnect(new Error('WebSocket failed to open.'));\n }\n // `error` is not guaranteed to be followed by `close` (especially for\n // injected WebSocket implementations). Abort here so DataBus recovery\n // cannot orphan a socket that this transport has already marked dead.\n this.abortSocket(socket);\n };\n socket.onmessage = event => {\n if (this.socket === socket && this.handlers === handlers && this.socketActive) {\n void this.handleMessage(event.data);\n }\n };\n this.socket = socket;\n this.socketActive = true;\n });\n this.connectPromise = opening;\n return opening;\n }\n\n /** Idempotent: re-subscribing an active topic re-sends the frame but does\n * not duplicate the local tracking entry. */\n subscribe(topic: string): MaybePromise<void> {\n this.subscribedTopics.add(topic);\n this.sendFrame({ op: WS_OP.SUBSCRIBE, topic });\n }\n\n /** Idempotent: unsubscribing an unknown topic is a no-op. */\n unsubscribe(topic: string): MaybePromise<void> {\n this.subscribedTopics.delete(topic);\n this.sendFrame({ op: WS_OP.UNSUBSCRIBE, topic });\n }\n\n /** Publish `data` to `topic` as a JSON frame. Requires an open socket. */\n publish(topic: string, data: unknown, options?: DataBusPublishOptions): MaybePromise<void> {\n if (data instanceof ArrayBuffer) {\n this.sendBinaryFrame(topic, data, options?.messageId, options?.timestamp);\n return;\n }\n this.sendFrame({\n op: WS_OP.PUBLISH,\n topic,\n data,\n ...(options?.messageId === undefined ? {} : { messageId: options.messageId }),\n ...(options?.timestamp === undefined ? {} : { timestamp: options.timestamp })\n });\n }\n\n /** Publish many items for one topic as a single wire frame. One-item\n * batches delegate to `publish` so the legacy single-publication frame\n * shape (including binary framing) is preserved. */\n publishBatch(topic: string, items: ReadonlyArray<DataBusPublicationItem>): MaybePromise<void> {\n if (items.length === 0) return;\n if (items.length === 1) {\n const single = items[0]!;\n return this.publish(topic, single.data, {\n ...(single.messageId === undefined ? {} : { messageId: single.messageId }),\n ...(single.timestamp === undefined ? {} : { timestamp: single.timestamp })\n });\n }\n if (this.socket?.readyState !== WS_OPEN) {\n this.handlers?.onError(new Error('WebSocket is not open; dropped \"publishBatch\" frame.'));\n return;\n }\n // Binary payloads are embedded as byte arrays so the whole batch stays in\n // one JSON frame; the server re-fans them out as individual publications.\n this.socket.send(JSON.stringify({\n op: WS_OP.PUBLISH_BATCH,\n topic,\n items: items.map(item => ({\n data: item.data instanceof ArrayBuffer ? Array.from(new Uint8Array(item.data)) : item.data,\n ...(item.messageId === undefined ? {} : { messageId: item.messageId }),\n ...(item.timestamp === undefined ? {} : { timestamp: item.timestamp })\n }))\n }));\n }\n\n /** Close the socket and drop all state. Safe to call multiple times. */\n stop(): MaybePromise<void> {\n const socket = this.socket;\n const shouldClose = this.socketActive;\n this.socket = null;\n this.socketActive = false;\n this.handlers = null;\n this.subscribedTopics.clear();\n // Settle an in-flight handshake gate: a DataBus stop() awaits the start\n // Promise, so leaving it pending would hang teardown. Resolving (rather\n // than rejecting) keeps an intentional stop from surfacing as an error.\n this.settleConnect();\n this.connectPromise = null;\n if (shouldClose) socket?.close();\n }\n\n /** Resolve the in-flight handshake gate. Idempotent: once the socket has\n * opened (or a newer attempt replaced it) later calls are no-ops. */\n private settleConnect(): void {\n this.clearConnectTimer();\n const resolve = this.connectResolve;\n this.connectResolve = null;\n this.connectReject = null;\n resolve?.();\n }\n\n /** Reject the in-flight handshake gate. Idempotent on the same terms as\n * {@link settleConnect}. */\n private failConnect(error: unknown): void {\n this.clearConnectTimer();\n const reject = this.connectReject;\n this.connectResolve = null;\n this.connectReject = null;\n reject?.(error);\n }\n\n /** Best-effort close for a socket that can no longer carry transport data.\n * The error that invalidated it has already been reported by the caller. */\n private abortSocket(socket: WebSocketLike): void {\n try {\n socket.close();\n } catch {\n // Some injected implementations throw when close races a failed\n // handshake. The original failure remains the actionable error.\n }\n }\n\n private clearConnectTimer(): void {\n if (this.connectTimer !== null) {\n clearTimeout(this.connectTimer);\n this.connectTimer = null;\n }\n }\n\n /** Send one JSON frame. Frames are dropped with an `onError` report when\n * the socket is not open \u2014 subscribe frames are re-sent on open, so the\n * only real loss is a publish during a disconnect window. */\n private sendFrame(payload: { op: string; topic: string; data?: unknown; messageId?: string; timestamp?: number }): void {\n if (this.socket?.readyState !== WS_OPEN) {\n this.handlers?.onError(new Error(`WebSocket is not open; dropped \"${payload.op}\" frame.`));\n return;\n }\n this.socket.send(JSON.stringify(payload));\n }\n\n private sendBinaryFrame(topic: string, data: ArrayBuffer, messageId?: string, timestamp?: number): void {\n if (messageId !== undefined || timestamp !== undefined) {\n // Binary frames retain their compact legacy shape; metadata is sent as a\n // JSON envelope so IDs are never silently lost.\n this.sendFrame({\n op: WS_OP.PUBLISH,\n topic,\n data: Array.from(new Uint8Array(data)),\n ...(messageId === undefined ? {} : { messageId }),\n ...(timestamp === undefined ? {} : { timestamp })\n });\n return;\n }\n if (this.socket?.readyState !== WS_OPEN) {\n this.handlers?.onError(new Error('WebSocket is not open; dropped \"publish\" frame.'));\n return;\n }\n const topicBytes = new TextEncoder().encode(topic);\n if (topicBytes.length > 0xffff) {\n this.handlers?.onError(new Error('WebSocket topic is too long for a binary frame.'));\n return;\n }\n const frame = new Uint8Array(3 + topicBytes.length + data.byteLength);\n frame[0] = 0xc7;\n new DataView(frame.buffer).setUint16(1, topicBytes.length);\n frame.set(topicBytes, 3);\n frame.set(new Uint8Array(data), 3 + topicBytes.length);\n this.socket.send(frame.buffer);\n }\n\n /** Parse a server frame. Only objects carrying a string `topic` are\n * publications; malformed JSON and unknown shapes are ignored so a chatty\n * server cannot crash the message path. */\n private async handleMessage(raw: unknown): Promise<void> {\n // Browser WebSockets may deliver binary frames as Blob unless\n // `binaryType = 'arraybuffer'` is explicitly configured by the host.\n // Normalize Blob asynchronously and reuse the exact ArrayBuffer parser.\n if (typeof Blob !== 'undefined' && raw instanceof Blob) {\n // Blob conversion is asynchronous. Capture the socket/handler pair so a\n // stop/start that replaces the connection while arrayBuffer() is pending\n // cannot let the stale frame leak into the new connection's handlers.\n const socket = this.socket;\n const handlers = this.handlers;\n try {\n const buffer = await raw.arrayBuffer();\n if (this.socket !== socket || this.handlers !== handlers || !this.socketActive) return;\n await this.handleMessage(buffer);\n } catch (error) {\n if (this.socket === socket && this.handlers === handlers && this.socketActive) {\n this.handlers?.onError(error);\n }\n }\n return;\n }\n let parsed: unknown;\n if (raw instanceof ArrayBuffer) {\n const bytes = new Uint8Array(raw);\n if (bytes[0] !== 0xc7 || bytes.length < 3) return;\n const topicLength = new DataView(raw).getUint16(1);\n if (bytes.length < 3 + topicLength) return;\n const topic = new TextDecoder().decode(bytes.subarray(3, 3 + topicLength));\n const data = bytes.slice(3 + topicLength).buffer;\n this.handlers?.onMessage({ topic, data: data as TData });\n return;\n }\n if (typeof raw !== 'string') return;\n try {\n parsed = JSON.parse(raw);\n } catch {\n this.handlers?.onError(new Error('WebSocket server sent a non-JSON frame.'));\n return;\n }\n if (!parsed || typeof parsed !== 'object') return;\n const publication = parseDataBusPublication<TData>(parsed);\n if (publication) this.handlers?.onMessage(publication as DataBusMessage<TData>);\n }\n}\n\n/** Resolve the platform WebSocket, or null in runtimes without one (SSR/Node). */\nfunction defaultWebSocketFactory(url: string, protocols?: string | string[]): WebSocketLike {\n if (typeof WebSocket === 'undefined') {\n throw new Error('WebSocketTransport requires a WebSocket implementation.');\n }\n return new WebSocket(url, protocols) as unknown as WebSocketLike;\n}\n\n/** Create a CrossTabDataBus backed by a plain WebSocket transport.\n * Cross-tab clustering (owner dedup, sticky routes, failover) works identically\n * to the Centrifuge backend \u2014 only the transport I/O differs. */\nexport function createWebSocketDataBus<TData = unknown>(\n options: CreateWebSocketDataBusOptions<TData>\n): CrossTabDataBus<WebSocketDataBusConfig, TData> {\n const { clusterKey, connection, ...dataBusOptions } = options;\n return new CrossTabDataBus({\n ...dataBusOptions,\n autoStart: true,\n clusterKey: clusterKey ?? connection.url,\n initialConfig: connection,\n transport: new WebSocketTransport<TData>(connection)\n });\n}\n\n/** Re-export for convenience: the status type used by the transport. */\nexport type { WorkerStatus };\n"],
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4
+ "sourcesContent": ["import type { DataBusMessage } from './types';\nimport { pruneReplayHistory } from './replay-pruning';\nimport { DEFAULT_STORAGE_PREFIX, PRUNE_STRATEGY } from '../utils/constants';\nimport { assertPositiveFiniteNumber, assertPositiveSafeInteger, assertPruneStrategy } from '../utils/validation';\n\n/** Optional persistence backend for replay history. */\nexport interface DataBusReplayPersistence<TData = unknown> {\n load(): Promise<ReadonlyArray<DataBusMessage<TData>>>;\n append(message: DataBusMessage<TData>): Promise<void>;\n /** Optional bulk append used to amortize IndexedDB transaction overhead. */\n appendBatch?(messages: ReadonlyArray<DataBusMessage<TData>>): Promise<void>;\n /** Remove all persisted replay history. */\n clear?(): Promise<void>;\n /** Remove persisted replay history for one exact topic. */\n clearTopic?(topic: string): Promise<void>;\n /** Remove persisted messages older than the given epoch-millisecond cutoff. */\n clearBefore?(timestamp: number): Promise<void>;\n}\n\nexport interface IndexedDbReplayPersistenceOptions {\n dbName?: string;\n maxPerTopic: number;\n pruneStrategy?: (typeof PRUNE_STRATEGY)[keyof typeof PRUNE_STRATEGY];\n retentionMs?: number;\n}\n\n/** Create a browser IndexedDB-backed replay store. */\nexport function createIndexedDbReplayPersistence<TData = unknown>(\n options: IndexedDbReplayPersistenceOptions\n): DataBusReplayPersistence<TData> {\n const indexedDb = globalThis.indexedDB;\n if (!indexedDb) throw new Error('IndexedDB is unavailable in this environment.');\n const dbName = options.dbName ?? DEFAULT_STORAGE_PREFIX;\n const storeName = 'replay';\n const maxPerTopic = options.maxPerTopic;\n const pruneStrategy = options.pruneStrategy ?? PRUNE_STRATEGY.COUNT;\n const retentionMs = options.retentionMs;\n assertPruneStrategy(pruneStrategy);\n if (retentionMs !== undefined) assertPositiveFiniteNumber(retentionMs, 'retentionMs');\n assertPositiveSafeInteger(maxPerTopic, 'maxPerTopic');\n let dbPromise: Promise<IDBDatabase> | null = null;\n const invalidate = (db: IDBDatabase): void => {\n if (dbPromise) {\n // The rejection arm is what keeps this total: `invalidate` can chain onto a\n // *replacement* open that is still in flight, and `.then(current => \u2026)`\n // alone would derive a rejected promise nobody observes, turning that\n // open's failure into an unhandled rejection on top of the caller's. No\n // test reaches it \u2014 it needs a scheduled failure racing a rejecting reopen\n // \u2014 and it is not the `open()` catch below, which is registered on the\n // promise it guards and only clears the cache.\n void dbPromise.then(current => {\n if (current === db) {\n current.close();\n dbPromise = null;\n }\n }, () => undefined);\n }\n };\n // IndexedDB transactions are atomic, but a read-modify-write append can\n // still lose updates when callers start several appends concurrently.\n // Serialize all mutations per adapter instance while keeping reads free.\n // Consecutive append/appendBatch entries are coalesced into a single\n // transaction at the head of the queue, so a burst spanning many microtask\n // flushes issues one transaction instead of one per flush. 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IndexedDB can fail\n // transiently (quota, private-mode initialization, a closing connection,\n // or a browser shutdown); the next operation must be able to retry.\n void pending.catch(() => {\n if (dbPromise === pending) dbPromise = null;\n });\n return pending;\n };\n return {\n async load() {\n const db = await open();\n return new Promise((resolve, reject) => {\n let transaction: IDBTransaction;\n let request: IDBRequest;\n try {\n transaction = db.transaction(storeName, 'readonly');\n request = transaction.objectStore(storeName).getAll();\n } catch (error) {\n invalidate(db);\n reject(error);\n return;\n }\n // One-shot settlement, the same latch in all four `invalidate`+`reject`\n // closures here. Entering it twice is reachable \u2014 one aborting\n // transaction dispatches `error` and then `abort` \u2014 but measured\n // harmless: `reject` on a settled promise is a no-op, and the extra\n // `invalidate` cannot see a replaced cache because both signals are\n // dispatched inside one microtask batch, so their callbacks run before\n // the serialized queue reopens. Deleting all four latches leaves the\n // suite green and the connection count unchanged; they stay because that\n // proof rests on dispatch timing outside this file. The stale-signal case\n // that is inside this file is pinned by tests/replay-persistence.test.ts's\n // 'keeps the connection a later operation reopened when an older signal\n // lands late'.\n let settled = false;\n const fail = (error: unknown): void => {\n if (settled) return;\n settled = true;\n invalidate(db);\n reject(error);\n };\n let records: Array<{ messages: DataBusMessage<TData>[] }> = [];\n request.onsuccess = () => {\n records = request.result as Array<{ messages: DataBusMessage<TData>[] }>;\n };\n request.onerror = () => fail(request.error ?? new Error('Failed to load replay history.'));\n transaction.oncomplete = () => {\n if (settled) return;\n settled = true;\n resolve(records.flatMap(record => record.messages));\n };\n transaction.onabort = () => fail(transaction.error ?? new Error('Failed to load replay history.'));\n });\n },\n append(message) {\n return enqueue({ kind: 'batch', messages: [message] });\n },\n appendBatch(messages) {\n if (messages.length === 0) return Promise.resolve();\n return enqueue({ kind: 'batch', messages });\n },\n clear() {\n return enqueue({\n kind: 'run',\n run: () => (async () => {\n const db = await open();\n return new Promise<void>((resolve, reject) => {\n let transaction: IDBTransaction;\n try { transaction = db.transaction(storeName, 'readwrite'); }\n catch (error) { invalidate(db); reject(error); return; }\n let settled = false;\n const fail = (error: unknown): void => {\n if (settled) return;\n settled = true;\n invalidate(db);\n reject(error);\n };\n transaction.objectStore(storeName).clear();\n transaction.oncomplete = () => { settled = true; resolve(); };\n transaction.onerror = () => fail(transaction.error ?? new Error('Failed to clear replay history.'));\n transaction.onabort = () => fail(transaction.error ?? new Error('Failed to clear replay history.'));\n });\n })()\n });\n },\n clearTopic(topic) {\n return enqueue({\n kind: 'run',\n run: () => (async () => {\n const db = await open();\n return new Promise<void>((resolve, reject) => {\n let transaction: IDBTransaction;\n try { transaction = db.transaction(storeName, 'readwrite'); }\n catch (error) { invalidate(db); reject(error); return; }\n let settled = false;\n const fail = (error: unknown): void => {\n if (settled) return;\n settled = true;\n invalidate(db);\n reject(error);\n };\n transaction.objectStore(storeName).delete(topic);\n transaction.oncomplete = () => { settled = true; resolve(); };\n transaction.onerror = () => fail(transaction.error ?? new Error('Failed to clear topic replay history.'));\n transaction.onabort = () => fail(transaction.error ?? new Error('Failed to clear topic replay history.'));\n });\n })()\n });\n },\n clearBefore(timestamp) {\n return enqueue({\n kind: 'run',\n run: () => (async () => {\n const db = await open();\n return new Promise<void>((resolve, reject) => {\n let transaction: IDBTransaction;\n try { transaction = db.transaction(storeName, 'readwrite'); }\n catch (error) { invalidate(db); reject(error); return; }\n let settled = false;\n const fail = (error: unknown): void => {\n if (settled) return;\n settled = true;\n invalidate(db);\n reject(error);\n };\n const store = transaction.objectStore(storeName);\n const request = store.getAll();\n request.onsuccess = () => {\n for (const record of request.result as Array<{ topic: string; messages: DataBusMessage<TData>[] }>) {\n const messages = record.messages.filter(message => message.timestamp === undefined || message.timestamp >= timestamp);\n if (messages.length === 0) store.delete(record.topic);\n else if (messages.length !== record.messages.length) store.put({ topic: record.topic, messages });\n }\n };\n request.onerror = () => fail(request.error ?? new Error('Failed to read replay history.'));\n transaction.oncomplete = () => { settled = true; resolve(); };\n transaction.onerror = () => fail(transaction.error ?? new Error('Failed to prune replay history.'));\n transaction.onabort = () => fail(transaction.error ?? new Error('Failed to prune replay history.'));\n });\n })()\n });\n }\n };\n}\n", "/**\n * WebSocketTransport \u2014 a dependency-free transport over a plain WebSocket.\n *\n * Validates the `DataBusTransport` abstraction with a second, minimal backend:\n * any WebSocket server that speaks the tiny JSON protocol below can back the\n * same cross-tab clustering stack (owner dedup, sticky routes, EVENT fan-out)\n * that the Centrifuge backend uses.\n *\n * Wire protocol (JSON text frames):\n * - client \u2192 server: `{\"op\":\"subscribe\"|\"unsubscribe\"|\"publish\",\"topic\":...,\"data\":...}`\n * - client \u2192 server (batched): `{\"op\":\"publishBatch\",\"topic\":...,\"items\":[{data,...}]}`\n * - server \u2192 client: `{\"topic\":...,\"data\":...}` for publications; anything\n * without a string `topic` field is ignored (forward-compatible).\n */\nimport { CrossTabDataBus } from './core/data-bus';\nimport { parseDataBusPublication } from './core/publication';\nimport type { CrossTabDataBusOptions } from './core/data-bus';\nimport { WS_OP, WORKER_STATUS } from './utils/constants';\nimport type {\n DataBusTransport,\n DataBusTransportHandlers,\n DataBusPublishOptions,\n DataBusPublicationItem,\n DataBusMessage,\n MaybePromise,\n WorkerStatus\n} from './core/types';\n\n/** Minimal WebSocket surface used by the transport. Matches the browser\n * `WebSocket` subset the transport touches; injectable for tests and runtimes. */\nexport interface WebSocketLike {\n /** Current connection state; 1 (OPEN) means frames may be sent. */\n readonly readyState?: number;\n send(data: string | ArrayBuffer): void;\n close(code?: number, reason?: string): void;\n onopen: (() => void) | null;\n onclose: (() => void) | null;\n onerror: (() => void) | null;\n onmessage: ((event: { data: unknown }) => void) | null;\n}\n\n/** Connection configuration for {@link WebSocketTransport}. */\nexport interface WebSocketDataBusConfig {\n /** WebSocket endpoint, e.g. `wss://example.test/ws`. */\n url: string;\n /** Subprotocol(s) passed to the WebSocket handshake. */\n protocols?: string | string[];\n /** Custom socket factory. Defaults to the global `WebSocket`; injectable\n * for tests and non-browser runtimes. */\n webSocketFactory?: (url: string, protocols?: string | string[]) => WebSocketLike;\n /** Milliseconds to wait for the handshake before reporting `error` and\n * failing the start. Defaults to 30000 ms; pass\n * `0` or `Infinity` to wait indefinitely. The timeout exists because\n * `start()` resolves on connect, so a socket that never opens and never\n * errors would otherwise leave the DataBus start gate (and every operation\n * queued behind it) pending forever. */\n connectTimeoutMs?: number;\n}\n\n/** Options for creating a fully-configured CrossTabDataBus with a WebSocket transport. */\nexport interface CreateWebSocketDataBusOptions<TData = unknown>\n extends Omit<\n CrossTabDataBusOptions<WebSocketDataBusConfig, TData>,\n 'autoStart' | 'clusterKey' | 'initialConfig' | 'transport'\n > {\n /** WebSocket connection configuration. */\n connection: WebSocketDataBusConfig;\n /** Cluster key for cross-tab coordination. Defaults to the connection URL. */\n clusterKey?: string;\n}\n\n/** Default handshake budget. A socket that never opens and never fires\n * error/close would otherwise keep a started transport stuck in `connecting`\n * forever, with every queued operation parked behind an unsettled `start()`. */\nconst DEFAULT_CONNECT_TIMEOUT_MS = 30_000;\n\nconst WS_OPEN = 1;\n\n/** Transport that talks a minimal JSON protocol over a plain WebSocket.\n * Connection lifecycle maps directly to the DataBus status vocabulary:\n * open \u2192 `connected`, close \u2192 `disconnected`, error \u2192 `error` (which the\n * DataBus treats as its auto-recovery trigger). The transport holds no\n * reconnection logic of its own \u2014 reopening is the DataBus's job. */\nexport class WebSocketTransport<TData = unknown>\n implements DataBusTransport<WebSocketDataBusConfig, TData>\n{\n readonly diagnosticsName = 'websocket';\n readonly diagnosticsBackend = 'native-websocket';\n private socket: WebSocketLike | null = null;\n private socketActive = false;\n private handlers: DataBusTransportHandlers<TData> | null = null;\n private readonly subscribedTopics = new Set<string>();\n // Handshake gate for the current start(). Resolves once the socket opens,\n // rejects when the attempt fails, so the DataBus start Promise \u2014 and every\n // operation parked behind it \u2014 settles at the real connection boundary.\n private connectPromise: Promise<void> | null = null;\n private connectResolve: (() => void) | null = null;\n private connectReject: ((error: unknown) => void) | null = null;\n private connectTimer: ReturnType<typeof setTimeout> | null = null;\n\n constructor(private readonly connection: WebSocketDataBusConfig) {}\n\n /** Open the WebSocket and wire lifecycle listeners. Resolves once the\n * handshake completes and rejects when the attempt fails, matching the\n * `DataBusTransport.start` contract (\"resolves on connect or rejects on\n * failure\"). A factory failure is reported through `onStatus('error')` so\n * the DataBus can recover. */\n start(config: WebSocketDataBusConfig, handlers: DataBusTransportHandlers<TData>): MaybePromise<void> {\n if (this.socket && this.socketActive) {\n // Reuse the live socket instead of orphaning it. While the first\n // attempt is still connecting, share its handshake gate so a duplicate\n // start() cannot report readiness before the socket is usable.\n return this.connectPromise ?? undefined;\n }\n // A failed or closed socket is one-shot; retain its object only long\n // enough for a transparent same-object reopen to fire, but replace it\n // whenever start() is called again. Clearing the reference here also\n // makes every late callback from the old socket a no-op.\n this.socket = null;\n this.socketActive = false;\n this.handlers = handlers;\n // The factory may live on the constructor connection (createWebSocketDataBus\n // path) or on the runtime config (direct transport use) \u2014 accept both.\n const factory = config.webSocketFactory ?? this.connection.webSocketFactory ?? defaultWebSocketFactory;\n const protocols = config.protocols ?? this.connection.protocols;\n let socket: WebSocketLike;\n try {\n socket = factory(config.url, protocols);\n } catch (error) {\n handlers.onStatus(WORKER_STATUS.ERROR);\n handlers.onError(error);\n return;\n }\n const opening = new Promise<void>((resolve, reject) => {\n this.connectResolve = resolve;\n this.connectReject = reject;\n // Per-attempt handshake state. A socket that opens, then closes and\n // re-opens in place (a protocol-level recovery) may reuse the same\n // attempt; a timeout or a close/error before the first open permanently\n // invalidates it so a late onopen cannot report readiness.\n let handshakeCompleted = false;\n let handshakeFailed = false;\n const timeoutMs =\n config.connectTimeoutMs ?? this.connection.connectTimeoutMs ?? DEFAULT_CONNECT_TIMEOUT_MS;\n if (Number.isFinite(timeoutMs) && timeoutMs > 0) {\n this.connectTimer = setTimeout(() => {\n // The `handshakeCompleted` term cannot be reached today: `onopen`\n // cancels this timer directly and again through `settleConnect()`, so a\n // completed attempt has no live timer left to fire. Measured \u2014 deleting\n // only that term leaves all 880 tests green, while deleting it *and*\n // both cancels makes the transport report a phantom\n // `onStatus('error')` and abort a socket that had already connected.\n // The term stays because that is the asymmetric cost, and because\n // tests/websocket.test.ts's 'never lets the connect timer tear down a\n // handshake that already completed' now holds the pair.\n if (this.socket !== socket || this.handlers !== handlers || handshakeCompleted) return;\n handshakeFailed = true;\n this.connectTimer = null;\n this.socketActive = false;\n const error = new Error(`WebSocket did not open within ${timeoutMs}ms.`);\n handlers.onStatus(WORKER_STATUS.ERROR);\n handlers.onError(error);\n this.failConnect(error);\n // Abort the half-open handshake so the timed-out attempt cannot\n // linger in CONNECTING or deliver a late onopen.\n this.abortSocket(socket);\n }, timeoutMs);\n }\n socket.onopen = () => {\n if (this.socket !== socket || this.handlers !== handlers || handshakeFailed) return;\n this.socketActive = true;\n this.clearConnectTimer();\n // Re-assert every topic so a reopened socket (recovery path) restores\n // the server-side subscriptions without DataBus involvement.\n for (const topic of this.subscribedTopics) {\n this.sendFrame({ op: WS_OP.SUBSCRIBE, topic });\n }\n handlers.onStatus(WORKER_STATUS.CONNECTED);\n if (!handshakeCompleted) {\n handshakeCompleted = true;\n this.settleConnect();\n }\n };\n socket.onclose = () => {\n if (this.socket !== socket || this.handlers !== handlers || !this.socketActive) return;\n this.socketActive = false;\n handlers.onStatus(WORKER_STATUS.DISCONNECTED);\n if (!handshakeCompleted) {\n handshakeFailed = true;\n this.failConnect(new Error('WebSocket closed before the handshake completed.'));\n }\n };\n socket.onerror = () => {\n if (this.socket !== socket || this.handlers !== handlers || !this.socketActive) return;\n this.socketActive = false;\n handlers.onStatus(WORKER_STATUS.ERROR);\n if (!handshakeCompleted) {\n handshakeFailed = true;\n this.failConnect(new Error('WebSocket failed to open.'));\n }\n // `error` is not guaranteed to be followed by `close` (especially for\n // injected WebSocket implementations). Abort here so DataBus recovery\n // cannot orphan a socket that this transport has already marked dead.\n this.abortSocket(socket);\n };\n socket.onmessage = event => {\n if (this.socket === socket && this.handlers === handlers && this.socketActive) {\n void this.handleMessage(event.data);\n }\n };\n this.socket = socket;\n this.socketActive = true;\n });\n this.connectPromise = opening;\n return opening;\n }\n\n /** Idempotent: re-subscribing an active topic re-sends the frame but does\n * not duplicate the local tracking entry. */\n subscribe(topic: string): MaybePromise<void> {\n this.subscribedTopics.add(topic);\n this.sendFrame({ op: WS_OP.SUBSCRIBE, topic });\n }\n\n /** Idempotent: unsubscribing an unknown topic is a no-op. */\n unsubscribe(topic: string): MaybePromise<void> {\n this.subscribedTopics.delete(topic);\n this.sendFrame({ op: WS_OP.UNSUBSCRIBE, topic });\n }\n\n /** Publish `data` to `topic` as a JSON frame. Requires an open socket. */\n publish(topic: string, data: unknown, options?: DataBusPublishOptions): MaybePromise<void> {\n if (data instanceof ArrayBuffer) {\n this.sendBinaryFrame(topic, data, options?.messageId, options?.timestamp);\n return;\n }\n this.sendFrame({\n op: WS_OP.PUBLISH,\n topic,\n data,\n ...(options?.messageId === undefined ? {} : { messageId: options.messageId }),\n ...(options?.timestamp === undefined ? {} : { timestamp: options.timestamp })\n });\n }\n\n /** Publish many items for one topic as a single wire frame. One-item\n * batches delegate to `publish` so the legacy single-publication frame\n * shape (including binary framing) is preserved. */\n publishBatch(topic: string, items: ReadonlyArray<DataBusPublicationItem>): MaybePromise<void> {\n if (items.length === 0) return;\n if (items.length === 1) {\n const single = items[0]!;\n return this.publish(topic, single.data, {\n ...(single.messageId === undefined ? {} : { messageId: single.messageId }),\n ...(single.timestamp === undefined ? {} : { timestamp: single.timestamp })\n });\n }\n if (this.socket?.readyState !== WS_OPEN) {\n this.handlers?.onError(new Error('WebSocket is not open; dropped \"publishBatch\" frame.'));\n return;\n }\n // Binary payloads are embedded as byte arrays so the whole batch stays in\n // one JSON frame; the server re-fans them out as individual publications.\n this.socket.send(JSON.stringify({\n op: WS_OP.PUBLISH_BATCH,\n topic,\n items: items.map(item => ({\n data: item.data instanceof ArrayBuffer ? Array.from(new Uint8Array(item.data)) : item.data,\n ...(item.messageId === undefined ? {} : { messageId: item.messageId }),\n ...(item.timestamp === undefined ? {} : { timestamp: item.timestamp })\n }))\n }));\n }\n\n /** Close the socket and drop all state. Safe to call multiple times. */\n stop(): MaybePromise<void> {\n const socket = this.socket;\n const shouldClose = this.socketActive;\n this.socket = null;\n this.socketActive = false;\n this.handlers = null;\n this.subscribedTopics.clear();\n // Settle an in-flight handshake gate: a DataBus stop() awaits the start\n // Promise, so leaving it pending would hang teardown. Resolving (rather\n // than rejecting) keeps an intentional stop from surfacing as an error.\n this.settleConnect();\n this.connectPromise = null;\n if (shouldClose) socket?.close();\n }\n\n /** Resolve the in-flight handshake gate. Idempotent: once the socket has\n * opened (or a newer attempt replaced it) later calls are no-ops. */\n private settleConnect(): void {\n this.clearConnectTimer();\n const resolve = this.connectResolve;\n this.connectResolve = null;\n this.connectReject = null;\n resolve?.();\n }\n\n /** Reject the in-flight handshake gate. Idempotent on the same terms as\n * {@link settleConnect}. */\n private failConnect(error: unknown): void {\n this.clearConnectTimer();\n const reject = this.connectReject;\n this.connectResolve = null;\n this.connectReject = null;\n reject?.(error);\n }\n\n /** Best-effort close for a socket that can no longer carry transport data.\n * The error that invalidated it has already been reported by the caller. */\n private abortSocket(socket: WebSocketLike): void {\n try {\n socket.close();\n } catch {\n // Some injected implementations throw when close races a failed\n // handshake. The original failure remains the actionable error.\n }\n }\n\n private clearConnectTimer(): void {\n if (this.connectTimer !== null) {\n clearTimeout(this.connectTimer);\n this.connectTimer = null;\n }\n }\n\n /** Send one JSON frame. Frames are dropped with an `onError` report when\n * the socket is not open \u2014 subscribe frames are re-sent on open, so the\n * only real loss is a publish during a disconnect window. */\n private sendFrame(payload: { op: string; topic: string; data?: unknown; messageId?: string; timestamp?: number }): void {\n if (this.socket?.readyState !== WS_OPEN) {\n this.handlers?.onError(new Error(`WebSocket is not open; dropped \"${payload.op}\" frame.`));\n return;\n }\n this.socket.send(JSON.stringify(payload));\n }\n\n private sendBinaryFrame(topic: string, data: ArrayBuffer, messageId?: string, timestamp?: number): void {\n if (messageId !== undefined || timestamp !== undefined) {\n // Binary frames retain their compact legacy shape; metadata is sent as a\n // JSON envelope so IDs are never silently lost.\n this.sendFrame({\n op: WS_OP.PUBLISH,\n topic,\n data: Array.from(new Uint8Array(data)),\n ...(messageId === undefined ? {} : { messageId }),\n ...(timestamp === undefined ? {} : { timestamp })\n });\n return;\n }\n if (this.socket?.readyState !== WS_OPEN) {\n this.handlers?.onError(new Error('WebSocket is not open; dropped \"publish\" frame.'));\n return;\n }\n const topicBytes = new TextEncoder().encode(topic);\n if (topicBytes.length > 0xffff) {\n this.handlers?.onError(new Error('WebSocket topic is too long for a binary frame.'));\n return;\n }\n const frame = new Uint8Array(3 + topicBytes.length + data.byteLength);\n frame[0] = 0xc7;\n new DataView(frame.buffer).setUint16(1, topicBytes.length);\n frame.set(topicBytes, 3);\n frame.set(new Uint8Array(data), 3 + topicBytes.length);\n this.socket.send(frame.buffer);\n }\n\n /** Parse a server frame. Only objects carrying a string `topic` are\n * publications; malformed JSON and unknown shapes are ignored so a chatty\n * server cannot crash the message path. */\n private async handleMessage(raw: unknown): Promise<void> {\n // Browser WebSockets may deliver binary frames as Blob unless\n // `binaryType = 'arraybuffer'` is explicitly configured by the host.\n // Normalize Blob asynchronously and reuse the exact ArrayBuffer parser.\n if (typeof Blob !== 'undefined' && raw instanceof Blob) {\n // Blob conversion is asynchronous. Capture the socket/handler pair so a\n // stop/start that replaces the connection while arrayBuffer() is pending\n // cannot let the stale frame leak into the new connection's handlers.\n const socket = this.socket;\n const handlers = this.handlers;\n try {\n const buffer = await raw.arrayBuffer();\n if (this.socket !== socket || this.handlers !== handlers || !this.socketActive) return;\n await this.handleMessage(buffer);\n } catch (error) {\n if (this.socket === socket && this.handlers === handlers && this.socketActive) {\n this.handlers?.onError(error);\n }\n }\n return;\n }\n let parsed: unknown;\n if (raw instanceof ArrayBuffer) {\n const bytes = new Uint8Array(raw);\n if (bytes[0] !== 0xc7 || bytes.length < 3) return;\n const topicLength = new DataView(raw).getUint16(1);\n if (bytes.length < 3 + topicLength) return;\n const topic = new TextDecoder().decode(bytes.subarray(3, 3 + topicLength));\n const data = bytes.slice(3 + topicLength).buffer;\n this.handlers?.onMessage({ topic, data: data as TData });\n return;\n }\n if (typeof raw !== 'string') return;\n try {\n parsed = JSON.parse(raw);\n } catch {\n this.handlers?.onError(new Error('WebSocket server sent a non-JSON frame.'));\n return;\n }\n if (!parsed || typeof parsed !== 'object') return;\n const publication = parseDataBusPublication<TData>(parsed);\n if (publication) this.handlers?.onMessage(publication as DataBusMessage<TData>);\n }\n}\n\n/** Resolve the platform WebSocket, or null in runtimes without one (SSR/Node). */\nfunction defaultWebSocketFactory(url: string, protocols?: string | string[]): WebSocketLike {\n if (typeof WebSocket === 'undefined') {\n throw new Error('WebSocketTransport requires a WebSocket implementation.');\n }\n return new WebSocket(url, protocols) as unknown as WebSocketLike;\n}\n\n/** Create a CrossTabDataBus backed by a plain WebSocket transport.\n * Cross-tab clustering (owner dedup, sticky routes, failover) works identically\n * to the Centrifuge backend \u2014 only the transport I/O differs. */\nexport function createWebSocketDataBus<TData = unknown>(\n options: CreateWebSocketDataBusOptions<TData>\n): CrossTabDataBus<WebSocketDataBusConfig, TData> {\n const { clusterKey, connection, ...dataBusOptions } = options;\n return new CrossTabDataBus({\n ...dataBusOptions,\n autoStart: true,\n clusterKey: clusterKey ?? connection.url,\n initialConfig: connection,\n transport: new WebSocketTransport<TData>(connection)\n });\n}\n\n/** Re-export for convenience: the status type used by the transport. */\nexport type { WorkerStatus };\n"],
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6
6
  "names": ["pending"]
7
7
  }
package/docs/api.md CHANGED
@@ -296,7 +296,7 @@ trace: {
296
296
  }
297
297
  ```
298
298
 
299
- Low-frequency event types include `lifecycle`, `status`, `subscription`, `coordination`, `reliability`, and `error`; high-frequency data is output as `message_metrics` per window, containing receive/dispatch counts, active topic count, and dispatch latency aggregates (`dispatchSamples`, `dispatchAvgMs`, `dispatchP50Ms`, `dispatchP95Ms`, `dispatchMaxMs`), and deduplication outcomes (`dedupAccepted`, `dedupSuppressed`). Route ownership changes surface as `reliability` events: a graceful handoff reports `operation: 'route_migration'`, while a re-election that recovered a stranded unconfirmed handoff (previous owner gone, ACK never arrived) reports `operation: 'route_migration_recovery'`, so trace consumers can tell recoveries apart from routine handoffs. The `coordination` event is emitted after each transport open and carries `coordinated`, `activeWorkers`, `workers` (formatted worker records), and `routes` (`topicKey@workerId|confirmed=…`) reflecting the settled route list. All public events use a fixed structure and do not contain raw topics, message payloads, connection addresses, or error bodies. Errors thrown by the sink are isolated and do not interrupt message dispatch, but are output to `console.warn` to facilitate diagnosing configuration issues. The sink should ideally not throw — capture expected error conditions in the event data rather than raising exceptions.
299
+ Low-frequency event types include `lifecycle`, `status`, `subscription`, `coordination`, `reliability`, and `error`; high-frequency data is output as `message_metrics` per window, containing receive/dispatch counts, active topic count, and dispatch latency aggregates (`dispatchSamples`, `dispatchAvgMs`, `dispatchP50Ms`, `dispatchP95Ms`, `dispatchMaxMs`), and deduplication outcomes (`dedupAccepted`, `dedupSuppressed`). Route ownership changes surface as `reliability` events: a graceful handoff reports `operation: 'route_migration'`, while a re-election that recovered a stranded unconfirmed handoff (previous owner gone, ACK never arrived) reports `operation: 'route_migration_recovery'`, so trace consumers can tell recoveries apart from routine handoffs. The `coordination` event is emitted after each transport open and carries `coordinated`, `activeWorkers`, `workers` (formatted worker records), and `routes` (`topicKey@workerId|confirmed=…`) reflecting the settled route list. All public events use a fixed structure, and none of them carries a message payload, a connection address, or an error body. Topic plaintext appears in exactly two event types: `subscription`, which reports the transition, and `reliability`, which names the route for the route-scoped operations (`route_ack`, `route_migration`, `route_migration_recovery`) and omits it elsewhere. Every other event is topic-free, and `coordination` identifies routes by their opaque `topicKey` rather than by name. Since those two event types do carry topic names, treat a trace sink as a diagnostic surface and redact sensitive topic conventions before forwarding events to external telemetry (see `configuration.md`). Errors thrown by the sink are isolated and do not interrupt message dispatch, but are output to `console.warn` to facilitate diagnosing configuration issues. The sink should ideally not throw — capture expected error conditions in the event data rather than raising exceptions.
300
300
 
301
301
  **`asyncSink: true` delivery semantics.** By default (`false`) the sink runs synchronously for each emitted event. With `asyncSink: true`, events are queued in memory and delivered in one microtask batch: the first event of a task schedules `queueMicrotask`, and every event emitted before that microtask runs is sent to the sink in FIFO order in a single pass (including the periodic `message_metrics` snapshots). The hot message path therefore never blocks on sink work. Error isolation is unchanged from the synchronous mode — a throwing sink is caught and reported via `console.warn` and never interrupts dispatch or the remaining events in the batch. Ordering boundary: order **within** a batch is guaranteed, but delivery is deferred to the next microtask, so a trace event is no longer observed before your next statement runs, and events emitted after a batch flushed settle into a later batch. Use the default synchronous sink (or consolidate counters yourself) when each event must be visible before the following line executes.
302
302
 
@@ -2,19 +2,19 @@
2
2
 
3
3
  # Browser Benchmark Trend
4
4
 
5
- > Data through 2026-09-22, from the 54 archived `bench-results/browser-*.json` reports (run `pnpm bench:browser` to add one; regenerate this doc with `node scripts/bench-trend.mjs`).
5
+ > Data through 2026-09-22, from the 56 archived `bench-results/browser-*.json` reports (run `pnpm bench:browser` to add one; regenerate this doc with `node scripts/bench-trend.mjs`).
6
6
 
7
7
  The comparison baseline for release gating is `pnpm bench:compare --fail-above-pct 50`, which compares the newest report against the median of the same metric in the preceding reports (50% ceiling absorbs shared-runner noise; a single previous report was a fragile baseline because the in-page hot-path metrics alternate between a fast and a slow mode on identical code). This doc records the long-run picture: values are per-metric latencies where lower is better, and the last column is the best run inside the most recent 5 reports — not an all-time record, because the in-page matrix changed measurement semantics in early September 2026 and older reports are not comparable.
8
8
 
9
9
  <!-- BENCH-TREND:BEGIN (machine-generated table) -->
10
10
  | Metric | Previous (ms) | Latest (ms) | Δ | Best of last 5 runs (ms) |
11
11
  |---|---|---|---|---|
12
- | publish per-message (ms, lower is better) — dedicated | 41.1434 | 40.0685 | -1.07 | 40.0685 |
13
- | publish per-message (ms, lower is better) — shared | 33.7695 | 34.3097 | +0.54 | 33.7695 |
14
- | wildcard dispatch ×1000 (ms, lower is better) | 5.6 | 6.1 | +0.50 | 5.5 |
15
- | publishBatch ×1000 (ms, lower is better) | 3.5 | 4.1 | +0.60 | 3.5 |
16
- | dedup ×1000 (ms, lower is better) | 24 | 10.9 | -13.10 | 10.9 |
17
- | trace + publish ×1000 (ms, lower is better) | 7 | 4.7 | -2.30 | 4.7 |
12
+ | publish per-message (ms, lower is better) — dedicated | 51.9353 | 51.5536 | -0.38 | 40.0685 |
13
+ | publish per-message (ms, lower is better) — shared | 40.9535 | 35.4994 | -5.45 | 33.7695 |
14
+ | wildcard dispatch ×1000 (ms, lower is better) | 6.1 | 6.6 | +0.50 | 5.6 |
15
+ | publishBatch ×1000 (ms, lower is better) | 4.3 | 3.8 | -0.50 | 3.5 |
16
+ | dedup ×1000 (ms, lower is better) | 12.4 | 12.1 | -0.30 | 10.9 |
17
+ | trace + publish ×1000 (ms, lower is better) | 4.8 | 5.4 | +0.60 | 4.7 |
18
18
  | first-packet cold dispatch (ms, lower is better) | 0 | 0 | +0.00 | 0 |
19
19
  <!-- BENCH-TREND:END -->
20
20
 
@@ -1,6 +1,6 @@
1
1
  # Release checklist
2
2
 
3
- Use this checklist for each pre-1.0 release. The repository does not publish from the assistant; run the final npm command manually after reviewing the packed artifact.
3
+ Use this checklist for each pre-1.0 release. Pushing the version tag *is* the publish: the `Release` workflow runs on the tag, publishes to npm because the `NPM_TOKEN` secret is configured for this repository, and then runs the blocking `verify:published` gate. The manual `npm publish` at the end of this document applies only to a repository state where that secret is absent.
4
4
 
5
5
  ## Public API stability and deprecation policy (pre-1.0)
6
6
 
package/docs/roadmap.md CHANGED
@@ -1,6 +1,14 @@
1
1
  # Roadmap
2
2
 
3
- 0.21.7 was released on September 23, 2026. The project is intentionally continuing through reliability-focused releases before a 1.0.0 stability freeze.
3
+ 0.21.8 was released on September 23, 2026. The project is intentionally continuing through reliability-focused releases before a 1.0.0 stability freeze.
4
+
5
+ ## 0.21.8 delivered scope
6
+
7
+ - A second sentence that ships inside the package was wrong, in the same class as 0.21.7's. `docs/api.md` promised that no public trace event contains a raw topic, in English and in Chinese, while `docs/configuration.md` documented the opposite in both languages and went on to tell integrators to redact topic names before forwarding a sink to telemetry. Subscription events do carry the topic they report, and so do the route-scoped `reliability` operations. The corrected text states what was measured: no event carries a message payload, a connection address, or an error body; topic plaintext appears in exactly those two event types; `coordination` names routes by their opaque key. A test now drives a payload sentinel and an error-body sentinel through a real bus and asserts the sink sees neither — the first witness either half of that claim ever had.
8
+ - The suite's long-standing "loaded-runner" E2E failure was not load. The shared-mode teardown spec asserted on the demo server's *global* connection count while specs run in parallel, so every other live tab contributed to the number; and it passed vacuously when it passed, because only a topic's owner transport subscribes its channel, so a "2" could be one channel-carrying socket plus one subscribed to nothing. Sockets are now addressed by the channel each holds, and the test asserts both halves: the closed tab's socket leaves the server's list, and the surviving tab's stays in it. Repeating that one spec three times, which failed 3 of 3 against the old assertions, now passes.
9
+ - Both seeded invariant harnesses were run 80x and 133x past the depth they ship with — 400,000 and 200,000 seeds, 753.7 s and 262.6 s — and surfaced no violation, so the zero-count legs that remain are classification work rather than a hidden coordination bug. Their headers now record the available depth and the three separate limits that can end a deep run.
10
+ - One coverage zero that had been read backwards is now labelled with what it actually counts: where a `??` fallback is an arrow function, the branch region spans that closure's body, so the arm counts invocations rather than the callers that omitted the argument. Repo-wide this is the only leg of that shape, and the rule now lives in `AGENTS.md`.
11
+ - No behaviour, wire format, or storage layout changed in this release.
4
12
 
5
13
  ## 0.21.7 delivered scope
6
14
 
package/docs/zh/api.md CHANGED
@@ -296,7 +296,7 @@ trace: {
296
296
  }
297
297
  ```
298
298
 
299
- 低频事件类型包括 `lifecycle`、`status`、`subscription`、`coordination`、`reliability` 和 `error`;高频数据按窗口输出 `message_metrics`,包含接收/分发计数、活跃 Topic 数量和分发延迟聚合(`dispatchSamples`、`dispatchAvgMs`、`dispatchP50Ms`、`dispatchP95Ms`、`dispatchMaxMs`),以及去重结果(`dedupAccepted`、`dedupSuppressed`)。路由归属变化通过 `reliability` 事件呈现:优雅交接上报 `operation: 'route_migration'`,而恢复悬挂未确认交接的重选上报 `operation: 'route_migration_recovery'`(前任 owner 已消失且 ACK 始终未到达),便于 trace 消费者区分恢复与常规交接。`coordination` 事件在每次 transport 打开后发出,携带 `coordinated`、`activeWorkers`、`workers`(格式化后的 worker 记录)与 `routes`(`topicKey@workerId|confirmed=…`,反映已收敛的路由列表)。所有公开事件都使用固定结构,不包含原始 Topic、消息 payload、连接地址或错误正文。sink 抛错会被隔离,不会中断消息分发,但会向 `console.warn` 输出错误,便于定位诊断配置问题。sink 应尽量避免抛出异常——预期中的错误条件应通过事件数据表达,而不是通过异常上报。
299
+ 低频事件类型包括 `lifecycle`、`status`、`subscription`、`coordination`、`reliability` 和 `error`;高频数据按窗口输出 `message_metrics`,包含接收/分发计数、活跃 Topic 数量和分发延迟聚合(`dispatchSamples`、`dispatchAvgMs`、`dispatchP50Ms`、`dispatchP95Ms`、`dispatchMaxMs`),以及去重结果(`dedupAccepted`、`dedupSuppressed`)。路由归属变化通过 `reliability` 事件呈现:优雅交接上报 `operation: 'route_migration'`,而恢复悬挂未确认交接的重选上报 `operation: 'route_migration_recovery'`(前任 owner 已消失且 ACK 始终未到达),便于 trace 消费者区分恢复与常规交接。`coordination` 事件在每次 transport 打开后发出,携带 `coordinated`、`activeWorkers`、`workers`(格式化后的 worker 记录)与 `routes`(`topicKey@workerId|confirmed=…`,反映已收敛的路由列表)。所有公开事件都使用固定结构,其中不会携带消息 payload、连接地址或错误正文。Topic 明文只出现在两种事件里:`subscription` 记录订阅变更,`reliability` 则为涉及具体路由的操作标注该路由(`route_ack`、`route_migration`、`route_migration_recovery`,其余 reliability 操作不带 Topic);其它事件不含 Topic,`coordination` 使用不可逆的 `topicKey` 而非名称来标识路由。既然这两种事件确实携带 Topic 名称,就应把 trace sink 视为诊断出口:在把事件转发给外部监控前,按业务 Topic 约定脱敏,详见 `configuration.md`。sink 抛错会被隔离,不会中断消息分发,但会向 `console.warn` 输出错误,便于定位诊断配置问题。sink 应尽量避免抛出异常——预期中的错误条件应通过事件数据表达,而不是通过异常上报。
300
300
 
301
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  **`asyncSink: true` 的投递语义。** 默认(`false`)下,每条事件同步调用 sink。开启 `asyncSink: true` 后,事件先入内存队列,在**一个微任务批次**中统一投递:任务的第一条事件调度 `queueMicrotask`,在该微任务运行前产生的所有事件(含周期性 `message_metrics` 快照)按 FIFO 顺序一次性送往 sink。这样热路径永远不会因 sink 工作而阻塞。错误隔离与同步模式一致——sink 抛错被捕获并记入 `console.warn`,既不会中断分发,也不会中断批次内其余事件。顺序保证边界:**批次内**顺序是确定的,但投递被推迟到下一个微任务,因此事件不再保证在你的下一行语句执行前可见;批次 flush 之后新产生的事件会落入后续批次。当需要"每条事件在下一行代码前可见"时,请使用默认的同步 sink(或自行合并计数)。
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@@ -2,19 +2,19 @@
2
2
 
3
3
  # 浏览器基准趋势
4
4
 
5
- > 数据截至 2026-09-22,基于 54 份归档的 `bench-results/browser-*.json` 报告(运行 `pnpm bench:browser` 追加一份;用 `node scripts/bench-trend.mjs` 重新生成本文档)。
5
+ > 数据截至 2026-09-22,基于 56 份归档的 `bench-results/browser-*.json` 报告(运行 `pnpm bench:browser` 追加一份;用 `node scripts/bench-trend.mjs` 重新生成本文档)。
6
6
 
7
7
  发布门禁的对比基线是 `pnpm bench:compare --fail-above-pct 50`:将最新报告与其之前若干报告中同一指标的中位数比较(50% 上限用于吸收共享 runner 的噪声;此前只看"上一份报告"并不稳定,因为页内热路径指标在同一份代码上会在快/慢两档之间来回跳)。本文记录长期趋势:数值为逐指标延迟,越低越好;最后一列是最近 5 份报告内的最优值,而不是历史纪录——页内基准矩阵在 2026 年 9 月初变更过测量语义,更早的报告不可比。
8
8
 
9
9
  <!-- BENCH-TREND:BEGIN (machine-generated table) -->
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10
  | 指标 | 上次 (ms) | 本次 (ms) | Δ | 近 5 次最优 (ms) |
11
11
  |---|---|---|---|---|
12
- | publish per-message (ms, lower is better) — dedicated | 41.1434 | 40.0685 | -1.07 | 40.0685 |
13
- | publish per-message (ms, lower is better) — shared | 33.7695 | 34.3097 | +0.54 | 33.7695 |
14
- | wildcard dispatch ×1000 (ms, lower is better) | 5.6 | 6.1 | +0.50 | 5.5 |
15
- | publishBatch ×1000 (ms, lower is better) | 3.5 | 4.1 | +0.60 | 3.5 |
16
- | dedup ×1000 (ms, lower is better) | 24 | 10.9 | -13.10 | 10.9 |
17
- | trace + publish ×1000 (ms, lower is better) | 7 | 4.7 | -2.30 | 4.7 |
12
+ | publish per-message (ms, lower is better) — dedicated | 51.9353 | 51.5536 | -0.38 | 40.0685 |
13
+ | publish per-message (ms, lower is better) — shared | 40.9535 | 35.4994 | -5.45 | 33.7695 |
14
+ | wildcard dispatch ×1000 (ms, lower is better) | 6.1 | 6.6 | +0.50 | 5.6 |
15
+ | publishBatch ×1000 (ms, lower is better) | 4.3 | 3.8 | -0.50 | 3.5 |
16
+ | dedup ×1000 (ms, lower is better) | 12.4 | 12.1 | -0.30 | 10.9 |
17
+ | trace + publish ×1000 (ms, lower is better) | 4.8 | 5.4 | +0.60 | 4.7 |
18
18
  | first-packet cold dispatch (ms, lower is better) | 0 | 0 | +0.00 | 0 |
19
19
  <!-- BENCH-TREND:END -->
20
20
 
@@ -1,6 +1,6 @@
1
1
  # 发布检查清单
2
2
 
3
- 每个 1.0.0 之前的版本都按此清单执行。仓库不由助手执行发布;完成打包验证并人工审阅后,再手动运行 npm 命令。
3
+ 每个 1.0.0 之前的版本都按此清单执行。推送版本标签即为发布:`Release` 工作流会在标签上运行,由于本仓库已配置 `NPM_TOKEN`,它会发布到 npm,随后运行阻塞式的 `verify:published` 校验。本文末尾的「手动 `npm publish`」只适用于不存在该 secret 的仓库状态。
4
4
 
5
5
  ## 公共 API 稳定性与弃用策略(1.0 之前)
6
6
 
@@ -1,6 +1,14 @@
1
1
  # 路线图
2
2
 
3
- 0.21.7 已于 2026 年 9 月 23 日发布。项目会先持续完成可靠性发布,再进入 1.0.0 稳定性冻结。
3
+ 0.21.8 已于 2026 年 9 月 23 日发布。项目会先持续完成可靠性发布,再进入 1.0.0 稳定性冻结。
4
+
5
+ ## 0.21.8 已完成范围
6
+
7
+ - 第二个随包分发的句子同样是错的,性质与 0.21.7 那条一致。`docs/api.md` 在中英文里都承诺任何公开 trace 事件都不包含原始 Topic,而 `docs/configuration.md` 在两种语言里写的恰恰相反,还进一步提醒接入方在把 sink 转发给遥测前对 Topic 名称脱敏。事实是:subscription 事件携带它所报告的 Topic,涉及具体路由的 `reliability` 操作也一样。修正后的文字只陈述测量到的东西:任何事件都不携带消息 payload、连接地址或错误正文;Topic 明文恰好只出现在这两种事件里;`coordination` 使用不可逆的 key 来标识路由。现在有一个测试把 payload 哨兵与错误正文哨兵穿过真实的 bus,并断言 sink 两者都看不到——这是这两条声明第一次拥有见证。
8
+ - 套件里那个长期被当作共享 runner 抖动的 E2E 失败并不是负载。shared 模式的下线用例断言的是 demo server 的全局连接数,而 specs 是并行跑的,其它存活 tab 都会被算进去;即便通过也是空过:一个 topic 只有 owner 的 transport 会订阅它的频道,所以「2」可能是一个持有频道的 socket 加上一个什么都没订阅的 socket。现在 socket 按各自持有的频道来寻址,用例也同时断言两半:关闭的 tab 的 socket 必须从服务器列表里消失,存活 tab 的那个必须仍在列表里。把该用例重复三次(旧断言下三次全败)现在能通过。
9
+ - 两个带种子的不变量 harness 分别跑到出厂深度的 80 倍与 133 倍(400,000 与 200,000 个种子,753.7 秒与 262.6 秒),没有发现任何破坏,因此剩下的零计数腿是分类工作,而不是隐藏的协同缺陷。它们的文件头现在记录了可用深度,以及能结束一次深跑的三道彼此独立的限制。
10
+ - 一个一直被读反的覆盖零值现在按它真正计量的东西标注:当 `??` 的兜底是一个箭头函数时,分支区间落在该闭包体内,所以这一臂统计的是被调用,而不是有多少调用方省略了参数。全仓库扫描下来,这是唯一一条这种形状的腿,规则已写进 `AGENTS.md`。
11
+ - 本次发布没有行为、线格式或存储布局的变更。
4
12
 
5
13
  ## 0.21.7 已完成范围
6
14
 
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "cross-tab-worker-databus",
3
- "version": "0.21.7",
3
+ "version": "0.21.8",
4
4
  "description": "Framework-agnostic cross-tab data bus with Dedicated/Shared Worker clustering and Centrifuge support.",
5
5
  "type": "module",
6
6
  "license": "MIT",